Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
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Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are currently seeking for mid to senior level 3D animators to join our team for a few upcoming projects! You are specialized in mocap cleanup and facial animations or cinematics. You will work with Maya, MotionBuilder, Unreal Engine 5. In return, you will be part of an experienced creative and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
Build, establish and improve the existing structure for a high-end 3D animation team
Animating a variety of characters, creatures, props, and vehicles
Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder
Working closely with the Animation Director and Project Manager
Requirements
What you'll bring to the table:
A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (**must submit to be considered**)
5+ years of professional experience working as a 3D Animator in the video game industry
Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer)
Must have experience working with motion capture cleanup
Experience working with more realistic art styles focused on bipedal human animations for games
Bonus Points!
Huge Plus: MotionBuilder Experience
Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools
Experience in tangential areas of animation, such as rigging, skinning, or scripting
This is a fully remote
ongoing contract only position.
At this time, this position is
not available
to California residents.
Due to the high volume of applications,
we kindly ask you to not reach out to the Liquid Development team
. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
Work alongside dynamic individuals in the gaming industry
Work within a company with upward career growth opportunities
Work Fully Remote
Full Time Employment Benefits for applicants located in US only include:
Medical, Dental, Vision benefits
Voluntary Long-term / Short-term Disability
401K w/ company match
Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at
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.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
Auto-ApplyFreelance Animator & GFX Artist
Remote job
We have an ambitious mission at Filmless: provide the fastest, easiest, and most affordable way for companies to get professional videos. As a rapidly growing company, we're searching for individuals as determined as us who are ready to step up, take ownership, and wear as many hats as needed to achieve the highest level of success.
Check out our videos on our website before applying so that you know what kind of videos we create: ************************
Job Description
We're looking for the best animators & GFX artists to help us create custom graphics/animations for our client's videos. You are a self-motivated person, with an eye for quality and aesthetics. This is a work from home job so you can work from any city, state, or country. Specifically, you should be able to:
• Conceptualize, visualize and design special effects, animation, or other visual images for our clients videos (explainer, promo and interview style)
• Produce animated graphics ranging from lower thirds, logos, and bumpers to full productions
• Modify/Rework existing motion graphics assets
• Collaborate with clients and team members
Qualifications
•BA in Graphic Design, Animation, Film or a related field is preferred
•5+ years of experience in multimedia design, motion graphics, video editing and animation
•Must have a reel or portfolio of work to demonstrate skills and abilities
•Strong foundational knowledge of layout, color, grids, icons, typography, proportion, photography, and motion/rich media
•Expert knowledge of After Effects, Cinema 4D, Adobe Illustrator, Photoshop
•Must own a Mac or Windows based PC or laptop
•Ability to use screen recording software like Camtasia
•Able to work with After Effects templates and create custom graphics
•Must have experience working on content that appeals to wide audiences
•Ability to manage multiple projects of varying complexities, meet deadlines, and work well under pressure
Additional Information
All your information will be kept confidential according to EEO guidelines.
Generative AI - 3D Foundation Model
Remote job
Who You Are You are a talented, hands-on researcher who thrives in a fast-paced environment, is self-directed, a team player, and knows how to get things done efficiently. You have deep understanding of the transformer architecture, have strong python and tensor programming skills, have a vision for AI beyond linear sequences, and you believe in "the scaling law". You can translate high-level goals into concrete research and implementation steps, set an approach, and follow through. When it's time to explain your ideas, you bring clarity to complex technical issues. You are not afraid of confronting new ideas, and you are eager to share your knowledge with the team. You use these skills to create real-world benefits for our researchers, engineers, and millions of users, and you are excited to help advance our effort to push the state of the art of AI that understands and generates 3D worlds. Who We Are At Meshy, we believe 3D creation should be boundless and accessible. Our mission statement is simple: unleash creativity. We built a full pipeline for 3D content ranging from text / image to 3D, texturing, texture editing, animation rigging, etc. We also built a vibrant community for our creators, where people can share their work, take inspiration from others, and even use it as an asset marketplace for their games and prototypes. We are the market leader in 3D generative AI, recognized as the No.1 in popularity among 3D AI tools (according to 2024 A16Z Games survey), and we generate real value and is used by enterprises (including Meta, Square Enix, Deepmind, etc.) and millions of end users. Meshy is used in game and film production, in 3D printing, in industrial product design, in enablement of novel product features such as user-generated content, and even in training and simulation for robotics and physical AI. Your next challenge As a core member of the team of research scientists and machine learning engineers at Meshy, you will drive the development of our core 3D-native generative foundational model. In this role, you will join our foundational research to advance 3D AI, apply learnings from other fields of ML, and pushing the state of the art. You will also work towards long-term ambitious research goals, while identifying intermediate milestones. The essential functions include, but are not limited to the following:
Design, train, and refine large-scale 3D generative models from covering pre-training, post-training, and emerging paradigms in diffusion, flow matching, and multi-modal learning.
Bridge the gap between cutting-edge research and product, deploy models in real products used by millions of creators, using human feedback and creative evaluation.
Create novel model architectures to make 3D generation faster, higher-quality, and more controllable.
Collaborate with infrastructure and systems teams to build scalable training, and data pipelines across GPU clusters and cloud environments.
Bring engineering discipline into an fast-paced research environment: elegant code, reproducible experiments, and building software as a team.
Share insights and breakthroughs through internal demos, open-source contributions, or technical reports that advance the field of 3D generative AI.
What We're Looking For
Strong engineering skills in Python and deep learning frameworks (preferably PyTorch); comfortable moving between research prototypes and production systems.
Familiar with Transformers and modern generative AI models (Diffusion / flow matching, VAE, etc.).
Curiosity and passion for multi-modal AI, and have an intuitive understanding of how models perceive, represent, and generate 3D worlds.
Familiar with high performance training on large scale infrastructure (e.g., SLURM, Ray, k8s) is a plus.
Contributions to popular open-source machine learning projects or publications in top-tier CV / ML conferences is a plus.
A Little More about meshy.ai Trusted by Meta, Square Enix, Deepmind and more, Meshy is redefining 3D creation with generative AI. We empower artists, designers, engineers, hobbyists, and makers to bring immersive worlds, characters, and experiences to reality in minutes instead of months. In addition to our core mission of unleashing creativity, we build a culture that we enjoy and are proud of. Here are some highlights:
We value intelligence and the pursuit of knowledge. We are a global team of generative-AI pioneers, computer-graphics veterans, and product builders who believe human expression and enjoyment is the ultimate frontier of computing.
We care deeply about our work, our users, and each other. Empathy and passion drive us forward. We have a culture of directness and truthfulness, therefore we value constructive criticism. Being direct and truthful is the most sincere form of trust and care.
We trust our instincts and are not afraid to take bold risks. Meshy was born from a few-hour prototype, a bold pivot for a team that had very little experience in AI. Innovation requires courage.
We have a keen eye for quality and aesthetics. Our products are not just functional but also beautiful. The same aesthetics permeate through our culture, our code and are the same: functional and beautiful.
Locations and work environment Persons in these roles preferably should be able to spend part of their time on-site in our Sunnyvale HQ. On-site requirements vary based on position and team, and we support fully remote options for exceptional candidates. We also have employees in Seattle, Boston, NY, Toronto, etc. If you have questions about hybrid or remote work arrangements for this role, please ask your recruiter. We are a fast paced startup and we work hard. You need to be able to:
communicate information and ideas so others will understand.
observe details at close range.
work under deadlines.
Interview process
You will first be contacted by our recruiter.
Soon afterwards, you will receive an online assessment on some theory questions and some simple numpy coding questions.
We will then schedule a 45 minutes - 2 hr interview slot for a technical coding round. The questions will revolve around tensor / array programming in PyTorch & some practical hands-on training exercise in our GPU-enabled jupyter notebook.
Finally, you will be invited for a 3 hr onsite interview where we'd like you to present a previous work that you are proud of, then you will demonstrate your learning skills and versatility in a peer paper-reading & implementation session with one of our researchers. Finally, you will talk to one of our leaders and our CEO about our culture, your background, and whether we have matching vibes.
Auto-ApplySenior Gameplay Animator
Remote job
Giant Skull is an independent game studio on a mission to craft unforgettable single-player, gameplay-driven action-adventures in rich, immersive worlds. We are currently working on a new game set in the Dungeons and Dragons universe. We are highly collaborative and value empowering autonomy; each individual at Giant Skull has the opportunity to feel their impact across the game, studio, and team. If you're ready to join a studio where every voice shapes the adventure, we'd love to create something extraordinary together.
*We have a studio in Los Angeles but we are open to both on-site/hybrid or remote work!
The Role:
As a Senior Animator, you will create high quality, expressive animations that bring our characters to life through movement. You'll collaborate across disciplines to ensure animations integrate seamlessly with design, engineering, and animation systems - balancing clarity, responsiveness, and personality.Your primary focus will be on locomotion and gameplay, however this role offers flexibility to contribute towards other animation needs based on your interests and the evolving priorities of the team and game.Impact and Ownership
You will create high-quality locomotion and gameplay animations - run, sprint, jump, land, idle, and more - that are grounded, fluid, and satisfying to play.
You will use both keyframe animation and motion capture while leveraging strong animation principles, applying a keen eye for timing, weight, and character performance.
You will collaborate with designers and engineers to prototype, implement, and refine animations in-engine, with a focus on responsiveness and gameplay feel.
You will contribute to the development of locomotion systems (e.g., state machines, motion matching, blend spaces) and help ensure smooth transitions and consistent player control.
You will partner with other animators and cross-discipline teammates from concept to polish, upholding quality, consistency, and performance across movement-related animation. You may also contribute beyond locomotion to other gameplay, traversal, or cinematic animation opportunities based on interest and team priorities.
Your impact will be felt not just in the game but across our creative processes and collaborative culture.
Qualifications
You have 5+ years of experience in real-time 3D animation, with at least one shipped title that showcases high-quality in-game animation.
You have strong keyframe skills and a deep understanding of body mechanics, timing, weight, and movement, especially for human or humanoid characters.
You are confident working with motion capture data, and know how to clean, refine, and enhance mocap for clarity and polish.
You have experience delivering animation that aligns with gameplay needs and supports player control and readability.
You are comfortable working in real-time game engines, ideally including Unreal, and are familiar with locomotion systems - integrating animation using tools like state machines, blend spaces, and/or motion matching.
You are team-focused and collaborative - you work well across disciplines and proactively seek alignment.
You are a thoughtful problem solver, open to feedback, and eager to contribute ideas that elevate quality and improve the player experience.
You may have contributed to animation tools, workflows, or documentation.
You may have experience supporting or mentoring other animators, even informally, through feedback and collaboration.
Why Join Giant Skull
You will collaborate with a passionate team of AAA veterans from studios like Epic, Respawn, Rocksteady, Riot, and more on exciting and ambitious gaming projects.
You will enjoy a development process that balances collaborative teamwork with a high degree of individual autonomy.
You will benefit from competitive compensation, access to cutting-edge technology and resources to support your work, as well as opportunities for career growth, personal and professional development.
You will be shown trust and flexibility through remote or hybrid options, open PTO, and support for balancing work and personal life.
Your ultimate impact will be unconstrained by your focus areas. You will have the opportunity to shape not only the game we are making but the foundation of our studio and development cultures, best practices, team collaboration, and beyond.
You will add to a deeply inclusive workplace where every team member is valued and respected.
Compensation
For this position, our target base salary range is 115k to 175k. Ranges may expand based on experience and location. Salary is just one aspect of our overall compensation package - we also offer opportunities for bonuses, retirement plan matching, and comprehensive benefits. We're excited to share more about how we invest in our team during the interview process.
Auto-ApplyEditor and Motion Graphics Artist
Remote job
Job Description
Omelet is seeking a highly talented, creative and motivated Editor and Motion Graphics Artist to join our fast-paced creative team. This is a hybrid role based in Los Angeles, CA, and requires a flexible individual who can thrive in both collaborative, in-person environments and efficient remote work setups. The ideal candidate is a rapid, versatile editor and a clear communicator who can manage their own post-production workflow when necessary.
Key Responsibilities
Video Editing: Execute quick-turnaround, high-quality video edits across a diverse range of genres (e.g., short-form digital content, comedy, docu, BTS needs etc).
Motion Graphics: Design and animate compelling motion graphics, titles, and visual effects to enhance storytelling and production value.
Workflow Management: Serve as a self-sufficient post-producer when required, managing assets, meeting deadlines, and ensuring project delivery.
Collaboration: Work effectively within a small, agile team environment, offering creative input and adapting quickly to evolving project needs.
Communication: Maintain excellent communication with team members regarding project status, technical needs, and creative decisions.
Hybrid Work: Be willing to commute for in-person work/meetings as needed in Los Angeles, while also maintaining a reliable and efficient remote editing setup.
Requirements
4-7 years of experience in an agency or in-house production team
Expert Proficiency: Full and demonstrated mastery of Adobe Premiere Pro for editing and Adobe After Effects for motion graphics.
Speed and Versatility: Proven ability to edit quickly and efficiently across various content genres.
Organizational Skills: Experience managing complex projects and acting as a post-producer/project manager.
Team Player: Comfortable working in fast-paced, small team settings.
Highly Desired Experience (A Big Plus)
3D Software Proficiency: Experience with any 3D animation or rendering software (e.g., Cinema 4D, Blender, Maya, etc.).
Content Creation: Hands-on experience as a Videographer and/or Photographer.
Bonus (Helpful but not Required)
Familiarity with media asset management (MAM) systems such as Iconik
Experience using cloud-based collaboration tools like Frame.io for review and approval.
AI video prompting and creation as well as working with AI footage.
Senior Gameplay Animator
Remote job
Description Playground Games is looking for a Senior Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
ABOUT THE ROLE:
As a Senior Animator, you will be an integral part of the Art Team, crafting best-in-class animations for our game. You'll work closely with designers, programmers, and other artists to create captivating and emotionally resonant animations that appeal to a diverse audience and elevate the visual storytelling of our game.
Our ideal candidate has extensive experience creating high-quality AAA animation and a passion for making fantastic player experiences.
This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.
WHAT YOU'LL DO:
Create and integrate high-quality key-frame and mocap animation assets in-game.
Plan and deliver on your tasks with little management overhead.
Proactively mentor other staff and promote skills transfer throughout the team.
Identify and raise risks and issues with work appropriately.
Build a good working relationship with your discipline and the wider Art team.
Identify improvements to working practices throughout the team.
WHAT YOU'LL BRING:
Impressive portfolio showcasing exceptional key-frame animation skills.
Expertise in the principles of animation, like spacing, timing, and posing.
Proficiency in industry-standard animation tools, such as Maya and Motion Builder.
AAA Animation and Game Engine experience.
Understanding of animation State Machines and Network Graphs.
Excellent communication and teamwork skills.
Passion for video games and the gaming industry.
This is a fantastic opportunity to make world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
Auto-ApplyMotion Graphics Artist I (Hybrid)
Remote job
For more than 80 years, Kaplan has been a trailblazer in education and professional advancement. We are a global company at the intersection of education and technology, focused on collaboration, innovation, and creativity to deliver a best in class educational experience and make Kaplan a great place to work.
Our offices in India opened in Bengaluru in 2018. Since then, our team has fueled growth and innovation across the organization, impacting students worldwide. We are eager to grow and expand with skilled professionals like you who use their talent to build solutions, enable effective learning, and improve students' lives.
The future of education is here and we are eager to work alongside those who want to make a positive impact and inspire change in the world around them.
The motion graphics artist is responsible for basic animation and illustration efforts on video projects. The motion graphics artist works in a visual style in concert with client, brand standards, and learning best practices while collaborating with other specialists (producers, sound engineers, editors) to ensure that animations are well-incorporated into final videos. The motion graphics artist also frequently collaborates with subject matter experts to ensure accurate content and creative visualizations of educational concepts.
The motion graphics artist interprets and iterates new ideas into various draft forms, working with the media team and stakeholders to develop a new model of video that effectively achieves the project's aims and provides clear updates to the team on progress, and excellent customer service to stakeholders.
Primary Responsibilities
* Create informational animated graphics with the Adobe Creative Suite and other available tools
* Collaborate with team members (producers and editors) to seamlessly integrate motion graphic designs into final video products.
* Collaborate with subject matter experts to ensure effective teaching in our media products.
* Use brand standards for educational motion graphics.
* Deliver illustrated assets to team members and external stakeholders.
* Assist with team pre-production and production needs for video shoots as needed.
* Hybrid Schedule: 3 days remote / 2 days in office
* 30-day notification period preferred
Minimum Qualifications
* Bachelor's Degree in Animation, Illustration, or other Art/Media fields
* 1+ years experience in Media Production
* Media production expertise, most predominantly fluency in animation/illustration softwares and Adobe Suite in particular.
* Proficiency with Adobe Creative Cloud, especially After Effects,Illustrator, and Premiere Pro.
* Ability to learn and responsibly apply AI-assisted creative tools (e.g., asset generation, visual ideation, automated cleanup or layout tools).
* Strong organizational skills and the ability to work in structured digital pipelines
Preferred Qualifications
* Experience with educational video, eLearning, or visual explanation design.
* Strong motion design, illustration, and video editing skills using Adobe Creative Cloud.
* Ability to work with AI-enhanced tools to speed up ideation, design, and production (image cleanup, concepting, templating, masking/rotoscoping assist, etc.).
* Understanding of digital asset management, file organization, version control, and collaborative production environments.
Beyond base salary, our comprehensive total rewards package includes:
Hybrid work model provides a flexible work/life balance
Voluntary Provident Fund is an additional voluntary contribution scheme associated with the statutory Employee Provident Fund (EPF)
Our Gift of Knowledge Program provides tuition assistance and substantial discounts for our employees and close family members
Comprehensive health benefits new hire eligibility starts on day 1 of employment
Generous Paid Time Off includes National holidays(10), Earned leaves(15), sick leave(12), plus one (1) volunteer day to participate and give back to our local communities
Gratuity is applicable upon completion of 5 years as per the Gratuity Act
We are committed to providing a supportive and rewarding work environment where every employee can thrive. You can learn more about our full benefits package and total rewards philosophy here.
#LI-VM
Location
Bangalore, KA, India
Additional Locations
Employee Type
Employee
Job Functional Area
Content/Material Creation
Business Unit
00091 Kaplan Higher ED
Diversity & Inclusion Statement:
Kaplan is committed to cultivating an inclusive workplace that values diversity, promotes equity, and integrates inclusivity into all aspects of our operations. We are an equal opportunity employer and all qualified applicants will receive consideration for employment regardless of age, race, creed, color, national origin, ancestry, marital status, sexual orientation, gender identity or expression, disability, veteran status, nationality, or sex. We believe that diversity strengthens our organization, fuels innovation, and improves our ability to serve our students, customers, and communities. Learn more about our culture here.
Kaplan considers qualified applicants for employment even if applicants have an arrest or conviction in their background check records. Kaplan complies with related background check regulations, including but not limited to, the Los Angeles County Fair Chance Ordinance for Employers and the California Fair Chance Act. There are various positions where certain convictions may disqualify applicants, such as those positions requiring interaction with minors, financial records, or other sensitive and/or confidential information.
Kaplan is a drug-free workplace and complies with applicable laws.
Auto-ApplyGenerative AI - 3D Foundation Model
Remote job
Job DescriptionWho You AreYou are a talented, hands-on researcher who thrives in a fast-paced environment, is self-directed, a team player, and knows how to get things done efficiently. You have deep understanding of the transformer architecture, have strong python and tensor programming skills, have a vision for AI beyond linear sequences, and you believe in "the scaling law". You can translate high-level goals into concrete research and implementation steps, set an approach, and follow through. When it's time to explain your ideas, you bring clarity to complex technical issues. You are not afraid of confronting new ideas, and you are eager to share your knowledge with the team. You use these skills to create real-world benefits for our researchers, engineers, and millions of users, and you are excited to help advance our effort to push the state of the art of AI that understands and generates 3D worlds.Who We AreAt Meshy, we believe 3D creation should be boundless and accessible. Our mission statement is simple: unleash creativity. We built a full pipeline for 3D content ranging from text / image to 3D, texturing, texture editing, animation rigging, etc. We also built a vibrant community for our creators, where people can share their work, take inspiration from others, and even use it as an asset marketplace for their games and prototypes. We are the market leader in 3D generative AI, recognized as the No.1 in popularity among 3D AI tools (according to 2024 A16Z Games survey), and we generate real value and is used by enterprises (including Meta, Square Enix, Deepmind, etc.) and millions of end users. Meshy is used in game and film production, in 3D printing, in industrial product design, in enablement of novel product features such as user-generated content, and even in training and simulation for robotics and physical AI.Your next challenge As a core member of the team of research scientists and machine learning engineers at Meshy, you will drive the development of our core 3D-native generative foundational model. In this role, you will join our foundational research to advance 3D AI, apply learnings from other fields of ML, and pushing the state of the art. You will also work towards long-term ambitious research goals, while identifying intermediate milestones.The essential functions include, but are not limited to the following:
Design, train, and refine large-scale 3D generative models from covering pre-training, post-training, and emerging paradigms in diffusion, flow matching, and multi-modal learning.
Bridge the gap between cutting-edge research and product, deploy models in real products used by millions of creators, using human feedback and creative evaluation.
Create novel model architectures to make 3D generation faster, higher-quality, and more controllable.
Collaborate with infrastructure and systems teams to build scalable training, and data pipelines across GPU clusters and cloud environments.
Bring engineering discipline into an fast-paced research environment: elegant code, reproducible experiments, and building software as a team.
Share insights and breakthroughs through internal demos, open-source contributions, or technical reports that advance the field of 3D generative AI.
What We're Looking For
Strong engineering skills in Python and deep learning frameworks (preferably PyTorch); comfortable moving between research prototypes and production systems.
Familiar with Transformers and modern generative AI models (Diffusion / flow matching, VAE, etc.).
Curiosity and passion for multi-modal AI, and have an intuitive understanding of how models perceive, represent, and generate 3D worlds.
Familiar with high performance training on large scale infrastructure (e.g., SLURM, Ray, k8s) is a plus.
Contributions to popular open-source machine learning projects or publications in top-tier CV / ML conferences is a plus.
A Little More about meshy.ai Trusted by Meta, Square Enix, Deepmind and more, Meshy is redefining 3D creation with generative AI. We empower artists, designers, engineers, hobbyists, and makers to bring immersive worlds, characters, and experiences to reality in minutes instead of months.In addition to our core mission of unleashing creativity, we build a culture that we enjoy and are proud of. Here are some highlights:
We value intelligence and the pursuit of knowledge. We are a global team of generative-AI pioneers, computer-graphics veterans, and product builders who believe human expression and enjoyment is the ultimate frontier of computing.
We care deeply about our work, our users, and each other. Empathy and passion drive us forward. We have a culture of directness and truthfulness, therefore we value constructive criticism. Being direct and truthful is the most sincere form of trust and care.
We trust our instincts and are not afraid to take bold risks. Meshy was born from a few-hour prototype, a bold pivot for a team that had very little experience in AI. Innovation requires courage.
We have a keen eye for quality and aesthetics. Our products are not just functional but also beautiful. The same aesthetics permeate through our culture, our code and are the same: functional and beautiful.
Locations and work environment Persons in these roles preferably should be able to spend part of their time on-site in our Sunnyvale HQ. On-site requirements vary based on position and team, and we support fully remote options for exceptional candidates. We also have employees in Seattle, Boston, NY, Toronto, etc. If you have questions about hybrid or remote work arrangements for this role, please ask your recruiter.We are a fast paced startup and we work hard. You need to be able to:
communicate information and ideas so others will understand.
observe details at close range.
work under deadlines.
Interview process
You will first be contacted by our recruiter.
Soon afterwards, you will receive an online assessment on some theory questions and some simple numpy coding questions.
We will then schedule a 45 minutes - 2 hr interview slot for a technical coding round. The questions will revolve around tensor / array programming in PyTorch & some practical hands-on training exercise in our GPU-enabled jupyter notebook.
Finally, you will be invited for a 3 hr onsite interview where we'd like you to present a previous work that you are proud of, then you will demonstrate your learning skills and versatility in a peer paper-reading & implementation session with one of our researchers. Finally, you will talk to one of our leaders and our CEO about our culture, your background, and whether we have matching vibes.
Motion Graphics (Freelance)
Remote job
Nibiru Chain is a breakthrough L1 blockchain and smart contract ecosystem sporting superior throughput and unparalleled security. Nibiru aims to be the most developer-friendly and user-friendly smart contract ecosystem, leading the charge toward mainstream Web3 adoption by innovating at each layer of the stack: dApp development, infra, consensus, a comprehensive dev toolkit, value accrual. Our team operates worldwide, allowing new members the flexibility to work entirely remotely.
Position Start Date: Available NowKey Responsibilities
Video Animations: Develop dynamic, high-quality animations and video content for social media, product explainers, website visuals, and marketing campaigns. 2+ years of hands-on experience preferred.
Crypto-Centric Storytelling: Create animations that effectively communicate complex blockchain concepts in a way that's relatable to the web3 community and crypto enthusiasts. You'll need to blend creativity with a clear understanding of the space.
Brand Alignment: Ensure all animations are consistent with Nibiru Chain's brand identity and messaging, enhancing our overall brand presence through engaging motion graphics and storytelling.
Collaborate Cross-Functionally: Work closely with the marketing, design, and product teams to produce video content for various campaigns, product launches, and community outreach.
Trend Awareness: Stay on top of the latest animation styles, crypto trends, and blockchain culture, ensuring that Nibiru Chain's video content is cutting-edge and relevant to the audience.
What You Bring
Crypto-Native Knowledge: A solid understanding of CT.
Animation & Motion Graphics Skills: Proven experience in creating visually appealing animations, with a portfolio that showcases your video editing and motion graphics expertise.
Technical Proficiency: Mastery of animation and videography software such as After Effects, Adobe Premiere, Final Cut Pro, Blender, or similar tools.
Creative Storytelling: Ability to translate technical concepts into clear, engaging visual stories that connect with a crypto-native audience.
Attention to Detail: Strong focus on visual quality, timing, and coherence in your animations.
Collaborative Team Player: Excellent communication skills and the ability to work well with cross-functional teams in a fast-paced environment. You should be able to handle multiple projects at once, balancing creativity with deadlines.
Location: Ideally located in PST time zone for timing of calls.
Auto-Apply3D Artist (Non-Remote)
Remote job
Sight & Sound is an organization comprised of people with diverse talents coming together to tell His story through who we are and what we do. We foster a culture of love for Christ and love for others, trust and teamwork and a collaborative environment in which we get to do our best work every day.
The 3D Artist utilizes a creative and technical design skill set within a fast-paced, collaborative environment to support turning artistic concepts into functional 3D digital models representing required equipment, framing, and finish of a set or media asset.
Sight & Sound is not an e-verified employer and cannot offer visa sponsorship.
Essential Duties and Responsibilities:
Turn concepts into designs, receiving direction with specific artistic and technical requirements from the Stakeholders (i.e.: Director/Producer/Artistic Director/Assistant Artistic Director) to develop digital 3D models from 2D concepts for scenes and set pieces.
Work collaboratively with other creative and technical team members and departments to come up with the best solution for the final execution.
Employ a workflow of mixed media and multiple software platforms such as Blender, Zbrush, and Photoshop.
Ability to proficiently use techniques such as modeling, sculpting, texturing and mapping in 3D software such as Blender and Maya.
Assist in the design of 3D media assets to be used in Unreal/Unity game engine.
Prerequisites:
Able to work collaboratively on shared projects, passing duties between partners
Light-hearted, flexible, adaptable, teachable, focused, driven and possess the ability to handle critique of work.
Possess self-disciplined work habits, breaking down complex projects into smaller segments and accomplishing tasks within given timelines and deadlines.
Demonstrate the ability to think, visualize and work in digital 3D space, working within specific space requirements and to-scale.
Must be proficient with both Macs and PCs.
Strong architectural and mechanical knowledge is required.
Plan to submit a current digital portfolio with a variety of professional work examples.
In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification form upon hire.
Motion Graphics Artist (Contract)
Remote job
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
As a
Motion Graphics + UI Artist
working on MLB The Show, you'll collaborate closely with the UI and Presentation teams to create motion graphics and animated UI that elevate the player experience. This role is rooted in game development, not live broadcast, ideal for artists with a strong design sense, 3D animation background.
Responsibilities:
Design and animate motion graphics for in-game UI, Jumbotrons, menus, and cinematic moments.
Contribute to the visual language of our user interface and presentation style.
Animate and integrate 3D graphic elements that align with gameplay and player feedback.
Troubleshoot assets and maintain visual fidelity across resolution, memory, and frame rate constraints.
Collaborate with presentation team members and other teams or individuals as needed.
Research and improve motion graphics workflows, tools, and pipelines for future releases.
Additional creative responsibilities as assigned.
Requirements & Skills:
3+ years' experience in game development, interactive media, or related field.
Advanced proficiency in After Effects, Photoshop, and Illustrator.
Experience animating 3D graphics (Cinema 4D, Maya, or equivalent).
Strong understanding of UI animation principles, transitions, and flow.
A refined eye for layout, motion, hierarchy, and design polish.
Comfortable working in a fast-paced, feedback-driven environment.
Excellent communication, organization, and problem-solving skills.
The ability to meet deadlines and organize a work schedule in order to deliver the expected material.
Bonus Experience:
Familiarity with game engines or real-time rendering pipelines.
Experience working on sports or entertainment-themed UI/graphics.
Passion for baseball or sports presentation design.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$1-$1 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Auto-Apply2D Animator (Hybrid - Las Vegas)
Remote job
Responsibilities:
Demonstrate a solid understanding of the principles of animation, and a high level of quality and polish in your work
Animate characters, environments, UI and FX assets in various styles
Demonstrate great timing and strong, dynamic key poses
Demonstrate creativity, an eye for detail, composition, and visual storytelling
Animate different game art within a range of predefined art styles, appropriate for the subject's game purpose, that is aesthetically pleasing and evokes a positive reaction in the players
Work with the Animation Lead/Art Lead/ Director to identify and understand all animated content needed for the design of a game or other project
Adjust own animation in response to feedback, without requiring adjustments performed by senior staff to achieve the utmost quality
Show efficiency in self-managing time with a high degree of accountability and minimal instruction
Demonstrate self-sufficiency; ability to think independently of concept and create high-caliber animation for a project that may not have been explicitly defined in advance
Broad understanding of technical issues in graphics, such as rendering, performance, streaming, and memory management;
Lead professional discussions in their domain/team;
Requirements:
3+ years of previous experience as a staff Animator in the Gaming industry
Technically competent with a strong understanding of the animation processes
Ability to independently create ideas and animations for all aspects of the product
Strong character animation skills
Strong Visual Effects animation skills
High proficiency in Spine 2D
Knowledge of After Effects (and Trapcode Particular) is a plus
Proficiency with Photoshop
Show willingness/ability to learn and adapt new software quickly
*** PLEASE ATTACH PORTFOLIO (We'd love to see your work! Please make sure to include a link to your portfolio along with your resume. Applications without a portfolio may not be considered)
Nice to have:
Experienced in animation file preparation for implementation in game engines
Experienced with GDevelop or Unity
Experienced with creating Real Time Particles
Benefits:
Biweekly pay via direct deposit
Annual bonus plan
Health, dental, vision, disability, and life insurance (mostly company-paid)
Learning platform (Campus), gym memberships, events, and perks
Paid Time Off (PTO): Includes vacation, sick time, and 11 paid holidays. PTO accrual and usage vary by state
6 additional long weekends throughout the year
Leaves of Absence: Available for family, medical, military, jury duty, bereavement, and more, as per state/federal law
Special Vacation Day: One additional day off during your birthday month
Flexible working hours and company-sponsored happy hours
Work permit assistance for employees
Corporate celebrations, team-building activities, and fun events
401(k) plan with 100% match up to 3%
Hybrid work setup: Work remotely 2 days per week, and join us at our Vegas office 3 days per week (Green Valley Ranch, Henderson)
Auto-Apply
Eighty30 Creative is looking for Animators to develop excellent visual frames with 2D/3D or other techniques. Your work will give life to storylines and characters in films, games, or videos.
Position Part-time, Contract (By Project)
Location LA, OC, San Diego, San Francisco, New York
Potential remote work
Job Summary
· Read scripts and storylines to understand animation requirements
· Prepare presentations with raw designs to customers
· Develop storyboards for the initial stages of production
· Create models, drawings and illustrations by hand or electronically
· Join images with background graphics and special effects
· Ensure synchronization of frames and audio
· Participate in editing process
· Direct the work of animation assistants
· Collaborate with production crew (designers, directors etc.)
Qualifications
· Must be highly skilled in CGI and storytelling
· Proven experience as animator
· Knowledge of 2D/3D, stop motion and computer-generated animation
· Experience in project management
· Proficient in CGI software (Photoshop, 3ds Max, Maya etc.)
· A creative storyteller with presentation abilities
· Comfortable working with deadlines and budget restrictions
· Teamwork and excellent communication skills
· Degree in computer animation, 3D/graphic design, fine arts or relevant field
· Must be authorized to work in the US.
Salary DOE
To apply:
Apply on-line . Resume and Demo Reel / Portfolio required.
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About the Company:
Coelement.inen is an innovative and dynamic company that specializes in creating visually stunning and captivating digital content for various industries. Our team of talented and creative individuals is dedicated to pushing the boundaries of animation and storytelling to bring our clients' visions to life. We are currently looking for an Animator to join our growing team.
Job Overview:
We are seeking a passionate and experienced Animator to join our team and help create unique and engaging animations for our clients. As an Animator at Coelement.inen, you will be responsible for bringing characters, objects, and environments to life through the use of various animation techniques. Your role will be crucial in enhancing the overall visual quality and storytelling of our projects.
Key Responsibilities:
- Collaborate with the creative team to understand project requirements and provide input on potential animation solutions
- Create 2D or 3D animations using various software, such as Adobe After Effects, Maya, or Cinema 4D
- Develop and maintain characters and assets libraries for future use
- Ensure that all animation assets are of the highest quality and align with the project's artistic direction
- Incorporate feedback and make revisions as required
- Meet project deadlines while maintaining the highest level of quality
- Continuously research and implement new animation techniques and tools to improve workflow and efficiency
Requirements:
- Bachelor's degree in Animation, Film, or a related field
- Minimum of 3 years of experience as an Animator in the animation or film industry
- Strong portfolio showcasing your skills in animation, character design, and storytelling
- Excellent knowledge of animation principles, including timing, motion, and weight
- Proficiency in animation software such as Adobe After Effects, Maya, or Cinema 4D
- Strong understanding of 2D and 3D animation techniques
- Ability to work in a fast-paced environment and manage multiple projects simultaneously
- Excellent communication and teamwork skills
- Passion for staying updated with the latest animation trends and techniques
What We Offer:
- Competitive salary and benefits package
- The opportunity to work on exciting and diverse projects for renowned clients
- A collaborative and creative work environment
- Flexible work hours and remote work options
- Professional development and growth opportunities
If you have a passion for animation and want to be a part of a dynamic and innovative team, then we want to hear from you! Please submit your application, including your resume and portfolio, for review. Only shortlisted candidates will be contacted. Thank you for your interest in joining the Coelement.inen team!
Digital Marketing Animator
Remote job
Boston Dynamics is seeking a Digital Animator to join our dynamic Marketing team. This role will bring our robots to life through stunning, technically- sound animation that showcases their movement, capability, and personality. The ideal candidate is both a creative visual storyteller and a technically savvy animator with a deep understanding of how to work with complex 3D rigs-particularly for mechanical systems like humanoid and quadruped robots.
This person will play a key role in producing animations and visual content for use across product launches, social media, web, branded storytelling, and live performances. You'll collaborate closely with Marketing, Engineering, and Product teams to ensure animations are accurate, compelling, and aligned with brand tone.
Responsibilities
Create high-quality animation content with in house software for robot performances, dances, emotes, customer animation-as-a-service packages, and general marketing usage.
Generate timelines, animatics, graphics, layout maps, and any other assets to help visualize project scope and development, plus help conduct reliability robustness testing.
Work closely with the Creative Director, Product Marketing, and Engineering to translate real robot behaviors into engaging and realistic animations for digital and video content across channels (web, social, events, etc.).
Leverage internal and external tools (including robot models and motion data) to create both stylized and accurate movement.
Support storytelling around new product features, software capabilities, and use cases.
Optimize & streamline creative process for building animated content across various platforms, ensuring visual consistency and technical performance.
Maintain an organized animation pipeline that supports version control, feedback loops, and rapid iteration.
Occasionally assist with motion graphics or visual effects for broader marketing campaigns.
Qualifications
Bachelor's degree in Animation, Computer Graphics, Digital Media, or related field (or equivalent professional experience).
5+ years of professional experience in digital animation, ideally within a tech, robotics, gaming, or product-centric environment.
Strong portfolio showcasing both character and mechanical animation; robotic or procedural animation is a big plus.
Proficiency in tools such as Blender, Maya, Cinema 4D, or equivalent. Familiarity with Unity, Unreal Engine, or ROS-based visualizers a strong advantage.
Experience working with motion capture data, FBX files, and skeletal rigs.
A technical mindset with comfort working with engineers and robot telemetry or simulation data.
Strong storytelling instincts, with a passion for making complex systems approachable and engaging.
Ability to manage multiple projects and deadlines in a fast-paced environment.
Willingness to travel when required for animation project execution
Nice to Have
Experience animating humanoid movement or biomechanical systems.
Knowledge of rigging and working with engineering teams on model integration.
Interest or background in robotics, biomechanics, or machine learning visualization.
Why Join Us?
At Boston Dynamics, you'll be part of a team pushing the boundaries of what's possible with robots-and how we tell those stories to the world. If you're passionate about blending technology with storytelling, and want to play a pivotal role in shaping how the world sees our robots, we'd love to hear from you.
We are interested in every qualified candidate who is eligible to work in the United States. However, we are not able to sponsor visas for this position.
#LI-CG1
Auto-ApplySenior Animator - Overwatch 2 | Irvine, CA
Remote job
Your mission Are you ready to join the Overwatch team and make an impact? We're seeking a skilled Senior Animator for Overwatch 2, a full-time role based in Irvine, CA. Your mission: bring characters to life with your animation skills, collaborate with designers and engineers, and innovate our animation pipeline. Showcase your talent with a demo reel, and let's create something extraordinary together.
If you're passionate about animation and eager to contribute to an iconic game, we want to hear from you!
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
Responsibilities
* Envision and craft animations for real-time game assets, including hero style guides and prototypes for earlier visualization.
* Collaborate with artists, designers, and engineers to ensure assets meet gameplay and technical needs.
* Work with the lead animator and other team members to evolve our tools and pipeline.
* Actively participate in team art discussions, critiques, and reviews as part of the larger Overwatch team.
Requirements
* Candidates should have over 8 years of experience in game development, explicitly animating characters using Maya or a comparable 3D program.
* Demonstrate a solid understanding of traditional animation principles and their application to gameplay enhancement.
* A strong interest in animation and effective communication skills are necessary to work collaboratively within a multi-disciplinary art team, bringing characters to life in alignment with the game design vision.
* Submit a demo reel showcasing proficiency in animating the human bipedal figure and other organic forms.
Bonus Points
* The ideal candidate for this position should have experience in shipping a AAA game as an animator and demonstrate proficiency in an engine equivalent to Unreal. Additionally, expertise in one or more related disciplines-such as first-person animation, modeling, rigging, VFX, 2D animation, or technical art-is highly desirable.
Submission / Portfolio requirements
* Submit a resume and an online portfolio showcasing your animation skills (e.g., website, blog, or reel). An animation test may be required during the selection process.
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
Auto-ApplyAnimal at Homebase
Remote job
Job Description
Homebase123 in San Francisco, CA is looking for one animal to join our 22 person strong team. We are located on Homebase Location Address Dsfds. Our ideal candidate is a self-starter, punctual, and engaged.
We are looking forward to reading your application.
Available shifts and compensation: We have available shifts all days of the week. Compensation is $12.00/hour.
About SomeCoolCompany: Test
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Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
********************************************
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are currently seeking for mid to senior level 3D animators to join our team for a few upcoming projects! You are specialized in mocap cleanup and facial animations or cinematics. You will work with Maya, MotionBuilder, Unreal Engine 5. In return, you will be part of an experienced creative and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
* Build, establish and improve the existing structure for a high-end 3D animation team
* Animating a variety of characters, creatures, props, and vehicles
* Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder
* Working closely with the Animation Director and Project Manager
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
* Work alongside dynamic individuals in the gaming industry
* Work within a company with upward career growth opportunities
* Work Fully Remote
* Full Time Employment Benefits for applicants located in US only include:
* Medical, Dental, Vision benefits
* Voluntary Long-term / Short-term Disability
* 401K w/ company match
* Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at ************************************************************
Experience & Requirements
What you'll bring to the table:
* A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (must submit to be considered)
* 5+ years of professional experience working as a 3D Animator in the video game industry
* Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer)
* Must have experience working with motion capture cleanup
* Experience working with more realistic art styles focused on bipedal human animations for games
Bonus Points!
* Huge Plus: MotionBuilder Experience
* Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools
* Experience in tangential areas of animation, such as rigging, skinning, or scripting
This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Location:
Portland
Oregon
United States