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3d artist jobs in Greenville, SC

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  • Animal Services - Join RCAS

    Rockdale County, Georgia 3.5company rating

    3d artist job in Conyers, GA

    Job DescriptionRockdale County Animal Services (RCAS) We are building a talent pool of qualified individuals with a background in animal care, control, or shelter operations to support our growing team. Ideal candidates will have hands-on experience in animal services and a passion for serving both animals and the community. Positions may include Animal Services Officers, Kennel Assistants, and administrative support roles. Join us in making a meaningful impact-where compassion, professionalism, and public service come together. Our Vision A future where our citizens and government work together so that every creature is compassionately cared for and has a safe place to call home. Our Mission Rockdale County Animal Services division educates, enforces, and assists Rockdale County citizens and visitors with animal needs through a tactful, dignified, discreet, caring, and protective manner. As part of the mission of RCAS, the division will strive to become a “no-kill” agency. Our Core Values Health of Animals: RCAS values the welfare of the animals in our care and those in the community and will act in a caring and kind way. Quality of Life: RCAS desires a high quality of life for Rockdale County citizens and pets and will work to create an enjoyable and positive environment for the community. Cooperative accountability: RCAS will be accountable to each other and to serve Rockdale Citizens, and will seek accountability from those who serve with us, so that we can reach the goals we set. Care, Cleanliness, professionalism: We want to run an operation that is organized, clean, professional, and focused on care. Efficient use of tax dollars: We will analyze new ideas and programs to ensure that they align with the county's financial goals. But we will also fight hard for additional financial resources when we believe there is a strong need. About Us RCAS responds to about 3,800 animal-related complaints per year. This number continues to grow as our service hours have increased. We house around 1,500 animals a year. These animals include dogs, cats, chickens, sheep, pigs, rabbits, bearded dragons, snakes, cows, horses, and many more species. Our fully staffed team consists of 15 dedicated professionals: 1 Deputy Director 1 Field Supervisor 1 Kennel Supervisor 1 Administrative Coordinator 2 Kennel Assistants 9 Field Officers Most staff work 4-10-hour days, with day and night shifts available. We are open to the public and respond to routine complaints 7 days a week. Animal Control Officers (soon to be titled Animal Services Officers) Role Overview: A professional who ensures the safety and well-being of both humans and animals. Officers are responsible for responding to stray, injured, or aggressive animals. They investigate reports of animal cruelty, animal fighting, and often deal with concerns of animal hoarding. They focus on educating the public on proper and responsible animal ownership while enforcing local ordinances and state laws. They handle bite cases, rabies exposures to humans and domesticated animals, and set up testing or quarantines for these incidents. Ideal Candidates: Caring and compassionate towards animals and people. Able to communicate with the public and help build a positive relationship between the division and the community. Wanting to make a difference in not only the lives of animals but also the way the community views the animal shelter. Kennel Assistants Role Overview: A professional who is responsible for the daily care and maintenance of the animals housed at the animal shelter. The responsibilities include feeding, watering, cleaning, vaccinating, medicating, taking pictures, posting to social media and other websites, offering animal enrichment, working with potential adopters, working with owners on reclaiming their pets, working with rescue groups and humane societies to “pull” animals from the shelter. Attending off-site adoption events in the community as well as attending educational events at schools, senior centers, businesses, and other locations. Often giving tours of the shelter and speaking with visitors about what we do. The focus of the Kennel Assistant is to ensure the animals are clean, happy, and cared for while at our shelter. Ideal Candidates: Caring and compassionate towards animals and people. Able to communicate with the public. Knowledge of animal behavior and handling. A person who wants to make a difference in animals' and people's lives, but that is realistic that “they cannot save them all”.
    $44k-57k yearly est. 11d ago
  • 3D Character Artist

    Epoch Games International

    3d artist job in North Carolina

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool). Job Description In this volunteer position we are looking for someone who specializes in creating realistic 3D Character Body, Face, Hair and/or Clothing/Armor Meshes and Textures for our game " The Lays of Althas: Sundered Order " (LoA:SO). We are currently using Reallusion Character Creator 3 (********************************************** to create out Human Characters. It is used to Sculpt Characters. While CC3 offers some Hair and Clothing/Armor options, we especially need 3D Character Artists to create Hair, Clothing and Armor that our Project needs that CC3 can't provide. While experience with CC3 is recommended, we aren't requiring it for new 3D Character Artists. If you don't own a copy of CC3, we can get you a copy of the software. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area. Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate) Qualifications Qualifications Minimum Requirements: Creating realistic Human Character Meshes and Textures Creating realistic Human Clothing / Armor Meshes and Textures Creating Human Hair sculpts using Hair Card and Alpha Planes Physically-based Rendering (PBR) experience for game sculpting required Previous experience working with low-poly/game-ready assets required Full Texturing ability (Diffuse, Normal, Displacement etc). Able to work effectively and accurately from pre-defined concept art and designs. Able to work with and provide constructive criticism and feedback. Communication and Team-collaboration skills. A passion for modeling and a dedication to creating AAA quality games. Additional Information Required Software: Unreal Engine 4 (*****************************register) 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.
    $49k-87k yearly est. 8h ago
  • Technical Artist

    Meta 4.8company rating

    3d artist job in Atlanta, GA

    We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse. **Required Skills:** Technical Artist Responsibilities: 1. Design and develop systems, processes, tooling to validate, prototype, and implement new capabilities in partnership with cross functional teams 2. Implement runtime logic, tooling within a complex real-time environment with performance limitations in mind 3. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices 4. Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements 5. Document workflows, standards, and best practices to ensure consistency and scalability across teams 6. Communicate and advocate for the technical system's role in building a platform that serves billions of users 7. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team **Minimum Qualifications:** Minimum Qualifications: 8. 6+ years of experience developing real-time experiences across different products 9. Experience in at least one low-level programming language (i.e. C++) 10. Understanding of architecture for complex tools and pipelines with a focus on content creators 11. Expertise with game/real-time profiling and optimization techniques 12. Demonstrated experience in communicating technical topics to non technical partners 13. Understanding of AI and ML concepts at a core level. (data collection, model training, deployment, runtime performance) **Preferred Qualifications:** Preferred Qualifications: 14. Proven experience designing and implementing real-time graphics technologies, and their corresponding authoring tools 15. Experience with performance profiling and optimizing assets within tight performance budgets 16. Proven experience validating rendering outputs to ensure shading consistency on various platforms 17. Experience with real-time lighting concepts, color science, color space, exposure, tone mapping, and post-processing effects 18. Experience partnering with a cross-functional teams of artists, designers and engineers to design end-to-end workflows and authoring tools 19. Experience in low level programming languages such as C or C++, in addition to scripting languages such as Python 20. Experience designing and implementing real-time graphics technologies, and their corresponding authoring tools **Public Compensation:** $153,000/year to $212,000/year + bonus + equity + benefits **Industry:** Internet **Equal Opportunity:** Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
    $153k-212k yearly 60d+ ago
  • Junior 2D Game Artist

    AGBO

    3d artist job in Raleigh, NC

    About the Company: Founded in 2017 by visionary directors Anthony and Joe Russo, AGBO is an artist-led, Academy Award-winning independent studio redefining global storytelling across film, television, and gaming. With 15 #1 openings and more than $7 billion at the box office, its hits include Marvel's highest-grossing film Avengers: Endgame , the multi-Oscar-winning Everything Everywhere All at Once , and Netflix blockbusters The Gray Man and Extraction . AGBO's Citadel universe has become a worldwide Prime Video sensation, while recent projects in post-production, include The Bluff (Amazon MGM) and The Whisper Man (Netflix). Upcoming releases include Citadel Season 2 and Marvel Studios' epic Avengers: Doomsday (2026) and Avengers: Secret Wars (2027), both directed by the Russo Brothers and produced by AGBO. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite -as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is seeking a Junior 2D Game Artist to join our Interactive team on a temporary basis. This is a unique, multidisciplinary role that blends concept art, 2D asset creation, and art implementation for early-stage interactive projects grounded in AGBO's commitment to high-quality, story-driven worlds. You'll contribute to the visual development of characters, environments, moods, and settings-while also taking pre-existing artwork and enhancing it through polish, animation support, or prep. The ideal candidate has a strong foundational art skillset, an understanding of pipeline workflows, and an enthusiasm for creating in a collaborative environment. This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position. Key Responsibilities: Create 2D concept art for characters, environments, props that support world-building and storytelling. Enhance and iterate on pre-existing art to align with creative direction and production needs. Prepare and implement 2D artwork into the pipeline. Work closely with artists, designers, and engineers to ensure assets are optimized and production-ready. Support look development and visual consistency across scenes and interactive elements. Participate in reviews and iterate quickly based on feedback while maintaining quality. Qualifications & Skills: 1-3 years of professional or strong academic experience in concept art, illustration, or 2D game art. Strong portfolio demonstrating a range of styles-from characters and props to environments and mood pieces. Solid understanding of light, color, composition, and storytelling through visuals. Experience preparing art assets for implementation (animation, VFX, interactive use, etc.). Proficiency in tools such as Photoshop, Illustrator, and After Effects. Experience working with Gadot is a plus. Strong communication and collaboration skills in a cross-disciplinary production environment. Adaptable, proactive, and eager to support various aspects of art production. Must be based in Raleigh, NC-this is an on-site position with no remote option. Additional Information: This is a temporary position with the potential for extension based on project needs. Candidates must be legally authorized to work in the U.S. without the need for visa sponsorship. A portfolio showcasing relevant work is required for consideration. AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience. AGBO participates in E-Verify - English | Spanish The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
    $65k-112k yearly est. 45d ago
  • Senior Surfacing Artist

    Flying Bark Productions

    3d artist job in Denver, NC

    Job DescriptionSalary: Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan. The Senior Surfacing Artist establishes the look and surface qualities for animated characters, props and environments. Through the use and development of textures and shaders; the Surfacing Artist will guide the production process to achieve the desired visual style. The Surfacing Artist collaborates with or aids the rest of the CG team to ensure the proper workflow and specifications are being developed to achieve the desired look on all textures. Please be aware that for this specific role, having a valid work permit for Spain/Europe is a requirement. About you: Working within a brief and using 2D design reference to paint CG textures that are faithful to the style of the production. Develop shaders for all CG assets. Submit CG assets for review, rendering in a way that best indicates their use within the Series. Create some UV maps as required, that adhere to pipeline requirements and are suitable for the resolution and complexity of the assets. Collaborate with the CG modelling team in giving feedback of UV mapping that is suitable for the resolution and complexity of the assets. Collaborate with the CG and BG teams on all creative and technical issues, to ensure assets are delivered to the very highest standard and correctly for the subsequent departments. Work in partnership with lighters and compositors to ensure schedules and deadlines are met as established by the Producer and Directors. And all other duties and responsibilities as reasonably required by the Production Company. Skillset: In-depth knowledge of Maya and Photoshop and high proficiency in painting softwares like Substance Painter or Mari. Experience in Katana and a good knowledge of photoreal and non photoreal renderers. Ability to work in close partnership with the CG and Design teams; Ability to work within a team environment and follow guidance from creative and technical supervisors. Ability to maintain a consistent level of productivity in a fast-paced work environment while producing high quality work. Ability to work independently as well as under direct supervision. Excellent communication and time management skills with the ability to multitask and prioritise as required. Performs other tasks and responsibilities related to the creation of computer-generated animation and as otherwise reasonably required by the production company. Specific requirement: Valid work permit for Spain. Why work with us? We work on some pretty cool projects - check out our website: ****************************** We have cake days, movie nights, wrap parties & a Kulture Klub dedicated to coordinating our busy social calendar! We offer hybrid working mode, with two days remote a week. If you love dogs as much as we do, you can bring them to work! Career development is important to us so we offer training and support opportunities whenever possible. We have a full slate and plans for international expansion so there is always plenty of opportunity for career development. Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated! Flying Bark Productions is proud to be an Equal Opportunity Employer.
    $57k-103k yearly est. 16d ago
  • 3D BIM Modeler

    Martin Concrete

    3d artist job in Kennesaw, GA

    At Martin Concrete Construction, we're not just building structures-we're building careers. As a leader in the concrete construction industry, we pride ourselves on fostering a collaborative, innovative, and growth-oriented work environment. If you're looking for a role that offers stability, professional development, and the chance to be part of exciting large-scale projects, we'd love to have you on our team. As a 3D BIM Modeler, you will create, manage, and maintain 3D Building Information Models (BIM) for commercial concrete construction projects. This role requires expertise in BIM modeling, concrete construction, and problem-solving, as well as collaboration with project teams to ensure models meet specifications and standards. Key Responsibilities: Develop and update 3D BIM models for concrete construction projects. Create and manage detailed models for formwork, reinforcement, and placement. Prepare BIM documentation, including drawings, schedules, and reports. Collaborate with architects, engineers, and subcontractors to coordinate project information. Conduct clash detection and resolve conflicts between building systems. Utilize BIM software (Tekla, SketchUp, Revit, AutoCAD, etc.) for project visualization and planning. Provide technical support and training on BIM processes and tools. Qualifications: Associate or bachelor's degree in architecture, Engineering, Construction Management, or a related field. Proficiency in BIM software (Tekla, SketchUp, Revit, AutoCAD, etc.). Strong understanding of concrete construction methods and industry standards. Ability to read blueprints and construction documents. Excellent problem-solving, communication, and teamwork skills. Must be able to exert 25-50 pounds of force occasionally and travel as required. Current driver's license with a clean driving record. Why Join Martin Concrete Construction? We're committed to your development, offering opportunities to expand your skills and advance your career. As an employee you will have the opportunity to be part of large-scale construction projects that make a tangible impact while working in a supportive, team-oriented environment where your expertise is valued. Come join our team and enjoy the benefits of a well-established company that's been around for over 30 years with a reputation for excellence. This is a full-time, on-site position requiring regular travel to project locations across the U.S.
    $40k-65k yearly est. 60d+ ago
  • Senior CGI, 3D Animation, VFX & Motion Graphics Artist, Cooper Lighting Solutions

    Signify 3.5company rating

    3d artist job in Peachtree City, GA

    Job Title Senior CGI, 3D Animation, VFX & Motion Graphics Artist, Cooper Lighting SolutionsJob DescriptionAbout Signify Through bold discovery and cutting-edge innovation, we lead an industry that is vital for the future of our planet: lighting. Through our leadership in connected lighting and the Internet of Things, we're breaking new ground in data analytics, AI, and smart solutions for homes, offices, cities, and beyond. At Signify, you can shape tomorrow by building on our incredible 125+ year legacy while working toward even bolder sustainability goals. Our culture of continuous learning, creativity, and commitment to diversity and inclusion empowers you to grow your skills and career. Join us, and together, we'll transform our industry, making a lasting difference for brighter lives and a better world. You light the way. More about the role This is an exciting job opportunity for you as a Senior CGI, 3D Animation, VFX & Motion Graphics Artist, Cooper Lighting Solutions, in Peachtree City, GA (hybrid). Cooper Lighting Solutions is a business unit of Signify, the world leader in lighting. In this role, you will own the entire creative pipeline for CGI, VFX, and AI-enhanced video content. From concept and storyboarding to modeling, animation, lighting, visual effects, compositing, and final edit, you will craft cinematic-quality visuals that bring our products and brand stories to life. End-to-End Creative Ownership: Develop the vision, storyboard, and style for CGI, VFX, and AI video content; create CGI assets, motion graphics, animations, and AI-enhanced visuals. Technical Production: Model, texture, light, animate, and render 3D assets, while integrating visual effects to meet project objectives. Lighting & Realism: Apply or develop skills in lighting simulation using IES photometric data to enhance visual realism. Post-Production Excellence: Handle VFX compositing, sound design, color grading, and final video polishing; ensure the highest quality output. Brand & Creative Innovation: Maintain brand consistency while pushing creative boundaries; leverage your creative freedom to elevate and evolve brands and campaigns, applying new technologies, AI tools, and innovative approaches to shape visual storytelling frameworks and set high standards for video content. Collaboration & Scalability: Work closely with internal teams and external vendors to scale production and meet deadlines efficiently. More about you While we value and appreciate all applicants, we believe that the following experience and skills will be needed to shine brightly in this job opening: Bachelor's degree in art, digital media, computer graphics, animation, film, or related 5+ years of experience preferred, but exceptional portfolio and demonstrated skills considered Proficiency in Adobe Creative Suite (After Effects, Premiere Pro, Photoshop, etc.) and professional CGI/VFX software such as Cinema 4D, Blender, or Unreal Engine Excellent storyboarding, creative direction, hands-on implementation, and VFX integration skills - capable of taking projects from concept to final edit Exceptional communication and project management skills, able to collaborate across teams and vendors Experience with Archviz (Architectural Visualization), AI video platforms and lighting simulation (IES photometric data) is highly desirable * Must be legally authorized to work in the United States without current or future company sponsorship needs. Everything we'll do for you You can grow a lasting career here. We'll encourage you, support you, and challenge you. We'll help you learn and progress in a way that's right for you, with coaching and mentoring along the way. We'll listen to you too, because we see and value every one of our 30,000+ people. We believe that a diverse and inclusive workplace fosters creativity, innovation, and a full spectrum of bright ideas. With a global workforce representing 99 nationalities, we are dedicated to creating an inclusive environment where every voice is heard and valued, helping us all achieve more together. Salary: $92,000 - 134,860 based on experience Bonus: target bonus opportunity - 10% Benefits Overview: Company subsidized benefits plan offerings that include Medical, Health Savings Account, Dental, 401K retirement plan with company match, Employee Stock Purchase Plan (ESPP), Paid Time Off, including paid vacation, holidays/personal days, tuition reimbursement and products discounts. Ability to purchase supplemental benefits that include supplemental life insurance, dependent life insurance, vision insurance and Accidental Death & Dismemberment insurance, health care flexible spending account and dependent care flexible spending account. #LI-DC1
    $34k-61k yearly est. Auto-Apply 60d+ ago
  • TECHNICAL ARTIST

    Trick 3D

    3d artist job in Atlanta, GA

    Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join? TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and much more. Our team is pioneering landscape-shifting work and ideas for large brands and top entertainment innovators. TRICK 3D works closely with our Fortune 500 and entertainment industry clients as an innovation partner; our client roster includes CNN, Cartoon Network, Delta Air Lines, Georgia Power, Jones Lang LaSalle (JLL), Intercontinental Hotel Group (IHG), Turner Broadcasting System, Sprout, Virgin Australia and many more. Our team is tight-knit and passionate and gets fired up by innovative, effective and beautiful work. Job Description We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a technical problem-solver and have a passion for technical design, pipeline efficiency, and visual quality. The ideal candidate crafts blueprints and code to engineer technical solutions for our clients, wields Unreal Engine 4 and other content creation software masterfully to create beautiful content, and works closely with project producers, art directors and project leads to maintain a cohesive vision of quality and efficiency. Qualifications Collaborate with artists and producers to identify and overcome technical hurdles in new and ongoing projects, offering strategic advice for research, development, and project execution. Apply technical problem-solving to achieve practical solutions to artists' needs that improve visual quality & reduce production time. Actively seek opportunities to improve team creative skills and product quality by researching and sharing software and techniques. Maintain technical integrity of team through documentation and management of best practices, naming conventions, asset libraries, and external resources. Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya. Expert knowledge, both artistic and technical in Adobe suite, Max or Maya, and Unreal Engine. Expert knowledge of Unreal's Blueprint system. Familiarity with Unity & C# Understanding of shader node graph and physically-based shading and rendering workflows, especially in Unreal Engine. Experience with organic and hard surface modeling with clean, optimized topology and UVs. Excellent comprehension of architecture, material use, and construction principles, as well as a master-level understanding of light, color, form, and spatial relationships. Not Required, but Preferred: Asset management and strategic pipeline development experience. Familiarity with HTML, CSS, Javascript, XML. VR/AR Experience. Experience building dynamic apps that connect to a web-based backend such as Heroku, Firebase, or general REST APIs. Familiarity with version control systems such as Perforce/Helix and Git. Networking and/or server administration for Windows and Linux systems. Working knowledge of CMS systems like Drupal. Familiarity with Server-side scripting experience with PHP, Python and database administration with MySQL and/or PostgreSQL. Additional Information TRICK 3D offers an exceptionally creative and flexible workplace and competitive compensation. We dig and hire creative, nimble, driven, team-oriented and passionate people and provide them with opportunities to solve, grow and create. TRICK 3D employee benefits include: A week-long winter holiday break in addition to three weeks paid time off each calendar year. Office snacks, coffee, tea, beer, frequent team lunches, and regular team outings. Holiday parties, happy hours, and team building activities. Medical insurance with a low employee contribution. Short-term disability (paid for by the employer). An incredible client list including some of the most recognized brands. A casual and creative work environment with flexible in and out times. TRICK 3D is an equal opportunity employer, and we value diversity at our studio. We don't discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. Check out our reel: ***************************
    $40k-71k yearly est. 8h ago
  • Lash Artist

    Marietta 4.6company rating

    3d artist job in Marietta, GA

    Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world class service Sanitation and Industry standards Performing additional duties as required Requirements include: Willing to learn lash application technique specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during training period Discusses lash membership and product options to clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Is able to consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $48k-78k yearly est. Auto-Apply 60d+ ago
  • Lash Stylist/ Lash Artist/ Lash Technician/Esthetician/Cosmetologist

    Old Alabama Square

    3d artist job in Alpharetta, GA

    Responsive recruiter Are you ready to join our team of inspired & creative lash stylists in the fastest growing luxury lash extension salon in the nation? The Lash Lounge Alpharetta at 3005 Old Alabama Rd Suite 70 in Alpharetta, Georgia voted the Best Place for Lash Extensions in Alpharetta is looking for a highly motivated licensed cosmetologist or esthetician who is interested in joining our growing team. Our Culture: The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When our guests visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence. The salon will feel like your second home and your coworkers your family. Why Join Our Team: When you are hired at The Lash Lounge, you instantly become part of our family. We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. We provide the latest and most innovative training to all of our lash technicians, whether new or experienced, in order to further your professional career. Learn and master The Lash Lounge's exclusive lash design technique, combining aspects of personalization and customization to create looks 100% unique to every guest! You'll get access to the ongoing support you need and the stylist networking forums you'll love to improve your skills and grow your career. Lash Lounge-certified, our stylists set the standard for exceptional skills and service. If you love making people feel beautiful, you will love being part of The Lash Lounge. How we take care of our Team: State of the art Certification or Training Program Certifications for all services provided Continued investment in your training A built-in book of leads Booking/Scheduling completely handled by the front desk staff Free lash extensions Discounts on other services and retail products Opportunities for career growth and advancement Required Skills of the Esthetician: Active Cosmetology or Esthetics license in our state 1+ years as a Lash Stylist preferred not required. Customer service focused, loves on your clients Reliable transportation & strong work ethic Initiates self-learning and is comfortable with educating clients on products and services offered Salon website: *************************************************************** Salon address: 3005 Old Alabama Rd Suite 70, Alpharetta GA 3002Job Type: Full-time / Part-Time Compensation: $40,000.00 - $80,000.00 per year We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law. WHAT WE DO: The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence. WHY JOIN OUR TEAM: We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based and hands-on education to further your professional careers. Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business.
    $40k-80k yearly Auto-Apply 60d+ ago
  • Civil 3D BIM Modeler - Utilities & Earthworks

    Wayne Brothers Companies 3.5company rating

    3d artist job in Davidson, NC

    Location: Piedmont( Davidson, NC), Low Country (Walterboro, SC), or Mid-South Operations Center (Eagleville, TN) Employment Type: Full-Time Join a Best-in-class Team at Wayne Brothers Wayne Brothers has been delivering Civil & Infrastructure and Concrete Construction solutions throughout the Southeast for over 30 years. We are recognized across the construction industry for our innovative approach, cutting-edge technology, and proactive solutions culture. We are currently seeking a Civil Information Modeling (CIM) Engineer (internally referred to as CIM Engineer; externally also known as Civil 3D BIM Modeler) to join our Virtual Design & Construction (VDC) team. This is not just a drafting role-you will work closely with civil construction experts to develop constructible 3D models that drive our field operations and set the standard for precision and efficiency. If you are passionate about technology, enjoy problem-solving, and want to work on impactful projects that shape our infrastructure, this is the career move you've been looking for. What You'll Do As a CIM Engineer, you will play a vital role in turning engineered designs into accurate, buildable models for our projects. Your day-to-day will include: * Creating and maintaining accurate 3D civil models from contract documents. * Managing machine control files to support automated construction equipment. * Identifying and reporting conflicts, constructability issues, and value-engineering opportunities. * Using tools like Civil 3D, Bluebeam, and clash detection software to verify model accuracy. * Generating quantity take-off (QTO) reports and preparing model-based deliverables. * Coordinating with the estimating team and field personnel to ensure smooth project execution. * Incorporating contract changes, maintaining standards, and ensuring all models reflect real-world construction sequences. * Participating in project handoff meetings and publishing models for proposals and internal use. This position will keep you engaged in both technical modeling and practical construction support, ensuring no two days are alike. Why Join Wayne Brothers? * Work with cutting-edge technology in modeling and machine control. * Collaborate directly with experienced civil construction and VDC professionals. * Be part of a company that invests in innovation, training, and employee growth. * Enjoy a culture of teamwork, safety, and continuous improvement. ID21 What We're Looking For * Education: * 4-year degree in Engineering or Construction Management OR 2-year degree with relevant experience (required). * Experience: * Familiarity with Autodesk Civil 3D (preferred). * Understanding of civil surface design (preferred). * Strong computer proficiency in the Windows environment (required). * Skills: * Excellent attention to detail and accuracy. * Strong organizational skills and ability to meet deadlines. * Problem-solving mindset with a willingness to learn new technology. Additional Details * Work Environment: Primarily office-based with occasional project site visits and minimal travel. * Certifications: OSHA 10 (required; provided by Wayne Brothers), valid driver's license (preferred). * Physical Demands: Standard office tasks (sitting, reading, typing). Wayne Brothers, Inc is an Equal Employment Opportunity/ Affirmative Action Employer. Read our EEO/AAE policy.
    $64k-86k yearly est. 60d+ ago
  • Senior Hard Surface Artist - Characters

    Epic Games 4.8company rating

    3d artist job in Cary, NC

    WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a Senior Hard Surface Artist with significant character and organic experience to join our team. This individual will be working with art, design, animation, tech animation, and production to help figure out how we supply a steady stream of character, organic, and mechanical content on Fortnite. You will create stylized art and push the quality of organic, and hard surface mechanical modeling while being a solid communicator and team player. Bring your awesome art to life in this stylized world. In this role, you will Create high-quality 3D characters and organics based on concept art and direction from the Art Director. Create mechanical models that show a high degree of articulation and animation Model high poly, low poly, and texturing assets including characters, creatures, weapons, pickaxes, gliders, vehicles, and gadgets Collaborate with various teams including game play, animation, tech animation, visual effects, and tech art Create high quality stylized art and high quality models and textures Create models that appropriately capture the feeling of the 2D concept art What we're looking for World class modeling skills, proficiency in 3D software e.g. Zbrush for organics, and preferably in e.g MAX for hard surface models Solid communicator with an ability to work between disciplines Great texturing skills and experience with PBR & materials Ability to take 2D concept art to completion Ability to create functional, articulated mechanical models EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
    $74k-114k yearly est. Auto-Apply 45d ago
  • Agricultural/Animal Assoc. I Barnwell, SC

    Clemson University 4.3company rating

    3d artist job in Barnwell, SC

    WELCOME TO CLEMSON! Clemson is calling...are you ready to answer the call? One of the most productive public research universities in the nation, Clemson University attracts and powerfully unites students, faculty and staff whose greatest desire is to make a difference in the lives of others. Clemson has recently been named a top 25 public college in the country by the Wall Street Journal, a top South Carolina employer by Forbes and a Military Friendly Employer for five years running. Through our research, outreach and entrepreneurial projects, Clemson University and its employees are driving economic development and improving quality of life in South Carolina and beyond. So,... are you ready? JOB SUMMARY: Provide support to the EREC Beef Cattle Unit. Support and participate in herd management including health maintenance, feeding, breeding, calving and general herd maintenance. Assist in hay production and other agronomic activities including but not limited to planting and caring for pastures. Assist in maintenance and upkeep of beef cattle facilities. Assist in other cattle and forage activities as assigned. JOB DUTIES: 40% - Essential - Animal Care Oversight: Performs routine health checks and monitors status of herd; performs feeding duties; performs herd maintenance duties including vaccinations and treatment of sick animals; assist in breeding program; assist in calving and care of young animals. 20% - Essential - Facility Maintenance: Builds, repairs, and provides maintenance for the Beef Cattle Unit facilities including corrals and fence lines. 20% - Essential - Feed Production: Plants, cultivates and harvests crops and forages utilized as feed and grazing for livestock; maintains pastures with spraying, fertilization and mowing. 10% - Essential - Support for Data Collection, Research, and Educational Activities: Assist and support forages and livestock research projects as needed including plot preparation, pasture establishment; and collecting data on cattle when directed by the Supervisor. Assist with organization of field days and other education activities. 10% - Essential - Support programs of EREC: Assist as needed and as directed with the general operation and maintenance of EREC. MINIMUM REQUIREMENTS: Education - Bachelor's Degree - Animal husbandry, agriculture or a related field and experience in agricultural research or animal care that is directly related to the area of employment. Work experience in animal care or agricultural research may be substituted for the bachelor's degree on a year-for-year basis. PREFERRED REQUIREMENTS: Education - 1st Master's Degree - Horticulture, Agronomy, Animal Science, or related field, plus experience in agriculture. Work Experience - 2+ years RESPONSIBILITIES JOB KNOWLEDGE Firm Job Knowledge - Firm working knowledge of concepts, practices and procedures and ability to use in varied situations SUPERVISORY RESPONSIBILITIES No Supervisory Duties - Not responsible for supervising employees. BUDGETARY RESPONSIBILITIES No Budget Responsibilities - No fiscal responsibility for the department's budget. PHYSICAL REQUIREMENTS: 50% - Stand for prolonged period 50% - Walk or move about 25% - Use hands or feet to operate or handle machinery, equipment, etc 10% - Ascend or descend (i.e. stairs, ladder) 10% - Position self to accomplish task (i.e. stoop, kneel, crawl) 50% - Communicate, converse, give direction, express oneself 50% - Recognize or inspect visually 25% - Move, transport, raise or lower 50% - Extends hands or arms in any direction 75% - Perceive, observe, clarity of vision WORKING CONDITIONS: 50% - Exposure to heat or cold 10% - Exposure to dust/fumes 20% - Wet or humid 25% - Noise 20% - Vibration WORK SCHEDULE: Standard Hours: 37.5 COMPENSATION INFORMATION Anticipated Salary Range: $37,500 - $50,000 Salary is dependent upon several factors including, but not limited to, a candidate's previous experience, knowledge, skills and performance in accordance with Clemson's compensation guidelines. ESSENTIAL PERSONNEL LEVEL Essential Level 2 employee Required to maintain/resume essential support functions, deliver direct care services, and/or provide recovery support before normal operations resume. Some positions in this category may be required to work remotely or be on-call. JOB LOCATION: Barnwell, SC APPLICATION DEADLINE: 27 December, 2025 MILITARY AND VETERAN: MILITARY EQUIVALENCY: Clemson University is proud to allow educational equivalency for military technical certifications and trainings that directly relate to the job duties. VETERAN PREFERENCE: South Carolina is making our Veterans a priority for employment in state agencies and institutions. State policy for veteran preference states that for qualifying, full-time permanent positions, a veteran applicant may receive preference if they meet the job's minimum qualifications, were discharged under honorable conditions from the military, and submit their DD-214 for confidential review by the Office of Human Resources. To claim Veteran Preference for qualifying positions, email ***************** upon submission of your application. CLOSING STATEMENT: Clemson University is an EEO/AA employer. Employment decisions are made without regard to characteristics protected by applicable law including disability and protected veteran status. Apply for Job * Careers * Sign In * New User
    $37.5k-50k yearly Easy Apply 8d ago
  • 3D Creature Artist

    Epoch Games International

    3d artist job in North Carolina

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool). Job Description In this volunteer position we are looking for someone who specializes in creating 3D realistic Creatures (yet with fantastical and heraldic touches/details), which includes Mesh Sculpting, Texturing and Fur/Hair Card experience, for " The Lays of Althas: Sundered Order " (LoA:SO). These Creatures would be seem alongside realistic Human characters. Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area. Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate) Qualifications Minimum Requirements: Creating realistic Creature meshes and textures Creating Fur sculpts using Hair Card and Alpha Planes Physically-based Rendering (PBR) experience for game sculpting required Previous experience working with low-poly/game-ready assets required Full Texturing ability (Diffuse, Normal, Displacement etc). Able to work effectively and accurately from pre-defined concept art and designs. Able to work with and provide constructive criticism and feedback. Communication and Team-collaboration skills. A passion for modeling and a dedication to creating AAA quality games. Additional Information Required Software: Unreal Engine 4 (*****************************register) 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.
    $49k-87k yearly est. 8h ago
  • Technical Artist

    Meta 4.8company rating

    3d artist job in Columbia, SC

    We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse. **Required Skills:** Technical Artist Responsibilities: 1. Design and develop systems, processes, tooling to validate, prototype, and implement new capabilities in partnership with cross functional teams 2. Implement runtime logic, tooling within a complex real-time environment with performance limitations in mind 3. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices 4. Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements 5. Document workflows, standards, and best practices to ensure consistency and scalability across teams 6. Communicate and advocate for the technical system's role in building a platform that serves billions of users 7. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team **Minimum Qualifications:** Minimum Qualifications: 8. 6+ years of experience developing real-time experiences across different products 9. Experience in at least one low-level programming language (i.e. C++) 10. Understanding of architecture for complex tools and pipelines with a focus on content creators 11. Expertise with game/real-time profiling and optimization techniques 12. Demonstrated experience in communicating technical topics to non technical partners 13. Understanding of AI and ML concepts at a core level. (data collection, model training, deployment, runtime performance) **Preferred Qualifications:** Preferred Qualifications: 14. Proven experience designing and implementing real-time graphics technologies, and their corresponding authoring tools 15. Experience with performance profiling and optimizing assets within tight performance budgets 16. Proven experience validating rendering outputs to ensure shading consistency on various platforms 17. Experience with real-time lighting concepts, color science, color space, exposure, tone mapping, and post-processing effects 18. Experience partnering with a cross-functional teams of artists, designers and engineers to design end-to-end workflows and authoring tools 19. Experience in low level programming languages such as C or C++, in addition to scripting languages such as Python 20. Experience designing and implementing real-time graphics technologies, and their corresponding authoring tools **Public Compensation:** $153,000/year to $212,000/year + bonus + equity + benefits **Industry:** Internet **Equal Opportunity:** Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
    $153k-212k yearly 60d+ ago
  • World Artist / Dungeon Mastermind

    AGBO

    3d artist job in Raleigh, NC

    About the Company: Founded in 2017 by visionary directors Anthony and Joe Russo, AGBO is an artist-led, Academy Award-winning independent studio redefining global storytelling across film, television, and gaming. With 15 #1 openings and more than $7 billion at the box office, its hits include Marvel's highest-grossing film Avengers: Endgame , the multi-Oscar-winning Everything Everywhere All at Once , and Netflix blockbusters The Gray Man and Extraction . AGBO's Citadel universe has become a worldwide Prime Video sensation, while recent projects in post-production, include The Bluff (Amazon MGM) and The Whisper Man (Netflix). Upcoming releases include Citadel Season 2 and Marvel Studios' epic Avengers: Doomsday (2026) and Avengers: Secret Wars (2027), both directed by the Russo Brothers and produced by AGBO. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite -as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is seeking a “World Artist / Dungeon Mastermind” to join our Interactive team. This unique hybrid role blends the eye of an artist with the imagination of a tabletop dungeon master. You'll be responsible for implementing level design and environment art, adjusting and polishing world assets, and helping implement pipeline art. Beyond craft execution, you'll help shape the structure and flow of our interactive worlds - building maps, spaces, and dungeons that invite exploration and discovery. This is an opportunity for a creative world-builder who thrives at the intersection of art, design, and storytelling systems. While you won't be writing narrative content, you'll be shaping the stage on which those stories unfold, ensuring that environments, encounters, and spaces feel rich, alive, and narratively resonant. This role is based in Raleigh, NC, and candidates located in or willing to relocate to the area are highly preferred, as close collaboration with our technical and creative teams is central to the position. Key Responsibilities: Implement level design and world art in support of gameplay and interactive systems. Ensure incoming assets from IP are integrated smoothly and meet quality standards. Collaborate with designers, writers, and technical artists to ensure environments support narrative intent and gameplay goals. Act as a “world architect,” developing maps, layouts, and structures that create engaging spaces for story-rich experiences. Adjust and refine assets to improve cohesion, style consistency, and playability. Proactively identify opportunities to enhance the player's sense of exploration and immersion through level and environmental design. Maintain documentation, workflows, and best practices for asset integration and level creation. Implement using a variety of in-house tools built on top of the Godot Engine. Qualifications & Skills: 5+ years of professional experience in game development, with a focus on level design and/or environment art. A portfolio demonstrating both level design work and visual art contributions. Demonstrated ability to merge strong artistic execution with narrative design - ideally someone with experience leading RPG campaigns or creating immersive RPG storytelling, combined with the skills to deliver AAA-quality game art. Experience running in-game events and driving real-time world-building, with a focus on dynamic storytelling and live content creation-not just static environment setup. Experience working in game engines (Godot, Unity, Unreal, or equivalent). Strong artistic eye for composition, spatial design, and player readability. Excellent communication and collaboration skills, able to work across creative and technical disciplines. A passion for interactive storytelling and world-building. (Bonus) Experience as a tabletop dungeon master or running narrative-driven RPG campaigns. (Bonus) Prior work in isometric-level design or game spaces. (Bonus) Familiarity with Godot Engine content creation pipelines. AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience. AGBO participates in E-Verify - English | Spanish The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
    $46k-83k yearly est. 60d+ ago
  • Senior Rigging Artist

    Flying Bark Productions

    3d artist job in Denver, NC

    Job DescriptionSalary: Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan. Please be aware that for this specific role, having a valid work permit for Spain/Europe is a requirement. Were looking for a highly skilled Rigging Artist with expertise in creating advanced animation control and rigging systems for complex characters, creatures, and props in Maya. The ideal candidate will collaborate closely with supervisors and cross-department teams to develop robust technical solutions, optimize workflows, and ensure seamless pipeline integration. This role involves leading rigging efforts, providing mentorship to junior artists, and contributing to the ongoing improvement of tools, documentation, and production processes. About the role: Create advanced animation control rigging systems for complex characters, creatures, and props in Maya, ensuring they meet the artistic and technical briefs from supervisors and leads. Demonstrate expert-level understanding of rigging controls, deformations, and character setup across a variety of styles and project requirements. Collaborate closely with the Rigging Supervisor, CG Supervisor, Animation Leads, and Modelling Department to define rigging approaches and workflows that serve both creative and pipeline needs. Lead rigging efforts on assigned sequences or projects, ensuring assets are delivered on time, at a high standard, and ready for downstream departments. Troubleshoot and provide robust technical solutions to rigging and pipeline challenges, escalating issues when needed and offering proactive suggestions for improvement. Review and provide feedback on rigs created by other artists, supporting their development and helping maintain a cohesive and consistent rigging style across the project. Mentor and guide junior and mid-level rigging artists, assisting with skill development and best practices in both technical and artistic execution. Ensure rigged assets align with performance and usability expectations, adhering to studio standards and technical specifications for deformation, interface, and efficiency. Take initiative in refining tools and workflows through Python or MEL scripting to improve team productivity and streamline pipeline integration. Maintain clear communication with other departments and anticipate pipeline dependencies to ensure seamless delivery through to final output. Contribute to documentation, onboarding guides, or technical notes to support knowledge sharing within the department and broader studio. About you: Excellent verbal and written communication, with the ability to give and receive constructive feedback across departments. Expert-level knowledge of Maya, with strong proficiency in Python and MEL scripting for rigging and pipeline integration. Proven ability to develop techniques and processes that address complex rigging challenges in a production environment. Solid understanding of anatomy, deformation, skin weighting, and advanced rigging methodologies including facial, creature, and mechanical rigs. A collaborative and solutions-oriented mindset, with strong organizational and leadership skills. Ability to work autonomously while guiding and supporting a team to deliver high-quality work within deadlines. Specific requirement: Valid work permit for Spain. Why work with us? We work on some pretty cool projects - check out our website: ****************************** We have cake days, movie nights, wrap parties & a Kulture Klub dedicated to coordinating our busy social calendar! We offer hybrid working mode, with two days remote a week. If you love dogs as much as we do, you can bring them to work! Career development is important to us so we offer training and support opportunities whenever possible. We have a full slate and plans for international expansion so there is always plenty of opportunity for career development. Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated! Flying Bark Productions is proud to be an Equal Opportunity Employer.
    $57k-103k yearly est. 16d ago
  • Senior Hard Surface Artist - Characters

    Epic Games 4.8company rating

    3d artist job in Cary, NC

    WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a Senior Hard Surface Artist with significant character and organic experience to join our team. This individual will be working with art, design, animation, tech animation, and production to help figure out how we supply a steady stream of character, organic, and mechanical content on Fortnite. You will create stylized art and push the quality of organic, and hard surface mechanical modeling while being a solid communicator and team player. Bring your awesome art to life in this stylized world. In this role, you will Create high-quality 3D characters and organics based on concept art and direction from the Art Director. Create mechanical models that show a high degree of articulation and animation Model high poly, low poly, and texturing assets including characters, creatures, weapons, pickaxes, gliders, vehicles, and gadgets Collaborate with various teams including game play, animation, tech animation, visual effects, and tech art Create high quality stylized art and high quality models and textures Create models that appropriately capture the feeling of the 2D concept art What we're looking for World class modeling skills, proficiency in 3D software e.g. Zbrush for organics, and preferably in e.g MAX for hard surface models Solid communicator with an ability to work between disciplines Great texturing skills and experience with PBR & materials Ability to take 2D concept art to completion Ability to create functional, articulated mechanical models EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
    $74k-114k yearly est. Auto-Apply 6d ago
  • Technical Artist

    Meta 4.8company rating

    3d artist job in Raleigh, NC

    We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse. **Required Skills:** Technical Artist Responsibilities: 1. Design and develop systems, processes, tooling to validate, prototype, and implement new capabilities in partnership with cross functional teams 2. Implement runtime logic, tooling within a complex real-time environment with performance limitations in mind 3. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices 4. Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements 5. Document workflows, standards, and best practices to ensure consistency and scalability across teams 6. Communicate and advocate for the technical system's role in building a platform that serves billions of users 7. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team **Minimum Qualifications:** Minimum Qualifications: 8. 6+ years of experience developing real-time experiences across different products 9. Experience in at least one low-level programming language (i.e. C++) 10. Understanding of architecture for complex tools and pipelines with a focus on content creators 11. Expertise with game/real-time profiling and optimization techniques 12. Demonstrated experience in communicating technical topics to non technical partners 13. Understanding of AI and ML concepts at a core level. (data collection, model training, deployment, runtime performance) **Preferred Qualifications:** Preferred Qualifications: 14. Proven experience designing and implementing real-time graphics technologies, and their corresponding authoring tools 15. Experience with performance profiling and optimizing assets within tight performance budgets 16. Proven experience validating rendering outputs to ensure shading consistency on various platforms 17. Experience with real-time lighting concepts, color science, color space, exposure, tone mapping, and post-processing effects 18. Experience partnering with a cross-functional teams of artists, designers and engineers to design end-to-end workflows and authoring tools 19. Experience in low level programming languages such as C or C++, in addition to scripting languages such as Python 20. Experience designing and implementing real-time graphics technologies, and their corresponding authoring tools **Public Compensation:** $153,000/year to $212,000/year + bonus + equity + benefits **Industry:** Internet **Equal Opportunity:** Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
    $153k-212k yearly 60d+ ago
  • 3D Game Animator

    Epoch Games International

    3d artist job in North Carolina

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address listed is N/A. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool). Job Description In this volunteer position you will be working closely with other members of the Visuals department to animate/rig/skin a range of organic and hard-body models and aid in the preparation of high-quality game assets for The Lays of Althas: Sundered Order (LoA:SO). We are willing to take on students who are looking to build their portfolios, but keep in mind that we are looking for people who can dedicate themselves to the project long-term. Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area. We are looking for Animators that can attend weekly meetings. We are willing to take on students, but we need active Animators that can contribute. This is a volunteer position, so no monetary compensation is being offered at this time. At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy. Qualifications REQUIRED: Strong understanding of Human anatomy and movement. Expertise in animating 3D Characters Understanding of traditional animation principles that enhance believable movement Experience with non-gaming Non-linear Animation (NLA) systems and/or has animated for games Rapid prototyping and turn-around for animations Self-motivated and able to troubleshoot animation software challenges Online communication (English) and Team-collaboration skills A passion for 3D animation and an interest to learning game development OPTIONAL: Unreal Engine experience Motionbuilder experience Additional Information REQUIRED SOFTWARE: Autodesk Maya Unreal Engine (we can assist with installation if necessary) OPTIONAL SOFTWARE: Motionbuilder (useful, but not essential)
    $60k-95k yearly est. 8h ago

Learn more about 3d artist jobs

How much does a 3d artist earn in Greenville, SC?

The average 3d artist in Greenville, SC earns between $21,000 and $63,000 annually. This compares to the national average 3d artist range of $47,000 to $116,000.

Average 3d artist salary in Greenville, SC

$37,000
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