Freelance Motion Graphic Artist
3d artist job in Stamford, CT
Qualifications:
Advanced 2D Animation Skills in After Effects
Strong Design Skills and understanding of Typography
5-10 Years of experience
Ability to handle multiple projects
Ability to take direction and accept constructive feedback quickly
Strong verbal and improvisation skills
Demonstrated leadership skills and the ability to collaborate within teams
Humble and positive attitude while exuding enthusiasm for assigned tasks
Responsibilities:
Create a wide variety of graphics using After Effects
Learn the History of WWE graphics and create future content
Push yourself to be a better artist so that you in turn make our department stronger
Animator
3d artist job in New York, NY
Our client, a Major Broadcasting & Media Enterprise is seeking a highly skilled Sr. Presentation Designer to support executive-level storytelling and visual communication. This role focuses on creating polished, brand-aligned presentations and visual assets that communicate complex ideas clearly and persuasively. The ideal candidate has an expert eye for design, strong presentation-building experience, and thrives in a fast-paced, onsite creative environment.
Location: New York, NY (Onsite 5 days/week)
Duration: 3-month W2 Contract - open to extension/conversion
Responsibilities:
Develop high-impact, executive-facing presentations in PowerPoint, Google Slides, and Keynote.
Transform complex data, narratives, and creative concepts into clean, visually compelling slides.
Maintain brand consistency across all decks and visual materials.
Collaborate with marketing, sales, content, and leadership teams to translate ideas into clear visual stories.
Create custom graphics, charts, infographics, and layout designs as needed.
Manage multiple presentation deadlines in a fast-paced, onsite environment.
Prepare files for review sessions, live meetings, and stakeholder approvals.
Provide creative recommendations and elevate the overall visual quality of internal and external materials.
Required Skills & Experience:
5+ years as a Presentation Designer, Sr. Visual Designer, or similar role.
Expert proficiency in PowerPoint, Google Slides, and Keynote.
Strong portfolio showcasing high-level corporate or media presentations.
Advanced skills in Adobe Creative Suite (Photoshop, Illustrator, InDesign).
Ability to interpret content and determine the best visual approach for storytelling.
Strong attention to detail, layout, typography, and visual hierarchy.
Experience working onsite in fast-turn, high-pressure creative environments.
Excellent communication and stakeholder management skills.
Nice to Have:
Experience within a media, entertainment, news, or streaming environment.
Motion graphics or basic animation skills for enhancing key slides.
Experience partnering directly with C-suite executives.
Technical Artist
3d artist job in Hartford, CT
We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse.
**Required Skills:**
Technical Artist Responsibilities:
1. Design and develop systems, processes, tooling to validate, prototype, and implement new capabilities in partnership with cross functional teams
2. Implement runtime logic, tooling within a complex real-time environment with performance limitations in mind
3. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices
4. Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements
5. Document workflows, standards, and best practices to ensure consistency and scalability across teams
6. Communicate and advocate for the technical system's role in building a platform that serves billions of users
7. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team
**Minimum Qualifications:**
Minimum Qualifications:
8. 6+ years of experience developing real-time experiences across different products
9. Experience in at least one low-level programming language (i.e. C++)
10. Understanding of architecture for complex tools and pipelines with a focus on content creators
11. Expertise with game/real-time profiling and optimization techniques
12. Demonstrated experience in communicating technical topics to non technical partners
13. Understanding of AI and ML concepts at a core level. (data collection, model training, deployment, runtime performance)
**Preferred Qualifications:**
Preferred Qualifications:
14. Proven experience designing and implementing real-time graphics technologies, and their corresponding authoring tools
15. Experience with performance profiling and optimizing assets within tight performance budgets
16. Proven experience validating rendering outputs to ensure shading consistency on various platforms
17. Experience with real-time lighting concepts, color science, color space, exposure, tone mapping, and post-processing effects
18. Experience partnering with a cross-functional teams of artists, designers and engineers to design end-to-end workflows and authoring tools
19. Experience in low level programming languages such as C or C++, in addition to scripting languages such as Python
20. Experience designing and implementing real-time graphics technologies, and their corresponding authoring tools
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Motion Graphic Artist
3d artist job in Stamford, CT
Mindlance is a national recruiting company which partners with many of the leading employers in the Life Sciences, IT, and Financial Services sectors, feel free to check us out at ************************* Job Description Job Title: Motion Graphic Artist
Location: Stamford CT 06902
DURATION:- 6+ Months
Job Overview:
• Minimum two (2) years' experience working at a network or broadcast design agency Understanding of the implementation of design elements in network television and live sports environments a must Passion for show packaging and knowledge of current trends in graphic design
• Excellent knowledge of Adobe PS & AI, After Effects and Cinema The Client, including modeling texturing and animating Must be flexible, detail-oriented, deadline driven and a good collaborator Interested candidates must be willing to work rotating shifts (day/night) as well as weekends.
Responsibilities:
• Responsibilities Responsible for the implementation and creation of graphic and animated elements including network graphics, show packages, event insert and titles. Effectively communicate concepts and ideas to the Art Director and design team
• Must understand and translate network s brand strategy into quality design and possesses an unparalleled collection of television rights agreements, partnering with some of the most prestigious sports properties in the world: the International Olympic Committee and United States Olympic Committee, the NFL, NHL, NASCAR, PGA TOUR, PGA of America, USGA, Churchill Downs, Premier League, MLS, Tour de France, French Open, Formula One, IndyCar and many more.
Qualification:
• Please submit with Reels and Portfolios College graduate with degree in graphic design or fine arts
Additional Information
Thanks & Regards,
Shipra Chauhan | Team Recruitment | ************
Mindlance Inc.
3D Visualization Artist (Freelance)
3d artist job in New York, NY
Job Description
Maiden Home is growing a team of forward-thinking individuals who possess unique strengths and perspectives, an innate ability to inspire their colleagues, and an eagerness to reimagine the world of luxury furnishings.
As our 3D Visualization Artist, you will bring Maiden Home's luxury furniture and interiors to life through exceptional photorealistic renderings that capture the beauty, craftsmanship, and atmosphere of our brand. You'll own the full 3D visualization process-from modeling and material development to lighting and post-production-ensuring every image reflects our elevated design sensibility. Collaborating closely with our design, marketing, and eCommerce teams, you'll shape the visual voice of the brand across digital platforms while driving innovation through new 3D and AI-assisted visualization tools. This role blends artistry, technical mastery, and strategic creativity to redefine how luxury is experienced online.
This is a unique opportunity to join a brand that is primed for its next stage of growth-with a proven competitive advantage in its ability to attract, motivate and retain top talent across a range of disciplines. At Maiden Home, you'll find a workspace that encourages innovation, creative expression, and teamwork, and your experience will be shaped by your performance, contributions, and drive.
This is an in person freelance role with the opportunity to evolve into full time based on future needs of the business. Our office is located at our New York headquarters, located in the TriBeCa design district.
Responsibilities:
Create photorealistic 3D models of furniture pieces by interpreting design specifications, technical drawings, and reference materials to ensure precise dimensions, proportions, and material detailing aligned with luxury standards.
Create photorealistic studio and lifestyle renderings of furniture and interiors that embody the brand's luxury design language.
Model and texture high-end furniture and decor pieces, ensuring accuracy in material representation and craftsmanship details.
Develop and refine materials, shaders, and lighting setups to achieve exceptional realism and visual harmony.
Conceptualize and compose compelling camera angles and interior settings that highlight product form and atmosphere.
Render visuals for marketing campaigns, digital platforms, and product showcases, maintaining consistent visual quality across all deliverables.
Build and maintain a library of reusable 3D assets, environments, and materials for efficient production workflows.
Partner closely with product design, creative, and eCommerce teams to align visuals with brand and campaign objectives.
Continuously research and adopt new tools, techniques, and technologies to push the boundaries of visual storytelling and efficiency.
Ensure every image reflects the brand's refined aesthetic, craftsmanship, and elevated design sensibility.
Execute high-volume 3D asset production through efficient pipeline development, automation/scripting, and render-queue management
Qualifications
Minimum 4+ years of professional experience in 3D visualization for furniture, interiors, or architecture, preferably within the luxury sector.
Proven expertise in 3D modeling with a solid understanding of technical aspects of furniture and lighting such as upholstery details, wood grain, metal and glass texture.
Proficient in 3D modeling software, rendering in 3ds Max, post-processing in Adobe Photoshop, Adobe After Effects, and familiar with render engines, render farms, and emerging 3D/AI visualization tools.
Advanced understanding of lighting, composition, and post-processing techniques to achieve a refined, cinematic aesthetic.
Strong skills in UV mapping, material node setups, and developing realistic textures for fabrics and surfaces.
Demonstrated ability to produce artistic, photorealistic imagery aligned with a luxury brand's identity, with an eye for composition, lighting, texture and color.
Experience collaborating with creative, product, and marketing teams to ensure visual consistency across platforms.
Highly organized, detail-oriented, and able to manage multiple projects within tight deadlines.
Passion for innovation in 3D visualization, with a proactive approach to testing and integrating AI-assisted design tools.
Effective communication and collaboration skills with different levels and departments within an organization
About Maiden Home
Maiden Home is an authority in the world of luxury home furnishings. The brand designs original pieces at its New York studio, sources exquisite materials from trusted partners around the world, and works directly with distinguished artisans to bring them to life-then, it delivers them with prices and lead times that are unheard of in the furniture industry.
Maiden Home's unwavering commitment to exceptional design and quality is praised by leading interior designers and publications including Architectural Digest and Elle Decor, and it has brought the brand consistent year over year growth.
Maiden Home is proud to be an equal opportunity employer. We are committed to building a diverse and inclusive culture. We do not discriminate on the basis of race, religion, color, national origin, gender, gender identity, sexual orientation, age, marital status, disability, protected veteran status, or any other legally protected characteristics.
Estimated Salary: $100K - $120K
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3D Animator
3d artist job in New York, NY
3D Animator
Company: RamStudio3D
RamStudio3D is seeking a talented and creative 3D Animator to join our team. This is a full-time position at our studio where we specialize in producing high-quality 3D animations for various clients.
As our 3D Animator, you will work closely with our animation team to bring ideas and concepts to life through motion. You will be responsible for creating visually stunning and realistic 3D animations that will captivate our audience.
Key Responsibilities:
Collaborate with the animation team to develop and refine characters, environments, and objects for animation
Create high-quality 3D animations that are fluid, dynamic, and realistic
Utilize various software and tools to rig and animate characters and objects
Maintain consistency in animation styles and techniques throughout the project
Meet project deadlines while maintaining the highest level of quality and attention to detail
Qualifications:
Bachelor's degree in Animation, Film, or related field
Minimum of 2 years of professional experience in 3D animation
Expertise in 3D animation software such as Maya, 3ds Max, or Blender
Strong understanding of animation principles and techniques
Experience in rigging and skinning characters and objects
Proficient in creating realistic character and object animations
Ability to work collaboratively in a team environment
Strong communication and problem-solving skills
Passion for storytelling and creating visually compelling animations
Why Work With Us:
At RamStudio3D, we value innovation, creativity, and teamwork. We offer a dynamic and inclusive work environment where everyone's ideas are valued and encouraged. As part of our team, you will have the opportunity to work on diverse projects for high-profile clients and expand your skills and expertise in 3D animation.
If you are a talented and passionate 3D Animator looking for a challenging and rewarding opportunity, then we want to hear from you! Submit your application and demo reel today and join us in creating stunning 3D animations that will leave a lasting impression.
Lash Technician/ Lash Artist
3d artist job in Boston, MA
Job DescriptionBenefits:
401(k)
Bonus based on performance
Competitive salary
Dental insurance
Employee discounts
Free food & snacks
Health insurance
Opportunity for advancement
Benefits/Perks
Competitive Pay (or room rental)
Career Growth Opportunities
Fun and Energetic Environment
Discount on Products and Services
Job Summary
We are looking for a talented Lash Technicians and Lash Artists to join our team! If you are a cosmetologist or esthetician who would like to expand your skills to include lash extensions and brow services, we want to hear from you!
As a Lash Technician, you will provide lash and brow services with the highest levels of quality and care. Successful candidates are committed to providing excellent customer service and enjoy working with people. You are highly motivated, friendly, and responsible!
Responsibilities
Ability to apply consecutive eyelash extension appointments during any given shift
Educate the client about lash upgrades and our exclusive aftercare products
Attend industry-related events, training, and product sessions
Maintain a clean and well-stocked eyelash application room
Be responsible with inventory/supplies/tools
Create and apply client-specific, semi-permanent eyelash extensions
Build rapport - create a recurring client base
Perform daily procedures/applications of our services to scheduled clients at the highest level of quality and care
Sign up clients for touch-up (follow-up) appointments
Qualifications
A current Cosmetology or Esthetics license is required.
Excellent customer service skills and ability to work professionally with the public
Ability to perform semi-permanent eyelash extensions, volume eyelash extensions
Ability to engage and retain customers
Ability to up-sell products and services
3D Animator & Renderer
3d artist job in New York, NY
Who are we?
MATTE is a 360° full-service creative studio at the convergence of hype, storytelling and design. We bring people together to inspire new ways of engaging, to provoke long term progress, and to entertain audiences around the world, while helping forward-thinking brands and institutions nimbly and truly do the same. Our studio capabilities range from strategic ideation and insights, creative development, branding and identity, experiential, web design and development, campaigns and content creation, all the way through full-scale production and execution.
About this role:
We're looking for a highly skilled 3D Animator & Renderer to join our Creative/Design team. This role sits inside MATTE's growing 3D discipline, partnering closely with Creative, Experiential, Content Production, and Post to bring conceptual worlds, environments, products, and motion design to life.
This is a hybrid creative-technical role with a strong emphasis on photoreal rendering, motion execution, and craft excellence across pitches, client work, and internal IP.
You'll work on projects ranging from experiential environments to campaign imagery, motion assets, worldbuilding R&D, stage visuals, and high-quality pre-visualization for complex productions.
3D Animation & Motion:
Execute high-quality 3D animation across objects, environments, typography, and simulated elements.
Develop motion tests, camera animations, style frames, and animated sequences for pitches and productions.
Translate creative direction into dynamic, intentional motion that reflects MATTE's visual tone and experimentation.
Rendering & Visual Craft:
Produce photoreal or highly stylized environmental renders using industry-standard rendering engines
Create lighting, texturing, shading, look dev, and atmospheric treatments that elevate concepts into polished environments and assets.
Deliver pixel-accurate output ready for Post and Content Production teams.
Worldbuilding & Visualization:
Produce previsualization, environment layouts, and spatial representations for experiential work (events, installations, retail environments, scenic builds).
Support mood films, pitch decks, and R&D explorations with high-impact visualizations.
Work collaboratively with Experiential and Production to ensure environments and assets are buildable, realistic, and aligned with creative intent.
Collaboration & Cross-Team Partnership
Partner closely with Creative Directors, Designers, Strategists, and Producers from brief through final delivery.
Translate creative ideas into actionable 3D execution plans.
Support timing, scoping, and feasibility conversations with Production and Post.
What you will bring:
3-5+ years of experience in 3D animation, rendering, or motion design (studio, agency, or production environment preferred).
Fluency in Cinema 4D, Houdini, Blender, and Unreal Engine.
Strong rendering experience in Redshift, Octane, Arnold, or similar. (fluency in Depence is a plus)
A portfolio demonstrating photoreal rendering, animation craft, and worldbuilding sensibility.
Strong understanding of lighting, texturing, shading, simulation, and environmental design.
Experience collaborating with creative leads, producers, and mixed-discipline teams.
Ability to work efficiently in a fast-paced, high-expectation environment balancing speed with quality.
Experiential visualization experience (preferred but not required).
Ability to work 4x days per week in the office (Monday-Thursday), Fridays remotely.
Compensation:
$85,000-$100,000/year
Benefits include:
Full Medical, Dental, and Vision coverage
401k with a 4% company contribution max match
Fully covered yearly Citibike membership
Commuter benefits
Talkspace membership
Competitive PTO package
End of Year Recharge
Sabbatical Program
Everyone is welcome at MATTE - we're passionate about building a team that reflects the diversity of our community and creating an environment where our differences are celebrated. MATTE provides equal employment opportunity (EEO) to all persons regardless of age, color, national origin, citizenship status, physical or mental disability, race, religion, creed, gender, sex, pregnancy, sexual orientation, gender identity and/or expression, genetic information, marital status, status with regard to public assistance, veteran status, or any other characteristic protected by federal, state or local law. In addition, MATTE will provide reasonable accommodations for qualified individuals with disabilities.
Auto-ApplyIllustration/ Visual Artist
3d artist job in New York, NY
Illustration/ Visual Artist
Evolution Sports Group is seeking a talented and creative Illustration/ Visual Artist to join our growing team. As an Illustration/ Visual Artist, you will be responsible for creating visually appealing designs and illustrations for various projects related to the sports industry.
Key Responsibilities:
- Work closely with the creative team to develop and execute visual concepts for marketing campaigns, branding materials, and other projects
- Create original illustrations and designs that align with the company's brand and vision
- Collaborate with clients to understand their needs and deliver high-quality illustrations that meet their expectations
- Utilize various techniques and mediums to produce unique and eye-catching visuals
- Stay updated with industry trends and incorporate new techniques and styles into your work
- Maintain a high level of quality and consistency in all artwork produced
- Manage multiple projects and meet tight deadlines while maintaining attention to detail
- Work independently and as part of a team to bring ideas to life
Requirements:
- Bachelor's degree in Illustration, Visual Arts or a related field
- Minimum of 2 years of experience in illustration and design, preferably in the sports industry
- Proficiency in Adobe Creative Suite, including Photoshop, Illustrator, and InDesign
- Strong understanding of design principles, color theory, and composition
- Excellent drawing and sketching skills
- Ability to take constructive criticism and incorporate feedback into your work
- Strong communication and time management skills
- A portfolio showcasing your illustration and design work
At Evolution Sports Group, we value creativity, passion, and teamwork. We would love to hear from you if you are a talented and driven Illustration/ Visual Artist looking for a new opportunity to showcase your skills and grow with a dynamic company. This is a full-time, permanent position with competitive compensation and benefits. Join our team and be a part of shaping the visual identity of our company and the sports industry.
Senior Technical Artist: Performance Capture Pipeline
3d artist job in New York, NY
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Senior Pipeline Technical Artist focused on our varied automated/pipeline systems. This is an exciting opportunity to work closely with our game development teams, across all development disciplines, and help drive our tools technology forward to support the development of various Rockstar Games projects.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
We architect and build pipelines that improve our asset and automation processes. This includes building backend systems, web api, automated processes, data processing workflows, core libraries, service interface libraries and more.
We research and develop new pipeline and development technologies for Technical Art and other departments.
We support teams processing data at scale, supporting an always increasing content production demand.
We collaborate and communicate with various other departments and Technical Art teams.
RESPONSIBILITIES
Work with the Technical Art and Tools team on a wide range of automation focused tasks within an established and evolving codebase.
Design, build, improve or optimize pipelines used by internal Rockstar teams to streamline and support production.
Design, build and improve web APIs and backend services that exist to support our Pipelines and Workflows.
Provide general pipeline maintenance.
Work with other Pipeline Animation team members to develop cutting-edge solutions to support increasing content production necessities.
Research and develop new pipeline and development technologies.
REQUIREMENTS
Python and/or C# knowledge is a prerequisite for the role.
5+ years of applicable professional experience as a Technical Artist/TD/Tools Programmer in video games, film, or VFX industry.
Experience designing, building and maintaining complex workflows and pipelines.
Experience building web APIs and backend services in Python or C#, using a framework: gRPC, FastAPI, Flask, or ASP.NET Core.
Database experience: Mongo, Neo4j, Memgraph, Redis.
Experience with Docker/Containers and orchestration (preferably Kubernetes).
Experience working with pre-existing proprietary or 3rd party automation systems/processes.
Strong communication, self-management, and organizational skills.
Strong analytical and problem-solving skills.
Ability to work within a schedule and deliver effectively to deadlines.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Relevant video games development experience, preferably on an AAA game.
Experience with setting up CI/CD systems on GitHub or GitLab platforms.
Knowledge of ELK stack.
Experience with Agile Scrum method.
Experience using Motionbuilder and/or Maya as a technical artist/TD.
Experience with FFMPEG Tool Suite or similar video/audio processing tools.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-BW1
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*NY Base Pay Range$108,900-$161,160 USD
Auto-ApplyLead Lighting Artist
3d artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead Lighting Artist to join our studio in Boston to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role you will bring your expertise, leadership skills, attention to detail, and passion for telling stories through cinematic and emotionally engaging lighting to build and lead a team of exceptional lighting artists.
Leadership & Team Management
* Lead the Lighting Team to deliver high-quality, emotionally engaging cinematic lighting.
* Act as the direct manager for team members, conducting reviews and establishing deliverables while keeping the team motivated, inspired, and productive.
* Recruiting, leading, mentoring, and guiding the team while fostering a culture of creativity, trust, and technical excellence.
* Partner with Directors and Production to strategically plan and estimate work, ensuring alignment with project goals and timelines.
* Tracking the progress of assigned lighting tasks and communicating any blockers the team may have.
Artistic Vision & Execution
* Collaborate closely with the Art Director to maintain the art direction and the core vision of the game.
* Actively participate in aesthetic problem solving discussions.
* Collaborate across multiple disciplines to support gameplay, cinematics, and environments with outstanding lighting.
* Ensure that lighting solutions produced by the team are performant and within technical budgets.
* Lead by example by taking direct ownership over some of the lighting tasks.
Pipeline Development & Technical Problem Solving
* Lead the development of the Lighting pipeline to deliver a comfortable, streamlined, and efficient workflow for the team.
* Actively participate in technical problem solving discussions.
* Collaborate with technical disciplines to help develop tools and tech that optimize the lighting workflow and push the boundaries of real-time lighting.
Qualifications
* Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
* Proven experience as a Lead Lighting Artist, with a track record of mentoring and developing talent.
* Deep knowledge of performance and optimization for real-time lighting.
* Solid understanding of PBR concepts and real-time rendering techniques.
* Excellent knowledge of Unreal Engine 5.
* A portfolio that demonstrates a deep knowledge of core artistic principles such as color theory and composition, as well as the ability to convey emotion and tell stories through light.
* Excellent communication, collaboration, and presentation skills.
* Curiosity, kindness, initiative, and a positive and professional can-do attitude.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
* Company-paid medical healthcare (dental, vision, and mental).
* Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
* Paid leave - 20 days of holiday per year (26 days after two years).
* 401K with employer matching.
* Gym Membership Reimbursement.
* Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
* RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
* Flexible working hours.
* Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
* A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
* Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
* Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
* No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $143,000 - $218,500 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI-Hybrid
#LI-ONSITE
Lead UI Artist
3d artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead UI Artist to bring immersive and visually striking user interfaces to life in Cyberpunk 2. As a Lead UI Artist, you will play an important role in defining and maintaining the visual language of our UI, ensuring it not only fits the Cyberpunk aesthetic but also enhances gameplay and player immersion.
In this leadership role, you will coach, guide and empower the UI Art team , fostering collaboration and creativity while ensuring the delivery of high-quality, cohesive interfaces. You will work closely with the Art Director, UI Designers, and Production to align vision, maintain consistency across the project, and uphold the artistic integrity of the UI.
This role emphasizes a clear artistic vision, with a focus on creating dynamic, stylized, and cohesive UI elements that enhance the cyberpunk atmosphere and provide a memorable player experience.
Daily responsibilities:
Lead, mentor, and inspire the UI art team, providing feedback and guidance to ensure artistic quality and professional growth.
Collaborate with UI designers, artists, and the Art Director to create a visually cohesive, user-centered UI that amplifies the Cyberpunk aesthetic.
Establish and maintain a clear visual language that complements the game's core design and narrative direction.
Ensure consistency and quality of the UI art style across all aspects of the game.
Partner with directors and Production to plan, prioritize, and track UI work, ensuring timely delivery at the expected quality.
Qualifications
7+ years of experience as a UI artist in the games industry, including at least 2 years in a leadership role.
Strong portfolio demonstrating expertise in crafting UI for AAA titles and maintaining a cohesive art style.
Proficiency in Adobe Suite, Figma or other relevant software.
Strong artistic sense, with the ability to balance creative, stylized aesthetics and user-centered functionality.
Experience leading and mentoring other artists, with excellent communication and leadership skills.
Demonstrated experience to adapt design principles to create unique, recognizable UI that reflects the cyberpunk theme.
Proficiency in typography, color theory, and layout.
Ability to deliver and receive feedback in a productive and accountable manner.
Nice to Have
(Please note that these skills are not required to apply for the position)
General knowledge of Unreal Engine workflows and pipelines.
Understanding of how UI interacts with gameplay systems within Unreal.
Familiarity with Blueprints or general scripting principles.
Experience collaborating across disciplines (design, engineering, VFX) within Unreal.
Deep understanding of the cyberpunk genre, including familiarity with iconic cyberpunk films, games, and visual references.
Candidates should include a portfolio in their application.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
Company-paid medical healthcare (dental, vision, and mental).
Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
Paid leave - 20 days of holiday per year (26 days after two years).
401K with employer matching.
Gym Membership Reimbursement.
Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $134,600 - $205,600
USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click
here
to report them anonymously.
#LI-Hybrid
#LI-ONSITE
2d Animator
3d artist job in Rochester, NY
We are looking for a Lead 2d Animator. Main duties of the job are designing assets, sketching, creating large animations, maintaining style, making vector graphics, and more. Knowledge of Adobe software a must. Must be proficient, available 7 days a week, hard-working, naturally creative, fast, and motivated.
3D Printing & 3D modeling
3d artist job in Massachusetts
About the Role: We are seeking an innovative and creative individual to join our camp as a 3D Printing & 3D Modeling Counselor. In this role, you will inspire campers to explore the exciting world of design and technology, teaching them how to create digital models and bring them to life using 3D printers. This is a fantastic opportunity to foster creativity and technical skills in a fun, hands-on environment.
Key Responsibilities:
Lead workshops on the fundamentals of 3D modeling using software such as TinkerCAD, Blender, or Fusion 360.
Teach campers how to design, troubleshoot, and prepare files for 3D printing.
Operate and maintain 3D printers, ensuring a safe and effective printing process.
Guide campers in creating their own 3D projects, from concept to finished product.
Incorporate design-thinking principles and problem-solving exercises into lessons.
Foster creativity and teamwork through group challenges and collaborative projects.
Showcase camper projects during camp events or exhibitions.
Work with other counselors to integrate 3D printing into broader STEM and art activities.
Qualifications:
Knowledge of 3D modeling software (e.g., TinkerCAD, Blender, Fusion 360) and 3D printing technologies.
Experience in teaching or mentoring youth in technology or design is a plus.
Passion for innovation, creativity, and working with young learners.
Strong organizational and communication skills.
Previous camp or teaching experience is preferred but not required.
Community Arts Initiative Lead Artist
3d artist job in Boston, MA
The Museum of Fine Arts, Boston serves a wide variety of people-from school children to adults-through direct encounters with works of art. In addition to housing renowned collections, the Museum also offers numerous exhibitions and opportunities for learning and community engagement.
The Artist Project is a collaboration between the MFA and twelve afterschool community organizations in the Boston area. Each year a new experienced artist with a passion for community arts is selected to plan and lead a project with children between the ages of six and twelve. The lead artist guides the children and helps them create a collaborative work of art inspired by the Museum's encyclopedic collection. The completed project is exhibited in the Edward H. Linde Gallery in the Linde Family Wing for Contemporary Art at the MFA. A stipend of $50,000 and a materials budget is provided to the selected artist.
Please visit ************************* for more information and to apply. DO NOT apply through this portal.
Note that this position is affiliated with the United Auto Worker's Union.
Applications for the
2026-2027
Artist Project will be accepted through
January 16, 2026.
The MFA is an equal opportunity employer. The community and audience we serve is diverse, and we wish to foster that diversity in our workplace. Toward that end, the MFA does not discriminate against individuals in hiring, employment or promotion on the basis of race, religion, color, sex/gender, gender identity and gender expression, age, marital status, national origin, sexual orientation, citizenship, handicap or disability, veteran or military status, political belief, pregnancy, genetic information or any other characteristic protected by law.
Auto-ApplyLash Technician Lash Artist
3d artist job in Somerville, MA
WHO WE ARE:We have P.A.S.S.I.O.N! It's what we offer to every guest. We help our guests look and feel beautiful, and it's how we exemplify ourselves as a community built on love, loyalty and confidence.The Lash Lounge is the premier salon for Lash Extensions with over 100 locations in the United States. We offer a complete menu of services including Perming, Tinting*, Threading, and more. We are proud to create a warm and inviting atmosphere while focusing on the health and care of our guests' natural lashes. We are looking for Lash Technicians to join us. What does it mean to join our team?
Continued investment in your training
Industry-leading compensation
A built-in book of leads
Generous discounts on services and retail products
Opportunities for career growth and advancement
Our ideal Lash Artist has experience and:
Enjoys working with people
Can be trusted to work independently and potentially become a leader
Understands the importance of the safe application of eyelash extensions
Is highly motivated, friendly and responsible!
Must have a Cosmetology or Esthetics license.
Required Skills of a Lash Technician:
Active Cosmetology or Esthetics license
1+ years as a Lash Technician required. Preferred 1+ years with hand-made volume fans.
Customer service focused, loves on your clients
Reliable transportation & strong work ethic
Initiates self-learning and is comfortable with educating clients on products and services offered
************************************************************ Revolution Drive | Somerville, MA 02145Job Type: Full-time Compensación: $35,000.00 - $65,000.00 per year
WHAT WE DO:
The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence.
WHY JOIN OUR TEAM:
We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based
and
hands-on education to further your professional careers.
Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to The Lash Lounge Corporate.
Auto-ApplyAnimal Enthusiasts Wanted
3d artist job in Rochester, NY
Job Description!Attention Animal Enthusiasts! Do you LOVE animals? Do you enjoy spending time outdoors? Do you have prior Dog Walking experience? If so, Rochester Dog Walkers wants YOU! Spend your day hanging out with DOGS, CATS, and PUPPIES!
Get paid to do what you LOVE!
Are you...
Energetic and Enthusiastic?
Absolutely Dog Crazy?
If So
We are looking for YOU!
Competitive Pay - Based on Experience
*Now Starting at $16.50/hour + tips*
BENEFITS AND PERKS!!
The BEST coworkers!
Stay active and work outdoors!
Great Compensation
Paid drive time between visits
Paid Pet First Aid/CPR Certification
Tips accepted from Our Clientele
Opportunities for growth and advancement
Employee Competitions, Incentives, and Bonuses
Ongoing Training and Education
Field Support While Working
Real W2 Employee! Not an Independent Contractor!
DETAILS:
20-30 hours per week
Shifts are 10-3pm or 11-4pm *additional availability allows for more income opportunities
Service Area based on company needs (travel time will not exceed 30 minutes on average and is paid)
You will drive from house to house according to company schedule providing in-home pet care services, as requested by client
What We are Looking For:
Must have reliable transportation, a valid driver license, and insurance
Must have a smart phone w/data (and able to use our apps)
Must be over 18
Must be able to handle large dogs that pull on leash
Must be willing to commit for at least 6 months
We are a top-rated, 5-star local dog walking and pet sitting company that has been providing exceptional service to our clients for over 12 years.
Our commitment to excellence is what separates Rochester Dog Walkers from other options in the community. We will not settle for less, and our incredible team is at the root of this promise. Our team is made up of exceptional pet care professionals who are our dedicated staff of employees, and we never utilize independent contractors. It is our commitment to provide remarkable care with attention to the details, peace of mind, and a great experience for our clients and their pets.
This is a part-time position. Hours can and will fluctuate based on client needs. Please do not consider this position if you need a set number of hours per week. No calls please, just fill out the application here and we will get in touch!
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Ny3OGUB0a4
Animal Housing Support-( No Experience Needed)
3d artist job in Wilmington, MA
SHORT TERM- 2-3 MONTHS The pay is $17.75/hour Interview for this role They will not be dealing with animals 2 people Schedule- 6am-3pm 9hr mon-Thursday 4 hour shift on Friday Jeans/tennis shoes-
We are seeking an Animal Housing Support Technician I for our GEMS-Breed Department located in Wilmington, MA.
In this role you will be working both indoors and outdoors with our animal housing (isolators).
This is a temporary opportunity *
ESSENTIAL DUTIES AND RESPONSIBILITIES:
Assist with isolator moves between different locations
Exposed to weather conditions (work outside)
Remove soiled caging and other materials from isolators.
Disassemble the isolator component parts
Wash, rinse, and dry the isolator box/bag
Operate industrial cage and rack washer
The employee must regularly lift up to 50 pounds, frequently move/push 100+ pounds
Performs all job-related duties in accordance with company safety procedures
PREFERRED QUALIFICATIONS:
Mechanical experience
Forklift experience
Lead Lighting Artist
3d artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead Lighting Artist to join our studio in Boston to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role you will bring your expertise, leadership skills, attention to detail, and passion for telling stories through cinematic and emotionally engaging lighting to build and lead a team of exceptional lighting artists.
Leadership & Team Management
Lead the Lighting Team to deliver high-quality, emotionally engaging cinematic lighting.
Act as the direct manager for team members, conducting reviews and establishing deliverables while keeping the team motivated, inspired, and productive.
Recruiting, leading, mentoring, and guiding the team while fostering a culture of creativity, trust, and technical excellence.
Partner with Directors and Production to strategically plan and estimate work, ensuring alignment with project goals and timelines.
Tracking the progress of assigned lighting tasks and communicating any blockers the team may have.
Artistic Vision & Execution
Collaborate closely with the Art Director to maintain the art direction and the core vision of the game.
Actively participate in aesthetic problem solving discussions.
Collaborate across multiple disciplines to support gameplay, cinematics, and environments with outstanding lighting.
Ensure that lighting solutions produced by the team are performant and within technical budgets.
Lead by example by taking direct ownership over some of the lighting tasks.
Pipeline Development & Technical Problem Solving
Lead the development of the Lighting pipeline to deliver a comfortable, streamlined, and efficient workflow for the team.
Actively participate in technical problem solving discussions.
Collaborate with technical disciplines to help develop tools and tech that optimize the lighting workflow and push the boundaries of real-time lighting.
Qualifications
Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
Proven experience as a Lead Lighting Artist, with a track record of mentoring and developing talent.
Deep knowledge of performance and optimization for real-time lighting.
Solid understanding of PBR concepts and real-time rendering techniques.
Excellent knowledge of Unreal Engine 5.
A portfolio that demonstrates a deep knowledge of core artistic principles such as color theory and composition, as well as the ability to convey emotion and tell stories through light.
Excellent communication, collaboration, and presentation skills.
Curiosity, kindness, initiative, and a positive and professional can-do attitude.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
Company-paid medical healthcare (dental, vision, and mental).
Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
Paid leave - 20 days of holiday per year (26 days after two years).
401K with employer matching.
Gym Membership Reimbursement.
Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position:
$
143,000 - $218,500
USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click
here
to report them anonymously.
#LI-Hybrid
#LI-ONSITE
Lead UI Artist
3d artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead UI Artist to bring immersive and visually striking user interfaces to life in Cyberpunk 2. As a Lead UI Artist, you will play an important role in defining and maintaining the visual language of our UI, ensuring it not only fits the Cyberpunk aesthetic but also enhances gameplay and player immersion.
In this leadership role, you will coach, guide and empower the UI Art team , fostering collaboration and creativity while ensuring the delivery of high-quality, cohesive interfaces. You will work closely with the Art Director, UI Designers, and Production to align vision, maintain consistency across the project, and uphold the artistic integrity of the UI.
This role emphasizes a clear artistic vision, with a focus on creating dynamic, stylized, and cohesive UI elements that enhance the cyberpunk atmosphere and provide a memorable player experience.
Daily responsibilities:
* Lead, mentor, and inspire the UI art team, providing feedback and guidance to ensure artistic quality and professional growth.
* Collaborate with UI designers, artists, and the Art Director to create a visually cohesive, user-centered UI that amplifies the Cyberpunk aesthetic.
* Establish and maintain a clear visual language that complements the game's core design and narrative direction.
* Ensure consistency and quality of the UI art style across all aspects of the game.
* Partner with directors and Production to plan, prioritize, and track UI work, ensuring timely delivery at the expected quality.
Qualifications
* 7+ years of experience as a UI artist in the games industry, including at least 2 years in a leadership role.
* Strong portfolio demonstrating expertise in crafting UI for AAA titles and maintaining a cohesive art style.
* Proficiency in Adobe Suite, Figma or other relevant software.
* Strong artistic sense, with the ability to balance creative, stylized aesthetics and user-centered functionality.
* Experience leading and mentoring other artists, with excellent communication and leadership skills.
* Demonstrated experience to adapt design principles to create unique, recognizable UI that reflects the cyberpunk theme.
* Proficiency in typography, color theory, and layout.
* Ability to deliver and receive feedback in a productive and accountable manner.
Nice to Have
(Please note that these skills are not required to apply for the position)
* General knowledge of Unreal Engine workflows and pipelines.
* Understanding of how UI interacts with gameplay systems within Unreal.
* Familiarity with Blueprints or general scripting principles.
* Experience collaborating across disciplines (design, engineering, VFX) within Unreal.
* Deep understanding of the cyberpunk genre, including familiarity with iconic cyberpunk films, games, and visual references.
Candidates should include a portfolio in their application.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
* Company-paid medical healthcare (dental, vision, and mental).
* Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
* Paid leave - 20 days of holiday per year (26 days after two years).
* 401K with employer matching.
* Gym Membership Reimbursement.
* Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
* RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
* Flexible working hours.
* Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
* A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
* Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
* Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
* No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $134,600 - $205,600 USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI-Hybrid
#LI-ONSITE