3d artist job description
Example 3d artist requirements on a job description
- Proficiency in 3D software such as Maya, 3Ds Max, Cinema 4D, Blender, etc.
- Experience with texturing, lighting, animation, rigging, and rendering.
- Proficiency in Adobe Creative Suite.
- Knowledge in game engines such as Unity or Unreal.
- Expertise in modeling organic and inorganic objects.
- Excellent communication and problem-solving skills.
- Ability to work independently and collaboratively.
- High level of organization and attention to detail.
- Strong creative and artistic skills.
3d artist job description example 1
Grover Gaming 3d artist job description
Job Title: 3D Artist
Location: Wilmington, NC
Department: NC Art
Reports To: Art Lead
Status: Exempt
Online art portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities
WHO WE ARE: Grover Gaming, headquartered in Greenville, North Carolina, is a software design and development company that specializes in electronic gaming throughout the United States and Canada. Having more than 400 employees located in seven states, we are working every day toward building a strong foundation of humble, passionate people, effective processes, and superior products. Our dedication to customer service, adaptability, and a diverse range of products has solidified our position as a global leader in the electronic gaming industry. Grover Gaming is a 3-year Inc 5000 award recipient, recognizing the fastest-growing privately held companies in the United States and was recently honored with a Glassdoor Employees’ Choice Award. Glassdoor ranked Grover Gaming Number 2 in its Best Places to Work list in 2022 among companies across the US with less than 1,000 employees. Our company strives to support local communities and has helped raise over $375 Million for charities through its partnerships in charitable gaming markets.
SUMMARY: The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is essential.
You will work across all aspects of a game's visual design, UI, art, and more. Blending artistic expertise and technical ability, you will create visually stimulating content that will enhance game play-ability and showcase original experiences to a wide player audience.
QUALIFICATIONS: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
Understand company Mission, Vision, and Values and be an ambassador of MVV.
Creating high-quality 3D and 2D assets to meet fast-paced deadlines
Demonstrating strengths in modeling, texturing, and lighting of 3D assets
Organizing and implementing assets in the Unity 3D game engine
Collaborating effectively with a team of artists and programmers to offer creative solutions to both art and game design challenges
Producing concept sketches and quick edits to communicate artistic concepts with the team
REQUIREMENTS:
1-3 years experience in a related position
A high level of proficiency using Maya to create fun and stylized characters/assets
An eye for color and composition in 2D and 3D designs
Skilled in Photoshop
Ability to sculpt stylized assets or characters in Zbrush
Experience in the Unity3D game engine (importing assets, animation editor, shuriken particle system)
Preferred Requirements:
Art degree (Associates or Bachelors)
Experience in casino or mobile gaming industry
Understanding of the visual style and gameplay of top tier slot games
Experience with Substance Painter
WORK ENVIRONMENT: The usual work environment is typical of an office environment. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The noise level in the work environment is usually moderate with no material or weather-related hazards except those associated with travel.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.
3d artist job description example 2
Zoox 3d artist job description
Your skills and experience as a 3D Artist will bring animations and images to life in order to further the design, marketing, and communications goals of Zoox. You will be tasked with creating exciting and informative artwork and designs using Blender 3D. The work will range from still images for social media and presentations to informative animations and marketing material. Join our team and bring your passion, experience and positive teamwork as we embark on the next chapter of Zoox design, branding and marketing.
Responsibilities Create a wide range of animation and imagery for Zoox internal and external marketing and communications, as well as other cross-functional teams.Support the Industrial Design team by visualizing new vehicle concepts and design proposals.Execute a range of visual styles from realistic vehicle renders to stylized infographics and animations.Collaborate and build strong relationships with cross-functional partners to effectively bring various concepts to life.Use your design talent and expertise to bring life and creativity to animation and still images.
Qualifications4+ years experience using Blender.Experience and demonstrated understanding of compositing software ie, DaVinci Fusion, Nuke, After Effects.Strong knowledge of modeling, texturing, shading, rendering and compositing.Good understanding of motion design, animating and rigging.Experience and deep understanding of the full 3D pipeline.An eye for detail as well as a holistic picture of the project.Ability to prioritize and manage multiple tasks on a deadline.Ability and desire to work and communicate well with internal and cross-functional teams.Demonstrated ability to work effectively and flexibly in a rapidly changing, fast-paced environment.
Vaccine Mandate
Employees working in this position will be required to have received a single dose of the J&J/Janssen COVID-19 vaccine OR have completed the two-dose Pfizer or Moderna vaccine series. In addition, employees will be required to receive a COVID-19 booster vaccine by the earlier of (1) April 15 or (2) within two months of becoming eligible for the booster vaccine.
Employees will be required to show proof of vaccination status upon receipt of a conditional offer of employment. That offer of employment will be conditioned upon, among other things, an Applicant's ability to show proof of vaccination status. Please note the Company provides reasonable accommodations in accordance with applicable state, federal, and local laws.
About Zoox
Zoox is developing the first ground-up, fully autonomous vehicle fleet and the supporting ecosystem required to bring this technology to market. Sitting at the intersection of robotics, machine learning, and design, Zoox aims to provide the next generation of mobility-as-a-service in urban environments. We're looking for top talent that shares our passion and wants to be part of a fast-moving and highly execution-oriented team.
Follow us on LinkedIn
A Final Note:
You do not need to match every listed expectation to apply for this position. Here at Zoox, we know that diverse perspectives foster the innovation we need to be successful, and we are committed to building a team that encompasses a variety of backgrounds, experiences, and skills.
3d artist job description example 3
Stardock 3d artist job description
We are currently seeking a full-time, Associate 3D Artist, to create art assets for an unannounced project. The ideal candidate is skillful in creating a variety of art assets and has a strong artistic eye. Furthermore, the artist should be comfortable with a technical pipeline involving different tools along with a proprietary in-house engine. Overall, this candidate must be passionate about creating game experiences beyond simply creating assets. This is a salaried, full-time position located in our Plymouth, MI studio with remote options available currently.
Primary Responsibilities Include:
- Produce high-quality 2D and 3D assets according to design specs, technical requirements, and best practices.
- Coordinate with the games team to ensure project visual and technical standards.
- Complete art on schedule with project milestones.
- Continuously learn and explore the pipeline of game development.
- Additional responsibilities will be assigned as needed.
Education and/or Experience Desired:
- Experience creating a variety of 3D game assets as displayed in a visual portfolio.
- Experience creating 2D art such as textures, concept paintings, and icons.
- Knowledge of standard industry tools such as Z-Brush, Substance Designer, Substance Painter, Photoshop, 3D Studio Max, Maya, World Machine.
- Strong grasp of color, form, composition.
- Experience working in a PBR asset creation pipeline.
- Well-developed communication, teamwork, and collaboration skills.
Bonuses:
- Degree or certification in 3D art, digital art, or related discipline.
- Experience working on a game with a proprietary engine.
- Experience creating both organic and hard-surface assets.
- Experience creating environment assets.
- Experience creating animation and VFX.
- Experience working on a strategy game.