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3d artist skills for your resume and career

15 3d artist skills for your resume and career
1. Animation
- Reduce animation keys or recreate animation while maintaining the look of original intended animation.
- Coordinated animation pipelines and visual storyboards for the purpose of communicating mission parameters.
2. Unity
Unity is a universal power word that has the same meaning of strength for everyone, regardless of race, nationality, or gender. It connotes equality, togetherness or oneness, and synchronized thinking and opinions to ultimately achieve a specific goal or mission.
- Import models into Unity to test and implement them into levels so that they interface properly with the game engine.
- Character animate then output and set-up in Unity -Create 2D art, UI and import to Unity -QA test.
3. ZBrush
- Created High Poly Character modeling using 3D Max and ZBrush, and printed out the Model with a 3D printer.
- Assist Lead Modeler to generate 3D maps (normal, displacement) from Zbrush.
4. Game Engine
A game engine is a type of game framework where a 3D Artist creates animation, graphics, three-dimensional models, visual effects, and models with special effects using computer software and program.
- Integrated assets into proprietary game engine.
- Used 3D Max to create low poly models, texture, and imported into a game engine.
5. Adobe Photoshop
- Use of 3ds Max, Adobe Photoshop, and AutoCAD to create high quality images.
- Produced realistic and seamless textures using Adobe Photoshop.
6. Concept Art
- Create environment concept art, models, and textures as well as assist with character textures and effects for Just Tactics.
- Created models of various structures based on CAD drawings to defined specifications and working off of concept art and reference pictures.
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Build a professional 3d artist resume in minutes. Our AI resume writing assistant will guide you through every step of the process, and you can choose from 10+ resume templates to create your 3d artist resume.7. UV
Ultraviolet (UV) radiation is a form of non-ionizing radiation emitted by the sun and other human-made sources such as tanning beds. UV radiation falls under three primary categories: ultraviolet A (UVA), ultraviolet B (UVB), and ultraviolet C (UVC).
- Model, UV's, texture, rig and animated characters and vehicles for advanced military simulations.
- Model, UV, and texture 3d assets for a variety of clients and project types.
8. Unreal Engine
Unreal Engine refers to a software framework responsible for several well-known video games, such as Fortnite, Borderlands 3, and Hellblade. This software excels in 3D rendering and realistic animation for video games, making it one of the most popular game engines for game developers today. This framework can also be used to develop 3D renderings of still spaces, such as potential apartment furnishings and completed construction sites.
- Worked in a team to create 3D Environments in Unreal Engine for a virtual reality simulation.
- Created assets for two levels and placed them into Unreal engine.
9. Asset Creation
- Establish the character setup rigs, particle simulations, and asset creation for Federal law Enforcement Training Centers (FLETC).
- Mentored and provided feedback to animators to encourage the best performance Asset creation: modeling, texturing and shading
10. Character Design
Character design involves creating an entire style, concept, and artwork of a character from scratch. It requires an in-depth study of the character's personality to develop a virtual understanding of its physical features. Character design is a very complicated process and demands a lot of creative energy.
- Created concept work, CG character design for film, rigged, textured, modeled the characters.
- Created 3d environments, general assets, character designs, animations and textures.
11. Hard Surface
- Developed architectural environments, hard surface models, and avatars.
- Designed and created broad range of 3D characters, environment scenes, and organic and hard surface models.
12. Unity3D
- Create high and low poly spaceship set up in Unity3D for the 3D mobile game GalaCollider
- Worked with a small group of individuals to develop mobile game prototype using Unity3D
13. Texture Maps
- Designed and created all the photo real texture maps for every car model in the game.
- Double as a 2D Artist to create texture maps using both painted and photographic images.
14. PC
- Produced golf course models for Microsoft Golf 99, Microsoft Golf 98, Greg Norman Ultimate Golf Challenge PC golf games.
- Project title: MAGNA CARTA (PC game) Modeled and textured environmental assets, such as building and objects
15. Motion Graphics
- Created motion graphics, VFX & video compositions for a DVD movie for Paramount Pictures
- Managed video department consisting of four 3D animators and one motion graphics artist.
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List of 3d artist skills to add to your resume

The most important skills for a 3d artist resume and required skills for a 3d artist to have include:
- Animation
- Unity
- ZBrush
- Game Engine
- Adobe Photoshop
- Concept Art
- UV
- Unreal Engine
- Asset Creation
- Character Design
- Hard Surface
- Unity3D
- Texture Maps
- PC
- Motion Graphics
- Graphic Design
- Virtual Reality
- CAD
- Autodesk Maya
- PBR
- Video Games
- Adobe Creative Suite
- VFX
- Game Assets
- Adobe Illustrator
- User Interface
- Game Design
- V-Ray
- Cinema
- FX
- Environment Assets
- Augmented Reality
- Mudbox
- Sketch
- Logo
- Art Direction
- Android
- Character Animation
- Industrial Design
- MEL
- CG
- Post Processing
- Motion Capture
- Unity Engine
- Level Design
- Apple
- Character Models
- HTML
- Proprietary Software
Updated January 8, 2025