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3d artist skills for your resume and career

Updated January 8, 2025
4 min read
3d artist example skills
Below we've compiled a list of the most critical 3d artist skills. We ranked the top skills for 3d artists based on the percentage of resumes they appeared on. For example, 13.0% of 3d artist resumes contained animation as a skill. Continue reading to find out what skills a 3d artist needs to be successful in the workplace.

15 3d artist skills for your resume and career

1. Animation

Here's how 3d artists use animation:
  • Reduce animation keys or recreate animation while maintaining the look of original intended animation.
  • Coordinated animation pipelines and visual storyboards for the purpose of communicating mission parameters.

2. Unity

Unity is a universal power word that has the same meaning of strength for everyone, regardless of race, nationality, or gender. It connotes equality, togetherness or oneness, and synchronized thinking and opinions to ultimately achieve a specific goal or mission.

Here's how 3d artists use unity:
  • Import models into Unity to test and implement them into levels so that they interface properly with the game engine.
  • Character animate then output and set-up in Unity -Create 2D art, UI and import to Unity -QA test.

3. ZBrush

Here's how 3d artists use zbrush:
  • Created High Poly Character modeling using 3D Max and ZBrush, and printed out the Model with a 3D printer.
  • Assist Lead Modeler to generate 3D maps (normal, displacement) from Zbrush.

4. Game Engine

A game engine is a type of game framework where a 3D Artist creates animation, graphics, three-dimensional models, visual effects, and models with special effects using computer software and program.

Here's how 3d artists use game engine:
  • Integrated assets into proprietary game engine.
  • Used 3D Max to create low poly models, texture, and imported into a game engine.

5. Adobe Photoshop

Here's how 3d artists use adobe photoshop:
  • Use of 3ds Max, Adobe Photoshop, and AutoCAD to create high quality images.
  • Produced realistic and seamless textures using Adobe Photoshop.

6. Concept Art

Here's how 3d artists use concept art:
  • Create environment concept art, models, and textures as well as assist with character textures and effects for Just Tactics.
  • Created models of various structures based on CAD drawings to defined specifications and working off of concept art and reference pictures.

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7. UV

Ultraviolet (UV) radiation is a form of non-ionizing radiation emitted by the sun and other human-made sources such as tanning beds. UV radiation falls under three primary categories: ultraviolet A (UVA), ultraviolet B (UVB), and ultraviolet C (UVC).

Here's how 3d artists use uv:
  • Model, UV's, texture, rig and animated characters and vehicles for advanced military simulations.
  • Model, UV, and texture 3d assets for a variety of clients and project types.

8. Unreal Engine

Unreal Engine refers to a software framework responsible for several well-known video games, such as Fortnite, Borderlands 3, and Hellblade. This software excels in 3D rendering and realistic animation for video games, making it one of the most popular game engines for game developers today. This framework can also be used to develop 3D renderings of still spaces, such as potential apartment furnishings and completed construction sites.

Here's how 3d artists use unreal engine:
  • Worked in a team to create 3D Environments in Unreal Engine for a virtual reality simulation.
  • Created assets for two levels and placed them into Unreal engine.

9. Asset Creation

Here's how 3d artists use asset creation:
  • Establish the character setup rigs, particle simulations, and asset creation for Federal law Enforcement Training Centers (FLETC).
  • Mentored and provided feedback to animators to encourage the best performance Asset creation: modeling, texturing and shading

10. Character Design

Character design involves creating an entire style, concept, and artwork of a character from scratch. It requires an in-depth study of the character's personality to develop a virtual understanding of its physical features. Character design is a very complicated process and demands a lot of creative energy.

Here's how 3d artists use character design:
  • Created concept work, CG character design for film, rigged, textured, modeled the characters.
  • Created 3d environments, general assets, character designs, animations and textures.

11. Hard Surface

Here's how 3d artists use hard surface:
  • Developed architectural environments, hard surface models, and avatars.
  • Designed and created broad range of 3D characters, environment scenes, and organic and hard surface models.

12. Unity3D

Here's how 3d artists use unity3d:
  • Create high and low poly spaceship set up in Unity3D for the 3D mobile game GalaCollider
  • Worked with a small group of individuals to develop mobile game prototype using Unity3D

13. Texture Maps

Here's how 3d artists use texture maps:
  • Designed and created all the photo real texture maps for every car model in the game.
  • Double as a 2D Artist to create texture maps using both painted and photographic images.

14. PC

Here's how 3d artists use pc:
  • Produced golf course models for Microsoft Golf 99, Microsoft Golf 98, Greg Norman Ultimate Golf Challenge PC golf games.
  • Project title: MAGNA CARTA (PC game) Modeled and textured environmental assets, such as building and objects

15. Motion Graphics

Here's how 3d artists use motion graphics:
  • Created motion graphics, VFX & video compositions for a DVD movie for Paramount Pictures
  • Managed video department consisting of four 3D animators and one motion graphics artist.
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List of 3d artist skills to add to your resume

3d artist skills

The most important skills for a 3d artist resume and required skills for a 3d artist to have include:

  • Animation
  • Unity
  • ZBrush
  • Game Engine
  • Adobe Photoshop
  • Concept Art
  • UV
  • Unreal Engine
  • Asset Creation
  • Character Design
  • Hard Surface
  • Unity3D
  • Texture Maps
  • PC
  • Motion Graphics
  • Graphic Design
  • Virtual Reality
  • CAD
  • Autodesk Maya
  • PBR
  • Video Games
  • Adobe Creative Suite
  • VFX
  • Game Assets
  • Adobe Illustrator
  • User Interface
  • Game Design
  • V-Ray
  • Cinema
  • FX
  • Environment Assets
  • Augmented Reality
  • Mudbox
  • Sketch
  • Logo
  • Art Direction
  • Android
  • Character Animation
  • Industrial Design
  • MEL
  • CG
  • Post Processing
  • Motion Capture
  • Unity Engine
  • Level Design
  • Apple
  • Character Models
  • HTML
  • Proprietary Software

Updated January 8, 2025

Zippia Research Team
Zippia Team

Editorial Staff

The Zippia Research Team has spent countless hours reviewing resumes, job postings, and government data to determine what goes into getting a job in each phase of life. Professional writers and data scientists comprise the Zippia Research Team.

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