Freelance 3D Rendering Artist
3d artist job in New York
Our Story
Launched in 2015, Sol de Janeiro is a globally recognized, award-winning beauty brand, drawing inspiration from Brazil's beauty rituals, warmth, and spirit. Sol de Janeiro delivers a sensory experience beloved by multi-generational consumers worldwide, with clinically proven results, transformative textures, and transportive fragrances.
Headquartered in New York and launched as a digitally native brand, we have expanded globally with teams in Paris, London, and Germany. Our commitment to excellence has earned high-profile honors, including being named one of
TIME1
00's 2024 Most Influential Companies,
Fast Company's
2024 World's Most Innovative Companies, and
WWD Beauty Inc's
Power Brands of 2024, underscoring its leadership in the beauty industry and outstanding workplace. These accolades highlight our dedication to being a leading brand in the beauty industry and an exceptional workplace.
What You'll Do
The
Freelance 3D Rendering Artist (20 hours per week)
will support the Global Retail Experience team in visualizing design concepts across scales - from flagship environments to fixture-level detail. This role requires strong creative translation skills, fast iteration, and precision in rendering environments, materials, and lighting to bring design intent to life.
The ideal candidate combines architectural visualization expertise with an understanding of storytelling and brand experience. They are agile, organized, and comfortable flexing between high-level concept development and detailed production support.
This role will report to the Associate Creative Director, Global Retail Experience.
What You'll Be Working On
Translate hand sketches and design concepts into 3D models and photorealistic renderings that capture brand tone, materiality, and spatial intent.
Collaborate with Retail Experience, Global VM, and Global Creative leads to visualize retail concepts, fixtures, and environmental details for review and approval.
Produce rendering variations across scales - from full store environments to furniture and fixture components.
Support the visualization of global concepts for flagships, department stores, pop-ups and travel retail executions.
Maintain brand visual standards across all renderings, ensuring color, light, and material representation are consistent with Sol de Janeiro's creative guidelines.
Manage workload and delivery timelines based on project priorities and seasonal needs.
Provide organized file structure, layer naming, and asset archiving for cross-functional access.
Must Haves
5+ years of experience in 3D visualization, environmental design, or related discipline.
Strong proficiency in Rhino and KeyShot; additional knowledge of AutoCAD, SketchUp, or Revit a plus.
Excellent sketching and spatial visualization skills - ability to translate loose concepts into refined, dimensional visuals quickly.
Strong understanding of materials, lighting, and composition in architectural renderings.
Portfolio demonstrating versatility in scale - from large retail environments to detailed furniture and fixture visualization.
Experience collaborating in fast-paced, cross-functional creative environments.
Ability to manage multiple projects and deliver high-quality output under tight timelines.
Understanding of beauty, lifestyle, or retail design is strongly preferred.
#LI-Hybrid
Why Sol de Janeiro?
Competitive salary and bonus program for full-time team members
Flexible hybrid work environment with opportunities for collaboration and growth
Inclusive culture that values diverse perspectives and celebrates individuality
The chance to be part of a fast-growing, award-winning global beauty brand
The information contained herein is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee, as these may change or new ones may be assigned at any time.
Sol de Janeiro is committed to diversity and inclusion in the workplace. We are an equal opportunity employer and do not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.
Requests for accommodation due to a disability or any other protected characteristic can be made at any stage of the recruitment process and during employment by contacting our People Experience Team at ************************.
************************************************************
Auto-Apply3D Animator & Renderer
3d artist job in New York
Who are we?
MATTE is a 360° full-service creative studio at the convergence of hype, storytelling and design. We bring people together to inspire new ways of engaging, to provoke long term progress, and to entertain audiences around the world, while helping forward-thinking brands and institutions nimbly and truly do the same. Our studio capabilities range from strategic ideation and insights, creative development, branding and identity, experiential, web design and development, campaigns and content creation, all the way through full-scale production and execution.
About this role:
We're looking for a highly skilled 3D Animator & Renderer to join our Creative/Design team. This role sits inside MATTE's growing 3D discipline, partnering closely with Creative, Experiential, Content Production, and Post to bring conceptual worlds, environments, products, and motion design to life.
This is a hybrid creative-technical role with a strong emphasis on photoreal rendering, motion execution, and craft excellence across pitches, client work, and internal IP.
You'll work on projects ranging from experiential environments to campaign imagery, motion assets, worldbuilding R&D, stage visuals, and high-quality pre-visualization for complex productions.
3D Animation & Motion:
Execute high-quality 3D animation across objects, environments, typography, and simulated elements.
Develop motion tests, camera animations, style frames, and animated sequences for pitches and productions.
Translate creative direction into dynamic, intentional motion that reflects MATTE's visual tone and experimentation.
Rendering & Visual Craft:
Produce photoreal or highly stylized environmental renders using industry-standard rendering engines
Create lighting, texturing, shading, look dev, and atmospheric treatments that elevate concepts into polished environments and assets.
Deliver pixel-accurate output ready for Post and Content Production teams.
Worldbuilding & Visualization:
Produce previsualization, environment layouts, and spatial representations for experiential work (events, installations, retail environments, scenic builds).
Support mood films, pitch decks, and R&D explorations with high-impact visualizations.
Work collaboratively with Experiential and Production to ensure environments and assets are buildable, realistic, and aligned with creative intent.
Collaboration & Cross-Team Partnership
Partner closely with Creative Directors, Designers, Strategists, and Producers from brief through final delivery.
Translate creative ideas into actionable 3D execution plans.
Support timing, scoping, and feasibility conversations with Production and Post.
What you will bring:
3-5+ years of experience in 3D animation, rendering, or motion design (studio, agency, or production environment preferred).
Fluency in Cinema 4D, Houdini, Blender, and Unreal Engine.
Strong rendering experience in Redshift, Octane, Arnold, or similar. (fluency in Depence is a plus)
A portfolio demonstrating photoreal rendering, animation craft, and worldbuilding sensibility.
Strong understanding of lighting, texturing, shading, simulation, and environmental design.
Experience collaborating with creative leads, producers, and mixed-discipline teams.
Ability to work efficiently in a fast-paced, high-expectation environment balancing speed with quality.
Experiential visualization experience (preferred but not required).
Ability to work 4x days per week in the office (Monday-Thursday), Fridays remotely.
Compensation:
$85,000-$100,000/year
Benefits include:
Full Medical, Dental, and Vision coverage
401k with a 4% company contribution max match
Fully covered yearly Citibike membership
Commuter benefits
Talkspace membership
Competitive PTO package
End of Year Recharge
Sabbatical Program
Everyone is welcome at MATTE - we're passionate about building a team that reflects the diversity of our community and creating an environment where our differences are celebrated. MATTE provides equal employment opportunity (EEO) to all persons regardless of age, color, national origin, citizenship status, physical or mental disability, race, religion, creed, gender, sex, pregnancy, sexual orientation, gender identity and/or expression, genetic information, marital status, status with regard to public assistance, veteran status, or any other characteristic protected by federal, state or local law. In addition, MATTE will provide reasonable accommodations for qualified individuals with disabilities.
Auto-ApplySenior Unreal Technical Artist (Freelance)
3d artist job in New York
Silverspoon.tv is seeking an experienced Unreal Technical Freelance artist to help on a current project. Contract Details: This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
Preparation and evaluation of 3D assets for the Unreal Engine.
Developing, optimizing and debugging scenes in Unreal Engine.
In-engine look development, animation and scene assembly.
Create shaders for environment assets, volumetrics, decals, ambient effects, etc.
Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
Onsite or on-set operation, as needed.
Keep up to date with new technologies and continue to improve on existing workflows.
Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
Required Qualifications:
At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
Knowledge of Unreal Engine techniques for real-time production.
Must have a good foundation in hard surface modeling, texturing, animation, shaders and lighting.
Strong visual perception and aesthetic sensibility, good use of color.
Strong communicator that requires minimal guidance in the execution of tasks.
Positive attitude and willingness to problem-solve on the fly.
Ability to think and react in a high-energy, fast-paced environment.
Able to manage workflows efficiently and prioritize tasks when needed.
Flexibility to travel and work onsite/on set.
Desired Qualifications:
At least 2 years experience in Unreal Engine
Experience with AR, XR and other new media concepts.
Advanced skills in Blueprint visual scripting is a plus
Experience in live TV, concerts or events
Technical Artist
3d artist job in New York
The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.
Job Description
The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.
Qualifications
Role Responsibilities:
Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases
Technical Requirements:
Extensive experience working with Unreal Engine
Advanced experience of Unreal's Blueprints system
Advanced experience with Maya (3dsMax considered)
Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter
Beneficial Additional Skills (not essential to the role but would help differentiate candidates):
Experience with VR/AR authoring in Unreal
Maya Rigging experience
Shader programming experience
Scripting skills with MEL, Python, C#, Javascript and C++
Additional Information
All your information will be kept confidential according to EEO guidelines.
Orthodontic Appliance 3D Modeler
3d artist job in Buffalo, NY
The Company
Orthodent Laboratory (ODL) is a digital orthodontics and dental lab that offers doctors a full range of traditional appliances and digital solutions, providing orthodontists with a pathway to growth and clinical excellence. For more than 30 years, ODL has served orthodontists across the nation by combining exceptional quality with superior customer service. In addition, our commitment to innovation is unparalleled. We are driven by quality and guided by family.
No one ever said work was easy, but there is nothing wrong with making it more fun. ODL is committed to hiring based on talent, values, and integrity. It's not all about what you can do, but more importantly about who you are. Our team embodies our core values making your day-to-day a consistently pleasant experience. Whether you're working with your hands or on a computer we will challenge you to grow in ways you may have not been able to at previous companies. Our goal is to grow people and we hope you're one of them.
The role
We are currently seeking an Orthodontic Appliance 3D Modeler to join our team. This team uses digital images of our Customer's patients' mouths to create 3D models to allow for successful fabrication of our various orthodontic appliances. Each mouth is unique, which means each device we make through 3D printing or other fabrication methods is also unique. This requires dozens of 3D models to be created each day to be used by our Production teams in the creation of each device.
Qualified candidates will have the following:
Previous experience in orthodontics, dental labs, or a similar role involving technical and clinical knowledge preferred.
Experience with Computer Aided Design (Modeling) software for manufacturing application (orthodontics experience preferred but not required). Software used includes Blender, MeshMixer, Maya, Cinema4D, Solidworks, ZBrush.
Attention to Detail: High level of accuracy in reviewing case details and identifying discrepancies or issues in the design.
Communication and Collaboration Skills: Capability to work closely with internal design teams, orthodontists, and other stakeholders to ensure successful outcomes.
This position is full-time, located at our corporate headquarters on Chandler St in Buffalo (free parking).
What we offer that sets us apart:
Up to 3 weeks' Vacation
Profit Sharing Program
Hands on Training
9 Paid Holidays
401K with company match
Life Insurance
Health Benefits such as medical, vision and dental.
Company Parties and Events
3D Animator
3d artist job in New York, NY
3D Animator
Company: RamStudio3D
RamStudio3D is seeking a talented and creative 3D Animator to join our team. This is a full-time position at our studio where we specialize in producing high-quality 3D animations for various clients.
As our 3D Animator, you will work closely with our animation team to bring ideas and concepts to life through motion. You will be responsible for creating visually stunning and realistic 3D animations that will captivate our audience.
Key Responsibilities:
Collaborate with the animation team to develop and refine characters, environments, and objects for animation
Create high-quality 3D animations that are fluid, dynamic, and realistic
Utilize various software and tools to rig and animate characters and objects
Maintain consistency in animation styles and techniques throughout the project
Meet project deadlines while maintaining the highest level of quality and attention to detail
Qualifications:
Bachelor's degree in Animation, Film, or related field
Minimum of 2 years of professional experience in 3D animation
Expertise in 3D animation software such as Maya, 3ds Max, or Blender
Strong understanding of animation principles and techniques
Experience in rigging and skinning characters and objects
Proficient in creating realistic character and object animations
Ability to work collaboratively in a team environment
Strong communication and problem-solving skills
Passion for storytelling and creating visually compelling animations
Why Work With Us:
At RamStudio3D, we value innovation, creativity, and teamwork. We offer a dynamic and inclusive work environment where everyone's ideas are valued and encouraged. As part of our team, you will have the opportunity to work on diverse projects for high-profile clients and expand your skills and expertise in 3D animation.
If you are a talented and passionate 3D Animator looking for a challenging and rewarding opportunity, then we want to hear from you! Submit your application and demo reel today and join us in creating stunning 3D animations that will leave a lasting impression.
Senior Technical Artist: Performance Capture Pipeline
3d artist job in New York
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Senior Pipeline Technical Artist focused on our varied automated/pipeline systems. This is an exciting opportunity to work closely with our game development teams, across all development disciplines, and help drive our tools technology forward to support the development of various Rockstar Games projects.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
We architect and build pipelines that improve our asset and automation processes. This includes building backend systems, web api, automated processes, data processing workflows, core libraries, service interface libraries and more.
We research and develop new pipeline and development technologies for Technical Art and other departments.
We support teams processing data at scale, supporting an always increasing content production demand.
We collaborate and communicate with various other departments and Technical Art teams.
RESPONSIBILITIES
Work with the Technical Art and Tools team on a wide range of automation focused tasks within an established and evolving codebase.
Design, build, improve or optimize pipelines used by internal Rockstar teams to streamline and support production.
Design, build and improve web APIs and backend services that exist to support our Pipelines and Workflows.
Provide general pipeline maintenance.
Work with other Pipeline Animation team members to develop cutting-edge solutions to support increasing content production necessities.
Research and develop new pipeline and development technologies.
REQUIREMENTS
Python and/or C# knowledge is a prerequisite for the role.
5+ years of applicable professional experience as a Technical Artist/TD/Tools Programmer in video games, film, or VFX industry.
Experience designing, building and maintaining complex workflows and pipelines.
Experience building web APIs and backend services in Python or C#, using a framework: gRPC, FastAPI, Flask, or ASP.NET Core.
Database experience: Mongo, Neo4j, Memgraph, Redis.
Experience with Docker/Containers and orchestration (preferably Kubernetes).
Experience working with pre-existing proprietary or 3rd party automation systems/processes.
Strong communication, self-management, and organizational skills.
Strong analytical and problem-solving skills.
Ability to work within a schedule and deliver effectively to deadlines.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Relevant video games development experience, preferably on an AAA game.
Experience with setting up CI/CD systems on GitHub or GitLab platforms.
Knowledge of ELK stack.
Experience with Agile Scrum method.
Experience using Motionbuilder and/or Maya as a technical artist/TD.
Experience with FFMPEG Tool Suite or similar video/audio processing tools.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-BW1
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*NY Base Pay Range
$108,900 - $161,160 USD
Auto-ApplyAnimator
3d artist job in New York, NY
WHO WE ARE
At Sullivan, we're driven by fearless curiosity. Around here, asking bold questions, understanding what makes people tick, imagining fresh approaches to solve complex problems, and thinking creatively are all in a day's work. Together, we help organizations of consequence build and activate brands that move audiences to action.
WHAT YOUR DAY-TO-DAY WILL LOOK LIKE
As an Animator, you'll design cutting-edge motion graphics-bringing videos to life with integrated 2D animation and brand elements. Your day-to-day will include:
Pitching original concepts and playing a key role in developing the creative vision at the start of projects.
Developing storyboards and/or treatment books for bold, unexpected creative.
Designing and producing dynamic full-motion marketing and branding deliverables such as sizzle reels, innovative brand presentations, social media content, and more.
Collaborating with strategists and other creatives to support various client needs.
WHAT YOU'LL BRING TO THE TEAM
3+ years of experience as an animator and a strong portfolio of client examples.
Experience conceptualizing, creating, animating 2D motion graphics.
Expert in After Effects, knowledge of Cinema 3 is a plus
History of telling compelling stories through unique creative assets and visual interactions.
Creativity, flexibility, and the ability to collaborate and pivot based on feedback.
Working knowledge of Adobe Illustrator and Photoshop.
HOW WE'LL SUPPORT YOU
Close-knit team of ideators who love what we do and bring our full selves to work.
Both autonomy to work your way and access to leadership and mentors.
Opportunities to share ideas, tackle challenges, and jump in to make consequential creative work.
Fun environment with themed happy hours, frequent game nights, and a collaborative spirit that runs through our office and online.
Hybrid work model that values flexibility, comprehensive benefits, and an entrepreneurial culture where you can make your own path.
Auto-Apply2d Animator
3d artist job in Rochester, NY
We are looking for a Lead 2d Animator. Main duties of the job are designing assets, sketching, creating large animations, maintaining style, making vector graphics, and more. Knowledge of Adobe software a must. Must be proficient, available 7 days a week, hard-working, naturally creative, fast, and motivated.
Product Rendering Artist / 3D Rendering Specialist
3d artist job in Middletown, NY
NOTE: For consideration, all applicants must submit a portfolio/examples of design skills, either as a link or attached file. Applicants without a portfolio or work samples will not be considered.
Our client, an eCommerce company, is looking to hire a skilled and self-sufficient in-house Product Rendering Artist to join their team full-time. This role will primarily focus on creating high-quality product renderings and product imagery for our clients' listings. A large part of this role will be creating Amazon product listings' picture perfect renderings.
The ideal candidate should be versatile enough to handle a variety of design tasks such as designing listings images, storefronts, product video clips, social media posts, and more, as needed.
The ideal candidate possesses superior design skills, is detail-oriented, self-directed, and welcomes feedback to perfect design deliverables to our customers' delight. You'll bring creative problem-solving and a sharp eye for detail to projects all while working closely with our internal team to deliver exceptional results.
This position is on-site, allowing for close collaboration with our team to ensure high-quality and consistent visual output.
Responsibilities:
Create high-quality, picture-perfect Amazon listing renderings and product images.
Design compelling product shots, using experience with photography and photo editing.
Take ownership of assigned projects following through on all phases of production to deliver timely and high-quality work.
Assist in a variety of design-related tasks, including but not limited to, marketing materials, social media posts, supplementary product lifestyle images, A+ Content design, storefront banners and pages, and Amazon product video clips.
Share ideas and work collaboratively presenting concepts to clients and team members with clear rationale and enthusiasm.
Maintain and organize design files, templates, and assets for efficiency. Prepare final press[1]ready files based on supplied specifications.
Stay curious and informed, keeping up with industry trends, tools and technology to continually elevate your work and inspire your team.
Requirements:
4+ years of proven experience in graphic design, rendering, and product imagery.
Strong portfolio that demonstrates accuracy and attention to detail.
Proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign, Premiere Pro) and rendering software (such as Blender, KeyShot, or similar).
Photography knowledge/skills.
Strong eye for composition, lighting, and detail in product imagery.
Ability to work independently and take ownership of projects without constant supervision.
Strong problem-solving skills and adaptability to handle various design-related tasks as needed.
Excellent time management and ability to meet deadlines in a fast-paced environment.
Ability to work within a team and independently.
Excellent communication skills with the ability to effectively articulate design concepts and ideas
Bonus Skills (Preferred but Not Required):
Knowledge of motion graphics or video editing.
Knowledge of e-commerce/Amazon marketplace
Position Details:
This role is a full-time position that's on-site in Chester, NY.
A supportive work environment that values creativity, collaboration and personal growth.
The opportunity to work on meaningful projects directly impacting the sales and presence of our clients' products online.
We offer health benefits.
Generous PTO policy.
NOTE: For consideration, all applicants must submit a portfolio/examples of design skills, either as a link or attached file. Applicants without a portfolio or work samples will not be considered.
Location: Middletown NY
Salary: $80K - $90K
Junior Animator
3d artist job in New York, NY
At Morgan & Morgan, the work we do matters. For millions of Americans, we're their last line of defense against insurance companies, large corporations or defective goods. From attorneys in all 50 states, to client support staff, creative marketing to operations teams, every member of our firm has a key role to play in the winning fight for consumer rights. Our over 6,000 employees are all united by one mission: For the People.
Summary
We are seeking a creative and detail-oriented Junior Animator to join our fast-paced and collaborative marketing team. This role plays a critical part in the firm's creative marketing efforts. The ideal candidate is passionate about art, design and creativity, and thrives in a dynamic, results-oriented environment.
Location: Brooklyn, NY
(4 days a week)
Qualifications
1-3 years of experience in motion graphics or related role
Proficiency in Adobe Creative Suite (After Effects, Photoshop, Illustrator)
Working knowledge of Figma & Canva is a plus
3D experience welcomed (Cinema 4D preferred)
Strong eye for design, typography, color, and layout. Illustration skills are a plus but not necessary
Basic understanding of motion design principles and branding
Ability to take feedback and work with a team
Strong attention to detail and organizational skills, must be able to work in multiple aspect ratios and create templates
Excellent organizational and project management skills, with the ability to manage multiple priorities simultaneously
Strong creative mindset and attention to detail
Effective communicator with a collaborative approach to problem-solving
#LI-GM1
Salary Range$65,000-$75,000 USD
Benefits
Morgan & Morgan is a leading personal injury law firm dedicated to protecting the people, not the powerful. This success starts with our staff. For full-time employees, we offer an excellent benefits package including medical and dental insurance, 401(k) plan, paid time off and paid holidays.
Equal Opportunity Statement
Morgan & Morgan provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
E-Verify
This employer participates in E-Verify and will provide the federal government with your Form I-9 information to confirm that you are authorized to work in the U.S. If E-Verify cannot confirm that you are authorized to work, this employer is required to give you written instructions and an opportunity to contact Department of Homeland Security (DHS) or Social Security Administration (SSA) so you can begin to resolve the issue before the employer can take any action against you, including terminating your employment. Employers can only use E-Verify once you have accepted a job offer and completed the I-9 Form.
Privacy Policy
Here is a link to Morgan & Morgan's privacy policy.
Auto-ApplySenior Creature Animator
3d artist job in Amsterdam, NY
Guerrilla is looking for a skilled and passionate Gameplay Creature Animator to bring a wide variety of machines and creatures to life - from grounded realistic quadrupeds to highly stylized characters. If you're driven by hand-keyed animation, expressive motion, and have a flair for both realism and stylization, we want to hear from you!
OUR GAMEPLAY ANIMATION TEAM
The Gameplay Animation Team at Guerrilla is dedicated to delivering world-class animation that enhances gameplay while enriching the game world with believable creatures and engaging interactions. The Creature Animation sub-team focuses on breathing life into our mechanical and organic adversaries, ensuring every motion, gesture, and behavior feels both grounded and dynamic - whether realistic or stylized. We collaborate closely with Game Design, AI, Art, and Animation Tech to push the boundaries of creature animation in open-world gameplay.
WHAT YOU WILL DO
As a Gameplay Creature Animator at Guerrilla, you will:
* Create compelling, hand-keyed gameplay animations for a wide range of creatures - mechanical and organic - balancing realistic fundamentals with stylized personality where appropriate.
* Animate expressive behavior, unique character traits, and movement logic for various enemy and companion types.
* Balance realism and exaggeration to bring personality to both grounded and stylized designs.
* Work closely with Animation Direction, AI, Design, Art, and Technical Animation teams to ensure your animations integrate seamlessly into the game.
* Contribute to motion style development, animation libraries, and animation state machines for creature gameplay systems.
* Take ownership of your work from first sketch to final in-game implementation.
* Provide feedback and guidance to peers and juniors where appropriate.
WHO YOU ARE
We'd love to hear from you if you:
* Have at least 4+ years of industry experience creating gameplay animation, especially for creatures or non-humanoid characters.
* Excel at creating hand-keyed, expressive creature animation that showcases both grounded movement and stylized flair.
* Are proficient in Maya and understand animation systems in real-time engines.
* Have strong understanding of animal locomotion and body mechanics, with an ability to stylize when needed.
* Possess solid knowledge of traditional animation principles.
* Are confident working in cross-disciplinary teams with designers, programmers, and fellow animators.
* Are self-motivated, collaborative, and open to direction and feedback.
* Bring creativity, humor, and originality to your work.
PLUSSES
* Experience with animation for robotic or mechanical creatures.
* Familiarity with animation blueprints or node-based animation systems.
* Knowledge of behavior trees or AI systems related to creature gameplay.
* A background that adds to the diversity of Guerrilla's team.
Interested?
If you're excited to be part of a cutting-edge, creative project, and possess the skills and experience we're looking for, we'd love to hear from you! Please apply with your CV, a cover letter, and a link to your reel showcasing your best and most recent relevant work.
Please note: This position is based in our studio, and we offer relocation and immigration support for the right candidate.
At Guerrilla, we believe that our team's varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.
As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.
We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.
Apply now
Animal Enthusiasts Wanted
3d artist job in Rochester, NY
Job Description!Attention Animal Enthusiasts! Do you LOVE animals? Do you enjoy spending time outdoors? Do you have prior Dog Walking experience? If so, Rochester Dog Walkers wants YOU! Spend your day hanging out with DOGS, CATS, and PUPPIES!
Get paid to do what you LOVE!
Are you...
Energetic and Enthusiastic?
Absolutely Dog Crazy?
If So
We are looking for YOU!
Competitive Pay - Based on Experience
*Now Starting at $16.50/hour + tips*
BENEFITS AND PERKS!!
The BEST coworkers!
Stay active and work outdoors!
Great Compensation
Paid drive time between visits
Paid Pet First Aid/CPR Certification
Tips accepted from Our Clientele
Opportunities for growth and advancement
Employee Competitions, Incentives, and Bonuses
Ongoing Training and Education
Field Support While Working
Real W2 Employee! Not an Independent Contractor!
DETAILS:
20-30 hours per week
Shifts are 10-3pm or 11-4pm *additional availability allows for more income opportunities
Service Area based on company needs (travel time will not exceed 30 minutes on average and is paid)
You will drive from house to house according to company schedule providing in-home pet care services, as requested by client
What We are Looking For:
Must have reliable transportation, a valid driver license, and insurance
Must have a smart phone w/data (and able to use our apps)
Must be over 18
Must be able to handle large dogs that pull on leash
Must be willing to commit for at least 6 months
We are a top-rated, 5-star local dog walking and pet sitting company that has been providing exceptional service to our clients for over 12 years.
Our commitment to excellence is what separates Rochester Dog Walkers from other options in the community. We will not settle for less, and our incredible team is at the root of this promise. Our team is made up of exceptional pet care professionals who are our dedicated staff of employees, and we never utilize independent contractors. It is our commitment to provide remarkable care with attention to the details, peace of mind, and a great experience for our clients and their pets.
This is a part-time position. Hours can and will fluctuate based on client needs. Please do not consider this position if you need a set number of hours per week. No calls please, just fill out the application here and we will get in touch!
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Senior Virtual Lighting Artist with Unreal Engine (Freelance)
3d artist job in New York
Silverspoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.
Contract Details: This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
Create mood and atmosphere through real-time lighting that aligns with the projects art direction and technical needs.
Develop lighting systems, color grading, and other post-process setups to enhance the visual quality.
Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.
Translate lighting references, concepts, and art styles into gameplay lighting.
Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lighting goals.
Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.
Keep up to date with new technologies and continue to improve on existing workflows.
Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
Required Qualifications:
Must possess a strong sense of composition, color, lighting, perspective, and scale
Demonstrated understanding of how light, shadow, and color create environmental tone and mood.
Proficiency in real-time lighting principles.
A strong team player who takes direction and constructive feedback well is integral to this position
Excellent communication and organizational skills, with the ability to work well in a collaborative team environment
Must be able to complete tasks on tight deadlines and work in a very fast paced environment
Desired Qualifications:
At least 2 years experience in Unreal Engine
Advanced understanding of shaders
Experience with AR, XR and other new media concepts.
Experience in live TV, concerts or events.
Technical Artist
3d artist job in New York, NY
The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.
Job Description
The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.
Qualifications
Role Responsibilities:
Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases
Technical Requirements:
Extensive experience working with Unreal Engine
Advanced experience of Unreal's Blueprints system
Advanced experience with Maya (3dsMax considered)
Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter
Beneficial Additional Skills (not essential to the role but would help differentiate candidates):
Experience with VR/AR authoring in Unreal
Maya Rigging experience
Shader programming experience
Scripting skills with MEL, Python, C#, Javascript and C++
Additional Information
All your information will be kept confidential according to EEO guidelines.
3D Animator & Renderer
3d artist job in New York, NY
Who are we?
MATTE is a 360° full-service creative studio at the convergence of hype, storytelling and design. We bring people together to inspire new ways of engaging, to provoke long term progress, and to entertain audiences around the world, while helping forward-thinking brands and institutions nimbly and truly do the same. Our studio capabilities range from strategic ideation and insights, creative development, branding and identity, experiential, web design and development, campaigns and content creation, all the way through full-scale production and execution.
About this role:
We're looking for a highly skilled 3D Animator & Renderer to join our Creative/Design team. This role sits inside MATTE's growing 3D discipline, partnering closely with Creative, Experiential, Content Production, and Post to bring conceptual worlds, environments, products, and motion design to life.
This is a hybrid creative-technical role with a strong emphasis on photoreal rendering, motion execution, and craft excellence across pitches, client work, and internal IP.
You'll work on projects ranging from experiential environments to campaign imagery, motion assets, worldbuilding R&D, stage visuals, and high-quality pre-visualization for complex productions.
3D Animation & Motion:
Execute high-quality 3D animation across objects, environments, typography, and simulated elements.
Develop motion tests, camera animations, style frames, and animated sequences for pitches and productions.
Translate creative direction into dynamic, intentional motion that reflects MATTE's visual tone and experimentation.
Rendering & Visual Craft:
Produce photoreal or highly stylized environmental renders using industry-standard rendering engines
Create lighting, texturing, shading, look dev, and atmospheric treatments that elevate concepts into polished environments and assets.
Deliver pixel-accurate output ready for Post and Content Production teams.
Worldbuilding & Visualization:
Produce previsualization, environment layouts, and spatial representations for experiential work (events, installations, retail environments, scenic builds).
Support mood films, pitch decks, and R&D explorations with high-impact visualizations.
Work collaboratively with Experiential and Production to ensure environments and assets are buildable, realistic, and aligned with creative intent.
Collaboration & Cross-Team Partnership
Partner closely with Creative Directors, Designers, Strategists, and Producers from brief through final delivery.
Translate creative ideas into actionable 3D execution plans.
Support timing, scoping, and feasibility conversations with Production and Post.
What you will bring:
3-5+ years of experience in 3D animation, rendering, or motion design (studio, agency, or production environment preferred).
Fluency in Cinema 4D, Houdini, Blender, and Unreal Engine.
Strong rendering experience in Redshift, Octane, Arnold, or similar. (fluency in Depence is a plus)
A portfolio demonstrating photoreal rendering, animation craft, and worldbuilding sensibility.
Strong understanding of lighting, texturing, shading, simulation, and environmental design.
Experience collaborating with creative leads, producers, and mixed-discipline teams.
Ability to work efficiently in a fast-paced, high-expectation environment balancing speed with quality.
Experiential visualization experience (preferred but not required).
Ability to work 4x days per week in the office (Monday-Thursday), Fridays remotely.
Compensation:
$85,000-$100,000/year
Benefits include:
Full Medical, Dental, and Vision coverage
401k with a 4% company contribution max match
Fully covered yearly Citibike membership
Commuter benefits
Talkspace membership
Competitive PTO package
End of Year Recharge
Sabbatical Program
Everyone is welcome at MATTE - we're passionate about building a team that reflects the diversity of our community and creating an environment where our differences are celebrated. MATTE provides equal employment opportunity (EEO) to all persons regardless of age, color, national origin, citizenship status, physical or mental disability, race, religion, creed, gender, sex, pregnancy, sexual orientation, gender identity and/or expression, genetic information, marital status, status with regard to public assistance, veteran status, or any other characteristic protected by federal, state or local law. In addition, MATTE will provide reasonable accommodations for qualified individuals with disabilities.
Auto-ApplySenior Technical Artist: Performance Capture Pipeline
3d artist job in New York, NY
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Senior Pipeline Technical Artist focused on our varied automated/pipeline systems. This is an exciting opportunity to work closely with our game development teams, across all development disciplines, and help drive our tools technology forward to support the development of various Rockstar Games projects.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
We architect and build pipelines that improve our asset and automation processes. This includes building backend systems, web api, automated processes, data processing workflows, core libraries, service interface libraries and more.
We research and develop new pipeline and development technologies for Technical Art and other departments.
We support teams processing data at scale, supporting an always increasing content production demand.
We collaborate and communicate with various other departments and Technical Art teams.
RESPONSIBILITIES
Work with the Technical Art and Tools team on a wide range of automation focused tasks within an established and evolving codebase.
Design, build, improve or optimize pipelines used by internal Rockstar teams to streamline and support production.
Design, build and improve web APIs and backend services that exist to support our Pipelines and Workflows.
Provide general pipeline maintenance.
Work with other Pipeline Animation team members to develop cutting-edge solutions to support increasing content production necessities.
Research and develop new pipeline and development technologies.
REQUIREMENTS
Python and/or C# knowledge is a prerequisite for the role.
5+ years of applicable professional experience as a Technical Artist/TD/Tools Programmer in video games, film, or VFX industry.
Experience designing, building and maintaining complex workflows and pipelines.
Experience building web APIs and backend services in Python or C#, using a framework: gRPC, FastAPI, Flask, or ASP.NET Core.
Database experience: Mongo, Neo4j, Memgraph, Redis.
Experience with Docker/Containers and orchestration (preferably Kubernetes).
Experience working with pre-existing proprietary or 3rd party automation systems/processes.
Strong communication, self-management, and organizational skills.
Strong analytical and problem-solving skills.
Ability to work within a schedule and deliver effectively to deadlines.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Relevant video games development experience, preferably on an AAA game.
Experience with setting up CI/CD systems on GitHub or GitLab platforms.
Knowledge of ELK stack.
Experience with Agile Scrum method.
Experience using Motionbuilder and/or Maya as a technical artist/TD.
Experience with FFMPEG Tool Suite or similar video/audio processing tools.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-BW1
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*NY Base Pay Range$108,900-$161,160 USD
Auto-ApplyAnimal Enthusiasts Wanted
3d artist job in Rochester, NY
!Attention Animal Enthusiasts! Do you LOVE animals? Do you enjoy spending time outdoors? Do you have prior Dog Walking experience? If so, Rochester Dog Walkers wants YOU! Spend your day hanging out with DOGS, CATS, and PUPPIES! Get paid to do what you LOVE!
Are you...
Energetic and Enthusiastic?
Absolutely Dog Crazy?
If So
We are looking for YOU!
Competitive Pay - Based on Experience
*Now Starting at $16.50/hour + tips*
BENEFITS AND PERKS!!
The BEST coworkers!
Stay active and work outdoors!
Great Compensation
Paid drive time between visits
Paid Pet First Aid/CPR Certification
Tips accepted from Our Clientele
Opportunities for growth and advancement
Employee Competitions, Incentives, and Bonuses
Ongoing Training and Education
Field Support While Working
Real W2 Employee! Not an Independent Contractor!
DETAILS:
20-30 hours per week
Shifts are 10-3pm or 11-4pm *additional availability allows for more income opportunities
Service Area based on company needs (travel time will not exceed 30 minutes on average and is paid)
You will drive from house to house according to company schedule providing in-home pet care services, as requested by client
What We are Looking For:
Must have reliable transportation, a valid driver license, and insurance
Must have a smart phone w/data (and able to use our apps)
Must be over 18
Must be able to handle large dogs that pull on leash
Must be willing to commit for at least 6 months
We are a top-rated, 5-star local dog walking and pet sitting company that has been providing exceptional service to our clients for over 12 years.
Our commitment to excellence is what separates Rochester Dog Walkers from other options in the community. We will not settle for less, and our incredible team is at the root of this promise. Our team is made up of exceptional pet care professionals who are our dedicated staff of employees, and we never utilize independent contractors. It is our commitment to provide remarkable care with attention to the details, peace of mind, and a great experience for our clients and their pets.
This is a part-time position. Hours can and will fluctuate based on client needs. Please do not consider this position if you need a set number of hours per week. No calls please, just fill out the application here and we will get in touch!
Auto-ApplyMotion Graphics Artist
3d artist job in New York
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar Games is looking for a highly capable and experienced Motion Graphics Artist to join our Video Production Department.
The ideal candidate has Motion Graphics experience across multiple formats and genres. They will be creative thinkers, able to help craft a compelling narrative and work with a team to execute a vision at the highest level.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
The Motion Graphics Team creates motion graphics assets of the highest quality, ambition and precision. This includes developing standalone pieces as well as assets that are featured in Trailers, Social Media releases, TV commercials and Cinema campaigns.
RESPONSIBILITIES
Create high-quality 2D & 3D Motion Graphics for trailers and other marketing assets.
Respond to feedback from directors and producers accurately and creatively to ensure a unified vision is properly executed.
Maintain the highest levels of quality control and attention to detail.
Collaborate with other artists to break down the Motion Graphics needs of any given project.
Versioning of final assets for use in international markets and across various platforms.
REQUIREMENTS
Bachelors degree and 5+ years of related experience.
Proven professional experience delivering high quality 2D and 3D Motion Graphics.
Fluent in After Effects and C4D (Octane and/or Redshift).
Experience and familiarity of various Motion Graphics and postproduction pipelines.
Strong organizational skills and eye for quality control.
Ability to work well with various styles and methods of execution.
Strong creative skills and motion design sensibilities.
Must be comfortable and have experience working in a team environment with other artists as part of a larger production pipeline.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Experience in Film/TV Motion Title sequences.
Design experience and ability to create style frames.
ADDITIONAL INFORMATION
All applications must be accompanied by a portfolio to be considered.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-DB1
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*NY Base Pay Range
$70,000 - $90,000 USD
Auto-ApplyMotion Graphics Artist
3d artist job in New York, NY
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar Games is looking for a highly capable and experienced Motion Graphics Artist to join our Video Production Department.
The ideal candidate has Motion Graphics experience across multiple formats and genres. They will be creative thinkers, able to help craft a compelling narrative and work with a team to execute a vision at the highest level.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
The Motion Graphics Team creates motion graphics assets of the highest quality, ambition and precision. This includes developing standalone pieces as well as assets that are featured in Trailers, Social Media releases, TV commercials and Cinema campaigns.
RESPONSIBILITIES
Create high-quality 2D & 3D Motion Graphics for trailers and other marketing assets.
Respond to feedback from directors and producers accurately and creatively to ensure a unified vision is properly executed.
Maintain the highest levels of quality control and attention to detail.
Collaborate with other artists to break down the Motion Graphics needs of any given project.
Versioning of final assets for use in international markets and across various platforms.
REQUIREMENTS
Bachelors degree and 5+ years of related experience.
Proven professional experience delivering high quality 2D and 3D Motion Graphics.
Fluent in After Effects and C4D (Octane and/or Redshift).
Experience and familiarity of various Motion Graphics and postproduction pipelines.
Strong organizational skills and eye for quality control.
Ability to work well with various styles and methods of execution.
Strong creative skills and motion design sensibilities.
Must be comfortable and have experience working in a team environment with other artists as part of a larger production pipeline.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Experience in Film/TV Motion Title sequences.
Design experience and ability to create style frames.
ADDITIONAL INFORMATION
All applications must be accompanied by a portfolio to be considered.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-DB1
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*NY Base Pay Range$70,000-$90,000 USD
Auto-Apply