Description THE ROLE: We are seeking a versatile and experienced Senior UI Artist who is passionate about bringing exceptional entertainment to players around the globe. At ProbablyMonsters, we appreciate the value of partnering with other disciplines to create something special, and you will work closely with a multidisciplinary group to create and implement all aspects of UI for new IP development. As a qualified candidate for this role, you first and foremost consider yourself a game developer. You are a skilled and approachable communicator and an artist who stays current with the techniques of your craft, and you strive for excellence and growth. You should also be committed to creating a positive and inclusive work environment. At ProbablyMonsters, we are all enthusiastic about helping to shape a culture of collaboration and trust while creating best in class action game experiences. WHO YOU ARE:
You are an independent, organized and self-aware artist who is excited to breathe life into the UI of a new IP.
Your work demonstrates your ability to create high quality UI art and a strong understanding of graphic design principles and how they apply to information hierarchy and layout.
You have a deep understanding of UI systems and workflows, and the ways that UI impacts a project.
You are effective at presenting your positions and ideas to positively influence the project.
You are proactive about evangelizing for your team to improve tools and workflows.
WHAT YOU WILL DO:
Bring clarity and delight to gameplay by implementing menus, HUD and presentation scenarios.
Collaborate with Art and Design to create intuitive, responsive UI art and animation that articulates gameplay and visually elevates the player experience.
Collaborate to establish workflows, best practices and style guides for the UI art discipline.
Build and maintain UI component libraries and documentation to be shared with partnering studios.
QUALIFICATIONS:
A portfolio that displays a strong understanding of UI art, typography and graphic/motion design.
Solid understanding and experience working in Unreal Engine: UMG, Blueprints and Materials.
An advanced proficiency in UI/UX workflows & DCC programs (such as Illustrator, Photoshop, Figma, etc.) Strong written and verbal communication skills.
Shipped at least 1 game as a UI Artist.
At least 5 years of experience as a UI Artist.
About ProbablyMonsters™ ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences. ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Benefits:
We provide a rich benefits package:
Medical Coverage - health, dental, and vision paid at 88% for the employee and dependents are subsidized by the Company.
Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
401(k) with an annual contribution by the Company.
Paid holidays and vacation, bereavement leaves, and parental leave.
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company. Compensation:
This is a full-time, benefits-eligible, exempt (salaried) position.
The full salary range for this position is $88,000 - $128,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
$88k-128k yearly Auto-Apply 60d+ ago
Looking for a job?
Let Zippia find it for you.
(Associate/Mid-Level/Senior) 3D Animator
Gunfire Games 4.2
3d artist job in Austin, TX
Job DescriptionDescription:
What We Do:
At Gunfire Games, we're passionate about creating unforgettable worlds and player experiences. With a legacy that includes
Darksiders 3, the Remnant series,
and
Chronos
, we're driven by what's next in game development.
Our team thrives on creativity, collaboration, and pushing our craft to the highest level. We're looking for talented animators at all experience levels who love games, have a strong eye for detail, and are always striving to improve their work.
We are currently seeking a 3D Animator (Associate, Mid-Level, or Senior) to support our current and future titles. In this role, you'll work closely with designers and the technical team using 3ds Max and Unreal Engine to bring characters and worlds to life.
What You'll Do:
Create High-Quality Character Animations
Develop animations that express character personality and align with the creative vision set by the Creative Director and Art Director.
Demonstrate Strong Animation Fundamentals
Apply expert knowledge of posing, timing, spacing, and weight to create believable motion.
Push Animation Quality
Continuously refine your work and contribute ideas to improve animation quality and pipelines.
Problem Solve & Optimize
Help identify and resolve animation workflow and implementation challenges in-engine.
Collaborate Across Teams
Work closely with designers, engineers, and artists to ensure animations integrate smoothly in Unreal Engine.
Grow by Level
Associate: Learn pipelines, take feedback, and build production-ready animations.
Mid-Level: Own animation tasks, collaborate cross-functionally, and improve workflows.
Senior: Drive animation quality, mentor teammates, and contribute to creative and technical direction.
Who You Are:
Associate Level:
1-3 years of professional or equivalent experience (internships, personal projects, shipped indie titles)
Strong understanding of animation principles
Experience using 3D animation software (preferably 3ds Max)
Passion for games and animation
Willingness to learn and receive feedback
Mid-Level:
3-5+ years of professional game industry experience
Proven experience creating hand-keyed character animations
Experience working with motion capture
Comfortable working with custom rigs
Strong time management and task ownership
Senior:
5+ years of professional experience
Shipped game titles
Advanced character animation expertise
Experience mentoring or leading animation initiatives
Strong pipeline and problem-solving skills
All Levels Should Have
Excellent communication and collaboration skills
A strong portfolio showcasing past or current work
Strong knowledge of animation fundamentals
Experience working with custom character rigs
Experience with hand-keyed animation
Familiarity with motion capture pipelines
Ability to work in 3ds Max using proprietary tools
Understanding of technical limitations of game engines and consoles
Flexibility to iterate and work under pressure
Ability to estimate task timelines accurately
Strong work ethic and team-first attitude
Bonus XP (Not required, but we'd be excited if you bring some of these to the table!)
Extensive experience with Unreal Engine
Cinematic animation experience
Character and prop rigging experience
Knowledge of industry trends and best practices
Pay range: $60,000 - $135,000 please note that base pay offered will be based on candidate's skills, experience, and other professional considerations.
Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.
Requirements:
$60k-135k yearly 3d ago
Concept Artist - Paper.io 2
Voodoo 4.3
3d artist job in Paris, TX
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2.
With Paper.io 2, we're building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
Role
As a Concept Artist focusing on Concept Art, you will play a vital role in shaping the visual identity of Paper.io 2. Collaborating closely with the Art Director, you will create, develop, and integrate stunning game assets, elevating the production quality of our live games as we transition them into the casual space.
* Art Creation:
* Design and produce high-quality concept art for characters, environments, and props.
* Work on illustrations for icons or stylised assets that align with the game's aesthetic.
* Collaboration:
* Partner with the Art Director to align on visual style and direction.
* Actively contribute by providing creative ideas and constructive feedback.
* Conceptualisation:
* Gather references, brainstorm ideas, and create mock-ups that clearly communicate the artistic vision.
* Contribute to the creative direction by delivering compelling and innovative designs.
Profile
* Experience:
* 4+ years as a Concept Artist, in the mobile gaming industry.
* Strong capabilities in concept art, including a keen eye for detail, composition, and style.
* Ability to adapt to different visual styles and produce assets that align with the game's vision.
* Strong Illustration skills
* Technical Proficiency:
* Skilled in tools like Maya, Blender, Unity, and Photoshop.
* Proficient in low-poly modelling and texturing pipelines; familiarity with Maya rigging workflows is a plus.
* Experience working with Unity
* Soft Skills:
* Excellent communication skills, with the ability to convey ideas clearly and collaborate effectively with a multidisciplinary team.
* Resourceful and proactive, with the ability to troubleshoot and iterate effectively.
* Strong problem-solving abilities
Nice to have
* Create low-poly 3D models, including texturing, to meet both technical and artistic requirements.
* Experience in VFX creation or animation.
Benefits
* Best-in-class compensation
* Other benefits according to the country you reside
$58k-88k yearly est. 60d+ ago
Lead Lighting Artist
Skydance 4.0
3d artist job in Austin, TX
Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we'll deliver best-in-class games for years to come.
We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what's possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For information on Skydance's privacy practices, see the Skydance U.S. Personnel Privacy Notice located at ****************************************
---
Skydance Games is seeking an experienced Lead Lighting Artist who is passionate about the cinematic and technical craft of lighting. The ideal candidate combines a strong artistic eye with deep technical expertise in Unreal Engine's lighting toolset-covering both baked and fully dynamic lighting workflows. As Lead Lighting Artist, you will work closely with the Art Director and Concept Team to bring stylized worlds to life through mood, tone, and atmosphere. You'll be responsible for defining the lighting vision, ensuring visual consistency across environments, and maintaining performance optimization across all platforms.Responsibilities
Drive the overall lighting direction for the project in collaboration with the Art Director.
Implement both static (baked) and dynamic lighting solutions using Unreal Engine.
Translate stylized concept art into compelling, production-ready lighting.
Manage, mentor, and provide feedback to other lighting artists to maintain consistency and quality.
Collaborate with environment, materials, and VFX teams to achieve cohesive visual storytelling.
Balance artistic goals with technical performance and optimization requirements.
Qualifications
5 + years of proven experience as a Lead or Senior Lighting Artist on multiple shipped titles.
Expert knowledge of Unreal Engine lighting tools, including an emphasis in Lightmass.
Strong understanding of composition, color theory, and atmosphere in real-time environments.
Experience working with physically based rendering (PBR) and stylized art pipelines.
Excellent communication and leadership skills, with the ability to guide and inspire a team.
Strong problem-solving and optimization skills, with a focus on performance across multiple platforms.
The annual salary range for this position in Los Angeles is $145,000 - $160,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Games #LI-hybrid
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud AlertIt has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at *********************************************
$47k-84k yearly est. Auto-Apply 60d+ ago
Game Artist III
Bluberi Gaming USA Inc.
3d artist job in Austin, TX
Job Description
BLUBERI VALUES:
We Are the New School
Clarity and Transparency
Find It, Fix It, Own It
Standard Operating Success
Easiest Company to do Business With
It's A Team Sport
Celebrate Wins, But Never Be Satisfied
About the Company
Headquartered in Las Vegas and backed by more than 25 years of industry experience, Bluberi is an inventive company that is dedicated to developing and delivering the highest quality casino gaming experience to players and operators. Our team is comprised of seasoned, multi-talented innovators who are focused on bringing gaming to life with entertaining games and high-performing cabinets. We are the risk-taking spirit of gambling, and we add imagination and innovation to everything we create.
About the Team
Jackalope Studio in Austin is responsible for the development of entertaining land-based slot machines. The studio is part of Bluberi's R&D department, which includes other development teams in the US and Canada. Our game development team is comprised of enthusiastic and experienced professionals across multiple disciplines including mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance. We work in a hybrid model to ensure effective iteration of creative content on target hardware while providing personal flexibility and work efficiency.
Summary:
Bluberi is seeking a highly motivated individual who has a passion for visual art, entertainment products, and slot machines to be part of Jackalope Studio in Austin.
Game Artist III sets the visual direction for slot machines with minimal guidance from the Game Director(s) and domain leads. They use skills in graphic design and visual arts to create game assets for interactive gaming experiences. They collaborate with cross-functional teams to craft novel features, themes, and characters while meeting high internal standards and product requirements.
Essential Functions:
Sets & Executes Visual Direction:
Expected to significantly inform and shape visual direction with domain leads. Ensures consistent and effective execution of visual direction.
Independently contributes to early design efforts with theme exploration, competitive research, and development of paper prototypes and storyboards.
Creative & Collaborative Art Development:
Use professional skills in graphic design, typography, illustration, digital painting, animation and other visual arts to create production assets.
Demonstrates expert knowledge of creative software to make content. Informs best practices for the art domain.
Collaborate with development teams and supporting departments for effective iteration of game assets and their optimized integration into the Unity platform.
Adhere to established best practices.
Communicate integration requirements to the development team.
Actively seek and incorporate feedback from domain leads and stakeholders.
Enable game development teams to deliver on schedule with timely iteration, accurate effort scoping, and time estimation.
Support Game Marketing & Promotion:
Provide support to Product, Marketing, and Sales teams to hit business objectives, showcase products at tradeshows, and enable excellent customer service.
Required Education & Experience:
Bachelor's degree in Visual Arts or equivalent field or relevant professional experience.
5+ years of creative art development.
Can effectively use creative software tools to make game-ready assets.
Demonstrate professional skill with Adobe Creative Cloud tools including Photoshop, Illustrator, and After Effects. Demonstrate proficiency in technical art applications.
Good verbal and written communication skills. Can modulate information to different development domains. Demonstrates effective presentation skills.
Strong people skills. Works well with creative conflict in a consensus-based, collaborative environment.
Shows dedication to continuous learning and contributes to improving the studio and organization. Spends regular time on self-improvement that provides value to the organization.
Preferred Education & Experience:
Demonstrates and champions Bluberi values around teamwork, ownership, and transparency.
Experience with slot development or video game development is preferred. Advanced knowledge of casino gaming players is preferred.
Advanced experience with Unity tools and engine preferred.
Strong organizational skills and can manage work across multiple projects at a time.
Shows attention to detail and quickly absorbs and recalls new information.
Able to contribute to the effective organization, storage, and dissemination of studio documents, and technical requirements.
Strong time management skills with a proven ability to meet deadlines.
Brings energy to every conversation
Work Environment: OFFICE: Quiet and within a secure office location
Physical Demands:
While performing the duties of this job, the employee is regularly required to talk or hear. The employee is also regularly required to stand, walk, sit, and use hands to finger, handle, or feel objects, tools or controls. The employee is occasionally required to reach with hands and arms, and to sit, climb or balance, and stoop, stretch, bend, kneel, crouch, or crawl
Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, ability to see color and the ability to adjust focus. Essential responsibilities include moderate physical ability such as lift or maneuver at least ten (10) pounds, and prolonged instances of sitting during the shift
Travel Required: Ability to travel (5%-10%), some international
Employment at Will
Employment at Bluberi is on an at-will basis unless otherwise stated in a written individual employment agreement signed by Bluberi's CEO. This means you and/or Bluberi have the right to terminate employment at any time for any reason with or without cause or notice, as applicable to federal or state law.
Nothing in this guide creates or is intended to create an employment agreement, express or implied. Nothing contained in this, or any other document provided to you is intended to be, nor should it be, construed as a contract that employment or any benefit will be continued for any period of time. In addition, no company representative is authorized to modify this policy for any individual or to enter into any agreement, oral or written, that changes the at-will relationship.
Immigration Law Compliance
Bluberi is committed to full compliance with the federal immigration laws. These laws require all individuals to complete an employment eligibility verification procedure when hired. All new Team members are required to electronically complete and sign an I-9 form and furnish original documentation for proof of identity and proof of eligibility to work in the United States within (3) business days of their first day of employment. Changes in immigration status must be reported to HR as soon as they occur.
Equal Employment Opportunity Employer
Bluberi is an equal employment opportunity employer. Our policy is to select, place, train and promote the best qualified individuals based upon relevant factors such as work quality, attitude and experience, so as to provide equal employment opportunity for all of our employees in compliance with applicable local, state and federal laws and without regard to non-work related factors such as sex, color, race, ancestry, religion, national origin, age, disability unrelated to the ability to perform the essential functions of the job, veteran status, sexual orientation, citizenship status, or other protected group status. This equal employment opportunity policy applies to all Bluberi activities, including, but not limited to, recruiting, hiring, training, transfers, promotions, wages, and benefits. Creativity, innovation, imagination and curiosity are naturally inclusive. Bluberi values and respects all teammates and knows diversity makes us better and helps us achieve our goals.
Americans with Disabilities Act (ADA) and Reasonable Accommodation
Bluberi is committed to the fair and equal employment of individuals with disabilities under the ADA. It is Bluberi's policy to provide reasonable accommodation to qualified individuals with disabilities unless the accommodation imposes an undue hardship on the company. Bluberi prohibits any harassment of, or discriminatory treatment of, employees or applicants based on a disability or because an employee has requested reasonable accommodation.
In accordance with the ADA, reasonable accommodations will be provided to qualified individuals with disabilities to enable them to perform the essential functions of their jobs or to enjoy the equal benefits and privileges of employment. A Bluberi employee or applicant with a disability may request an accommodation from the HR department and should specify what accommodation is needed to perform the job and submit supporting documentation explaining the basis for the requested accommodation, to the extent permitted and in accordance with applicable law. The company then will review and analyze the request, including engaging in an interactive process with the Bluberi employee or applicant, to identify if such accommodation can be provided, or if any other possible accommodations are appropriate. If requested, the individual is responsible for providing medical documentation regarding the disability and possible accommodation. All information obtained concerning the medical condition or history of an applicant or Bluberi will be treated as confidential information, maintained in separate medical files, and disclosed only as permitted by law.
It is the policy of Bluberi to prohibit harassment or discrimination based on disability or because an individual has requested reasonable accommodation. Bluberi prohibits retaliation against individuals for exercising their rights under the ADA or other applicable civil rights laws. Team members should use the procedures described in the Anti-Harassment/Non-Discrimination Policy to report any harassment, discrimination, or retaliation they have experienced or witnessed.
Employment Classification
To determine eligibility for benefits and overtime status and to ensure compliance with federal and state laws and regulations, Bluberi uses the following classifications. Employment classifications are based on the guidelines of the Fair Labor Standards Act (FLSA) and, as circumstances dictate, Bluberi may review or change employment classifications at any time.
Exempt:
Exempt Team members are paid on a salary basis and are not eligible to receive overtime pay.
Non-exempt
: Non-exempt Team members are paid on an hourly basis and are eligible to receive overtime pay for overtime hours worked.
Regular, full time:
Team members who are not in a temporary status and work a minimum of 30 hours weekly and maintain continuous employment status. These Team members are eligible for the full-time benefits package and are subject to the terms, conditions, and limitations of each benefits program.
Regular, part time:
Team members who are not in a temporary status and who are regularly scheduled to work less than 30 hours weekly, but at least 20 hours weekly, and who maintain continuous employment status. Part-time Team members are eligible for some of the benefits offered by the company and are subject to the terms, conditions, and limitations of each benefits program.
Temporary, full-time:
Individuals who are hired as interim workers to temporarily supplement the workforce or to assist in the completion of a specific project and who are temporarily scheduled to work the company's full-time schedule for a limited duration. Employment beyond any initial stated period does not imply a change in employment status.
Temporary, part-time:
Individuals who are hired as interim workers to temporarily supplement the workforce or to assist in the completion of a specific project and who are temporarily scheduled to work less than 30 hours weekly for a limited duration. Employment beyond any initial stated period does not imply a change in employment status.
Diversity, Equity and Inclusion Policy
Bluberi is committed to fostering, cultivating and preserving a culture of diversity, equity and inclusion.
Our human capital is the most valuable asset we have. The collective sum of the individual differences, life experiences, knowledge, inventiveness, innovation, self-expression, unique capabilities and talent that team members invest in their work represents a significant part of not only our culture, but our reputation and company's achievement as well.
We embrace and encourage our differences in age, color, disability, ethnicity, family or marital status, gender identity or expression, language, national origin, physical and mental ability, political affiliation, race, religion, sexual orientation, socio-economic status, veteran status, and other characteristics that make us unique.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.
$43k-75k yearly est. 11d ago
Technical Artist II - Game Design in Moncton, Canada
Everi 4.4
3d artist job in Austin, TX
IGT is searching for a talented Technical Artist II to join our cutting-edge studio and game development teams. As a Technical Artist, you'll play a key role in bridging the gap between artists and developers, making production smoother and delivering extraordinary visual experiences for our players. If you're a Unity wizard with a knack for creative problem-solving and optimizing game visuals, we want to meet you! IGT is searching for a talented Technical Artist II to join our cutting-edge studio and game development teams. As a Technical Artist, you'll play a key role in bridging the gap between artists and developers, making production smoother and delivering extraordinary visual experiences for our players. If you're a Unity wizard with a knack for creative problem-solving and optimizing game visuals, we want to meet you!
What Will You Be Doing?
* Collaborative Integration: Partner with art and engineering teams to implement and integrate art assets while ensuring visual quality and performance.
* Technical Liaison: Act as a bridge between art and engineering, resolving art-related issues and supporting seamless asset workflows.
* Process Optimization: Propose and implement workflow improvements, new technologies, and standards for efficiency and quality.
* Communication & Support: Simplify technical concepts for cross-discipline teams and provide troubleshooting assistance to the art team.
* File Management: Maintain file structure, organization, and version control best practices.
* Mentorship & Growth: Mentor junior artists and foster team growth through knowledge sharing and continuous improvement initiatives.
Skills, Knowledge, & Expertise for the job:
Education & Certification
* Associate's Degree required.
* Bachelor's Degree in Graphic Arts or a related discipline preferred (or equivalent experience).
Technical Qualifications
* 5-8 years of experience, including 3+ in product development with shipped titles.
* 3+ years of hands-on Unity experience beyond school projects (gaming industry experience preferred).
* Proficiency with tools like Spine, Adobe Suite (Photoshop, After Effects, Illustrator), and 3D software (Maya, Blender, Cinema 4D, etc.).
* Familiarity with Perforce, Jira, Confluence, MS Teams, and Excel.
* Bonus points for experience with Electronic Gaming Machines (EGMs) or other gaming platforms.
Soft Skills
* Outstanding communicator: You'll need to work effectively with diverse teams, including producers, artists, and engineers.
* Personable and approachable: You thrive in collaboration and are a problem-solving partner.
* Detail-oriented and organized: You can manage complex workflows with ease.
* Fast learner with high aptitude: You enjoy mastering new tools, concepts, and challenges.
* Time management pro: You're skilled at balancing multiple priorities and meeting deadlines.
What's In It For You?
* Be part of a global leader in gaming and technology innovation.
* Work alongside a diverse team of professionals passionate about creating meaningful solutions.
* Access to professional development opportunities and career growth.
* Competitive compensation and comprehensive benefits package.
* A culture that values collaboration, creativity, and respect.
At IGT, we believe compensation should reflect you -your unique background, skills, experience, and even where you work. We also follow all local pay laws and collective bargaining agreements, so everything's above board.
But wait-there's more! Base pay is just the beginning. Our Total Rewards program is packed with perks:
* Sales roles? You might earn commissions.
* Other roles? You could snag discretionary bonuses.
* Benefits galore: Health, dental, vision, life, accident & disability insurance.
* Tuition reimbursement to keep your brain buzzing.
* Paid time off to recharge.
* Wellness programs to keep you feeling great.
* Identity theft insurance for peace of mind.
Note: Some programs have eligibility requirements-but we'll help you navigate those.
#LI-NW1
$45k-80k yearly est. 8d ago
Lash Technician / Lash Artist
Plano 3.7
3d artist job in Plano, TX
Benefits:
Base Pay plus commission
Training & development
Qualified candidates must have a current cosmetology or esthetician license. Eyelash certification is a plus! Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Main Responsibilities include:
Lash/brow Artistry and Tinting
Upselling products and services
Checking Clients in and out
Engaging customers with world class service
Sanitation and Industry standards
Books lash models during training period
Discusses lash membership and product options to clients and maintains monthly sales goals
Monitors client book and is prompt & present for appointments
Shares with team in all studio cleaning activities
Performing additional duties as required
Markets skills in the community and promotes Deka Lash
Requirements include:
Must have valid Esthetician or cosmetology License
Minimum 1 year lash extension experience
Is available to work weekends and evenings
Is able to consult and design appropriate lash designs based on client preference and need
Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions
Friendly and helpful attitude to ensure client satisfaction
Compensation: $30,000.00 - $75,000.00 per year
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
$30k-75k yearly Auto-Apply 60d+ ago
Lash Technician or Artist Licensed Cosmetologist or Esthetician
Shadow Creek
3d artist job in Pearland, TX
Replies within 24 hours Benefits:
Front Desk Support
Paid Training
Our Culture:Want to join a team of highly motivated individuals in the fastest-growing premier eyelash salon?The Lash Lounge Pearland - Shadow Creek in Pearland, TX is a is looking for a highly motivated licensed cosmetologist or esthetician who is interested in joining our growing team.The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When our guests visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence. Why Join Our Team: When you are hired at The Lash Lounge, you instantly become part of our family. We provide the latest and most innovative training to all of our lash technicians, whether new or experienced, in order to further your professional career. You get PAID to go to school! If you love making people feel beautiful, you will love being part of The Lash Lounge.How we take care of our Team:
Industry-leading compensation
State of the art initial Training Program (paid to learn!)
Certifications for all services provided
Continued investment in your training
A built-in book of leads
Booking/Scheduling completely handled by the front desk staff
Discounts on all services and retail products
Opportunities for career growth and advancement
Commission based position with paid training! A current license in Cosmetology or Esthetics is required.If this sounds like you, apply to become a Lash Stylist at The Lash Lounge!Salon address: Broadway Street, Pearland, TX 77584Job Type: Full-time
WHAT WE DO:
The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence.
WHY JOIN OUR TEAM:
We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based
and
hands-on education to further your professional careers.
Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business.
$41k-75k yearly est. Auto-Apply 60d+ ago
3D Rendering Specialist - AutoCAD & 3ds Max Expert
Inproduction
3d artist job in Dallas, TX
Job Description
The InProduction team has spent the better part of the last decade combining the best seating and staging companies into a one-stop shop for most of what is needed to produce an event. Starting with SGA Production Services, we added and integrated T&B Equipment, CommuniLux Productions, Nussli U.S., and Seating Solutions to become today's InProduction. These acquisitions have allowed InProduction to evolve into the largest provider of temporary seating, staging, structures, and scenic production for the United States events industry.
The Company is backed by ZMC. ZMC is a leading private equity firm comprised of experienced investors and executives who invest in, and manage, a diverse group of media and communications enterprises. Founded in 2001, ZMC's investment philosophy centers on operational value creation driven by targeted investment themes, deep sector expertise, and strong partnerships with industry and operating executives. ZMC approaches its investments in collaboration with management teams and has a successful track record of actively adding value to portfolio companies.
Come join us! Check out our web page *****************************
Requirements
What You'll Do:
Create high-quality 3D renderings and visualizations using 3ds Max and AutoCAD
Collaborate with sales representatives, and designers to interpret 2D drawings and sketches into photorealistic visuals
Develop lighting, texturing, and material setups to enhance realism
Optimize models and scenes for performance and quality
Participate in design reviews and contribute creative input to improve visual storytelling
What We're Looking For:
Proven experience in 3D rendering, with a strong portfolio showcasing architectural or product visualizations
Proficiency in AutoCAD, and 3ds Max
Strong understanding of lighting, materials, and composition
Ability to manage multiple projects and meet deadlines
Bonus: Experience with Sketchup, Photoshop, Vectorworks
Why Join Us?
Competitive salary and benefits
Creative and collaborative work environment
Opportunities for growth and professional development
Work on exciting projects with a passionate team
Benefits
Medical, Dental, and Vision Insurance
401K Match
Paid Holidays
Paid Vacation
$64k-97k yearly est. 26d ago
Technical Artist - AI Solutions
Electronic Arts Inc. 4.8
3d artist job in Austin, TX
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Our EA Experiences group (XO) is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands, including fan-favorites like Apex, Battlefield, EA SPORTS FC, Madden NFL and The Sims, just to name a few. We're a multi-functional group, with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. We inspire, connect, and engage fans through culturally relevant content, intentionally architected journeys across channels, and meaningful fan care. Our goal is to provide valuable, easy experiences that fans love - in our games, around our games, and through innovative adjacent experiences to grow and enrich how fans experience EA as we shape the future of entertainment.
You will be the hands-on technical artist/producer, reporting to the head of XO AI Labs. You will design, prove, and productionize AI-powered creative workflows, creating creative and reliable image, video, and audio pipelines for creative and production teams. You'll architect the creative workflows for an end-to-end AI content creation and deployment solution (from dataset & prompt systems through approvals, versioning, and channel delivery). You will work in a startup-like environment: define requirements, rapidly prototype, iterate with stakeholders, and set new standards using the latest tools and models. You're creative, innovative, self-motivated, team-first, and equally strong working independently. You will create image, video, and audio pipelines and workflows that enable creatives to spend more time being creative. You will be a hybrid worker, collaborating with teams 3 days a week from the office; international travel to collaborate with global teams is an added bonus.
Responsibilities
* Prove new AI based creative workflows: Rapidly prototype AI enabled image/video/audio pipelines, run technical validations, and draft playbooks for creative and production teams.
* Own the end-to-end workflows: Specify requirements, data flows, and interfaces across briefing, generation, edit/review, rights/approvals, localization, and QC
* Model & tooling mastery: Operationalize precision controls (e.g., LoRA, Control/conditioning, pose/layout, style transfer, in/outpainting, frame interpolation/upscaling) to deliver brand-true high quality visuals at scale.
* Production integration: Connect workflows with source control, asset management/DAM, project trackers, render/encode farms, and publishing endpoints; define observability (quality gates, telemetry, cost).
* Guardrails & governance: Embed IP usage, approvals, disclosures, and policy compliance into pipelines; define acceptance criteria, review checklists, and incident handling
* Thought leadership: Provide thought leadership to our organization, promote "what could be"; lead "prove, pilot, and production" efforts; facilitate showcases and workshops for global partners.
* Global collaboration: Coordinate with studios and regional teams; plan international on-sites to unblock adoption and ensure workflows meet local market needs. Lead the creation of image/video/audio hyper-culturalization and personalization at scale with brand-true creative.
Qualifications
* 8+ Years experience with production content creation (images, videos, etc...), 2+ years integrating AI into content production
* 4+ years of leader experience, building, scaling, and leading teams
* Demonstrated experience building AI-driven creative pipelines (image/video/audio) and putting them into production for marketing or production teams. Experience collaborating or working for creative agencies.
* Hands-on with visual diffusion workflows, prompt & context systems, precise micro-adjustments (control/conditioning, adapters, fine-tuning/LoRA), and quality gates.
* Practical video generation/editing experience (text-to-video, image-to-video, temporal consistency, editing/Upscaling/Interpolation) for campaign use.
* Strong creative and production mindset: versioning, asset QC, rendering/encoding, delivery specs, performance & cost tracking.
* Image and video model tuning and LoRa creation. Driving unique brand and style consistency in creative and production assets.
* Ability to operate in a startup-like setting: requirements discovery, rapid prototyping, iterative delivery with measurable outcomes.
* Collaboration & influence across creative, production, engineering, and legal/policy; excellent training & documentation skills.
* Creativity, critical thinking, and excellent ability communicate complex concept to a non-technical audience
* Experience with Adobe Photoshop, Lightroom, ComfyUI, Veo, Nano Banana, diffusion models, controlnets, LoRa's, etc…
* Willingness and ability to travel internationally
Preferred
* Experience building or integrating end-to-end content platforms (brief, generate, review, approve, localize, and deploy), including telemetry/observability, cost controls, and quality controls
* Background in motion/3D and creative tooling (e.g., After Effects/Premiere, Blender, Nuke, Unreal/Unity) and strong design fundamentals (typography/layout).
* Familiarity with brand/IP approvals, rights management, and global campaign delivery.
* Experience developing solutions leveraging generative engineering solutions (Cursor, Kiro, Claude Code, etc…)
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$119,600 - $167,300 CAD
* Washington (depending on location e.g. Seattle vs. Spokane) *$129,500 - $171,800 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$55k-82k yearly est. 14d ago
Animator
Bluepoint Games
3d artist job in Austin, TX
We are looking for a disciplined and artistic with a firm grasp of animation techniques, fundamentals, and software. The Animator will read through scripts and speak with clients to understand project needs, create storyboards and animations, and assist in the editing process. You should be collaborative, knowledgeable, and reliable.
To be a successful Animator, you should be adaptable, creative, and receptive to direction. You should have strong communication, interpersonal, and computer skills.
Responsibilities
Collaborating with the client and production team members to understand needs, review scripts, design storyboards, and create and edit animations.
Using software and other techniques to produce animations.
Listening to feedback and altering animations to better suit client needs.
Ensuring that the final product aligns with the needs of the client and is delivered on time without exceeded the budget.
Presenting the final animated piece to clients for their approval.
Using creativity and artistic techniques to tell a story or provide information in visual form.
Researching industry trends and developments and learning new applications.
Requirements
Bachelor's degree or certificate in computer animation, fine arts, graphic design, or related field.
More education, experience, or proficiency with specific animation software platforms may be preferred.
Portfolio.
Strong interpersonal, communication, presentation, and computer skills.
Understanding of animation, storytelling, and character development techniques.
Attention to detail, adaptability, and receptiveness to feedback and direction.
Ability to work independently or with a team to develop animations and solve problems.
$44k-72k yearly est. 60d+ ago
Visual Effects Artist
Gearbox Software 4.1
3d artist job in Frisco, TX
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
The Visual Effects Artist works on all of our titles and interacts directly with the Visual Effects Director, Art Directors, and Designers to create world class special effects that push technical boundaries and limitations of Unreal Engine 4, Xbox, and Playstation. This role is open to VFX artists of mid or senior level. Responsibilities: Work with visual effects team to create impressive, real-time particle systems. Build elegant materials in Unreal Engine 4 for particle systems and world geometry. Create memory efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen. Produce basic 3D models, UV mapping, and simple animations when necessary. Participate in meetings to discuss the implementation of visual effects for the purpose of messaging gameplay concepts and meeting our aesthetic goals. Qualifications: Proficiency in Unreal Engine 4 Experience with 3DS Max (or Maya), Substance Designer, Houdini, and Photoshop. Able to engage in collaboration and critique with other developers. Constantly inquisitive, possess desire and means to improve our methods. Proven technical aptitude in common game tools. Strong interpersonal skills, you can listen as well as you can convey yourself. Demonstrable mastery of artistic concepts and common practices. Knowledge of limitations for console games with fixed technical specifications. Solid understanding of general art pipeline at a game studio. Understanding of individual impact on performance in relation to project frame rate goals. Bonus Points For: Technical aptitude with the Unreal Engine. Specifically Unreal Cascade, Niagara, and the Material Editor. Previous experience as an effects artist either in real-time games or with pre-rendered cinematic content for TV, film, or games. Experience with Embergen, FluidNinja, or other simulation tools. Associate's (two year) or higher Art related degree or evident strong art skills and background. Experience with 2D or 3D animation. Experience with Nvidia Apex, PhysX, FleX. Driven to explore new technology, process, techniques, and styles. Background in scripting or programming (any language) Strong ability to create shaders/materials Background in 3D modeling Experience with deferred renderers, simulations (Houdini, FumeFX, Embergen)
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
$55k-82k yearly est. Auto-Apply 60d+ ago
Animator
Ten Peaks Media
3d artist job in Boerne, TX
Animator Job Description:
Ten Peaks Media is seeking a talented Animator to join our team! As an Animator at our company, you will be responsible for bringing our clients' visions to life through the power of animation. We are looking for someone who is passionate about storytelling, creative design, and has a knack for visualizing compelling narratives.
Key Responsibilities:
- Collaborate with our clients and creative team to develop concept ideas and storyboards for animations
- Utilize a variety of software programs such as Adobe Creative Suite and Maya to create 2D and 3D animations
- Create visually stunning and engaging animations that align with our clients' brand and messaging goals
- Add sound, voiceovers, and music to enhance the overall impact of the animations
- Ensure all animations are delivered on time and within budget
- Stay up-to-date with the latest trends in animation and implement new technologies and techniques when appropriate
- Work closely with the project manager to provide regular updates and gather feedback from clients to make necessary revisions
- Collaborate with our video production team to seamlessly integrate animations into videos
Requirements:
- Bachelor's degree in Animation, Motion Graphics, or a related field
- At least 3 years of experience working as an Animator in advertising, media, or a similar industry
- Strong portfolio showcasing a variety of animations with different styles and techniques
- Proficient in animation software such as Adobe Creative Suite, Maya, or similar programs
- Experience with video editing and sound design is a plus
- Excellent communication and storytelling skills
- Ability to work independently and as part of a team in a fast-paced environment
- Strong time-management and organizational skills
Join the Ten Peaks Media team and use your creativity and animation skills to make a lasting impact on our clients' projects. Apply now and be a part of a dynamic and innovative company!
$44k-72k yearly est. 60d+ ago
3D Visualization Artist
Canoo
3d artist job in Justin, TX
Job Title 3D Visualization Artist Canoo's mission is to bring EVs to Everyone and build a world-class team to deploy this sustainable mobility revolution. We have developed breakthrough electric vehicles that are reinventing the automotive landscape with pioneering technologies, award-winning designs, and a unique business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting production and is distinguished by its pioneering and experienced team of technologists, engineers, and designers. With offices around the country, the company is scaling quickly and seeking candidates who love to challenge themselves, are motivated by purpose, and possess a strong desire to get things done.
The "Canoo Way"
Canoo's success is the direct result of our disciplined application of our core operating principles and drills, which are based on three main principles: Think 80/20 ("Important versus less important"), Act 30/30 ("Reduce waste and increase output"), and Live 90/10 ("We have each other's back"). We hire based on "MET" - Mindset, Equipment and willingness to Train - and seek individuals that take accountability and deliver results being Humble, Hungry to succeed, and Hunting for opportunities to win. We train our team to engage with each other by modulating between their intellect (iQ) and emotional intelligence (eQ) applying Facts, Finesse, and Force when they communicate. The principles and drills of the CANOO Way have been fundamental to our success, our ability to grow, continuously improve, innovate and are at the core of our day-to-day operations.
Job Purpose
As a 3D Visualization Artist, you must have deep knowledge and passion for creating photo-real rendered images and animations of our products at a high standard. You will work closely with the vehicle design and CMF teams to ensure images/animations match design intentions and product specifications. Your primary purpose is to support the Brand Video Team on all projects, ranging from concept creation and ideation all the way through to delivering production-ready design solutions.
This position includes creating images/animations for concept presentations to executives and potential customers. Excellent communication skills are needed to interact with a fast-paced and multi-talented team. The ideal candidate is highly productive and has a team-centered spirit and a positive attitude.
This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable driving commute to Justin, TX and/or be willing to relocate.
Responsibilities (80s of the Position)
* Use Maya and Redshift Render for stills, animation, lighting, and shading
* Data preparation of CAD assets to be used in still and video production
Required Experience
* 5+ years of production experience in Visual Effects or Motion Graphics industry, in-house or at agency
* Software experience
* Maya / Cinema 4D
* Redshift Render Engine / VRed
* Adobe After Effects
* Adobe Photoshop
Preferred Experience
* Additional experience with writing CG/VFX pipeline tools and Python scripting is a plus
* Experience with creating photoreal CG environments is a bonus
* Experience with Unreal Engine (AR, VR, XR) is a bonus
Travel Requirements
* Limited Travel might be required for company events
Physical Requirements for Non-Physical Positions
While performing the duties of this job, employees may be required to sit for prolonged periods of time, occasionally bending or stooping, lifting up to 10 pounds, and prolonged periods of computer use.
Reasonable Accommodations
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
What's Cool About Working Here...
* Meaningful, challenging work that will redefine automotive landscape and make EVs available to everyone
* Comprehensive Health Insurance
* Equity Compensation
* Flexible Paid Time Off
* Casual workplace with an unbelievable feeling of energy
Canoo is an equal opportunity-affirmative action employer and considers all qualified applicants for employment based on business needs, job requirements and individual qualifications, without regard to race, color, religion, sex, age, disability, sexual orientation, gender identity or expression, marital status, past or present military service or any other status protected by the laws or regulations in the locations where we operate. We also consider qualified applicants with criminal histories consistent with applicable federal, state and local law.
Any unsolicited resumes or candidate profiles submitted in response to our job posting shall be considered the property of Canoo Inc. and its subsidiaries and are not subject to payment of referral or placement fees if any such candidate is later hired by Canoo unless you have a signed written agreement in place with us which covers the applicable job posting.
Canoo maintains compliance with the OFCCP. As such, please feel free to review the following information:
******************************************
*************************************************************************
If you are a person with a disability needing assistance with the application process, please call ************** or email us at ***************************
Equal Employment Opportunity Posters
Equal Employment Opportunity Posters | U.S. Department of Labor (dol.gov)
$40k-70k yearly est. 60d+ ago
3D Visualization Artist
Canoo Technologies
3d artist job in Justin, TX
Job Title
3D Visualization Artist
About Canoo
Canoo's mission is to bring EVs to Everyone and build a world-class team to deploy this sustainable mobility revolution. We have developed breakthrough electric vehicles that are reinventing the automotive landscape with pioneering technologies, award-winning designs, and a unique business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting production and is distinguished by its pioneering and experienced team of technologists, engineers, and designers. With offices around the country, the company is scaling quickly and seeking candidates who love to challenge themselves, are motivated by purpose, and possess a strong desire to get things done.
The “Canoo Way”
Canoo's success is the direct result of our disciplined application of our core operating principles and drills, which are based on three main principles: Think 80/20 (“Important versus less important”), Act 30/30 (“Reduce waste and increase output”), and Live 90/10 (“We have each other's back”). We hire based on “MET” - Mindset, Equipment and willingness to Train - and seek individuals that take accountability and deliver results being Humble, Hungry to succeed, and Hunting for opportunities to win. We train our team to engage with each other by modulating between their intellect (iQ) and emotional intelligence (eQ) applying Facts, Finesse, and Force when they communicate. The principles and drills of the CANOO Way have been fundamental to our success, our ability to grow, continuously improve, innovate and are at the core of our day-to-day operations.
Job Purpose
As a 3D Visualization Artist, you must have deep knowledge and passion for creating photo-real rendered images and animations of our products at a high standard. You will work closely with the vehicle design and CMF teams to ensure images/animations match design intentions and product specifications. Your primary purpose is to support the Brand Video Team on all projects, ranging from concept creation and ideation all the way through to delivering production-ready design solutions.
This position includes creating images/animations for concept presentations to executives and potential customers. Excellent communication skills are needed to interact with a fast-paced and multi-talented team. The ideal candidate is highly productive and has a team-centered spirit and a positive attitude.
This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable driving commute to Justin, TX and/or be willing to relocate.
Responsibilities (80s of the Position)
Use Maya and Redshift Render for stills, animation, lighting, and shading
Data preparation of CAD assets to be used in still and video production
Required Experience
5+ years of production experience in Visual Effects or Motion Graphics industry, in-house or at agency
Software experience
Maya / Cinema 4D
Redshift Render Engine / VRed
Adobe After Effects
Adobe Photoshop
Preferred Experience 
Additional experience with writing CG/VFX pipeline tools and Python scripting is a plus
Experience with creating photoreal CG environments is a bonus
Experience with Unreal Engine (AR, VR, XR) is a bonus
Travel Requirements
Limited Travel might be required for company events
Physical Requirements for Non-Physical Positions
While performing the duties of this job, employees may be required to sit for prolonged periods of time, occasionally bending or stooping, lifting up to 10 pounds, and prolonged periods of computer use.
Reasonable Accommodations
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
What's Cool About Working Here...
Meaningful, challenging work that will redefine automotive landscape and make EVs available to everyone
Comprehensive Health Insurance
Equity Compensation
Flexible Paid Time Off
Casual workplace with an unbelievable feeling of energy
Canoo is an equal opportunity-affirmative action employer and considers all qualified applicants for employment based on business needs, job requirements and individual qualifications, without regard to race, color, religion, sex, age, disability, sexual orientation, gender identity or expression, marital status, past or present military service or any other status protected by the laws or regulations in the locations where we operate. We also consider qualified applicants with criminal histories consistent with applicable federal, state and local law.
Any unsolicited resumes or candidate profiles submitted in response to our job posting shall be considered the property of Canoo Inc. and its subsidiaries and are not subject to payment of referral or placement fees if any such candidate is later hired by Canoo unless you have a signed written agreement in place with us which covers the applicable job posting.
Canoo maintains compliance with the OFCCP. As such, please feel free to review the following information:
******************************************
*************************************************************************
If you are a person with a disability needing assistance with the application process, please call ************** or email us
at
***************************
Equal Employment Opportunity Posters
Equal Employment Opportunity Posters | U.S. Department of Labor (dol.gov)
$40k-70k yearly est. Easy Apply 60d+ ago
Senior UI Artist
Probablymonsters 4.0
3d artist job in Dallas, TX
THE ROLE:
We are seeking a versatile and experienced Senior UI Artist who is passionate about bringing exceptional entertainment to players around the globe. At ProbablyMonsters, we appreciate the value of partnering with other disciplines to create something special, and you will work closely with a multidisciplinary group to create and implement all aspects of UI for new IP development. As a qualified candidate for this role, you first and foremost consider yourself a game developer. You are a skilled and approachable communicator and an artist who stays current with the techniques of your craft, and you strive for excellence and growth. You should also be committed to creating a positive and inclusive work environment. At ProbablyMonsters, we are all enthusiastic about helping to shape a culture of collaboration and trust while creating best in class action game experiences.
WHO YOU ARE:
You are an independent, organized and self-aware artist who is excited to breathe life into the UI of a new IP.
Your work demonstrates your ability to create high quality UI art and a strong understanding of graphic design principles and how they apply to information hierarchy and layout.
You have a deep understanding of UI systems and workflows, and the ways that UI impacts a project.
You are effective at presenting your positions and ideas to positively influence the project.
You are proactive about evangelizing for your team to improve tools and workflows.
WHAT YOU WILL DO:
Bring clarity and delight to gameplay by implementing menus, HUD and presentation scenarios.
Collaborate with Art and Design to create intuitive, responsive UI art and animation that articulates gameplay and visually elevates the player experience.
Collaborate to establish workflows, best practices and style guides for the UI art discipline.
Build and maintain UI component libraries and documentation to be shared with partnering studios.
QUALIFICATIONS:
A portfolio that displays a strong understanding of UI art, typography and graphic/motion design.
Solid understanding and experience working in Unreal Engine: UMG, Blueprints and Materials.
An advanced proficiency in UI/UX workflows & DCC programs (such as Illustrator, Photoshop, Figma, etc.)
Strong written and verbal communication skills.
Shipped at least 1 game as a UI Artist.
At least 5 years of experience as a UI Artist.
About ProbablyMonsters™
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
We provide a rich benefits package:
Medical Coverage - health, dental, and vision paid at 88% for the employee and dependents are subsidized by the Company.
Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
401(k) with an annual contribution by the Company.
Paid holidays and vacation, bereavement leaves, and parental leave.
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
This is a full-time, benefits-eligible, exempt (salaried) position.
In addition to base pay, employees in this role may be eligible for additional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.
$48k-88k yearly est. Auto-Apply 60d+ ago
Technical Artist II - Game Design in Austin, TX
Everi 4.4
3d artist job in Austin, TX
IGT is searching for a talented Technical Artist II to join our cutting-edge studio and game development teams. As a Technical Artist, you'll play a key role in bridging the gap between artists and developers, making production smoother and delivering extraordinary visual experiences for our players. If you're a Unity wizard with a knack for creative problem-solving and optimizing game visuals, we want to meet you! IGT is searching for a talented Technical Artist II to join our cutting-edge studio and game development teams. As a Technical Artist, you'll play a key role in bridging the gap between artists and developers, making production smoother and delivering extraordinary visual experiences for our players. If you're a Unity wizard with a knack for creative problem-solving and optimizing game visuals, we want to meet you!
What Will You Be Doing?
* Collaborative Integration: Partner with art and engineering teams to implement and integrate art assets while ensuring visual quality and performance.
* Technical Liaison: Act as a bridge between art and engineering, resolving art-related issues and supporting seamless asset workflows.
* Process Optimization: Propose and implement workflow improvements, new technologies, and standards for efficiency and quality.
* Communication & Support: Simplify technical concepts for cross-discipline teams and provide troubleshooting assistance to the art team.
* File Management: Maintain file structure, organization, and version control best practices.
* Mentorship & Growth: Mentor junior artists and foster team growth through knowledge sharing and continuous improvement initiatives.
Skills, Knowledge, & Expertise for the job:
Education & Certification
* Associate's Degree required.
* Bachelor's Degree in Graphic Arts or a related discipline preferred (or equivalent experience).
Technical Qualifications
* 5-8 years of experience, including 3+ in product development with shipped titles.
* 3+ years of hands-on Unity experience beyond school projects (gaming industry experience preferred).
* Proficiency with tools like Spine, Adobe Suite (Photoshop, After Effects, Illustrator), and 3D software (Maya, Blender, Cinema 4D, etc.).
* Familiarity with Perforce, Jira, Confluence, MS Teams, and Excel.
* Bonus points for experience with Electronic Gaming Machines (EGMs) or other gaming platforms.
Soft Skills
* Outstanding communicator: You'll need to work effectively with diverse teams, including producers, artists, and engineers.
* Personable and approachable: You thrive in collaboration and are a problem-solving partner.
* Detail-oriented and organized: You can manage complex workflows with ease.
* Fast learner with high aptitude: You enjoy mastering new tools, concepts, and challenges.
* Time management pro: You're skilled at balancing multiple priorities and meeting deadlines.
What's In It For You?
* Be part of a global leader in gaming and technology innovation.
* Work alongside a diverse team of professionals passionate about creating meaningful solutions.
* Access to professional development opportunities and career growth.
* Competitive compensation and comprehensive benefits package.
* A culture that values collaboration, creativity, and respect.
At IGT, we believe compensation should reflect you -your unique background, skills, experience, and even where you work. That's why the compensation range for this role is $70,000 - $80,000 annually, with room to go higher or lower depending on the full picture. We also follow all local pay laws and collective bargaining agreements, so everything's above board.
But wait-there's more! Base pay is just the beginning. Our Total Rewards program is packed with perks:
* Sales roles? You might earn commissions.
* Other roles? You could snag discretionary bonuses.
* Benefits galore: Health, dental, vision, life, accident & disability insurance.
* Tuition reimbursement to keep your brain buzzing.
* Paid time off to recharge.
* Wellness programs to keep you feeling great.
* Identity theft insurance for peace of mind.
* 401(k) Savings Plan with company contributions to help you plan for the future.
Note: Some programs have eligibility requirements-but we'll help you navigate those.
#LI-NW1
$70k-80k yearly 11d ago
Senior Environment Artist
Gunfire Games 4.2
3d artist job in Austin, TX
Who we are:
At Gunfire Games, we're passionate about crafting unforgettable worlds and gameplay experiences. Our legacy includes hits like The Darksiders Series, Remnant: From the Ashes, Remnant II, and Chronos and we're not slowing down. We're a team driven by innovation, collaboration, and a commitment to pushing our craft forward.
We're looking for talented, passionate people to help shape the next chapter in our story. Right now, we're seeking a Mid-Senior Environment Artist to join our team. This role will collaborate closely with Design and Art leadership to create breathtaking environments that immerse players and elevate the experience. If you love building worlds, shaping atmosphere through materials and storytelling, and thrive in a highly creative environment, we want to hear from you.
What you'll do:
Build environments from proxy to polish that feel cohesive, intentional, and immersive, always aligned with project goals.
Balance artistic vision with gameplay functionality, keeping in mind both player experience and engine constraints.
Collaborate closely with art, design, and production teams to ensure style and functionality mesh seamlessly.
Take direction in style and technique, ensuring work matches the overall vision of the project.
Implement feedback quickly and effectively.
Accurately estimate tasks, delivering high-quality results on time.
Communicate progress clearly across disciplines and contribute to a collaborative, solution-focused culture.
Who you are:
3+ years of professional experience in game development for a mid-level role, or 5+ years for senior-level.
A strong portfolio showcasing atmospheric environments that incorporate thoughtful storytelling and moody, dark or atmospheric themes a plus.
Proficiency in industry-standard tools: Unreal Engine, Photoshop, ZBrush, Substance, and 3ds Max.
A solid grasp of artistic principles (composition, color, shape language, lighting) and how they contribute to polished, technically sound environments.
Skilled at managing asset budgets and workflows efficiently.
Strong communicator who explains process clearly, welcomes feedback, and collaborates with confidence.
Flexible, curious, and eager to learn new tools and techniques that improve collaboration and project quality.
Experience shipping at least one AA/AAA title.
Bonus XP: (Not required, but we'd be excited if you bring some of these to the table!)
Expertise in procedural workflows, technical art, or tools pipelines that support environment creation.
Strong knowledge of Substance Designer or material authoring pipelines. Experience creating designer-friendly materials, shaders, or modular workflows that scale across a project.
A passion for mentoring and helping junior artists grow while lightening the leads' workload.
Cross-disciplinary flexibility: able to jump between worldbuilding, asset creation, and technical problem solving.
Note: We're primarily seeking someone with a strong foundation in environment art, but we're especially excited about candidates who bring strengths in procedural/material workflows or senior-level experience in mentoring and driving projects forward. As with any role, the responsibilities listed above are not exhaustive, and you may be asked to take on additional tasks as reasonably required.
Pay range: $70,000 - $85,000 Title level (mid/senior) and base pay offered will be based on candidate's skills, experience, and other professional considerations.
Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.
$70k-85k yearly 60d+ ago
3D Rendering Specialist - AutoCAD & 3ds Max Expert
Inproduction
3d artist job in Dallas, TX
The InProduction team has spent the better part of the last decade combining the best seating and staging companies into a one-stop shop for most of what is needed to produce an event. Starting with SGA Production Services, we added and integrated T&B Equipment, CommuniLux Productions, Nussli U.S., and Seating Solutions to become today's InProduction. These acquisitions have allowed InProduction to evolve into the largest provider of temporary seating, staging, structures, and scenic production for the United States events industry.
The Company is backed by ZMC. ZMC is a leading private equity firm comprised of experienced investors and executives who invest in, and manage, a diverse group of media and communications enterprises. Founded in 2001, ZMC's investment philosophy centers on operational value creation driven by targeted investment themes, deep sector expertise, and strong partnerships with industry and operating executives. ZMC approaches its investments in collaboration with management teams and has a successful track record of actively adding value to portfolio companies.
Come join us! Check out our web page *****************************
Requirements
What You'll Do:
Create high-quality 3D renderings and visualizations using 3ds Max and AutoCAD
Collaborate with sales representatives, and designers to interpret 2D drawings and sketches into photorealistic visuals
Develop lighting, texturing, and material setups to enhance realism
Optimize models and scenes for performance and quality
Participate in design reviews and contribute creative input to improve visual storytelling
What We're Looking For:
Proven experience in 3D rendering, with a strong portfolio showcasing architectural or product visualizations
Proficiency in AutoCAD, and 3ds Max
Strong understanding of lighting, materials, and composition
Ability to manage multiple projects and meet deadlines
Bonus: Experience with Sketchup, Photoshop, Vectorworks
Why Join Us?
Competitive salary and benefits
Creative and collaborative work environment
Opportunities for growth and professional development
Work on exciting projects with a passionate team
Benefits
Medical, Dental, and Vision Insurance
401K Match
Paid Holidays
Paid Vacation
$64k-97k yearly est. Auto-Apply 60d+ ago
Senior Technical Artist
Gearbox Software 4.1
3d artist job in Frisco, TX
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
Gearbox Software is looking for a skilled and motivated Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our projects. The Senior Technical Artist role is meant to bridge the gap between art and programming, integrating art content and features while honoring the artistic vision and technical constraints. Responsibilities: Work with artists to create best practices and optimal workflows. Communicate and work closely with programmers to develop new engine features. Analyze memory/performance concerns throughout a project's development Create efficient and user friendly Master Materials and Material Functions for use in game. Author and maintain Scripts, Blueprints , and Houdini Digital Assets to be used by artists in our content creation applications. Streamline Workflow by proactively finding solutions and by working with production. Research and Develop prototypes for art pipelines and help bring your coworkers' ideas to life. Qualifications: Expert knowledge of a 3D modeling application, the Substance Suite, and Photoshop. Working knowledge of Houdini and the creation of Houdini Digital Assets. Working knowledge of Python and the ability to quickly learn similar scripting languages, if required. Able to collaborate and work well with teams from various disciplines. Take ownership of shippable quality content/systems that are memory efficient and performant. Problem-Solve and provide a clear solution to complicated issues. Ability to think out-of-the-box to overcome technical challenges. Ability to self-direct, and be autonomous when it is required. Knowledge and experience in one or more of the following artistic disciplines: Environment/Level Art, Visual Effects, Surface Art, Lighting Bonus Points For: 6+ Years of industry experience. Expert knowledge of the Unreal Engine, including Blue Prints and the Material Editor. Expert knowledge of 3Ds Max. Experience with current generation platforms (Xbox One, PlayStation 4). Experience with other popular or proprietary engines (Unity, etc). Strong balance of creative/visual aesthetics and technical skills.
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.