Senior Rigging & Simulation Artist - Temp (SFD / Cinematics)
Activision Blizzard 4.6
Lead artist job at Activision Blizzard
Team Name:
CinematicsJob Title:Senior Rigging & Simulation Artist - Temp (SFD / Cinematics) Requisition ID:R026392Job Description:
Blizzard Entertainment's Animation team is looking for a motivated and experienced senior character technical artist to join its award-winning cinematics department.
Are you a highly motivated artist who has built complex rigs and is capable of maintaining a high level of visual and technical quality for all characters? Do you have a passion for character CFX and a diligent technical mind to bring them to their full potential? We have a wide range of projects, and we are looking for a multifaceted artist with that can help round out our team.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
This is roughly a 6-month temporary position.
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
You must have a strong understanding of anatomy, muscles, cloth/hair behavior, and be comfortable in a scripted environment. Experience with simulation rigs and directable shot sims for hair and cloth are a necessity. You must be attuned to the needs of a production pipeline and those of the animators we support. Our team works in an intensely art-driven environment, so you must be able to work collaboratively with other departments including modeling, animation, FX, and lighting.
Minimum Requirements:
Experience
8+ years' experience rigging characters in Maya, or similar software
Previous experience working in feature film or a TV animation pipeline
Experience in Python, MEL, C/C++, or other programming languages
Strong communication skills
Knowledge & Skills
Strong communication skills
Ability to manage, share knowledge and experience
Strong knowledge of character kinematics, deformations, and topology
Knowledge of cutting-edge character pipeline and workflow techniques
High proficiency in technical problem solving
Extra Points:
History of generating cloth/hair rigs and creating art directed shot simulations
Thorough knowledge of layout, modeling, rigging, simulations, and animation tools and workflows currently used in the industry
Knowledge on subjects such as Maya tool development and pipeline design
Experience working in Houdini
Experience rigging in Unreal
Ability to generate tools to facilitate the rigging and simulation pipeline
Passion for Blizzard Games and Cinematics
Required Application Materials
Resume (PDF Preferred)
Demo Reel and Shot Breakdown showing rigging/simulation and technical proficiency
Your Platform
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including
Call of Duty
,
World of Warcraft
,
Overwatch
,
Diablo
,
Candy Crush
™ and
Bubble Witch
™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 52d ago
Looking for a job?
Let Zippia find it for you.
Senior Rigging & Simulation Artist - Temp (SFD / Cinematics)
Blizzard Entertainment, Inc. 4.6
Lead artist job at Activision Blizzard
Blizzard Entertainment's Animation team is looking for a motivated and experienced senior character technical artist to join its award-winning cinematics department. Are you a highly motivated artist who has built complex rigs and is capable of maintaining a high level of visual and technical quality for all characters? Do you have a passion for character CFX and a diligent technical mind to bring them to their full potential? We have a wide range of projects, and we are looking for a multifaceted artist with that can help round out our team.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
This is roughly a 6-month temporary position.
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
You must have a strong understanding of anatomy, muscles, cloth/hair behavior, and be comfortable in a scripted environment. Experience with simulation rigs and directable shot sims for hair and cloth are a necessity. You must be attuned to the needs of a production pipeline and those of the animators we support. Our team works in an intensely art-driven environment, so you must be able to work collaboratively with other departments including modeling, animation, FX, and lighting.
Minimum Requirements:
Experience
* 8+ years' experience rigging characters in Maya, or similar software
* Previous experience working in feature film or a TV animation pipeline
* Experience in Python, MEL, C/C++, or other programming languages
* Strong communication skills
Knowledge & Skills
* Strong communication skills
* Ability to manage, share knowledge and experience
* Strong knowledge of character kinematics, deformations, and topology
* Knowledge of cutting-edge character pipeline and workflow techniques
* High proficiency in technical problem solving
Extra Points:
* History of generating cloth/hair rigs and creating art directed shot simulations
* Thorough knowledge of layout, modeling, rigging, simulations, and animation tools and workflows currently used in the industry
* Knowledge on subjects such as Maya tool development and pipeline design
* Experience working in Houdini
* Experience rigging in Unreal
* Ability to generate tools to facilitate the rigging and simulation pipeline
* Passion for Blizzard Games and Cinematics
Required Application Materials
* Resume (PDF Preferred)
* Demo Reel and Shot Breakdown showing rigging/simulation and technical proficiency
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 52d ago
Senior Previz Artist - Temp (SFD / Cinematics)
Activision Blizzard 4.6
Lead artist job at Activision Blizzard
Team Name:
CinematicsJob Title:Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID:R026246Job Description:
Blizzard Entertainment is looking for a talented Senior Previz Artist to assist our Cinematics team in creating the next generation of our award-winning cinematics! You should have experience previsualizing and supporting a director's vision through appropriate use of staging, blocking, cameras, lenses, composition, motion, and editing. You are organized and creative, with the ability to solve problems efficiently.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
This is a 12-month temporary position.
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Create complex, beautifully composed shots that clearly depict story beats through staging, blocking, camera motion, and character performance.
Collaborate with a director, supervisor, lead, and other creative stakeholders, incorporating their feedback into a cohesive visual.
Provide solutions to creative problems and be capable of pitching ideas verbally.
Communicate clearly with production staff and manage multiple production tasks simultaneously.
Maintain technical cleanliness in all work. Take personal accountability for deliveries and proactively identify possible technical concerns.
Minimum Requirements
Experience
8+ years of experience in film / VFX / animation / game production as a previz or rough layout artist working on complex, high fidelity sequences and shots.
Professional Maya experience. Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Knowledge & Skills
Strong cinematic knowledge. Instinctively understand cameras, lenses, composition, film language, and editing.
Experience previsualizing shots from scratch without prior storyboards or visual reference. Ability to verbally pitch ideas clearly and concisely.
Capable of growing through peer feedback and providing honest, constructive
feedback to others.
Understand the role of previz in production and the workings of linked production departments (modeling, rigging, final layout, animation, etc.).
Extra Points
Understand the general themes and style of Blizzard games, cinematics, and franchises.
Proficiency shooting with camera capture systems and processing resulting data.
Capable of shooting well exposed and composed photos / videos in practical photography.
Experience with Python or MEL scripting in Maya.
Required Application Materials
Cover letter (optional).
Resume (PDF preferred).
Demo reel with a connected sequence of shots in digital format (website, blog, online album, etc.).
Your Platform
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including
Call of Duty
,
World of Warcraft
,
Overwatch
,
Diablo
,
Candy Crush
™ and
Bubble Witch
™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 60d+ ago
Senior Previz Artist - Temp (SFD / Cinematics)
Blizzard Entertainment, Inc. 4.6
Lead artist job at Activision Blizzard
Blizzard Entertainment is looking for a talented Senior Previz Artist to assist our Cinematics team in creating the next generation of our award-winning cinematics! You should have experience previsualizing and supporting a director's vision through appropriate use of staging, blocking, cameras, lenses, composition, motion, and editing. You are organized and creative, with the ability to solve problems efficiently.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
This is a 12-month temporary position.
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
* Create complex, beautifully composed shots that clearly depict story beats through staging, blocking, camera motion, and character performance.
* Collaborate with a director, supervisor, lead, and other creative stakeholders, incorporating their feedback into a cohesive visual.
* Provide solutions to creative problems and be capable of pitching ideas verbally.
* Communicate clearly with production staff and manage multiple production tasks simultaneously.
* Maintain technical cleanliness in all work. Take personal accountability for deliveries and proactively identify possible technical concerns.
Minimum Requirements
Experience
* 8+ years of experience in film / VFX / animation / game production as a previz or rough layout artist working on complex, high fidelity sequences and shots.
* Professional Maya experience. Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Knowledge & Skills
* Strong cinematic knowledge. Instinctively understand cameras, lenses, composition, film language, and editing.
* Experience previsualizing shots from scratch without prior storyboards or visual reference. Ability to verbally pitch ideas clearly and concisely.
* Capable of growing through peer feedback and providing honest, constructive
feedback to others.
* Understand the role of previz in production and the workings of linked production departments (modeling, rigging, final layout, animation, etc.).
Extra Points
* Understand the general themes and style of Blizzard games, cinematics, and franchises.
* Proficiency shooting with camera capture systems and processing resulting data.
* Capable of shooting well exposed and composed photos / videos in practical photography.
* Experience with Python or MEL scripting in Maya.
Required Application Materials
* Cover letter (optional).
* Resume (PDF preferred).
* Demo reel with a connected sequence of shots in digital format (website, blog, online album, etc.).
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 60d+ ago
Senior VFX Artist - VALORANT, Expressions
Riot Games 4.2
Los Angeles, CA jobs
As a Senior Real-Time VFX artist, you will work closely with a team of artists and designers to deliver high quality premium content skin experiences. With your experience, you'll create aesthetically astounding visual effects that wow and delight our fans adding richness and excitement to the games experience.
As a Senior VFX Artist on Valorant, we need your help with VFX implementation that clearly communicates the action, impact, and tonal experience. You will report to the VFX Lead, and collaborate with the Premium Content VFX team and your partners across the art team. You'll also work collaboratively with engineers and producers, and together will deliver the world's best tactical first person shooter experience.
Responsibilities:
* Employ both 2D and 3D workflows to implement with a refined sense of style
* Balance visual satisfaction and gameplay clarity that communicate essential game information
* Create aesthetically astounding visual effects
* Use your craft skills to draw, paint, animate and model with equal proficiency as-needed
* Find creative solutions to eliminate difficult problems in production and as-needed
* Provide as-needed support of all aspects of VFX process; from set-up through production and troubleshooting
Required Qualifications:
* 5+ years professional experience in senior art roles in the game industry
* 3+ years professional experience working within Unreal Engine as a VFX artist
Desired Qualifications:
* Photoshop and Maya
* Unreal Engine 5 experience working with Blueprints and Materials
* Experience with stylized art direction
* 1 shipped mobile or AAA game title
* Flipbooking techniques
As a part of the application process, you will be asked to provide a portfolio or demo reel of their work and may be asked to complete an art test.
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
* Safeguarding confidential and sensitive Company data
* Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
* Accessing Company assets, secure digital systems, and networks
* Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
$75k-113k yearly est. Auto-Apply 60d+ ago
Principal Concept Artist - League of Legends
Riot Games 4.2
Los Angeles, CA jobs
As a Character Concept Artist at Riot you will bring characters and creatures to life. Drawing inspiration from as little as a napkin sketch or as much as a full-blown narrative concept, you will generate ideas and craft designs that are resonant, compelling and iconic. As a problem solver, first and foremost, you will help come up with visual solutions for game concepts
As a Principal Concept Artist for League of Legends, you will bring champions and gameplay moments to life with compelling, stylized visuals that help define iconic player experiences. You will join the League of Legends team, navigating constrained game design spaces to elegantly express fantasy through characters, environments, and overall thematic cohesion. In this role, you will help shape the future of League's art style, set visual standards, and mentor teammates. Reporting to the Concept Art Lead, this position requires someone who thrives on creative problem-solving and has a deep understanding of the League IP. Ultimately, you must believe that strong visual storytelling is the foundation of player delight.
Responsibilities:
* Partner with creative leadership to explore new cosmetic thematics that elevate League's champions, environments and express powerful fantasy
* Concept compelling characters, environments, props, and skin lines that support gameplay clarity, aesthetic appeal, and originality
* Translate design intent and gameplay constraints into visually satisfying concepts that align with League's art and game design direction
* Develop moodboards, style guides, and pitch materials grounded in research, taste, and trend awareness. Create production-ready concept art and orthographics for 3D artists, VFX, and animation teams
* Actively participate in craft reviews and offer/receive feedback with clarity and intent
* Mentor and support other artists by modeling quality, consistency, and collaboration
* Work closely with cross-disciplinary partners to ensure visual solutions serve both gameplay and fantasy
Required Qualifications:
* 10+ years of professional experience in concept art for games or animation
* Expert-level proficiency in Photoshop (or equivalent software)
* Strong grasp of stylized art fundamentals: anatomy, form, lighting, color, and value
* Ability to draw inspiration from diverse sources including fantasy, pop culture, historical references, and global trends
* Portfolio demonstrating strong concept work across characters, props, and environments, balancing visual storytelling with gameplay clarity
* Strong communicator who thrives in collaborative, interdisciplinary environments
Desired Qualifications:
* Shipped content for at least AAA title
* Familiarity with League of Legends, its champions, cosmetics, and player expectations
* Experience designing for isometric camera gameplay
* Ability to deliver broad-appeal visuals while pushing boundaries in creative expression
* Learning mindset and openness to evolving tools and workflows
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
* Safeguarding confidential and sensitive Company data
* Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
* Accessing Company assets, secure digital systems, and networks
* Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
$75k-112k yearly est. Auto-Apply 36d ago
Senior 3D Character Artist - League of Legends
Riot Games 4.2
Los Angeles, CA jobs
As a Senior Character Artist at Riot, you will bring champions to life by crafting and texturing high and low poly models. You will help build some of the most iconic characters in the world of gaming. Your sculpting skills, artistic eye and understanding of anatomy, form, and color will lead the way in character creation. Working within both technical and design constraints, you will use your knowledge of proportions, anatomy and readability to ensure models are optimized in game. You'll be self-guided and help raise the bar for character art at Riot. You will be a mentor to other character artists and support the upholding and sometimes creation of style guides. Your craft expertise and high-level execution will enrich the player's immersive experience.
As a Senior Character Artist on League of Legends, you will report to an Art Lead. You'll be a part of a squad working with different disciplines while creating characters that will both surprise and delight players. You will participate in craft review sessions and give/receive feedback on the work.
Responsibilities:
* Create 3D character assets ranging from humanoid to creatures
* Use your strong anatomy knowledge to create bodies and portrait sculpts for champions
* Understand game requirements and champion parameters to create low poly assets that are optimized for deformation and animation
* Interpret concept designs while taking into account technical constraints, such as poly count, custom shader requirements, and texture memory limits
* Utilize your knowledge of Substance Painter and color to generate current gen deliverables towards stylized, painterly PBR assets
* Communicate with various other disciplines to improve pipelines and ensure all assets are performant
* Support documentation of best practices to create onboarding materials and style guides
* Support vendors in providing clear and constructive feedback to proxies, sculpts, and textures.
* Mentor character artists in their craft, uphold style guide principles, and delivering feedback to aid in their growth
Required Qualifications:
* 5+ years experience working as a 3D character artist in the video games industry
* Experience working within multiple game production pipelines and game engines like Unreal or Unity
* Experience working with modeling, sculpting, and texturing programs such as Maya/Max, Substance Painter, ZBrush, Photoshop, and 3DCoat
* Knowledge of human anatomy, form, and color theory
* Experience in creating high quality, stylized 3D character art
* Demonstrated ability to create hand painted stylized characters through past professional or personal work samples
* Experience working and communicating with multiple disciplines to find creative solutions and hit production goals
Desired Qualifications:
* Development experience creating materials and PBR assets within modern game engines (Unreal, Unity, etc)
* Familiarity with the League of Legends IP and skins universes
* Experience giving direction and delivering clear, constructive feedback to vendors
* Pre-production development experience
* Passion for games and creating rich player experiences
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
* Safeguarding confidential and sensitive Company data
* Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
* Accessing Company assets, secure digital systems, and networks
* Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
$73k-109k yearly est. Auto-Apply 60d+ ago
Senior Technical Artist, World - Unannounced Game | Irvine, CA or Albany, NY
Blizzard Entertainment, Inc. 4.6
Lead artist job at Activision Blizzard
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations -- only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for a Senior Technical Artist to help craft a new, unannounced game for Blizzard. As a key member of the development team, you will be responsible for supporting and optimizing art production through technical and artistic expertise. You understand how to effectively problem-solve, innovate, and collaborate to monitor and address performance problems that arise. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA or Albany, NY.
Responsibilities:
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
* Directly contribute to establishing and improving artist workflows for performant content in Unreal engine.
* Demonstrable understanding of procedural content generation tools such as PCG, Houdini, Gaea, etc.
* Have a solid understanding of landscape pipelines and open-world creation.
* Experience creating, optimizing, and maintaining materials and shaders.
* Be a force multiplier providing technical support for a small team of artists and designers.
* Remain current on industry trends, including advancements in commercial game engines and workflow efficiencies.
Experience
* 8+ years of experience in AAA tech art game teams.
* Confirmed experience, having shipped at least one major title in a relevant role.
Knowledge & Skills
* In-depth knowledge of AAA game engines with an understanding of art implementation and integration methods.
* Comprehensive understanding of art pipelines and good practice, including proficiency in industry-standard 3D and 2D creation software (Houdini, Substance Designer, Maya, Gaea, etc).
* A portfolio with examples and detailed breakdowns showcasing your practical work.
* Strong understanding of physically based rendering.
* A strong foundation in scripting (blueprints, Python, HLSL, C++)
Key Attributes
* A team-oriented approach to your work, understanding the importance of collaboration and partnering with all departments.
* The ability to inspire others with an enthusiastic approach to game development and improving core skills.
* Self-motivated, able to solve problems proactively.
* Solid understanding of game development outside of technical art (e.g., lighting, VFX, characters, animation, audio, rendering, systems).
Extra Points
* Experience working through early development R&D phases of a project is a plus.
* Unreal Engine editor utility widgets, profiling, and validators.
* Passion for playing a wide variety of video games.
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do!
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 36d ago
Senior Technical Artist, World - Unannounced Game | Irvine, CA or Albany, NY
Activision Blizzard 4.6
Lead artist job at Activision Blizzard
Team Name:
Unannounced ProjectJob Title:Senior Technical Artist, World - Unannounced Game | Irvine, CA or Albany, NYRequisition ID:R026465Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations -- only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for a Senior Technical Artist to help craft a new, unannounced game for Blizzard. As a key member of the development team, you will be responsible for supporting and optimizing art production through technical and artistic expertise. You understand how to effectively problem-solve, innovate, and collaborate to monitor and address performance problems that arise. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA or Albany, NY.
Responsibilities:
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Directly contribute to establishing and improving artist workflows for performant content in Unreal engine.
Demonstrable understanding of procedural content generation tools such as PCG, Houdini, Gaea, etc.
Have a solid understanding of landscape pipelines and open-world creation.
Experience creating, optimizing, and maintaining materials and shaders.
Be a force multiplier providing technical support for a small team of artists and designers.
Remain current on industry trends, including advancements in commercial game engines and workflow efficiencies.
Experience
8+ years of experience in AAA tech art game teams.
Confirmed experience, having shipped at least one major title in a relevant role.
Knowledge & Skills
In-depth knowledge of AAA game engines with an understanding of art implementation and integration methods.
Comprehensive understanding of art pipelines and good practice, including proficiency in industry-standard 3D and 2D creation software (Houdini, Substance Designer, Maya, Gaea, etc).
A portfolio with examples and detailed breakdowns showcasing your practical work.
Strong understanding of physically based rendering.
A strong foundation in scripting (blueprints, Python, HLSL, C++)
Key Attributes
A team-oriented approach to your work, understanding the importance of collaboration and partnering with all departments.
The ability to inspire others with an enthusiastic approach to game development and improving core skills.
Self-motivated, able to solve problems proactively.
Solid understanding of game development outside of technical art (e.g., lighting, VFX, characters, animation, audio, rendering, systems).
Extra Points
Experience working through early development R&D phases of a project is a plus.
Unreal Engine editor utility widgets, profiling, and validators.
Passion for playing a wide variety of video games.
Your Platform
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty , World of Warcraft , Overwatch , Diablo , Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Your Platform
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty , World of Warcraft , Overwatch , Diablo , Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do!
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 21d ago
Senior Technical Artist (TEMP), Hearthstone | Irvine, CA or Remote
Activision Blizzard 4.6
Lead artist job at Activision Blizzard
Team Name:
Job Title:Senior Technical Artist (TEMP), Hearthstone | Irvine, CA or RemoteRequisition ID:R026363Job Description:
Your Mission
Pull up a chair and join us by the hearth. The Hearthstone team is seeking a dedicated and well-rounded Senior Technical Artist.
As a Senior Technical Artist, you'll use your solid understanding of game creation tools and production methods to help maintain and grow our ability to develop art assets and integrate them into the game. You will bring your initiative and creative problem-solving abilities across a wide range of technical solutions that are operating on a large scale and in a distributed environment. We are a team that values open-minded collaboration, direct feedback, and work in a fast-paced, highly iterative environment. We'd love to have you join us!
The duration of this contract position would be 12 months.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this position is Irvine, CA We are also open to a remote agreement.
Responsibilities:
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Supporting the creative development process with technical expertise such as prototyping, R&D and active development of new visual features.
Acting as a bridge between Art and Engineering, ensuring Hearthstone's unique visual style and technical requirements are met throughout the development pipeline.
Supporting the Art team through any technical issues they may encounter while using content creation tools or when integrating their assets into the Hearthstone engine, with an eye toward mobile and desktop compatibility.
Developing and maintaining art pipelines and processes that are tailored for Hearthstone's frequent content releases, card expansions, and cosmetics.
Identifying potential and recurring workflow problems specific to Hearthstone's production and collaborating with other developers to find viable solutions through communication, mentorship, and both custom and off-the-shelf tools solutions.
Testing new tools and vetting workflows before deployment to production, ensuring compatibility with Hearthstone's asset requirements and performance goals.
Helping to promote performance optimization for art assets by creating clear standards, performance monitoring tools, and building a maintainable process for reviewing and optimizing game assets in line with Hearthstone's style and technical constraints.
Championing the creation of accessible, inclusive, and engaging visual content that resonates with Hearthstone's diverse player base.
Requirements:
Experience
Minimum of 8 years of experience as a technical artist in a professional game dev environment.
Experience in a live game environment
Experience with game art optimization
Knowledge & Skills
Experience as a digital artist, with extensive knowledge of digital art tools such as Maya, Photoshop, or similar applications.
The ability to create add-ons and extensions for art tools and Unity. You're comfortable developing in C#, Python, HLSL
A fundamental understanding of game development and how the art pipeline can support the development process.
Experience supporting a 3D art pipeline with rigging, animation, shader development, and implementation of assets.
Proficiency in technical problem-solving and debugging game content and process, with a focus on optimizing 2D and 3D assets for performance on a variety of platforms.
Strong written and verbal communication skills, with a service-oriented, support-focused approach.
Ability to illustrate a results-oriented and collaborative approach to tools development, problem-solving, and challenges of scale.
Extra Points
Experience working with AAA game engines such as Unity, Unreal, etc.
Experience with mobile game development
Knowledge and familiarity with Blizzard's art styles
Required Application Materials:
Resume
An online portfolio illustrating your technical ability in practical application
Your Platform
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty , World of Warcraft , Overwatch , Diablo , Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 21d ago
Senior Pipeline Technical Artist (SFD / Cinematics) | Irvine, CA
Activision Blizzard 4.6
Lead artist job at Activision Blizzard
Team Name:
CinematicsJob Title:Senior Pipeline Technical Artist (SFD / Cinematics) | Irvine, CARequisition ID:R025802Job Description:
Blizzard Entertainment's cinematics team is seeking an experienced and enthusiastic Pipeline Technical Artist to support and develop our production pipeline. You will work closely with artists and other developers to design and improve workflows, build tools, and provide technical support. You should have a broad knowledge of tools and workflows currently used in the game industry, familiarity with CG/VFX, as well as direct experience with digital asset management and pipeline tool development. Excellent communication skills are a must.
This role is a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
This is a full-time staff position..
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Provide technical support for artists in production
Maintain our existing code base and develop new libraries and tools as necessary
Contribute to the design and development of our production workflows
Mentor the team around you to ensure art is technically compliant and performant
Directly contribute to establishing and improving artist workflows
Minimum Requirements
Experience
8+ years of experience in developing pipeline tools and workflows in a CG production environment
Experience with real-time asset implementation and optimization
Experience with PyQt / PySide development
Experience shipping content produced in Unreal, bonus points for cinematic content (rendered or real-time)
Knowledge & Skills
Excellent knowledge of Unreal, including scripting (blueprints, Python, HLSL)
Excellent verbal and written communication skills
Strong knowledge of Python and object-oriented programming practices
Strong working knowledge of Maya
Strong understanding of the CG production process, from asset creation to final implementation
Ket Attributes
A team-oriented approach to your work and understanding of the importance of collaboration.
Self-motivated ability to proactively solve problems
Strong desire to function in a technical support role
Solid understanding of the game development process outside of technical art
Extra Points:
Experience with Substance Painter & Designer
Experience with Pixar's USD file format
Familiarity with Blizzard games and cinematics
Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us
Our World
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including
Call of Duty
,
World of Warcraft
,
Overwatch
,
Diablo
,
Candy Crush
™ and
Bubble Witch
™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com General employment questions cannot be accepted or processed here. Thank you for your interest
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 60d+ ago
Senior Technical Artist (TEMP), Hearthstone | Irvine, CA or Remote
Blizzard Entertainment, Inc. 4.6
Lead artist job at Activision Blizzard
Your Mission Pull up a chair and join us by the hearth. The Hearthstone team is seeking a dedicated and well-rounded Senior Technical Artist. As a Senior Technical Artist, you'll use your solid understanding of game creation tools and production methods to help maintain and grow our ability to develop art assets and integrate them into the game. You will bring your initiative and creative problem-solving abilities across a wide range of technical solutions that are operating on a large scale and in a distributed environment. We are a team that values open-minded collaboration, direct feedback, and work in a fast-paced, highly iterative environment. We'd love to have you join us!
The duration of this contract position would be 12 months.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this position is Irvine, CA We are also open to a remote agreement.
Responsibilities:
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
* Supporting the creative development process with technical expertise such as prototyping, R&D and active development of new visual features.
* Acting as a bridge between Art and Engineering, ensuring Hearthstone's unique visual style and technical requirements are met throughout the development pipeline.
* Supporting the Art team through any technical issues they may encounter while using content creation tools or when integrating their assets into the Hearthstone engine, with an eye toward mobile and desktop compatibility.
* Developing and maintaining art pipelines and processes that are tailored for Hearthstone's frequent content releases, card expansions, and cosmetics.
* Identifying potential and recurring workflow problems specific to Hearthstone's production and collaborating with other developers to find viable solutions through communication, mentorship, and both custom and off-the-shelf tools solutions.
* Testing new tools and vetting workflows before deployment to production, ensuring compatibility with Hearthstone's asset requirements and performance goals.
* Helping to promote performance optimization for art assets by creating clear standards, performance monitoring tools, and building a maintainable process for reviewing and optimizing game assets in line with Hearthstone's style and technical constraints.
* Championing the creation of accessible, inclusive, and engaging visual content that resonates with Hearthstone's diverse player base.
Requirements:
Experience
* Minimum of 8 years of experience as a technical artist in a professional game dev environment.
* Experience in a live game environment
* Experience with game art optimization
Knowledge & Skills
* Experience as a digital artist, with extensive knowledge of digital art tools such as Maya, Photoshop, or similar applications.
* The ability to create add-ons and extensions for art tools and Unity. You're comfortable developing in C#, Python, HLSL
* A fundamental understanding of game development and how the art pipeline can support the development process.
* Experience supporting a 3D art pipeline with rigging, animation, shader development, and implementation of assets.
* Proficiency in technical problem-solving and debugging game content and process, with a focus on optimizing 2D and 3D assets for performance on a variety of platforms.
* Strong written and verbal communication skills, with a service-oriented, support-focused approach.
* Ability to illustrate a results-oriented and collaborative approach to tools development, problem-solving, and challenges of scale.
Extra Points
* Experience working with AAA game engines such as Unity, Unreal, etc.
* Experience with mobile game development
* Knowledge and familiarity with Blizzard's art styles
Required Application Materials:
* Resume
* An online portfolio illustrating your technical ability in practical application
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$38.9-71.8 hourly Auto-Apply 51d ago
Principal Animation Artist - Unpublished R&D Product
Riot Games 4.2
Los Angeles, CA jobs
As a member of the Animation team, you'll bring characters to life through strong body mechanics and classic animation principles. You'll create high-quality gameplay animations that showcase weight, anticipation, impact, and polish. A standout reel will demonstrate a range of locomotion cycles, gameplay actions, and a clear mastery of animation fundamentals.
As a Principal Animation Artist, you'll own all aspects of animation development for core gameplay. You'll collaborate closely with designers and artists to expand our content pipeline, develop new features and technologies, and ensure animations strike the right balance between readability and AAA-quality presentation. You'll also be expected to work independently, making style-aligned decisions that push the craft forward and breathe life into iconic characters for players.
Responsibilities:
* Create animation assets at production level quality
* Work closely with design and create animations that meet the specific gameplay requirements
* Recognize areas of opportunity for animation to enhance gameplay
* Meet project deadlines in a timely manner without compromising artistic integrity
* Consistently communicate with the team by giving and receiving feedback, directing next steps, and providing clear goals and outcomes to the team
* Motivate and develop the team members and act as a mentor in terms of technical/artistic aspects
Required Qualifications:
* 8+ years of professional experience working in animation within the gaming industry
* 5+ years of professional experience working in Maya
* 3+ years of experience working directly and implementing in Unreal Engine
Desired Qualifications:
* Strong sense of game design and gameplay
* Strong pre-vis and storytelling animation skills
As a part of the application process, you will be expected to provide a portfolio or demo reel of your work.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
* Safeguarding confidential and sensitive Company data
* Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
* Accessing Company assets, secure digital systems, and networks
* Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
$81k-121k yearly est. Auto-Apply 54d ago
Sr Technical Artist
Playstation 4.8
Los Angeles, CA jobs
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Technical Artist for the development of a new unannounced title!
You are into games - you love playing them and you love making them. You want to use your skills to create bigger and more impressive worlds and are full of ideas how to do so. And you're half coder and half artist - you get both, you help each understand the other, and you can translate from art to tech and back again, so everyone gets the most out of the tools and knows what to ask for to get awesome art up onto the screen.
Responsibilities
Research, define, improve, and maintain artist pipelines, tools, and workflows
Ability to develop a comprehensive knowledge of the art production pipeline and all engine features, tools and systems associated with the creation of art assets
Participate in art asset reviews to help identify technical concerns or risks
Interface with stakeholders. Liaise between team members; drive collaborative projects
Troubleshoot issues; resolve them: invent or build robust, quality technical implementations
Mentor and guide team members in areas of expertise; instill best practices
Requirements
5+ years of professional experience in computer-generated art
Intimate knowledge of Maya and computer graphics
Familiarity with video game product development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, particle systems, UV layout, in-game animation, material and PBR principles, layout, SFX and engine parameters/optimizations
Proficient scripting/programming experience with Python, PyQT/PySide
Experience with HLSL, GLSL or similar shader languages
Ability to write clean, maintainable and extensible code with attention to reusability
Knowledge of software architecture and design
Enthusiasm and initiative
Excellent spoken and written communication
Able and motivated to work with other team members
Preferred Experience
Industry experience working on or shipping AAA titles
Knowledge or experience in procedural asset creation like Houdini, Substance
Good understanding of modern lighting and rendering techniques
Good understanding of algorithm design and of their complexity
Solid understanding of 3D math
Experience with OpenMaya and Maya plugin development
Experience with C++
#LI-SMS
#LI-PT1
Avoid Recruitment Scams/Phishing Attempts:
Please be aware that any official outreach in response to your application will always be done from *********** email address. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying.
Anyone using an email that is ************* is not affiliated with us and should be reported either via the platform they are contacting you on or directly to your email service as a phishing attempt/scam.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$120,600-$180,800 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
$120.6k-180.8k yearly Auto-Apply 2d ago
Technical Producer III, Artist Tools and Tech Art - League of Legends
Riot Games 4.2
Los Angeles, CA jobs
Technical Producers at Riot lead passionate technical teams to create products and experiences that achieve maximum developer and player value. They guide development, clear blockers, create processes, and push projects across the finish line while making sure that the teams are sustainable and have a great collaborative environment.
As a Technical Producer on the League of Legends team, supporting the League of Legends Technical Art Teams, you will lead a team to deliver improvements, system fixes, support, and new user features to the Art Content Pipeline used to develop League of Legends.
You will be the custodian of strong delivery processes internal to the team and ensure that collaboration with external teams runs smoothly. You will facilitate estimation and manage the delivery of the product backlog, lead agile rituals, maintain execution, and provide leadership with visibility on complex deliverables. You will also ensure the team works at a sustainable pace and continuously improves. You will report to the Director of Technical Production for League of Legends.
Responsibilities:
* Run the day to day production, operation, and development processes for the team.
* Improve work systems, team performance metrics, and goal setting.
* Assess the team's health and composition to ensure that the team is set up for success.
* Increase efficiency in how we do development through simplification and standardization.
* Gauge feasibility of product roadmap and partner with product, engineering and art leaders to right-size product scope and timelines.
* Partner with the Product Lead, Tech Art Director, Tech Art Manager, and Technical Lead to help develop the technical product vision and execute the development strategy for the team.
* Create and contribute ideas to areas beyond your immediate ownership across different teams and disciplines.
* Identify dependencies with external teams and coordinate to ensure they are delivered on time.
* Communicate team health and progress to the organization through monthly and quarterly reporting rituals.
Required Qualifications:
* Bachelor's degree in Computer Science or a related field, or equivalent experience with strong technical knowledge and problem-solving skills.
* Minimum of 6 years of experience as a Producer, Product Manager, or Development Manager on medium to large teams.
* Excellent team leadership and ability to execute technical product vision.
* Experience applying Agile and Lean development processes such as Scrum, Kanban, or Extreme Programming.
* Knowledgeable in Jira use, configuration, and limitations.
* Understanding of 3d artist tools and 3d art pipelines production processes.
Desired Qualifications:
* Experience working with teams building editor or engine capabilities.
* Experience working specifically with character, tooling, or rendering pipelines.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
* Safeguarding confidential and sensitive Company data
* Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
* Accessing Company assets, secure digital systems, and networks
* Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
As a Senior Technical Artist on the MMO team, you will develop the systems, tools, and workflows that enable the creation of expansive, diverse, and evolving environments across Runeterra. This world is not a static backdrop-it is a living, responsive element of the player experience. Your work will empower the environment art team to build at scale while maintaining visual fidelity, performance, and creative flexibility for years to come.
As a Senior Environment Technical Artist, you'll partner closely with Environment Art, Tech Art, and Engineering to develop robust procedural workflows, modular asset systems, and tools that make large-scale, high-fidelity worldbuilding not just possible-but efficient. This role is a mix of toolmaker, collaborator, and artist. You'll work with artists and designers to transform creative vision into performant, scalable content that supports exploration, gameplay, and immersion across a sprawling open world.
Responsibilities:
* Build and maintain procedural and targeted tools that support scalable environment asset creation in Houdini, Unreal, and other pipelines.
* Author and maintain tools that enable modular workflows, from terrain generation and biome setup to foliage systems and world composition.
* Contribute hands-on to worldbuilding-working directly in-engine to prototype and improve asset fidelity, modular kits, and visual consistency across biomes.
* Partner with Environment Artists and Level Designers to ensure tools meet creative needs while driving performance, reusability, and efficiency.
* Develop and maintain Unreal Engine 5 environment tools, including landscape systems, foliage, spline tools, material workflows.
* Provide environment-focused technical support and problem-solving, helping unblock teams and identifying improvements in real-time workflows.
* Proactively identify bottlenecks in content pipelines and propose systemic, scalable solutions that align with the game's long-term needs.
* Contribute to the visual and technical evolution of the world, ensuring our tools keep pace with an ever-expanding ecosystem of environments, systems, and gameplay needs.
* Proactively identify tech debt and pipeline inefficiencies, explore future technology, and drive strategic solutions that prepare us for the long road of live service MMO development.
Required Qualifications:
* 5+ years as a Technical Artist or Environment TD in games or related industries, with a focus on environment content development.
* Proven experience with Houdini or equivalent procedural systems used in games for terrain, layout, or asset generation.
* Strong proficiency in 3D modeling, texturing, and lighting, with working knowledge of tools like Maya, Blender, 3ds Max, ZBrush, etc.
* Experience scripting in Python, Blueprint, or similar languages to build tools or automate workflows.
* Deep familiarity with Unreal Engine 5's worldbuilding tools, including PCG, the material editor, world partition, and level streaming systems.
* Demonstrated ability to work cross-discipline and support artists, designers, and engineers through technical collaboration and tool iteration.
Desired Qualifications:
* Experience building or supporting large-scale open worlds, MMOs, or multiplayer games with persistent or procedural environments.
* Experience using Substance Designer, Houdini Copernicus, or other procedural texture/material generation tools.
* Familiarity with cross-discipline workflows, especially integrating art pipelines with level design, gameplay systems, and engine constraints.
* A strong eye for environmental storytelling, with an interest in translating narrative and gameplay needs into scalable technical solutions.
Portfolio Requirements:
Please include a portfolio or reel that showcases:
* Examples of procedural tools or workflows you've developed (e.g. terrain generation, biome tools, spline tools).
* Demonstrable in-engine worldbuilding work, including asset integration.
* Any documentation or breakdowns that highlight how your tools or tech contributed to scale, speed, or creative flexibility.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
* Safeguarding confidential and sensitive Company data
* Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
* Accessing Company assets, secure digital systems, and networks
* Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
$79k-116k yearly est. Auto-Apply 60d+ ago
Sr Character Technical Artist (Contract)
Playstation 4.8
Los Angeles, CA jobs
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Character Technical Artist for the development of a new unannounced title!
Animator and programmer, or programmer and character artist - which are you? No matter; you bridge tech and character. You understand the creative process, you have an artistic sensibility, and an eye for animation. And you can rig. Above all you collaborate with character artists and animators to deliver the highest quality vision of the game.
Talent, initiative, collaboration - bring them all. We are a large team that fundamentally works together across all disciplines. Sound interesting? Give us a shout!
Responsibilities
Create and maintain Rigging and Animation toolsets, modules, and workflows
Create DCC side tools that assist in producing Engine side content
Research, define, extend, and maintain character pipelines, processes, and workflows
Collaborate with character artists and animators
Identify problems; solve them by inventing or building robust technical implementations
Engage in broader game production challenges as they relate to combat design, animation, and character art
Requirements
5+ years of professional experience in computer-generated art
Intimate knowledge of Maya and strong understanding of Maya's rigging tools
Deep knowledge of rigging and animator workflows
Ability to design and architect workflow/pipelines and work effectively with engineers across departments toward a common goal
Ability to apply linear algebra, geometry, and vector math to solve rigging and animation problems
Can recognize efficient polygon topology related to character deformations
Working knowledge of shaders, specifically as they relate to animation
Expertise in Python, PyQt, PySide, and/or C++ - specifically as it applies to programming in Maya
Execute according to proposed plans so individual contributions connect with the big picture
Able and motivated to work with other team members
Enthusiasm and initiative
Preferred Experience
Knowledge in IK, Animation Blending, and/or game engines process data - quaternions, matrices, blending, etc.
Knowledge of DCCs outside of Maya - Houdini, Unreal, Wrap3D, etc
Well-versed in human and animal anatomy
A keen eye for proper form and deformation throughout a wide range of movement
Machine Learning, CNNs, or Linear Regression knowledge
#LI-SMS
#LI-PT1
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$57.98-$86.92 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
$84k-126k yearly est. Auto-Apply 2d ago
3D Weapon Concept Artist
Activision 4.6
Lead artist job at Activision Blizzard
Job Title: 3D Weapon Concept Artist Reporting To: Art Director Department: Call of Duty: Mobile Art Solid State Studios is on the hunt for a talented, dedicated, and passionate 3D Weapon Concept Artist to develop content for Call Of Duty: Mobile. We're looking for a versatile 3D Artist with strong industrial design skills, outside of the box thinking, and a team first mentality. Our weapons cover a huge range of styles including modern military, fantasy, sci-fi, anime, horror, whimsical, etc. As such, strong skills in both hard surface and organic design are a must.
Your Mission
* Create concept art for weapons and other items - ranging from loose exploration models / sketches all the way to full rendered designs.
* Provide feedback and help solve problems in designs from vendors and other artists
* Work in team environment to brainstorm ideas and directions for weapons, characters, etc.
* Work closely with other members of the weapons team to meet technical and functional requirements.
* Work closely with Art Directors and LeadArtists to ensure strong visual appeal.
To succeed you should have…
* 3+ Years experience in the games or film industry making weapons
* Expert knowledge in common 3D software such as Blender, Zbrush, 3DS Max etc to facilitate concept creation.
* Demonstrates an understanding of industrial design principles and how to apply them to weapons.
* Demonstrates strong 3D modeling abilities as well as rendering, graphic design and iconography.
* Need a strong sense of material surfaces and ability to communicate that visually.
* Excellent understanding of mechanical function and purpose.
* Self-managing and able to identify and meet deadlines and goals.
* Fast and organized at researching and reference gathering.
* Excellent attention to design, detail, form and function.
* Must be a team player and collaborate with others.
* Have excellent communication skills and ability to work one on one, in groups, and with multiple departments and different personalities, always being proactive.
* Possess the ability to take direction and feedback from the team as well as contribute ideas. Understands the artwork is functional to the game, has game play relevance and implications, and needs to clearly communicate to the team of its intended goals.
* Must be willing to go above and beyond what's expected to ensure the absolute best quality is achieved.
* Ability to learn new tools quickly and effectively.
* Must have a portfolio of work for consideration. Web based portfolios are preferred please.
We'd love it if you also have...
* Understanding and knowledge of existing firearms and how they function.
* Ability to create production game assets if / when needed, including high poly, low poly, baked maps, materials, etc.
* Strong knowledge of First Person Shooters and how weapon design relates to the gameplay experience.
* Experience working in a live game environment, and or with MTX content
* Flexibility to step in and help the team and project where needed regardless of job description or title.
Candidates will need to submit the following:
* Resume
* Online Portfolio (with breakdown)
Candidates will also need to be prepared for an Art Test.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got you covered.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Click to find out more.
Accommodation Request:
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here.
Thank you for your interest.
Ready to Activate Your Future?
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$29.8-55.1 hourly Auto-Apply 25d ago
3D Weapon Concept Artist
Activision Blizzard 4.6
Lead artist job at Activision Blizzard
Job Title: 3D Weapon Concept Artist
Reporting To: Art Director
Department: Call of Duty: Mobile Art
Solid State Studios is on the hunt for a talented, dedicated, and passionate 3D Weapon Concept Artist to develop content for Call Of Duty: Mobile. We're looking for a versatile 3D Artist with strong industrial design skills, outside of the box thinking, and a team first mentality. Our weapons cover a huge range of styles including modern military, fantasy, sci-fi, anime, horror, whimsical, etc. As such, strong skills in both hard surface and organic design are a must.
Your Mission
Create concept art for weapons and other items - ranging from loose exploration models / sketches all the way to full rendered designs.
Provide feedback and help solve problems in designs from vendors and other artists
Work in team environment to brainstorm ideas and directions for weapons, characters, etc.
Work closely with other members of the weapons team to meet technical and functional requirements.
Work closely with Art Directors and LeadArtists to ensure strong visual appeal.
To succeed you should have…
3+ Years experience in the games or film industry making weapons
Expert knowledge in common 3D software such as Blender, Zbrush, 3DS Max etc to facilitate concept creation.
Demonstrates an understanding of industrial design principles and how to apply them to weapons.
Demonstrates strong 3D modeling abilities as well as rendering, graphic design and iconography.
Need a strong sense of material surfaces and ability to communicate that visually.
Excellent understanding of mechanical function and purpose.
Self-managing and able to identify and meet deadlines and goals.
Fast and organized at researching and reference gathering.
Excellent attention to design, detail, form and function.
Must be a team player and collaborate with others.
Have excellent communication skills and ability to work one on one, in groups, and with multiple departments and different personalities, always being proactive.
Possess the ability to take direction and feedback from the team as well as contribute ideas. Understands the artwork is functional to the game, has game play relevance and implications, and needs to clearly communicate to the team of its intended goals.
Must be willing to go above and beyond what's expected to ensure the absolute best quality is achieved.
Ability to learn new tools quickly and effectively.
Must have a portfolio of work for consideration. Web based portfolios are preferred please.
We'd love it if you also have...
Understanding and knowledge of existing firearms and how they function.
Ability to create production game assets if / when needed, including high poly, low poly, baked maps, materials, etc.
Strong knowledge of First Person Shooters and how weapon design relates to the gameplay experience.
Experience working in a live game environment, and or with MTX content
Flexibility to step in and help the team and project where needed regardless of job description or title.
Candidates will need to submit the following:
Resume
Online Portfolio (with breakdown)
Candidates will also need to be prepared for an Art Test.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty , Crash Bandicoot™, Tony Hawk's™ Pro Skater™, and Guitar Hero . As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got you covered.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Click to find out more.
Accommodation Request:
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here.
Thank you for your interest.
Ready to Activate Your Future?
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$29.8-55.1 hourly Auto-Apply 9d ago
Expert Facial Technical Artist - Sledgehammer Games
Activision Blizzard 4.6
Lead artist job at Activision Blizzard
Your Platform
Sledgehammer Games is looking for talented developers to join us as a member of our California team. This group will partner with our global teams in Toronto, Canada and Melbourne, Australia in the creation of epic content for some of the biggest games in the world. This is an opportunity to work with a strong AAA team, adding new skills to your armory while gaining the unique satisfaction that comes from building something new. Join us in our quest to maintain and improve a healthy and inspiring studio culture!
The studio is navigating its second decade of game development, focused on constant evolution, innovation and qualified risk-taking - which are some of the most rewarding aspects of game development. With world-class content production and engineering teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting new projects.
Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at ************************* or search for
Sledgehammer Games
on your favorite social media platform.
Your Mission
As an Expert Facial Technical Artist, you will play a pivotal role in designing and enhancing our advanced facial animation tools suite, which enables highly realistic portrayals of actors' performances.
The successful candidate will have demonstrated experience delivering end-to-end facial performance solutions for games, film, or related media, along with a comprehensive understanding of the entire pipeline-including data acquisition, photogrammetry, facial deformation, rigging, and skin and eye shaders. We seek an individual who excels at fostering collaboration between creative animation teams and technical engineering groups, with a commitment to both on-screen excellence and efficient development workflows. If you are eager to advance your expertise and collaborate with leading professionals in the industry, Sledgehammer Games offers an outstanding environment for your career growth.
Given the dynamic nature of our work, priorities may shift rapidly. Responsibilities include, but are not limited to:
Driving technological solutions that enhance quality and workflow efficiency to achieve industry-leading results.
Converting visual and performance objectives into actionable toolsets, pipelines, and runtime requirements.
Leveraging current technologies to maximize their potential within our processes.
Contributing to the scalable development of production pipelines.
Researching and advising on new and emerging technologies with practical application in our field.
Facilitating communication and collaboration with internal teams to integrate innovative solutions.
Partnering with engineers and artists to realize creative visions in performance animation.
Player Profile
Minimum Requirements:
Over 10 years of hands-on experience with facial technologies in games, film, or similar sectors
Proficient understanding of facial animation and scanning pipelines
Bachelor's degree in computer science or equivalent professional experience
Advanced technical skills in Maya
Strong proficiency in Python
Solid understanding of shader development
Excellent communicator and effective collaborator
Deep passion for the gaming industry
Extra Points:
Modeling and drawing skills
Strong demo reel showcasing dynamic character rigs and hair/cloth simulation
Programming experience (e.g. C++, C#)
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty , Crash Bandicoot™, Tony Hawk's™ Pro Skater™, and Guitar Hero . As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.
Ready to Activate Your Future?
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $97,200.00 - $179,900.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.