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Animation artist best companies

The best companies for animation artists to work for in 2024 are Activision Blizzard and Blur Studio. If you are looking for the best-paying companies for animation artists, you should consider Microsoft with a median animation artist salary of $145,212 or The Walt Disney Company with a median salary of $129,553.

10 best companies for Animation artists

  • Zippia score 4.6

    Average animation artist salary: $89,209
    #1 top company for animation artists
    Company description:

    Activision Blizzard is the world's most successful interactive entertainment company. The California-based business specializes in producing cutting-edge, best-selling games including Call of Duty, Skylanders, Overwatch, Candy Crush and more. Activision Blizzard integrates Activision, Blizzard Entertainment, Major League Gaming, Activision Blizzard Studios, King, as well independent studios. Activision Blizzard has been recognized as one of FORTUNE' magazine's “100 Best Companies To Work For".

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  • Zippia score 4.2

    Average animation artist salary: $98,677
    #2 top company for animation artists
    Company description:

    Blur Studio is an American-based production company which specialises in visual effects, animation and design.

  • Zippia score 4.6

    Average animation artist salary: $129,553
    #3 top company for animation artists
    Company highlights:

    Walt Disney Parks and Resorts (WDPR), opened in Anaheim, CA in July 1955, is one of the world's leading providers of family travel and leisure experience. WDPR is comprised of six world-class vacation destinations with 12 theme parks and 52 resorts, also a Disney Cruise Line, Disney Vacation Club, Adventures by Disney, Disney Resort & Spa, and Walt Disney Imagineering. It operates in North America, Europe and Asia and has more than 150,000 cast members.

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  • Zippia score 4.8

    Average animation artist salary: $145,212
    #4 top company for animation artists
    Company description:

    Microsoft is an American multinational corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. Microsoft's devices and consumer (D&C) licensing segment licenses Windows operating system and related software; Microsoft Office for consumers; and Windows Phone operating system. The company's computing and gaming hardware segment provides Xbox gaming and entertainment consoles and accessories, second-party and third-party video games, and Xbox Live subscriptions; surface devices and accessories; and Microsoft PC accessories. Its phone hardware segment offers Lumia smartphones and other non-Lumia phones. Its D&C other segment provides Windows Store, Xbox Live transactions, and Windows phone store; search advertising; display advertising; Office 365 Home and Office 365 Personal; first-party video games; and other consumer products and services as well as operating retail stores. Microsoft's commercial licensing segments licenses server products, including Windows Server, Microsoft SQL Server, Visual Studio, System Center, and related Client Access Licenses (CALs); Windows Embedded; Windows operating system; Microsoft Office for business, including Office, Exchange, SharePoint, Lync, and related CALs; Microsoft Dynamics business solutions; and Skype. Its commercial other segment offers enterprise services, including premier support services and Microsoft consulting services; commercial cloud comprising Office 365 Commercial, other Microsoft Office online offerings, Dynamics CRM Online, and Microsoft Azure; and other commercial products and online services. The company markets and distributes its products through original equipment manufacturers, distributors, and resellers, as well as online. Microsoft Corporation was founded by Bill Gates and Paul Allen in 1974. It is based in Redmond, Washington.

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  • Zippia score 4.6

    Average animation artist salary: $112,239
    #5 top company for animation artists
    Company description:

    A CGI Animation Company. Pixar began as the computer graphics project of the Computer Division at Lucasfilm Ltd, created in 1979. The Computer Division was led by Ed Catmull and the graphics project (soon called Pixar) was run by Alvy Ray Smith. Pixar was a hardware company developing highend image processing tools - in particular the Pixar 2D Frame Buffer. In 1984 they hired John Lasseter to help them produce their first animated film, primarily to demonstrate the power of their hardware. Over the years Lasseter created more animated shorts to demonstrate the Pixar, in 1986 creating Luxo Jr. Pixar was spun out of Lucasfilm and was purchased by Steve Jobs in 1986, at which point it became an independent company, although still a hardware company, and run by Ed Catmull and Alvy Ray Smith. Failing to grow the hardware business, they became increasingly dependent on revenue from their animated projects, first doing commercials. Eventually they made a deal with Disney to produce the first full-length feature film entirely in CG. Jobs was not very focused on Pixar, and was trying to sell it in the early 90s. But on the strength of early viewings of Toy Story, he instead took Pixar public. The rest is history. Pixar was acquired by The Walt Disney Company in 2006, making Jobs the largest shareowner in Disney.

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  • Zippia score 3.5

    Average animation artist salary: $85,466
    #6 top company for animation artists
    Company description:

    Puny Human is a team of game developers. It's a pleasure to meet you We're Puny Human, a team of game developers in numerous countries with a wide range of talent. Being spread out, it's important we stay connected and have fun! As a result, since 2007 our goal has been to: grow talent by learning, making and sharing. When we're not thinking of new ideas or working through problems, you can find us playing the games that inspire us. Come chat or play with us on Discord, tweet us @PunyHuman, or send an e-mail. If you want to join our team, check out our open positions.

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  • Zippia score 4.8

    Average animation artist salary: $97,647
    #7 top company for animation artists
    Company description:

    DreamWorks Animation SKG, Inc. engages in the development, production, and exploitation of animated films and associated characters worldwide. The company operates through two reportable segments, Film and TV Specials/Series, and Classic Media. It also creates and exploits family entertainment, including animated feature films, television specials and series, live entertainment properties, and related consumer products, as well as licenses distribution rights. The company offers animated feature films and characters primarily for the theatrical, home entertainment, television, merchandising, and licensing markets. It has strategic alliances with McDonald's, Hewlett-Packard, Intel, Autodesk, Oracle, Polycom, and RedHat. DreamWorks Animation SKG, Inc. was founded in 1985 and is headquartered in Glendale, California.

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  • Zippia score 4.8

    Average animation artist salary: $92,115
    #8 top company for animation artists
    Company description:

    Electronic Arts (EA) is a global interactive entertainment software company that delivers games, content, and online services for internet-connected consoles, personal computers, mobile phones, and tablets. The company develops and publishes video games for various platforms, including PC, Xbox One, PlayStation 4, Xbox 360, PlayStation 3, Wii, iPhone, iPad, Android, and Windows Phone. Some of its popular games include The Sims, Madden NFL, EA SPORTS FIFA, Battlefield, Dragon Age, Plants vs. Zombies, Need for Speed, Battlefield, and Mass Effect. Electronic Arts was founded in 1982 and is based in Redwood City, California.

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  • Zippia score 4.7

    Average animation artist salary: $89,936
    #9 top company for animation artists
    Company description:

    Zynga develops, markets, and operates social games as live services played on the Internet, social networking sites, and mobile platforms in the United States and internationally. It offers its online social games primarily under the Slots, Words With Friends, Zynga Poker, and FarmVille franchises. The company's games are accessible on mobile platforms, Facebook, and other social networks. It also provides advertising services to advertising agencies and brokers. Zynga was established in 2007 and is headquartered in San Francisco, California.

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  • Zippia score 4.7

    Average animation artist salary: $113,542
    #10 top company for animation artists
    Company description:

    Digital Domain creates transportive experiences that entertain, inform and inspire. The company is a pioneer in many fields, including visual effects, livestreaming landmark events in 360° virtual reality, building situational awareness applications, creating “virtual humans” for use in films and live events, and developing interactive content. A creative force in visual effects and media applications, Digital Domain has brought artistry and technology to hundreds of motion pictures, commercials, video games, music videos and virtual reality experiences. Our groundbreaking visual effects appear in films such as “Titanic,” “The Curious Case of Benjamin Button” and recent blockbusters “Furious 7” and “Deadpool.” Our staff artists have won more than 100 major awards, including Academy Awards , Clios, BAFTA awards and Cannes Lions. Digital Domain has offices in Los Angeles, London, Vancouver, Beijing, Shanghai, Taipei, Hong Kong, and Hyderabad.

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10 highest paying companies for Animation artists

  • Zippia score 4.8

    Average animation artist salary: $145,212
    #1 highest paying company for animation artists
    Company description:

    Microsoft is an American multinational corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. Microsoft's devices and consumer (D&C) licensing segment licenses Windows operating system and related software; Microsoft Office for consumers; and Windows Phone operating system. The company's computing and gaming hardware segment provides Xbox gaming and entertainment consoles and accessories, second-party and third-party video games, and Xbox Live subscriptions; surface devices and accessories; and Microsoft PC accessories. Its phone hardware segment offers Lumia smartphones and other non-Lumia phones. Its D&C other segment provides Windows Store, Xbox Live transactions, and Windows phone store; search advertising; display advertising; Office 365 Home and Office 365 Personal; first-party video games; and other consumer products and services as well as operating retail stores. Microsoft's commercial licensing segments licenses server products, including Windows Server, Microsoft SQL Server, Visual Studio, System Center, and related Client Access Licenses (CALs); Windows Embedded; Windows operating system; Microsoft Office for business, including Office, Exchange, SharePoint, Lync, and related CALs; Microsoft Dynamics business solutions; and Skype. Its commercial other segment offers enterprise services, including premier support services and Microsoft consulting services; commercial cloud comprising Office 365 Commercial, other Microsoft Office online offerings, Dynamics CRM Online, and Microsoft Azure; and other commercial products and online services. The company markets and distributes its products through original equipment manufacturers, distributors, and resellers, as well as online. Microsoft Corporation was founded by Bill Gates and Paul Allen in 1974. It is based in Redmond, Washington.

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  • Zippia score 4.6

    Average animation artist salary: $129,553
    #2 highest paying company for animation artists
    Company highlights:

    Walt Disney Parks and Resorts (WDPR), opened in Anaheim, CA in July 1955, is one of the world's leading providers of family travel and leisure experience. WDPR is comprised of six world-class vacation destinations with 12 theme parks and 52 resorts, also a Disney Cruise Line, Disney Vacation Club, Adventures by Disney, Disney Resort & Spa, and Walt Disney Imagineering. It operates in North America, Europe and Asia and has more than 150,000 cast members.

    Show more
  • Zippia score 4.6

    Average animation artist salary: $112,239
    #3 highest paying company for animation artists
    Company description:

    A CGI Animation Company. Pixar began as the computer graphics project of the Computer Division at Lucasfilm Ltd, created in 1979. The Computer Division was led by Ed Catmull and the graphics project (soon called Pixar) was run by Alvy Ray Smith. Pixar was a hardware company developing highend image processing tools - in particular the Pixar 2D Frame Buffer. In 1984 they hired John Lasseter to help them produce their first animated film, primarily to demonstrate the power of their hardware. Over the years Lasseter created more animated shorts to demonstrate the Pixar, in 1986 creating Luxo Jr. Pixar was spun out of Lucasfilm and was purchased by Steve Jobs in 1986, at which point it became an independent company, although still a hardware company, and run by Ed Catmull and Alvy Ray Smith. Failing to grow the hardware business, they became increasingly dependent on revenue from their animated projects, first doing commercials. Eventually they made a deal with Disney to produce the first full-length feature film entirely in CG. Jobs was not very focused on Pixar, and was trying to sell it in the early 90s. But on the strength of early viewings of Toy Story, he instead took Pixar public. The rest is history. Pixar was acquired by The Walt Disney Company in 2006, making Jobs the largest shareowner in Disney.

    Show more
  • Zippia score 4.2

    Average animation artist salary: $98,677
    #4 highest paying company for animation artists
    Company description:

    Blur Studio is an American-based production company which specialises in visual effects, animation and design.

  • Zippia score 4.8

    Average animation artist salary: $98,394
    #5 highest paying company for animation artists
    Company description:

    Explore the new generation PlayStation 4 and PS5 consoles - experience immersive gaming with thousands of hit games in every genre to rewrite the rules for what a PlayStation console can do.

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  • Zippia score 4.8

    Average animation artist salary: $97,647
    #6 highest paying company for animation artists
    Company description:

    DreamWorks Animation SKG, Inc. engages in the development, production, and exploitation of animated films and associated characters worldwide. The company operates through two reportable segments, Film and TV Specials/Series, and Classic Media. It also creates and exploits family entertainment, including animated feature films, television specials and series, live entertainment properties, and related consumer products, as well as licenses distribution rights. The company offers animated feature films and characters primarily for the theatrical, home entertainment, television, merchandising, and licensing markets. It has strategic alliances with McDonald's, Hewlett-Packard, Intel, Autodesk, Oracle, Polycom, and RedHat. DreamWorks Animation SKG, Inc. was founded in 1985 and is headquartered in Glendale, California.

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  • Zippia score 3.8

    Average animation artist salary: $94,197
    #7 highest paying company for animation artists
    Company description:

    Blue Sky Studios is primarily engaged in the retail sale of any combination of the lines of jewelry, such as diamonds and other precious stones mounted in precious metals as rings, bracelets, and broaches; sterling and plated silverware; and watches and clocks.

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  • Zippia score 4.8

    Average animation artist salary: $92,115
    #8 highest paying company for animation artists
    Company description:

    Electronic Arts (EA) is a global interactive entertainment software company that delivers games, content, and online services for internet-connected consoles, personal computers, mobile phones, and tablets. The company develops and publishes video games for various platforms, including PC, Xbox One, PlayStation 4, Xbox 360, PlayStation 3, Wii, iPhone, iPad, Android, and Windows Phone. Some of its popular games include The Sims, Madden NFL, EA SPORTS FIFA, Battlefield, Dragon Age, Plants vs. Zombies, Need for Speed, Battlefield, and Mass Effect. Electronic Arts was founded in 1982 and is based in Redwood City, California.

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  • Zippia score 3.9

    Average animation artist salary: $92,003
    #9 highest paying company for animation artists
    Company description:

    Insomniac Games is an independent video games developer that created the Ratchet & Clank and Resistance franchises. It has two studios: One in Burbank, California and the other in the Raleigh-Durham area in North Carolina.Founded in 1994, Insomniac Games is based in Burbank, California.

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  • Zippia score 4.2

    Average animation artist salary: $91,379
    #10 highest paying company for animation artists
    Company highlights:

    Founded in 2006, Riot Games was built with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Riot Games is headquartered in Los Angeles, California and has 23 offices worldwide.

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Top companies for animation artists in US

RankCompanyAvg. SalaryJobs
1Activision Blizzard$89,20912
2Blur Studio$98,677-
3The Walt Disney Company$129,55315
4Microsoft$145,212-
5Pixar Animation Studios$112,2391
6Puny Human$85,466-
7DreamWorks Animation$97,647-
8Electronic Arts$92,1154
9Zynga$89,936-
10Digital Domain$113,542-

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