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This question is about Valve salaries.
Steam pays developers via a revenue share method. It pays participating developers every month with payments sent out usually within 30 days of the end of the month in which the developer has generated revenue from video game sales. Payments to developers are made via:
Wire transfer
PayPal
Other methods
The specific payment method depends on the developer's preference and location.
When a developer sells a video game on Steam, the profit that is made is divided between Steam and the developer. Steam uses the following formulas for this process:
Developers that sell games at a retail price of $10 or more, split the profit for sales with Steam in a way that sees 70% of the revenue going to the developer, and 30% of the revenue going to Steam.
Developers that sell games at a retail price of less than $10, split the profit for sales with Steam in a way that sees 80% of the revenue going to the developer, and 20% of the revenue going to Steam.
This revenue share model is based on the video game's overall net profit. This is calculated as the retail price of the video game subtracting any relevant taxes, payment processing charges, and other deductions. Here it is in formula form:
Developers revenue = (80% or 70% of game revenue) - (Taxes, Payment Processing Fees, Deductions)
Developers on Steam can keep track of their video game sales and overall revenue via the Steamworks dashboard. The Steamworks dashboard gives detailed information and data on:
Sales trends
Player demographics
Other key metrics
In addition, Steam also assists developers in promoting their video games and engaging with target audiences, specifically through features like Steam Community and Steam Workshop.

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