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ArenaNet main competitors are Zynga, KIXEYE, and Daybreak Game.

Competitor Summary. See how ArenaNet compares to its main competitors:

  • Electronic Arts has the most employees (9,800).
  • Employees at Zynga earn more than most of the competitors, with an average yearly salary of $110,645.
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ArenaNet vs competitors

CompanyFounding dateZippia scoreHeadquarters# of LocationsRevenueEmployees
2000
4.0
Bellevue, WA1$111.0M400
2015
4.3
San Diego, CA1$25.0M450
2003
3.8
Irvine, CA1$18.0M200
1982
4.8
Redwood City, CA10$7.6B9,800
-
4.0
Novato, CA1$7.5M3,000
1993
4.7
New York, NY2$5.3B6,495
2008
3.6
--$1.9M31
1991
4.8
Cary, NC8$500.0M1,001
1991
3.9
Bellevue, WA1$2.7M901
1994
3.9
Burbank, CA1$17.5M401
2007
4.3
San Francisco, CA1$54.9M375
1996
4.7
Bellevue, WA1$106.8M360
2007
4.7
San Francisco, CA7$2.8B1,777
2001
4.6
San Francisco, CA3$540.5M800
2006
3.8
Austin, TX1$6.8M160
2006
4.4
Redwood City, CA1$100.0M750
2010
3.3
Denver, CO1$3.0M132
1994
3.9
New York, NY4$300.0M7,500
1995
4.8
Foster City, CA1$25.0B8,000
1999
4.1
Frisco, TX1$45.4M550
2001
3.7
Bellevue, WA1$3.1M175

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ArenaNet salaries vs competitors

Among ArenaNet competitors, employees at Zynga earn the most with an average yearly salary of $110,645.

Compare ArenaNet salaries vs competitors

CompanyAverage salaryHourly salarySalary score
ArenaNet
$86,591$41.63-
Daybreak Game
$101,117$48.61-
Obsidian Entertainment
$92,196$44.33-
Electronic Arts
$82,446$39.64-
2k
$64,714$31.11-
Take-Two Interactive Software
$87,987$42.30-

Compare ArenaNet job title salaries vs competitors

CompanyHighest salaryHourly salary
ArenaNet
$96,041$46.17
Dire Wolf Digital
$115,687$55.62
Obsidian Entertainment
$108,922$52.37
PlayStation
$100,186$48.17
Daybreak Game
$97,948$47.09
Epic Games
$97,905$47.07
2k
$97,817$47.03
Gearbox Software
$97,159$46.71
Bungie
$96,534$46.41
Insomniac Games
$95,787$46.05
Take-Two Interactive Software
$95,747$46.03
Certain Affinity
$95,676$46.00
Electronic Arts
$95,645$45.98
Glu Mobile
$95,180$45.76
KIXEYE
$95,042$45.69
Trion Worlds
$94,701$45.53
Zynga
$94,174$45.28
Blowfish Studios
$90,240$43.38
Valve
$89,497$43.03
Softvision
$82,167$39.50

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ArenaNet jobs

ArenaNet demographics vs competitors

Compare gender at ArenaNet vs competitors

Job titleMaleFemale
Bungie67%33%
Zynga69%31%
Electronic Arts74%26%
Glu Mobile84%16%
Trion Worlds84%16%
ArenaNet--
Male
Female

Compare race at ArenaNet vs competitors

CompanyWhiteHispanic or LatinoBlack or African AmericanAsianUnknownDiversity score
54%18%10%14%4%
9.7
58%15%5%16%6%
9.0
47%22%7%19%5%
9.5
62%21%4%10%3%
8.8
49%25%10%13%3%
9.3
45%21%11%17%6%
8.1

ArenaNet and similar companies CEOs

CEOBio
Andrew P. Wilson
Electronic Arts

Andrew Wilson (born 7 September 1974) is an Australian businessman who has been the CEO of Electronic Arts (EA) since September 2013. On 18 September 2017, he was elected as a director of Intel.

Nick Earl
Glu Mobile

Nick Earl is the President of Worldwide Studios at Kabam, a leader in AAA mobile free-to-play games. Nick oversees the strategy and development of Kabam’s games across the company’s global studios, including hit franchises such as Marvel Contest of Champions, Fast & Furious and Kingdoms of Camelot. A 20-year industry veteran, Nick previously served as senior vice president and general manager at EA Mobile, where he oversaw such free-to-play hits as The Simpsons: Tapped Out, The Sims Free Play and Real Racing 3. Prior to EA Mobile, Nick was senior vice president of EA Games launching franchise games such as Knockout Kings, James Bond, Tiger Woods PGA Tour, The Godfather, Lord of the Rings and Dead Space. He also served as the Vice President of Product Development at Eidos and as Executive Producer and General Manager at The 3DO Company. Nick graduated with a B.A. in Economics from the University of California, Berkeley.

Harry Strauss Zelnick (born June 26, 1957) is an American businessman. Born in Boston and raised in South Orange, New Jersey, he attended Columbia High School, Wesleyan University, Harvard Business School, and Harvard Law School. He is the founder, chief executive officer (CEO), and managing partner of private equity firm ZMC, the chairman and CEO of video game company Take-Two Interactive, and the former chairman of media conglomerate CBS Corporation.

Frank Gibeau
Zynga

As Zynga’s CEO and with over 25 years of experience in interactive entertainment, I’ve led the company’s turnaround and transition to rapid growth. Our market cap during my tenure has nearly tripled, due to optimizing live services and fortifying the company’s portfolio of wildly popular franchises, including CSR Racing, Words With Friends, and Zynga Poker. Our groundbreaking series of studio acquisitions, including Gram Games and Small Giant Games, along with innovation and success across our games portfolio, has positioned Zynga as among the fastest growing public gaming companies in the world in 2019. Since I joined in 2016, we have acquired a pipeline of games, including global hits Empires & Puzzles and Merge Dragons! and have secured game development partnerships with some of the world’s most iconic brands and entertainment franchises, such as Game of Thrones, Harry Potter, and Star Wars. Most recently, I served as the Executive Vice President of EA Mobile, where I led strategy, publishing and product development for the company’s fast-growing mobile games business. In that role, I managed EA’s portfolio of popular mobile franchises including The Simpsons: Tapped Out, Plants vs. Zombies, Real Racing, Bejeweled, Star Wars, Minions, SimCity, EA SPORTS and The Sims. Since joining Zynga, I’ve served as the Chairman of the Corporate Advisory Board for the Marshall School of Business at the University of Southern California. I previously served on the Board of Directors for Cooliris, a mobile content and communication technology company; and, Graphiq, a data visualization company.

Clayton Stark
KIXEYE

Clayton has been delivering impactful technology business solutions across numerous verticals for 30 years. Prior to joining KIXEYE, Clayton directed development for Zynga's platform studio. Zynga had acquired Flock - the Social Browser where Clayton spent several years as CTO and head of Product. Before Flock, Clayton was COO of Mercurial Communications where he worked with KIXEYE founder Will Harbin to deliver the Netscape browser, a highly innovative consumer web product at the time. Clayton also serves as the Group CTO for Stillfront, KIXEYE's parent company.

Pete Parsons
Bungie

Jim Ryan
PlayStation

Tim Sweeney
Epic Games

Veteran design lead and writer, specializing in RPGs. Since 2001, I’ve worked in well-established settings like Forgotten Realms, Elder Scrolls, Lord of the Rings, and Fallout… and I’ve also helped create entirely new worlds like Pillars of Eternity. In recent years, I’ve been involved with some of the most successful crowd-funding campaigns in games, (Pillars of Eternity, Torment: Tides of Numenera, Wasteland 3).

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