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Artist jobs in California

- 470 jobs
  • Lighting Artist

    Yotta Games 3.8company rating

    Artist job in El Segundo, CA

    Why Join Us Yotta's huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world. Responsibilities Yotta is in the process of staffing up the R&D team located in Los Angeles, with talented game professionals to build our first AAA open world game project. We are looking for a talented and experienced lighting expert who will report to the game director and collaborate with other teams like the cinematics team and technical art team to help create a highly immersive game environment and cutscenes. What You'll Be Doing: Create lighting for all game world environments when taking into account the requirements of gameplay, game narrative and game feel; Collaborate with different team members such as level, mission, and narrative designers to present the perfect visuals and the resulting player experience; Adjust in-game lighting according to the art directions and the requests of artists; Make use of lighting system tools to streamline processes; Create lighting for cutscenes, working alongside the Cinematic Director; Teach other team members about the finer points of lighting in AAA game design. Qualifications We Expect You To Have: Over 5 years working experience in lighting; Participated in the production of at least 2 shipped AAA games in lighting role; Familiarity with Unreal Engine 5 and 3D softwares, especially Lumen in UE5; Deep knowledge base in the art of lighting, including the use of light, color, source, brightness, and shadow; In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools; Highly self-motivated, great communication skills and team spirit; Passion for the game industry. Even Better If You Have: Experience working with international teams in different time zones. Additional Information Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site) Working hours: 11am - 8pm (including one-hour break); Salary: 100-140k/year depending on experience. Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.
    $61k-100k yearly est. 3d ago
  • Lead Artist (Unreal Engine 5 / Sports)

    Refactor Games

    Artist job in Beverly Hills, CA

    Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5. We're looking for a Lead Artist to guide the visual direction and art production across all disciplines including characters, environments, UI, and presentation. You'll manage a talented internal art team, integrate work from external partners, and help deliver a cohesive, high-fidelity look that balances realism with bold, stylized clarity. You'll Work On: Driving the overall visual direction and maintaining consistency across all in-game and marketing art. Managing, mentoring, and reviewing work from internal artists across multiple disciplines. Coordinating with external art vendors to ensure assets meet studio standards for quality and performance. Partnering closely with the Art Director, Design, and Engineering teams to define pipelines, tools, and workflows. Establishing and maintaining the project's art style guide, reference boards, and visual benchmarks. Providing feedback on lighting, color, composition, and materials to achieve a modern, broadcast-ready presentation. Collaborating with production to scope, prioritize, and schedule art deliverables for milestone targets. Requirements: 7+ years of professional game art experience, including at least 2+ years in a leadership or management role. Shipped at least one high-quality console or PC title. Expert understanding of art production workflows in Unreal Engine 5. Strong sense of composition, lighting, color, and material definition. Proven ability to lead, mentor, and grow artists across multiple sub-disciplines. Experience reviewing and integrating outsource work for visual consistency and performance. Excellent communication skills and cross-disciplinary collaboration experience. Portfolio demonstrating high-quality, real-time art with an emphasis on style cohesion and visual clarity. Bonus Points: Deep appreciation for football culture and broadcast-style presentation. Experience shipping sports, racing, or other large-scale real-time simulation games. Background in art direction, concept art, or visual development. Familiarity with multi-language production or globally distributed art pipelines.
    $72k-122k yearly est. 3d ago
  • Experienced Hair Artist

    Juut Midwest, Inc.

    Artist job in Palo Alto, CA

    Artist positions at JUUT include Hair Stylist, Hair Colorist, or Hair Stylist + Colorist The role of Juut hair stylist/hair colorist or hair generalist is to provide guests with an elevated hair salon experience. This role can provide hair cutting, styling, and/or coloring, extensions, or other chemical services. As the “Juut Artist” you will be educating our guests in areas of product knowledge, techniques, and after-care. Juut's guiding principles and beliefs in Daymaking and providing hair care services within our performance wheel of offerings which includes a Warm Welcome through a Five Star close with every guest. Is Juut right for you? A great fit for Juut is passionate hair stylists or hair colorists with a passion to grow and learn! A great fit for you is strong earning potential and a place where you feel valued. Daymaking: Know, believe in and follow through on Company purpose, mission, values, beliefs and guiding principles. Be passionate: always continue to learn, serve guests consistently, and always maintain integrity. Make a genuine connection, always be authentic, respectful, compassionate and fully present. Inspire an encore: always go above and beyond to give each guest an unforgettable experience and maintain enthusiasm and confidence. Essential Minimum Job Functions: Provide exceptional customer service to each guest by educating them on all styling products and services offered in the applicable domain, i.e., hair. Recommend appropriate products available for sale in the salon to allow guests to duplicate results at home, as well as give the guest a complete experience. Keep workstations clean to include sanitizing all tools. Continue advanced education and training to stay current in products. Take advantage of educational opportunities provided by Juut, ensuring minimum education requirements as posted are met, in order to maximize potential and future growth and success. Be open to coaching and feedback from management and directors. Update and maintain customer information records, such as beauty services provided. Cleaning and upkeep duties of salon and spa as assigned by the Salon Manager. Work together as a team in a positive, respectful, and impactful way. Educational Requirements: Current license in the state you will be working. (Required) Previous experience will determine level and technical interview. Physical Requirements: While performing the duties of this job, the employee will be required to: Walk, sit, bend and squat. Talk and hear. Grab, pull or bend items. Lift and/or carry up to 10 lbs. View items at a close or distant range Stand for extended periods of time. Working Conditions: Retail salon environment Note: Job Descriptions are not exhaustive lists of all skills, responsibilities, or efforts associated with a position. They reflect principal job elements essential for performing the job and evaluating performance. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position. This document does not create an employment contract, implied or otherwise, other than as “at will” relationship. Keywords: Hair Stylist, Hairdresser, Beautician, Stylist, Hair Colorist, Hair Generalist, Cosmetologists, Cosmetology, salon.
    $60k-103k yearly est. Auto-Apply 60d+ ago
  • Graphic Artist Entry Level

    Premieraerospace

    Artist job in San Francisco, CA

    Premieraerospace is a leading aerospace company that specializes in the design, development, and manufacturing of innovative aircraft systems. Our team is made up of passionate individuals who are dedicated to pushing the boundaries of aviation technology. We are committed to creating a safe, efficient, and sustainable future for air travel We are seeking a highly creative and motivated Graphic Artist to join our team. As an entry-level Graphic Artist, you will work closely with our design and marketing teams to create visually appealing and impactful graphics for various projects. Key Responsibilities: - Collaborate with design and marketing teams to understand project requirements and objectives - Create high-quality graphics for print and digital platforms, including brochures, flyers, presentations, social media graphics, and more - Use design software such as Adobe Photoshop, Illustrator, and InDesign to produce visually appealing designs - Incorporate feedback and make revisions to designs as needed - Stay up-to-date with industry trends and techniques to continuously improve design work - Assist with other design and marketing tasks as needed Qualifications: - Bachelor's degree in Graphic Design or related field - Strong portfolio showcasing design skills and creativity - Proficient in Adobe Creative Suite (Photoshop, Illustrator, InDesign) - Basic knowledge of print and digital design principles - Excellent communication and time management skills - Ability to work in a fast-paced environment and meet tight deadlines - Passion for the aerospace industry and eagerness to learn and grow within the company
    $64k-104k yearly est. 31d ago
  • Flame Artist (General Submission)

    Company3 4.2company rating

    Artist job in Santa Monica, CA

    Job Description This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities. Business Unit: Company 3 Position: Flame Artist Location: Santa Monica, CA (Remote or On-Site) *Pay Range: $96.58 - $144.80 USD hourly POSITION SUMMARY: The perfect candidate needs to be a dependable team player with a great attitude and be flexible with our fast turnarounds. They will work closely with the Flame Supervisor and VFX Producer in achieving the highest creative and technical standards of work. MAIN DUTIES: In this position the Flame Artist, Sr. will be working with offline edits, prepping initial conforms as needed. They will be organizing media for archiving and liaising with data services to ensure the space is managed efficiently on the Flames. Other duties include: Adhering to tight deadlines and other constraints to meet production times. QC and Mastering. WHAT YOU BRING: The ideal candidate will bring extensive knowledge of working with timelines, conforming and mastering deliverables. They will bring a strong sense of compositing, color, design, and a thorough knowledge of the film industry. They will bring knowledge of file formats and compression methods. They will bring expert knowledge of cleanup, beauty work, element integration, and matte painting. They will also bring the following: Comfortable in a client attended bay, developing creative and building rapport. Extensive knowledge of extraction techniques of bluescreen and greenscreen. Comprehensive knowledge of both VFX and finishing in Flame. Nuke experience is an asset. Knowledge of Tracking software. Excellent understanding of techniques and technologies related to CG and compositing. Strong problem-solving and organizational skills Deliver work within established project targets and the high-quality standards of the company. Pro-active and an excellent communicator. Ability to thrive under the pressure of tight deadlines. ABOUT THE COMPANY: Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more. Diversity and Inclusion at Company 3: Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self. It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process. *The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee's pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs. The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply. The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company's recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time. Both external and internal candidates can apply for this general submission posting through the Company's Career Page. Powered by JazzHR eIyadHWF9j
    $60k-97k yearly est. 7d ago
  • Environment Artist (Generalist)

    Naughty Dog 4.0company rating

    Artist job in Santa Monica, CA

    Ability to work hybrid from our Santa Monica, CA based studio is required. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. We are looking for an experienced Environment Artist to help us push the boundaries to define the future of narrative entertainment. If you are detail oriented and comfortable in the AAA game space and want to be part of groundbreaking projects, you may just be the Dog we're looking for! What you will do: Create models and assemble scenes across a variety of subject matter Troubleshoot and maintain levels to stay in frame rate, memory, and design spec Collaborate to achieve design and art direction goals as it pertains to building game art What skills you will use: 2+ years' experience creating high quality environments Strong layout skills and the ability to ideate effectively with minimal concept art and direction Solid understanding of the layout process with the ability to ideate effectively with minimal concept art, using established looks as a benchmark Strong ability to define complex looks for levels with minimal concept art and direction Ability to propagate established looks and expand them as needed to complete levels to an established quality with minimal direction Solid understanding of how to build environments in AAA game development Collaborative mindset while working closely with other departments to find and propose solutions for the betterment of the game Strong art sensibilities related to color, composition, and scale Self-motivated - can execute the vision for the level until completion in a timely and efficient manner Foundational understanding of modeling as demonstrated by the ability to create high quality architecture and organic models Able to achieve a high level of detail through modern modeling techniques and a strong understanding of modular construction Solid polygonal modeling skills - able to generate clean and efficient models Create and apply materials across a variety of subject matter Solid ability to create tiling and trim texture sets Proficient at sculpting/painting surface details and controlling shader features that represent a wide variety of material types As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test. The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans. #LI-AB1 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.$120,600-$150,700 USD
    $120.6k-150.7k yearly Auto-Apply 2d ago
  • Lead Layout Artist - Series

    Sony Pictures Animation 4.8company rating

    Artist job in Los Angeles, CA

    The Lead Layout Artist interprets the storyboard and animatics of the project, adapting them into a 3D environment. They will direct and handle the layouts, helping guide them to translate the artistic vision of the Executive Producer and Animation Supervisor, ensuring that the vision is executed. Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We empower filmmakers to lead the creative process, allowing the hand of the artist to be truly felt. Our goal is to produce bold and innovative visual storytelling. Responsibilities: Work with the Executive Producer, Animation Supervisor, and Supervising Producer to establish the visual narrative of the film Responsible for the cinematography, staging, and set dressing Reviews the layout with the Animation Supervisor and sets up the layout for key shots Work with the vendor studio to achieve the desired animation setup and will also work with the animation files directly Provide and innovate ideas/solutions for the layout process, bringing in new tools and ideas to bring the concept to life on screen Qualifications: Minimum 5 years of experience working as a Layout Artist or Animator in the animation industry or equivalent experience Experience in building and leading successful teams Excellent written & oral communication skills Proficiency using a Mac, particularly in animation programs like Maya and Photoshop Sound knowledge of cinematography and editorial principles Must be detail-oriented with outstanding organizational skills. Ability to multitask and prioritize, ensuring all assignments are completed in an accurate and timely manner. Must be flexible and able to work in an environment where needs and priorities are subject to constant revision To Apply: Please submit a resume and a link to your portfolio. If your portfolio is password-protected, please include the password in your resume or cover letter. Compensation: The anticipated base salary for this position is $2,655.52/week to $2,800/week. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors. Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
    $2.7k-2.8k weekly Auto-Apply 60d+ ago
  • Production Artist/ Animator

    Collabera 4.5company rating

    Artist job in Irvine, CA

    Established in 1991, Collabera has been a leader in IT staffing for over 22 years and is one of the largest diversity IT staffing firms in the industry. As a half a billion dollar IT company, with more than 9,000 professionals across 30+ offices, Collabera offers comprehensive, cost-effective IT staffing & IT Services. We provide services to Fortune 500 and mid-size companies to meet their talent needs with high quality IT resources through Staff Augmentation, Global Talent Management, Value Added Services through CLASS (Competency Leveraged Advanced Staffing & Solutions) Permanent Placement Services and Vendor Management Programs. Collabera recognizes true potential of human capital and provides people the right opportunities for growth and professional excellence. Collabera offers a full range of benefits to its employees including paid vacations, holidays, personal days, Medical, Dental and Vision insurance, 401K retirement savings plan, Life Insurance, Disability Insurance. Job Description Responsibilities :- Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics Solid understanding of pose-driven animation design Qualifications Basic Qualifications:- Experience animating creatures (demons, ghosts, animal type creatures) Comfortable animating human or at least have some knowledge on how to animate human figures Gaming industry background is a must - open to Lumberyard / CryEngine, Crytek experience Experience shipping titles for AAA PC/ Console is mandatory Preferred Qualifications:- Solid skills in ancillary animation packages like MotionBuilder Additional Information To get further details or to apply for this position please contact: Minesh Patel ******************************
    $61k-81k yearly est. Easy Apply 60d+ ago
  • Product Graphic Artist and Designer

    MacHer 3.3company rating

    Artist job in Los Angeles, CA

    Job Description Are you passionate about impactful, sustainable design? Do you bring ideas to life through clean, compelling visuals? MaCher, a certified B Corp based in Venice, California, is seeking a talented Product Graphic Artist & Designer to join our innovative, purpose-driven team! Why MaCher? At MaCher, we disrupt the promotional products industry with creativity, sustainability, and a values-first approach. As a self-organized (TEAL) business, we're powered by personal growth, accountability, and an inclusive, collaborative environment-not traditional hierarchy. We champion new perspectives and celebrate bringing your whole self to work. What You'll Do You will be a key member of the design team, focusing on driving efficiency and executing a wide array of creative tasks, such as: Managing production-ready art for manufacturing partners Creating packaging, collateral, product / country of origin labels, and print designs (including die-lines) Supporting product renderings and presentation decks for internal and client use Taking on repeatable, executional tasks that move projects forward We don't design for landfills-we create thoughtful, sustainable products that consumers love. You'll collaborate closely with lead designers and the production team to support all internal creative needs, ensuring every project stands out while meeting high technical standards. Requirements Super Strengths & Key Skills Adobe Creative Suite guru (Illustrator, Photoshop, InDesign) Advanced graphic and presentation design; mastery of storytelling Strong visual presentation layout and production art skills Packaging design and dieline creation Mood board creation and presentation Trend research; ability to apply insights to a brand or end customer Thorough knowledge of technical specs, factory artwork, and production-ready files AI image generation, using tools like ChatGPT Image Generation Experience putting together presentations using Microsoft Powerpoint Attention to detail; ability to manage multiple priorities in a fast-paced environment Highly organized project management; ability to establish an efficient repeatable workflow to minimize bottlenecks and keep track of updates to creative briefs throughout all project stages Strong communication; gives, receives, and applies feedback well Enjoys working collaboratively with multi-disciplinary teams (sales, design, production, manufacturing) Meeting deadlines by coordinating multiple concurrent projects and shifting priorities Adaptability; flexibly accommodating changes, new information or evolving project goals Bonus Points For: Experience with sewing, textile/pattern/print design, or apparel tech packs Passion for circularity and sustainable materials Familiarity with production/manufacturing processes and trend research Experience setting up project management using platforms like Asana, Trello, Adobe Workfront, Microsoft Excel, etc. What We Value Growth mindset-curiosity and eagerness to learn above rigid years of experience or formal education Personal accountability and trust - team members are expected to own their tasks, take initiative, and communicate openly about progress and challenges Diversity of thought and background Initiative, creative problem solving, and a “yes, and” attitude Bringing new ideas and perspectives to our team to help us all grow Strong sense of team spirit-seeing a win for the team as a win for you Benefits Employment Details & Compensation We are looking for someone local to the Los Angeles, California area. This role follows a hybrid work schedule that balances remote and in-office work based on individual performance and current workflow needs. After completion of the initial training and probationary period, employees are expected to work a minimum of two days per week in the office. The specific in-office days will be coordinated to support team collaboration and operational efficiency. Location: Venice, CA Type: Temporary, 4-month, Full-time position Compensation: $35-$40 per hour, based on experience. This role is eligible for full company health insurance and other standard employee benefits after completion of two months of employment. Work Schedule: Hybrid, 2 days in office per week Industry Exposure: Design for promotional products, soft goods, accessories, apparel, travel, wellness, sports, and more How to Apply Interviews will focus on your skills, experience and how you think, not how closely you match a checklist. We look for individuals who bring new skills, fresh ideas, and genuine enthusiasm for contributing to a collaborative, self-managed environment. If you thrive in a culture of curiosity, continuous learning, and inclusivity, and want to add your talent and voice to our team, we want to hear from you! To apply: Upload your resume, a thoughtful cover letter, and a link to your online portfolio. If your portfolio does not include production ready art files, we may request examples as part of the interview process. Diversity & Inclusion MaCher is proud to be an equal opportunity employer committed to diversity and inclusion. We prohibit discrimination and harassment of any kind. If you need reasonable accommodation for the application or interview process, please contact Jamila at *******************. Ready to help us build a more creative, sustainable future? Apply today!
    $35-40 hourly 4d ago
  • Retouch/Digital Artist

    Hasana

    Artist job in Los Angeles, CA

    Felix is a luxury lifestyle magazine currently serving Chicago, Los Angeles and New York. The pages of this glossy publication cover the latest trends in fashion, fine dining, nightlife, arts and culture. Featuring ultra luxe fashion profiles, restaurants, and the season's must-have accessories from the world's top writers and stylists. Luxe Media, LLC and Felix Magazine are the marketing names of The Aparecio Foundation, NFP (“TAF”). Luxe Media, LLC. is committed to developing a fun and productive work culture that is conducive to positive results! We offer a uniquely open environment that demands initiative and imagination from every single team member that are heard, tested, and genuinely empowered to lead by example and create lasting impacts on our organization, its programs, and the community. This is an unpaid internship/volunteer opportunity. Job Description As a Retouch/Digital Artist Intern for Luxe Media you will have a variety of responsibilities throughout the semester. Our photographic production team is looking for interns with the ability to to retouch, crop and upload all digitally captured files to our website. Primary responsibilities include but are not limited to: Re-touch, crop and upload product photography images Name and maintain digital asset file/structure organization Retouch digital photographic images Crop digital photographic images/maintain file size specification guidelines Ensure colour consistency between image assets Upload assets to web servers in accordance to calendars Strong colour correction skills, matching images from different cameras Perform quality assurance on all images Responsible for completion of work to daily and weekly deadlines Retouching images for Felix Magazine Ability to receive creative direction from Art Director and Photography and Video Manager and make amends where necessary Suggest ways and to constantly improve the service of the photography team Pro-active and able to show initiative/ideas to constantly improve the service of the photography team Any other ad hoc duties within art department/editorial when required Qualifications A passion for women's economic opportunities Must be a full or part-time student and working toward a degree Must be eligible to receive school credit and commit to 2-3 days a week for 3 months Comfortable with ambiguity and able to work autonomously Re-touch, crop and upload product photography images Name and maintain digital asset file/structure organization Retouch digital photographic images Crop digital photographic images/maintain file size specification guidelines Ensure colour consistency between image assets Upload assets to web servers in accordance to calendars Strong colour correction skills, matching images from different cameras Integrity, honesty, openness and a willingness to operate as a team player Additional InformationAll your information will be kept confidential according to EEO guidelines.
    $58k-94k yearly est. 60d+ ago
  • Production Artist

    Ektello

    Artist job in San Francisco, CA

    Technical Production Artist (Contract) - Packaging & Labeling Contract Duration: 3-months with potential for extension Pay Rate: $35/hr About the Role We're seeking a highly skilled Technical Production Artist (Contractor) to support our Packaging & Labeling team in producing precise, print-ready mechanicals for the ON packaging and labeling redesign. This role requires exceptional attention to detail, expert-level Adobe skills, and a deep understanding of packaging production processes to ensure flawless execution. You'll work closely with cross-functional partners to interpret artwork versions, incorporate updates, maintain consistency, and uphold the highest degree of quality across all deliverables. Key Responsibilities Develop accurate, print-ready mechanical files for packaging and labeling as part of the ON redesign initiative. Collaborate with the Associate Manager, TPA to understand current file-building processes, receive guidance, and troubleshoot mechanical challenges. Partner with the Marketing Coordinator to execute artwork updates, maintain accurate codes/descriptions, and stay aligned on proofing deadlines. Work with the Manager, P&L to support cross-functional communication and resolve packaging/labeling-related issues. Ensure all files meet production standards, brand guidelines, and printer specifications. Identify and proactively solve production concerns while supporting creative intent. Manage multiple projects simultaneously with a sense of urgency and strong organizational skills. Maintain exceptionally high quality and accuracy across all deliverables. Required Qualifications Knowledge Strong understanding of packaging design, pre-press workflows, and printing processes. Familiarity with packaging substrates, finishing techniques, and structural development. Skills Expert proficiency in Adobe Illustrator and Adobe Photoshop. Proficiency in Excel, Outlook, and Box.com. Impeccable attention to detail and commitment to delivering flawless work. Excellent written and verbal communication skills. Strong ability to prioritize, multitask, and manage time effectively. Proactive problem-solving mindset and ability to identify production challenges. Strong design sensibility and ability to work confidently with die lines and packaging systems. Ability to contribute to a collaborative, high-performing team environment. Comfort seeking feedback and adapting to change. Education Bachelor's degree in Design or a related field preferred. Experience Demonstrated experience building packaging and labeling mechanicals in a production-focused environment. #IND #LI-JR1 #LI-Onsite
    $35 hourly 3d ago
  • Artist-in-Residence

    Palo Alto Unified School District 4.4company rating

    Artist job in California

    Classified Substitute/Hourly/Artist-in-Residence Date Available: Available Now Closing Date: Until Filled OVERVIEW: Palo Alto Unified School District (PAUSD) is seeking a dynamic and adaptable Artist-in-Residence to collaborate with students and faculty in secondary Visual and Performing Arts classrooms. The duration of each residency will vary depending on the scope and objectives of the project. The selected artist will engage students in creative processes, foster artistic expression, and help integrate the arts into the broader educational experience. PAUSD Salary Schedules PAUSD Benefits Job Description is located in the right hand corner of the page.
    $28k-62k yearly est. 51d ago
  • Cinematic Artist (Contract)

    Playstation Global 4.8company rating

    Artist job in Los Angeles, CA

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Join the award-winning team that created God of War Santa Monica Studio is seeking a Contract Cinematic Artist for the development of an upcoming new title. Do you love collaborating with talented developers to build genre-defining games? Join us as we embark on a new journey! The Contract Cinematic Artist contributes to the overall project vision by utilizing camera composition and cinematic motion to present our character performances and story beats to the player. They have practical experience in prototyping, developing, and implementing animated cameras, can effectively balance narrative goals with technical constraints, and have a proven track record of execution from concept to completion. The Contract Cinematic Artist will work closely with directors, leads, artists, and designers to deliver visually stunning camera work in support of the narrative goals of a large-scale new project. The ideal candidate has held a junior or mid-level role on at least one published title, has a strong grasp of cinematic language, is comfortable working in Maya and MotionBuilder, and has worked with multiple game engines and animation systems. The ideal candidate is passionate about the craft of cinematography, and has a proven ability to combine creativity with technical capability to deliver visually stunning in-game narrative experiences. Responsibilities Assist the Narrative team with script breakdowns, scene staging, and layout Support the Narrative team with both live action and 3D pre-visualization Operate the virtual camera when shooting on the motion capture stage Process and clean up camera data following motion capture shoots Animate focus pulling and depth of field for cinematics Hand-animate cameras for cinematics and other narrative moments Assist with motion capture shoots, informing the stage crew of prop needs, checking for continuity and keeping track of editing needs for camera Give concise and timely feedback to outsourcing teams when needed Proactively facilitate requests or information needs regarding animated cameras Actively advance skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods Requirements A. in fine arts or relevant curriculum, or equivalent skillset 1-3 years of industry or related experience A demo reel that demonstrates strong knowledge of fundamental cinematography principles Background in photography or cinematography Skilled in conveying framing ideas using rough storyboards High level of proficiency in Maya High comfort level with learning and utilizing animation systems and game engine pipelines Ability to rapidly prototype, iterate, and explore different approaches to shots Ability to succeed in a creative, team-oriented environment Excellent communication, time-management, and organizational skills Ability to reach across multiple disciplines to gather feedback and address cross-functional issues An enthusiasm for practical innovation and the ability to bring new ideas to the table Preferred Experience AAA experience Experience working with MotionBuilder Comfortable with basic scripting Experience working with proprietary animation engines and toolsets Experience with martial arts, acting, or dance #LI-SMS #LI-MC1 Avoid Recruitment Scams/Phishing Attempts: Please be aware that any official outreach in response to your application will always be done from *********** email address. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying. Anyone using an email that is ************* is not affiliated with us and should be reported either via the platform they are contacting you on or directly to your email service as a phishing attempt/scam. Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more. The estimated base pay range for this role is listed below, this is an hourly rate. $45.72 - $68.61 USD Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $67k-102k yearly est. Auto-Apply 60d+ ago
  • Calling ALL Artists Share your passion with kids

    After-School All-Stars, Los Angeles 3.9company rating

    Artist job in Los Angeles, CA

    Founded in 2002 by Governor Arnold Schwarzenegger, and with noteworthy support from Program Ambassador Kobe Bryant, After-School All-Stars, Los Angeles (ASAS-LA) is a leading after-school program provider whose programs educate, enlighten and inspire thousands of students each day through after-school activities centered around academic support; health, fitness and nutrition; the visual and performing arts; and youth leadership and community service learning. In partnership with the City of Los Angeles and the Los Angeles Unified School District, Montebello School District, and charter school organizations, ASAS-LA brings innovative, cutting-edge enrichment programs that contribute to reducing drug use, crime and violence; while increasing the safety of students in the after school hours. The organization serves over 9,300 students daily at 48 schools located in at-risk areas throughout LA County, which include: 12 elementary schools, 31 middle schools, and five high schools. As ASAS-LA Program Ambassador for the past five years, Kobe Bryant has provided tremendous support and life changing experiences to All-Star students. The organization is part of the national After-School All-Stars , which provides after school programs in 14 regions, serving over 92,000 students. We are looking for passionate artists who would like to share their talents with students. Your knowledge can be in: - Arts and Crafts - Murals - Graffiti Art - Painting - Drawing - Sculpting - Jewelry Making, etc. Qualifications - Must be 18 years of age or older - Must have a HS Diploma or GED - Once hired, must be able to pass a TB Test, Background Clearance and be able to obtain First Aid and CPR certification Additional Information HOURS: - 15-20 hours per week - Must be available Monday-Friday - Work hours are typically 2:30pm-6pm but can vary depending on the needs of the site. PAY RATE: - $10-$12/HOUR WE ARE HIRING THROUGHOUT LOS ANGELES: East, South and Downtown. This is not intended to be all inclusive. It is understood that the employee will also perform other reasonable related business duties if requested by the immediate supervisor or director. s are reviewed periodically and may be revised if deemed necessary. This job description is not a written or implied contract. All your information will be kept confidential according to EEO guidelines.
    $10-12 hourly 15h ago
  • Artist in Residence

    Academy of Creative Technology, Antelope Valley

    Artist job in Palmdale, CA

    JOB TITLE: Artist in Residence REPORTS TO: Executive Director CLASSIFICATION: Exempt The Artist in Residence at the Academy of Creative Technologies - Antelope Valley plays a vital role in integrating the arts into our project-based learning (PBL) environment. Reporting to the Executive Director, the Artist in Residence will collaborate with facilitators, learners, and the leadership team to inspire creativity, provide specialized instruction in an art form (e.g., visual arts, music, dance, theater, digital media), and support the academic and social-emotional growth of students. This position is ideal for a practicing artist-educator with a passion for youth engagement and arts integration in education. Duties and ResponsibilitiesCreative Instruction & Integration Design and implement interdisciplinary art-based workshops and residencies that align with schoolwide project-based learning goals. Collaborate with facilitators to infuse creative practices into core curriculum across grade levels and subjects. Serve as a mentor and artistic coach for learners engaged in visual, performing, or digital arts projects. Support exhibitions, showcases, and performances that celebrate student work and artistic achievement. Cultural Enrichment & Community Building Cultivate a positive, inclusive, and creative school culture by modeling artistic expression, collaboration, and cultural awareness. Lead arts-based events, community outreach, or enrichment activities that enhance school identity and engage families and stakeholders. Facilitate co-curricular programs such as art clubs, school productions, media projects, or public art installations. Professional Collaboration Partner with instructional leaders and Care Team members to support learners' personal, academic, and creative development. Participate in planning meetings, reflective supervision, staff training, and interdisciplinary curriculum development. Work with outside organizations, teaching artists, or arts institutions to bring additional creative resources into the school community. Program Development & Leadership Assist with the development of an arts integration framework that supports standards-aligned, equity-centered instruction. Collect documentation and student work samples for exhibitions, portfolios, and assessments of learning through the arts. Contribute to the design of performance-based assessments that measure both academic and artistic growth. Other Responsibilities Represent Academy of Creative Technologies - Antelope Valley in a professional and creative manner across all public interactions. Maintain professional competence through ongoing participation in artistic practice and educational professional development. Provide guidance on arts-related curriculum resources, equipment needs, and instructional materials. Attend and support campus events, exhibitions, and special programs. Foster an entrepreneurial spirit in learners and staff by promoting innovation, curiosity, and experimentation. Participate in all-school activities and support the mission, vision, and values of ACT-AV in every aspect of the role. Perform other duties as assigned by the Executive Director. Essential Functions Communicate effectively across platforms (in person, phone, virtual). Stand or sit for extended periods; lift or move items up to 30 pounds. Travel between sites or to external venues for performances or exhibitions (if applicable). Adapt to varied physical environments, including outdoor settings. Demonstrate emotional intelligence and professionalism in high-pressure situations. Engage in creative processes while balancing instructional responsibilities and learner needs. Qualifications Bachelor's Degree in Fine Arts, Art Education, Digital Media, Music, Theater, or a related field (Master's Degree preferred). Demonstrated experience as a practicing artist and/or arts educator. Experience working in an educational or youth-centered environment. Familiarity with project-based learning, arts integration, and culturally responsive teaching. Passion for mentoring young artists and collaborating with educators. Excellent interpersonal, communication, and organizational skills. Strong commitment to ACT-AV's mission and belief in the transformative power of arts education. Compensation Compensation is commensurate with experience and placement on the appropriate pay scale. Application Requirements Please submit a cover letter, resume, and portfolio or link to your creative work that demonstrates your artistic experience and teaching philosophy. Equal Opportunity Employer Academy of Creative Technologies - Antelope Valley is committed to equity, inclusion, and celebrating diversity. We encourage applicants from all backgrounds, especially those from traditionally underrepresented communities in the arts and education sectors.
    $34k-81k yearly est. 60d+ ago
  • Packaging Production Artist - WS

    Williams-Sonoma 4.4company rating

    Artist job in San Francisco, CA

    Overview of the BP Production Artist role As a Brand Packaging Production Artist, you will work closely with designers, project managers and cross-functional teams to ensure brand guidelines and regulatory information is accurate and compliant on all packaging artwork. You will be responsible for transferring FDA info, recipes & copy onto artwork with a great sense of detail. Position Summary Day-to-day mechanical production of packaging and collateral projects across multiple divisions. Responsibilities Produce & update mechanical files for food packaging with an understanding of the overall company brand guidelines, following dielines and print specifications. Adapt existing designs for new SKUs, line extensions, and size variations. Maintain brand packaging style guide and templates. Create mockups for presentations. Partner with project managers and cross-functional teams to meet milestones and deadlines. Qualifications Bachelor's degree in graphic design. 2-3 years experience of production design. Mac expertise with complete knowledge of Adobe Creative Cloud (Illustrator, Photoshop, InDesign). Proficiency MS Office Suite, Outlook & Internet applications. Familiarity with Smartsheet a plus. Knowledge of FDA food labeling regulations preferred. Strong understanding of printing processes, packaging materials, layouts, typography and color accuracy. Experience creating mockups a plus. Strong written and verbal communication skills. Strong analytical, interpersonal, problem solving and planning skills. Self-motivated with critical attention to detail and deadlines. Possesses the ability to work equally, collaboratively and autonomously within a team and in a fast paced, deadline driven environment. Ability to perform work onsite in the San Francisco office 4 days per week + 1 day per week at home. We believe in People First We firmly believe that working in a culture focused on diversity, equity, and inclusion spurs innovation, creates healthy and high-performing teams, and delivers superior customer experiences. Our DEI initiatives prompt associate participation and engagement, aligning with our core vision to reflect the communities where we do business and put people first. Benefits Just for You Depending on your position and your location, here are a few highlights of what you might be eligible for: A generous discount on all Williams-Sonoma, Inc. brands A 401(k) plan and other investment opportunities Paid vacations, holidays, and time off to volunteer Health benefits, dental and vision insurance, including same-sex domestic partner benefits Tax-free commuter benefits A wellness program that supports your physical, financial, and emotional health Your Journey in Continued Learning In-person and online learning opportunities through WSI University Cross-brand and cross-function career opportunities Resources for self-development Advisor (Mentor) program Career development workshops and learning programs Speaker series The expected starting pay range for this position is $71,400 -$83,850 Applicable pay ranges may differ across markets. Actual pay will be determined based on experience and other job-related factors permitted by law. In addition to competitive pay, compensation may include a variety of other components like benefits, paid time off, merit, and bonus opportunities. WSI will not now or in the future commence an immigration case or "sponsor" an individual for this position (for example, H-1B or other employment-based immigration This role is not eligible for relocation assistance. Williams-Sonoma, Inc. is an Equal Opportunity Employer. Williams-Sonoma, Inc. will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of the San Francisco Fair Chance Ordinance, or other applicable state or local laws and ordinances.
    $71.4k-83.9k yearly Auto-Apply 42d ago
  • Artist in Residence

    San Dieguito Union High School District

    Artist job in Encinitas, CA

    Artists in Residence have a specialized talent and skill in one of the arts, such as dance, theater, music, literary or visual arts. Artists in Residence work with middle school or high school students, sharing their knowledge in an art form, build art-making skills, and encourage the creative process. Artists in Residence present art programs, understand and adapt to the learning needs of a diverse student population, and work collaboratively with others. SKILLS, QUALIFICATIONS, REQUIREMENTS: Demonstrate an in-depth knowledge, expertise, and passion for the visual or performing art through your professional artistic practice. Can work collaboratively in a school environment and with various school community constituents. Possess strong communication and interpersonal skills with students and teachers. Adapt to a wide range of teaching conditions. Have reliable and consistent means of communication and transportation. Open until filled. Artists in Residence may be required to lift, push, pull, or carry art supplies, equipment, instruments, and classroom furniture weighing up to 40 lbs. Must also bend, twist, reach, stand, and/or sit for extended periods of time.
    $32k-72k yearly est. 60d+ ago
  • Ai Artist In Residence

    Collier Simon

    Artist job in Los Angeles, CA

    AI Ad Artist-in-Residence (Temp-to-Perm) A residency for AI creators redefining how brands show up in culture. About Us We are an AI-first creative studio from Collier.Simon, one of the world's leading boutique creative ad agencies. This isn't about using AI to do old things faster, it's about using AI to do new things first. We create work that sits at the intersection of art, entertainment, and advertising, helping brands show up in culture at the speed of what's next. The Role We're seeking an AI Ad Artist-in-Residence, a creator who uses AI as their creative medium to make brands reconsider what's possible. In this role, you'll: Build original content that blends human creativity with emerging AI tools - from 8-second trend-driven experiments to longer brand-worthy pieces. Prototype ideas at speed, exploring the edges of what's possible with each new platform, workflow, and tool as it launches. Contribute to the studio's cultural voice through thought leadership and social content. Produce work that fuels client campaigns, powers new business opportunities, and explores experimental/spec concepts that push the boundaries of what advertising can be. This is a 3-month paid residency with the opportunity to transition into a full-time role. What is an AI Ad Artist? An AI Ad Artist is a new kind of creator: Part filmmaker, part technologist, part cultural commentator. A trend-hunter who knows why everyone is suddenly excited about using Nano Banana for Veo3 this week A tastemaker who knows the difference between a flashy loop and a story that moves people. Already creating spec ads and cultural experiments that make brands feel alive in the moment. You Are Deeply immersed in the AI creative ecosystem. A filmmaker at heart who understands pacing, emotion, and craft. Fluent in chaining tools: Midjourney → Kling → Runway → Veo3 → whatever drops tomorrow. Comfortable producing multiple finished pieces weekly - from micro-tests to polished brand-worthy content. Excited by ambiguity - willing to explore ideas we can't fully define until we're making them. Requirements A portfolio that shows progression from AI experiments to broadcast-ready creative work. Technical mastery matched with strong taste and storytelling instincts. Proven ability to work at pace without sacrificing quality. Familiarity with social platforms and cultural moments (a following is a plus, not a requirement). Residency Details Commitment: 3-month residency, with opportunity to transition into a full-time role. Compensation: Paid residency with competitive stipend. Location: Flexible (remote), with opportunities for in-person collaboration with our LA-based team. Must be available to work PST hours. Why This Matters This residency is your chance to: Collaborate with Fortune 500 brands. Create work that pushes the boundaries of advertising and culture. Be at the forefront of a cultural shift where artistry, technology, and brand storytelling collide. Expand your craft while shaping the future of creative advertising.
    $33k-79k yearly est. Auto-Apply 60d+ ago
  • Production Position in Sign and Graphic Center

    Fastsigns 4.1company rating

    Artist job in San Diego, CA

    Responsive recruiter Replies within 24 hours Production Specialists work in a dynamic, creative and fast-paced environment to create and assemble sign and graphic products for many different business applications. Creative work is performed within the FASTSIGNS Center sign production area that is fully equipped with top-of-the-line sign-making equipment. Position requirements include cutting printed graphics using a variety of wall cutters, saws, and Exacto blades, as well as applying the product to substrates. The Production Specialist may be required to work in the field performing installations to vehicles, and building interiors and exteriors using a ladder or mechanical lift system. Careful attention to detail utilizing work orders that outline specifics for each custom order is paramount. The ideal candidate will be self-motivated, with problem-solving skills who pays very close attention to accuracy and detail. Comprehensive training in all aspects of this position will be provided. If this describes you, we encourage you to apply! Compensation: $16 to $20 depending on experience
    $16-20 hourly 31d ago
  • Temporary Artist in Residence (AIS) for Art, Music, Theatre and Dance, Student Engagement and the Arts, Educational Services

    San Joaquin County Office of Education 4.3company rating

    Artist job in Stockton, CA

    Educate, Innovate and Inspire! San Joaquin County Office of Education located in Stockton, CA is a regional agency that provides educational leadership, resources, and customized services to assist school districts. San Joaquin County Office of Education (SJCOE) employs over 2,100 classified and certificated employees. SJCOE promotes student achievement and accountability, serves San Joaquin County's most at-risk students, and strives to create an environment in which every student, regardless of circumstances, has an opportunity for a quality education. See attachment on original job posting MINIMUM QUALIFICATIONS - EDUCATION AND/OR TRAINING: Possess one to three years of experience teaching grade school arts for groups and working with youth artistic development. DESIRABLE QUALIFICATIONS - EDUCATION AND/OR TRAINING: Previous work experience or training with youth in implementing and conducting arts classes; demonstrate the ability to engage, challenge and interest students through a variety of artistic mediums; able to create safe, inclusive, supportive and creative environment in a classroom setting; desire to experiment with new techniques and capacity to adapt them and teach them to others; strong organizational skills and attention to detail with a proven ability to manage multiple tasks and priorities, plan ahead, anticipate and articulate program needs, and work independently while keeping open communications with Program Manager I and on site staff. KNOWLEDGE, SKILLS AND ABILITIES: Develop age-appropriate annual lesson plans that are California Arts Standards based. Provide a supply list of suggested materials needed for lessons. Ability to follow SJCOE policies and procedures. Must furnish own transportation as required to fulfill job duties. Interested in this role? Click the "Apply Now" button to get started. Once you've completed our interest form, we'll follow up with you directly. If you choose to move forward with your application after we follow-up with you, you will need the following items included in your application: MINIMUM QUALIFICATIONS - EDUCATION AND/OR TRAINING: Possess one to three years of experience teaching grade school arts for groups and working with youth artistic development. DESIRABLE QUALIFICATIONS - EDUCATION AND/OR TRAINING: Previous work experience or training with youth in implementing and conducting arts classes; demonstrate the ability to engage, challenge and interest students through a variety of artistic mediums; able to create safe, inclusive, supportive and creative environment in a classroom setting; desire to experiment with new techniques and capacity to adapt them and teach them to others; strong organizational skills and attention to detail with a proven ability to manage multiple tasks and priorities, plan ahead, anticipate and articulate program needs, and work independently while keeping open communications with Program Manager I and on site staff. KNOWLEDGE, SKILLS AND ABILITIES: Develop age-appropriate annual lesson plans that are California Arts Standards based. Provide a supply list of suggested materials needed for lessons. Ability to follow SJCOE policies and procedures. Must furnish own transportation as required to fulfill job duties. Interested in this role? Click the "Apply Now" button to get started. Once you've completed our interest form, we'll follow up with you directly. If you choose to move forward with your application after we follow-up with you, you will need the following items included in your application: * Letter of Introduction (Cover Letter) * Letter(s) of Recommendation (3 Professional Letters of Recommendation - Signed by Author) * Resume Comments and Other Information Nondiscrimination in Employment & Sexual Harassment The Superintendent prohibits discrimination and/or harassment of San Joaquin County Office of Education (SJCOE) employees and job applicants on the basis of actual or perceived race, religious creed, color, national origin, ancestry, age, marital status, pregnancy, physical or mental disability, medical condition, genetic information, veteran status, gender, gender identity, gender expression, sex or sexual orientation at any SJCOE site and/or activity. The Superintendent prohibits sexual harassment of San Joaquin County Office of Education (SJCOE) employees and job applicants, as well as retaliatory behavior or action against employees or other persons who complain, testify, or otherwise participate in the complaint process established pursuant to this policy and administrative regulation. Contact the Title IX Coordinator/Coordinator for Nondiscrimination in Employment listed below for Information on Nondiscrimination in Employment/Harassment (including Sexual Harassment). Name: HR Title IX Investigations E-mail: ********************************* School District: San Joaquin County Office of Education Telephone: ************
    $22k-31k yearly est. Easy Apply 60d+ ago

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