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  • Lead Environment Artist

    The Walt Disney Company (Germany) GmbH 4.6company rating

    Artist job in San Francisco, CA

    ILM's Interactive team advances the studio's legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If…? - An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar‑winning CARNE y ARENA. Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story. We are seeking a Lead Environment Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM. What You'll Do Translate 2D concepts and art direction into expansive 3D environments that maintain visual consistency and high fidelity across the entire project. Lead a team of environment artists through regular feedback and reviews to ensure the team is performing at a world‑class level. World building of levels with a multitude of varying styles and an ability to be flexible to design changes. Define and optimize environment art workflows, including modular building systems, photogrammetry integration, and procedural world‑building tools. Create benchmark assets that set the quality bar for internal artists and external outsourcing partners. Partner with Level Designers to ensure environments support gameplay flow and with Technical Artists & Engineers to ensure the world runs smoothly within memory and frame‑rate budgets. Establish a thorough understanding of the existing tools and pipelines; experiment / champion opportunities for improvement. Proactively identify production bottlenecks and technical constraints, finding creative solutions that don't compromise artistic integrity. Able to generate art task lists, estimates, schedules, milestones and overall project goals as necessary. Actively participate in the QA process to identify and fix bugs. What We're Looking For 7+ years of experience in game environment art, with at least one shipped AAA title in a Senior or Lead capacity (or equivalent). Expert‑level proficiency in industry‑standard tools like Maya/3ds Max/Blender, ZBrush, Substance 3D Painter/Designer and Quixel Suite. Deep knowledge and experience using Unreal Engine 5 (or equivalent game engine) and associated world‑building tools. Exceptional understanding of form, shape, structure, and silhouette in regard to modelling. Great eye for light, shade, colour, and detail in creating texture maps of different material types. Strong paint skills, multi‑layered materials and effective texture layout. A strong understanding of PBR (Physically Based Rendering) workflows, vertex painting, trim sheets, and custom shader creation. Collaborative, team‑player attitude: open & receptive to new ideas, constructive criticism, direction and changes. Deep knowledge of optimisation techniques, including draw call management, LOD (Level of Detail) strategies, and texture density. The ability to articulate complex visual and technical concepts to both artistic and non‑artistic stakeholders. * A portfolio / reel submission - including a detailed breakdown of your work in each section -nje required with all artist applications. The hiring range for this position in San Francisco, CA is $150,900 to $193,200 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job‑related knowledge, skills, and experience among other factors. A bonus and/or hano‑long‑term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Sobre The Walt Disney Company:Disability Accommodation for Employment Applications The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all plaint job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs. We will only respond to those requests that are related to the accessibility of the online application system due to a disability. Acompanhe nossas vagas Local #J-18808-Ljbffr
    $150.9k-193.2k yearly 3d ago
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  • Lead Environment Artist

    Disney Cruise Line-The Walt Disney Company

    Artist job in San Francisco, CA

    ILM's Interactive team advances the studio's legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If…? - An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar-winning CARNE y ARENA. شول Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story. We are seeking a Lead Environment Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM. What You'll Do Translate 2D concepts and art direction into expansive 3D environments that maintain visual consistency and high fidelity across the entire project. Lead a team of environment artists through regular feedback and reviews to ensure the team is performing at a world-class level. World building of levels with a multitude of varying styles and an ability to be flexible to design changes. Define and optimize environment art workflows, including modular building systems, photogrammetry integration, and procedural world-building tools. Create benchmark assets that set the quality bar for internal artists and external outsourcing partners. Partner with Level Designers to ensure environments support gameplay flow and with Technical Artists & Engineers to ensure the world runs smoothly within memory and frame-rate budgets. Establish a thorough understanding of the existing tools and pipelines; experiment / champion opportunities for improvement Proactively identify production bottlenecks and technical constraints, finding creative solutions that don't compromise artistic integrity. Able to generate art task lists, estimates, schedules, milestones and overall project goals as necessary Actively participate in the QA process to identify and fix bugs What We're Looking For 7+ years of experience in game environment art, with at least one shipped AAA title in a Senior or Lead capacity (or equivalent). < पहुंचेना Expert-level proficiency in industry-standard tools like Maya/3ds Max/Blender, ZBrush, Substance 3D Painter/Designer and Quixel Suite. Deep knowledge and experience using Unreal Engine 5 (or equivalent game engine) and associated world-building tools. Exceptional understanding of form, shape, structure, and silhouette in regard to modelling. Great eye for light, shade, color, and detail in creating texture maps of different material types. Strong paint skills, multi-layered materials and effective texture layout. A strong understanding of PBR (Physically Based Rendering) workflows, vertex painting, trim sheets, and custom shader creation. Collaborative, team-player attitude: open & receptive to new ideas, constructive criticism, direction and changes. Deep knowledge of optimization techniques, including draw call management, LOD (Level of Detail) strategies, and texture density. The ability to articulate complex visual and technical concepts to both artistic and non-artistic stakeholders. * A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all artist applications. The hiring range for this position in San Francisco, CA is $150,900 to $193,200 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive потріб functions may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. #J-18808-Ljbffr
    $150.9k-193.2k yearly 3d ago
  • Senior UI Artist - UE5 (Sports / Action / Simulation Games)

    Refactor Games

    Artist job in Beverly Hills, CA

    About the Role Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5. We are seeking a Senior UI Artist to join our team and help shape the visual identity of our game's user interface. In this role, you will create polished, intuitive, and visually cohesive UI art assets while working closely with UI/UX designers, engineers, and game designers. You'll be responsible for translating wireframes and design concepts into beautiful, functional interface elements that support gameplay clarity and enhance the overall player experience. You'll Work On: Create high-quality UI artwork including menus, HUD elements, frames, buttons, and other interface components. Collaborate with UI/UX designers to visually interpret wireframes and interaction flows. Develop and maintain a cohesive visual language that aligns with the game's style and tone. Prepare and optimize UI assets for in-engine implementation (Unreal). Work with engineers to ensure UI assets integrate smoothly into gameplay and meet technical constraints. Create motion graphics, simple animations, or VFX for UI elements when needed. Participate in critiques and reviews, providing constructive feedback and iterating based on direction. Contribute to documentation, style guides, and pipeline improvements. Requirements: 2-5 years of professional experience as a UI Artist in games or related digital media. Strong portfolio showcasing polished UI artwork, iconography, typography, and layout design. Proficiency in design, animation and illustration tools (Photoshop, Illustrator, After Effects, Figma etc.). Solid understanding of UI design fundamentals including hierarchy, composition, color theory, and readability. Experience preparing UI assets for real-time engines (Unity, Unreal, etc.). Ability to take direction, iterate quickly, and collaborate effectively across disciplines. Bonus Points: Experience shipping at least two games or large-scale digital products. A passion for soccer or soccer video games Knowledge of UX methodologies and ability to give feedback on usability. Experience with version control (Perforce, Git). Experience working with localization pipelines and preparing UI for multiple languages. Experience developing comprehensive UI style guides and visual identity documents.
    $74k-125k yearly est. 4d ago
  • Story Artist - Feature

    Sony Pictures 4.8company rating

    Artist job in Los Angeles, CA

    Story Artists work with a team of the Directors, Producers, and Head of Story to create a visual representation of the animation's narrative. These artists translate the script into pictures by producing a series of panels of drawings that plan out the film's story, action, humor, continuity and pacing. Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling. RESPONSIBILITIES: Working from a script or descriptions, develop storyboards (thumbnail/rough storyboard panels) that depict the action, camera placement and acting of sequences. Draw everything from quick sketches to finished detailed storyboard panels. Pitch storyboards to the director, head of story, crew, and executives. Discover and create innovative ideas with performance, action, and humor. Draw storyboards for assigned sequences and revise, edit, and modify sketches as many times as needed. Ensure that the vision and style of the show is consistently adhered to through execution of action, staging, dialogue and camera. Address story and structure problems. We especially value artists that can improve entertainment value!. Supervision of the story team, including conducting interviews, making hiring recommendations, and providing feedback to Artists throughout the production. QUALIFICATIONS: Robust draftsmanship with a sense of design, appeal and composition. Ability to work on a range of projects (action, comedy and drama sequences) and in a variety of styles from comic to realistic and highly stylized. Great writing skills. Strong character acting sensibilities; able to convey personality, emotion, and movement. Strong staging, composition and cinematography skills. Capable of drawing characters and environments on model within show style. Ability to write clear and specific directions on storyboards to communicate with the team. Can manage time efficiently and work independently. Work creatively in a fast paced production environment. Must be open to direction and able to embrace change. Self motivated, good interpersonal skills, and an excellent teammate with a phenomenal outlook. Knowledge of software and hardware including Cintiq, Toon Boom Storyboard Pro and Photoshop. The anticipated base salary for this position is $51.65/hour to $77/hour. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors. To apply, please submit a resume and a link to your work. Please make sure to include any passwords needed to review your work in your resume or cover letter. Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics. SPE will consider qualified applicants with arrest or conviction records in accordance with applicable law.
    $51.7-77 hourly Auto-Apply 10d ago
  • Production Artist/ Animator

    Collabera 4.5company rating

    Artist job in Irvine, CA

    Established in 1991, Collabera has been a leader in IT staffing for over 22 years and is one of the largest diversity IT staffing firms in the industry. As a half a billion dollar IT company, with more than 9,000 professionals across 30+ offices, Collabera offers comprehensive, cost-effective IT staffing & IT Services. We provide services to Fortune 500 and mid-size companies to meet their talent needs with high quality IT resources through Staff Augmentation, Global Talent Management, Value Added Services through CLASS (Competency Leveraged Advanced Staffing & Solutions) Permanent Placement Services and Vendor Management Programs. Collabera recognizes true potential of human capital and provides people the right opportunities for growth and professional excellence. Collabera offers a full range of benefits to its employees including paid vacations, holidays, personal days, Medical, Dental and Vision insurance, 401K retirement savings plan, Life Insurance, Disability Insurance. Job Description Responsibilities :- Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics Solid understanding of pose-driven animation design Qualifications Basic Qualifications:- Experience animating creatures (demons, ghosts, animal type creatures) Comfortable animating human or at least have some knowledge on how to animate human figures Gaming industry background is a must - open to Lumberyard / CryEngine, Crytek experience Experience shipping titles for AAA PC/ Console is mandatory Preferred Qualifications:- Solid skills in ancillary animation packages like MotionBuilder Additional Information To get further details or to apply for this position please contact: Minesh Patel ******************************
    $61k-81k yearly est. Easy Apply 60d+ ago
  • Fruit Bouquet Artist

    Keva Juice Las Brisas

    Artist job in Reno, NV

    Are you creative, artistic, and love bringing joy to people's faces through one-of-a-kind edible art? Do you enjoy working with your hands and turning fresh fruit and goodies into gifts that make every occasion feel extra special? Then we want YOU! Location: Reno, Nevada Schedule: Mostly set schedule with holiday availability required Position: Full-Time / Part-Time Available Competitive Pay & Growth Opportunities About the Role As a Fruit Bouquet Artist, you'll be at the heart of the gifting experience - designing fresh, eye-catching edible arrangements for birthdays, anniversaries, romantic surprises, get-well wishes, holidays, and more . Your creations will help customers express love, gratitude, celebration, and thoughtfulness in the sweetest way possible. This isn't just any job - it's hands-on creative fun that turns ordinary fruit into unforgettable gifts! What You'll Do Prepare and creatively assemble fruit bouquets and other edible arrangements Use fresh fruit, gourmet chocolate, and decorative elements to craft visually stunning designs Maintain quality and presentation excellence - every arrangement should be “Instagram-worthy” Provide friendly, upbeat customer service in store or for pickups Help keep the workspace clean, organized, and stocked with supplies Collaborate with the team to support seasonal promotions and holiday rushes Be available for holiday shifts (Valentine's Day, Mother's Day, Christmas, etc.) Who We're Looking For You should have: ✨ A flair for arts, crafts, and creative design ✨ Excellent attention to detail ✨ A positive attitude and passion for customer happiness ✨ Ability to follow food safety & sanitation practices ✨ Availability to work scheduled hours and holidays ✂️ Experience in floral design, crafting, food prep, or customer service is a plus - but we'll train the right person! Perks & Benefits Competitive wages (industry averages around $15-$20/hr+ depending on experience) A fun, artistic work environment Holiday, birthday, and seasonal bonuses Hands-on experience in design and food prep Employee discounts on delicious products …and more! Ready to Join Our Creative Crew? If you love fresh fruit, artistic expression, and brightening someone's day one bouquet at a time - we'd love to meet you! Apply today!
    $15-20 hourly 8d ago
  • Junior Packaging Production Artist

    Kendo Brands 4.2company rating

    Artist job in San Francisco, CA

    ABOUT KENDO Kendo Holdings, Inc. is a San Francisco-based beauty brand developer and wholesaler owned by LVMH Moët Hennessy - Louis Vuitton, the world's largest luxury group. A play on the words "can do", Kendo has become the hub of creativity and next generation beauty product development for global Sephora channels and selective retailers outside of Sephora. Through original development, collaborations and acquisitions the Kendo stable of brands will always be creative, inspiring and innovative. A dynamic engine of speed, expertise and market-savvy, the Kendo team continues to redefine the beauty industry through great product, great storytelling, great retail and direct-to-consumer partnerships. This shows up in everything we do and in what we stand for: "Can Do" Spirit: We work together to make our wildest dreams a reality: As entrepreneurs, we embrace optimism and find creative ways to reach our goals Advocacy, Diversity, and Inclusion: We recognize and celebrate the full spectrum of personal identities. We create safe spaces so everyone's voice is heard. We listen with humility and act with courage. Storytelling: We tell authentic stories like no, one else. It's our key to inspire trust and build relationships, rallying, our people, partners, and consumers around our brands. Resilience: We embrace challenges as opportunities. Change is ever- constant, and agility is our strength. Product Excellence: We put the consumers first: We constantly raise the bar to create products of the highest quality that everyone just has to have. The salary range for this position is $81,900 - $102,400 per year. Offered salary is dependent upon experience and San Francisco location. Kendo Total Rewards offerings also include an annual bonus and a comprehensive benefits package including: medical, dental and vision insurance, flex paid time off program, parental leave, employee discount/perks, a retirement plan with employer contributions, Summer Fridays, opportunity to work from anywhere for two weeks during the calendar year and December wellness/shutdown week for applicable positions. The Kendo house of brands currently includes: Fenty Beauty, Fenty Skin, Fenty Eau de Parfum, Fenty Hair, Ole Henriksen, Lip Lab. SUMMARY We are currently seeking a junior to mid-level Packaging Production Artist to join our creative packaging team. The ideal candidate will be an experienced Packaging Production Artist who can seamlessly join a highly productive and fast paced environment with keen eye for design, typography and attention to detail. This position is a hybrid-on site role in San Francisco that requires three days a week in office. This is NOT a graphic design role. Candidates must have packaging print production experience to be considered. RESPONSIBILITIES Follow strict brand guidelines as well as be able to manipulate graphics creatively when necessary. Work independently and in conjunction with cross-functional teams Photo retouching and color correction Create comps by hand and mockup samples. Create Print-Ready Mechanicals according to brand guidelines for: All Packaging Needs - Secondaries, Primaries, Ancillaries, etc. Layout, revise and prep production-ready mechanicals for the vendor Release files to vendor for both sampling and production Review and approval of all related print proofs REQUIREMENTS Available to work on-site Tues, Wed, Thurs 2+ years of Print Production Artist experience in Packaging Proficient in Adobe software: Illustrator, Photoshop, InDesign Basic color CMYK theory and eye for the nuances of color Highly motivated and able to take initiative Must be able to work independently and in conjunction with cross-functional teams Highly organized and detail-oriented Thorough understanding of various printing processes and manufacturing techniques for both primary and secondary packaging. Thorough understanding of structure/die-lines Strong communication skills Excellent typography skills and attention to detail Thrive under pressure while managing multiple projects in a fast-paced environment - flexibility is a must Knowledge of common industry printing processes and manufacturing techniques Packaging experience in the color cosmetics and beauty industries preferred Comp/prototype experience is a plus. A passion for beauty, fashion and cosmetics preferred
    $81.9k-102.4k yearly 4d ago
  • Production Artist

    The Upper Deck Company 3.9company rating

    Artist job in Carlsbad, CA

    This is considered an entry level to intermediate production position, candidates are expected to possess competent abilities in digital assembly or color correction, not necessarily both skill sets, with qualified communication and comprehension abilities. ESSENTIAL DUTIES AND RESPONSIBILITIES The following statements are intended to describe the general nature and level of work being performed by an individual assigned to this job. Other duties may be assigned Responsible for assembly and/or color correction from provided design files, scanned and/or digital images. Direction is structurally provided via mechanicals, written instruction and department leads. Previews files to ensure accuracy and troubleshoots problems. Builds components based on established procedures, lead guidance and written direction. Ensure quality of engineering and content. INTERACTION This position will interact closely with the Shift Lead and Departmental Personnel along with related Company Staff Members. EDUCATION/YEARS EXPERIENCE High School Diploma or equivalent. College Degree with an emphasis in Graphic Arts a plus. 2 - 3+ years of experience in the field of Pre-Press or related areas. REQUIREMENTS To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions. KNOWLEDGE, SKILLS AND ABILITIES Understanding of assembly or color correction and/or image retouching on Mac OS. Elementary knowledge of ripping and trapping postscript files. Basic understanding of Pre-Press, Printing and/or Publishing file architecture. Familiarity of 4-color process. Capable oral and written communication skills. Recognized productivity against flexible schedules and accelerated timelines. Demonstrated ability to read and comprehend written instructions and visual structure. Proficient interpersonal, problem solving and troubleshooting skills. Experienced organizational and file management skills with the ability to handle multiple, high priority projects with keen attention to detail. Professional demeanor; team player orientation. Ability to interface with internal parties at all levels. Hands-on, energetic and motivated self-starter with the ability to work additional hours as required. Qualified in the following software applications: Adobe Suite - Photoshop, Illustrator and InDesign.
    $54k-78k yearly est. Auto-Apply 60d+ ago
  • Charlotte Tilbury Freelance Makeup Artist

    Charlotte Tilbury Beauty

    Artist job in Reno, NV

    Charlotte Tilbury is currently recruiting Freelance Makeup Artists to join the team. will be part of the Charlotte Tilbury Freelance Makeup Artist team. As a member of the Charlotte Tilbury Freelance Makeup Artist team you will need strong artistry, sales and service talents. You will be teaching customers Charlotte's secrets of artistry learnt in over 20 years of working at the top of the industry with top celebrities and brands. You will deliver Charlotte's philosophy of artistry made easy, and be part of the building an amazing beauty business. You will need to be sales driven and have experience in beauty and retail.
    $38k-72k yearly est. 16d ago
  • Artist in Residence

    Academy of Creative Technology, Antelope Valley

    Artist job in Palmdale, CA

    JOB TITLE: Artist in Residence REPORTS TO: Executive Director CLASSIFICATION: Exempt The Artist in Residence at the Academy of Creative Technologies - Antelope Valley plays a vital role in integrating the arts into our project-based learning (PBL) environment. Reporting to the Executive Director, the Artist in Residence will collaborate with facilitators, learners, and the leadership team to inspire creativity, provide specialized instruction in an art form (e.g., visual arts, music, dance, theater, digital media), and support the academic and social-emotional growth of students. This position is ideal for a practicing artist-educator with a passion for youth engagement and arts integration in education. Duties and ResponsibilitiesCreative Instruction & Integration Design and implement interdisciplinary art-based workshops and residencies that align with schoolwide project-based learning goals. Collaborate with facilitators to infuse creative practices into core curriculum across grade levels and subjects. Serve as a mentor and artistic coach for learners engaged in visual, performing, or digital arts projects. Support exhibitions, showcases, and performances that celebrate student work and artistic achievement. Cultural Enrichment & Community Building Cultivate a positive, inclusive, and creative school culture by modeling artistic expression, collaboration, and cultural awareness. Lead arts-based events, community outreach, or enrichment activities that enhance school identity and engage families and stakeholders. Facilitate co-curricular programs such as art clubs, school productions, media projects, or public art installations. Professional Collaboration Partner with instructional leaders and Care Team members to support learners' personal, academic, and creative development. Participate in planning meetings, reflective supervision, staff training, and interdisciplinary curriculum development. Work with outside organizations, teaching artists, or arts institutions to bring additional creative resources into the school community. Program Development & Leadership Assist with the development of an arts integration framework that supports standards-aligned, equity-centered instruction. Collect documentation and student work samples for exhibitions, portfolios, and assessments of learning through the arts. Contribute to the design of performance-based assessments that measure both academic and artistic growth. Other Responsibilities Represent Academy of Creative Technologies - Antelope Valley in a professional and creative manner across all public interactions. Maintain professional competence through ongoing participation in artistic practice and educational professional development. Provide guidance on arts-related curriculum resources, equipment needs, and instructional materials. Attend and support campus events, exhibitions, and special programs. Foster an entrepreneurial spirit in learners and staff by promoting innovation, curiosity, and experimentation. Participate in all-school activities and support the mission, vision, and values of ACT-AV in every aspect of the role. Perform other duties as assigned by the Executive Director. Essential Functions Communicate effectively across platforms (in person, phone, virtual). Stand or sit for extended periods; lift or move items up to 30 pounds. Travel between sites or to external venues for performances or exhibitions (if applicable). Adapt to varied physical environments, including outdoor settings. Demonstrate emotional intelligence and professionalism in high-pressure situations. Engage in creative processes while balancing instructional responsibilities and learner needs. Qualifications Bachelor's Degree in Fine Arts, Art Education, Digital Media, Music, Theater, or a related field (Master's Degree preferred). Demonstrated experience as a practicing artist and/or arts educator. Experience working in an educational or youth-centered environment. Familiarity with project-based learning, arts integration, and culturally responsive teaching. Passion for mentoring young artists and collaborating with educators. Excellent interpersonal, communication, and organizational skills. Strong commitment to ACT-AV's mission and belief in the transformative power of arts education. Compensation Compensation is commensurate with experience and placement on the appropriate pay scale. Application Requirements Please submit a cover letter, resume, and portfolio or link to your creative work that demonstrates your artistic experience and teaching philosophy. Equal Opportunity Employer Academy of Creative Technologies - Antelope Valley is committed to equity, inclusion, and celebrating diversity. We encourage applicants from all backgrounds, especially those from traditionally underrepresented communities in the arts and education sectors.
    $34k-81k yearly est. 60d+ ago
  • Senior Technical Artist (Unity)

    Light and Wonder

    Artist job in Reno, NV

    Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. We are seeking a Senior Technical Artist who is passionate about bringing game designers' ideas to life, crafting high-quality in-engine visuals, and pushing the boundaries of what's possible in Unity. With 5+ years of professional Unity experience, you thrive at the intersection of artistic vision and technical execution. As a key creative and technical contributor, you bring a strong background in both 2D and 3D development, balancing visual fidelity with performance. This role plays a critical part in optimizing art pipelines, building efficient asset workflows, and developing technical solutions that elevate visual quality across multiple platforms. You will collaborate closely with artists, designers, and engineers to deliver seamless, high-quality Unity experiences. Key Responsibilities 2D & 3D Art Pipeline Development * Develop, optimize, and maintain art pipelines for both 2D and 3D assets in Unity. * Implement custom Unity Editor tools to streamline asset workflows. * Work closely with artists to ensure smooth import/export of 2D assets (PNG, PSD, SVG, Spine, etc.) and 3D assets (FBX, OBJ, USD, etc.) from tools such as Photoshop, Illustrator, Blender, and Maya. Creative Vision & Visual Realization * Collaborate closely with game designers and art directors to interpret and realize creative vision through technical artistry. * Prototype and implement dynamic visual effects that enhance gameplay, mood, and storytelling. * Act as a visual problem-solver, finding elegant technical solutions to artistic challenges. * Design and implement real-time VFX using Unity's Visual Effect Graph, Particle System, and Shader Graph. Optimization & Performance * Optimize 2D assets and 3D assets for real-time performance. * Work with engineers to profile and debug rendering, memory, and performance issues using tools like Unity Profiler, and GPU analyzers. * Implement sprite packing, compression, and texture streaming techniques for efficient rendering. * Balance visual quality and performance, ensuring the best experience across various hardware specifications. Animation * Strong familiarity with Unity's built in 2D and 3D animation systems. * Work with animators to integrate various animation tools into the pipeline. * Provide support for IK/FK rigging, blend shapes, procedural animations, and character animation for both 2D and 3D characters. * Assist in optimizing sprite-based animations, skeletal rigs, and runtime animation blending. Collaboration & Technical Support * Act as a technical bridge between art, design, and engineering teams to align creative vision with technical feasibility. * Troubleshoot shader, lighting, and rendering issues in both 2D and 3D environments. * Provide technical guidance to artists and designers on best practices for sprite management, UI rendering, and 3D asset optimization. * Stay updated on new Unity features and industry trends to enhance team workflows and improve project efficiency. This is an on-site role, 5 days a week in office based at our studio in Reno, Nevada. Relocation is provided for out of state candidates. Qualifications Required Qualifications * 5-7 years of experience as a Technical Artist working in Unity shipping at least 1 product developed in unity. * Strong experience in both 2D and 3D asset pipelines. * Proven ability to translate creative vision into technical execution. * Expert-level proficiency in Unity, including VFX Graph, Shader Graph, Animator and custom tooling. * Strong experience with shader development, particle systems, and real-time effects. * Proficiency in C# scripting for creating Unity Editor tools and automating workflows. * Experience with Unity's rendering pipeline (URP, Built-in) for both 2D and 3D rendering. * Strong understanding of 2D sprite rendering, texture compression, sprite atlases, and UI optimization. * Experience with shader development for 2D and 3D graphics. * Proficiency in DCC tools. * Experience in profiling and optimizing GPU, CPU, and memory performance for real-time applications. * Ability to collaborate with cross-functional teams and communicate technical concepts to non-technical members. Preferred Qualifications * Experience working in the casino industry with shipped products. Education * A degree in Art, Animation, Game Development, Interactive Media, or a related field. * Equivalent experience in lieu of a degree may be considered. Physical Requirements * The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment. Work Conditions * The work conditions are representative and typical of similar jobs in comparable organizations. Light & Wonder and its affiliates (collectively, L&W) are engaged in highly regulated gaming businesses. As a result, certain L&W employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts. In order to ensure L&W complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, L&W requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with L&W (to the extent permitted by law), you shall be asked to consent to L&W conducting a due diligence/background investigation on you. This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above. #LI-RA #LI-Reno Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.
    $119k-201k yearly est. 18d ago
  • Senior Technical Artist (Unity)

    Light & Wonder, Inc.

    Artist job in Reno, NV

    Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. We are seeking a Senior Technical Artist who is passionate about bringing game designers' ideas to life, crafting high-quality in-engine visuals, and pushing the boundaries of what's possible in Unity. With 5+ years of professional Unity experience, you thrive at the intersection of artistic vision and technical execution. As a key creative and technical contributor, you bring a strong background in both 2D and 3D development, balancing visual fidelity with performance. This role plays a critical part in optimizing art pipelines, building efficient asset workflows, and developing technical solutions that elevate visual quality across multiple platforms. You will collaborate closely with artists, designers, and engineers to deliver seamless, high-quality Unity experiences. Key Responsibilities 2D & 3D Art Pipeline Development · Develop, optimize, and maintain art pipelines for both 2D and 3D assets in Unity. · Implement custom Unity Editor tools to streamline asset workflows. · Work closely with artists to ensure smooth import/export of 2D assets (PNG, PSD, SVG, Spine, etc.) and 3D assets (FBX, OBJ, USD, etc.) from tools such as Photoshop, Illustrator, Blender, and Maya. Creative Vision & Visual Realization · Collaborate closely with game designers and art directors to interpret and realize creative vision through technical artistry. · Prototype and implement dynamic visual effects that enhance gameplay, mood, and storytelling. · Act as a visual problem-solver, finding elegant technical solutions to artistic challenges. · Design and implement real-time VFX using Unity's Visual Effect Graph, Particle System, and Shader Graph. Optimization & Performance · Optimize 2D assets and 3D assets for real-time performance. · Work with engineers to profile and debug rendering, memory, and performance issues using tools like Unity Profiler, and GPU analyzers. · Implement sprite packing, compression, and texture streaming techniques for efficient rendering. · Balance visual quality and performance, ensuring the best experience across various hardware specifications. Animation · Strong familiarity with Unity's built in 2D and 3D animation systems. · Work with animators to integrate various animation tools into the pipeline. · Provide support for IK/FK rigging, blend shapes, procedural animations, and character animation for both 2D and 3D characters. · Assist in optimizing sprite-based animations, skeletal rigs, and runtime animation blending. Collaboration & Technical Support · Act as a technical bridge between art, design, and engineering teams to align creative vision with technical feasibility. · Troubleshoot shader, lighting, and rendering issues in both 2D and 3D environments. · Provide technical guidance to artists and designers on best practices for sprite management, UI rendering, and 3D asset optimization. · Stay updated on new Unity features and industry trends to enhance team workflows and improve project efficiency. This is an on-site role, 5 days a week in office based at our studio in Reno, Nevada. Relocation is provided for out of state candidates. Qualifications Required Qualifications · 5-7 years of experience as a Technical Artist working in Unity shipping at least 1 product developed in unity. · Strong experience in both 2D and 3D asset pipelines. · Proven ability to translate creative vision into technical execution. · Expert-level proficiency in Unity, including VFX Graph, Shader Graph, Animator and custom tooling. · Strong experience with shader development, particle systems, and real-time effects. · Proficiency in C# scripting for creating Unity Editor tools and automating workflows. · Experience with Unity's rendering pipeline (URP, Built-in) for both 2D and 3D rendering. · Strong understanding of 2D sprite rendering, texture compression, sprite atlases, and UI optimization. · Experience with shader development for 2D and 3D graphics. · Proficiency in DCC tools. · Experience in profiling and optimizing GPU, CPU, and memory performance for real-time applications. · Ability to collaborate with cross-functional teams and communicate technical concepts to non-technical members. Preferred Qualifications · Experience working in the casino industry with shipped products. Education · A degree in Art, Animation, Game Development, Interactive Media, or a related field. · Equivalent experience in lieu of a degree may be considered. Physical Requirements · The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment. Work Conditions · The work conditions are representative and typical of similar jobs in comparable organizations. Light & Wonder and its affiliates (collectively, L&W) are engaged in highly regulated gaming businesses. As a result, certain L&W employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts. In order to ensure L&W complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, L&W requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with L&W (to the extent permitted by law), you shall be asked to consent to L&W conducting a due diligence/background investigation on you. This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above. #LI-RA #LI-Reno Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.
    $119k-201k yearly est. Auto-Apply 19d ago
  • Production Position in Sign and Graphic Center

    Fastsigns 4.1company rating

    Artist job in San Diego, CA

    Replies within 24 hours Production Specialists work in a dynamic, creative and fast-paced environment to create and assemble sign and graphic products for many different business applications. Creative work is performed within the FASTSIGNS Center sign production area that is fully equipped with top-of-the-line sign-making equipment. Position requirements include cutting printed graphics using a variety of wall cutters, saws, and Exacto blades, as well as applying the product to substrates. The Production Specialist may be required to work in the field performing installations to vehicles, and building interiors and exteriors using a ladder or mechanical lift system. Careful attention to detail utilizing work orders that outline specifics for each custom order is paramount. The ideal candidate will be self-motivated, with problem-solving skills who pays very close attention to accuracy and detail. Comprehensive training in all aspects of this position will be provided. If this describes you, we encourage you to apply! Compensation: $16 to $20 depending on experience
    $16-20 hourly 60d+ ago
  • Special Event Makeup Artist

    All Dolled Up 3.4company rating

    Artist job in Truckee, CA

    Job DescriptionBenefits: 401(k) Employee discounts Opportunity for advancement Training & development All Dolled Up is an award winning hair and makeup company on the cutting edge of hairstyling and makeup artistry - specializing in special event, bridal, commercial and photo-specific work. We are looking for positive, professional, driven and reliable makeup artists to join our award winning team! You will have the opportunity to work in beautiful, exclusive locations with friendly, efficient, artistic team members that have a true passion for their craft. We are looking for someone who is positive, reliable, prepared, and excited about creating beautiful makeup! All skill levels are welcome as we have tiers based off of what your mastery may be and in house education from our master level artists. As an employee, you will make a competitive hourly rate + commission on all product sales - along with gratuity + travel pay. We also offer training in other areas of our service list for you expand your skill set and clientele with. Weekend availability is a must. The ability to travel to a variety of locations across Northern CA is a must. To learn more about this position, send us a minimum of 5 photos of your work and your resume to ********************************* We can't wait to hear from you!
    $33k-62k yearly est. Easy Apply 13d ago
  • Artist-in-Residence

    Palo Alto Unified School District 4.4company rating

    Artist job in California

    Classified Substitute/Hourly/Artist-in-Residence Date Available: Available Now Closing Date: Until Filled OVERVIEW: Palo Alto Unified School District (PAUSD) is seeking a dynamic and adaptable Artist-in-Residence to collaborate with students and faculty in secondary Visual and Performing Arts classrooms. The duration of each residency will vary depending on the scope and objectives of the project. The selected artist will engage students in creative processes, foster artistic expression, and help integrate the arts into the broader educational experience. PAUSD Salary Schedules PAUSD Benefits Job Description is located in the right hand corner of the page.
    $28k-62k yearly est. 60d+ ago
  • Sandwich Artist

    Subway-10118-0

    Artist job in Reno, NV

    Job Description As part of the Subway Team, you as a Sandwich Artist will focus on four main things: Providing an excellent Guest experience Preparing and serving great food Keeping restaurants clean and beautiful Being a Team player Key parts of your day to day will consist of: Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish Upholding food safety standards as you prepare and serve fresh food daily Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests As a Subway Team Member, you'll have access to: Brand partnership discounts Scholarship Opportunities Opportunity to earn University course credits Hands on career experience in a restaurant business PREREQUISITES Education: Some high school or equivalent Experience: No previous experience required ESSENTIAL FUNCTIONS Ability to understand and implement written and verbal instruction. Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally. *You will receive training on your roles and responsibilities Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
    $20k-27k yearly est. 26d ago
  • Sandwich Artist

    Subway-13661-0

    Artist job in Kings Beach, CA

    Job Description As part of the Subway Team, you as a Sandwich Artist will focus on four main things: Providing an excellent Guest experience Preparing and serving great food Keeping restaurants clean and beautiful Being a Team player Key parts of your day to day will consist of: Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish Upholding food safety standards as you prepare and serve fresh food daily Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests As a Subway Team Member, you'll have access to: Brand partnership discounts Scholarship Opportunities Opportunity to earn University course credits Hands on career experience in a restaurant business PREREQUISITES Education: Some high school or equivalent Experience: No previous experience required ESSENTIAL FUNCTIONS Ability to understand and implement written and verbal instruction. Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally. *You will receive training on your roles and responsibilities Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
    $25k-34k yearly est. 21d ago
  • Sandwich Artist

    Subway-10369-0

    Artist job in South Lake Tahoe, CA

    Job Description As part of the Subway Team, you as a Sandwich Artist will focus on four main things: Providing an excellent Guest experience Preparing and serving great food Keeping restaurants clean and beautiful Being a Team player Key parts of your day to day will consist of: Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish Upholding food safety standards as you prepare and serve fresh food daily Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests As a Subway Team Member, you'll have access to: Brand partnership discounts Scholarship Opportunities Opportunity to earn University course credits Hands on career experience in a restaurant business PREREQUISITES Education: Some high school or equivalent Experience: No previous experience required ESSENTIAL FUNCTIONS Ability to understand and implement written and verbal instruction. Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally. *You will receive training on your roles and responsibilities Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
    $25k-34k yearly est. 21d ago
  • Sandwich Artist

    Subway-33013-0

    Artist job in South Lake Tahoe, CA

    Job Description As part of the Subway Team, you as a Sandwich Artist will focus on four main things: Providing an excellent Guest experience Preparing and serving great food Keeping restaurants clean and beautiful Being a Team player Key parts of your day to day will consist of: Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish Upholding food safety standards as you prepare and serve fresh food daily Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests As a Subway Team Member, you'll have access to: Brand partnership discounts Scholarship Opportunities Opportunity to earn University course credits Hands on career experience in a restaurant business PREREQUISITES Education: Some high school or equivalent Experience: No previous experience required ESSENTIAL FUNCTIONS Ability to understand and implement written and verbal instruction. Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally. *You will receive training on your roles and responsibilities Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
    $25k-34k yearly est. 21d ago
  • Sandwich Artist

    Subway-5669-0

    Artist job in Sunnyside-Tahoe City, CA

    Job Description As part of the Subway Team, you as a Sandwich Artist will focus on four main things: Providing an excellent Guest experience Preparing and serving great food Keeping restaurants clean and beautiful Being a Team player Key parts of your day to day will consist of: Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish Upholding food safety standards as you prepare and serve fresh food daily Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests As a Subway Team Member, you'll have access to: Brand partnership discounts Scholarship Opportunities Opportunity to earn University course credits Hands on career experience in a restaurant business PREREQUISITES Education: Some high school or equivalent Experience: No previous experience required ESSENTIAL FUNCTIONS Ability to understand and implement written and verbal instruction. Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally. *You will receive training on your roles and responsibilities Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
    $25k-34k yearly est. 21d ago

Learn more about artist jobs

How much does an artist earn in Reno, NV?

The average artist in Reno, NV earns between $45,000 and $129,000 annually. This compares to the national average artist range of $42,000 to $110,000.

Average artist salary in Reno, NV

$76,000

What are the biggest employers of Artists in Reno, NV?

The biggest employers of Artists in Reno, NV are:
  1. Keva Juice Las Brisas
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