Production Artist
Artist job in Issaquah, WA
Job Title: Production Artist
The Production Artist splits their time between production design and creative work. The Production Artist prepares art for final output, assists with preliminary layouts of catalogs, and assists with other marketing requests.
Length: 6-month contract-to-hire
Location: Onsite in Issaquah Tuesday through Thursday
Associate Vendors: We are accepting applications from candidates who are currently authorized to work in the US for any employer without sponsorship. We are not accepting C2C candidates for this role.
Role & Responsibilities
Proof, pre-flight, and prepare final catalog files for print.
Provide layout/production of art files.
Complete edits assigned to Production during proofing process.
Responsible for Font and Image curation, storage, and inventory.
Create digital and print artwork.
Approve graphics, fonts, layouts, and other creative choices.
Archive digital and print files in our system.
Perform other duties as assigned.
Comply with all policies and standards.
Required Qualifications
Associate's Degree in Graphic Design or equivalent experience or a solid portfolio with pre-press pieces
1-3 years as a Production Assistant or Coordinator in an advertising agency or in-house marketing team
Familiar with image compression, file correction and optimization techniques
Excellent working knowledge of pre-press, high-end print production process, and principles of typography
Ability to organize, prioritize and handle multiple projects simultaneously
Proficient with latest version of Adobe Photoshop, Illustrator, InDesign, PDF Proofing
Knowledge of the printing process and the ability to create files correctly for press is essential (Example: bleeds, PDF proofing, spot and 4- color process)
Proficient in a Mac environment
Comfortable working in long form design format (large, multi-page designs)
Proficient written and verbal communication skills
Manage own project workflow while coordinating with project teams and management on schedules, requirements, goals and assignments as needed
Desired Qualifications
Prior experience with Production Art for Catalogs
Digital production experience is preferred
Web experience a plus
About Proliance:
Proliance Consulting is a Seattle-based staffing firm specializing in IT and digital marketing roles. We connect top-tier talent with leading companies across the United States, offering contract, contract-to-hire, and direct placement opportunities. Our approach emphasizes building authentic relationships, ensuring transparent communication, and delivering tailored solutions that align with both candidate aspirations and client needs. Committed to fostering an inclusive and equitable workplace, we prioritize continuous learning and cultural awareness to support diverse professionals in thriving environments.
Why Work for Us?
At Proliance Consulting, we prioritize the well-being and satisfaction of our consultants, which is reflected in our strong reputation and 5-star reviews on Google. We offer a comprehensive benefits package that includes medical and vision coverage through Regence, with Proliance covering 50% of employee premiums and 25% for dependents. We also provide dental insurance through Delta Dental, a competitive 401(k) with matching options, and direct deposit for convenience. Our team members enjoy paid safe and sick time, paperless pay statements, and the opportunity to earn referral bonuses through our Employee Referral Program. We believe in supporting our people both professionally and personally-because when you thrive, we thrive.
Proliance Consulting provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability or genetics. In addition to federal law requirements, Proliance Consulting complies with applicable state and local laws governing nondiscrimination in employment in every location in which the company has facilities. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfers, leaves of absence, compensation, and training.
Graphic Artist/ CAD
Artist job in Tukwila, WA
Full-time Description
The purpose of the Graphic Design/CNC Programming position is to develop concepts, graphics, and layouts for programming of computer numeric controlled production equipment. This position creates part programs to control machining or processing of metal by automatic machine tools, equipment, or systems.
Key Responsibilities:
· Set up and maintenance of artwork and placement files for production.
· Creation of artwork and identifying printing methods/techniques based on product and factory limitations.
· Utilizing digital software tools for graphic design, to create high resolution digital graphics.
· Prepare artwork for Digital printing Create Print Ready Files Review supplied files
· Design data in order to calculate dimensions, tool selection, machine speeds, and feed rates
· Determine and create the required reference points or machine cutting paths and the sequence of machine operations.
· Analyze job orders, drawings, blueprints, specifications and design data.
· Calculate dimensions, tool selection, machine speeds and feed rates.
· Determine reference points, machine cutting paths and the sequence of machine operations.
· Prepare geometric layouts from graphic displays.
· Interact with shop to identify any problems with programs and corrections to be made.
· Create NC programs for CNC Mills/Lathes/Multi axis mills and Multi axis lathes
Physical Demands
· Sedentary work; sitting constantly; using fine motor skills constantly; walking occasionally, lifting 25 lbs. or less occasionally. Some requirements include wearing the correct personal protective equipment, including safety glasses and earplugs, due to flying material bits and machine noise.
Job Type: Full-time, Flexible Schedule, Monday- Friday
Salary: $30.00-$35.00 per hour
Benefits:
401(k) matching
Dental insurance
Employee assistance program
Flexible spending account
Health insurance
Life insurance
Paid time off
Referral program
Tuition reimbursement
Vision insurance
Critical Illness
Hartung Glass is a top North American glass fabricator, as ranked by Glass Magazine. We are privately-owned and celebrating our 101st year of business. Headquartered in Tukwila, WA, Hartung Glass has facilities throughout the United States and Western Canada including Oregon, California, Texas, Colorado, Utah, Arizona, Indiana and British Columbia. We provide a fulfilling workplace for employees by offering opportunities for personal and professional development, recognizing high performance and embracing the ideas of others. At Hartung Glass , we hand craft windows, fabricate custom mirrors, create glass railings and high-end shower doors, paint on and laminate safety glass. If you're looking for a stable and growing company where your talents will be utilized, your ideas will be valued, you'll learn LEAN concepts, and feel accomplished at the end of the day, apply now.
Requirements
Education/Experience:
· High School Graduate or General Education Degree (GED): Required
· CNC machine programming experience required
· Clear Understanding of Drawings and PCM's
· Excellent blueprint reading skills
· Digital Printing
· Requires a broad knowledge of machining techniques and CNC machine tool operating High School diploma or GED equivalent is required. Experience in graphic design. Extensive experience in various graphics software programs.
Salary Description $30-$35 an Hour
Environment Artist III (NST)
Artist job in Redmond, WA
Environment Artist III (NST) (22000000EN) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co.
, Ltd.
, headquartered in Kyoto, Japan.
Nintendo Software Technology's mission is to design, develop and deliver the very best video games.
We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce.
Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer.
We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home.
We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:Works directly with art leadership to help visualize and develop visual targets.
Takes ownership of a specialized artistic area of a product's development.
May lead members of the art production team in the assigned project.
Creates visual assets for game development products that meet required direction and quality specifications.
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
Supports the growth of new or enhanced art development tools and techniques.
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
Mentors less experienced members of the team.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:5 or more years of professional experience in game development.
Proven artistic and technical skills in 3D and or 2D art production.
Strong communication skills to effectively communicate technique to other members of the team.
Experienced with game development pipelines and game engines (E.
g.
Unreal, Unity or a proprietary engine) Proven proficiency with commercial art production software (E.
g.
Photoshop, Maya, Zbrush, Substance Painter, and Substance Designer) Undergraduate degree in art or related field; or equivalent education and experience.
This position is hybrid in Redmond, WA.
Hybrid positions require regular onsite work following the schedule and guidelines for their division.
This position is not open to fully remote status at this time.
This position includes a base salary range of $89,458 - $134,187 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Please see our Benefits & Perks page for more benefits information For more information about NST, click here.
#LI-Hybrid Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: NSTSchedule: Full-time Hours/Week: 40Employee Referral Bonus: 500.
00 US Dollar (USD) Refer a friend for this job Tell us about a friend who might be interested in this job.
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Auto-ApplyVFX Artist
Artist job in Redmond, WA
Visual Effects Creation: Design and implement visual effects, transitions, and motion graphics using After Effects. Video Editing: Enhance footage with effects, overlays, and animated elements. Compositing: Combine multiple video layers, images, and graphics to create seamless final scenes.
Motion Graphics: Create animated titles, lower thirds, infographics, and other dynamic elements for video projects.
Color Correction & Enhancement: Adjust color, lighting, and visual style to match project requirements.
Template & Asset Management: Develop reusable After Effects templates and manage project assets for efficiency.
We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to ********************.To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy: ****************************************************
Skills and Requirements
-Expert proficiency in Adobe After Effects.
-Familiarity with other Adobe Creative Cloud tools (Premiere Pro, Photoshop, Illustrator).
-Strong understanding of compositing, keyframing, and animation principles.
-Ability to create and use After Effects templates and expressions.
-Attention to detail and ability to work under tight deadlines.
-Ability to create realistic environments for live-action scenes.
-Skilled in layering effects on action shots; AAA gaming experience highly preferred.
-Good communication and teamwork skills
Graphic Artist - On Site in Kent WA
Artist job in Kent, WA
Wilmar LLC, proud owner of Performance Tool and other brands, is a leading supplier of quality tools to major retailers and distributors throughout North America and internationally. We're growth oriented, customer obsessed, and proud of our history while being focused on building an even better team for tomorrow. Come grow with us!
We are looking for a Graphic Artist to join our design team to help deliver designs for various products. As a member of our design team, you will contribute to the creation of packaging designs that not only meet company guidelines but also resonate with the target audience, comply with regulations, and enhance the overall brand image.
This position is 100% on site in Kent, WA.
Responsibilities
Ensure packaging artwork aligns with the company's established brand guidelines, including logo usage, color schemes, and typography.
Work closely with design teams to bring conceptual designs to fruition while maintaining brand consistency.
Understand and implement packaging specifications, including dimensions, bleed, and any unique requirements such as die lines and fold lines.
Conduct thorough quality checks on artwork to identify and rectify errors, ensuring a high level of accuracy before production.
Coordinate with print houses, manufacturers, or packaging suppliers to align production capabilities and specifications.
Work within specified timelines to deliver packaging artwork according to production schedules, product launches, or marketing campaigns.
Be adaptable to changes in project scope, timelines, or design directions, while maintaining a focus on delivering high-quality packaging artwork.
Other duties as assigned.
Requirements
High school diploma or GED; 2+ year design degree preferred.
Strong knowledge of graphic design, creative design, production artwork and print services
Proficiency in Mac OSX, Adobe Creative Suite software and Microsoft Office.
Knowledge of photography techniques and equipment.
Strong time management, organizational and multitasking skills.
Creativity and innovative thinking with attention to detail.
Able to work cross-functionally with various internal teams.
Wilmar, LLC. benefits include:
Annual incentive plan
Medical insurance (United Health Care NexusACO base plan with 2 PPO buy up options)
Delta Dental insurance (up to $2,000 annual benefit)
Vision (United Healthcare)
Company paid Long Term Disability
Company Paid Group Life Insurance ($20,000 benefit)
Company Paid AD&D
Employee Assistance Program (EAP)
Voluntary Group Term Life Insurance/AD&D
Voluntary Accident Insurance
401(k) profit sharing plan with employer match
Paid time off: vacation and sick time
Seven paid holidays
Employee discount on Wilmar, LLC products
Wilmar, LLC is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances.
#LI-ONSITE
Auto-ApplyProduction Artist (Contract) - D&D
Artist job in Renton, WA
At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That's where you come in!
At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That's where you come in!
What You'll Do:
Craft and produce layouts for Dungeons & Dragons books from concept to print-ready files, including rulebooks, adventures, and other TRPG products!
Build custom graphic assets-icons, tables, borders, and infographics-that improve gameplay clarity and reinforce brand tone.
Apply design systems that deliver consistency, accessibility, and a visually immersive experience.
Collaborate with Game Designers, Art Directors, Editors, Writers, and Production Artists to ensure layout supports both storytelling and functionality.
Engage in feedback sessions and push visual design forward through independent iteration and collaboration.
Assist with marketing, packaging, or digital graphics as needed, and pitch new layout ideas that elevate user experience and support visual cohesion across formats.
What You'll Bring:
2+ years of experience in Graphic Design or Publishing, ideally with experience in print, editorial, or entertainment media.
Proficiency in Adobe Creative Suite (InDesign, Illustrator, Photoshop) and proficiency in layout, typography, and pre-press production.
A portfolio that showcases clean, readable design with a strong sense of hierarchy and fantasy/worldbuilding flavor.
Ability to complete consistent, on-brand design with minimal oversight and strong attention to detail.
Clear communication skills and comfort collaborating across creative, editorial, and production teams.
Self-motivated with the ability to manage workload across multiple projects simultaneously.
Nice to Have:
Familiarity with the Dungeons & Dragons brand, product ecosystem, and visual storytelling tone.
Experience crafting for fantasy publishing, genre fiction, or RPG content.
Knowledge of color management, accessibility standards, or adaptive design for digital/print crossover.
Additional Details: Please note that this is a temporary assignment providing services to Wizards through an external staffing agency. If you are selected for this assignment, you will be employed by Eastridge as a W2 employee and will not be an employee of Wizards.
Employment Type: Temporary
Location: Renton, WA
Duration: 6 months
In compliance with local law, we are disclosing the hourly pay range for this role. The hourly range for this position is $40.00 to $50.00. The hiring range will vary based on factors such as experience, skills, and market conditions. Eastridge offers US based Wizards temporary workers a comprehensive benefits package, including:
Medical
Dental
Vision
Health savings accounts
Employee assistance program
401(k) retirement plan
Paid Sick Leave (variable based on location)
Paid Time Off and Holiday Pay
We are an Equal Opportunity / Affirmative Action Employer
Wizards of the Coast is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you have a disability and require assistance in this application process and need to request an accommodation, please contact your recruiter or coordinator.
#Wizards
Production /Heat Transfer Artist
Artist job in Tacoma, WA
Salary: n/a
Production Artist - Heat Transfer/Art Department Job Description
Job in Brief:
Your roll as a production artist in the art department is to ensure accuracy and prepare customer artwork and color separated art for Screen Printing and to produce heat transfers with. To be successful in this position, you should combine strong creative and technical skills (Adobe Suite, Illustrator & Photo Shop primarily) to format various images and art files. You should also have a very good eye for detail and have some project management experience.
Ultimately, you will need ensure our print and digital designs meet high quality standards. Proof art files against customer POs to ensure all the requirements are met. Output final art files once approved and prepare for production.
Heat Transfer Department Responsibilities
Prepare artwork for heat transfers using Adobe products
Prepare composites for customer approval
Send artwork to printer/plotter to produce transfers
Light weeding of transfers when needed
Follow deadlines to ensure on time delivery
At times help with applying transfers to customer garments
Requirements
Proven work experience as a production artist, graphic designer or similar.
Solid knowledge of the transfer process and preflighting tools such as Adobe Illustrator, Photoshop (Roland VersaWorks or similar is a plus.)
An ability to manage multiple projects and meet deadlines.
Creativity skills with attention to detail.
Occasional ability to lift up to 25 lbs.
Some twisting, bending, and reaching is necessary.
Art Department Responsibilities
Prepare artwork for proofing and output to Screens using the Adobe Suite of products.
Prepare art files and send mock-ups for customer approval.
Proof and double check all final art, output files for screens.
Prepare paperwork once approved for production and all files are output.
Must be very detail oriented, able to multi-task and be willing to learn.
Senior Technical 3D Artist
Artist job in Seattle, WA
Our Company Changing the world through digital experiences is what Adobe's all about. We give everyone-from emerging artists to global brands-everything they need to design and deliver exceptional digital experiences! We're passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.
We're on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!
The challenge
As 3D creation becomes central to industries like fashion, CPG, automotive, and product design, Adobe is committed to delivering next-generation tools that empower creators and businesses alike. The Senior Technical 3D Artist will play a key role in bridging customer needs with product innovation, working directly with strategic partners to implement scalable workflows, influence product direction, and champion new technologies like Substance Automation.
We seek a hands-on designer with a strategic approach, strong technical skills, and the ability to tell stories through design. In this position, you will operate at the intersection of customer enablement, creative experimentation, and product insight, helping Adobe craft the future of 3D.
What You'll Do
* Act as the primary point of contact for strategic partners and key customers; establishing standard processes, driving adoption of Substance 3D, addressing technical issues and workflow questions, and collecting product feedback.
* Expand usage of Adobe's 3D tool portfolio through custom trainings, workshops, and events.
* Collaborate closely with internal teams (Product Owners, Managers, Developers, Designers) to help shape features, define use cases, and integrate real-world partner feedback.
* Create inspirational workflow content including demo videos, renders, and assets for internal reviews, executive meetings, marketing, and events.
* Partner with internal and external creatives to prototype workflows, test features, and showcase new technologies.
* Support Corporate and Enterprise customers in the adoption and deployment of Substance Automation (SAWS).
What You Need to Succeed
* Highly skilled in Adobe Substance 3D tools (Painter, Designer, Sampler, Stager, Viewer).
* Proficiency with top DCC software (e.g., 3DS Max, Maya, Blender) or product design tools (Alias, Rhino, Solidworks, Keyshot) and/or apparel (Clo/Marvelous Designer, Browzwear) and/or footwear (Modo, Rhino).
* Experience scripting in Python to automate 3D workflows, develop tools, or streamline production pipelines.
* Familiarity with design pipelines across various industries.
* Autonomous and proactive with strong initiative.
* Fast learner. Able to quickly adapt to new 3D technologies and workflows.
* Engaging teacher and communicator, capable of developing custom training materials and delivering them clearly to diverse audiences.
* Excellent interpersonal and problem-solving skills; able to diplomatically navigate between collaborators and align teams toward common goals.
* A passion for enabling creative excellence through technology.
Mandatory Requirements
* Education - Bachelor's degree or equivalent experience in Industrial Design, Apparel, or Footwear;
* 5+ years of professional 3D design experience; 7+ years preferred.
* Fluency in English required
* Demonstrated experience using Python in a 3D production or design environment.
* Fluency in spoken and written English.
* Portfolio required with application, showcasing relevant 3D and/or automation work.
Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $108,300 -- $190,400 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.
At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).
In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.
State-Specific Notices:
California:
Fair Chance Ordinances
Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and "fair chance" ordinances.
Colorado:
Application Window Notice
If this role is open to hiring in Colorado (as listed on the job posting), the application window will remain open until at least the date and time stated above in Pacific Time, in compliance with Colorado pay transparency regulations. If this role does not have Colorado listed as a hiring location, no specific application window applies, and the posting may close at any time based on hiring needs.
Massachusetts:
Massachusetts Legal Notice
It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.
Adobe is proud to be an Equal Employment Opportunity employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other applicable characteristics protected by law. Learn more.
Adobe aims to make Adobe.com accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.com or call **************.
Lead Character Artist
Artist job in Seattle, WA
Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we'll deliver best-in-class games for years to come.
We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what's possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For information on Skydance's privacy practices, see the Skydance U.S. Personnel Privacy Notice located at ****************************************
* --
Skydance Games is looking for a Lead Character Artist who will lead and mentor a team of internal and external artists to create high quality character and creature models for our next project. As an experienced artist, the Lead Character Artist will use their expert-level understanding of the principals and mechanics of character art and a strong technical understanding of art pipelines to guide and grow their team's capabilities. Within this role, the Lead will work closely with the Art, Design and Animation Directors to align the character art team's workflows and priorities to the needs and vision of the project.
If you thrive in a fast-paced, challenging, yet solutions-oriented setting, we'd love you to join us and help bring bold new ideas to life.
Responsibilities
* Modeling, sculpting, texturing, and assembling highly creative character models that must adhere to strict technical guidelines.
* Working closely with the project art director and animation director to drive the long-term development goals and daily operations of the character art team.
* Provide constructive feedback during the design phase of character concepting to achieve the best possible results with aesthetic, performance, and rigging considerations.
* Take top level ownership of all character art pipelines and workflows within the project including those specifically associated with hero props and weapons.
* Organize, manage, and mentor Internal team members and manage relationships with 3rd party external contractors.
* Ensure that all documentation for character art related workflows is organized, current, and understood by the team.
Requirements
* 5+ years professional game development experience.
* At least 1 shipped title credited with a lead character art position.
* Experience using a dynamic PBR (Physically Based Rendering) workflow.
* A strong knowledge of artist tools and workflows for character asset creation.
* Excellent communication skills and genuine desire to impower those on your team to do their best work.
Pluses
* Some experience with project management and team capacity tracking software would also be a significant plus.
* Open mind regarding the thoughtful integration of emerging technology into the creative process.
The annual salary range for this position in Los Angeles is $120,000 - $140,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Games #LI-hybrid
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at *********************************************
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
Virtual Reality 3D Artist
Artist job in Bremerton, WA
The Opportunity:
When used in a business setting, art is essentially visual storytelling with a real-world impact. As an immersive artist, you can work with a creative team to model and texture 3D assets. We're looking for someone like you to help us modernize training. Bring your design skills to Booz Allen and help create an immersive experience.
On our team, you'll help develop artwork for the applications and demonstrations that play an important role in how clients meet their missions. In this role, you'll have the chance to expand upon your skills and experience in developing and delivering photo-realistic 3D environments and models using industry software, including Maya, Z-Brush, and 3DS Max. Together with a team of experts, you'll create models, textures, and environments for training and simulation.
You'll develop both in-game and pre-rendered quality environments for a variety of styles, including realistic geo-specific and general interior. You'll expand your skills and learn lighting techniques and visual effects (VFX), as we support and encourage professional and artistic growth. As part of our innovation laboratory, you'll also get to help the team explore new augmented reality, virtual reality, and mixed reality technology and their capabilities.
Join us. The world can't wait.
You Have:
2+ years of experience with 3D modeling and asset creation for virtual reality
2+ years of experience with virtual reality development workflows, material and shader setup, immersive lighting and environmental effects
2+ years of experience with organic modeling techniques, hard-surface modeling techniques, and high-level animation creation
2+ years of experience with industry-standard software such as 3D Studio Max, Maya, and Blender, and texture and asset tools such as Photoshop and Substance Painter
2+ years of experience with game design principles and implementation
Secret clearance
HS diploma or GED
Nice If You Have:
1+ years of experience with front-end design for interactive applications
1+ years of experience with Graphical User Interface (GUI) design, and ZBrush for digital sculpting
1+ years of experience with Physically Based Rendering (PBR) workflows, Bolt, and character and object rigging
Clearance:
Applicants selected will be subject to a security investigation and may need to meet eligibility requirements for access to classified information; Secret clearance is required.
Compensation
At Booz Allen, we celebrate your contributions, provide you with opportunities and choices, and support your total well-being. Our offerings include health, life, disability, financial, and retirement benefits, as well as paid leave, professional development, tuition assistance, work-life programs, and dependent care. Our recognition awards program acknowledges employees for exceptional performance and superior demonstration of our values. Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible to participate in Booz Allen's benefit programs. Individuals that do not meet the threshold are only eligible for select offerings, not inclusive of health benefits. We encourage you to learn more about our total benefits by visiting the Resource page on our Careers site and reviewing Our Employee Benefits page.
Salary at Booz Allen is determined by various factors, including but not limited to location, the individual's particular combination of education, knowledge, skills, competencies, and experience, as well as contract-specific affordability and organizational requirements. The projected compensation range for this position is $55,200.00 to $126,000.00 (annualized USD). The estimate displayed represents the typical salary range for this position and is just one component of Booz Allen's total compensation package for employees. This posting will close within 90 days from the Posting Date.
Identity Statement
As part of the application process, you are expected to be on camera during interviews and assessments. We reserve the right to take your picture to verify your identity and prevent fraud.
Work Model
Our people-first culture prioritizes the benefits of flexibility and collaboration, whether that happens in person or remotely.
If this position is listed as remote or hybrid, you'll periodically work from a Booz Allen or client site facility.
If this position is listed as onsite, you'll work with colleagues and clients in person, as needed for the specific role.
Commitment to Non-Discrimination
All qualified applicants will receive consideration for employment without regard to disability, status as a protected veteran or any other status protected by applicable federal, state, local, or international law.
Auto-ApplySenior VFX Artist
Artist job in Redmond, WA
Studio Wildcard - Seattle, WA
Open role:
Senior VFX Artist
____________________________________________________________________________________
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features, while taking full advantage of the latest tools and technologies. And now we're searching for an exceptionally talented and passionate Senior VFX Artist who can create high-impact work for the expanding ARK franchise.
Responsibilities:
Independently create and implement high quality, performant, and visually compelling VFX Assets/Tools/Systems for games- including real time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as needed
Work closely with designers, engineers and related artists to design, implement, and troubleshoot VFX
Be a self starter who meets deadlines and actively collaborates with team on VFX goals, prioritization, and scheduling
Seek out, troubleshoot, and fix performance issues
Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team
Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team
Requirements:
Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine
Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc
Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance issues
Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools
Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience
5+ years of experience working in game development or related field
At least 2 or 3 shipped AAA game as a VFX or Technical Artist
Pluses:
HLSL or equivalent shader writing language
Houdini Knowledge
Scripting (Python, Vex, Mel, etc.)
Required Application Materials:
Resume
Demo reel with breakdown/explanation of what you did
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
Technical Artist
Artist job in Redmond, WA
About Centific
Centific is a frontier AI data foundry that curates diverse, high-quality data, using our purpose-built technology platforms to empower the Magnificent Seven and our enterprise clients with safe, scalable AI deployment. Our team includes more than 150 PhDs and data scientists, along with more than 4,000 AI practitioners and engineers. We harness the power of an integrated solution ecosystem-comprising industry-leading partnerships and 1.8 million vertical domain experts in more than 230 markets-to create contextual, multilingual, pre-trained datasets; fine-tuned, industry-specific LLMs; and RAG pipelines supported by vector databases. Our zero-distance innovationâ„¢ solutions for GenAI can reduce GenAI costs by up to 80% and bring solutions to market 50% faster.
Our mission is to bridge the gap between AI creators and industry leaders by bringing best practices in GenAI to unicorn innovators and enterprise customers. We aim to help these organizations unlock significant business value by deploying GenAI at scale, helping to ensure they stay at the forefront of technological advancement and maintain a competitive edge in their respective markets.
About Job
Introduction
Reality Labs Research is dedicated to developing technology that can transfer physical objects from the real world into the digital realm, including detecting, tracking, and 3D reconstructing physical objects for use in contextual AI and robotics simulations. As a technical 3D artist on the team, you will play multiple roles, contributing to the creation and refinement of digital twin 3D models to achieve photorealistic results. You will also support and develop tools and plugins to drive forward innovative research projects. We seek a candidate with both strong 3D modeling expertise and technical skills in tool development.
Responsibilities
Collaborate with Meta's operations team to assess the quality of 3D models produced by the team's internal 3D scanning machine, focusing on the accuracy of 3D geometry and the correctness of PBR materials.
Refine and correct imperfections in scanned 3D models using DCC software such as Blender to ensure they accurately match their physical counterparts.
Develop and maintain efficient art pipelines and tools to streamline the 3D art production and scanning throughput
Create post-processing tools for tasks such as decimation, UV generation, and texture decompression to aid in 3D model processing and performance optimization
Collaborate with the operations, artist, and research teams to achieve the overarching goal of generating large-scale digital twin 3D models.
Partner with the research team to explore innovative approaches, including procedural content generation, inverse rendering, articulated object generation, and digital human modeling.
Utilize Meta's internal tools, such as cloud services, storage, and databases, to enhance daily operations.
Qualifications
Strong 3D Modeling Skills: Expertise in industry-standard 3D modeling software and 2D texturing software, with a preference for Blender and Substance Painter.
Proven Track Record: Demonstrated experience through a 3D artist work portfolio. (Preferable to be attached with resume)
3D Rendering Knowledge: Understanding of PBR materials and lighting, with proficiency in creating shading and geometry node graphs in Blender.
Strong Tools Programming and Scripting Skills: Proficiency in Python programming, tools development, and DCC plugin programming.
Familiarity with Cloud-Based Infrastructure and Tools
Familiarity with Industry-Standard Project Management Tools: Knowledge of tools such as Git and Perforce (P4).
Communication: Skilled in effective verbal and written communication.
Preferred Qualification:
Multiple years of experience in the video game or 3D software industry as 3D artist/Technical Artist.
Knowledge of 3D sculpting tools, such as ZBrush and Blender
Familiarity with .glb and .gltf formats
Location:
Redmond, WA
Centific is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, ancestry, citizenship status, age, mental or physical disability, medical condition, sex (including pregnancy), gender identity or expression, sexual orientation, marital status, familial status, veteran status, or any other characteristic protected by applicable law. We consider qualified applicants regardless of criminal histories, consistent with legal requirements.
Auto-ApplyTech Artist
Artist job in Bellevue, WA
Blueprint is a technology solutions firm that helps companies accelerate their success through digital transformation. Blueprint was named Washington State's #1 Fastest-Growing Company in 2015 and 2016. We placed 161st on the Inc. 500 and were named Consulting Magazine's #1 Fastest-Growing Firm in 2017.
Job Description
*****This is a fulltime position with Blueprint with 100% paid health insurance for employee and other perks*****
Troubleshoot and triage artist issues with tools and art creation workflow
Work with dev and tools teams to prioritize and develop tools/scripts/plugins to streamline art processes, workflows and pipelines.
Author shaders and maintain stability and performance of material library.
Prototype new techniques to facilitate more efficient content production.
Strive to maximize art production performance and predictability.
Qualifications
BS/BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field.
Computer programming/scripting experience.
Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred.
Understanding of 3D graphics principles and procedures
Experience with next-generation content creation techniques
Excellent communication skills
Work well under deadlines and multi-tasks
Additional Information
100% paid health insurance for employee
Vacation Days
Paid Holidays
Sandwich Artist
Artist job in Tacoma, WA
Job Description
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
Sandwich Artist
Artist job in Redmond, WA
Job Description
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
Sandwich Artist
Artist job in Lakewood, WA
Job Description
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
Sandwich Artist
Artist job in Lakewood, WA
Job Description
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
Sandwich Artist
Artist job in Kent, WA
Job Description
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
Sandwich Artist
Artist job in Fife, WA
Job Description
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
Sandwich Artist
Artist job in Belfair, WA
Job Description
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
Flexible Hours
Meal Discounts
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
COMPENSATION: $16.66 per hour, plus an additional $3-$4 per hour with tips.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location