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Artistic associate skills for your resume and career

Updated January 8, 2025
2 min read
Quoted expert
John Mayer Ph.D.
Below we've compiled a list of the most critical artistic associate skills. We ranked the top skills for artistic associates based on the percentage of resumes they appeared on. For example, 23.7% of artistic associate resumes contained photoshop as a skill. Continue reading to find out what skills an artistic associate needs to be successful in the workplace.

14 artistic associate skills for your resume and career

1. Photoshop

Here's how artistic associates use photoshop:
  • Developed concept art and created texture maps using Adobe Photoshop.
  • Create realistic texture maps in Photoshop with the help of xNormal, Crazybump, and NDO.

2. Maya

Maya, also known as Autodesk Maya, is a software and a graphics application used to create 3D models, effects, and assets intended for use in such 3D products as video games, films, architectural plans and models, and other, often interactive, pieces of media. Maya has, since the late 90s, become a standard and one of the core tools in the film and video game industries, has become a part of the primary learning curriculum in schools devoted to these crafts, and has been used in many famous movies, such as Lord of the Rings.

Here's how artistic associates use maya:
  • Helped with all tasks I could and worked well with the art team Skills Used 3d modeling in maya.
  • Utilized Autodesk Maya and scene layout using in-studio game engine of UDK Unreal Technology

3. AAA

American Automobile Association, commonly pronounced as AAA or triple A, is an organization in North America. AAA is a privately held non-profit driven public party affiliation and administration association with more than 60 million members in the United States and Canada. AAA offers types of assistance to its individuals, including emergency aide.

Here's how artistic associates use aaa:
  • Worked with 26 different game trailer campaigns ranging from AAA to iPad titles.
  • Worked on Mortal Kombat X and other unannounced AAA game.

4. ZBrush

Here's how artistic associates use zbrush:
  • Created High Poly Character modeling using 3D Max and ZBrush, and printed out the Model with a 3D printer.
  • Created high poly characters, props, and environments using organic and hard surface techniques in Zbrush and Maya.

5. Animation

Here's how artistic associates use animation:
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
  • Reduce animation keys or recreate animation while maintaining the look of original intended animation.

6. Texture

Texture refers to the details within an artwork--whether a sculpture, painting, pottery piece, or video game design--that give the effect of a certain feel. Different textures require different designs; for example, a rough texture may be replicated with stippling while a smooth texture may be represented through wavy lines following one direction.

Here's how artistic associates use texture:
  • Model and texture rifle that sets bar for all other weapons in game.
  • Helped to define the rendering-engine color-space as well as texture map color-space requirements.

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7. Art Assets

Here's how artistic associates use art assets:
  • Created art assets for online games as well as marketing assets for our games users.
  • Design levels that present players with visually interesting environments and challenges using preexisting art assets within Tiled map generator.

8. UV

Ultraviolet (UV) radiation is a form of non-ionizing radiation emitted by the sun and other human-made sources such as tanning beds. UV radiation falls under three primary categories: ultraviolet A (UVA), ultraviolet B (UVB), and ultraviolet C (UVC).

Here's how artistic associates use uv:
  • Added all the key components required for full adaptation, including creating appropriate UV coordinates and destroyed pieces.
  • Model, UV's, texture, rig and animated characters and vehicles for advanced military simulations.

9. Video Games

Video Games are a form of entertainment where the player interacts with a virtual space. The subject and strategies for video games vary depending on the kind of game. For example, some video games require the player to solve a puzzle in addition to exploring the virtual world, while others encourage combat strategies.

Here's how artistic associates use video games:
  • Record, breakdown, and prepare game capture footage for use in trailers promoting the release of upcoming video games.
  • Worked on promotional video material for video game, "Disney Infinity."

10. Unreal Engine

Unreal Engine refers to a software framework responsible for several well-known video games, such as Fortnite, Borderlands 3, and Hellblade. This software excels in 3D rendering and realistic animation for video games, making it one of the most popular game engines for game developers today. This framework can also be used to develop 3D renderings of still spaces, such as potential apartment furnishings and completed construction sites.

Here's how artistic associates use unreal engine:
  • Prepared outsourced assets for use in Unreal Engine by creating and updating textures and reducing poly counts.
  • Organized and placed assets in Unreal Engine.

11. Concept Art

Here's how artistic associates use concept art:
  • Worked extensively with founder and collectively with fellow concept artists, riggers and animators.
  • Designed inspiring concept art that maintained accurate scale and architectural standards.

12. Motion Graphics

Here's how artistic associates use motion graphics:
  • Collaborated with graphic designers and editors to develop motion graphics and animations for entire show packages.
  • Delivered motion graphics and high resolution 3D assets for interactive prototypes and creative business proposals.

13. Press Releases

Here's how artistic associates use press releases:
  • Write and edit e-newsletters, press releases, website content, and grant applications for Boston, MA-based experimental theatre company.
  • Composed press releases and promotions for media and national volunteer organizations.

14. Facebook

Here's how artistic associates use facebook:
  • Created an official company page on Facebook to facilitate interaction with customers.
  • Managed Miami Dolphins social media (Twitter, Facebook) during special events, including GM Dennis Hickey's introductory press conference
top-skills

What skills help Artistic Associates find jobs?

Tell us what job you are looking for, we’ll show you what skills employers want.

What soft skills should all artistic associates possess?

John Mayer Ph.D.John Mayer Ph.D. LinkedIn profile

Professor, California State University - Stanislaus

Thorough ability to read and write and communicate efficiently and inclusively.

List of artistic associate skills to add to your resume

Artistic associate skills

The most important skills for an artistic associate resume and required skills for an artistic associate to have include:

  • Photoshop
  • Maya
  • AAA
  • ZBrush
  • Animation
  • Texture
  • Art Assets
  • UV
  • Video Games
  • Unreal Engine
  • Concept Art
  • Motion Graphics
  • Press Releases
  • Facebook

Updated January 8, 2025

Zippia Research Team
Zippia Team

Editorial Staff

The Zippia Research Team has spent countless hours reviewing resumes, job postings, and government data to determine what goes into getting a job in each phase of life. Professional writers and data scientists comprise the Zippia Research Team.

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