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Seropian officially founded Bungie Software Products Corporation in May 1991 to publish Operation: Desert Storm.
Instead, they developed a new storyline for the first-person shooter that became Pathways into Darkness, released in 1993.
The game was not finished until December 14, 1994; Jones and a few other employees spent a day at a warehouse assembling boxes so that some of the orders could be filled before Christmas.
The game was released November 24, 1995, and outsold its predecessor.
The game released on Windows 95 in September 1996.
The success of Myth enabled Bungie to change Chicago offices and establish a San Jose, California based branch of the studio, Bungie West, in 1997.
Halo's public unveiling occurred at the Macworld Expo 1999 keynote address by Apple's then-interim-CEO Steve Jobs (after a closed-door screening at E3 in 1999).
On June 19, 2000, on the ninth anniversary of Bungie's founding, Microsoft announced that it had acquired Bungie and that Bungie would become a part of the Microsoft Game Division.
Halo 2 was released on November 9, 2004, making more than $125 million on release day and setting a record in the entertainment industry.
Halo 3 was released on September 25, 2007, and surpassed Halo 2's records, making $170 million in its first twenty-four hours of release.
While Bungie planned on revealing a new game at E3 2008, Bungie studio head Harold Ryan announced that the unveiling was canceled.
In April 2010, Bungie announced that it was entering into a 10-year publishing agreement with publisher Activision Blizzard.
On June 30, 2011, Bungie announced the "Bungie Aerospace" project; its slogan, "Per audacia ad astra", translates to "Boldly to the stars". The project is intended to provide independent game developers with publishing, resources, and support, including access to the Bungie.net platform.
Chinese video game conglomerate NetEase had invested $100 million into Bungie in 2018, in exchange for a minority stake in the company and a seat on the company's board of directors.
Bungie terminated its publishing deal with Activision in 2019, after eight years; as per their agreement, Bungie retained all rights to Destiny and will self-publish future installments and expansions.
Bungie announced a major expansion of its firm in February 2021.
On January 31, 2022, Sony Interactive Entertainment announced its intent to acquire Bungie for $3.6 billion.
In addition to more than doubling its headquarters space in Bellevue, Washington, Bungie announced plans to open a new studio in Amsterdam by 2022.
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| Company name | Founded date | Revenue | Employee size | Job openings |
|---|---|---|---|---|
| Epic Games | 1991 | $500.0M | 1,001 | 75 |
| Naughty Dog | 1986 | $3.0M | 497 | 15 |
| Daybreak Game | 2015 | $25.0M | 450 | 18 |
| Take-Two Interactive Software | 1993 | $5.3B | 6,495 | 56 |
| Sierra Corporation | 2005 | $19.0M | 500 | 47 |
| Gearbox Software | 1999 | $45.4M | 550 | 16 |
| SEGA | 1940 | $1.9B | 3,238 | 18 |
| Certain Affinity | 2006 | $6.8M | 160 | - |
| Dire Wolf Digital | 2010 | $3.0M | 132 | - |
| Glu Mobile | 2001 | $540.5M | 800 | - |
Zippia gives an in-depth look into the details of Bungie, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Bungie. The employee data is based on information from people who have self-reported their past or current employments at Bungie. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Bungie. The data presented on this page does not represent the view of Bungie and its employees or that of Zippia.
Bungie may also be known as or be related to Bungie, Bungie Inc, Bungie Inc. and Bungie Software Products Corporation (1991–2000) Bungie Studios (2000–2007) Bungie, LLC (2007–2011).