Deployment Operations Manager
Remote Bungie job
Bungie is seeking a Deployment Operations Manager to join our fast-paced industry-leading Live Operations team. Do you enjoy solving complex issues? Can you collaborate with cross-functional teams to ensure seamless execution of deployment tasks? Do you enjoy working within high-performance production environments? Then come help the Bungie Live Operations team support our world-class games.
As a Deployment Operations Manager at Bungie, you will coordinate, schedule, and perform release and deployment activities for our production environments. You'll work with a team of highly experienced service engineers and release managers to continuously improve and evolve our technology infrastructure to ensure Bungie remains at the pinnacle as an entertainment company.
Successful candidates must be a seasoned and experienced professional, have a drive for excellence, solid work ethic, strong ability to mentor others, be able to resolve a wide range of issues in creative ways, possess solid project management skills, be highly organized, and a great communicator.
RESPONSIBILITIES
Coordinate, schedule, and oversee long-term, mid-term, and near-term deployment activities
Deploy new services to production environments
Identify potential scheduling, coordination, and technical issues, proactively resolving them to avoid delays
Collaborate with multiple teams and stakeholders to ensure deployment schedules and expectations are met
Monitor deployment progress and provide regular updates to stakeholders
Investigate root causes and work with cross-functional areas to provide analysis and recommendations for improvement in business operations
Ensure adherence to timelines, quality standards, and project objectives
Assist in the development of deployment strategies and processes to optimize efficiency
Work with team members to troubleshoot complex issues
Maintain documentation of systems and processes
Participate in an on-call rotation for live game emergencies
REQUIRED SKILLS
Experience working in live high-availability customer-facing production environments
Experience with deployment automation/orchestration systems
Ability to perform complex technical investigations in service deployment systems and workflows
Ability to communicate clearly and concisely in both verbal and written skills
Experience in identifying and resolving scheduling and coordination issues
Ability to manage multiple projects and priorities
Impeccable organization and time management skills
Attention to detail and a proactive approach to problem-solving
Passion for continuous improvement
Flexibility with schedule during game and patch release windows
Willingness to be part of a “we” culture where you work well with others to reach common goals - “teams are stronger than heroes” is one of Bungie's core values
NICE-TO-HAVE SKILLS
Experience with build systems, CI/CD, release pipelines, etc.
Experience with PowerShell or other scripting languages to automate repetitive tasks
Experience programming in C# or other languages to build tools
Experience supporting a Games as a Service (GaaS) title
Experience working within an Agile environment
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$120,000-$140,000 USD
Auto-ApplyMarathon Player Achievement Design Lead
Remote Bungie job
Bungie is seeking a technical, creative, and team-oriented Design Lead to join the Marathon's Player Achievement team. The Player Achievement team's mission is to create systems and support feature development that deepens and extends player engagement, providing players with a strong sense of narrative fantasy for the Marathon universe and driving aspirational motivations. Our systems work begins from a player's initial orientation into the game and continues through to Marathon's elder game.
This role will be responsible for driving the creative and technical implementation of these engagement and achievement features. As a Systems Design Lead, you will work closely with the M&M Leadership group and other Area Design Leads to chart out Marathon's systems roadmap to answer product goals and engage players within the extraction community. You will drive design alignment and collaboration across creative disciplines, ensuring a holistic experience for player engagement features in relation to progression, economy, narrative, and core gameplay. You will lead a small team to deliver those systems, unblocking and empowering all members of the team and leading collaboration with partner teams.
RESPONSIBILITIES
Build a compelling Systems Feature roadmap for Player Achievement that details a clear relationship with all areas of design
Drive, coordinate, empower, and unblock Systems teams
Ensure the design team's work is achievable by guiding them to appropriately adjust scope based on technical realities
Work closely with the Leadership Team to set guidelines for implementation of the Marathon IP via the extraction shooter genre
Support the work of cross-discipline teams to understand and execute on what is best for the game
Maintain Marathon IP quality and consistency by employing strong player experience design principles
Leading the communication and “why” behind systems design decisions to your small team
Ownership of features and development of design decisions with partner teams
REQUIRED SKILLS
Previous experience as a Systems Design Lead or Systems Designer on a AAA or large-scale game
Experience designing, documenting, and building player engagement game systems, ideally including progressions, quests and objective work, elder game, and achievement systems
Intuitive understanding of what motivates player behavior and engagement, and why players seek challenge and progression
Excitement for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, no matter where they are
Ability to creatively align with the team and then take initiative locally and externally
Social intelligence, great interpersonal skills, and empathy for creative teams
Ability to handle ambiguity, including giving and handling feedback despite that ambiguity
NICE-TO-HAVE SKILLS
Experience designing features in an extraction genre or competitive shooter
Experience hiring, training, and managing other Designers
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$151,000-$180,000 USD
Auto-Apply(Korean) Associate QA Tester / Language Development Support (Remote)
Remote job
is for temporary engagement through our staffing partner DZConneX. . Candidates can work full remote, hybrid, or onsite at our Santa Monica studio.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
Naughty Dog is seeking a motivated and detail-oriented individual to join our team as an Associate Quality Assurance Tester/Language Development Support, specializing in Korean. This role is integral to ensuring the high quality and cultural accuracy of our game content for Korean speaking audiences. The ideal candidate will have a passion for gaming, strong communication skills in both Korean and English, and a keen eye for detail.
What you will do:
Identify, log, and maintain gameplay issues
Conduct ad hoc and bug regression testing when necessary
Create and execute test plans
Verify in-game non-English dialogue and text, specifically Korean
Provide quality assurance and development support for Korean language content
Demonstrate eagerness to learn new skills and the ability to teach them to others
Remain flexible and adaptive to assignment and schedule changes, including overtime
Additional responsibilities may be assigned as needed
What skills you will use:
Fluency in Korean; native speakers preferred
Fluency in English
A desire to be part of the Naughty Dog Team
Strong interpersonal, written, and verbal communication skills in both Korean and English
Demonstrable skill set beyond just bug investigation and documentation
Willingness to share opinions and feedback with other departments
Keen attention to detail and accuracy
A team-oriented individual who can also work effectively independently
Working knowledge of PS4 and PS5 systems
Bonus Skills:
Additional linguistic fluency beyond Korean
Formal post-high school education (college, technical school, etc.)
Scripting or programming experience
All applicants must provide a resume and cover letter to be considered. The cover letter should highlight your relevant experience and interest in the position.
Additional Material Submission:
We recognize that applicants fluent in Korean may also possess additional skills relevant to the gaming industry
Applicants with a Background in Art, Programming, or Design:
Please submit a portfolio to give us a deeper understanding of your skills and creativity.
Applicants with a Audio, Film or Editing Background:
Please include a reel with your application to showcase your technical abilities and editing style.
As a part of the Naughty Dog application process, candidates will be asked to complete a QA Test
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$17.50-$26.50 USD
Auto-ApplyGlobal Mobility Coordinator
Remote or San Mateo, CA job
Who We Are:
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at **************************
While our offices (physical and virtual) are casual and inviting, we are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.
NOTE: This is a 12-month fixed-term position initially with potential for extension and conversion.
What You'll Take On:
Supports the Global Mobility team by coordinating all logistical and administrative tasks related to employee relocations. This role requires excellent organizational and communication skills, along with attention to detail.
Discover ways to improve existing processes.
Provide Service Delivery & Operational Support.
Update the team project list, progress and status updates in Monday Board.
Collaborate with internal partners in the context of GM cases.
Assist in the vendor invoice reconciliation process.
Monitor the GM inbox and help coordinate review of Temporary International Remote Work requests.
Create assignment/relocation cases in Equus and other Assignment Management platforms.
Maintain Global Mobility internal documents, desk level procedures, intranet site, etc.
Set up meetings, manage meeting agenda and track actions for the GM team.
Source and post content in the GM Slack Channel.
Help maintain and update the GM Intranet Portal.
Conduct research and summarize industry insight on relevant GM hot topics.
What You Bring:
You are organized with the ability to prioritize effectively.
An understanding of GM and the lifecycle of international assignments and relocations.
The ability to consult with various stakeholders to facilitate internal guidance, resources, checklists etc. for managers, team members, and employees.
Effective at executing in a fast paced and high-volume environment.
Ability to work independently with little supervision while managing and prioritizing multiple tasks and requests.
Focused on client engagement, best-in-class and relationship building.
Problem solving and analytical skills.
Ability to meet deadlines in a fast-paced environment
Professional work ethic with a commitment to exceptional employee service.
Concise and effective verbal and written communication skills, including ability to convey difficult messages clearly.
Ability to maintain complete discretion with sensitive and confidential information.
Minimum 2-3 years' experience working in a similar Global Mobility role.
Minimum of a bachelor's degree in a related major.
Equus platform experience is a plus
Global Mobility Professional Certification is a plus
Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two's in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact **********************
As an equal opportunity employer, Take-Two Interactive Software, Inc. (“Take-Two”) is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Take-Two does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Take-Two's equal opportunity commitment, please contact **********************.
Auto-ApplySenior Producer
Remote or Alabama job
We are looking for mobile games Senior Producer with a passion for Project Management to facilitate a cross-functional team to successfully launch the next hit Disney/Pixar game. The Producer will implement, maintain, and coach Project Management best practices to ensure an on-schedule delivery of a high-quality game. The ideal candidate will possess a positive attitude and open mind - consistently providing an objective perspective on team velocity & risks to the project.
Open to fully remote candidates ideally located in Montreal or in the Eastern time zone of the US willing to flex to PDT hours.RESPONSIBILITIES
Lead a cross-functional team in all project management rituals: scoping, sprint planning, retrospectives, and daily standups.
Set up and maintain our JIRA Project to keep the team organized and on task. As needed, write complex queries using JQL.
Hold the team accountable to their stated goals through regular check-ins.
Accurately forecast project completion based on scope and velocity.
Organize, support, and optimize the team; knocking down obstacles before the team encounters them.
Create & maintain project tracking documentation to share with the team and stakeholders (burndown charts, burnup charts, team velocity changes, etc.).
Objectively measure, review, and report project data to game leads and executives
Effectively communicate risks around assumptions vs. actuals and make educated recommendations for mitigating project risks including cost of change when plans change
Be a strong advocate for constant improvement across all vectors: team, processes, product, etc.
Lead by example. Set the tone for the team to ensure high productivity and morale: engagement, enthusiasm, professionalism and a strong work ethic.
QUALIFICATIONS
8 years of experience in a production role within the games industry orchestrating work for internal & external teams
2+ years of experience developing free-to-play games with data-based decision-making and running games-as-a-service in live operations.
At least one mobile game shipped
Firm understanding of Agile, Waterfall and other project management best practices including: Costing/Estimating (T-shirt sizing, etc.), Sprint Planning, Daily Standups, Retrospectives.
Experience measuring and tracking team progress against long-term goals. Basic understanding of Burnup and Burndown charts and excited to learn more.
Superb time management skills
Proficient at various production tools: Jira, Confluence, G-Suite, MS Office, Mac OS, etc.
Demonstrated objective judgment under uncertain circumstances with maturity and confidence to effectively address critical issues.
Collaborative nature with a strong ability to lead
Able to manage difficult conversations and facilitate disagreements
An open mind and an ability to adapt new ways of thinking and executing
Able to embrace change and uncertainty and apply a creative approach to problem-solving
Ability to focus on details while maintaining the “big picture” view
Exceptional oral and written communications skills
NICE TO HAVE
Experience with or affinity for Disney, Pixar & Star Wars
Appreciation for quality product and the user experience
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
Auto-ApplyProduct Security Senior Engineering Lead - Central Tech
Remote Bungie job
Do you love fortifying the technology that powers unforgettable player experiences?
Do you enjoy collaborating with engineers and cross-disciplinary leads to understand their risks and craft practical, forward-thinking security solutions?
Are you curious about a wide range of engineering disciplines and invested in helping ship secure, reliable, and compliant systems?
As the Product Security Senior Engineering Lead within Bungie, you will guide the strategy and execution of security initiatives that protect our games, services, and players at global scale. You will partner with game teams, Online Services, Central Tech, and external vendors to embed security best practices throughout our development lifecycle. By assessing requirements and risks across projects, and building alignment with the product security team and diverse stakeholders, you will identify the right security investments to keep Bungie ahead of ever-evolving adversaries.
RESPONSIBILITIES
Ability to lead a Security Engineering team, a Security Analyst team, and a Machine Learning / Data Science team focused on the security space
Ability to own the technical vision for security architecture across Bungie's games and player-facing services
Ability to conduct threat modeling, risk assessments, and design reviews; translate findings into actionable roadmaps
Ability to partner with engineers to embed secure coding standards, automated checks, and vulnerability remediation into our pipelines
Ability to collaborate with Legal and Compliance teams across Bungie
Ability to mentor and grow a high-performing security engineering, security analyst, and MLDS teams; forecast staffing needs and help recruit top talent
Ability to track emerging threats, oversee research of new defensive techniques , and champion a security-focused culture within Central Tech and the game teams
Ability to communicate risk and mitigation plans to leadership, and external partners with clarity and influence
REQUIRED SKILLS
Experience leading security engineering or application security programs for large-scale online services or games
Deep knowledge of game security architectures and associated security controls
Hands-on expertise with common attack vectors, secure SDLC, and automated vulnerability management
Strong technical and architectural ability (C++, C#, or similar) to advise and oversee technical implementations and maintain alignment
Demonstrated ability to align diverse stakeholders, balance risk versus velocity, and drive projects to completion
Excellent written and verbal communication skills, with an emphasis on clear, actionable guidance
NICE-TO-HAVE SKILLS
Experience protecting live, large-scale multiplayer games
Familiarity with anti-cheat, fraud prevention, or abuse mitigation technologies
Security certifications (e.g., CISSP, OSCP, CSSLP) or equivalent real-world expertise
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$221,000-$247,000 USD
Auto-ApplyMarathon Director of Product Management
Remote Bungie job
Are you eager to contribute to the development of a game that fosters deep connections with players and endures for years to come? Are you thrilled at the prospect of collaborating with a passionate creative team in shaping the next great Bungie shooter? Do you possess a profound curiosity and enthusiasm for learning, data analysis, and business strategy? Are you dedicated to cultivating high-performing product teams?
As Director of Product Management at Bungie, you will assume a crucial role, driving the creation of the exhilarating new Bungie game, Marathon as part of its core leadership team. From production through development, launch, and live service, you will craft and execute strategic plans in partnership with development and marketing while ensuring the game's optimal performance. Your responsibilities will encompass team building and management as we embark on this captivating journey to bring Marathon to life. This role will report into the Marathon General Manager.
RESPONSIBILITIES
Define and be accountable for the product's performance against KPIs, optimizing with consideration to engagement, sentiment, and business goals.
Partner closely with game design to devise retention and live ops strategies grounded in industry insights and player feedback.
Formulate product and commercial strategies in collaboration with game and publishing leadership.
Ensure we hold a high bar of delivering great experiences for players, rooted in feedback from analytics, user research, and community feedback.
Foster positive and productive relationships that are built on trust with individuals and teams across the organization.
Establish success metrics and interpret data to steer product strategy, translating insights into actionable strategies that improve the player experience.
Collaborate with finance and leadership to forecast revenue and engagement.
Identify growth opportunities, partner with stakeholders, and drive initiatives to completion.
Prioritize long-term roadmap and goals with the Marathon Leadership Team to optimize engagement and business success.
Manage the Product Management team to provide mentorship and setting up an org to succeed.
Establish fundamental processes and advocate for the integration of product management principles.
Conduct/lead robust industry analyses to grasp competitive dynamics and genre performance.
Collaborate with marketing, sales, and CRM teams to enhance business outcomes both within and beyond the game.
REQUIRED SKILLS
Demonstrated business acumen with a focus on strategic decision-making and analytical prowess, leveraging data to inform business strategies.
Proven track record as an adept leader capable of managing, guiding, and inspiring high-performing teams.
Extensive experience leading product management teams or operating in related roles on live service games.
Proficiency in spearheading both operational and strategic endeavors across game development teams and studio operations.
Previous success in shepherding the entire game development lifecycle, from production to full launch, and overseeing ongoing live service operations with agile iteration cycles.
Excellent communication and collaboration skills, fostering effective partnerships with diverse teams including marketing, game development, and executive leadership.
Visionary outlook with the ability to conceive and execute innovative initiatives aligned with overarching strategic goals.
Extensive expertise and deep comprehension of gaming industry trends and competitive landscape.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$231,000-$252,000 USD
Auto-ApplyMarathon Senior Lighting Artist
Remote Bungie job
Bungie is looking for a Senior Lighting Artist to help illuminate our in-game worlds. If you are fascinated by mood and tone of environments, care about navigational queues and guiding what the player sees, and interested in creating captivating worlds, then we'd love to talk. Regardless of natural versus artificial light sources, color grading or visual effects - we recognize the impact that lighting has on the player experience and the visual fidelity of our worlds.
As a Senior Lighting Artist, you will play a pivotal role in shaping the visual aesthetics and emotional resonance of our projects. You will be responsible for creating and implementing stunning real-time lighting setups that enhance the tone, visual storytelling and gameplay experience. Collaborating closely with art directors, environment artists, and technical teams, you will ensure that all lighting solutions are not only visually striking but also optimized for performance and aligned with artistic vision. Your expertise in light theory, color balance, and real-time rendering will be essential in elevating the visual fidelity of our work, setting new standards for realism and immersion.
RESPONSIBILITIES
Collaborate with lighting leadership, Art Direction and cross-discipline team members to maintain lighting's aesthetic and technical standards
Work with proprietary toolsets to own the creation of lighting for significant portions of our in-game worlds
Develop dynamic/scripted lighting, character and hard surface object light rigs, and in-game narrative content from start to finish
Work with Design stakeholders to ensure gameplay needs are met
Stay informed on new developments in rendering, particularly about lighting, atmosphere, and surfaces
Provide constructive feedback to production artists who are working on lighting-related
REQUIRED SKILLS
Strong understanding and sense in lighting, shadow, and color to create a visually engaging space
Ability to follow and adapt to a wide range of design references and narrative context to achieve lighting expectations for mood, tone, and fidelity
Experience in lighting characters and environments, interior & exterior, different times of day, etc. With various lighting techniques and tools
Understanding of composition and the ability to enhance mood through lighting
Experience with materials/shaders and an understanding of their relationship with light
Competent 3d modeling / texturing skills (ie. light fixtures / practical support for light sources)
Wide understanding of lighting/rendering technologies
Strong organizational and communication skills
Comfortable working autonomously and in a collaborative environment in taking direction from Art Director/Leads and working with others on problem-solving
Experience with Unreal Engine 4, 5, Unity3D or other modern development toolsets
Experience with and passion for games
NICE-TO-HAVE SKILLS
Experience partnering with graphics engineers, tech art, and tools teams to develop lighting processes and technology
Experience guiding the work of more junior artists
Experience coordinating team efforts with external developers
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$102,000-$125,000 USD
Auto-ApplySenior Infrastructure Engineer (Unannounced Project)
Remote or Bellevue, WA job
Job Description
At ArenaNet, we've always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we're proud to share our passion for the online worlds we've created with over 21 million players worldwide.
ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.
We are looking for an experienced Infrastructure Engineer to drive ongoing improvements to our studio wide development environment and to evangelize to the team its value in improving overall efficiency for the studio as a whole.
This role is the primary driver of the studio wide development environment. This includes overseeing and developing tools and pipelines around our build systems, source control, testing framework, game engine, and related tools and systems. You will ensure these are robust, efficient, and allow the team to work as friction free as possible in an always green environment.
A person in this role will require outstanding team presence to keep the studio appraised of any issues with the build, updates on regular maintenance, improvements to team efficiency, and anything else that needs to be known about what may help or currently hinder the day-to-day workflow of developers.
In this role, you are often the first line of defense when something goes wrong with the day-to-day workflow of the team. When it does, you jump on it without hesitation to provide help to whomever needs it, however big or small, with extreme empathy and patience.
While this role is not a people manager role, it is a technical leadership role. As such, you will coordinate closely with other teams including IT, build engineers, system admins, services engineers, network operation specialists, QA, Release Management, and more. This includes being responsible for determining hardware needs for the development environment and working with IT and leadership to develop budgets for hardware purchases and software licenses.
If you are excited to bask in the glow of the smiling faces of your teammates as they work in frictionless, frustration-free workflows and environments that allow them to spread their talented wings and focus on the creative core of game development, then this role is for you!
About Our Team
The Engineering team at ArenaNet thrives on a wide array of perspectives, experiences, and interests. We know that the best creations come from healthy and friendly teams. Our work is woven together with the efforts of other disciplines and crafts within game development. We seek out voices and ideas that might be new to us. We are always on the lookout for ways to help each other, both within the Engineering team, and throughout the studio as a whole.
Who We Are Looking For
You, our ideal candidate, are experienced with build pipelines, asset management, and game development workflows. You are proficient in C#, have familiarity with C++, and are experienced developing and configuring tools. This includes experience with Unreal Engine and its ancillary toolsets, such as Horde, Zen Server, Unreal Game Sync and more. Your experience with common workflow tools for game development such as Visual Studio and light Perforce administration is a given.
You have a well-developed Spidey sense and can anticipate problems brewing long before they arrive, allowing you to get ahead of issues that may disrupt team workflow. When extra sensory perception is not enough, you also keep your finger on the pulse of the project by establishing and monitoring metrics. You are constantly listening to the team, their needs and morale to determine when workflows are not ideal. When they are not, you are comfortable working across disciplines to determine improvements or create new tools or techniques to enhance the development experiences, while continuously iterating and improving over time.
You are a confident technical leader at the studio and are comfortable speaking with authority to the entire team about issues that have come up with our development environment, interruptions to workflow as a result, or to evangelize the value and cost savings granted by a robust build system, automated tests, pre-flights, and any other issue that needs to be communicated. You approach communication with teammates, especially those less technical, with extreme patience, compassion, and empathy, and understand that often these things are not obvious to most folks.
Creating a safe and welcoming space for all members of the team to talk about their pain points, ideas, and efficiency dreams is close to your heart. Armed with that understanding, you are comfortable working with build engineers, system administrators, services engineers, network operation specialists and more to configure and build tool chains that meet the needs of the team and project and keeps the whole operation running at ludicrous speed.
What You'll Need to Succeed
Bachelor's degree in Computer Science or equivalent combination or education, training, and professional experience.
8+ years of experience in the gaming or technology industry.
Strong proficiency in C# with working knowledge of C++.
Deep understanding of computer science fundamentals, software design principles, and industry best practices.
Applications will be accepted until Friday, December 19th by 10am PT. If the deadline is extended, the posting will be updated accordingly. If the position is filled before this date, the posting will be removed.
We are open to remote work from the following states: AZ, CA, CO, FL, GA, ID, IL, MA, MD, NC, NY, OR, TX, UT, WA and WI or onsite/hybrid/flex at our office in Bellevue, WA.
Please note that the pay range listed in this job posting reflects the full salary range for this position. While we provide this range to offer transparency, our target hiring range typically falls between the minimum and the midpoint, allowing for growth potential within the role.
Total compensation is salary plus an annual bonus potential. When determining an offer amount, many things are taken into consideration such as qualifications, experience, internal equity and work location. We strive to provide competitive and equitable compensation packages to all our employees.
This role is also eligible for medical, dental, vision and life insurance, short and long term disability, 401(k), flexible and dependent care spending accounts, PTO, paid holidays and parental leave.
Remote pay range$199,512-$309,243 USD
Don't meet every single requirement on this job post? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At ArenaNet, we believe diversity in culture, ethnicity, gender, sexual orientation, and backgrounds make us a better team - we celebrate it. So, if you're excited about this role, but your experience doesn't align perfectly with every qualification listed, we encourage you to apply anyway. You may be just the right candidate for this or other roles.
Data Reliability Engineer
Remote Bungie job
Data Reliability Engineering at Bungie is a core team of the Central Tech area that keeps our games and internal tooling running at scale. Our team owns the overall architecture, scalability, observability and resilience of the databases, data processing platforms and in-memory key-value stores used throughout the Bungie ecosystem. We work in partnership with many varied engineering teams and contribute to projects, services, designs, and processes with the aim to steward good architecture and provide tools and services to enable software engineering teams to meet their design requirements.
RESPONSIBILITIES
Help design, operate, and maintain a data tier that meets the demands of millions of concurrent users
Work with the latest database technologies on cutting-edge hardware
Be a Microsoft SQL expert to engineering teams to provide feedback on design, conduct code reviews, and troubleshoot internal and live systems
Help maintain systems across a wide range of scale, from the dozens of internal tools that help our day-to-day workflows, to the giant production systems under the load of millions of game's players
Be part of an on-call rotation and do occasional off-hours systems maintenance
REQUIRED SKILLS
Extensive experience administering Microsoft SQL Server in mission critical environments (SQL 2016+ experience required)
Knowledge of SQL internals, monitoring, performance tuning, and both how to write T-SQL queries and help others tune theirs to get the best possible performance
Hands-on experience in troubleshooting and solving SQL performance problems at large scale (e.g., hundreds of databases and hundreds of TBs of information)
Willingness to be part of a “we” culture where you work well with others to reach common goals-team fit and culture are very important to us
NICE-TO-HAVE SKILLS
Familiarity with NoSQL database systems and/or technologies such as Elasticsearch, Graphite, Redis, MongoDB, etc.
Experience with Windows Failover Clustering
Familiarity with big data technologies such as Hadoop, MapReduce, Spark, Kafka, Hive, Pig, etc.
Development experience with PowerShell (or equivalent script languages), C# or other .NET languages
Experience with Linux system administration and scripting languages such as Python and Bash
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$129,000-$155,000 USD
Auto-ApplySenior Graphics Engineer - NBA 2K
Remote or Novato, CA job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Our talented NBA 2K team is looking for a Senior Graphics Engineer with a passion for cutting-edge rendering technology. In this role, you'll work on the design, development, and maintenance of high-performance C/C++ code and HLSL shaders, contributing directly to the visual fidelity of our games. If you're a creative problem solver who thrives on pushing the boundaries of real-time graphics and enjoys collaborating in a high-caliber engineering environment, we want to hear from you. This position reports to the Lead Graphics Engineer. What You Will Do:
Explore and implement new rendering technologies to elevate visual quality
Optimize GPU performance to support smooth, high-fidelity gameplay
Partner with art and design teams to define and enhance the look and feel of the NBA 2K series
Lead improvements in VFX, lighting, and post-processing graphics features
Participate in system-wide upgrade initiatives to keep our rendering tech current
Who Will Be A Great Fit:
Most importantly: thoughtful, passionate, and driven
5+ years of experience in game or graphics development
Bachelor's degree in Computer Science or equivalent professional experience
Advanced proficiency in HLSL or a comparable shading language
Strong grasp of 3D math concepts and applications
Deep understanding of optimization techniques and trade-offs
Demonstrate ability to write efficient, portable, reliable, and readable code
Fluent in English, both written and verbal
Love for video games (not just ours!)
Might Be Nice:
Experience shipping a AAA title
Deep expertise in areas such as physically-based rendering, real-time global illumination, post-processing effects, or simulating natural phenomena
Familiarity with applying machine learning techniques to graphics-related challenges
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $130,700 - $174,300 per year. New York State (inclusive of New York City): $117,700 - $157,000 per year. Washington: $130,700 - $174,300 per year. New Jersey: $117,700 - $157,000 per year. British Columbia: $115,700 -$154,300 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at ***********************
Auto-ApplySoftware Engineering Architect - Game Security
Remote Bungie job
Would you like to work on worlds that bring people together, collaborating with supportive industry talent, at a company that values work-life balance and is invested in creating an inclusive workplace for every employee? Are you serious about game security? Do you love digging into machine code? Are you keen to protect our games from bad actors? At Bungie, we build worlds that inspire friendships, and the Product Security Team exists to keep those worlds and our players safe.
As an Engineer focused on Game Security, you will design and maintain our anti-cheat protections and detections. As you develop expertise in these systems, you'll be a resource for our analysts and data scientists in their hunt for malefactors. You'll work with various customers and stakeholders to identify current and future security needs and workable solutions. Our team is a resource for our gameplay engineers and designers, helping them ensure fair and honest gameplay.
RESPONSIBILITIES
Architect, develop, and maintain anti-cheat technology in our C/C++ game client(s)
Collaborate with data scientists and analysts to develop and improve cheat detections
Keep abreast of developments in the cybersecurity and OS development industries
Develop and maintain relationships with external security partners
Help come up with policies that improve our security landscape
REQUIRED SKILLS
C/C++ application development (optimized code, data layout, robust access patterns)
Low-level debugging skills (multi-threaded debugging, optimized code debugging, etc.)
Ability to collaborate effectively with multiple disciplines and specializations, both technical and non-technical
Knowledgeable about Windows APIs and Windows Kernel internals
NICE-TO-HAVE SKILLS
Anti-cheat or cybersecurity experience
Familiarity with kernel mode operation
C# and/or tools experience
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.$189,000-$223,000 USD
Auto-ApplyMarathon Investment Engineering Lead
Remote Bungie job
Do you love games and the technology that drives player pursuit and engagement? Do you enjoy collaborating closely with creative talent? Would you like to help Bungie build and launch Marathon, their next enduring game-as-a-service?
As a Lead Economy Engineer at Bungie, you will help design and build Marathon's player pursuit engine. You'll be involved in both hiring and managing engineering talent. You will collaborate closely with creative partners, build the features that enable our game's loot and economy model, and craft the game's long term player pursuits. As part of a diverse company that prizes creativity, technical excellence, and work-life balance, you will work with a fun and inspirational cross-discipline team devoted to creating world-class gaming experiences.
RESPONSIBILITIES
Engineering leader for the economic model and player pursuits of Marathon
Lead by example by building and maintaining production-quality code using C++
Collaborate with design leads to develop technical solutions for their desired player experiences
Directly manage up to three engineering individual contributors, providing support, technical mentorship, constructive feedback and career development coaching
Be an owner, decision-maker, or guide for technical features in player pursuits
REQUIRED SKILLS
Experience designing and building networked game systems
Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
Effectively communicate with fellow engineers to jointly design, write, and review code, by driving team consensus and alignment
Effectively write clear, concise and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
Ability to communicate with customers from both technical and non-technical backgrounds to help them navigate technology and achieve their goals
NICE-TO-HAVE SKILLS
Experience programming in C#
Experience working on a live service game
Experience with online services technologies. E.g. Kubernetes, mongo DB
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$189,000-$223,000 USD
Auto-ApplyAssociate Technical Director
Remote or Frisco, TX job
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
Gearbox is looking for a technical leader to join our high-caliber publishing team. In this role, you will help multiple external teams bring their vision to audiences worldwide. The ideal candidate has experience working in the development trenches in direct or indirect leadership roles and is familiar with all aspects of game development and publishing-related responsibilities. You will be expected to communicate with varying roles and teams with a high degree of emotional intelligence. The right fit will deliver world-class entertainment experiences by working across the publishing and game teams to help find effective solutions to challenging problems. This position allows for remote work in certain states. Responsibilities: Efficiently support project team's day to day, helping to identify technical risks/issues and guide them throughout the development process Oversight on the construction of a diverse portfolio of games, assisting various teams from development, publishing and production Help define and review external milestone deliverables Work with production staff and other leads to establish engineering goals and subsequent schedule requirements across multiple disciplines of programming and technology to keep projects on time and on budget Provide feedback for titles in all stages of development, from inception to release Identify opportunities for improvements in processes/tools, and direct implementation of these initiatives with the goal of improving game quality, team efficiency, and fostering a positive work atmosphere Maintain communications with all team members, team leads and executive management Qualifications: 3+ years of leadership experience as Lead Programmer, Senior Engineer, or Associate Technical Director at a video game studio or publisher 3+ years software development experience Shipped at least two AAA titles (console, PC, or mobile) Experience identifying and assisting external teams Proficiency in multiple programming languages and operating system environments Expert knowledge in one or more major functional areas of game development and publishing: Audio Graphics Gameplay Engine Systems Tools and Pipeline Release Engineering Backend and cloud services Online / Multiplayer gameplay Understanding of risk management principles and demonstrated ability to put them into practice Customer-service-oriented, doing what it takes to help partners succeed while setting clear boundaries of responsibility Bonus Points For: Unity Engine or Unreal Engine 4 experience Bachelor's degree in computer science or applicable field or equivalent experience **Relocation assistance available**
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
Auto-ApplyGame Services Engineering Architect - Central Tech
Remote Bungie job
Do you love the foundational technology we use to build games and services? Do you enjoy collaborating with engineers, designers and artists, learning about their needs, and developing innovative solutions? Are you invested in building large, scalable game services backends?
As a Game Services Engineering Architect, you will help architect and build the game service backends of Bungie's next generation of titles. You will work together with Game Services Leadership to identify risks and scale needs. Helping determine which investments to make by collaborating with team members, and building relationships and alignment among multiple Central Tech, game, and operations stakeholders.
We are a small team without strict lines, you will have many opportunities to contribute to different areas: architect, developer, performance engineer, DevOps specialist, and play tester to name a few.
RESPONSIBILITIES
Ability to design and build game services technology, starting from the perspective of the player experience
Ability to deliver production-quality code, workflows, and tools across multiple tech stacks in C++ and C# codebases
Ability to provide technical guidance to teammates and product leadership
On call rotation participation required
REQUIRED SKILLS
Proven professional experience as a software engineer working with a multi-tier server architecture product that supports a high volume of concurrent users
Experience with high-scale, high-performance service development in C#, C++, Java, or another object-oriented language
Experience using various storage technologies (such as SQL/No-SQL) and data streaming technologies (such as Kafka/RabbitMQ)
Works well in a collaborative culture where everyone is a supported member of the team working towards a common set of goals.
Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
NICE-TO-HAVE SKILLS
Experience with a variety of current game engines building for many platforms (PC, Console, Mobile)
Experience with “games as a service” online game development
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$189,000-$223,000 USD
Auto-ApplyGlobal Mobility Coordinator
Remote or Novato, CA job
Who We Are: Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at **************************
While our offices (physical and virtual) are casual and inviting, we are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.
NOTE: This is a 12-month fixed-term position initially with potential for extension and conversion.
What You'll Take On:
* Supports the Global Mobility team by coordinating all logistical and administrative tasks related to employee relocations. This role requires excellent organizational and communication skills, along with attention to detail.
* Discover ways to improve existing processes.
* Provide Service Delivery & Operational Support.
* Update the team project list, progress and status updates in Monday Board.
* Collaborate with internal partners in the context of GM cases.
* Assist in the vendor invoice reconciliation process.
* Monitor the GM inbox and help coordinate review of Temporary International Remote Work requests.
* Create assignment/relocation cases in Equus and other Assignment Management platforms.
* Maintain Global Mobility internal documents, desk level procedures, intranet site, etc.
* Set up meetings, manage meeting agenda and track actions for the GM team.
* Source and post content in the GM Slack Channel.
* Help maintain and update the GM Intranet Portal.
* Conduct research and summarize industry insight on relevant GM hot topics.
What You Bring:
* You are organized with the ability to prioritize effectively.
* An understanding of GM and the lifecycle of international assignments and relocations.
* The ability to consult with various stakeholders to facilitate internal guidance, resources, checklists etc. for managers, team members, and employees.
* Effective at executing in a fast paced and high-volume environment.
* Ability to work independently with little supervision while managing and prioritizing multiple tasks and requests.
* Focused on client engagement, best-in-class and relationship building.
* Problem solving and analytical skills.
* Ability to meet deadlines in a fast-paced environment
* Professional work ethic with a commitment to exceptional employee service.
* Concise and effective verbal and written communication skills, including ability to convey difficult messages clearly.
* Ability to maintain complete discretion with sensitive and confidential information.
* Minimum 2-3 years' experience working in a similar Global Mobility role.
* Minimum of a bachelor's degree in a related major.
* Equus platform experience is a plus
* Global Mobility Professional Certification is a plus
Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two's in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact **********************
As an equal opportunity employer, Take-Two Interactive Software, Inc. ("Take-Two") is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Take-Two does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Take-Two's equal opportunity commitment, please contact **********************.
Auto-ApplyPrincipal Server Engineer - NBA 2K (REMOTE)
Remote or Novato, CA job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry.
What We Need:
We're seeking a Principal Engineer with a passion for server-side development to join the NBA 2K team! In this role, you'll take ownership across a broad technical landscape-leveraging your expertise in distributed systems, large-scale computing, and efficient databases to build high-performance backend services. Your work will play a key role in delivering world-class online experiences that power one of the most popular sports game franchises in the world.
What You Will Do:
Contribute to the backend architecture and services that support NBA 2K's online features
Design and optimize distributed systems to ensure scalability, reliability, and fault tolerance
Build and maintain large-scale computing solutions that handle millions of concurrent players
Develop efficient database structures and queries to support high-volume, real-time transactions
Deliver high-performance backend services with a focus on low latency and stability
Partner with engineering and design teams to enable seamless online gameplay experiences.
Who Will Be A Great Fit:
12+ years of professional software development experience, with a strong focus on backend and server-side systems
Strong proficiency in C++ with a solid understanding of object-oriented programming principles
Proficiency in one or more scripting languages such as Python, PHP, Perl, or Ruby, with a strong preference for Python
Deep understanding of distributed and scalable systems, with a track record of designing and delivering reliable, high-performance backend architectures
Proven experience with multithreaded programming, driving efficiency and stability across large-scale, real-time environments
Leadership in technical direction, mentoring engineers and setting best practices for system design, performance, and scalability
Demonstrated ability to research, evaluate, and integrate emerging technologies and trends to enhance team capabilities, platform performance, and product innovation
BS in Computer Science or equivalent experience in large-scale software development
Experience developing secure transaction systems, including virtual currency and account-based features, a strong plus
Skilled in database optimization, including connection management and query performance tuning
Familiarity with online gaming architectures and service design for live, connected player experiences
Working knowledge of SQL databases such as MySQL, Microsoft SQL Server, or similar systems
Video game console development experience is highly beneficial
Love for video games (not just ours!)
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $192,000 - $250,000 per year. New York State (inclusive of New York City): $172,000 - $235,000 per year. Washington: $192,000 - $250,000 per year. New Jersey: $172,000 - $235,000 per year. British Columbia: $164,000 - $230,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
Auto-Apply(Japanese) Associate QA Tester / Language Development Support (Remote)
Remote job
US Voluntary Demographic Question Voluntary Self-Identification Our vision at PlayStation is to bring out the best in our global team members by creating a sense of belonging, being a place where they can grow, and ensuring everyone feels valued, heard, and supported so we can push the boundaries of play. That vision begins our candidates, and we are working to better understand the diversity of our candidate population.
This data will also be aggregated and sent to the government for reporting purposes. Please know that the completion of this form is entirely voluntary. Your personally identifiable information (name, address, etc) will not be considered in the hiring process or thereafter. Any information that you choose to provide will be recorded and maintained in a confidential file for XX time.
Protected Veteran
You are a "protected veteran" under United States law if any of the following apply to you:
* Disabled Veteran: a veteran of the U.S. military who is entitled to compensation (or who would be entitled to compensation if not for the receipt of military retired pay) under the administration of the Secretary of Veterans Affairs and/or a person who was discharged or released from active duty because of a service-connected disability.
* Recently Separated Veteran: a veteran who has discharged or released from active duty in the U.S. military within the last three years.
* Armed Forces Service Medal Veteran: a veteran who, while serving on active duty in the U.S. military, participated in a U.S. military operation for which an Armed Forces Service Medal was awarded pursuant to Executive Order 12985.
Disability
Under U.S. law, you are considered to have a disability if you have a physical or mental impairment or medical condition that substantially limits a major life activity, or if you have a history or record of such an impairment or medical condition.
Identifying yourself as an individual with a disability is voluntary, and we hope that you will choose to do so. Your answer will be maintained confidentially and will not be seen by selecting officials or anyone else involved in making personnel decisions, nor will it be shared with our accommodations team . Completing the form will not negatively impact you in any way, regardless of whether you have self-identified in the past.
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Auto-ApplyGlobal Mobility Coordinator
Remote or Novato, CA job
Who We Are:
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at **************************
While our offices (physical and virtual) are casual and inviting, we are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.
NOTE: This is a 12-month fixed-term position initially with potential for extension and conversion.
What You'll Take On:
Supports the Global Mobility team by coordinating all logistical and administrative tasks related to employee relocations. This role requires excellent organizational and communication skills, along with attention to detail.
Discover ways to improve existing processes.
Provide Service Delivery & Operational Support.
Update the team project list, progress and status updates in Monday Board.
Collaborate with internal partners in the context of GM cases.
Assist in the vendor invoice reconciliation process.
Monitor the GM inbox and help coordinate review of Temporary International Remote Work requests.
Create assignment/relocation cases in Equus and other Assignment Management platforms.
Maintain Global Mobility internal documents, desk level procedures, intranet site, etc.
Set up meetings, manage meeting agenda and track actions for the GM team.
Source and post content in the GM Slack Channel.
Help maintain and update the GM Intranet Portal.
Conduct research and summarize industry insight on relevant GM hot topics.
What You Bring:
You are organized with the ability to prioritize effectively.
An understanding of GM and the lifecycle of international assignments and relocations.
The ability to consult with various stakeholders to facilitate internal guidance, resources, checklists etc. for managers, team members, and employees.
Effective at executing in a fast paced and high-volume environment.
Ability to work independently with little supervision while managing and prioritizing multiple tasks and requests.
Focused on client engagement, best-in-class and relationship building.
Problem solving and analytical skills.
Ability to meet deadlines in a fast-paced environment
Professional work ethic with a commitment to exceptional employee service.
Concise and effective verbal and written communication skills, including ability to convey difficult messages clearly.
Ability to maintain complete discretion with sensitive and confidential information.
Minimum 2-3 years' experience working in a similar Global Mobility role.
Minimum of a bachelor's degree in a related major.
Equus platform experience is a plus
Global Mobility Professional Certification is a plus
Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two's in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact **********************
As an equal opportunity employer, Take-Two Interactive Software, Inc. (“Take-Two”) is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Take-Two does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Take-Two's equal opportunity commitment, please contact **********************.
Auto-ApplySenior Infrastructure Engineer - Central Tech
Remote Bungie job
Do you love thinking about what's involved in making games a reality? Do you enjoy collaborating closely with talented people of diverse backgrounds? Do you want to work at a company that values your work-life balance and is committed to fostering an inclusive workplace? Then join Bungie's Central Technology organization, supporting Bungie projects like Destiny and Marathon, and become part of an innovative environment where your expertise can thrive.
As a Senior Software Engineer on our Central Tech Infrastructure team, you will work on distributed build systems, bug processing pipelines, and automated testing services. You will be part of our Central Tech team, working closely with our game teams to improve their workflows and deliver content to players. With mentorship from our experts, you will continue to learn to tackle the unique challenges of continuously delivering live service games to our dedicated players.
RESPONSIBILITIES
Design, build, test, and maintain production-quality code
Repair and improve existing complex systems while minimizing regression risks
Collaborate daily with your team to create robust, performant, and maintainable solutions
Help translate team goals into clear, actionable plans
Participate in a support rotation, during office hours, to ensure seamless operation of live service games
REQUIRED SKILLS
Expertise in writing code in C#
Deep understanding of distributed systems architecture and best practices
Ability to conceptualize and troubleshoot large, proprietary systems and pipelines
Proficiency in writing SQL queries and stored procedures
Ability to conceptualize and troubleshoot large systems and pipelines
Ability to effectively communicate with customers from diverse technical and non-technical backgrounds
NICE-TO-HAVE SKILLS
Hands-on experience building dynamic/responsive web apps in React or similar front-end frameworks
Experience managing or mentoring other engineers or leading technical projects
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.$156,000-$183,000 USD
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