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Apparel Graphic Artist - Childrenswear
Golden Touch Group 4.0
Remote computer artist job
Full-time Description
We are seeking a talented Graphic Artist / CAD Designer to support a high-volume childrenswear business. This role is highly collaborative and fast-paced, requiring the ability to manage multiple seasons simultaneously while delivering creative, production-ready graphics at scale. The ideal candidate brings strong digital surface design expertise, a sharp eye for color and trend, and the ability to balance creativity with cost, quality, and execution requirements in a high-volume environment.
Responsibilities
Create original, innovative artwork for high-volume childrenswear collections, with a primary focus on placement graphics and allover textile designs
Develop additional graphics including yarn dyes, trims, labels, and hangtags as needed
Produce precise, accurate, production-ready artwork and pitch sheets for factory tech packs
Partner closely with Apparel Design to research, pull, and interpret print and graphic inspiration
Collaborate cross-functionally with Design and Sales teams to incorporate feedback and ensure customer alignment
Apply a creative yet cost-conscious approach to graphic execution, balancing techniques to meet strategic price-point targets
Stay current on international trends in color, print, and graphic design relevant to childrenswear
Maintain a well-organized digital artwork library across multiple brands, seasons, and customers
Manage multiple seasons and priorities simultaneously while meeting critical deadlines
Application Requirements
Along with your resume, please submit your portfolio and/or website to highlight your work. We are particularly interested in reviewing a VARIETY of your ORIGNAL artwork.
Requirements
5+ years of experience using the Adobe Creative Suite within a high-volume, detail-oriented studio or fashion company
Advanced proficiency in Adobe Illustrator and Photoshop, with a focus on digital surface design
Strong eye for color, print, and trend, with an understanding of the childrenswear market
Excellent organizational skills and attention to detail
Ability to thrive in a fast-paced, deadline-driven environment
Strong communication and collaboration skills
Hand-drawing and illustration skills strongly preferred
Boys and/or big kids apparel experience a plus
Remote Work Schedule
5 days a week at a location of your choice, tri-state preferred.
New York Pay Rate $75,000.00 - $95,000.00
We strive to hire and nurture amazing talent. Actual salaries will vary depending on factors including but not limited to experience, specialized skills, and internal alignment.
Company Overview
Golden Touch is a family owned and operated wholesale apparel manufacturer with a mission to deliver trend focused products for nearly 50 years. We produce private label brands for large mass market retailers across the globe specializing in children's, junior, missy and women's apparel.
Diversity Vision Statement
We are committed to creating an inclusive environment that welcomes and values the differences among all of our associates, customers, suppliers, and the communities in which we live and conduct business. We are an equal employment opportunity for minorities, females, protected veterans, and the disabled.
We are committed to providing equal opportunities in employment and treating our associates and applicants without discrimination based on their race, color, gender, age, national origin, religion, sexual orientation, gender identity or expression, marital status, citizenship, disability, protected veteran status, or any other legally protected factor.
$75k-95k yearly 10d ago
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Graphic Artist (Fully Remote)
Joseph Studios
Remote computer artist job
You will be responsible for creating digital media, infographics, artwork, video, and multi-media products in support of our brand and portfolio.
As the principal graphic designer on our team, you will be responsible for developing, sustaining and growing the company's brand and new business objectives through graphics and art. In this role, you will be responsible for leveraging all content marketing assists while generating and executing new ideas to support our agency and new business objectives.
Responsibilities
The Graphic Designer will have the following duties and responsibilities, including but not limited to:
Create and develop a strategic art plan leveraging appropriate content that properly positions the company as a thought leader in our areas of expertise
Provide a flexible, creative approach to planned and spontaneous ideas to facilitate real-time content, where ever appropriate
Contribute to content creation (art, video, infographics, etc.)
Make strategic recommendations to drive engagement, impressions, awareness, thought leadership, lead generation/nurturing and lead conversions is compelling designs and branding
Provide guidance on social media advertising, content marketing, and email design backed by ROI and other key analytics
Develop product-specific plans to assist key marketing initiatives
Research and Manage new tools and tech to improve results
Qualifications
We are also willing to train the right person
Strong Knowledge of Adobe, Canva, and the Microsoft Office Suite as well as knowledge of social media.
Passionate about all aspects of marketing and design, illustration, photo and video editing.
Strong time management skills and ability to effectively multi-task with a high standard of verbal and written communication for internal and external audiences
Expertise across all major social platforms. Including; Linkedin, Twitter, Facebook, Instagram, Snapchat, YouTube, etc.
Experience developing and executing paid media campaigns across various social platforms - preferably for a leading b2b brand
Bachelor's (Preferred)
Job Types: Full-time
$38k-59k yearly est. 60d+ ago
Lighting Artist - Contract
Playground 3.1
Remote computer artist job
Description Playground Games is looking for a Lighting Artist to join our talented Fable team here in Leamington Spa on a contract basis. ABOUT US:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
ABOUT THE ROLE:
As a lighting artist, you will collaboration with Leads, Directors, and multi-disciplinary teams to deliver outstanding lighting for the open world and cinematics to the next entry into the Fable franchise. You will set up time of day cycles, light environments, cinematics and control the atmosphere and mood for this expansive open world game. You will join a world class team of passionate developers and artists who aim to push real-time visuals to new heights.
This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.
WHAT YOU'LL DO:
Design lighting arrangements for our wide-ranging open-world environments.
Develop atmospheric conditions and time-of-day lighting.
Regulate various weather types and occurrences.
Collaborate with the Lighting Lead and Art Directors to align with visual goals.
WHAT YOU'LL BRING:
Experience with real-time lighting, PBR, and a solid understanding of lighting principles, showcased by an online portfolio.
Knowledge of lighting pipelines and modern art techniques.
An interest in offline 3D rendering is beneficial.
Excellent teamwork and communication skills, ability to manage tasks, meet deadlines, address challenges proactively, and a drive for continuous learning and professional development.
This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
$51k-94k yearly est. Auto-Apply 60d+ ago
Implementation Artist | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment 3.8
Remote computer artist job
What we are looking for:
We are looking for a passionate Implementation Artist to join our team! In this role, you will be responsible for ensuring various art assets such as props, weapons, characters and environment assets will be ready to transition into polished, game-ready assets. This is the perfect role to coordinate with multiple disciplines and begin learning your trade as you enter the wild and whacky world of video game development!
Requirements
What we will do together:
Collaborate Technical Art and wider Art teams to understand our artistic requirements and any technical limitations.
Partner with internal and outsourced art teams to elevate assets to our high final quality.
You will understand the art and technical standards, in addition to file management and art production pipeline tools.
You will ensure that all art content produced is clean, optimized and error-free, fixing any issues directly and by creating or requesting tools to improve the process.
You will help maintain and update documentation, whilst also training team members to deliver higher-quality content.
What you will bring:
At minimum of 1 years' experience as a 3D artist or Technical Artist.
A passion about game art workflows.
Attention to detail and a QA-orientated mindset.
Knowledge of one of the major 3D modelling packages, inlcuding Maya, 3DSMax or Blender.
The ability to work independently with a high level of autonomy.
Basic experience with Unreal Engine, including it's Material and VFX systems.
Experience with Substance Painter, Substance Designer and Photoshop.
Strong ability to learn new areas of development.
Ability to work well within a team atmosphere.
Excellent time management skills.
Creative problem-solving skills.
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things.
A few benefits you can expect from us:
A generous PTO allowance
Summer and Winter holidays studio closure (separate to PTO allowance)
Private Medical & Dental Healthcare
Private Mental Health scheme
A generous annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for your home set up
Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
$52k-95k yearly est. Auto-Apply 60d+ ago
Prompt Artist - Generative Video & Multimodal
Waymark 3.5
Remote computer artist job
Department
Creative
Employment Type
Contract to hire
Location
Detroit [Remote]
Workplace type
Fully remote
Reporting To
Josh Rubin
What You'll Do What You'll Bring Benefits About Waymark We're on a mission to make great video accessible to everyone - by building powerful, intuitive products that make creative easy.
If that sounds good to you, we'd love for you to apply - even if you live outside the Detroit area (yes, we are remote-friendly, thanks for asking).
$55k-93k yearly est. 60d ago
Character Artist, Heads (Temp) - NBA 2K
Visual Concepts 4.0
Remote computer artist job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
The Visual Concepts character team is a small group of accomplished artists tackling a variety of tasks. We create all of the players, coaches, mascots, clothes and shoes for NBA 2K. In addition to the on-court game assets, we also create the story mode assets, and generate specialty items for the online store. We're looking for an experienced Character Artist who wants to contribute to one of the most beloved franchises in video game history. Let's try new things, push the boundaries, and make great games!
What You Will Do:
Create photorealistic real-time game models including UVs and textures (e.g. photorealistic likeness workflows)
Experience or coursework involving hair creation (e.g., cards, grooms, or strand-based workflows)
Assist with art asset integration into game engine
Collaborate with the art team to improve workflows
Work closely with the Tech Art team, and other dependent departments, throughout the character production process
Execute on feedback from art directors to refine your work
Who Will Be A Great Fit:
3+ years working in modeling for films or games
Have a portfolio of work demonstrating strong proficiency of character modeling
Experience with a modern 3D software package (Maya, 3DStudioMax, etc)
Ability to produce photorealistic models and textures
Experience with Substance Painter and Photoshop
Experience using Zbrush or Mudbox
Experience rendering in game engine
Thorough understanding of character art pipelines with a strong interest in furthering next gen techniques
Ability to work and multitask under AAA-gaming timelines
You have a deep love of learning and sharing knowledge with others
Love for video games (not just ours!)
Love for sports a plus!
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$38-50 hourly Auto-Apply 10d ago
UI Artist
Xsolla
Remote computer artist job
Big Huge Games is looking for a UI Artist to help craft top-tier strategy gaming experiences for millions of players across the globe! Become the lynchpin of a team devoted to iterative design and world-class visuals.
This is a full-time (40hr/week) remote position. US residents only.
Responsibilities
Design and implement GUI elements for new gameplay features
Collaborate with Design, Art, and Engineering staff to improve the usability of our games
Create assets that maintain and develop the visual identity of current and upcoming titles
Create and iterate on UI/UX flows in engine
Document UI states for engineering
Working with QA to fix any corresponding bugs
Qualifications
A nuanced understanding of interaction design, composition, and typography
Experience with game development or a portfolio geared towards games (must include samples).
Experience in Photoshop or other equivalent packages
Experience implementing wireframes and assets into Unity or equivalent game engines
Able to build UI and hook up interactions within C#
Understanding of UI performance and optimization techniques
Strong artistic eye creating icons, panels, and buttons
Ability to rapidly prototype and iterate through solutions
Excellent communication and time management skills
Bonus
Up-to-date knowledge of iOS/Android platforms and hardware
Experience with mobile strategy games
Shipped titles a plus
Experience in 3dsMax or Maya
Familiarity with markup languages
Familiarity with Unity UI Systems (UI Toolkit or Ugui)
Familiarity with Figma or comparable design tools
Experience with css
Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.
$53k-88k yearly est. Auto-Apply 60d+ ago
Artist (Real Estate Photography)- Any US Major Market
Seek Now 3.6
Remote computer artist job
Company Story:
Seek Now is a customer experience-technology company leveraging a network of professional experts to provide data-driven inspections.
We deliver ground truth to property & casualty, real estate, and finance customers that enable them to solve their business problems in a matter of hours…minutes…seconds.
Seek Now is well-positioned to disrupt the inspection world through a combination of our hard-working 3rd party contractors, talented employees, vast network, and cutting-edge technology. For us, it is all about solving business problems for our customers. Our proven methods, commitment to excellence, and diverse team of professionals are what set Seek Now apart.
The claim volume and opportunity has never been greater than it is now. So, if you have been thinking about making a change, this may be a great fit for you and your business!
Position Summary:
Seek Now is searching for reliable, skilled, and experienced 1099 independent contractors to provide Visual Capture and Real Estate Marketing Services, including photography and videography. Our 1099 Artists are experienced photographers with the capability and desire to provide amazing customer service while capturing outstanding visual representations of residential or commercial properties.
Ideal candidates include 1099 independent contractors with:
Photography experience, including HDR.
Videography experience.
3D Capture (Matterport/Zillow) a plus.
FAA Part 107 Drone Certification a plus.
Strong team-first customer service attitude
Humility
Professional DSLR and peripheral equipment (specific models shared withing recruitment process)
A reliable vehicle
An operational laptop and smartphone with high-speed data plan
Ability to travel frequently.
Desire to increase income.
Artist 1099 independent contractor positions are available in all select US markets.
Whom You Are:
Guardian - you make customers feel safe with you as you enter their homes and work around their most valuable possessions
Dependable - you understand how critical your role is to the success of our business and yours, so you show up to appointments on time and on schedule consistently; you don't want to let your team or our customers down
Empathetic - you truly connect with customers and want to make every client a Seek Now brand advocate
Accountable - you create high-quality photos and video on time every time
Tech Savvy - you know the basics of using a laptop and a smartphone - typing, navigating to different screens, working in Microsoft Outlook, Word, Excel, using different phone applications, etc.
Humble - you understand that you are a member of a team, and the team is only as strong as its weakest link
Customer Advocate - you deliver excellent customer service to every homeowner, agent, and client you encounter
Whom You are Not:
9 - 5 Office Worker - one that likes to work inside with the same schedule day after day
Reactive - one that gets easily agitated by others
Current Real Estate Photographer - one that wants to or will continue to work for/own another Real Estate photography company, as that would be a conflict of interest
Immobile - one that is unable to travel within a 30-mile radius daily and unable to be on assignment out of state multiple times a year
Essential Functions and Duties:
Comfortably work in residential or commercial properties, potentially accompanied by an agent, homeowner, or other individuals.
Capture high quality RAW images, including HDR, of residential and commercial properties.
Capture images using prescribed settings within a detailed process.
Capture high quality video of residential and commercial properties.
Capture 3D (Matterport & Zillow) scans of residential and commercial properties.
Capture aerial (drone) photos and video of residential and commercial properties.
Provide weekly/monthly availability.
Travel daily within a 30-mile radius to perform scheduled shoots.
Maintain professional and safety standards.
Partner with internal Seek Now team to complete daily tasks.
Escalate customer and/or client issues when appropriate.
Perform other duties as assigned.
Supervisory Responsibilities:
This position has no supervisory responsibilities.
Knowledge, Skills, and Abilities:
Skilled in both verbal and written communication
Ability to use a laptop and a smartphone, which includes navigating between applications, entering data, and using Microsoft Office products
Ability to upload all photo/video files in a timely manner.
Skilled in customer service.
Skilled in organization and prioritization.
Ability to be a self-starter and a quick learner.
Ability to take assignments on short notice.
Ability to travel daily within a 30-mile radius to perform scheduled shoots.
Ability to travel more than a 100-miles radius to perform shoots in support of special projects when needed.
Education and Experience Requirements:
High school diploma or equivalent experience required.
Minimum of two (2) years of experience in commercial or Real Estate photography.
Previous videography experience ideal.
Experience with Microsoft Outlook, Word, and Excel required.
Other Requirements:
Clean, reliable vehicle
Operational laptop and smartphone with high-speed data plan.
Professional appearance.
Valid driver's license.
Work Environment:
Mixture of indoor and outdoor for shoot
Fully remote
Physical Demands:
Must be able to stand and/or walk for long periods of time.
Must be able to drive up to five (5) hours a day.
Must be able to kneel, squat, or bend.
Must be able to work outdoors in hot and cold weather conditions.
Must be able to lift, carry, push, and pull, up to 50 pounds.
Position Type and Hours:
1099 independent contractor
You provide your availability.
Travel:
100% of travel expected.
Benefits and Perks:
Great earning potential - we are Inc Top 200 fastest growing companies in America!
Paid weekly.
Team-first environment
Strong support team for our 1099 independent contractor Artists
Other Duties Disclaimer:
This job description is not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that are required of the employee. Activities, duties, and responsibilities may change, or new ones may be assigned at any time with or without notice.
$45k-81k yearly est. Auto-Apply 60d+ ago
Previs Artist
Halon 3.8
Remote computer artist job
Halon Entertainment is the premier visualization and technology company, dedicated to the art of storytelling in film, games, and advertisements. We are looking for talented and enthusiastic Previs artists for exciting high profile projects. If you are interested in joining the team, we are looking for applicants that have thorough knowledge of Film Making, Maya, Motion Builder and storytelling. We hire a wide range of CG Generalists. This is a remote-work opportunity.
Strong storytelling skills with the ability to work on the fly in a fast paced environment.
3D asset creation including modeling, texturing, rigging and Photogrammetric Modeling.
Strong Camera and Character Animation or Motion Capture editing skills.
Experience in Maya, After Effects and Photoshop a must. MotionBuilder and Unreal Engine experience a big plus.
Knowledge of practical cameras, rigs and on-set production is a plus.
Knowledge of virtual production pipelines is a plus.
Overall:
Excellent communication and organizational skills, with the ability to work well in a collaborative team environment.
Willingness to accept direction, work well under pressure, on multiple tasks, being flexible and open to changes.
Must be efficient, reliable, self motivated and passionate about your work, requiring minimal supervision.
Salary Range:
$30 - $40 per hour
Note:
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent in this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by any person authorized to give instructions or assignments. All duties and responsibilities are essential functions and requirements and are subject to possible modification to reasonably accommodate individual with disabilities. To perform this job successfully, the incumbents will possess the skills aptitudes, and abilities to perform each duty proficiently. Some requirements may exclude individuals who pose a direct threat or significant risk to the health or safety of themselves or others. The requirements listed in this document are the minimum levels of knowledge, skills, or abilities. This document does not create an employment contract, implied or otherwise, other than an “at will” relationship.
Due to the requirements of this position, NEP requires as a condition of employment for this position that a candidate be fully vaccinated for COVID-19. If a candidate is offered this position with NEP, such offer is contingent on the candidate providing proof of full vaccination status by his or her start date. Pursuant to the Americans with Disabilities Act and Title VII of the Civil Rights Act of 1964, NEP will consider reasonable accommodations to a candidate's inability to vaccinate due to disability or religious belief, but NEP's consideration of potential reasonable accommodations does not guarantee commencement of employment.
$30-40 hourly 60d+ ago
Artist in Training Program (Hair)
Penzone Salons 3.6
Computer artist job in Dublin, OH
Job Description
hair artist in training program
We are looking for hair artists to take the next steps in their professional journey - all levels of experience are welcome! Our Hair Artists at PENZONE Salons + Spas will be able to advance through the training program at their own pace, mastering specific skills while working behind the chair at BASE ONE, our training concept salon + spa. Upon completion of the training program, artists will get their chair at a PENZONE Salons + Spas location. This program is new + innovative, allowing artists to get behind the chair, doing what they love, equipped with the knowledge + skillset necessary for success in the industry.
Job Responsibilities
Based on your confidence, experience + existing skill, your training program at PENZONE will be customized to support you.
Artists will be working behind the chair at PENZONE x BASE ONE on guests paying base prices for services. Recent graduates needing additional support will start as an apprentice with a mentor in the PENZONE Salon + Spa locations.
Hair Artists will complete learning modules with a combination of hands-on and online training. There is an opportunity to advance out of each module.
Program can be completed in as little as 2 months, based on performance. If required, additional time is offered to assist our team members in mastering skills.
Our Hair Artists are provided opportunities for promotion and advancement through our four levels (Stylist, Designer, Director + Senior Director) after completion of program.
Qualifications
A full-time flexible schedule
Valid Ohio Cosmetology License or work permit
Previous salon experience is welcomed, but not required
Reliable transportation to all PENZONE Salon + Spa locations
Perks
Paid vacation (after 1 year)
Medical insurance (after 1 year; FT employees)
Vision + Dental insurance
Paid hands-on training
Complimentary continuing education
$10-$20 Hair + Spa Services
40% discount on Salon + Spa products
Short + Long term disability insurance
401(k) + financial planning resources
Friends + Family Membership at L I T Life + Yoga
Job Posted by ApplicantPro
$24k-40k yearly est. 5d ago
Fresh Sub Artist - Get Hired on the Spot in Columbus!
Your Penn Station
Computer artist job in Columbus, OH
Job Description
***Get Hired on the Spot! Now Hiring from $11-$14/hr depending on experience!***
Penn Station has developed a unique product line that demonstrates, in full customer view, the true quality of our products. Our menu features an array of mouth watering grilled submarine sandwiches, fresh-cut fries and hand-squeezed lemonade. All sandwiches are prepared fresh in full view of the customer using delicious hearth-baked bread, USDA steak and the finest meats, cheeses and vegetables. The potatoes are hand selected, fresh-cut and flash-fried in cholesterol-free peanut oil. The lemonade is made from scratch every day using hand-squeezed lemons.
What We're About:
Here at Penn Station we GRILL, we FRY, we BAKE and we do it well!!!
We are looking for a Crew Member to fill an opening immediately in Plainfield for Penn Station East Coast Subs. As a Team member you will work the line alongside our Managers- TOGETHER we get the job done!
We ask you to::
Cooking in front of our guests
Making fresh-squeezed lemonade
Baking fresh bread
Interacting with guest
Prepping fresh ingredients
Routine daily cleaning of the restaurant
Consistency and Reliability
Cheerful and Positive Attitude
Values Teamwork
Loves Serving and Helping Others
We believe in Work/Life Balance!:
Let us know your availability and we'll partner with YOUR schedule!
Want to move up? We'll show you how! 80% of our management is hired within!
Looking for your next growth opportunity? APPLY TODAY to join us at Penn Station!
$11-14 hourly 9d ago
UI Artist, Presentation (Temp) - NBA 2K
2K 4.0
Remote computer artist job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
Our Novato studio is looking for a motion graphics artist to contribute to the highly successful NBA2K franchise! This role blends graphic design, animation, and 3D production, with a focus on building and implementing animated wipes, overlays, and UI art directly in-game using Maya and proprietary UI tools.
What You Will Do:
Work in Maya and proprietary UI tools to build UI art, animated wipes, and transitions.
Work closely with a team of UI and Tech Artists to build UI visual design in accordance with the project's artistic direction
Quickly concept, iterate, and produce assets throughout all stages of development from concept to final game assets
Collaborate with artists and other dependent departments, as appropriate, throughout the production process
Who Will Be A Great Fit:
2+ years working in motion design or user interface designs, ideally for AAA games
Generalist proficiency with Autodesk Maya for animation, asset creation, and basic rigging
Proven history of working in game engines (Unreal, Unity, or other proprietary engines), design toolsets and production pipelines
Experience with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, Figma, etc.)
Familiarity with expression-based logic and scripting
Excellent graphic design skills (design, layout, and typography)
Ability to take feedback well, and collaborate with peers
Experience with Perforce
Love for games (not just ours!)
A Strong Portfolio May Contain:
3D motion graphics work, preferably created in Maya
Sports broadcast-style designs
In-engine or real-time examples are a strong plus
Along with your application, please submit a portfolio of professional or personal work.
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$38-50 hourly Auto-Apply 5d ago
Outsourcing Character Artist | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment 3.8
Remote computer artist job
What we are looking for:
We are seeking an Outsource Character Artist to collaborate closely with both internal and external teams on Character Assets for Cosmetics. In this role, you will work with the producer on scheduling, coordinate with the internal development team to meet project needs and manage the delivery of assets from external vendors. The candidate will serve as the primary point of contact for external partners and must be extremely nimble, with strong organizational skills and flexibility to adapt to varying time schedules, evolving project needs, and non-traditional hours across different time zones. While the role includes managerial responsibilities, it is also hands-on, involving the intake and assessment of assets to ensure they meet the required standards. Additionally, you will provide valuable feedback on art assets from outsource to maintain quality and consistency throughout the project.
Requirements
What we will do together:
Direct and implement high-quality Character Cosmetics for characters and items.
Communicate and partner between Concept Art, Character Team, Rigging, Animation departments to develop workflows and character assets that follows quality and stylistic standards.
Create beautiful character art from concept art and reference materials.
Adapt to the concept and style of the project.
Communicate, Support and feedback work from External Vendors.
Fully in engine, implementing content and making sure everything runs smoothly on all platforms.
Train and unblock outsourcing partners, provide best practices/samples, and support production schedules.
Generate answers quickly to resolve ambiguity, and champion for best sustainable practices.
What you will bring:
Proficiency in industry-standard software such as Unreal, Substance Painter, Maya, Zbrush are required.
Experience with Autodesk Flow Production for Tracking and Confluence strong bonus.
Attention to detail and clear organizational skills. A mind for problem-solving large-scale asset management, pipeline inefficiencies and comprehensive processes on a technical level.
Solid grasp of game feel, design affordances and visual shape/color language.
Excellent communication and collaboration skills, natural curiosity for the bigger picture, and the ability to work well in a team environment.
Value for an inclusive and empathetic work culture.
Live service project experience preferred, but shipping experience required.
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things.
A few benefits you can expect from us:
A generous PTO allowance
Summer and Winter holidays studio closure (separate to PTO allowance)
Private Medical & Dental Healthcare
Private Mental Health scheme
A generous annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for your home set up
Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
$52k-95k yearly est. Auto-Apply 60d+ ago
UI Artist (Temp) - NBA 2K
Visual Concepts 4.0
Remote computer artist job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
Our Novato studio is looking for a motion graphics artist to contribute to the highly successful NBA2K franchise! This role blends graphic design, animation, and 3D production, with a focus on building and implementing animated wipes, overlays, and UI art directly in-game using Maya and proprietary UI tools.
What You Will Do:
Work in Maya and proprietary UI tools to build UI art, animated wipes, and transitions.
Work closely with a team of UI and Tech Artists to build UI visual design in accordance with the project's artistic direction
Quickly concept, iterate, and produce assets throughout all stages of development from concept to final game assets
Collaborate with artists and other dependent departments, as appropriate, throughout the production process
Who Will Be A Great Fit:
2+ years working in motion design or user interface designs, ideally for AAA games
Generalist proficiency with Autodesk Maya for animation, asset creation, and basic rigging
Proven history of working in game engines (Unreal, Unity, or other proprietary engines), design toolsets and production pipelines
Experience with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, Figma, etc.)
Familiarity with expression-based logic and scripting
Excellent graphic design skills (design, layout, and typography)
Ability to take feedback well, and collaborate with peers
Experience with Perforce
Love for games (not just ours!)
A Strong Portfolio May Contain:
3D motion graphics work, preferably created in Maya
Sports broadcast-style designs
In-engine or real-time examples are a strong plus
Along with your application, please submit a portfolio of professional or personal work.
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$38-50 hourly Auto-Apply 5d ago
Character Artist, Clothing (Temp) - NBA 2K
2K 4.0
Remote computer artist job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
The NBA 2K character team is a small group of accomplished artists tackling a variety of tasks. We create all of the players, coaches, mascots, clothes and shoes for NBA 2K. In addition to the on-court game assets, we also create the story mode assets, and generate specialty items for the online store. We're looking for an experienced character modeler who wants to contribute to one of the most beloved franchises in video game history. Let's try new things, push the boundaries, and make great games!
What You Will Do:
Texture editing
Creating photorealistic real-time game models, UVs and textures
Work with scan data to extract information into game models
Receive and incorporate feedback from art directors
Integrating character assets into the game engine
Troubleshooting and QCing character assets for the game engine
Collaborate with other dependent departments to complete character assets
Learn Shotgrid project management tool
Attend team meetings
Who Will Be A Great Fit:
3+ years working in modeling for films or games
Advanced proficiency in Maya, Substance painter and a 3D sculpting software (Zbrush, Mudbox, etc.)
A portfolio that showcases real-time photoreal clothing.
Ability to produce photorealistic models and textures
Ability to pivot quickly with constantly changing priorities and tasks.
Has strong communication skills and great attention to detail
Thorough understanding of character art pipelines with a strong interest in furthering next gen techniques
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$38-50 hourly Auto-Apply 4d ago
Fresh Sub Artist - Get Hired on the Spot in Powell!
Your Penn Station
Computer artist job in Powell, OH
Job Description
***Get Hired on the Spot! Now Hiring from $11-$14/hr depending on experience!***
Penn Station has developed a unique product line that demonstrates, in full customer view, the true quality of our products. Our menu features an array of mouth watering grilled submarine sandwiches, fresh-cut fries and hand-squeezed lemonade. All sandwiches are prepared fresh in full view of the customer using delicious hearth-baked bread, USDA steak and the finest meats, cheeses and vegetables. The potatoes are hand selected, fresh-cut and flash-fried in cholesterol-free peanut oil. The lemonade is made from scratch every day using hand-squeezed lemons.
What We're About:
Here at Penn Station we GRILL, we FRY, we BAKE and we do it well!!!
We are looking for a Crew Member to fill an opening immediately in Plainfield for Penn Station East Coast Subs. As a Team member you will work the line alongside our Managers- TOGETHER we get the job done!
We ask you to::
Cooking in front of our guests
Making fresh-squeezed lemonade
Baking fresh bread
Interacting with guest
Prepping fresh ingredients
Routine daily cleaning of the restaurant
Consistency and Reliability
Cheerful and Positive Attitude
Values Teamwork
Loves Serving and Helping Others
We believe in Work/Life Balance!:
Let us know your availability and we'll partner with YOUR schedule!
Want to move up? We'll show you how! 80% of our management is hired within!
Looking for your next growth opportunity? APPLY TODAY to join us at Penn Station!
$11-14 hourly 9d ago
Lighting Artist | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment 3.8
Remote computer artist job
What we are looking for:
We're looking for a skilled Lighting Artist to join our team and deliver world-class lighting for our current project. We are looking for candidate who has passion and experience both in artistry of Lighting as well as high level of Tech Art Lighting skills. The ideal candidate has experience in lighting variety of maps, in variety of levels of stylization. Someone who is proud on their ability to control the atmosphere and mood of the image. This is an opportunity to join a talented, passionate team of developers and artists, playing an integral part in pushing the boundaries on real-time visuals to new levels.
Requirements
What we will do together:
Get the right tone, mood and atmosphere for our game.
Lit game levels as well as UI experience and cinematics.
Work on sky boxes, postprocesses.
Work on color grading.
Set up best practices and work Environment and VFX art teams.
Work closely with the Lead lighting artist to establish visual targets.
Closely work with Tech Artists to have optimal performance.
What you will bring:
Comprehensive experience working with real-time lighting techniques in the video games industry.
Minimum released 1 project with Unreal Engine.
Fundamental understanding of colour and lighting theories.
Experience of lighting stylized realism project.
Understanding of material authoring in a physically based rendering pipeline.
Proven experience with Color Grading.
Sound knowledge of lighting theory.
A comprehensive portfolio, showcasing your artistic skills.
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things.
A few benefits you can expect from us:
A generous PTO allowance
Summer and Winter holidays studio closure (separate to PTO allowance)
Private Medical & Dental Healthcare
Private Mental Health scheme
A generous annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for your home set up
Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
$52k-95k yearly est. Auto-Apply 60d+ ago
Character Artist, Clothing (Temp) - NBA 2K
Visual Concepts 4.0
Remote computer artist job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
The NBA 2K character team is a small group of accomplished artists tackling a variety of tasks. We create all of the players, coaches, mascots, clothes and shoes for NBA 2K. In addition to the on-court game assets, we also create the story mode assets, and generate specialty items for the online store. We're looking for an experienced character modeler who wants to contribute to one of the most beloved franchises in video game history. Let's try new things, push the boundaries, and make great games!
What You Will Do:
Texture editing
Creating photorealistic real-time game models, UVs and textures
Work with scan data to extract information into game models
Receive and incorporate feedback from art directors
Integrating character assets into the game engine
Troubleshooting and QCing character assets for the game engine
Collaborate with other dependent departments to complete character assets
Learn Shotgrid project management tool
Attend team meetings
Who Will Be A Great Fit:
3+ years working in modeling for films or games
Advanced proficiency in Maya, Substance painter and a 3D sculpting software (Zbrush, Mudbox, etc.)
A portfolio that showcases real-time photoreal clothing.
Ability to produce photorealistic models and textures
Ability to pivot quickly with constantly changing priorities and tasks.
Has strong communication skills and great attention to detail
Thorough understanding of character art pipelines with a strong interest in furthering next gen techniques
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$38-50 hourly Auto-Apply 4d ago
Character Artist, Heads (Temp) - NBA 2K
2K 4.0
Remote computer artist job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
The Visual Concepts character team is a small group of accomplished artists tackling a variety of tasks. We create all of the players, coaches, mascots, clothes and shoes for NBA 2K. In addition to the on-court game assets, we also create the story mode assets, and generate specialty items for the online store. We're looking for an experienced Character Artist who wants to contribute to one of the most beloved franchises in video game history. Let's try new things, push the boundaries, and make great games!
What You Will Do:
Create photorealistic real-time game models including UVs and textures (e.g. photorealistic likeness workflows)
Experience or coursework involving hair creation (e.g., cards, grooms, or strand-based workflows)
Assist with art asset integration into game engine
Collaborate with the art team to improve workflows
Work closely with the Tech Art team, and other dependent departments, throughout the character production process
Execute on feedback from art directors to refine your work
Who Will Be A Great Fit:
3+ years working in modeling for films or games
Have a portfolio of work demonstrating strong proficiency of character modeling
Experience with a modern 3D software package (Maya, 3DStudioMax, etc)
Ability to produce photorealistic models and textures
Experience with Substance Painter and Photoshop
Experience using Zbrush or Mudbox
Experience rendering in game engine
Thorough understanding of character art pipelines with a strong interest in furthering next gen techniques
Ability to work and multitask under AAA-gaming timelines
You have a deep love of learning and sharing knowledge with others
Love for video games (not just ours!)
Love for sports a plus!
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$38-50 hourly Auto-Apply 8d ago
UI Artist - WWE 2K
Visual Concepts Entertainment, Inc. 4.0
Remote computer artist job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you!
We're looking for a UI Artist to help create/polish the UI, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools.
WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications.
What You Will Do:
* Direct creation of UI assets from concept to finish
* Implement UI assets using proprietary tools
* Receive feedback, implement improvements, polish and bug fixes to UI/flows
* Work across functions to develop the full scope of game needs
* Anticipate challenges; build relationships with Tools and UI leads and engineers to improve functionality and visual fidelity.
Who Will Be A Great Fit:
* 2+ years of professional experience in a UI/UX role
* Portfolio of UI/UX work
* Experience with Photoshop, Illustrator, game engine and UI tooling
* Strong understanding of UI/UX design
* Strong understanding of graphic design principles such as layout, typography, and color theory application
* Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams
* Organized, excellent communication skills, passion for games, collaborative demeanor
* Attention to detail and completeness, ability to see around corners, anticipate issues
* Love for video games (not just ours!)
Might Be Nice:
* Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software
* Game Industry experience with multiple shipped titles
* Knowledge of the WWE brand and style
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $78,900 - $110,400 per year. New York State (inclusive of New York City): $68,600 - $96,000 per year. Washington: $78,900 - $110,400 per year. New Jersey: $68,600 - $96,000 per year. British Columbia: $60,700 - $85,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************