Environment Artist
Concept artist job in Boston, MA
The Environment Artist will be responsible for modeling, texturing, and lighting compelling 3D environments and props for the wildly successful co-op horror game,
Backrooms: Escape Together
. This role places a strong emphasis on the creation of procedural and modular environments, leveraging both artistic vision and technical implementation to breakdown common environments found in real-life into a set of modular art pieces. The ideal candidate has a strong artistic sensibility, applied expertise in real-time rendering and procedural generational workflows, and a deep understanding of how liminal atmospheres and space contribute to player immersion.
You will work closely with designers and engineers to ensure all environments support both gameplay functionality and artistic vision.
About Triiodide Studios
Our mission is to create the best multiplayer experiences possible. We believe creating long-lasting memories that players can share with their friends or strangers takes precedence above all else.
Our current game,
Backrooms: Escape Together
, is a continuously updated, level-based co-op horror inspired by the online lore of the Backrooms.
Backrooms: Escape Together
regularly sits in the top 250 of Steam's best-selling titles, and we are scaling up our art team to meet player demand.
If you want to get in on the ground floor of something big and are excited to be a key driver of future growth, this opportunity is for you.
Responsibilities
Create environment assets with lifelike realism optimized for Unreal Engine 5 real-time performance (Nanite, Lumen, Virtual Shadow Maps, Hardware Raytracing)
Breakdown real-life liminal spaces into modular assets that can be constructed to create explorable in-game environments.
Build modular kits, trim sheets, decals, and master materials designed for procedural placement and efficient world-building.
Implement lighting and material setups that reinforce the game's mood and tone.
Collaborate with design and technical teams to ensure environmental assets meet gameplay and performance requirements.
Participate in internal art reviews and provide constructive feedback to maintain consistency across the project.
Ensure all work aligns with the project's established visual and technical guidelines.
Required Qualifications
3+ years of professional experience as an Environment Artist in game development.
Strong portfolio demonstrating realistic or atmospheric 3D environments, including examples of procedural generation or tool-assisted world-building.
Proficiency with Unreal Engine 5, Substance 3D Painter/Designer, Maya or Blender, and Photoshop.
Expertise in creating assets utilizing Nanite, Virtual Textures, and Hardware Raytracing
Experience with modular asset workflows and real-time performance optimization.
Strong grasp of composition, lighting, scale, and color theory.
Excellent communication skills and a collaborative mindset.
Passion for environmental storytelling and atmospheric world-building.
Nice to Haves
Experience in horror or narrative-driven games.
Proficiency in vertex painting, decals, and advanced material effects.
Interest in the aesthetics of liminal or psychologically driven spaces.
Experience with Unreal Engine's PCG system
Compensation and Benefits
$50-$75 USD per hour, commensurate with experience, skillset, and portfolio quality
Flexible remote or hybrid work arrangements
Application Instructions
Please submit the following materials:
Resume
Portfolio or ArtStation link showcasing relevant 3D environment work
(Optional) Short statement describing your interest in
Backrooms: Escape Together
or liminal-themed environments
Applications without an environment art portfolio will not be considered.
Send all materials through JazzHR. Applications are reviewed on a rolling basis.
Auto-ApplySenior Virtual Lighting Artist with Unreal Engine (Freelance)
Concept artist job in New York
Silverspoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.
Contract Details: This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
Create mood and atmosphere through real-time lighting that aligns with the projects art direction and technical needs.
Develop lighting systems, color grading, and other post-process setups to enhance the visual quality.
Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.
Translate lighting references, concepts, and art styles into gameplay lighting.
Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lighting goals.
Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.
Keep up to date with new technologies and continue to improve on existing workflows.
Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
Required Qualifications:
Must possess a strong sense of composition, color, lighting, perspective, and scale
Demonstrated understanding of how light, shadow, and color create environmental tone and mood.
Proficiency in real-time lighting principles.
A strong team player who takes direction and constructive feedback well is integral to this position
Excellent communication and organizational skills, with the ability to work well in a collaborative team environment
Must be able to complete tasks on tight deadlines and work in a very fast paced environment
Desired Qualifications:
At least 2 years experience in Unreal Engine
Advanced understanding of shaders
Experience with AR, XR and other new media concepts.
Experience in live TV, concerts or events.
Freelance 3D Rendering Artist
Concept artist job in New York
Our Story
Launched in 2015, Sol de Janeiro is a globally recognized, award-winning beauty brand, drawing inspiration from Brazil's beauty rituals, warmth, and spirit. Sol de Janeiro delivers a sensory experience beloved by multi-generational consumers worldwide, with clinically proven results, transformative textures, and transportive fragrances.
Headquartered in New York and launched as a digitally native brand, we have expanded globally with teams in Paris, London, and Germany. Our commitment to excellence has earned high-profile honors, including being named one of
TIME1
00's 2024 Most Influential Companies,
Fast Company's
2024 World's Most Innovative Companies, and
WWD Beauty Inc's
Power Brands of 2024, underscoring its leadership in the beauty industry and outstanding workplace. These accolades highlight our dedication to being a leading brand in the beauty industry and an exceptional workplace.
What You'll Do
The
Freelance 3D Rendering Artist (20 hours per week)
will support the Global Retail Experience team in visualizing design concepts across scales - from flagship environments to fixture-level detail. This role requires strong creative translation skills, fast iteration, and precision in rendering environments, materials, and lighting to bring design intent to life.
The ideal candidate combines architectural visualization expertise with an understanding of storytelling and brand experience. They are agile, organized, and comfortable flexing between high-level concept development and detailed production support.
This role will report to the Associate Creative Director, Global Retail Experience.
What You'll Be Working On
Translate hand sketches and design concepts into 3D models and photorealistic renderings that capture brand tone, materiality, and spatial intent.
Collaborate with Retail Experience, Global VM, and Global Creative leads to visualize retail concepts, fixtures, and environmental details for review and approval.
Produce rendering variations across scales - from full store environments to furniture and fixture components.
Support the visualization of global concepts for flagships, department stores, pop-ups and travel retail executions.
Maintain brand visual standards across all renderings, ensuring color, light, and material representation are consistent with Sol de Janeiro's creative guidelines.
Manage workload and delivery timelines based on project priorities and seasonal needs.
Provide organized file structure, layer naming, and asset archiving for cross-functional access.
Must Haves
5+ years of experience in 3D visualization, environmental design, or related discipline.
Strong proficiency in Rhino and KeyShot; additional knowledge of AutoCAD, SketchUp, or Revit a plus.
Excellent sketching and spatial visualization skills - ability to translate loose concepts into refined, dimensional visuals quickly.
Strong understanding of materials, lighting, and composition in architectural renderings.
Portfolio demonstrating versatility in scale - from large retail environments to detailed furniture and fixture visualization.
Experience collaborating in fast-paced, cross-functional creative environments.
Ability to manage multiple projects and deliver high-quality output under tight timelines.
Understanding of beauty, lifestyle, or retail design is strongly preferred.
#LI-Hybrid
Why Sol de Janeiro?
Competitive salary and bonus program for full-time team members
Flexible hybrid work environment with opportunities for collaboration and growth
Inclusive culture that values diverse perspectives and celebrates individuality
The chance to be part of a fast-growing, award-winning global beauty brand
The information contained herein is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee, as these may change or new ones may be assigned at any time.
Sol de Janeiro is committed to diversity and inclusion in the workplace. We are an equal opportunity employer and do not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.
Requests for accommodation due to a disability or any other protected characteristic can be made at any stage of the recruitment process and during employment by contacting our People Experience Team at ************************.
************************************************************
Auto-ApplyLead VFX Artist
Concept artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is on the lookout for a Lead VFX Artist to join our studio and help bring to life Project Sirius-a multiplayer game set in The Witcher universe. We're searching for someone with strong leadership capabilities, deep technical and artistic skills, and a passion for delivering world-class visual effects that elevate storytelling and gameplay. As a Lead VFX Artist, you'll play a key role in driving the next generation of high-fidelity effects in our games, while also shaping a team culture grounded in creativity, trust, and respect.
(This position requires working in our Boston Studio. Hybrid working mode available)
Daily Responsibilities
* Lead and mentor a team of skilled VFX Artists, supporting their development and championing a collaborative, inclusive environment.
* Design and implement impactful real-time VFX that support a wide range of in-game moments and player experiences.
* Foster technical excellence and artistic creativity across the VFX pipeline.
* Guide team members on setting meaningful goals, career growth, and performance.
* Collaborate with other disciplines-gameplay, cinematics, environments-to deliver impactful and immersive visuals.
* Research and prototype new workflows, tools, and techniques to push the boundaries of real-time VFX.
* Ensure all VFX content is performant, optimized, and within technical constraints.
* Oversee external collaboration: prepare briefs, review outsourced work, and maintain high-quality standards.
* Coordinate with Directors and Production to align VFX planning with milestones and timelines.
* Help maintain an efficient and scalable production pipeline.
Qualifications
* 8+ years of experience as a VFX Artist in game development.
* Shipped at least one AAA title as a Lead VFX Artist or in a comparable senior leadership role.
* Proven track record in a leadership role within a creative environment - someone who has mentored others, influenced project direction, and supported team growth.
* Deep expertise in Unreal Engine 5 and real-time VFX development.
* Strong proficiency in real-time and baked simulations.
* Solid knowledge of VFX pipelines and tools-including SideFX Houdini.
* Understanding of PBR workflows, shaders, real-time rendering, and lighting.
* Advanced skills in performance optimization and debugging.
* Ability to independently lead high-impact initiatives and solve complex challenges.
* Excellent communication, presentation, and cross-functional collaboration skills.
* A strong portfolio showcasing mastery in VFX for games is required.
Candidates should include a portfolio in their application. Applications without a portfolio will not be considered.
Additional Information
The application window for this position will close by 05/31/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
* Company-paid medical healthcare (dental, vision, and mental).
* Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
* Paid leave - 26 days of holiday per year.
* 401K with employer matching.
* Gym Membership Reimbursement.
* Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
* RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
* Flexible working hours.
* Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
* A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
* Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
* Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
* No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $158 900 - $218 500 USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI_Hybrid
Lead UI Artist
Concept artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead UI Artist to bring immersive and visually striking user interfaces to life in Cyberpunk 2. As a Lead UI Artist, you will play an important role in defining and maintaining the visual language of our UI, ensuring it not only fits the Cyberpunk aesthetic but also enhances gameplay and player immersion.
In this leadership role, you will coach, guide and empower the UI Art team , fostering collaboration and creativity while ensuring the delivery of high-quality, cohesive interfaces. You will work closely with the Art Director, UI Designers, and Production to align vision, maintain consistency across the project, and uphold the artistic integrity of the UI.
This role emphasizes a clear artistic vision, with a focus on creating dynamic, stylized, and cohesive UI elements that enhance the cyberpunk atmosphere and provide a memorable player experience.
Daily responsibilities:
Lead, mentor, and inspire the UI art team, providing feedback and guidance to ensure artistic quality and professional growth.
Collaborate with UI designers, artists, and the Art Director to create a visually cohesive, user-centered UI that amplifies the Cyberpunk aesthetic.
Establish and maintain a clear visual language that complements the game's core design and narrative direction.
Ensure consistency and quality of the UI art style across all aspects of the game.
Partner with directors and Production to plan, prioritize, and track UI work, ensuring timely delivery at the expected quality.
Qualifications
7+ years of experience as a UI artist in the games industry, including at least 2 years in a leadership role.
Strong portfolio demonstrating expertise in crafting UI for AAA titles and maintaining a cohesive art style.
Proficiency in Adobe Suite, Figma or other relevant software.
Strong artistic sense, with the ability to balance creative, stylized aesthetics and user-centered functionality.
Experience leading and mentoring other artists, with excellent communication and leadership skills.
Demonstrated experience to adapt design principles to create unique, recognizable UI that reflects the cyberpunk theme.
Proficiency in typography, color theory, and layout.
Ability to deliver and receive feedback in a productive and accountable manner.
Nice to Have
(Please note that these skills are not required to apply for the position)
General knowledge of Unreal Engine workflows and pipelines.
Understanding of how UI interacts with gameplay systems within Unreal.
Familiarity with Blueprints or general scripting principles.
Experience collaborating across disciplines (design, engineering, VFX) within Unreal.
Deep understanding of the cyberpunk genre, including familiarity with iconic cyberpunk films, games, and visual references.
Candidates should include a portfolio in their application.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
Company-paid medical healthcare (dental, vision, and mental).
Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
Paid leave - 20 days of holiday per year (26 days after two years).
401K with employer matching.
Gym Membership Reimbursement.
Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $134,600 - $205,600
USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click
here
to report them anonymously.
#LI-Hybrid
#LI-ONSITE
Lead Artist
Concept artist job in Massachusetts
Who We Are:
Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio's mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
The Challenge:
Ghost Story Games is seeking a talented Lead Level Artist to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series).
As a Lead Level Artist, you should be passionate about telling compelling stories through environmental art, all while thoughtfully crafting spaces and visuals with the needs of gameplay in mind. We place the utmost importance on memorable, immersive visual storytelling, through all aspects of the game experience, and the close team collaboration necessary to realize a shared vision together. Join us and play a key role in Judas' success!
What You'll Take On:
You will work with the Art Director and Creative Director to define and refine the various thematic spaces of the world of Judas. With a deep immersion in the lore, scripts, and purpose of the environmental spaces you will leverage your skillset and approach to thoughtful world building and visual storytelling and guide the team of level artists, concept artists, and 3d artists to deliver a richly immersive and memorable player experience.
You will span narrative-driven visual support of quests, the development of overall environmental ‘theme' visual identities, and support key Level and System Design features that overlap the environmental design of Judas, including dynamic traversal systems, player pickups, and dynamic environmental systems and interactions.
You will develop a deep understanding of the Mayflower's visual systems: how its thematic spaces are built, organized, and triggered in-game. This includes partnering with level artists and quest pods to ensure those spaces are set up correctly and functioning as intended, and collaborating with tech and QA to troubleshoot and resolve any issues.
You will prototype and execute on visually stunning environments that enhance gameplay and reinforce the game's narrative vision. You will work closely with Level Design to support navigation, pacing, sightlines, cover, and verticality, ensuring each space feels both functional and grounded.
You will serve as the key driver of all visual assets supporting spaces under your responsibility. This includes highly proactive and collaborative engagement with Art Leadership, Level and Narrative Design, Concept Art, and External Art Vendors to plan, prototype, and implement supporting assets, within an established pipeline and technical specifications.
As the Lead Level Artist, you are also expected to keep active tabs on the performance profile and other technical compliance requirements of all levels under your responsibility, ensuring visual content is authored efficiently and fits within established memory and performance budgets. For the Lead role we expect active collaboration beyond just your own content responsibilities, including working cross-functionally with other content disciplines to analyze the overall performance profile of spaces and strategize together on any balanced plans for optimization.
What You Bring:
Established experience in the game industry as a Lead Artist, preferably with experience working with larger, complex productions.
Proficient art and technical experience within a real-time Game Engine (Unreal 4 is a plus).
Experienced eye for form, line, value, rhythm, composition, and crafting deliberate visual hierarchy reads (focus direction, small-medium-large shape balance, ‘80/20 rule').
Familiarity with performance evaluation and optimization - working mindfully within metrics to maintain a smooth player experience.
Experience with effective team-based iteration techniques, including a thoughtful consideration of the bigger picture of the overall game experience and creative vision and an ‘order of operation' and ‘ROI' approach to iterative development.
Ability to learn and understand technical tools and systems so they can be pushed to the limit to create the most visually interesting spaces
Who You Are:
You are a thoughtful, passionate visual storyteller. You are adept at transporting an audience into immersive worlds that have their own sense of time, place, and history, and understand the precarious balance of knobs and levers to craft an exceptional suspension of disbelief in the journey.
You are a proactive problem solver that enjoys cross-department collaboration, asks engaging questions, and can thoughtfully pitch both creative and visual ideas, as well as technical and process improvements to benefit the quality and efficiency of the project.
For the Lead role, we are especially looking for individuals with experience and mindfulness towards both individual and team efficiency, and proven ability to work on more challenging cross functional tasks of a higher degree of ambiguity and autonomy.
In the Lead role, we also expect a significant, positive force-multiplication contribution across the project and studio. This includes outreach to form supportive, connected relationships with other departments, thoughtfulfully surface opportunities and ideas for project and studio-wide improvements, and leveraging your skillset and experience to help grow others on the team in both project impact and their career goals.
Great to Have:
Passion for deeply narrative driven games, particularly First Person Shooters.
Additional traditional art or architecture background
Familiarity with other companion level art content pipelines such as lighting or material creation.
#LI-Remote
The pay range for this position in Massachusetts at the start of employment is expected to be between $125,000 and $175,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
When Applying For This Position:
Please watch the following GDC talk given by Ken Levine: **********************************************
Please be aware that Ghost Story does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Ghost Story also does not engage in any financial exchanges during the recruitment or onboarding process, and the Ghost Story will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Ghost Story's in-house recruitment team will only contact individuals through their official Ghost Story email addresses (i.e., via a ghoststorygames.com email domain). If you need to report an issue or otherwise have questions, please contact ***************************
As an equal opportunity employer, Ghost Story Games, LLC (“Ghost Story”) is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Ghost Story does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Ghost Story's equal opportunity commitment, please contact ***************************.
Auto-ApplyLash Artist
Concept artist job in New York
Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training.
Main Responsibilities include:
Lash Artistry and Tinting
Upselling products and services
Checking Clients in and out
Engaging customers with world class service
Sanitation and Industry standards
Performing additional duties as required
Requirements include:
Willing to learn lash application technique specific to Deka Lash
Markets skills in the community and promotes Deka Lash
Books lash models during training period
Discusses lash membership and product options to clients and maintains monthly sales goals
Monitors client book and is prompt & present for appointments
Is available to work weekends and evenings
Shares with team in all studio cleaning activities
Is willing to learn and grow and continues to develop and perfect skills
Is able to consult and design appropriate lash designs based on client preference and need
Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions
Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
Auto-ApplyEnvironment Artist
Concept artist job in New York, NY
Eighty30 Creative, a leading HR Management firm and Creative Agency for the Design, Technology, and Entertainment industries, is currently seeking an Environment Artist for a part\-time position in New York.
Job Title: Environment Artist
Position: Part\-time
Location: New York
Salary: DOQ
Job Description:
Design and integrate landscape terrain art
Sculpt, model, and texture terrain and props
Will work closely with Lead Artist and Art Director
Ensure consistent artistic style with the game's visual style
Requirements:
Experience with World Machine a plus
2+ years experience in 2D and 3D art production
Expertise in 3ds Max\/Maya, Photoshop, ZBrush or Mudbox is required
Excellent 2D and 3D art skills
Proficient at sculpting natural landscapes of varying terrain
Knowledgeable in shade techniques
Game experience
*** Must have a portfolio
Other requirements:
Good command of the English language
Experience working on released titles a plus
Eager to learn new tools and technologies
Ability to work under deadlines and time constraints
Strong technical background and a quick learner
Self\-starter and able to work and accomplish tasks with minimal supervision
"}}],"is Mobile":false,"iframe":"true","job Type":"Full time","apply Name":"Apply Now","zsoid":"634764528","FontFamily":"PuviRegular","job OtherDetails":[{"field Label":"Job Opening ID","uitype":111,"value":"JO\-7167\-E30C"},{"field Label":"Industry","uitype":2,"value":"Entertainment"},{"field Label":"Work Experience","uitype":2,"value":"3\-5 years"},{"field Label":"Salary","uitype":1,"value":"DOQ"},{"field Label":"City","uitype":1,"value":"New York"},{"field Label":"State\/Province","uitype":1,"value":"New York"},{"field Label":"Zip\/Postal Code","uitype":1,"value":"10001"}],"header Name":"Environment Artist","widget Id":"**********00072311","is JobBoard":"false","user Id":"**********00128003","attach Arr":[],"custom Template":"4","is CandidateLoginEnabled":false,"job Id":"**********00440010","FontSize":"15","google IndexUrl":"https:\/\/eighty30creative.zohorecruit.com\/recruit\/ViewJob.na?digest=c6IpSVq9PGdcZxl7c7.pbt W6r4MwyrpiL5n8sprdoXc\-&embedsource=Google","location":"New York","embedsource":"CareerSite"}
Lead VFX Artist
Concept artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog
where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is on the lookout for a
Lead VFX Artist
to join our studio and help bring to life Project Sirius-a multiplayer game set in The Witcher universe. We're searching for someone with strong leadership capabilities, deep technical and artistic skills, and a passion for delivering world-class visual effects that elevate storytelling and gameplay. As a Lead VFX Artist, you'll play a key role in driving the next generation of high-fidelity effects in our games, while also shaping a team culture grounded in creativity, trust, and respect.
(This position requires working in our Boston Studio. Hybrid working mode available)
Daily Responsibilities
Lead and mentor a team of skilled VFX Artists, supporting their development and championing a collaborative, inclusive environment.
Design and implement impactful real-time VFX that support a wide range of in-game moments and player experiences.
Foster technical excellence and artistic creativity across the VFX pipeline.
Guide team members on setting meaningful goals, career growth, and performance.
Collaborate with other disciplines-gameplay, cinematics, environments-to deliver impactful and immersive visuals.
Research and prototype new workflows, tools, and techniques to push the boundaries of real-time VFX.
Ensure all VFX content is performant, optimized, and within technical constraints.
Oversee external collaboration: prepare briefs, review outsourced work, and maintain high-quality standards.
Coordinate with Directors and Production to align VFX planning with milestones and timelines.
Help maintain an efficient and scalable production pipeline.
Qualifications
8+ years of experience as a VFX Artist in game development.
Shipped at least one AAA title as a Lead VFX Artist or in a comparable senior leadership role.
Proven track record in a leadership role within a creative environment - someone who has mentored others, influenced project direction, and supported team growth.
Deep expertise in Unreal Engine 5 and real-time VFX development.
Strong proficiency in real-time and baked simulations.
Solid knowledge of VFX pipelines and tools-including SideFX Houdini.
Understanding of PBR workflows, shaders, real-time rendering, and lighting.
Advanced skills in performance optimization and debugging.
Ability to independently lead high-impact initiatives and solve complex challenges.
Excellent communication, presentation, and cross-functional collaboration skills.
A strong portfolio showcasing mastery in VFX for games is required.
Candidates should include a portfolio in their application. Applications without a portfolio will not be considered.
Additional Information
The application window for this position will close by 05/31/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states:
California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
Company-paid medical healthcare (dental, vision, and mental).
Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
Paid leave - 26 days of holiday per year.
401K with employer matching.
Gym Membership Reimbursement.
Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position:
$158 900 - $218 500 USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click
here
to report them anonymously.
#LI_Hybrid
Community Arts Initiative Lead Artist
Concept artist job in Boston, MA
The Museum of Fine Arts, Boston serves a wide variety of people-from school children to adults-through direct encounters with works of art. In addition to housing renowned collections, the Museum also offers numerous exhibitions and opportunities for learning and community engagement.
The Artist Project is a collaboration between the MFA and twelve afterschool community organizations in the Boston area. Each year a new experienced artist with a passion for community arts is selected to plan and lead a project with children between the ages of six and twelve. The lead artist guides the children and helps them create a collaborative work of art inspired by the Museum's encyclopedic collection. The completed project is exhibited in the Edward H. Linde Gallery in the Linde Family Wing for Contemporary Art at the MFA. A stipend of $50,000 and a materials budget is provided to the selected artist.
Please visit ************************* for more information and to apply. DO NOT apply through this portal.
Note that this position is affiliated with the United Auto Worker's Union.
Applications for the
2026-2027
Artist Project will be accepted through
January 16, 2026.
The MFA is an equal opportunity employer. The community and audience we serve is diverse, and we wish to foster that diversity in our workplace. Toward that end, the MFA does not discriminate against individuals in hiring, employment or promotion on the basis of race, religion, color, sex/gender, gender identity and gender expression, age, marital status, national origin, sexual orientation, citizenship, handicap or disability, veteran or military status, political belief, pregnancy, genetic information or any other characteristic protected by law.
Auto-ApplyLash Technician/ Lash Artist
Concept artist job in Boston, MA
Job DescriptionBenefits:
401(k)
Bonus based on performance
Competitive salary
Dental insurance
Employee discounts
Free food & snacks
Health insurance
Opportunity for advancement
Benefits/Perks
Competitive Pay (or room rental)
Career Growth Opportunities
Fun and Energetic Environment
Discount on Products and Services
Job Summary
We are looking for a talented Lash Technicians and Lash Artists to join our team! If you are a cosmetologist or esthetician who would like to expand your skills to include lash extensions and brow services, we want to hear from you!
As a Lash Technician, you will provide lash and brow services with the highest levels of quality and care. Successful candidates are committed to providing excellent customer service and enjoy working with people. You are highly motivated, friendly, and responsible!
Responsibilities
Ability to apply consecutive eyelash extension appointments during any given shift
Educate the client about lash upgrades and our exclusive aftercare products
Attend industry-related events, training, and product sessions
Maintain a clean and well-stocked eyelash application room
Be responsible with inventory/supplies/tools
Create and apply client-specific, semi-permanent eyelash extensions
Build rapport - create a recurring client base
Perform daily procedures/applications of our services to scheduled clients at the highest level of quality and care
Sign up clients for touch-up (follow-up) appointments
Qualifications
A current Cosmetology or Esthetics license is required.
Excellent customer service skills and ability to work professionally with the public
Ability to perform semi-permanent eyelash extensions, volume eyelash extensions
Ability to engage and retain customers
Ability to up-sell products and services
Senior Technical Artist: Performance Capture Pipeline
Concept artist job in New York, NY
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Senior Pipeline Technical Artist focused on our varied automated/pipeline systems. This is an exciting opportunity to work closely with our game development teams, across all development disciplines, and help drive our tools technology forward to support the development of various Rockstar Games projects.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
We architect and build pipelines that improve our asset and automation processes. This includes building backend systems, web api, automated processes, data processing workflows, core libraries, service interface libraries and more.
We research and develop new pipeline and development technologies for Technical Art and other departments.
We support teams processing data at scale, supporting an always increasing content production demand.
We collaborate and communicate with various other departments and Technical Art teams.
RESPONSIBILITIES
Work with the Technical Art and Tools team on a wide range of automation focused tasks within an established and evolving codebase.
Design, build, improve or optimize pipelines used by internal Rockstar teams to streamline and support production.
Design, build and improve web APIs and backend services that exist to support our Pipelines and Workflows.
Provide general pipeline maintenance.
Work with other Pipeline Animation team members to develop cutting-edge solutions to support increasing content production necessities.
Research and develop new pipeline and development technologies.
REQUIREMENTS
Python and/or C# knowledge is a prerequisite for the role.
5+ years of applicable professional experience as a Technical Artist/TD/Tools Programmer in video games, film, or VFX industry.
Experience designing, building and maintaining complex workflows and pipelines.
Experience building web APIs and backend services in Python or C#, using a framework: gRPC, FastAPI, Flask, or ASP.NET Core.
Database experience: Mongo, Neo4j, Memgraph, Redis.
Experience with Docker/Containers and orchestration (preferably Kubernetes).
Experience working with pre-existing proprietary or 3rd party automation systems/processes.
Strong communication, self-management, and organizational skills.
Strong analytical and problem-solving skills.
Ability to work within a schedule and deliver effectively to deadlines.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Relevant video games development experience, preferably on an AAA game.
Experience with setting up CI/CD systems on GitHub or GitLab platforms.
Knowledge of ELK stack.
Experience with Agile Scrum method.
Experience using Motionbuilder and/or Maya as a technical artist/TD.
Experience with FFMPEG Tool Suite or similar video/audio processing tools.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-BW1
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*NY Base Pay Range$108,900-$161,160 USD
Auto-ApplyLash Artist
Concept artist job in Rochester, NY
✨✨✨IMMEDIATE POSITIONS AVAILABLE✨✨✨ The Start of Something Beautiful 💜✨ Why work at Deka Lash Pittsford 💜 Competitive Pay 💜 Flexible Hours 💜 Paid Training 💜 Do what you love with a work family who loves it too 💜 Work in Luxury ✨ Our contoured lash beds are not only comfortable for our clients, but built with our Lash Artists in mind. Each station is set up with all tools and products in reach. Along with our open stations that allow you to easily talk with your fellow LA's 💕
Work in Luxury
Salary: $22 to $27 per hour potential earning Compensation: $18.00 - $30.00 per hour
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
Auto-ApplySpecialty Artist - MAC
Concept artist job in Avon, CT
Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful.
If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful.
GENERAL SUMMARY & SCOPE
The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge.
PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions)
The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned):
Performance
* Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty.
* Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries.
* Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services.
* Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards.
* Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand.
* Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store.
* Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store.
* Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests.
* Maintain prompt, regular attendance.
People
* Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served.
* Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor.
* Maintain and update an active clientele portfolio for MAC brand sales.
* Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program.
* Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions.
* Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance.
* Collaborate with managers and associates throughout the store to help grow the business.
Process
* Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards.
* Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed.
* Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards.
* Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area.
* Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices.
* Protect company assets by following loss prevention best practices and providing exceptional guest service.
* Execute other operational tasks as directed.
JOB QUALIFICATIONS
Education
* High school diploma is preferred
* Cosmetology or demonstrator license where required by state law
Experience
* Cosmetics artistry experience preferred
Skills
* Demonstrates significant competency in sales, products, and service.
* Ability to build and maintain strong customer relationships
* Ability to work independently and as part of a team
* Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment
* Strong verbal communication and interpersonal skills
SPECIAL POSITION REQUIREMENTS
* Work a flexible schedule to include days, evenings, weekends, and holidays
* Attend brand sponsored trainings
WORKING CONDITIONS
* Frequent mobility during shift
* Frequent standing, bending, reaching, pulling, pushing, and twisting during shift
* Continuous lifting and/or moving up to 10 lbs. during shift
* Continuous coordination and manipulation of objects during shift
If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job.
Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual.
The pay range for this position is $18.00 - $28.00 / Hour. Exact pay will be based on factors including, but not limited to relevant education, qualifications, certifications, experience, level, shift, geographic location, and business and organizational needs. Eligible associates may also earn overtime pay as required by applicable law. Full-time positions are eligible for paid time off, health, dental, vision, life, and disability benefits. Part-time positions are eligible for dental, vision, life, and disability benefits. For additional information concerning our benefits, visit our Benefits and Career Development page: *****************************
ABOUT
At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services.
We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
Retail Artist 59th St Bloomingdales
Concept artist job in New York, NY
Job Description
The Role:
The Retail Makeup Artist is responsible for promoting and creating makeup magic in store. Always representing the Charlotte Tilbury 5 P's Professional, Proactive, Passionate, Prescriptive and Potential. Working as part of an elite team, the Makeup Artist drives business in store through delivering Charlotte Tilbury's exceptional makeup artistry technique and service. The Makeup Artist will reflect the brand values and customer base. Responsible for achieving sales targets through the creation of an amazing experience with exemplary service. This role exudes passion and enthusiasm for Charlotte Tilbury to the customer, delivering her philosophy of artistry made easy along with a unique and personalized shopping experience.
Role Accountabilities:
Sales
· Strive to achieve and exceed personal sales goals including Key Performance Indicators (KPI's) - examples; Average Unit Sales (AUS) and Items Per Transaction (IPT).
· Work collaboratively to achieve and exceed team and counter goals.
· Create Brand awareness through the sharing and demonstration of your product knowledge
· Introduce new product launches
· Seat customers for a makeup service
· Demonstrating entrepreneurial spirit within the parameters of the Company guidelines.
· Consistently promote the Tilbury Touch to the customers.
Customer Service
· Lead by example at all times to promote the Tilbury Touch and exceptional customer service
· Deal with customer queries, through the use of sound judgement and achieving positive outcomes
· Seat customers for a makeup service
· Working quickly and accurately in time pressured conditions
· Take every opportunity to extend exceptional customer service beyond the in-store experience. For example; Makeup applications, Charlottetilbury.com, and use of the stores clientele data base to build relationships to continue customer retention. Always in line with Company guidelines.
Teamwork
· Assist in the execution of events meeting both booking and sales goals.
· Demonstrate a positive and cooperative approach towards your work and your colleagues
· Contribute to individual and team development plans through constructive feedback
· Maintain high standards of timekeeping to ensure team efficiency
· Assist and maintain an atmosphere of open and positive communication, professionalism and creativity at all times.
· Recognize and celebrate great performance
Operations
· Ensure that the store is ‘customer ready' from open to close of business
· Maintain excellent hygiene standards. Clean display units, tools and testers throughout the day
· Assist with maintaining the required inventory levels to include stock counts, rotation, timely replenishment to ensure availability to customer
· Adhere to the Company cash loss prevention procedures and security policies
· Implement visual merchandising, new launch displays and collateral placement as directed by the management team
· Complete administrative tasks in a timely and accurate manner
· Raise operational issues for resolution in a timely manner
Store and Retail Partner Relationships
· Establish and develop a cooperative and mutually respectful relationship with the store retail colleagues
· Maintain the store standards and policies at all times
· Proactively suggest win-win opportunities to drive sales within store colleagues
· Contribute to individual and team development plans through constructive feedback
· Maintain high standards of timekeeping on counter to ensure team efficiency
· Assist and maintain an atmosphere of open and positive communication, professionalism and creativity at all times.
· Recognize and celebrate great performance
Reporting Relationships: Boutique Manager
Requirements
Key Selection Criteria:
· A strong artistry portfolio.
· Examples of leading events and masterclasses
· Proven track record of strong sales performance
· Experience of managing, developing, and coaching
Benefits
Base Salary Range:
Hourly rate: $20-$26, plus commission
Company Benefits:
Generous staff discount to use on all products
Access to Tilbury Treats - our very own rewards platform allowing you to save money and gain ‘money can't buy' discounts on anything from gym memberships to cinema tickets
Medical, dental, and vision benefits
Commuter Benefits (Pre-tax)
Flex Spending Account (FSA)
Employee Assistance Program (EAP)
401(k) with Company match
Paid Time Off
**Charlotte Tilbury, in good faith, believes that this posted range of compensation is the accurate range for this role at the time of this posting**
Culture of the Team:
We win together as a team, supporting and developing each other through our careers. We embrace the challenge and work in an incredibly fast-paced environment with high expectations set by the business, shaking it up with our creative lead, Charlotte Tilbury, as we revolutionize the beauty industry. We love what we do, and we support each other while we share the magic with the world.
*OUR MISSION
‘TO MAKE EVERYONE FEEL THE MOST BEAUTIFUL VERSION OF THEMSELVES'
Lash Technician Lash Artist
Concept artist job in Somerville, MA
WHO WE ARE:We have P.A.S.S.I.O.N! It's what we offer to every guest. We help our guests look and feel beautiful, and it's how we exemplify ourselves as a community built on love, loyalty and confidence.The Lash Lounge is the premier salon for Lash Extensions with over 100 locations in the United States. We offer a complete menu of services including Perming, Tinting*, Threading, and more. We are proud to create a warm and inviting atmosphere while focusing on the health and care of our guests' natural lashes. We are looking for Lash Technicians to join us. What does it mean to join our team?
Continued investment in your training
Industry-leading compensation
A built-in book of leads
Generous discounts on services and retail products
Opportunities for career growth and advancement
Our ideal Lash Artist has experience and:
Enjoys working with people
Can be trusted to work independently and potentially become a leader
Understands the importance of the safe application of eyelash extensions
Is highly motivated, friendly and responsible!
Must have a Cosmetology or Esthetics license.
Required Skills of a Lash Technician:
Active Cosmetology or Esthetics license
1+ years as a Lash Technician required. Preferred 1+ years with hand-made volume fans.
Customer service focused, loves on your clients
Reliable transportation & strong work ethic
Initiates self-learning and is comfortable with educating clients on products and services offered
************************************************************ Revolution Drive | Somerville, MA 02145Job Type: Full-time Compensation: $35,000.00 - $65,000.00 per year
WHAT WE DO:
The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence.
WHY JOIN OUR TEAM:
We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based
and
hands-on education to further your professional careers.
Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to The Lash Lounge Corporate.
Auto-ApplyLead Lighting Artist
Concept artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead Lighting Artist to join our studio in Boston to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role you will bring your expertise, leadership skills, attention to detail, and passion for telling stories through cinematic and emotionally engaging lighting to build and lead a team of exceptional lighting artists.
Leadership & Team Management
Lead the Lighting Team to deliver high-quality, emotionally engaging cinematic lighting.
Act as the direct manager for team members, conducting reviews and establishing deliverables while keeping the team motivated, inspired, and productive.
Recruiting, leading, mentoring, and guiding the team while fostering a culture of creativity, trust, and technical excellence.
Partner with Directors and Production to strategically plan and estimate work, ensuring alignment with project goals and timelines.
Tracking the progress of assigned lighting tasks and communicating any blockers the team may have.
Artistic Vision & Execution
Collaborate closely with the Art Director to maintain the art direction and the core vision of the game.
Actively participate in aesthetic problem solving discussions.
Collaborate across multiple disciplines to support gameplay, cinematics, and environments with outstanding lighting.
Ensure that lighting solutions produced by the team are performant and within technical budgets.
Lead by example by taking direct ownership over some of the lighting tasks.
Pipeline Development & Technical Problem Solving
Lead the development of the Lighting pipeline to deliver a comfortable, streamlined, and efficient workflow for the team.
Actively participate in technical problem solving discussions.
Collaborate with technical disciplines to help develop tools and tech that optimize the lighting workflow and push the boundaries of real-time lighting.
Qualifications
Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
Proven experience as a Lead Lighting Artist, with a track record of mentoring and developing talent.
Deep knowledge of performance and optimization for real-time lighting.
Solid understanding of PBR concepts and real-time rendering techniques.
Excellent knowledge of Unreal Engine 5.
A portfolio that demonstrates a deep knowledge of core artistic principles such as color theory and composition, as well as the ability to convey emotion and tell stories through light.
Excellent communication, collaboration, and presentation skills.
Curiosity, kindness, initiative, and a positive and professional can-do attitude.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
Company-paid medical healthcare (dental, vision, and mental).
Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
Paid leave - 20 days of holiday per year (26 days after two years).
401K with employer matching.
Gym Membership Reimbursement.
Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position:
$
143,000 - $218,500
USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click
here
to report them anonymously.
#LI-Hybrid
#LI-ONSITE
Lead Lighting Artist
Concept artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead Lighting Artist to join our studio in Boston to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role you will bring your expertise, leadership skills, attention to detail, and passion for telling stories through cinematic and emotionally engaging lighting to build and lead a team of exceptional lighting artists.
Leadership & Team Management
* Lead the Lighting Team to deliver high-quality, emotionally engaging cinematic lighting.
* Act as the direct manager for team members, conducting reviews and establishing deliverables while keeping the team motivated, inspired, and productive.
* Recruiting, leading, mentoring, and guiding the team while fostering a culture of creativity, trust, and technical excellence.
* Partner with Directors and Production to strategically plan and estimate work, ensuring alignment with project goals and timelines.
* Tracking the progress of assigned lighting tasks and communicating any blockers the team may have.
Artistic Vision & Execution
* Collaborate closely with the Art Director to maintain the art direction and the core vision of the game.
* Actively participate in aesthetic problem solving discussions.
* Collaborate across multiple disciplines to support gameplay, cinematics, and environments with outstanding lighting.
* Ensure that lighting solutions produced by the team are performant and within technical budgets.
* Lead by example by taking direct ownership over some of the lighting tasks.
Pipeline Development & Technical Problem Solving
* Lead the development of the Lighting pipeline to deliver a comfortable, streamlined, and efficient workflow for the team.
* Actively participate in technical problem solving discussions.
* Collaborate with technical disciplines to help develop tools and tech that optimize the lighting workflow and push the boundaries of real-time lighting.
Qualifications
* Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
* Proven experience as a Lead Lighting Artist, with a track record of mentoring and developing talent.
* Deep knowledge of performance and optimization for real-time lighting.
* Solid understanding of PBR concepts and real-time rendering techniques.
* Excellent knowledge of Unreal Engine 5.
* A portfolio that demonstrates a deep knowledge of core artistic principles such as color theory and composition, as well as the ability to convey emotion and tell stories through light.
* Excellent communication, collaboration, and presentation skills.
* Curiosity, kindness, initiative, and a positive and professional can-do attitude.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
* Company-paid medical healthcare (dental, vision, and mental).
* Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
* Paid leave - 20 days of holiday per year (26 days after two years).
* 401K with employer matching.
* Gym Membership Reimbursement.
* Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
* RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
* Flexible working hours.
* Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
* A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
* Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
* Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
* No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $143,000 - $218,500 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI-Hybrid
#LI-ONSITE
Senior Unreal Technical Artist (Freelance)
Concept artist job in New York
Silverspoon.tv is seeking an experienced Unreal Technical Freelance artist to help on a current project. Contract Details: This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
Preparation and evaluation of 3D assets for the Unreal Engine.
Developing, optimizing and debugging scenes in Unreal Engine.
In-engine look development, animation and scene assembly.
Create shaders for environment assets, volumetrics, decals, ambient effects, etc.
Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
Onsite or on-set operation, as needed.
Keep up to date with new technologies and continue to improve on existing workflows.
Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
Required Qualifications:
At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
Knowledge of Unreal Engine techniques for real-time production.
Must have a good foundation in hard surface modeling, texturing, animation, shaders and lighting.
Strong visual perception and aesthetic sensibility, good use of color.
Strong communicator that requires minimal guidance in the execution of tasks.
Positive attitude and willingness to problem-solve on the fly.
Ability to think and react in a high-energy, fast-paced environment.
Able to manage workflows efficiently and prioritize tasks when needed.
Flexibility to travel and work onsite/on set.
Desired Qualifications:
At least 2 years experience in Unreal Engine
Experience with AR, XR and other new media concepts.
Advanced skills in Blueprint visual scripting is a plus
Experience in live TV, concerts or events
Artist: In-World Photography
Concept artist job in New York, NY
At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar Games is seeking an Artist: In-World Photography. This position is responsible for capturing still images of gameplay intended for marketing campaigns and featured within the games themselves. This process involves taking photographs within a virtual 3D game environment. The successful candidate is someone who loves games, who can construct the best-looking scenes and shots possible and take specific direction when needed.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
* The Rockstar Games In-World Photography Team assembles footage of gameplay for use in marketing campaigns and in game.
* Detached camera controls allow the team to create almost any shot imaginable.
* Our process is shooting photography in a virtual 3D game environment like a digital street photographer.
RESPONSIBILITIES
* Create stylized images within game engines that capture the vibe of a project.
* Work at a fast pace on multiple projects simultaneously.
* Rapidly master new and unfinished games.
* Work using technologies involved with a game in development, including debug features.
* Problem-solve to achieve the best possible results while working within the confines of unfinished technology.
* Work with varying levels of supervision and creative direction, ranging from complete autonomy to working with a director to assemble a specific set of shots.
* Excel both within a team environment and individually to deliver outstanding still assets.
REQUIREMENTS
* Photography experience with and a strong portfolio demonstrating an ability to work with a real and/or virtual cameras.
* Capable of working independently while also collaborating as part of a larger team.
* Expertise in video game playing. Are you able to complete every game you pick up faster than anyone else you know?
* A passion for and extensive knowledge of movies, TV, pop culture, and music videos.
* Detailed understanding of and passion for Rockstar's games.
ADDITIONAL INFORMATION
HOW TO APPLY
Please apply with a resume, portfolio, and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
* NY Base Pay Range
$60,000-$65,000 USD
Auto-Apply