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  • Character Artist - Remote

    Supersocial was founded by Yonatan Raz-Fridman Yon" (CEO), Pedro Romi (CFO), Luiza Justus (Creative Director) and Tatiana Wlasek (VP Marketing & Partnerships), together bringing demonstrable track record in building and scaling consumer tech companies and brands. Founded in 2020, Supersocial operates a cutting-edge studio and a next-generation agency, developing, producing and publishing world-class games, experiences and brand worlds on Roblox, Web3 and other emerging platforms. Our CEO Yon is recognized as a trailblazer and thought leader in the metaverse space both for his work with Supersocial and his podcast Into The Metaverse. The Supersocial team combines deep Roblox expertise with AAA experience and creative storytellers who, together, design cutting edge experiences that feels authentic to metaverse communities. Design multiple versions of assets, poses, and renders, skins and animations Acting as a specialized 3D artist, whose primary focus is creating characters, while supporting the creative department as a whole.
    $53k-88k yearly est.7d ago
  • CG Lighting and Rendering Artist

    Radical Convergence is a 3D technology company committed to technologies necessary to drive innovation in the creation and delivery of high end digital assets. Qualifications and Skills * 2+ years experience as a 3D lighting artist or relevant portfolio. Job Summary Radical Convergence is expanding its team, and we are looking to hire experienced Lighting and Rendering Artists to work across client projects on a full time basis in Reston, Virginia. The role requires a skilled artist with a strong grasp on the physical properties of light, shadow, color, and cameras.
    $51k-91k yearly est.40d ago
  • MAC - Artist - Part Time - Fair Oaks - Fairfax, VA

    The Artist is responsible for the superior service ambassadorship expected from all employees.
    $14.9-24.7 hourly60d+ ago
  • Lighting Artist

    At Crytek, we offer you the option to either work from home or in our studio. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish: Crytek is looking for a Lighting Artist to join the Hunt: Showdown team.
    $64k-100k yearly est.16d ago
  • Level Artist - Unannounced Title

    At Wargaming we value the team the most, we understand that people are the key to every project. Wargaming is seeking a professional You will work in amazing multinational team with a remarkable working culture and report to cheerful and passionate Lead level artist. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. We see additional value in working in multicultural community, so the artist not only grow professionally but learn new things about people and cultures.
    $62k-97k yearly est.3h ago
  • Blendshape Artists - Contract

    Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. When the model face is finalized the artist will sculpt a full array of naturalistic FACs and corrective blendshapes for expressive photorealistic humans We are looking for a Blendshape Artist to come aboard and work in conjunction with our riggers, the Animation Supervisor and the Character Supervisor to bring highly-realistic faces to life for both cinematic and in-game sequences. PlayStation Studios Visual Arts on our San Diego campus provides world-class content, development and services to Worldwide Studios. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. Responsibilities: The Blendshape Artist will be responsible for bringing highly-realistic faces to life for both cinematic and in-game sequences PlayStation isn't just the Best Place to Play - it's also the Best Place to Work.
    $67k-104k yearly est.3h ago
  • Prop Artist -Remote or On Site

    And now we're searching for an exceptionally talented and passionate Prop Artist who can create high-impact work for the expanding ARK franchise. Job DescriptionSalary: $70,000 - $80,000 Studio Wildcard - Redmond, WA or Remote Open role: Prop Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years.
    $70k-80k yearly15d ago
  • 2D (Concept) Artist

    About your key responsibilities and impact:Develop and design the product's art vision from scratch Create all concepts, characters, assets, environment to shape the stories in the game Focus on what the user needs/wants Process feedback and work with creative direction to iterate characters, assets, environment throughout the game to increase player experience and improve motivation like a work-ready artist. We are looking for an experienced 2D (Concept) Artist to join our team to be part of creating and launching a new mobile app for iOS and Android platforms in a new niche for people from the Tier-1 region.
    $53k-88k yearly est.16d ago
  • Contract Destiny Icon Artist (Multiple Openings)

    Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). 10 paid Bungie-observed holidays annually Bungie is focused on building a diverse, inclusive, and equitable workplace. Bungie is seeking a talented Icon Artist to delight millions of fans by bringing Destiny 2 to the next level. Bellevue Pay Range$78,000 $101,000 USD Bungie full-time (non-contract) employees in the U.S. also receive: In other locations approved for remote work by Bungie and our external resource vendors, this pay range may be adjusted to the local market and some roles may be classified as non-exempt (hourly),
    $78k-101k yearly10d ago
  • GFX Artist (Project Based)

    BuzzFeed is looking for a project-based BuzzFeed Inc. is committed to fair and equitable compensation practices. BuzzFeed, Inc. (Ticker: BZFD) is home to the best of the internet. Born on the internet in 2006, BuzzFeed, Inc. is committed to making it better: providing trusted, quality, brand-safe news and entertainment to hundreds of millions of people; making content on the internet more inclusive, empathetic, and creative; and inspiring our audience to live better lives. Build and maintain varying GFX templates / mogrts for multiple BuzzFeed projects
    $53k-76k yearly est.3h ago
  • Marketing Artist - Remote

    Summary of Position Big Huge Games is looking for a Marketing Artist to join our team in the development of marketing-related visual assets for our current and upcoming game titles. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on a great user experience.
    $61k-96k yearly est.29d ago
  • VFX Artist - Diablo IV

    At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. The VFX Artist must have skill in creating textures and geometry needed for stylized VFX. Are you a skilled Mid level VFX Artist?
    $29.8-55.1 hourly16d ago
  • FX Artist

    Job DescriptionHigh Voltage is searching for a highly skilled FX Artist to join our team. All positions are located in either our offices in Hoffman Estates, IL or New Orleans, LA.
    $47k-84k yearly est.23d ago
  • Crowds Artist

    Walt Disney Animation Studios is looking for an inspired Crowd Artist, with strong artistic abilities layered on top of solid technical foundations, to work on populating our features with world-class crowds.
    $59k-105k yearly est.14d ago
  • UI Artist

    Product Madness is an Aristocrat Technologies company within its digital game's division of Pixel United.
    $52k-95k yearly est.8d ago
  • Vegetation Artist

    Reporting to the Lead Vegetation artist, you are familiar with using reference photography and concept art as your inspiration. * Work with the Lead Environment Artist and Tech Artists to improve, support and refine new tools, shaders, features, and workflows for the vegetation pipeline. Qualifications: * 2+ years of professional experience as a Vegetation Artist Role Overview: We are looking for an experienced Vegetation artist with a passion for creating realistic high-quality foliage. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. Vegetation Artist - Ridgeline Games
    $105.3k-141.8k yearly49d ago
  • Real-Time VFX Artist - Sanzaru

    Minimum Qualifications * 3+ years of experience working in VFX for games Experience working in a group and operating autonomously with proven self-critique Proven experience with artistic visual effects Experience with composition/framing and a solid grasp of timing and color theory Knowledge of Maya and Photoshop Experience with accepting feedback and implementing suggestions Experience developing and maintaining a visual language across multiple effects Experience with collaboration and commitment to personal and peer development Experience working in visual scripting environments such as Unreal Engine's Cascade, Blueprints, and Material Editor Preferred Qualifications * Background in animation and/or traditional art Working knowledge of Houdini, Substance Painter, Maya Fluids or similar Experience with scripting/programming languages Experience working in VR
    $112k-155k yearly est.8d ago
  • VFX Artist

    Previous shipped games as a Visual Effects artist. We're ArenaNet-we've created a studio that builds online worlds infused with innovation, hand-crafted excellence, and creative passion. Strong grasp of the overall ArenaNet visual style for Guild Wars. We are seeking a talented, passionate and experienced Visual Effects Artist to create stunning visual effects for the Guild Wars 2 franchise.
    $59k-84k yearly1d ago
  • UI/UX Artist

    Demiurge Studios is a rapidly growing video game developer based in Boston, MA. Demiurge Studios also makes workplace accommodations for individuals with disabilities or special needs.
    $53k-88k yearly est.16d ago
  • Lighting Artist

    Our Lighting artists are an integral part of the storytelling process, using their keen eye to manipulate color and light to emphasize shifts of mood both subtle and dynamic. This includes the ability to share ideas and also to be open to ideas within the team. Hybrid and Remote opportunities for our Vancouver Studio are specific to remote work within the province of British Columbia.
    $66k-116k yearly est.14d ago

Average Salary For a Craft Artist

Based on recent jobs postings on Zippia, the average salary in the U.S. for a Craft Artist is $55,119 per year or $27 per hour. The highest paying Craft Artist jobs have a salary over $124,000 per year while the lowest paying Craft Artist jobs pay $24,000 per year

Updated June 2, 2023
Average Craft Artist Salary
$66,523 yearly
$27 hourly