The Culture At Electronic Arts

Information provided by the company
At EA we are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. We are transforming for a digital future and work as one team.
Many things have changed over the years as the gaming industry-and the company-has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world's best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man and Space Invaders to modern EA favorites like Dragon Age, Madden, FIFA, Battlefield, Titanfall, Need for Speed, and the world's most successful franchise, The Sims. Fueled by our talented staff at locations across the Globe we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference.
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We empower game creators to shape the future of gaming and we achieve this by developing new engine features and outstanding tools. Our talented team from across the globe is dedicated to building creative technology and working closely with teams across EA to ship amazing games.
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WE WANT YOUR BRAINS… PopCap is on the hunt for bright, talented people with a passion for making the world's best games. What's in it for you A super-fun environment, rewarding work, and lots of great perks.
We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.
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Electronic Arts Overview

Electronic Arts (EA) is a global interactive entertainment software company that delivers games, content, and online services for internet-connected consoles, personal computers, mobile phones, and tablets. The company develops and publishes video games for various platforms, including PC, Xbox One, PlayStation 4, Xbox 360, PlayStation 3, Wii, iPhone, iPad, Android, and Windows Phone. Some of its popular games include The Sims, Madden NFL, EA SPORTS FIFA, Battlefield, Dragon Age, Plants vs. Zombies, Need for Speed, Battlefield, and Mass Effect. Electronic Arts was founded in 1982 and is based in Redwood City, California.
The staff at Electronic Arts come from unusually diverse demographic backgrounds. The company is 25.8% female and 45.9% ethnic minorities. Despite its diversity in other areas, Electronic Arts employees are noticeably lacking in political diversity. It has an unusually high proportion of employees who are members of the Democratic Party, at 85.0%. Employees seem to enjoy working in an otherwise diverse workplace that is dominated by members of the Democratic Party. Electronic Arts has great employee retention with staff members usually staying with the company for 3.4 years. The average employee at Electronic Arts makes $82,446 per year. Pay at Electronic Arts is significantly lower than some of its highest paying competitors, like Sony Interactive Entertainment America, Zynga, and KIXEYE, which pay $126,650, $110,645, and $105,494, respectively.
Based in Redwood City, CA, Electronic Arts is a key player in the technology industry with 9,800 employees and an annual revenue of $5.6B.

The Organization’s Mission

To be integrated into the fabric of retail life.

Electronic Arts Reviews

Zippia Official Logo

5.0

Zippia UserSeptember 2021

5.0

Zippia Official LogoZippia UserSeptember 2021

What Do You Like About Working There?

The work itself.

What DON'T You Like About Working There?

Contract only for a year.

What Are Your Favorite Benefits/Perks?

Getting payed to test video games.
Zippia Official Logo

5.0

Zippia UserDecember 2019

5.0

Zippia Official LogoZippia UserDecember 2019

What Do You Like About Working There?

Great people and impactful work like no other company from a culture standpoint

What DON'T You Like About Working There?

Nothing

What Are Your Favorite Benefits/Perks?

Good pay and games
Zippia Official Logo

2.0

Zippia UserNovember 2019

2.0

Zippia Official LogoZippia UserNovember 2019

What Do You Like About Working There?

My Manager is very supportive

What DON'T You Like About Working There?

There is toxicity in company culture

What Are Your Favorite Benefits/Perks?

working from home
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Reddit UserApril 2012
Zippia Official LogoReddit UserApril 2012

Defend C&C4. Go. I want to see you get out of that one :p

I haven't played it, so can't really defend it one way or the other. Something people need to understand though, and I hate to toss any fellow devs under any sort of bus, but if a game is no good, it's not necessairly EA cutting costs or whatever, sometimes it's just a team of devs with the wrong guy in a creative seat, or one wrong idea that gets expanded upon.
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Reddit UserApril 2012
Zippia Official LogoReddit UserApril 2012

1: How do you sleep at night when you work for such scumbags? 2: How does it feel to work for the worst company in America? 3: Why do I have to install your garbage "origin" in order to play a game I paid $60 for? there was no mention of this garbage when I handed over my cash.

1. I sleep very well thank you. I don't feel like everybody I work for is a scumbag, though I understand the perception. 2. I don't, I work for Electronic Arts. We make video games. 3. I think boxes do have a "origin required" thing on them. If they don't, they definitely should. I'm not fan of having to be online to play a single player game, but I do believe it's an anti piracy tactic.
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The Team At Electronic Arts

Key People

Andrew Wilson

Trip Hawkins

Timothy Mott

Electronic Arts Company Rankings

Electronic Arts is ranked #59 on the Best Technology Companies to Work For in California list. Zippia's Best Places to Work lists provide unbiased, data-based evaluations of companies. Rankings are based on government and proprietary data on salaries, company financial health, and employee diversity.

Read more about how we rank companies.

Electronic Arts Salaries

9.4
Salary Score
The national average salary for an Electronic Arts employee in the United States is $82,446 per year. Employees in the top 10 percent can make over $149,000 per year, while employees at the bottom 10 percent earn less than $45,000 per year.
Average Electronic Arts Salary
$82,446
yearly
$39.64 hourly
Updated November 18, 2022
$45,000
10 %
$82,000
Median
$149,000
90 %

Highest Paying Jobs At Electronic Arts

Electronic Arts Demographics Summary

9.7
Diversity Score
We calculated the diversity score of companies by measuring multiple factors, including the ethnic background, gender identity, and language skills of their workforce.

Electronic Arts Gender Distribution

Male
Male
74%
Female
Female
26%

Research Summary. Using a database of 30 million profiles, Zippia estimates demographics and statistics for Electronic Arts. Our estimates are verified against BLS, Census, and current job openings data for accuracy. After extensive research and analysis, Zippia's data science team found that:

  • Electronic Arts has 9,800 employees.

  • 26% of Electronic Arts employees are women, while 74% are men.

  • The most common ethnicity at Electronic Arts is White (54%).

  • 18% of Electronic Arts employees are Hispanic or Latino.

  • 14% of Electronic Arts employees are Asian.

  • The average employee at Electronic Arts makes $82,446 per year.

  • Electronic Arts employees are most likely to be members of the democratic party.

  • On average, employees at Electronic Arts stay with the company for 3.4 years.

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Electronic Arts Employee Political Affiliation

Electronic Arts employees are most likely to be members of the Democratic Party. The largest donation made to a political party by an Electronic Arts employee was by William Mulligan. William Mulligan donated $40,800 to the Democratic Party.

Electronic Arts

Parties

Democratic Party

85.2 %
-

Republican Party

14.2 %
-

Libertarian Party

0.5 %
-
Employee Political Donations
NameJob TitlePartyDonation
William MulliganSales/MarketingDemocratic Party$40,800
Shawn FanningGeneral ManagerDemocratic Party$35,800
Michael VerduRequirements ManagerDemocratic Party$33,300
Jacob SchatzGeneral CounselDemocratic Party$18,100
Albert GrossRequirements EngineerDemocratic Party$15,200
Leslie HaneyRequirements EngineerDemocratic Party$7,500
Riley CooperVideo Game DesignerDemocratic Party$5,799
Reuben DanielsFinance ProfessionalRepublican Party$5,500
Mark MaysAccountantDemocratic Party$5,450
Scott CronceVice President, TechnologyDemocratic Party$5,200
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Electronic Arts Employment Videos

Electronic Arts Financial Performance

9.7
Performance Score
We calculated the performance score of companies by measuring multiple factors, including revenue, longevity, and stock market performance.

Electronic Arts Annual Revenue

$7B
$6B
$4B
$3B
$1B
$0
2014
2015
2016
2017
2018
2019
2020
2021

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Electronic Arts Subsidiaries

Subsidiaries to Electronic Arts include Glu Mobile. Employees at the parent company, Electronic Arts, earn $82,446 whereas employees at Glu Mobile earn $99,820, on average.
Company
ascdesc
Average Salarydesc
Glu Mobile
Salary Range77k - 129k$100k$99,820
$77k
$129k

Electronic Arts Competitors

Competitors of Electronic Arts include Sony Interactive Entertainment America, Zynga, and KIXEYE. The wages at Sony Interactive Entertainment America average higher than the other similar companies, where the median salary is $126,650 per year. The salaries at Zynga average $110,645 per year, and the salaries at KIXEYE come in at $105,494 per year.
Companydesc
Average Salarydesc
Sony Interactive Entertainment America
Salary Range105k - 152k$127k$126,650
Zynga
Salary Range87k - 139k$111k$110,645
KIXEYE
Salary Range83k - 134k$105k$105,494
Daybreak Game
Salary Range74k - 137k$101k$101,117
Sagarsoft
Salary Range84k - 119k$101k$100,700
Glu Mobile
Salary Range77k - 129k$100k$99,820
uTest
Salary Range77k - 118k$96k$95,592
Epic Games
Salary Range72k - 123k$95k$94,607

Monolith Productions

Salary Range64k - 120k$88k$88,417
Take-Two Interactive Software
Salary Range64k - 119k$88k$87,987
$38k
$152k

Frequently Asked Questions about Electronic Arts

When was Electronic Arts founded?

Electronic Arts was founded in 1982.

How many Employees does Electronic Arts have?

Electronic Arts has 9,800 employees.

How much money does Electronic Arts make?

Electronic Arts generates $5.6B in revenue.

What industry is Electronic Arts in?

Electronic Arts is in the video games industry.

What is Electronic Arts's mission?

Electronic Arts's mission statement is "To be integrated into the fabric of retail life."

What type of company is Electronic Arts?

Electronic Arts is a public company.

Who are Electronic Arts's competitors?

Electronic Arts competitors include Daybreak Game, Rockstar Games, Take-Two Interactive Software, Sony Interactive Entertainment America, Epic Games, Monolith Productions, Glu Mobile, SEGA, PlayStation, 2k, uTest, Zynga, Activision Blizzard, PRO Unlimited, Trion Worlds, Sagarsoft, Pyramid Technology Solutions, Midway, ArenaNet, KIXEYE.

Who works at Electronic Arts?

Andrew Wilson (CEO)

Trip Hawkins (Founder)

Timothy Mott (Founder)

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Electronic Arts FAQs

Does Electronic Arts Drug Test?

No, Electronic Arts does not drug test. The company does not drug screen potential hires who have received a job offer, nor does it randomly drug test current employees.

Electronic Arts are known to have a lenient policy on the use of cannabis in states where it is legal to use the substance.

What Is The Dress Code At Electronic Arts?

The dress code at Electronic Arts is casual. This goes for in-office roles, as well as remote positions.

Search For Jobs

Zippia gives an in-depth look into the details of Electronic Arts, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Electronic Arts. The employee data is based on information from people who have self-reported their past or current employments at Electronic Arts. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Electronic Arts. The data presented on this page does not represent the view of Electronic Arts and its employees or that of Zippia.

Electronic Arts may also be known as or be related to ELECTRONIC ARTS INC., Electronic Arts, Electronic Arts (ea), Electronic Arts Games (India) Pvt Ltd., Electronic Arts Inc, Electronic Arts Inc., EA and electronic arts tiburon.