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Software Engineer jobs at Electronic Arts - 24 jobs

  • Experienced Gameplay Software Engineer - American Football

    Electronic Arts Inc. 4.8company rating

    Software engineer job at Electronic Arts

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. * Please note, this position will require a hybrid onsite presence in either our Orlando FL, or Victoria BC Canada location* EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL hockey, and EA SPORTS UFC. The Gameplay Engineer will be responsible for designing and implementing networked game mechanics and technology to support those mechanics for a fast paced, action oriented multiplayer sports game. You will be a key contributor in solving the multiplayer challenges represented by a fast paced, low input latency, responsive, contact sports game. Your Responsibilities: * Architect and implement strategies for time sensitive gameplay mechanics in a responsive, action oriented multiplayer game in collaboration with engineers, designers and artists. * Work with engineering teams to identify and implement core real time networking systems and gameplay features. * Technical oversight of your team members' contributions. * Actively share domain knowledge, teach and mentor engineers within their team. * Design, implement and document technology and strategies to facilitate the development of games mechanics in a multiplayer environment by other team members. * Own features and collaborate with team members to solve problems efficiently. Your Qualifications * 4+ years experience in software development with a strong C++ focus. * Shipped multiplayer action games as a contributor in networked game mechanics and technology, such as: shooters, melee combat, sports or sports adjacent. * You understand the tradeoffs between the various approaches of latency mitigation in multiplayer games, and their applications and shortcomings. * Advanced debugging skills applicable to client/server multiplayer games. * Experience developing in and debugging multi-threaded/concurrent architectures. * Pragmatic approach to problem solving. * Experience with Visual Studio and knowledge of the debugging tools. Pluses: * Shipped fast paced multiplayer melee combat game or similar. * Experience with network architecture of MMO games. * Experience working with Microsoft, Sony, or Nintendo game consoles. * Experience working with iOS and Android. * Experience with developing large scale multiplayer games. * Experience with Frostbite, Unreal or Unity or other game engine. Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. Pay is just one part of the overall compensation at EA. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
    $100k-139.5k yearly 8d ago
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  • Software Engineer III

    Electronic Arts Inc. 4.8company rating

    Software engineer job at Electronic Arts

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Software Engineer III - DevOps & Perforce (Game Creation) Join one of EA's most critical teams supporting development for AAA games like Battlefield, FC, and Madden. Reporting to an engineering manager, you'll help manage hundreds of Linux-based servers across 20+ environments and support a custom-built .NET application that powers Perforce infrastructure at scale. You'll contribute across source control architecture, automation, CI/CD, hybrid infrastructure, user support, and log analysis. This role supports game teams directly, providing responsive service to developers, artists, and tools teams working on EA's biggest franchises. What You'll Do * Administer and scale Perforce Helix Core (commit/edge servers, replication, streams) * Troubleshoot syncs, changelists, stream access, queues, and replication delays * Support users of all technical levels with source control issues (p4 sync, p4 unlock, etc.) * Analyze Perforce logs and infrastructure telemetry to resolve system issues * Tune and maintain Linux servers across VM, bare metal, and cloud environments * Automate systems using Ansible or similar tools (Terraform optional) * Contribute to CI/CD pipelines for both internal tooling and game teams * Build dashboards and alerts with KQL, Grafana, or similar observability tools * Extend and maintain the .NET-based Perforce management application Requirements * 5+ years of Linux (tuning, mounting, troubleshooting, scripting) * 3+ years of DevOps automation with tools like Ansible, Terraform, or similar * 3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferred * Strong understanding of source control commands and workflows(p4 sync, changelists, streams, queues) * Experience analyzing logs and resolving infrastructure-level issues * Familiarity with VM, bare metal, and cloud infrastructure in scaled environments * 2+ years of .NET full stack (C#, ASP.NET, HTML/JavaScript) * Experience with CI/CD pipeline systems * Proficiency with monitoring tools such as KQL, Grafana, or equivalent About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
    $67k-93k yearly est. 19d ago
  • Software Engineer II

    Playstation 4.8company rating

    Remote

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Seeking multiple positions | multiple levels of experience Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing the PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly owned subsidiary of Sony Corporation. Responsibilities Design, develop, test, and document React and React Native-based cross-platform client applications that deliver seamless and consistent user experiences across desktop and mobile environments, including iOS, iPadOS, and mac OS. Work closely with Product Owners and Product Managers to translate product requirements into well-structured, maintainable code. Collaborate with cross-functional teams to define and refine technical approaches that support performance, accessibility, and scalability. Write robust unit and component tests to ensure reliability and prevent regressions. Review and provide feedback on design documents and pull requests. Continuously learn, experiment, and bring forward innovative ideas - participate in Hackathons and Café Days to help shape the future of PlayStation experiences. Contribute to evolving engineering standards and advocate for clean, sustainable coding practices. Required Qualifications Bachelor's degree in Computer Science or a related field, or at least three years of equivalent professional experience. 2+ years of front-end or full-stack development experience. Proficiency in HTML, CSS, JavaScript/TypeScript, and experience with frameworks such as React and React Native. Experience developing and debugging cross-platform applications for environments such as iOS, iPadOS, and mac OS. Strong problem-solving skills and a passion for quality software. Excellent communication skills and a collaborative mindset. Preferred Qualifications Hands-on experience with React Native bridges and native integrations using Objective-C, Swift, or C++. Familiarity with GraphQL, REST APIs, and containerization tools such as Docker. Understanding of cross-platform build pipelines and CI/CD practices. Experience working with performance optimization, accessibility, and responsive design principles. Curiosity about AI-assisted development tools or automation that improves developer productivity. Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below.$163,700-$245,500 USD Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $163.7k-245.5k yearly Auto-Apply 21d ago
  • Software Engineer II

    Playstation 4.8company rating

    San Mateo, CA jobs

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Sony Interactive Entertainment LLC seeks a Software Engineer II in San Mateo, CA to play a data engineer role in the evolution of highly performant data platform and associated processes, applying industry standards to enable highly available, extensible data services for company platform. Requires a Master's degree in Computer Science, Computer Engineering, or related field or equivalent, and two (2) years of experience implementing industry-standard practices to enable highly available and extensible data services. Prior experience must include two (2) years of creating and enhancing tools to increase data visibility and establish efficient systems and procedures; developing data processing services including automated feature extraction, data measurement, and data reshaping, to reduce the time taken by data consumers to derive value from the data; designing test scenarios and scripts to ensure that the code meets the required standards; participating in discussions related to product roadmap and identifying areas for improvement; adopting design strategies, including Agile Scrum development methodology, to build scalable, resilient, and always on data lakes; utilizing programming languages including Scala and Python. Telecommuting and/or working from home may be permissible pursuant to company policies. Sony is an EOE. Salary range: $196,135.00 - $265,900.00/year Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $196.1k-265.9k yearly Auto-Apply 21d ago
  • Software Engineer I & II

    Playstation 4.8company rating

    Remote

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. You will be a key member of our backend team and determine the core infrastructure of our next generation platforms and services to enhance our PlayStation ecosystem. Responsibilities: Work among a dedicated platform level scrum team, building the future backend infrastructure that powers the PlayStation platform. You will collaborate not only within the scrum team, but work closely with an international team of client and backend developers. Develop scalable and robust services built on top of NodeJS. Submit, review, and address proposals submitted by cross team contributors that'll help shape the overall architecture and organization of the platform. Represent the team in technical forums, present designs, and share experiences with other Sony software development organizations. Ensure accuracy and completeness through usage of unit tests for portions of code delivered Ownership of the implementation and delivery of mid-size to large features. Create required documentation including low-level design. Communicate estimates, schedules, issues and dependencies to the team Fix bugs and provide support for business and maintenance teams. Required Qualifications: BS/MS degree in Computer Science or relevant professional experience in lieu of a degree. 3+ years of building, maintaining, and enhancing backend services. Experience developing and utilizing GraphQL in a production environment Strong experience and usage with JavaScript / TypeScript, NodeJS Well-versed knowledge of various cloud solutions offered by AWS (Redis, DynamoDB, S3, etc.) Desired Qualifications: Experience with development of RESTful and/or gRPC APIs Experience with server optimizations, focusing on architecture that provides low latency and scalable solutions Knowledge of industry-supported metrics capturing and monitoring solutions Prior work with building and maintaining CI/CD pipeline solutions Familiarity with writing and running load testing scripts with tooling such as K6 Knowledge of Server Side Rendering app technologies such as NextJS a bonus Previous experience working within the agile development methodology and closely collaborating among various teams across an organization Familiarity with other Server Side Languages Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below.$137,300-$204,600 USD Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $137.3k-204.6k yearly Auto-Apply 21d ago
  • Software Development Engineer in Test II

    Playstation 4.8company rating

    Los Angeles, CA jobs

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Sony Interactive Entertainment LLC seeks a Software Development Engineer in Test II in Los Angeles, CA to develop, implement, and maintain automation scripts in Java using Selenium WebDriver, Cucumber, and JMeter. Requires a Master's degree in Computer Science, Computer Engineering, or related field or equivalent, and two (2) years of experience performing “black box” and “gray box” testing of applications by analyzing applications and requirements and creating test cases; developing automation frameworks using Cucumber, Selenium WebDriver, and Page Object Model; using cloud computing services to maintain CI/CD pipelines; working to troubleshoot test failures in various test environments, including debugging issues using SQL queries; conducting performance testing using JMeter; performing manual API testing using Postman/JMeter; using Jira to create and track defects; and building performance testing framework using JMeter and trained QA team members in a product line. Telecommuting and/or working from home may be permissible pursuant to company policies. Sony is an EOE. Salary range: $161,102.00 - $175,700.00/year Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $161.1k-175.7k yearly Auto-Apply 21d ago
  • Senior Software Engineer

    Playstation 4.8company rating

    San Mateo, CA jobs

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Sony Interactive Entertainment LLC seeks a Senior Software Engineer in San Mateo, CA to implement the native framework and infrastructure of applications using C++, WinRT, and other native technologies. Requires a Bachelor's degree in Computer Science or related field, or equivalent, and three (3) years of experience building, processing, and deploying applications using Docker; troubleshooting build failures, deployment issues, and infrastructure bottlenecks; managing and automating deployments of frontend applications using Jenkins and Akamai; building Jenkins shared libraries tailored towards building and shipping applications; designing and implementing update processes for applications, build pipelines, or other software; supporting production environments using Grafana, xMatters, and dashboards and writing Root Cause Analyses; managing project releases and deployments, communicating project progress and release timings to stakeholders via announcements and Jira epics, and translating stakeholder requirements and user feedback into actionable items on Jira; and in executing duties, utilizing Javascript, Typescript, HTML, CSS and related web technologies. Telecommuting and/or working from home may be permissible pursuant to company policies. Sony is an EOE. Salary range: $232,499.00 - $289,900.00/year Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $232.5k-289.9k yearly Auto-Apply 21d ago
  • Senior Software Engineer

    Playstation 4.8company rating

    San Mateo, CA jobs

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Sony Interactive Entertainment LLC seeks a Senior Software Engineer in San Mateo, CA to lead the design and implementation of scalable, resilient database messaging and streaming infrastructure to support high-availability and high-throughput across multiple applications environments, and technologies including Kafka. Requires a Master's degree in Software Engineering, Computer Engineering, or related field or equivalent and four (4) years of experience assessing systems responsible for handling common operational tasks, and designing solutions to improve automation; enhancing database automation through code using GoLang and writing shell scripts to enhance systems performance with minimal downtime; utilizing Amazon Web Service (AWS) Software Development Kits (SDK) to interact with infrastructure and develop tools to automate tasks; working with NoSQL style document stores including Cassandra, Aerospike, and Couchbase to improve functionalities; working with AWS services and deploying services on AWS cloud; and utilizing configuration management tools including chef or ansible. Telecommuting and/or working from home may be permissible pursuant to company policies. Sony is an EOE. Salary range: $204,214.00 - $289,900.00/year Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $204.2k-289.9k yearly Auto-Apply 1d ago
  • Senior Software Engineer, ML Platform

    Playstation 4.8company rating

    Remote

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Senior Software Engineer, ML Platform United States, Remote; United States, San Diego, CA; United States, San Mateo, CA Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Senior Software Engineer, ML Platform - D2C - SPOC Sony Interactive Entertainment (SIE) PlayStation | San Diego, CA Who We Are At Sony Interactive Entertainment (SIE) PlayStation, we create unforgettable gaming experiences-and we're equally dedicated to building a world-class team. As a leader in interactive entertainment, PlayStation operates at massive scale, supporting millions of players worldwide and processing billions of transactions annually across our digital ecosystem. Our Store Publishing Operations & Commerce (SPOC) team is responsible for ensuring trust, security, and seamless transactions across PlayStation's digital store. We provide data-driven solutions to support platform services, customer experience, payments, fraud prevention, and risk management. Using advanced analytics and machine learning/AI, we help protect the commerce ecosystem, facilitate business growth, and optimize player experiences. About the Role This position is a hands-on engineering role with a broad range of responsibilities, from evolving and supporting real-time †machine learning/AI pipelines to building low-latency, high-throughput systems. You should be well-versed in running applications at internet scale on modern cloud architectures (e.g., AWS). If you're a software engineer with a strong interest in large-scale machine learning projects, experimentation, automation, or real-time risk mitigation, we'd love to connect with you. Key Responsibilities Create Cloud Solutions: Design and implement cloud solutions using AWS to ensure high performance, scalability, and reliability. ML/AI Pipeline: Build and enhance ML/AI pipelines in partnership with Data Science to support automation, experimentation, continuous integration/delivery, verification/validation, and model monitoring. Core Infrastructure Development: Develop and maintain core infrastructure for data streaming and processing, applying industry standards and innovative solutions. Service Availability: Guarantee high levels of service availability through being a part of an on-call rotation, following best practices for disaster recovery and business continuity. Qualifications and Education Requirements Educational Background: Bachelor's degree with 5+ years of related experience Coding Proficiency: Demonstrated experience building reliable software with Java or/and Python Cloud Competency: Proficiency with common AWS services (EKS/ECS, Kinesis, Lambda, DynamoDB) or their cloud equivalent. Systems Monitoring and Analytics: Experience with systems monitoring, alerting, and analytics tools like Datadog, Splunk, or AWS CloudTrail Communication Skills: Strong communication skills to collaborate with multi-functional teams Preferred Skills Streaming or SQL at scale: Hands-on with high-volume event pipelines (Kinesis/Kafka/ActiveMQ) and/or SQL over large datasets. Data Science & Machine Learning: Exposure to Data Science and Machine Learning We sincerely appreciate the time and effort you've spent in contacting us, and we thank you for your interest in PlayStation. Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below.$193,300-$241,600 USD Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $193.3k-241.6k yearly Auto-Apply 3d ago
  • Manager, Software Engineering

    Playstation 4.8company rating

    San Mateo, CA jobs

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Sony Interactive Entertainment LLC seeks a Manager, Software Engineering in San Mateo, CA to lead, mentor, appropriately delegate, and empower a team of 3-5+ engineers to deliver against strategic business outcomes. Requires a Master's degree in Computer Engineering, Electronic Engineering, or related field or equivalent, and two (2) years of experience working with Dev teams and improving services and infrastructural changes as a part of root cause analysis and resolution of incidents; creating and enhancing automation to ensure deployment of systems; enhancing infrastructures and auto-scale in the face of increasing network traffic or storage pressure; working with teams to implement requirements for Pub-Sub system (Kafka); setting up and maintaining monitoring for applications using Splunk and Yamas; setting up Splunk dashboards to read from local metric exporter and provide quick visibility into cluster state; leading projects to develop tools based on user's requirements and usage, concentrated to reduce the troubleshooting time of engineers and improve visibility into the infrastructure; and in executing duties, utilizing tools including Chef, Screwdriver v2/v3, Jenkins, Pogo, Artifactory, and Git; and working with high-volume, highly-available messaging clusters including Kafka and Zookeeper, Hashicorp Consul, Kubernetes, Jenkins, Package management, Splunk, Monitoring systems, and Certificate and Identity management systems. Telecommuting and/or working from home may be permissible pursuant to company policies. Sony is an EOE. Salary range: $266,962.00 - $302,000.00/year Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $267k-302k yearly Auto-Apply 21d ago
  • Staff Software Engineer - DPU Systems

    Playstation 4.8company rating

    Remote

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles to mobile devices and beyond! Would you like to use your skills, time, and passion on meaningful projects that are building the future? We're looking for a Staff Software Engineer with a strong background in DPU software/firmware development, who loves designing and building innovative hardware and software, wants to make an impact, and enjoys working with creative, intelligent and collaborative teammates. If that sounds like you, come help us build world class technology capable of delivering fun and unique gaming experiences to millions of players! Responsibilities Design, develop, and maintain firmware for DPUs in high performance systems Implement and optimize peer-to-peer PCIe communication between DPUs and other bus devices, minimizing latency and host CPU involvement Manage network device queues across PCIe peers and handle doorbell interrupts to process them. Architect innovative solutions and drive alignment across teams and stakeholders. Collaborate across hardware, drivers, system software and network cross functional teams. Use hardware and software debugging tools to diagnose PCIe and DPU issues. Document key technical areas and share knowledge through technical presentations Required Qualifications BS in Computer Science / Software Engineering or 10+ years of relevant work experience 8+ years of combined experience in C/C++ Expert level proficiency developing software/firmware on Nvidia BlueField DPUs, or similar technologies Strong understanding of PCIe peer-to-peer communication, including memory-mapped I/O, queue management, and device-to-device signaling. Ability to debug, profile, and optimize firmware performance Working knowledge of networking protocols: TCP/IP, UDP and L2 layer protocols Proven track-record of solving ambiguous problems with minimal direction. Strong debugging / analysis / troubleshooting skills Preferred Qualifications Experience with P4 Experience with Open vSwitch/Sonic EVPN-VXLAN knowledge Network driver development experience on Linux or embedded OS or similar Experience with storage offload engines and computer networking domains A track record of technical leadership guiding teams without hard authority. Additional Skills Motivated self-starter. Experience with Rust. Enjoys working in a fast-paced, collaborative environment Knowledge of Japanese language and culture is a plus Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below.$161,100-$241,700 USD Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $161.1k-241.7k yearly Auto-Apply 21d ago
  • Staff Software Engineer

    Rockstar 4.5company rating

    Remote

    Rockstar is recruiting for a fast-growing, venture-backed SaaS company that is transforming cyber incident response management. Our client is building the first intelligent platform that unites the entire enterprise through the life of a cyber incident, empowering security, legal, and privacy teams to prepare, respond, and recover with confidence. The company is remote-first, recently closed Series A funding with top-tier investors, and is led by a board of industry veterans. The Role The client is seeking a highly-skilled Staff Software Engineer to join a fast-growing, remote-first team. In this pivotal role, the Staff Software Engineer will own and lead high-impact initiatives across the full platform stack-architecting scalable systems, mentoring engineers, and shaping the technology direction. This individual will work closely with the Chief Product & Technology Officer to design, develop, and implement the SaaS platform and products. Extensive experience in JavaScript/TypeScript, React, and Node.js will be critical to success in this role. The company recently closed Series A funding with Ballistic Ventures. This is an opportunity to join a small, venture-backed team making a huge impact with 3x YoY growth. What Success Looks Like - Architect, design, and deliver scalable, resilient backend services and APIs. - Lead technical initiatives across the full stack, driving execution from idea to delivery. - Guide architectural decisions with reliability, security, and maintainability in mind. - Mentor engineers, conduct thoughtful code reviews, and promote best practices. - Proactively identify and resolve technical debt and bottlenecks. - Partner with product, design, and stakeholders to shape and deliver solutions. - Contribute to engineering culture and set the bar for technical excellence. About You - 10+ years of software engineering experience, including 2+ years at Staff-level or equivalent. - 8+ years of deep backend experience with Node.js or similar runtimes. - 5+ years full-stack development experience with Node.js and React. - Expertise in GraphQL, REST APIs, and microservices architectures. - Deep experience with Apollo Server/Client, GraphQL ORMs, and PostgreSQL. - Skilled in modern UI frameworks (e.g., Material UI). - Familiar with Docker, AWS, and infrastructure-as-code (Terraform). - Proven ability to lead technical design and delivery at scale. - Strong knowledge of system design, distributed systems, and database modeling. - Experience with agile methodologies and git version control. - Able to navigate ambiguity and break down complex problems. - Excellent communicator with a collaborative mindset. - Passion for learning, innovation, and solving problems in fast-paced environments. - Familiarity with incident response or cybersecurity is a plus. - CodeSandbox, GitHub, or other project samples encouraged. - Degree in CS/Software Engineering or equivalent experience. What Is Offered The company believes great people make great teams. Backed by Ballistic Ventures and SYN Ventures, the following is provided: - Equity - Unlimited PTO - Remote work flexibility - Competitive compensation - 401K - Medical, dental & vision insurance About the Company The client is a patented cyber incident response management platform (CIRM) that provides operational resilience across the enterprise. The platform generates tailored response plans, guides stakeholders, and ensures compliance with evolving standards. Fortune 500 companies trust this platform to protect their business, teams, and executives. Other Details - Full-time remote role (no contractors). - Compensation based on experience. - Background check required. - Must be authorized to work in the U.S. (no visa sponsorship). - Equal opportunity employer-diversity encouraged.
    $129k-168k yearly est. Auto-Apply 60d+ ago
  • Staff Software Engineer (Linux Kernel)

    Playstation 4.8company rating

    Aliso Viejo, CA jobs

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Sony Interactive Entertainment LLC seeks a Staff Software Engineer (Linux Kernel) in Aliso Viejo, CA to develop new Linux kernel drivers and features for servers and embedded hardware. Requires a Master's degree in Computer Engineering, Computer Science, or related field or equivalent, and two (2) years of experience leading platform-enabling efforts for processors using Linux Kernel; upstreaming code contributions to Linux kernel systems; programming Client Integrated GPUs, Discrete GPUs, and Datacenter GPUs using C/C++, Rust, Python, and source code management tools including Git; developing low-level Linux kernel systems; analyzing technical problems, debugging, and troubleshooting computer systems; developing device drivers and software for servers and embedded systems; developing and utilizing hardware and software architectures for AI and machine learning systems; performing advanced debugging techniques including tracing using performance tools including EBPF; connecting high speed components by employing PCI Express standards and advanced PCIE protocol analyzer and oscilloscopes tools; and in the execution of duties, utilizing C, C++ and Linux Kernel. Work from home and telecommuting may be acceptable pursuant to company policies. Sony is an EOE. Salary range: $235,290.00 - $270,400.00/year Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $235.3k-270.4k yearly Auto-Apply 21d ago
  • Senior ML/AI Software Engineer

    Playstation 4.8company rating

    Remote

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Who We Are At Sony Interactive Entertainment (SIE) PlayStation, we create unforgettable gaming experiences-and we're just as committed to building a world-class team. As a leader in interactive entertainment, PlayStation operates at a massive scale, supporting millions of players worldwide and processing billions of transactions annually across our digital ecosystem. Our Store Publishing Operations & Commerce (SPOC) team is responsible for ensuring trust, security, and seamless transactions across PlayStation's digital store. We provide data-driven solutions to support platform services, customer experience, payments, fraud prevention, and risk management. By using advanced analytics and machine learning/AI, we assist in protecting the commerce ecosystem, facilitating business growth, and optimizing player experiences. About the Role We are seeking a Senior ML/AI Engineer to lead the design, optimization, and deployment of large-scale automation efforts, utilizing LLMs and generative AI as appropriate. This role sits at the intersection of machine learning, backend engineering, and cloud-scale infrastructure, focusing on building intelligent systems that power our teams. The ideal candidate has hands-on experience building scalable, automated systems. You combine backend engineering expertise with applied AI knowledge, using technologies like LangChain, vector databases, and LLM APIs alongside microservices, Kubernetes, Terraform, and CI/CD pipelines to create resilient, intelligent systems. You'll partner closely with dev Ops, data science, and data engineering to deploy scalable, reliable, and cost-efficient automation solutions that increase efficiencies, and accelerates innovation across the organization. Key Responsibilities Automate Workflows: Architect, build, test, and monitor AWS-based workflows to solve critical business problems Microservices and APIs: Develop microservices for ML-driven applications using Python or Java, ensuring scalability and resilience. Service Availability: Guarantee high levels of service availability through participation in an on-call rotation, following best practices for disaster recovery and business continuity. Automated Deployment: Ensure all work is deployed in an automated, repeatable fashion, optimizing infrastructure for cost and efficiency. Qualifications and Education Requirements Educational Background: Bachelor's degree with 6+ years of experience in machine learning, backend engineering, or AI platform development. Coding Proficiency: Demonstrated experience with Java and Python. Cloud Competency: Proficiency with common AWS services or equivalent such as EKS/ECS, Kinesis, Lambda, DynamoDB, SNS, and SQS. Systems Monitoring and Analytics: Knowledge of systems monitoring, alerting, and analytics using tools such as Datadog, Splunk, New Relic, or AWS CloudTrail. Communication Skills: Demonstrated success in cross-functional collaboration. LLM Expertise: Proven experience developing, evaluating and orchestrating agentic workflows MLOps and Distributed Systems: Hands-on experience with distributed systems and MLOps tooling such as Kubernetes, Docker, MLflow, Airflow, Terraform, and CI/CD. Preferred Skills Data Streaming and Orchestration: Familiarity with tools such as Kafka, Flink, Spark, dbt, and Airflow. Multi-Modal LLM Systems: Experience with multi-modal LLM systems (text + image embeddings). AI Observability and Evaluation: Exposure to AI observability, prompt evaluation frameworks, and safety alignment tools. Vector Database Knowledge: Understanding of vector databases and retrieval workflows. PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. We've thrilled gamers since 1994 when we launched the original PlayStation. Today, we're recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly owned subsidiary of Sony Corporation. Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $123k-161k yearly est. Auto-Apply 21d ago
  • Senior Application Security Engineer

    Playstation 4.8company rating

    Remote

    Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Do you want to help bring PlayStation technology to a worldwide audience? Are you passionate about securing infrastructure that constantly pushes the boundary of the gaming industry? Are you ready to work with innovative technology, forward-thinking engineers, and a passionate security team? If so, join us! The role is a senior-level application security position combining strong technical expertise with leadership, initiative, and collaboration. You will provide strategic mentorship and hands-on support in designing, implementing, and testing secure solutions that strengthen PlayStation products and services. As a technical leader within Product Security, you'll guide practices and influence multiple teams to embed security throughout the software development lifecycle. Key Responsibilities Lead security initiatives across the SDLC and improve development practices through scalable automation. Conduct and guide threat modeling and security requirements early in design phases. Partner with developers, architects, and product managers to align business goals with security needs. Lead security architecture and code reviews for distributed systems. Perform hands-on testing to identify risks and drive remediation with vulnerability and incident response teams. Advance the Product Security strategy through multi-functional initiatives and cultural influence. Balance business and security risks through technically grounded, pragmatic recommendations. Translate lessons learned into reusable organizational assets that enhance overall security posture. Mentor engineers and practitioners, promoting secure-by-default thinking and shared accountability. Demonstrate proactive leadership, coordinating teams to deliver measurable security and business impact. Qualifications 7+ years in information security and 3+ years in software development. Bachelor's degree in Computer Science, Information Security, or related field, or equivalent experience. Effective communication and leadership abilities; capable of influencing technical and non-technical collaborators including management. Dedicated and proactive, finding opportunities and leading initiatives independently. Deep understanding of enterprise and cloud-native architectures and their secure design. Expertise in network and web protocols (TCP/IP, TLS, HTTPS, OAuth 2.0, OpenID Connect) and common attack vectors. Proven expertise in guiding security development and code evaluations and providing actionable, risk-based recommendations. Skilled in multiple programming languages (e.g., Java, C/C++, JavaScript, Python) and mitigating vulnerabilities such as OWASP Top 10. Experience integrating SAST, DAST, and dependency scanning into CI/CD pipelines. Familiar with Agile, DevOps, and modern delivery practices. Hands-on experience with cloud technologies (AWS, Azure, GCP, Kubernetes, service mesh, CDN) including secure configuration and identity management. Desired Experience Strong analytical and problem-solving skills with an attacker perspective - able to anticipate and simulate real-world attacks. Experience in penetration testing, automated testing, or testing frameworks (JUnit, pytest, REST Assured, Playwright). Security certifications preferred (GIAC, OSCP, CEH, CISSP, CCSP, or equivalent). Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.$177,300-$265,900 USD Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
    $177.3k-265.9k yearly Auto-Apply 21d ago
  • Software Engineer III - Video Ads SDK

    Electronic Arts Inc. 4.8company rating

    Software engineer job at Electronic Arts

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. The Data & Insights (D&I) team harnesses the power of data to deliver transformative insights and solutions to EA game teams and players. D&I teams are involved in every aspect of data, driving strategy and governance; building powerful data and AI applications; and developing personalization, experimentation, and analytics tools, and more. When you join D&I, you're joining a team of passionate experts working to enable more profound understanding, better ways of working, and more meaningful experiences for our players. The Challenge Ahead As the gaming industry shifts towards a live service-driven model, creating an engaging Ads experience and connecting relevant brands / advertisers to players is the key to EA's success. The AdTech team within EADP's Dynamic Experience group is on a journey to build industry-leading solutions that empower e2e Ads lifecycle management workflows and performant, scalable and available services. As a Software Engineer III, you will be a key leader in scaling our video ad formats across all of EA's HD games. You will report to AdTech's Director of Engineering. Responsibilities: * You will architect and build a high-performance Video Ads SDK for HD gaming platforms, including PlayStation, Xbox, Switch, and PC. * You will champion the SDK's integration with leading game engines like Frostbite, Unreal, and Unity. * You will cultivate strong partnerships with EA Game Studios and serve as a technical expert to drive the SDK's adoption. * You will foster a developer community by ensuring our technology is a seamless part of their game development workflow. Qualifications: * 7+ years of professional experience with expert-level proficiency in C++. * Expertise in adaptive streaming protocols (HLS, DASH) and knowledge of video codecs (H.264, VP9) for efficient HD video delivery. * Deep understanding of at least one major game engine (Unreal Engine, Unity, or Frostbite), with a proven ability to integrate SDKs while maintaining a high frame rate in AAA games. * Proven experience with network programming, including HTTP, RESTful APIs, and implementing robust communication protocols between the SDK and ad servers. * Experience in building and maintaining a single SDK that works seamlessly across various platforms (PC, console, mobile). Bonus: * Solid grasp of 3D graphics concepts, including rendering pipelines, shaders, textures, and materials. * Familiarity with a game engine's rendering pipeline, asset management, and scripting systems. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
    $67k-93k yearly est. 2d ago
  • Software Engineer III - AdTech (SDK / Rendering)

    Electronic Arts Inc. 4.8company rating

    Software engineer job at Electronic Arts

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together. Come power the future of play with us. The Challenge Ahead As the gaming industry shifts towards a live service-driven model, creating an engaging Ads experience and connecting relevant brands / advertisers to players is the key to EA's success. The AdTech team within EADP's Dynamic Experience group is on a journey to build industry-leading solutions that empower e2e Ads lifecycle management workflows and performant, scalable and available services. As a Software Engineer III, you will help drive Game Integration including client-side management, SDKs, in-game formats, etc. You will report to AdTech's Director of Engineering. Responsibilities: * You will lead and mentor 2-3 engineers on AdTech's Game Integration team. * You will design and build a high-performance Ads SDK for HD gaming (PS, Xbox, Switch, PC). * You will integrate SDK deeply into Frostbite, Unreal, and Unity rendering pipelines. * You will build trust and partnerships with EA Game Studios. * You will drive SDK adoption and cultivate a thriving developer community. Qualifications: * 7+ years of professional experience in a software engineering role. * Expertise in C++ development. * Deep understanding of at least one major game engine, such as Unreal Engine, Unity, or Frostbite. * Understanding of 3D graphics concepts: 3D rendering pipelines, shaders, textures, lighting, and materials. Familiarity with the engine's rendering pipeline, asset management, and scripting systems. * Experience with network programming: TCP/IP, HTTP, RESTful APIs, and other networking protocols. * Ability to design and implement robust communication protocols between the SDK and ad servers. Bonus: * Knowledge of the programmatic advertising ecosystem: Ad exchanges, ad networks, SSPs, DSPs, RTB, etc. * Understanding of ad formats: Banner ads, interstitial ads, rewarded video ads, native ads, playable ads, etc. * Experience with ad serving platforms and their APIs. Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES * California (depending on location e.g. Los Angeles vs. San Francisco) *$138,400 - $211,700 USD In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
    $67k-93k yearly est. 4d ago
  • Software Engineer

    Electronic Arts Inc. 4.8company rating

    Software engineer job at Electronic Arts

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Software Engineer Development and Release Engineering (DRE) is the automation oil for the EA game production engine, integrating technical components and dependencies from partner teams to produce playable builds. We partner with Quality Verification, IT, Security, Cloud providers, Engine providers and other teams to simplify CI for game creators. You will be reporting to a DRE Development Manager and working with your peers to provide excellent services to our partner teams at EA Vancouver. This role will be Hybrid (3 days a week). Responsibilities * You will work as a technical liaison with development teams to address build issues and improvements * You will work with our internal customers on designing, implementing and maintaining automation pipelines in our CI system (Jenkins) * You will monitor and analyze automation systems to resolve performance bottlenecks and respond to breakages * You will manage virtual infrastructure, including deploying and monitoring VMs/Containers * You will maintain the product backlog including tasks and their priorities Qualifications: * 3+ years experience or education in software development, or related field * Proficient in software engineering and debugging principles * Experience with designing, implementing and maintaining automation in CI systems (e.g. Jenkins, GitLab CI, Azure DevOps) * Experience with scripting languages (e.g. Groovy, Python, PowerShell, Batch, Bash) * Experience with source-control systems (e.g. Perforce, Git) About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
    $67k-93k yearly est. 21d ago
  • Advanced Rendering Software Engineer - American Football

    Electronic Arts Inc. 4.8company rating

    Software engineer job at Electronic Arts

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL hockey, NBA LIVE basketball, and EA SPORTS UFC. Reporting to a Software Engineering Manager, as a Rendering Software Engineer 3, your implementations will change how Sports creates games. You will report to the team's Software Engineering Manager, you will be a part of ensuring the studio adopts new technology and improves the way we work. Within Sports and EA, you will have a driving partnership with the Frostbite development team, you will work with leading industry talent in one of the world's largest and leading game development communities. You will participate in both internal and external graphics conferences to both gain and share knowledge. Your Responsibilities: * You will develop core rendering features, engine components and tools. * You will research and implement rendering techniques. * You will create reusable and flexible rendering technologies. * You will write technical design specifications. * You will design, maintains, implements, tests and debug code, pipelines and other rendering-related sub-components and packages. * You will improve rendering modules of a game engine. * Stay up to date with latest hardware & software changes enhancing the rendering domain. * Coordinate across disciplines with engineering, art and tech art to deliver consistent gaming experience across multiple platforms. Your Qualifications: * 7+ years of experience professional software development with a focus on C++ * 5+ years of experience working on or creating real-time rendering engines. * 3+ years of experience in modern graphics APIs such as DirectX12, Vulkan, or Metal * 5+ years of experience with the following: PC, PS4, Xbox One, PS5, Xbox Series S/X * 3+ years of experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor * 3+ years of experience with art and content pipelines and workflows * 5+ years of experience investigating and optimizing low-level game engine code on multiple platforms * Experience working with modern game engines and large code bases such as Unity or Unreal * Communication ability that supports an open working environment regarding feedback * A desire to improve visual quality together with art and design * Stay up to date with latest and the greatest techniques in computer graphics * Excellent debugging and multi-threading skills Bonus: * Experience developing rendering techniques and implementing white papers * Experience writing your own custom graphics engine or tool set * Familiarity with shader optimizations on different platforms Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$119,600 - $167,300 CAD In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. Pay is just one part of the overall compensation at EA. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
    $119.6k-167.3k yearly 5d ago
  • Senior Software Engineer - AI

    Electronic Arts Inc. 4.8company rating

    Software engineer job at Electronic Arts

    Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Senior Software Engineer - AI We are EA Location: Austin OR Orlando (Hybrid) And we make games - how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard. That's why we employ the most creative, passionate people in the industry. The EA Information Technology group (EAIT) works as a global team to empower EA's employees, studios and business operations to be creative, collaborative, and productive. As a digital entertainment company, EA's enterprise technology needs are diverse and span across game development, workforce collaboration, marketing, publishing, player experience, security, and corporate activities. Our mission is to bring creative technology services to each of these areas, working across the company to "ensure better play." About the Role We are looking for a Lead Fullstack Software Engineer to join our AI Technologies Engineering team, reporting to the Senior Engineering Manager, AI Technologies. In this role, you will lead the design, development, and deployment of innovative applications and services powered by Generative AI (GenAI), driving technical excellence and delivering impactful business solutions. As a technical leader, you will architect, develop, and optimize fullstack applications, ensuring seamless integration across front-end, back-end, and cloud-based AI services. Your work will enhance efficiency, improve user experiences, reduce friction, and enable entirely new business capabilities made possible through GenAI-driven innovations. In addition to your direct engineering contributions, you will mentor engineers, establish best practices, and drive engineering excellence across the stack. You will collaborate closely with product managers, architects, and AI specialists to create scalable, high-performance, and secure applications. This role requires a deep understanding of modern fullstack development, cloud technologies, microservices architecture, API design, and DevOps practices. Key Responsibilities * Design and build secure, efficient, and scalable web applications, APIs, and backend services. * Engineer Generative AI-powered solutions and applications * Drive code quality, security, performance optimization, and DevOps. * Lead and mentor an international team of engineers * Apply modern software architecture and engineering best practices Experience: Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered. * Bachelor/Master's degree in Computer Science, Computer Engineering, or related field or equivalent experience * 10+ years of job experience in a hands-on coding role * Experience using Generative AI software engineering solutions, such as GitHub CoPilot * You have experience with multiple programming languages and frameworks (specifically Python, HTML, CSS, JavaScript, React, and C#) * Experience engineering secure, scalable, efficient, and well architected software * Experience engineering RESTful web services and modern web applications * Experience configuring and deploying cloud services, such AWS ECS / Fargate, AWS Serverless, Azure Functions, AWS Lambda, etc... * Experience managing version control solutions, static code analysis, and performing code reviews * You have experience with load testing, troubleshooting, and optimizing performance of web services * Excellent collaboration and problem-solving skills Beneficial Experience * Knowledge of reinforcement learning, natural language processing, and other advanced AI techniques. * Experience with cloud-based AI services and infrastructure. * You have experience working in large data-driven services * Experience with deep learning frameworks such as TensorFlow, PyTorch, or similar. * Experience with Generative AI solutions, such as Azure AI Studio, AWS Bedrock, and Hugging Face About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
    $99k-127k yearly est. 7d ago

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