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Epic Games main competitors are Saber Interactive, Zynga, and KIXEYE.

Competitor Summary. See how Epic Games compares to its main competitors:

  • Electronic Arts has the most employees (9,800).
  • Employees at Saber Interactive earn more than most of the competitors, with an average yearly salary of $114,377.
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Epic Games vs competitors

CompanyFounding dateZippia scoreHeadquarters# of LocationsRevenueEmployees
1991
4.8
Cary, NC8$500.0M1,001
1991
3.9
Bellevue, WA1$2.7M901
1982
4.8
Redwood City, CA10$7.6B9,800
-
4.0
Novato, CA1$7.5M3,000
1993
4.7
New York, NY2$5.3B6,495
2015
4.3
San Diego, CA1$25.0M450
2002
3.2
San Francisco, CA1$13.0M7,500
2001
4.1
Maplewood, NJ1$20.0M1,543
1940
4.8
Irvine, CA2$1.9B3,238
2000
4.0
Bellevue, WA1$111.0M400
1994
3.9
Burbank, CA1$17.5M401
2006
4.4
Redwood City, CA1$100.0M750
1996
4.7
Bellevue, WA1$106.8M360
2007
4.7
San Francisco, CA7$2.8B1,777
2003
3.8
Irvine, CA1$18.0M200
1995
4.8
Foster City, CA1$25.0B8,000
1998
4.2
Chicago, IL4$1.1B1,750
2003
4.0
Irvine, CA1$5.4M101
2007
4.3
San Francisco, CA1$54.9M375
1986
4.0
Santa Monica, CA1$3.0M497
2010
4.0
Culver City, CA1$12.0M825

Rate how well Epic Games differentiates itself from its competitors.

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Epic Games salaries vs competitors

Among Epic Games competitors, employees at Saber Interactive earn the most with an average yearly salary of $114,377.

Compare Epic Games salaries vs competitors

CompanyAverage salaryHourly salarySalary score
Epic Games
$94,607$45.48-
Bungie
$86,181$41.43-
Electronic Arts
$82,446$39.64-
2k
$64,714$31.11-
Take-Two Interactive Software
$87,987$42.30-
Daybreak Game
$101,117$48.61-

Compare Epic Games job title salaries vs competitors

CompanyHighest salaryHourly salary
Epic Games
$97,905$47.07
Saber Interactive
$113,288$54.47
Obsidian Entertainment
$108,922$52.37
SEGA
$104,615$50.30
PlayStation
$100,186$48.17
Perpetual Entertainment
$98,857$47.53
Daybreak Game
$97,948$47.09
2k
$97,817$47.03
Bungie
$96,534$46.41
Ready At Dawn Studios
$96,149$46.23
ArenaNet
$96,041$46.17
Insomniac Games
$95,787$46.05
Take-Two Interactive Software
$95,747$46.03
Electronic Arts
$95,645$45.98
Naughty Dog
$95,555$45.94
Jam City
$95,190$45.76
KIXEYE
$95,042$45.69
Wargaming
$95,021$45.68
Trion Worlds
$94,701$45.53
Zynga
$94,174$45.28

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Epic Games demographics vs competitors

Compare gender at Epic Games vs competitors

Job titleMaleFemale
Bungie67%33%
Zynga69%31%
Electronic Arts74%26%
SEGA75%25%
Trion Worlds84%16%
Epic Games--
Male
Female
100%
75%
50%
25%
0%
0%
25%
50%
75%
100%

Compare race at Epic Games vs competitors

CompanyWhiteHispanic or LatinoBlack or African AmericanAsianUnknownDiversity score
54%18%10%14%4%
9.7
47%22%7%19%5%
9.5
54%22%10%10%4%
8.9
62%21%4%10%3%
8.8
49%25%10%13%3%
9.3
54%22%9%10%5%
9.4

Epic Games and similar companies CEOs

CEOBio
Andrew P. Wilson
Electronic Arts

Andrew Wilson (born 7 September 1974) is an Australian businessman who has been the CEO of Electronic Arts (EA) since September 2013. On 18 September 2017, he was elected as a director of Intel.

Harry Strauss Zelnick (born June 26, 1957) is an American businessman. Born in Boston and raised in South Orange, New Jersey, he attended Columbia High School, Wesleyan University, Harvard Business School, and Harvard Law School. He is the founder, chief executive officer (CEO), and managing partner of private equity firm ZMC, the chairman and CEO of video game company Take-Two Interactive, and the former chairman of media conglomerate CBS Corporation.

Frank Gibeau
Zynga

As Zynga’s CEO and with over 25 years of experience in interactive entertainment, I’ve led the company’s turnaround and transition to rapid growth. Our market cap during my tenure has nearly tripled, due to optimizing live services and fortifying the company’s portfolio of wildly popular franchises, including CSR Racing, Words With Friends, and Zynga Poker. Our groundbreaking series of studio acquisitions, including Gram Games and Small Giant Games, along with innovation and success across our games portfolio, has positioned Zynga as among the fastest growing public gaming companies in the world in 2019. Since I joined in 2016, we have acquired a pipeline of games, including global hits Empires & Puzzles and Merge Dragons! and have secured game development partnerships with some of the world’s most iconic brands and entertainment franchises, such as Game of Thrones, Harry Potter, and Star Wars. Most recently, I served as the Executive Vice President of EA Mobile, where I led strategy, publishing and product development for the company’s fast-growing mobile games business. In that role, I managed EA’s portfolio of popular mobile franchises including The Simpsons: Tapped Out, Plants vs. Zombies, Real Racing, Bejeweled, Star Wars, Minions, SimCity, EA SPORTS and The Sims. Since joining Zynga, I’ve served as the Chairman of the Corporate Advisory Board for the Marshall School of Business at the University of Southern California. I previously served on the Board of Directors for Cooliris, a mobile content and communication technology company; and, Graphiq, a data visualization company.

Clayton Stark
KIXEYE

Clayton has been delivering impactful technology business solutions across numerous verticals for 30 years. Prior to joining KIXEYE, Clayton directed development for Zynga's platform studio. Zynga had acquired Flock - the Social Browser where Clayton spent several years as CTO and head of Product. Before Flock, Clayton was COO of Mercurial Communications where he worked with KIXEYE founder Will Harbin to deliver the Netscape browser, a highly innovative consumer web product at the time. Clayton also serves as the Group CTO for Stillfront, KIXEYE's parent company.

Victor Kislyi
Wargaming

Victor Kislyi is a CEO & Founder at Wargaming and is based in Cyprus. He studied at Belarussian State University between 1993 and 1999.

Pete Parsons
Bungie

Jim Ryan
PlayStation

Matthew Karch
Saber Interactive

Mr. Matthew Karch is a Chief Executive Officer at Saber Interactive and is based in United States.

Veteran design lead and writer, specializing in RPGs. Since 2001, I’ve worked in well-established settings like Forgotten Realms, Elder Scrolls, Lord of the Rings, and Fallout… and I’ve also helped create entirely new worlds like Pillars of Eternity. In recent years, I’ve been involved with some of the most successful crowd-funding campaigns in games, (Pillars of Eternity, Torment: Tides of Numenera, Wasteland 3).

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