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  • Assistant, Artist Operations

    HYBE America

    Remote exhibit artist job

    HYBE America is part of HYBE, a global leader at the intersection of music, entertainment, and technology. We represent some of the world's most influential artists and continue to expand our creative and cultural impact across the Americas. At HYBE, we believe in the power of music and foster a culture built on Passion, Autonomy, and Trust. Position Overview HYBE America is seeking an enthusiastic and highly organized Assistant, Artist Operations to support the operations of a global music group. In this role, you will work closely with the Artist Operations Manager to ensure the seamless execution of daily schedules and logistical needs for our artists. This is a key support position that requires a proactive mindset, strong communication skills, and the ability to thrive in a fast-paced environment. This is a full-time, hybrid role based in our Santa Monica office, with in-person collaboration 3 days per week and remote work 2 days per week. Key Responsibilities Schedule & Logistical Support: Assist in managing daily artist schedules, including coordinating logistics for domestic and international activities. Ensure schedules are meticulously planned to support the artist's physical and mental well-being. Cross-functional Coordination: Facilitate communication and information flow between the Artist Operations team and other internal teams, including management, A&R, and marketing. Help resolve logistical challenges and maintain an efficient workflow. Administrative Support: Document processes, track key deliverables, and maintain organized records for all projects. Project Management: Assist with various aspects of project management, from planning to execution, by following established procedures and communicating with stakeholders. Artist Support: Assist in creating a positive and productive environment for the artists. This may include helping with day-to-day needs and acting as a reliable point of contact. Qualifications 2-3 years of experience in a support or administrative role, preferably within the music industry or a similar entertainment field. Strong organizational skills with a keen attention to detail. Excellent communication and interpersonal skills, with the ability to work effectively with various teams and personalities. Ability to handle multiple tasks simultaneously and prioritize effectively in a dynamic environment. A basic understanding of the music business and industry practices It's a bonus if you have A flexible and adaptable attitude, with the ability to handle unexpected changes. The ability to exercise good judgment and discretion when handling sensitive information. Familiarity with cultural sensitivity and global dynamics. Fluency in Japanese is a plus. Don't match every skill listed? Almost nobody does! Think you're a good fit anyway? Please let us know. Salary The starting salary for this job is $70,304. This is a good faith effort at the time of posting. This range is base salary only and does not include benefits and any other compensatory components of the role. Why Join Us At HYBE America, you'll play a pivotal role in shaping the voice and reputation of one of the most dynamic and innovative companies in global entertainment. You'll work with some of the world's most exciting artists and help tell the stories that define culture. We back our passion for music with benefits that take care of you, so you can bring your best to the work that inspires millions. Benefits Medical, dental, and vision insurance Company 401(k) match up to 5% Flexible paid time off FSA Life insurance Wellhub membership that gives you access to gyms and fitness studios Excellent parental leave policies **HYBE America is an equal opportunity employer, and more than that, actively strives to build and nurture a diverse, inclusive, and equitable team. We celebrate differences and screen for shared values and cultural fit. We are committed to providing employees with a work environment free of discrimination and harassment.** Salary: $70,304
    $70.3k yearly 2d ago
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  • Capture Artist - Contract

    Playground 3.1company rating

    Remote exhibit artist job

    Description Playground Games is seeking an Experienced Capture Artist to join the media team on Fable on a contract basis. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. About the role: Your expertise will encompass a broad range of key areas, including game capture, cinematography and video editing. You should possess strong skills in storytelling, cinematic theory, lighting, framing, and composition, along with a deep understanding of contemporary marketing video trends. This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. What you'll do: Capture high-quality game footage and screenshots from various platforms including Console, PC, and directly from the game engine. Collaborate closely with content teams to stage, compose, sequence, and capture compelling game material. Edit and produce engaging content using game footage for both internal presentations and external marketing purposes. Work with content teams to concept and develop the visual style of marketing assets, ensuring consistency and alignment with brand standards. Create a variety of external materials, including promotional videos, trailers, social media content, and other marketing assets. Review and refine video content based on feedback from stakeholders, ensuring high standards of quality and alignment with creative vision. Stay up-to-date with industry trends and best practices to continuously improve the quality of our video content. What you'll bring: Proven experience in post-production within the game or film industry. Deep knowledge of video editing terminology, workflows, and best practices. Demonstrated ability to utilise Adobe Creative Suite products (Premiere Pro, Photoshop, After Effects, etc.) to create high-quality video assets. Experience with video compositing and motion graphics is preferred. Highly skilled in game capture, cinematography, lighting & editorial. Familiarity with cinematic or sequencing tools (Unreal, Unity, Motion Builder etc.) Strong ability to take constructive feedback and incorporate it into revisions, ensuring final assets meet all project requirements. This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable, and welcoming working environment. We strive to build an inclusive culture that encourages, supports, and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
    $51k-94k yearly est. Auto-Apply 4h ago
  • Environment Artist (FTC)

    Playstack

    Remote exhibit artist job

    Join Playstack - Where Indie Games Break Through! 🎮 At Playstack, we believe in the power of creative vision-and the people behind it. From breakout hits like Balatro, Abiotic Factor, and Mortal Shell , to critically acclaimed gems like The Case of the Golden Idol , we champion originality and innovation in every title we publish.A key part of Playstack is the Magic Fuel Games team: passionate developers dedicated to building top-class, globally appealing titles.We're looking for energetic, creative contributors who bring fresh ideas, a collaborative spirit, and a positive vibe to making and publishing games. 🌟 About the Role We are hiring an Experienced Environment Artist who can build the fantastical environments in our latest game. We especially keen to meet talented candidates who have experience of using terrain generation tools to build large scale maps for game projects. This is a fully remote position, and we welcome applications from candidates across Latin America, Canada, and beyond. There would be an expectation of working Pacific Standard Time. 💡 Who You Are Background in art or design, ideally with degree-level education or equivalent experience. Industry-proven, with at least 2 shipped PC or console titles. Comfortable working with technical complexity and creative problem-solving. Able to work autonomously and thrive in a distributed team. Strong communicator who collaborates effectively in a remote environment. Excited to contribute to an inclusive, diverse, and fun workplace. 🎨 How You'll Contribute Build large, rich, compelling environments using Unity terrain generation tools. Partner closely with the Art Director, designers, and engineers to deliver polished, high-quality content inline with game design and aesthetic direction. Troubleshoot and resolve art-related technical challenges during production. Optimize assets/workflows to balance artistry with performance across platforms. 🛠️ What You'll Need Solid understanding of both art and design fundamentals Proficiency with Unity3D, including asset pipelines, optimization, and shader systems. Familiarity with Unity's Universal Rendering Pipeline (URP). Knowledge of PBR pipelines and material workflows. World-building skills: ability to create compelling, performant environments and support procedural systems. Strong problem-solving and debugging skills. A collaborative, solutions-focused mindset. 🔧 Software Skills Unity3D - advanced workflows, asset integration, optimization, shaders/materials. Autodesk Maya Creative - 3D modeling, rigging, and animation pipelines. Adobe Creative Suite - Photoshop, Illustrator, After Effects for asset creation and polish. Procedural and Non-Procedural Terrain Generation Tools - Microverse, Vista Pro etc. 🌍 What We Offer A welcoming, experienced and supportive team that invests in your growth. Exposure to multiple areas of game development and publishing. Insight into project roadmaps, timelines, and real-world production workflows. A fun, inclusive, and collaborative environment. 100% remote work with flexible hours (overlap with Pacific Timezone is expected). 💜 Diversity & Inclusion Playstack is proud to be an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive workplace for everyone-regardless of race, gender identity, sexual orientation, disability, or background.We especially encourage applications from women, non-binary individuals, and candidates across Latin America and Canada, as we continue building a global, representative team.
    $60k-104k yearly est. Auto-Apply 2d ago
  • Lighting Artist | North America | Canada | Europe | Fully Remote

    Escape Velocity Entertainment 3.8company rating

    Remote exhibit artist job

    What we are looking for: We're looking for a skilled Lighting Artist to join our team and deliver world-class lighting for our current project. We are looking for candidate who has passion and experience both in artistry of Lighting as well as high level of Tech Art Lighting skills. The ideal candidate has experience in lighting variety of maps, in variety of levels of stylization. Someone who is proud on their ability to control the atmosphere and mood of the image. This is an opportunity to join a talented, passionate team of developers and artists, playing an integral part in pushing the boundaries on real-time visuals to new levels. Requirements What we will do together: Get the right tone, mood and atmosphere for our game. Lit game levels as well as UI experience and cinematics. Work on sky boxes, postprocesses. Work on color grading. Set up best practices and work Environment and VFX art teams. Work closely with the Lead lighting artist to establish visual targets. Closely work with Tech Artists to have optimal performance. What you will bring: Comprehensive experience working with real-time lighting techniques in the video games industry. Minimum released 1 project with Unreal Engine. Fundamental understanding of colour and lighting theories. Experience of lighting stylized realism project. Understanding of material authoring in a physically based rendering pipeline. Proven experience with Color Grading. Sound knowledge of lighting theory. A comprehensive portfolio, showcasing your artistic skills. Benefits Interested… a bit about Escape Velocity: Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things. A few benefits you can expect from us: A generous PTO allowance Summer and Winter holidays studio closure (separate to PTO allowance) Private Medical & Dental Healthcare Private Mental Health scheme A generous annual Health & Wellbeing allowance Discretionary Studio Bonus Top range tech for your home set up Other benefits based on your region How to apply: Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process. Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
    $52k-95k yearly est. Auto-Apply 60d+ ago
  • Prompt Artist - Generative Video & Multimodal

    Waymark 3.5company rating

    Remote exhibit artist job

    Department Creative Employment Type Contract to hire Location Detroit [Remote] Workplace type Fully remote Reporting To Josh Rubin What You'll Do What You'll Bring Benefits About Waymark We're on a mission to make great video accessible to everyone - by building powerful, intuitive products that make creative easy. If that sounds good to you, we'd love for you to apply - even if you live outside the Detroit area (yes, we are remote-friendly, thanks for asking).
    $55k-93k yearly est. 60d+ ago
  • UI Artist

    Xsolla

    Remote exhibit artist job

    Big Huge Games is looking for a UI Artist to help craft top-tier strategy gaming experiences for millions of players across the globe! Become the lynchpin of a team devoted to iterative design and world-class visuals. This is a full-time (40hr/week) remote position. US residents only. Responsibilities Design and implement GUI elements for new gameplay features Collaborate with Design, Art, and Engineering staff to improve the usability of our games Create assets that maintain and develop the visual identity of current and upcoming titles Create and iterate on UI/UX flows in engine Document UI states for engineering Working with QA to fix any corresponding bugs Qualifications A nuanced understanding of interaction design, composition, and typography Experience with game development or a portfolio geared towards games (must include samples). Experience in Photoshop or other equivalent packages Experience implementing wireframes and assets into Unity or equivalent game engines Able to build UI and hook up interactions within C# Understanding of UI performance and optimization techniques Strong artistic eye creating icons, panels, and buttons Ability to rapidly prototype and iterate through solutions Excellent communication and time management skills Bonus Up-to-date knowledge of iOS/Android platforms and hardware Experience with mobile strategy games Shipped titles a plus Experience in 3dsMax or Maya Familiarity with markup languages Familiarity with Unity UI Systems (UI Toolkit or Ugui) Familiarity with Figma or comparable design tools Experience with css Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.
    $53k-88k yearly est. Auto-Apply 60d+ ago
  • Character Artist (Contract Position)

    Nightdive Studios

    Remote exhibit artist job

    OBJECTIVES OF THIS ROLE We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi project using Unreal Engine 5. This is an excellent opportunity for someone who is tired of being a cog in a larger machine but would rather be directly responsible for crafting high-quality characters for the final game while working with a lean team. To capture and preserve the essence of the games we all grew up with, we welcome applicants with unique skill sets and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we'd love to hear from you! REPORT STRUCTURE This role reports directly to the Project Lead, Lead Artist and Producer while working closely with other artists. This role is responsible for liaising with Design, Engineering, Animation, Audio, and QA to integrate features smoothly across disciplines and to fulfill the shared vision of the project. ESSENTIAL DUTIES AND RESPONSIBILITIES: Create high-quality character models (hero characters, NPCs, creatures, etc.) across all phases: sculpting, retopology, UVs, baking, texturing, and in-engine setup. Maintain strong visual consistency with the project's art direction, ensuring characters feel cohesive across the entire cast. Build clean, animation-friendly topology and silhouettes that support expressive motion and gameplay readability. Author textures, materials, and shader setups that balance visual fidelity with performance requirements. Collaborate with Tech Art and Animation to troubleshoot skinning, deformation, and character performance issues. Implement characters in-engine, ensuring proper scale, materials, and naming conventions. Be highly collaborative with other team members and willing to provide timely and constructive criticism to submissions from colleagues. Respond well to feedback and constructive criticism to their submissions and workflows and be willing to quickly iterate on assets and systems. Be self-motivated and highly adaptable to new workflows and processes while willing to learn new skills and insert into gaps within the team structure. We are looking for that “Indie dev” mindset. PREFERRED QUALIFICATIONS Ego-free, highly motivated, action-oriented, curious learn-it-all with a growth mindset Comfort operating in ambiguous and unregimented environments Experience with hard-surface character elements (armor, robotics, cybernetics, etc.) Familiarity with rigging tools, skinning workflows, and ensuring meshes meet deformation, weighting, and technical constraints. Proven knowledge of character art pipelines: sculpting, retopology, UV unwrapping, baking, texturing, and material creation using tools like Blender, Zbrush, Substance Painter, Marvelous Designer. Strong understanding of anatomy, form, proportion, and silhouette across humans, creatures, robotics and stylized/realistic hybrid styles. Shipped at least one AA+ title Eager to take ownership over individual characters or features and see them through to completion. Likes Sci-Fi and Horror media. We are on the lookout for rockstars that are highly self-accountable. As this is a smaller team, there won't be a lot of hand-holding as production begins to ramp up. If this kind of challenge excites you, we invite you to apply!
    $53k-88k yearly est. Auto-Apply 1d ago
  • DreamWorks Feature - Visual Development Artist

    Nbcuniversal 4.8company rating

    Remote exhibit artist job

    DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds. DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together. If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork! Job Description Responsibilities: "What would you say you do here?" * Create artwork that informs the early story and visual development process and well as the production process once the look of picture is defined. * Work under the guidance of a Production Designer and Art Director to generate artwork related to characters, environments, backgrounds, costume and prop design. * Support the Story, Modeling, Surfacing, Matte Painting and Layout departments on design specifics required for establishing locations and cameras. * Ensure all timelines are met. * Communicate progress of work to production staff. Qualifications Basic Qualifications: "What do I need to have in order to do this job?" * Ability to think and design from concept to finish independently. * Strong understanding of design principles and color theory. * Collaboration within a team of artists. * Solid time-management skills. Desired Qualifications: "What can I offer?" * Proficiency in Photoshop, knowledge of Maya and/or ZBrush a plus. Fully Remote: This position has been designated as fully remote, meaning that the position is expected to contribute from a non-DreamWorks worksite, most commonly an employee's residence. Salary Range: $89,752 - $135,000 Additional Information As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. If you are a qualified individual with a disability or a disabled veteran, you have the right to request a reasonable accommodation if you are unable or limited in your ability to use or access nbcunicareers.com as a result of your disability. You can request reasonable accommodations by emailing AccessibilitySupport@nbcuni.com. For LA County and City Residents Only: NBCUniversal will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative For Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable.
    $89.8k-135k yearly 2d ago
  • CGI Lighting Artist

    Kwikee 3.9company rating

    Remote exhibit artist job

    To be considered for this role, you will be expected to troubleshoot, light, render, and composite 3d software files at high resolutions from existing assets utilizing a variety of both 3D and 2D applications. Candidates are required to include a website or portfolio that contains a demo reel showcasing their past work. Job Responsibilities * Produce high quality artwork in a fast-paced and high-volume production environment. * Internalize team "best practices"; assist in training new team members * Ability to troubleshoot & execute broad range of 3D software tasks primarily on camera setup, lighting, & rendering. Experience with modeling, texture/shading, and UV layout a plus. * QC colleagues' work Qualifications / Requirements * Minimum 2 years production experience in vfx/film, games, or marketing. * Thorough knowledge of Maya (preferred), or similar 3D software. Experience with V-Raya plus. * Skilled and experienced in compositing render layers in post utilizing Adobe Photoshop. * Automotive and/or Consumer Packaging Goods (CPG) experience a plus * Strong sense of composition, light, and color. * Possess strong technical skills and ability to learn new software/techniques quickly. * Ability to participate as a member of our team. * Strong ability to multi-task, organize, and problem-solve while keeping a calm demeanor under tight deadlines. * Excellent communication skills and attention to detail. * Shotgun Studio experience a plus. * Detail oriented and focused on continual process improvement; must have a strong desire to learn from other members of the team, and to share knowledge and discoveries Motivation/Interests: Excellent traditional art skills is a plus Candidates in EST time zone preferred. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process. This is a remote position in the US. We are open to candidates in various states, with the exception of those residing in the following: AK, DC, DE, ME, NH, NM, OK, HI, MS, MT, NV, NE, ND, SD, VT, WY, WV Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $60,245 - $65,000 annually. Ultimately, in determining pay, we will consider the successful candidate's location, experience, and other job-related factors. Group benefits currently include a selection of health care plans with prescription drug coverage, dental plan, vision plan, basic and supplemental life insurance, a flexible spending account for medical and dependent care expenses or a health savings account based on plan selection, short/long term disability and 401(k) Savings Plan. #LI-SM1
    $60.2k-65k yearly 3d ago
  • Previs Artist

    Halon 3.8company rating

    Remote exhibit artist job

    Halon Entertainment is the premier visualization and technology company, dedicated to the art of storytelling in film, games, and advertisements. We are looking for talented and enthusiastic Previs artists for exciting high profile projects. If you are interested in joining the team, we are looking for applicants that have thorough knowledge of Film Making, Maya, Motion Builder and storytelling. We hire a wide range of CG Generalists. This is a remote-work opportunity. Strong storytelling skills with the ability to work on the fly in a fast paced environment. 3D asset creation including modeling, texturing, rigging and Photogrammetric Modeling. Strong Camera and Character Animation or Motion Capture editing skills. Experience in Maya, After Effects and Photoshop a must. MotionBuilder and Unreal Engine experience a big plus. Knowledge of practical cameras, rigs and on-set production is a plus. Knowledge of virtual production pipelines is a plus. Overall: Excellent communication and organizational skills, with the ability to work well in a collaborative team environment. Willingness to accept direction, work well under pressure, on multiple tasks, being flexible and open to changes. Must be efficient, reliable, self motivated and passionate about your work, requiring minimal supervision. Salary Range: $30 - $40 per hour Note: The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent in this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by any person authorized to give instructions or assignments. All duties and responsibilities are essential functions and requirements and are subject to possible modification to reasonably accommodate individual with disabilities. To perform this job successfully, the incumbents will possess the skills aptitudes, and abilities to perform each duty proficiently. Some requirements may exclude individuals who pose a direct threat or significant risk to the health or safety of themselves or others. The requirements listed in this document are the minimum levels of knowledge, skills, or abilities. This document does not create an employment contract, implied or otherwise, other than an “at will” relationship. Due to the requirements of this position, NEP requires as a condition of employment for this position that a candidate be fully vaccinated for COVID-19. If a candidate is offered this position with NEP, such offer is contingent on the candidate providing proof of full vaccination status by his or her start date. Pursuant to the Americans with Disabilities Act and Title VII of the Civil Rights Act of 1964, NEP will consider reasonable accommodations to a candidate's inability to vaccinate due to disability or religious belief, but NEP's consideration of potential reasonable accommodations does not guarantee commencement of employment.
    $30-40 hourly 60d+ ago
  • CGI Lighting Artist

    Propelis

    Remote exhibit artist job

    To be considered for this role, you will be expected to troubleshoot, light, render, and composite 3d software files at high resolutions from existing assets utilizing a variety of both 3D and 2D applications. Candidates are required to include a website or portfolio that contains a demo reel showcasing their past work. This is a remote role, candidates in the EST time zone only. Job Responsibilities Produce high quality artwork in a fast-paced and high-volume production environment. Internalize team "best practices"; assist in training new team members Ability to troubleshoot & execute broad range of 3D software tasks primarily on camera setup, lighting, & rendering. Experience with modeling, texture/shading, and UV layout a plus. QC colleagues' work Qualifications / Requirements Minimum 2 years production experience in vfx/film, games, or marketing. Thorough knowledge of Maya (preferred), or similar 3D software. Experience with V-Raya plus. Skilled and experienced in compositing render layers in post utilizing Adobe Photoshop. Automotive and/or Consumer Packaging Goods (CPG) experience a plus Strong sense of composition, light, and color. Possess strong technical skills and ability to learn new software/techniques quickly. Ability to participate as a member of our team. Strong ability to multi-task, organize, and problem-solve while keeping a calm demeanor under tight deadlines. Excellent communication skills and attention to detail. Shotgun Studio experience a plus. Detail oriented and focused on continual process improvement; must have a strong desire to learn from other members of the team, and to share knowledge and discoveries Motivation/Interests: Excellent traditional art skills is a plus Candidates in EST time zone preferred. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process. This is a remote position in the US. We are open to candidates in various states, with the exception of those residing in the following: AK, DC, DE, ME, NH, NM, OK, HI, MS, MT, NV, NE, ND, SD, VT, WY, WV Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $60,245 - $65,000 annually. Ultimately, in determining pay, we will consider the successful candidate's location, experience, and other job-related factors. Group benefits currently include a selection of health care plans with prescription drug coverage, dental plan, vision plan, basic and supplemental life insurance, a flexible spending account for medical and dependent care expenses or a health savings account based on plan selection, short/long term disability and 401(k) Savings Plan. #LI-SM1
    $60.2k-65k yearly 2d ago
  • UI Artist - WWE 2K

    Visual Concepts Entertainment, Inc. 4.0company rating

    Remote exhibit artist job

    At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you! We're looking for a UI Artist to help create/polish the UI, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications. What You Will Do: * Direct creation of UI assets from concept to finish * Implement UI assets using proprietary tools * Receive feedback, implement improvements, polish and bug fixes to UI/flows * Work across functions to develop the full scope of game needs * Anticipate challenges; build relationships with Tools and UI leads and engineers to improve functionality and visual fidelity. Who Will Be A Great Fit: * 2+ years of professional experience in a UI/UX role * Portfolio of UI/UX work * Experience with Photoshop, Illustrator, game engine and UI tooling * Strong understanding of UI/UX design * Strong understanding of graphic design principles such as layout, typography, and color theory application * Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams * Organized, excellent communication skills, passion for games, collaborative demeanor * Attention to detail and completeness, ability to see around corners, anticipate issues * Love for video games (not just ours!) Might Be Nice: * Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software * Game Industry experience with multiple shipped titles * Knowledge of the WWE brand and style This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $78,900 - $110,400 per year. New York State (inclusive of New York City): $68,600 - $96,000 per year. Washington: $78,900 - $110,400 per year. New Jersey: $68,600 - $96,000 per year. British Columbia: $60,700 - $85,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at ***********************
    $78.9k-110.4k yearly Auto-Apply 17d ago
  • VFX Artist (CONTRACT)

    Insomniac Games 3.9company rating

    Remote exhibit artist job

    CONTRACT ROLE Insomniac Games is looking for a VFX Artist. In this role, the VFX Artist is responsible for creating VFX to work and assist in gameplay, environment, and cinematics of games. ESSENTIAL FUNCTIONS AND RESPONSIBILITIES Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements. Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics. Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.) Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent. Creates FX shaders with node-based shader networks. Creates simple geometry and UV sets. Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis Optimizes FX for framerate and memory. Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine. Understands and adds to the overall art style of game. Orchestrates FX events involving layering and timing of different FX to create a believable scene. Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting. Other duties may be assigned Experience and Education Five plus years of professional experience or training, or an equivalent amount of education and experience. Computer Skills: Proficient in Maya and Houdini, competent working with joints and locators, keyframing, rigid body simulations, and UV mapping. Proficient in Photoshop for painting and editing textures. Proficient with node- based shader networks. Knowledge of other visual effects software and game engines are a plus. Experience learning and using proprietary toolsets to create Real Time FX is a plus. Other Skills: Good team skills, collaborative attitude, and good observation skills and ability to use reference materials. Ability to work independently. Proficient Animation and timing skills. Solid traditional arts background a plus. Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more. The estimated base pay range for this role is listed below, this is an hourly rate.$75-$90 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
    $63k-98k yearly est. Auto-Apply 1d ago
  • Lash Artist

    Deka Lash Oh 3.4company rating

    Exhibit artist job in Akron, OH

    Calling out all Lashistas and Estes!! Want to join the fastest-growing lash company? Deka Lash is EXPANDING across Akron/Fairlawn, OH (Montrose) and we are hiring the best Lash Artists / Estheticians (Aestheticians) / Cosmetologists. We are looking for someone with some experience that requires little training. Are you committed to providing a positive and empowering female work environment for our clients and team members? If you are a ROCKSTAR looking for a place to shine and working for an employee-first company, we are hiring TODAY! We are looking for the best lash artist/esthetician in the area to join our team of top tier lash artists in the business! Benefits Competitive Salary (hourly) - Make ($18-$35/hour) $35K to $65K per year Service and Product commissions with performance bonuses Quarterly team-building events Rapid internal promotion potential Continuous training specific to Deka Lash and uniforms provided Family-Friendly work environment Free eyelash extensions and discounts on retail products Health & Safety The health and safety of our employees and customers is our top priority! PPE provided (including masks, gloves, clean uniforms) Hand sanitizer and C3 disinfectant (C3's active ingredient is a chemical used by many hospitals to sterilize medical and lab equipment / surfaces) Regular disinfecting and sanitation procedures multiple times a day Health & Safety training provided to all employees Responsibilities Selling memberships, products, and services Client management, inclusive of checking clients in/out and building customer loyalty Ensuring a professional, friendly, fun, attractive, comfortable, and sanitary environment Lash extensions, lash lifting, lash tinting Brow lamination/tinting, brow threading, brow henna Dermaplaning Having fun! Qualifications High school degree or equivalent Esthetician License or Cosmetology License in the State of Ohio (OH) required Willing to learn lash application technique specific to Deka Lash Is willing to learn and grow and continues to develop and perfect skills Friendly, positive attitude, and a team player Compensation: $0.18 per hour At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $35k-65k yearly Auto-Apply 60d+ ago
  • Artist in Training Program (Hair)

    Penzone Salons 3.6company rating

    Exhibit artist job in Dublin, OH

    hair artist in training program We are looking for hair artists to take the next steps in their professional journey - all levels of experience are welcome! Our Hair Artists at PENZONE Salons + Spas will be able to advance through the training program at their own pace, mastering specific skills while working behind the chair at BASE ONE, our training concept salon + spa. Upon completion of the training program, artists will get their chair at a PENZONE Salons + Spas location. This program is new + innovative, allowing artists to get behind the chair, doing what they love, equipped with the knowledge + skillset necessary for success in the industry. Job Responsibilities Based on your confidence, experience + existing skill, your training program at PENZONE will be customized to support you. Artists will be working behind the chair at PENZONE x BASE ONE on guests paying base prices for services. Recent graduates needing additional support will start as an apprentice with a mentor in the PENZONE Salon + Spa locations. Hair Artists will complete learning modules with a combination of hands-on and online training. There is an opportunity to advance out of each module. Program can be completed in as little as 2 months, based on performance. If required, additional time is offered to assist our team members in mastering skills. Our Hair Artists are provided opportunities for promotion and advancement through our four levels (Stylist, Designer, Director + Senior Director) after completion of program. Qualifications A full-time flexible schedule Valid Ohio Cosmetology License or work permit Previous salon experience is welcomed, but not required Reliable transportation to all PENZONE Salon + Spa locations Perks Paid vacation (after 1 year) Medical insurance (after 1 year; FT employees) Vision + Dental insurance Paid hands-on training Complimentary continuing education $10-$20 Hair + Spa Services 40% discount on Salon + Spa products Short + Long term disability insurance 401(k) + financial planning resources Friends + Family Membership at L I T Life + Yoga
    $24k-40k yearly est. 6d ago
  • Fresh Sub Artist - Get Hired on the Spot in Columbus!

    Your Penn Station

    Exhibit artist job in Columbus, OH

    Job Description ***Get Hired on the Spot! Now Hiring from $11-$14/hr depending on experience!*** Penn Station has developed a unique product line that demonstrates, in full customer view, the true quality of our products. Our menu features an array of mouth watering grilled submarine sandwiches, fresh-cut fries and hand-squeezed lemonade. All sandwiches are prepared fresh in full view of the customer using delicious hearth-baked bread, USDA steak and the finest meats, cheeses and vegetables. The potatoes are hand selected, fresh-cut and flash-fried in cholesterol-free peanut oil. The lemonade is made from scratch every day using hand-squeezed lemons. What We're About: Here at Penn Station we GRILL, we FRY, we BAKE and we do it well!!! We are looking for a Crew Member to fill an opening immediately in Plainfield for Penn Station East Coast Subs. As a Team member you will work the line alongside our Managers- TOGETHER we get the job done! We ask you to:: Cooking in front of our guests Making fresh-squeezed lemonade Baking fresh bread Interacting with guest Prepping fresh ingredients Routine daily cleaning of the restaurant Consistency and Reliability Cheerful and Positive Attitude Values Teamwork Loves Serving and Helping Others We believe in Work/Life Balance!: Let us know your availability and we'll partner with YOUR schedule! Want to move up? We'll show you how! 80% of our management is hired within! Looking for your next growth opportunity? APPLY TODAY to join us at Penn Station!
    $11-14 hourly 22d ago
  • UI Artist, Presentation (Temp) - NBA 2K

    2K 4.0company rating

    Remote exhibit artist job

    At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Our Novato studio is looking for a motion graphics artist to contribute to the highly successful NBA2K franchise! This role blends graphic design, animation, and 3D production, with a focus on building and implementing animated wipes, overlays, and UI art directly in-game using Maya and proprietary UI tools. What You Will Do: Work in Maya and proprietary UI tools to build UI art, animated wipes, and transitions. Work closely with a team of UI and Tech Artists to build UI visual design in accordance with the project's artistic direction Quickly concept, iterate, and produce assets throughout all stages of development from concept to final game assets Collaborate with artists and other dependent departments, as appropriate, throughout the production process Who Will Be A Great Fit: 2+ years working in motion design or user interface designs, ideally for AAA games Generalist proficiency with Autodesk Maya for animation, asset creation, and basic rigging Proven history of working in game engines (Unreal, Unity, or other proprietary engines), design toolsets and production pipelines Experience with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, Figma, etc.) Familiarity with expression-based logic and scripting Excellent graphic design skills (design, layout, and typography) Ability to take feedback well, and collaborate with peers Experience with Perforce Love for games (not just ours!) A Strong Portfolio May Contain: 3D motion graphics work, preferably created in Maya Sports broadcast-style designs In-engine or real-time examples are a strong plus Along with your application, please submit a portfolio of professional or personal work. This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at ***********************
    $38-50 hourly Auto-Apply 2d ago
  • Lash Artist

    Centerville 3.6company rating

    Exhibit artist job in Centerville, OH

    Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world class service Sanitation and Industry standards Performing additional duties as required Requirements include: Willing to learn lash application technique specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during training period Discusses lash membership and product options to clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Is able to consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $54k-64k yearly est. Auto-Apply 60d+ ago
  • Visiting Artist in Integrated Arts, BA+ BFA Program

    Oberlin College & Conservatory 3.9company rating

    Exhibit artist job in Oberlin, OH

    The BA + BFA in Integrated Arts Program at Oberlin College invites applications for a full-time non-continuing Lecturer position in the College of Arts and Sciences. This candidate will teach interdisciplinary arts courses that support integrated practices among students from a range of artistic backgrounds. Appointment to this position will be for a term of 2 years (4 semesters), beginning fall 2026, and will carry the title of Visiting Artist in Integrated Arts, BA+ BFA Program. The position will report to the Director of the BA + BFA program. Responsibilities Founded in 1833, Oberlin is a private four-year, selective liberal arts college near Cleveland, Ohio and is also home to an outstanding Conservatory of Music. Together, the two divisions enroll approximately 2900 students. Oberlin College was the first college in the US to make interracial education and co-education central to its mission. The College continues to view a diverse, equitable and inclusive educational environment as valuable to the excellence of its academic program. Among liberal arts colleges, Oberlin is a national leader in successfully placing graduates into PhD programs. Oberlin is situated on the outskirts of Cleveland, combining a cozy small-town atmosphere with the cultural amenities of a major city. The Cleveland Museum of Art, the Cleveland Orchestra, the Cinematheque, Karamu House, several educational institutions, and scores of restaurants, bars, music venues, and theaters add to the cultural and educational opportunities of the region. Park Arts, home to Oberlin's BA+BFA program, is located in the Cleveland Heights neighborhood of Cleveland, less than 2 miles from the afore-mentioned cultural institutions, and home to several of the city's best restaurants, movie theaters, and cafes. Oberlin College BA+BFA in Integrated Arts Oberlin College has a long history of excellence in the arts. The newly launched BA+BFA dual degree program combines the rigor of an arts school with the well-rounded, interdisciplinary education of a liberal arts college. Oberlin's five-year program serves as a launch pad for today's "thinking artists," who are becoming increasingly important in our 21st-century visual culture. Students earn two degrees in five years: a BA in a major of their choice, either outside of the arts (i.e. psychology, politics, environmental studies, etc.), or within the practicing arts (i.e. theater, dance, studio art, creative writing, music, cinema and media); and a BFA in integrated arts. The BFA in Integrated Arts allows each student to carve a bespoke path through the curriculum to support interdisciplinary practices across the arts. Students may pursue studies across theater, dance, cinema & media, studio art, creative writing, and music in any combination they want- along with studies across the liberal arts- to support their unique practices. During the first four years, BA+BFA students complete their BA requirements in whatever field they choose on the Oberlin campus. They simultaneously complete 10 courses across the arts, in any combination (dance, theater, studio art, cinema and media, creative writing, and music), along with a required integrated arts workshop during the junior year. Students work with professors and peers to develop a proposal for a major project to undertake in their fifth year. During the fifth year students live and work at Park Arts in nearby Cleveland, Ohio, where students and faculty have 24-hour access to private studios, rehearsal spaces, theaters, and production facilities. Students have internships at arts organizations across the city of Cleveland, while working on major public-facing projects at Park. After the fifth year, students graduate with a BA in whatever field they choose, and a BFA in Integrated Arts. Essential Job Functions The BA+BFA Visiting Artists are practitioners/professors who can support students with interdisciplinary creative goals. In the first year of the appointment, 2026-2027, the standard teaching load is 5 course equivalents per year. The incumbent will teach a total of 4 courses per year and one course equivalent for participation in the events and logistical coordination of the BA+BFA community. The incumbent will co-teach one section of the PRAX 300: Integrated Arts workshop each semester and integrated arts courses in their field of expertise Examples of Integrated Arts courses might include "Performance Interventions in Public Space," "Photography and Research-Based Practices," "Podcasts and Radio Plays," "Dance and Light," "Sculpture and Environment," "Poetry and AI," etc. We encourage applicants to include ideas for their particular approach to "integrated arts" in the teaching statement portion of the application. In the second year of the appointment, 2026-2027, the incumbent will serve as one of the two inaugural Visiting Artists at Park Arts, working with the director of the program. The incumbent will mentor a small group of talented BA+BFA students as they complete independent projects on our new arts campus in Cleveland. Courses during the Park year are tailored to mentoring students in their individual projects, and involving students in the creative practices of the BA+BFA Visiting Artists. Applicants are encouraged to consider a project inspired by the city of Cleveland and/or the Great Lakes region to be implemented during this year. Marginal Job Functions Required Qualifications Among the qualifications required for appointment is an MFA or equivalent (in hand). Candidates must demonstrate interest and potential excellence in undergraduate teaching. Candidates must show evidence of a significant professional practice in their arts field (i.e. any combination of performance, exhibition, screenings, writing, etc.). Successful teaching experience at the college level is desirable. Oberlin College values diversity, equity and inclusion. The incumbent will bring understanding of or experience working with underrepresented and diverse academic populations. Oberlin is interested in candidates who can contribute to the excellence of the academic community through their research, teaching, and service. Oberlin recruits, employs, trains, compensates, and promotes regardless of race, religion, color, national origin, gender, gender identity, sexual orientation, disability, age, veteran's status, and/or other protected status as required by applicable law. Desired Qualifications Quick Link for Posting *************************************** Compensation Within the range established for this position, salary will be commensurate with qualifications and experience and includes an excellent benefits package. Special Instructions to Applicants All application materials must be submitted electronically through Oberlin College and Conservatory's online application process at ************************* A complete application will be comprised of 1) a Cover Letter describing your teaching, scholarship, mentorship, and service, detailing any connections to supporting an inclusive learning environment; 2) a Curriculum Vitae; 3) an unofficial graduate transcript; 4) a statement (or statements) on your teaching philosophy and expertise in diversity, equity, and inclusion; 5) A research statement about your artistic scholarship; 6) a PDF portfolio (or links to online portfolio/documentation materials) with no more than 20 examples of personal work and 20 examples of student work, including descriptions; and 7) Letters of Reference from three recommenders. * All application materials must be submitted electronically through Oberlin College and Conservatory's online application process at: ************************* * By providing three letters of reference, you agree that we may contact your letter writers. Review of applications will begin on March 2, 2026 and will continue until the position is filled. Completed applications received by the March 2 deadline will be guaranteed full consideration. Questions about the position can be addressed to: ********************, Director of the BA+BFA program in Integrated Arts.
    $47k-102k yearly est. Easy Apply 15d ago
  • Lash Artist

    Lyndhurst 3.4company rating

    Exhibit artist job in Lyndhurst, OH

    Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world class service Sanitation and Industry standards Performing additional duties as required Requirements include: Willing to learn lash application technique specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during training period Discusses lash membership and product options to clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Is able to consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $26k-44k yearly est. Auto-Apply 60d+ ago

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