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Freelance Makeup Artist remote jobs

- 5 jobs
  • Special Event Makeup Artist

    All Dolled Up 3.4company rating

    Remote job

    Job DescriptionBenefits: Bonus based on performance Competitive salary Employee discounts Training & development Flexible schedule Opportunity for advancement All Dolled Up is an award winning hair and makeup company on the cutting edge of hairstyling and makeup artistry - specializing in special event, bridal, commercial and photo-specific work. We are looking for positive, professional, driven and reliable makeup artists to join our award winning team! You will have the opportunity to work in beautiful, exclusive locations with friendly, efficient, artistic team members that have a true passion for their craft. We are looking for someone who is positive, reliable, prepared, and excited about creating beautiful makeup! All skill levels are welcome as we have tiers based off of what your mastery may be and in house education from our master level artists. As an employee, you will make a competitive hourly rate + commission on all product sales - along with gratuity + travel pay. We also offer training in other areas of our service list for you expand your skill set and clientele with. Weekend availability is a must. The ability to travel to a variety of locations across Northern CA is a must. To learn more about this position, send us a minimum of 5 photos of your work and your resume to ********************************* We can't wait to hear from you! Flexible work from home options available.
    $34k-65k yearly est. Easy Apply 21d ago
  • UI Artist- NBA 2K

    Visual Concepts 4.0company rating

    Remote job

    At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Our Novato studio is looking for an UI Artist to contribute to the highly successful NBA2K franchise! In this role, you will apply your traditional art training and knowledge of illustration, graphic design, and computer graphics software to help build a visually compelling and user-friendly interface. What You Will Do: Create and implement high-quality UI assets that align with the game's art direction Work closely with a team of UI Designers and engineers to integrate UI assets into the game engine using Maya and proprietary development tools Contribute to the development of motion graphics and visual effects that elevate the overall user experience Participate in design reviews, provide and incorporate feedback based on playtest Who Will Be A Great Fit: 2+ years crafting commercial user interface designs, ideally for large-scale or AAA titles Familiarity with 3D software such as Maya, Cinema 4D, or other industry-standard 3D rendering tools and plugins. Experience working with modern game engine (e.g., Unreal Engine, Unity) and implementing UI assets within them Experience with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, Figma etc.) Strong understanding of UI/UX principles, composition, color theory and visual hierarchy Awareness of current trends in UI design, tools and technologies to continuously improve quality and efficiency Proven ability to work with a high degree of self-direction Strong communication and collaboration skills Experience in creating motion graphics Experience with Perforce Love for games (not just ours!) Bonus Points: Shipped at least one AAA console project Experience on multi-sku, multi resolution console and PC projects Knowledge of the NBA brand and style This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $78,900 - $110,400 per year. New York State (inclusive of New York City): $68,600 - $96,000 per year. Washington: $78,900 - $110,400 per year. New Jersey: $68,600 - $96,000 per year. British Columbia: $60,700 - $85,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. Along with your application, please submit a portfolio of professional or personal work. To learn more about Visual Concepts and our studio locations, check out our website at ***********************
    $78.9k-110.4k yearly Auto-Apply 7d ago
  • Previs Artist

    Halon 3.8company rating

    Remote job

    Halon Entertainment is the premier visualization and technology company, dedicated to the art of storytelling in film, games, and advertisements. We are looking for talented and enthusiastic Previs artists for exciting high profile projects. If you are interested in joining the team, we are looking for applicants that have thorough knowledge of Film Making, Maya, Motion Builder and storytelling. We hire a wide range of CG Generalists. This is a remote-work opportunity. Strong storytelling skills with the ability to work on the fly in a fast paced environment. 3D asset creation including modeling, texturing, rigging and Photogrammetric Modeling. Strong Camera and Character Animation or Motion Capture editing skills. Experience in Maya, After Effects and Photoshop a must. MotionBuilder and Unreal Engine experience a big plus. Knowledge of practical cameras, rigs and on-set production is a plus. Knowledge of virtual production pipelines is a plus. Overall: Excellent communication and organizational skills, with the ability to work well in a collaborative team environment. Willingness to accept direction, work well under pressure, on multiple tasks, being flexible and open to changes. Must be efficient, reliable, self motivated and passionate about your work, requiring minimal supervision. Salary Range: $30 - $40 per hour Note: The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent in this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by any person authorized to give instructions or assignments. All duties and responsibilities are essential functions and requirements and are subject to possible modification to reasonably accommodate individual with disabilities. To perform this job successfully, the incumbents will possess the skills aptitudes, and abilities to perform each duty proficiently. Some requirements may exclude individuals who pose a direct threat or significant risk to the health or safety of themselves or others. The requirements listed in this document are the minimum levels of knowledge, skills, or abilities. This document does not create an employment contract, implied or otherwise, other than an “at will” relationship. Due to the requirements of this position, NEP requires as a condition of employment for this position that a candidate be fully vaccinated for COVID-19. If a candidate is offered this position with NEP, such offer is contingent on the candidate providing proof of full vaccination status by his or her start date. Pursuant to the Americans with Disabilities Act and Title VII of the Civil Rights Act of 1964, NEP will consider reasonable accommodations to a candidate's inability to vaccinate due to disability or religious belief, but NEP's consideration of potential reasonable accommodations does not guarantee commencement of employment.
    $30-40 hourly 60d+ ago
  • Lighting Artist - Contract

    Playground 3.1company rating

    Remote job

    Description Playground Games is looking for a Lighting Artist to join our talented Fable team here in Leamington Spa on a contract basis. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a lighting artist, you will collaboration with Leads, Directors, and multi-disciplinary teams to deliver outstanding lighting for the open world and cinematics to the next entry into the Fable franchise. You will set up time of day cycles, light environments, cinematics and control the atmosphere and mood for this expansive open world game. You will join a world class team of passionate developers and artists who aim to push real-time visuals to new heights. This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Design lighting arrangements for our wide-ranging open-world environments. Develop atmospheric conditions and time-of-day lighting. Regulate various weather types and occurrences. Collaborate with the Lighting Lead and Art Directors to align with visual goals. WHAT YOU'LL BRING: Experience with real-time lighting, PBR, and a solid understanding of lighting principles, showcased by an online portfolio. Knowledge of lighting pipelines and modern art techniques. An interest in offline 3D rendering is beneficial. Excellent teamwork and communication skills, ability to manage tasks, meet deadlines, address challenges proactively, and a drive for continuous learning and professional development. This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
    $51k-94k yearly est. Auto-Apply 47d ago
  • UI Artist

    Xsolla

    Remote job

    Big Huge Games is looking for a UI Artist to help craft top-tier strategy gaming experiences for millions of players across the globe! Become the lynchpin of a team devoted to iterative design and world-class visuals. This is a full-time (40hr/week) remote position. US residents only. Responsibilities Design and implement GUI elements for new gameplay features Collaborate with Design, Art, and Engineering staff to improve the usability of our games Create assets that maintain and develop the visual identity of current and upcoming titles Create and iterate on UI/UX flows in engine Document UI states for engineering Working with QA to fix any corresponding bugs Qualifications A nuanced understanding of interaction design, composition, and typography Experience with game development or a portfolio geared towards games (must include samples). Experience in Photoshop or other equivalent packages Experience implementing wireframes and assets into Unity or equivalent game engines Able to build UI and hook up interactions within C# Understanding of UI performance and optimization techniques Strong artistic eye creating icons, panels, and buttons Ability to rapidly prototype and iterate through solutions Excellent communication and time management skills Bonus Up-to-date knowledge of iOS/Android platforms and hardware Experience with mobile strategy games Shipped titles a plus Experience in 3dsMax or Maya Familiarity with markup languages Familiarity with Unity UI Systems (UI Toolkit or Ugui) Familiarity with Figma or comparable design tools Experience with css Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.
    $53k-88k yearly est. Auto-Apply 32d ago

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