Game artist job description
Example game artist requirements on a job description
- Bachelor's degree in Art, Design or related field.
- Minimum 2 years of experience in game development.
- Proficiency in 3D modeling and animation software.
- Strong understanding of game design principles.
- Ability to work in a team environment.
- Excellent interpersonal and communication skills.
- Ability to take and follow directions.
- Creative problem-solving skills.
- Ability to multitask and work under tight deadlines.
Game artist job description example 1
Las Vegas Sands game artist job description
All duties are to be performed in accordance with departmental and Las Vegas Sands Corp.'s policies, practices, and procedures. All Las Vegas Sands Corp. Team Members are expected to conduct and carry themselves in a professional manner at all times. Team Members are required to observe the Company's standards, work requirements and rules of conduct.
Essential Duties & Responsibilities
Concepting and development and production of 2D and 3D assets, including game environments Collaboration with designers, artists, developers and stakeholders to establish and refine the style and feel of the games Participation and presentation in design reviews, team meetings, and brainstorming sessions Optimization and preparation of source files and production assets for delivery and implementation to development teams, with supervision through product launch Provide leadership and mentorship to junior artists Producing prototypes for testing Maintaining production documentation Curating and cataloguing of asset library, and informing and curating the design system Work with Art and Design leads to establish and educate technical best practices Perform job duties in a safe manner. Attend work as scheduled on a consistent and regular basis. Perform other related duties as assigned.
Minimum Qualifications
At least 21 years of age. Proof of authorization to work in the United States. High school diploma or equivalent or equivalent experience Must be able to obtain and maintain any certification or license, as required by law or policy. 5+ years of experience as a Game Artist or VFX Artist at a game, design or VFX studio Strong communication skills, particularly in conveying technical concepts in a manner that is easy for non-technical collaborators Excellent documentation skills Experience with graphics software, including Adobe Photoshop and Illustrator Experience with motion and effects software, including Adobe After Effects or equivalent Experience in High Poly/Low Poly modelling, Texture Painting, and basic animation in 3D software such as Blender, 3D Studio Max, Maya or other Working experience with of game engines such as Unreal, Unity, or other ideal Working experience with frameworks such as React Native ideal Advanced animation skills ideal Experience producing assets or designs for casino gaming experiences ideal Jira Experience ideal Ability to communicate clearly and effectively, both in spoken and written form.
Physical Requirements
Must be able to:
Physically access assigned workspace areas with or without reasonable accommodation. Work remotely as necessary Work indoors and be exposed to various environmental factors such as, but not limited to, CRT, noise, and dust. Utilize laptop and standard keyboard to perform essential functions of the job.
Game artist job description example 2
Voodoo game artist job description
The company is one of the most impressive examples of hypergrowth in the ecosystem, having raised over $1B and backed by Goldman Sachs, Tencent, and GBL. Deciding to expand its portfolio of products further, Voodoo has more recently announced that it will invest $200M in blockchain gaming studios, to lead the transformation of mobile gaming.
Voodoo is now a team of over 700 employees worldwide, we're looking for talented individuals from across the globe to come and entertain the world with us.
Team
Our Gaming team is made up of hyper-casual, hybrid-casual, casual, mid-core and blockchain experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
This is an opportunity to bring your ideas to life, to create your Hyper Casual games, in an enjoyable working environment among gaming lovers. Your games will be published & supported by Voodoo, the worldwide leader in this field.
You will get the chance to join a newly created small studio, focusing on creating and testing new games prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.
Role
With this role, you will be core to the company by contributing daily to important decisions with a multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let's entertain millions of people with your hit games.
The studio is looking for people who bring their own ideas and are always willing to compromise to move forward.
Create intuitive mobile games Ability to deconstruct and analyze mobile games mechanics Work on all aspects of the game (game interface, mockups, icons, optimized assets, and animations) Be able to bring new game ideas and features
ProfileAt least 2 years of professional experience as a Game Artist A track record working on mobile games Passionate about hyper-casual mobile games Passionate about finding trends, gameplay, and game mechanics Excellent skills in creative clouds: photoshop, illustrator, after effects Experience in 3D software such as Maya or BlenderKnowledge of Unity EngineAble to work quickly and efficiently and you are a reliable teammate You speak and write EnglishHaving an experience in Multiplayer games is a plus.
Benefits: competitive package
Game artist job description example 3
Lionheart game artist job description
Strong ability to develop anime 2D and/or 3D art for mobile games
Develop visual concepts and ideas for new games and features
Team up with non-art developers to build and improve our games, emphasizing results
Collaborate with external art developers abroad, reviewing and integrating their work
Understand and articulate art and design trade-offs; solve for best player experience
Keep up to date with industry-related art developments and harness that knowledge for the benefit of our games and teams
Qualifications
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Anime-focused portfolio demonstrating your game-ready work in a matching art style
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Experience working on cel-shaded 3D games or high visual quality 2D anime games
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Great interpersonal skills; humility and respect when receiving comments from your team
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Thrive in an environment of independence and responsibility without assigned tasks
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Passion for anime and mobile games
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IMPORTANT : All applicants must be willing to take and pass a hardcore art test. Even if you have 10+ years experience in professional game development, we need to see what you can accomplish on your own in our target style.
Preferred
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2D, 3D, VFX, or Animation+Rigging experience at a major game studio
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3+ years of applicable games industry experience
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Experience creating and optimizing game art for mobile devices
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Unreal Engine 4 and/or mobile game development experience
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Bilingual: Mandarin, Korean, or Japanese (oral and written, fluent or professional only)