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Top 7 Game Designer/Creative Director Skills

Below we've compiled a list of the most important skills for a Game Designer/Creative Director. We ranked the top skills based on the percentage of Game Designer/Creative Director resumes they appeared on. For example, 36.4% of Game Designer/Creative Director resumes contained Graphic Design as a skill. Let's find out what skills a Game Designer/Creative Director actually needs in order to be successful in the workplace.

These Are The Most Important Skills For A Game Designer/Creative Director

1. Graphic Design
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high Demand
731 Graphic Design Jobs

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2. Audio Equipment
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high Demand
3. Original Game Mechanics
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average Demand
Here's how Original Game Mechanics is used in Game Designer/Creative Director jobs:
  • Crafted game engines and original game mechanics while providing audio, art, and effects assistance.

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4. Epic Stories
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average Demand
Here's how Epic Stories is used in Game Designer/Creative Director jobs:
  • Crafted the epic stories that were used to create the GDD and made into feature designs.

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5. IOS
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low Demand
16 IOS Jobs

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6. Customer Service
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low Demand
34 Customer Service Jobs

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7. EA
demand arrow
low Demand
Here's how EA is used in Game Designer/Creative Director jobs:
  • Managed studio research and development.
  • Assessed design team s games throughout the design process and give critical feedback on how to improve, change and fix.
  • Created and managed the Mystery Case Files brand that kicked off the hidden object craze within the PC/Mac casual space.
  • Designed, scripted and animated hundreds of puzzles and prototypes while working closely with art leads and upper management.
  • Served as creative consultant and game design and development expert for a variety of projects across the company.
  • Designed unreleased Mystery Case Files free to play title including the implementation of unique game mechanics and economy.
  • Managed a team of artists, designers and contractors who produced almost all media for the series.
  • Managed four game designers and helped steer the creative direction and production quality of their projects.
  • Lead the evolution of game designs and their implementation from initial documentation through testing.
  • Conceptualized, created and maintained detailed game design documentation throughout the project cycle.
  • Collaborated with, supervised and guided a team of 4-5 instructional staff.
  • Directed a 50-person team consisting of in-house and outside development.
  • Spearheaded the creation of EA's Product Submissions department.
  • Supervised student design teams throughout the design process.
  • Supervised all areas of game production.
  • Developed and implemented creative curriculum utilizing Epic Games Unreal Developer s Kit.
  • Managed game design, art, and UI teams on Zynga poker.
  • Liaised with biz-dev, marketing, Q/A, and localization teams.
  • Established the title "Game Director" creating a new career path for a dedicated Director/Designer.
  • Manage engagement roadmap for Zynga poker, including social and competitive features.

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7 EA Jobs

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Game Designer/Creative Director Jobs

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7 Most Common Skills For A Game Designer/Creative Director

Graphic Design

36.4%

Audio Equipment

15.2%

Original Game Mechanics

12.1%

Epic Stories

9.1%

IOS

9.1%

Customer Service

9.1%

EA

9.1%

Typical Skill-Sets Required For A Game Designer/Creative Director

Rank Skill
1 Graphic Design 36.4%
2 Audio Equipment 15.2%
3 Original Game Mechanics 12.1%
4 Epic Stories 9.1%
5 IOS 9.1%
6 Customer Service 9.1%
7 EA 9.1%
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1,091 Game Designer/Creative Director Jobs

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