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Technical Game Designer
Thatgamecompany
Remote game designer job
Remote - US and Canada only
We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.
An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor's toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn't limited to just camera features. Any interactive system applies - procedural animation, cloth simulation, player controls, AI creatures, NPC interactions - use your imagination!
What you'll do here:
Crafting technical systems that enable gameplay (either alone or with a small team)
Create fluid user interactions with rich feedback and polished game feel
Enjoys enabling team members by improving the creative pipeline
Is comfortable with cross-disciplinary work and collaboration
Must haves:
Proficient in C, C# or C++ for quickly prototyping 3D gameplay
Visual scripting
Multiplayer game development
Online operation of a live game
Maya or 3D game engines
Nice to haves:
Seek adventure and uncertainty in exploring experimental and risky game concepts
Believe in the practice of rapid prototyping and relentless iteration
Have a desire to create meaningful, enriching experiences that touch and inspire players
Perks:
Paid Time Off, Holidays and Two Weeks Winter Break
Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
Pet Insurance for those who need it too.
Compassionate leave for employees who needs to take care of their family members
Pre-tax wellness stipend
Pre-tax work from home stipend
Access our savings plan (401K program) with company match
Mental health resources including Headspace membership and Employee Assistance Program (EAP)
Discount portal for everyday goods and services
Employee inclusive and diversity initiatives such as Grow Together
Support for personal professional development
We look forward to meeting you!
Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $57,000 USD to $120,000 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and
the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard
employee benefit programs, which currently include the following: medical, dental, vision,
401k, and paid time off.
#LI-Remote
$57k-120k yearly Auto-Apply 60d+ ago
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Principal Game Designer
Fortis Games
Remote game designer job
Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.
About the role
This role is a key creative partner to product and game leadership, helping shape the long-term vision for a new player-first experience. You will focus on discovering and defining systems that make players feel connected, valued, and emotionally invested without relying on transactional mechanics, all while supporting a long-term progression model that keeps players active.
As a Principal GameDesigner, you'll bring clarity to ambiguous spaces, guide early and ongoing exploration, and help establish the design principles that will anchor the future of the project. You'll collaborate closely with cross-functional leaders to evolve the project's identity and ensure the gameplay experience reflects our highest goals for player meaning, connection, and long-term engagement.
What you'll achieve
Define and uphold the design vision, ensuring systems and features support a meaningful, player-centric experience.
Drive discovery and exploration efforts, helping the team identify opportunities that deepen emotional investment and connection.
Partner with leadership to align design direction with product goals and long-term strategy.
Provide structure and clarity as the project navigates open-ended or ambiguous problem spaces.
Mentor designers, elevate craft quality, and foster a culture of curiosity, collaboration, and thoughtful experimentation.
Communicate insights, patterns, and design learnings that strengthen decision-making across the project.
What you'll need to be successful
A holistic understanding of systems design and how player motivations, psychology, and behaviors influence long-term engagement while still having a sense of long-term progression.
Strong ability to think from first principles and explore new ways for players to feel connected and invested.
Skill in navigating ambiguity, defining problems, and driving alignment in complex design spaces.
Experience collaborating closely with cross-functional partners across product, engineering, art, and production.
Ability to translate qualitative and quantitative insights into actionable design direction and iterative improvements.
Clear, structured communication that makes abstract ideas understandable and actionable.
A track record of mentoring designers and elevating design quality across a team.
A naturally curious mindset and a drive to stay current with evolving player expectations, design trends, and opportunities in the market.
Why join us
There are many reasons to join us, but here are a few:
We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming
Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
$72k-106k yearly est. Auto-Apply 55d ago
Junior Game Designer
Rumble Entertainment 4.1
Remote game designer job
Design | Remote Rumble Games was founded in 2011 and is headquartered in San Mateo, California. Our fully-remote development studio is home to a tight-knit team of professionals whose mission is to create the most engaging game experiences on the planet. We combine the best of AAA games, free-to-play accessibility and blockchain technology. We are passionate about collaboration and iteration to create games that will surprise and delight our players. We emphasize a positive work-life balance to allow our team to develop their best work. Join us!
Your Mission
We are looking for a Junior GameDesigner who is passionate about video games and the art of design. You will work directly with our art and production teams using highly collaborative processes to design and implement new compelling characters and content.
How you will contribute
* You will design and implement unique characters for Towers and Titans, a free-to-own cross-platform hero collection game.
* Own the execution of game content to the highest standards of quality from concept to implementation under strict time constraints.
We'd love to hear from you if
* You have experience as a GameDesigner or in a similar role (including classes, prototypes, and personal projects).
* You have experience in designing and playing RPG, strategy, and hero collection games.
* You have experience in creating interesting and engaging characters with powerful abilities.
Bonus points if
* You have experience in scripting or programming.
* You have experience working on a live product with active players.
* You have experience in playing Raid: Shadow Legends, Arknights, or any other mobile hero collection game.
* You have experience in gamedesign theory, feature work, and balancing across a wide cast of characters.
Benefits
Having a happy team that collaborates well is our top priority. We offer exceptional benefits and invest in our team's happiness, wellbeing, and growth.
* Generous salary, 401k matching, and paid time off
* Healthcare, Vision, Dental, & Disability Insurance
* Quarterly contribution & discounts for wellness related activities and programs
* Exceptional culture and dedication to our team
Send a resume to [email protected]
California residents, please click here for our CCPA Employee and Applicant Privacy Notice.
$80k-114k yearly est. 60d+ ago
Game Designer - Contract
Playground 3.1
Remote game designer job
Description Playground Games is looking for a GameDesigner to join our Fable team on a contract basis. About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
As a GameDesigner you will act as a champion of quality across the team, working with various disciplines to implement key systems and features, and using visual scripting and proprietary tools to build content in Fable.
Our ideal candidate is a technically proficient Designer who is passionate about their craft, skilled in all aspects of GameDesign, demonstrates a willingness to be hands on and has the track record to prove it.
This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.
What you'll do:
Use tools and scripting within our custom, proprietary engine to implement features and content to the highest standard and deliver on the project's vision.
Implement and maintain high-quality features and system designs.
Work with a highly motivated, talented cross-discipline team to deliver content to expectations.
What you'll bring:
Demonstrable experience using visual scripting tools
Interest in collaborating with a team of diverse perspectives to derive great solutions
Passion for problem identification and solving
A flexible, highly motivated and friendly approach to your work
Excellent written and verbal communication skills
A genuine passion for video games
Text-based scripting experience in C++, C# or similar is desired but not essential
This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable adjustments to apply for this position, please contact us on [email protected]
$71k-104k yearly est. Auto-Apply 60d+ ago
Principal Game Designer, Hearthstone | Irvine, CA
Activision Blizzard 4.6
Remote game designer job
Team Name:
HearthstoneJob Title:Principal GameDesigner, Hearthstone | Irvine, CARequisition ID:R026100Job Description:
Pull up a chair and join us by the hearth! Blizzard is looking for a Principal GameDesigner to join the Hearthstone card design team. If you have a passion for the design and craft of card games and want to help shape the future of Hearthstone, we want to hear from you! Our team values creativity, collaboration, and a passion for delivering joyful experiences to our players.
As a Expert GameDesigner on the card design team, you will have the core responsibility and specialization in making fun-to-play, clear, and balanced cards for our upcoming expansions. Your player insight, analytical abilities, and creativity will help create player-focused designs that will surprise and delight millions of players all around the world. As with every design role on the Hearthstone team, you will be a champion of Blizzard's commitment to delivering world class quality.
This role is anticipated to be a hybrid work position, with some work required to be on-site and some work-from-home. The home studio for this role is Irvine, CA.
Responsibilities
Create engaging cards and mechanics for Hearthstone's future expansions that deliver strategic depth and fun while remaining approachable.
Leverage your knowledge of Hearthstone and the universe of Warcraft to design and develop cards, concepts, and flavor that encapsulates the charm of Hearthstone
Script and implement cards using internal tools.
Participate in playtests and foster a culture of collaboration, creativity, and continuous improvement by providing thoughtful feedback.
Advocate for and explain product vision and design decisions both inside and outside the initial design team.
Champion the player experience at every stage of development, ensuring gameplay remains fun, rewarding, and fresh through ongoing support and content updates.
Minimum Requirements
Experience
10+ years of professional gamedesign experience, including at least 3 years in a content design role on a live service game in the CCG or strategy game genre.
Familiarity with live service gamedesign, including content pipelines, seasonal events, and time-limited challenges.
Proven success leading multi-disciplinary teams in aligning goals and delivering content from initial concept through launch, while holding the bar high for quality and player impact.
Knowledge and Skills
Deep understanding of card game mechanics, tuning, and player motivations.
Strong project management skills and a great understanding of what players find fun.
Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
Being an advocate for simple, intuitive, and future-proof design
A good understanding of when to control scope and when to encourage exploration to find the right balance when aiming for a specific deadline.
Confident in speaking up or giving voice to dissenting opinions constructively.
Proven ability to work collaboratively within teams and foster productive partnerships across all departments.
Strong documentation practices that clearly communicate design intent and build alignment.
Extra Points
Experience playing a CCG at a competitive or high skill level.
Active player of a variety of mobile titles, especially turn-based strategy games.
Experience working with or helping define content creation pipelines and tools for fast iteration and designer-friendly workflows.
Experience implementing game content using a programming or scripting language
Required Application Materials:
Cover Letter
Resume
Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiencesโฆever. Hard work, iteration and polish go into the Blizzard โsecret recipe,โ but the most important ingredients come from talented people who share our vision. If that sounds like you, join us
Our World
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for โEvery World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for โEvery World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $116,800.00 - $216,000.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$116.8k-216k yearly Auto-Apply 60d+ ago
Senior Gameplay Programmer
CD Projekt Red
Remote game designer job
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Gameplay Programmer to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. You'll be in charge of defining, building, and maintaining core gameplay systems and features.
Daily Responsibilities:
Work closely with designers and animators to fulfill the vision of the game.
Build and maintain solid and flexible gameplay systems.
Write high-quality code that is optimized, bug-free, and aligned with project goals.
Qualifications
At least 10 years of professional experience as a programmer within the games industry.
Strong proficiency in C++ programming and knowledge of Unreal Engine.
Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
Knowledge of game engine architecture and algorithms.
Strong multi-threaded programming skills.
Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential.
A passion for games.
Nice to have:
(Please note that these skills are not required to apply for the position)
Shipped at least one Unreal-based project for Xbox, PlayStation consoles.
Experience using GAS.
Additional Information
The application window for this position will close by 04/30/2026.
This job can be hybrid/in-office or fully remote.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Working mode
This job can be hybrid/in-office from Boston or fully remote from anywhere in USA or Canada.
Health & Well-being
Company paid medical healthcare (dental vision & mental).
Paid Leave - 20 days of holiday for every team member per year (26 days after two years).
No dress-code - we like to keep it casual.
401K with employer matching.
Gym Membership Reimbursement.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
Merch - gifts for newborn rebels and regular chances to nab some cool swag!
A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
This position is a new role.
Estimated pay range for this position:
$118,800 - $198,000 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI_Remote
$118.8k-198k yearly 20d ago
Senior Gameplay Programmer
CD Projekt Sa
Remote game designer job
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Gameplay Programmer to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. You'll be in charge of defining, building, and maintaining core gameplay systems and features.
Daily Responsibilities:
* Work closely with designers and animators to fulfill the vision of the game.
* Build and maintain solid and flexible gameplay systems.
* Write high-quality code that is optimized, bug-free, and aligned with project goals.
Qualifications
* At least 10 years of professional experience as a programmer within the games industry.
* Strong proficiency in C++ programming and knowledge of Unreal Engine.
* Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
* Knowledge of game engine architecture and algorithms.
* Strong multi-threaded programming skills.
* Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential.
* A passion for games.
Nice to have:
(Please note that these skills are not required to apply for the position)
* Shipped at least one Unreal-based project for Xbox, PlayStation consoles.
* Experience using GAS.
Additional Information
The application window for this position will close by 04/30/2026.
This job can be hybrid/in-office or fully remote.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Working mode
* This job can be hybrid/in-office from Boston or fully remote from anywhere in USA or Canada.
Health & Well-being
* Company paid medical healthcare (dental vision & mental).
* Paid Leave - 20 days of holiday for every team member per year (26 days after two years).
* No dress-code - we like to keep it casual.
* 401K with employer matching.
* Gym Membership Reimbursement.
Perks & Professional Growth
* Flexible working hours.
* Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
* Merch - gifts for newborn rebels and regular chances to nab some cool swag!
* A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
* Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
* Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
This position is a new role.
Estimated pay range for this position: $118,800 - $198,000 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI_Remote
$118.8k-198k yearly 60d+ ago
Senior Level Designer
Eleventh Hour Games
Remote game designer job
What is your role?
As a Senior Level Designer at Eleventh Hour Games, you will craft engaging, memorable, and replayable environments that define the player experience. You'll take ownership of level design from concept to polish, creating gameplay spaces that balance flow, combat rhythm, and visual storytelling.
You'll collaborate closely with design, art, and engineering teams to bring the world of Last Epoch to life, building spaces that challenge, reward, and inspire players. This role requires both strong creative instincts and technical understanding of modern game engines and tools.
Responsibilities
Design, prototype, and implement levels that deliver strong gameplay loops, pacing, and player progression.
Collaborate with environment art, narrative, and systems design teams to ensure cohesive worldbuilding and gameplay integration.
Develop layouts and encounter designs that align with the game's combat systems, enemy AI, and player abilities.
Apply player feedback, analytics, and iteration to refine level flow, difficulty, and readability.
Optimize levels for performance, accessibility, and scalability across multiple platforms.
Ensure levels meet artistic, design, and technical quality standards throughout development.
Contribute to documentation, feedback sessions, and ongoing refinement of the level design pipeline.
Mentor mid-level and junior designers, helping maintain consistency and design excellence across the team.
Qualifications
4+ years of professional level design experience in the game industry.
Proven track record of shipping at least one title as a level designer.
Understanding of encounter design, pacing, and environmental storytelling.
Proficiency with modern game engines and level design tools such as Unreal or Unity.
Familiarity with gameplay scripting and event systems.
Communication, documentation, and cross-disciplinary collaboration skills.
Ability to balance creative vision with technical constraints and production timelines.
Nice to Have
Experience with ARPG or action-combat-driven games.
Understanding of procedural design tools and modular environment workflows.
Interest in mentoring and contributing to team best practices.
Passion for player experience and iterative design grounded in gameplay feel.
Why Eleventh Hour Games?
EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!
Flexible fully remote working arrangement
35 paid time off days at the start of each year for U.S. based employees
Dental, Vision for U.S. based employees + dependents
90% paid health coverage premiums for U.S. based employees and 100% premium paid for dependents health insurance
401K for U.S. based employees
EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed this way.
$68k-109k yearly est. 60d+ ago
Mid - Senior I Content Designer, Unannounced Super Fun Video Game
Second Dinner
Remote game designer job
Who We Are
Ahoy there! We're Second Dinner! Perhaps you've heard of our first game, MARVEL SNAP? Mobile Game of the Year? That was just the beginning! Our next generation of games is "mad hype" and we're excited to make another blockbuster hit. (This time, with you!)
The people here are uber-talented, and bring a bunch of diverse perspectives to the craft of makin' games. If you can bring something new to the table and expand our point of view, that's a huge upside.
OH! And we're fully remote throughout the United States!! So you can totally apply and nobody will be mad at you.
This Specific Team (It's a New Game!)
We're working on something new, with a wildly exciting partner. The team is pretty small right now (~20 rad folks), so you can make a HUGE impact helping shape this thing. We just passed a big milestone and are ready to
step on the gas
.
This Is Where You Come In
As a Content Designer, you will design and implement awesome content that players will love. It's not easy to churn out great idea after great idea and then also take those ideas all the way into the game and will them into existence, but HEY. That's why you're here.
Whether its missions, stories, items, heroes, or abilities - you will design it, build it in-engine, and then bask in the glory of your creations. (We will bask too; we love basking.)
What You'll Do:
Be a design firehose who can create endless, delightful content like characters, abilities, puzzles, bosses, and more!
Get all the way in and implement your designs yourself in-engine. We're using the Godot engine. It's ok if you don't already know how to use Godot, as long as you can learn it quickly. But this is not a role where you create stuff and then hand it off. We're looking for generalists who can implement their own work
Make sure the content is tuned and balanced for maximum fun
Create mock-ups and documentation that clearly expresses your ideas to excite and inspire the team
Collaborate with our world-class IP partner to create something that's authentic and delightful together
Describe the Perfect Candidate? Don't Mind If I Do:
You're a generalist who understands that the best designers are also capable of making their own dreams reality - whether that requires designing a UX flow, pulling together assets, obsessing over the perfect wording on a tooltip, or getting in there and writing code yourself
You love wielding the latest technology to move lightning fast
You understand how content and meta loops intertwine to give players compelling goals, like a juicy Hero Collector might do
You love working with ridiculously talented people and making great stuff
You will apply for this job
HEY! Go apply already. What's the worst that could happen? If we reject your application you can just be like โah I didn't want that job anywayโ and then we both move on with our lives
The total compensation for this position includes a new hire offer base salary range of:
Content Designer II (mid-level): $110,000 - $145,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses
Senior Content Designer I: $135,000 - $175,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses
Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.
An overview of the benefits and perks at Second Dinner:
Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans
401(k) contribution with no waiting period
16 weeks paid parental leave with no waiting period
Home office improvement bonus
Paid Vacation & Sick time
Up to 10 BetterHelp sessions covered each benefits plan year
Company Winter Holiday shutdown (Dec 25-Jan 1)
Company Summer Holiday shutdown (week of July 4)
Company Events - In-person all-hands gathering, and virtual events throughout the year
We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.
You must be legally authorized to work and reside in the United States. We do not sponsor visas or support employment outside the U.S. for this role.
$135k-175k yearly Auto-Apply 50d ago
Jr. Technical Level Designer
Corys
Remote game designer job
As a Jr. Technical Level Designer, you will be responsible for building 3D computer graphics of rail simulations within CORYS proprietary software suite of tools and editors. Referred to in the rail simulations industry as CGI, this work taps into your aptitude for technical, functional, and
aesthetic level design. In addition to building the CGI part of in our simulators, you will review
similar CGI work delivered from our outsource partners for accuracy, details, and functionality.
This is a great opportunity for a technically minded level designer with a keen eye for world-building. Although the initial work focus will work within CORYS proprietary software, you will be
part of the team ramping up on our new Unreal Engine 5 projects and pipeline.
Who are you:
You are a graduate of a university or technical degree program with an emphasis on any of the
following.
Modeling & Simulations
Computer Science
Level Design
Technical GameDesign
Technical Digital Art
Game Programming
Alternatively, you have hands-on technical level design experience in the video game industry
on open-world locations or levels. You have the aptitude and interest in learning about the rail
industry and how critical simulation training is for certifications and safety.
What youll do:
Build railroad lines, often spanning hundreds of miles, in our CORYS proprietary software
suite of tools and editors, ranging from technical network mapping based on GIS data to
laying out scenery that matches actual real-world locations.
Review rail simulations CGI of entire lines developed and delivered both by in-house
teams or by our outsource partners, paying close attention to accuracy and functionality.
Enter detailed field observations (FOBs) for issues into a bug tracking database (Mantis).
Help resolve technical CGI elements of simulations for our clients as they discover and
report issues as part of our extensive maintenance contracts.
Immerse yourself in the railroad industry and how physical simulators work with CGI
Work onsite at our Jacksonville, Florida office.
Qualifications:
Degree from a college or university with an emphasis on any of the following or related
subjects
o Modeling & Simulations
o Computer Science
o Level Design (Both Technical and Artistic)
o Technical GameDesign
o Digital Art (Both Technical and Artistic)
o Game Programming
Prior hands-on experience with video game engines, building exterior locations and
worlds.
You have hands-on expertise in Unreal Engine 4 or 5.
Experience with Perforce or similar source control.
Employee Perks:
Remote work options
Excellent benefit package, for example, if single 100% of the medical, dental, and vision
The monthly premium is paid for by the company. If not, CORYS subsidizes 75% of the
cost.
Generous 401k match
Annual bonus potential
Industry-leading salary Jacksonville reference
Pet friendly work place (except snakes)
What Makes this a Unique Opportunity:
CORYS is the #1 world leader in simulations for both the power and rail industries. Youll not
only be involved in the delivery of the actual lines used to certify conductors and locomotives
engineers, but will become part of our new Unreal 5 pipeline, pioneered by our main office in
Grenoble, France.
Check out these CORYS spotlights:
CORYS reimagines railway simulation with Unreal Engine 5
o *********************************************************************************
with-unreal-engine-5
Unreal Fest 2025 - Apr 2, 2025 - Keynote from Renaud Perez, VP -
Transportation/Mobility Simulation Business Unit at CORYS
o *******************************************
$54k-92k yearly est. 4d ago
Senior Gameplay Programmer AI [USA]
Hoyoverse
Remote game designer job
At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept.
Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields.
HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
Job Description
We are searching for a candidate who is passionate about enhancing developer productivity through workflow focused solutions. As a member of the vehicle team, you will be responsible for working together with designers to architect gameplay systems, APIs, and features within Unreal Engine on schedule. #LI-Remote
Design, implement and maintain gameplay-related systems and tools
In-depth cooperation with planning, art, and procedures
Write clear, maintainable, and efficient code
Performance analysis and optimization code
Test and document code
Qualifications
Bachelor's degree or above, computer science
7+ years or above experience in game development
Experience in vehicle operation, vehicle shooting, vehicle destruction, vehicle AI, and vehicle synchronization
Familiar with C++, preferably with relevant work experience
Excellent programming ability understand 3d gamegameplay architecture
Familiar with 3d mathematics and linear algebra
Excellent oral and written communication skills
Excellent teamwork ability
Additional Information
Benefits:
Competitive salary
100% employer-paid healthcare premiums for you and your dependents
Generous paid time off
401K/ RRSP plan
Employer-paid life and disability insurance
Comprehensive relocation package
Team-building activities throughtout the year
Flexible working hours
Do We Support Flexible Work?
Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues.
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
Learn more online by clicking
here
.
$86k-127k yearly est. 1d ago
Senior Gameplay Programmer - Remote or On Site
Studio Wildcard 3.8
Remote game designer job
Studio Wildcard - Redmond, WA or Remote
Open role:
Senior Gameplay Programmer
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Senior Gameplay Programmer who can create high-impact work for the expanding ARK franchise.
Responsibilities:
Design, write, and implement gameplay systems and development tools for artists and designers
Work with cross-discipline team members to improve existing tools and determine new solutions
Requirements:
Minimum of 5 years of experience in game development as a gameplay programmer with at least 1 shipped title.
Advanced understanding of gameplay systems, pipelines, and tools.
Strong self-motivation and willingness to participate in many areas of game development
Experience using the Unreal 4 Engine
Pluses:
Degree in computer science or a related field
Experience with implementing UI features from concept to finish
Shipped title using the Unreal 4 Engine
Required Application Materials:
Resume
Cover Letter which should include
Why you are interested in working for Studio Wildcard
What games you are currently playing
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
$83k-112k yearly est. 60d+ ago
Senior Game Designer
Jackbox Games
Remote game designer job
Jackbox Games is looking for a Senior GameDesigner to join our team!
Who are We?
Jackbox is a mid-sized game studio (~80 people) best known for our Jackbox Party Pack franchise: a set of five social party games released every fall. Since 2014, our games--like Quiplash, Drawful, and Trivia Murder Party-- have been featured on The Tonight Show with Jimmy Fallon, by Polygon, and in living rooms and finished basements across the world.
In 2020, we had over 200 million users. And we have hard evidence that one of those users was Academy Award-winner Charlize Theron.
You can learn everything you ever wanted to know about how our games work (spoiler: your phone is the controller!) and who we are and what we make at Jackbox Games.
What's the Job?
Jackbox Games is seeking a Senior GameDesigner to provide creative leadership and design expertise for our acclaimed Party Pack series. In this senior role, you'll create innovative game concepts, lead design teams, and ensure our games deliver the perfect blend of humor, accessibility, and engagement that defines the Jackbox experience.
As a Senior GameDesigner, you'll be a creative force on our team, conceptualizing new games, crafting compelling player experiences, and collaborating with the Game Directors while maintaining our commitment to making games that anyone can play and everyone can enjoy.
Key Responsibilities
Lead gamedesign efforts from initial concept through final production across Party Pack titles
Create original game concepts and pitch new ideas for future Party Packs
Design core game loops, progression systems, and player engagement mechanics
Establish design best practices and maintain consistency across multiple titles
Conduct and analyze playtests to iterate on game mechanics and player experience
Collaborate with Creative Directors, artists, engineers, and audio teams to bring designs to life
Balance gameplay to ensure casual player accessibility while maintaining competitive depth
Present design concepts and game pitches to stakeholders and executive leadership
Champion player-first design through user research and data analysis
Able to create engaging gameplay with only a few, easy to understand rules
Ability to take accessible ideas and make them a bit wacky, or take wacky ideas and make them accessible
Experience designing for mobile touchscreen interfaces
Required Qualifications
6+ years of gamedesign experience with multiple shipped titles
Proven track record designing successful multiplayer or social games
Strong understanding of party game dynamics and social play patterns
Familiarity with scripting languages for rapid prototyping
Experience leading design teams and mentoring other designers
Demonstrated ability to create original game concepts and mechanics
Strong analytical skills for interpreting player feedback and metrics
Experience with rapid prototyping and iterative design processes
Deep understanding of game balancing and player progression systems
Passion for creating inclusive, accessible gaming experiences
We value kind, motivated, and creative people. Jackbox Games is a group effort and you must work collaboratively. Everyone here is committed to excellence and desires to work in a comfortable, friendly atmosphere.
Jackbox Games is committed to providing opportunities without regard to race, color, religion, creed, sex, pregnancy, sexual orientation, gender identity, genetic information, national origin, ancestry, age, veteran status, or disability.
Okay, but what are the perks?
Pay range: $105,393 - $126,512. Please note: individual compensation packages are based on factors unique to each candidate and position, including (but not limited to) skill set, experience, and qualifications.
401(k) with matching and medical, dental, vision, disability, and life insurance options.
Flexible work schedule and environment. Currently, our employees are encouraged to work where they feel the safest and most productive. Our office in Lincoln Park in Chicago is open (and fully stocked with snacks) for folks who prefer to work in the office. We also offer remote work in the following states: California, Florida, Illinois, Indiana, Massachusetts, Michigan, New York, Ohio, Pennsylvania, Texas, Vermont, Washington, and Wisconsin.
Flexible PTO. Take time off when you need to recharge, take a trip, or just catch up on life.
Annual stipends for therapy, growth, wellness, and home office equipment to encourage our employees' lifelong learning pursuits and support mental and physical health.
Creative work environment. We are lucky to work in a place that is full of talented and innovative folks. Most of the day, the place is pretty quiet (we're a focused bunch), but this is punctuated with hilarious outbursts and general merriment.
Free food either virtually or in the office. We stock our kitchen with snacks as well as offer doordash credits quite frequently.
Interested?
Great, we look forward to reading your application. Please include:
Your resume.
A cover letter. You don't need to be a professional writer for this job (we have those) but communication is important so we weigh cover letters heavily. We would love to hear a bit about why you are interested in working at Jackbox Games.
Links to your professional work. *(personal website/portfolio etc)
Notice something that doesn't quite make sense--great. We want designers that think critically and understand the nuances of job postings in this day and age.
On the fence? If you're interested in the job but worried you aren't qualified, we encourage you to err on the side of applying. We'd hate to miss out on great candidates just because they're worried they don't check every box on the job description.
We know it is a time commitment to prepare an application and we respect that effort by thoughtfully reviewing every complete application and responding one way or the other. But that kind of thoughtful review means that it sometimes takes us a while to get back to applicants, so please be patient with us and no phone calls.
Thanks for your interest in Jackbox Games!
$105.4k-126.5k yearly Auto-Apply 5d ago
Video & Motion Designer
Karya Technologies 3.9
Remote game designer job
About Karya:
Why was Karya on the cover of the Time Magazine , highlighted by Satya Nadella , and invited to present its work to Sundar Pichai one on one?
In part, because Karya is on a mission to provide AI enabled earning and learning opportunities to communities with high talent, but low access to opportunities. Karya achieves this while also delivering high quality, timely, and price competitive data to its clients.
Karya builds high quality datasets for large companies like Google and Microsoft, while providing ethical work opportunities and fair wages to its workforce.
Karya's workers make nearly 20 times the Indian minimum wage and through our one-of-a-kind digital work platform, we have delivered over 40 million digital tasks and have positively impacted over 100 thousand workers. In the coming years, our goal is to rapidly scale our impact by bringing economic opportunities to millions of underserved users in India. With a rapidly growing global presence, we are also looking to expand our client base in the Indian market by partnering with leading Indian enterprises.
About the Role:
Karya is looking for a graphic design-led motion designer who thinks in layouts, systems, and visual clarity first - and uses motion as a tool to enhance understanding and storytelling.
This is not a videography or filming role. We're looking for someone grounded in visual design, typography, composition, and information hierarchy, who can translate static ideas into clear, lightweight motion.
You'll work across two core areas:
Learning & Instructional Design:
Motion-led training content for rural, multilingual, and first-time smartphone users
Brand & Storytelling:
Explainers, motion systems, and visual narratives for partners, funders, and public-facing communication
This role sits within the Storytelling Team and works closely with Product Design, Instructional Design, and Brand.
What You'll Do
Design storyboards, frames, and visual systems before animating.
Create motion-first learning content: static + audio videos, simple animations, voiceover-led explainers, and walkthroughs
Translate scripts and concepts into clear visual sequences using layout, iconography, type, and motion
Develop reusable motion templates and systems aligned with Karya's brand
Collaborate with:
Content writers, translators, and instructional designers for clarity and accessibility
Product and learning teams to ensure content reflects real user needs
Design and brand teams to maintain visual consistency across motion assets
Iterate quickly - low fidelity first, refined through testing and feedback
Design for clarity over cleverness, especially for low-literacy or first-time digital users
What You Bring
2+ years of experience in graphic design with a strong motion design component
A solid foundation in:
Layout and visual hierarchy
Typography and iconography
Storyboarding and information design
Ability to simplify complex ideas visually before animating them
Comfort with tools such as:
After Effects (primary)
Illustrator / Figma / Canva (for design-first workflows)
Premiere Pro (basic edits only - not film-heavy)
Familiarity with lightweight animation formats (Lottie, simple transitions, frame-based motion)
Curiosity about how people learn visually and cognitively
Nice to Have
Experience designing for low-literacy, multilingual, or rural audiences
Background in ed-tech, public-interest tech, or non-profits
Comfort experimenting with AI-assisted design tools (image generation, rapid prototyping)
Knowledge of Indian languages or regional media contexts
What This Role Is
Not
Not a videography or filming role
Not focused on complex character animation or cinematic storytelling
Not social-media-first motion for trends or reels alone
This role is about design clarity, systems thinking, and purposeful motion.
Why This Role Matters
Karya's work reaches people often excluded from mainstream design and technology. Motion design here isn't decoration - it's infrastructure. Your work will shape how people learn new skills, understand digital tools, and engage with AI-enabled work for the first time.
What We Offer
Flexible leave and vacation policy
Remote / hybrid work options
Insurance as per industry standards
Access to leaders in technology and social impact
Meaningful work at the intersection of AI, design, and equity
Karya celebrates diversity and is an equal opportunity employer. All applicants will be considered without regard to race, religion, gender identity, sexual orientation, disability, or any other protected status.
If you need accommodations to apply, please contact us at ***********
$76k-126k yearly est. Auto-Apply 23d ago
Technologist Software Development Engineering (DevOps)
Western Digital 4.4
Remote game designer job
At Western Digital, our vision is to power global innovation and push the boundaries of technology to make what you thought was once impossible, possible.
At our core, Western Digital is a company of problem solvers. People achieve extraordinary things given the right technology. For decades, we've been doing just that-our technology helped people put a man on the moon and capture the first-ever picture of a black hole.
We offer an expansive portfolio of technologies, HDDs, and platforms for business, creative professionals, and consumers alike under our Western Digital , WD , WD_BLACKโข, and SanDisk Professional brands.
We are a key partner to some of the largest and highest-growth organizations in the world. From enabling systems to make cities safer and more connected, to powering the data centers behind many of the world's biggest companies and hyperscale cloud providers, to meeting the massive and ever-growing data storage needs of the AI era, Western Digital is fueling a brighter, smarter future.
Today's exceptional challenges require your unique skills. Together, we can build the future of data storage.
Job Description
WDC is a leading innovator in Enterprise Storage Networking. We are looking for a passionate and skilled DevOps Engineer to build end-to-end automation for firmware development and system validation-Python-first tooling, CI/CD integration, hardware-in-the-loop test orchestration, and automated triage/reporting. Strong PCIe/NVMe + embedded/RTOS knowledge; comfortable with analyzers and DUT control.
Today's exceptional challenges require your unique skills. Together, we can build the future of data storage.
Responsibilities:
โข Design reusable Python/Bash libraries and CLIs for FW build/test/regressions.
โข Integrate Docker, Jenkins/GitLab CI/Azure DevOps, Gerrit/Git, Jira, test mgmt systems.
โข Orchestrate nightly regressions; implement auto-failure classification and dashboards.
โข Enable FW developers with unit test harnesses, lint/format, emulation adapters.
โข Implement telemetry/ETL pipelines for coverage, reliability, and performance KPIs.
โข Collaborate across FW/HW/ASIC; document standards and best practices.
โข Adhere to IP/data compliance and approved vendor processes.
Qualifications
Minimum Qualifications:
โข 10+ years automation experience in FW/system validation.
โข Expert Python; linux ; kernel modules; Bash; working C/C++ for FW hooks; PowerShell as needed.
โข PyTest/Robot Framework; hardware-in-the-loop experience.
โข CI/CD expertise (pipelines-as-code, artifacts, secrets, flaky test mgmt).
โข PCIe/NVMe, DMA/interrupts, RTOS; lab debug with logic/protocol analyzers.
โข Tool integration with Gerrit/Git, Jira, test mgmt, results DBs.
โข Proven log analysis and failure bucketing; strong communication/documentation.
Preferred:
โข CMake/Bazel; cross-compilers; artifact signing.
โข Emulation/simulation (FPGA, QEMU); pre-silicon validation flows.
โข Data stack (SQLite/PostgreSQL, Pandas); Grafana/PowerBI dashboards.
โข Docker/Ansible for reproducible dev & lab host config.
โข Prior storage FW or networking ASIC validation experience.
Additional Information
Western Digital is committed to providing equal opportunities to all applicants and employees and will not discriminate against any applicant or employee based on their race, color, ancestry, religion (including religious dress and grooming standards), sex (including pregnancy, childbirth or related medical conditions, breastfeeding or related medical conditions), gender (including a person's gender identity, gender expression, and gender-related appearance and behavior, whether or not stereotypically associated with the person's assigned sex at birth), age, national origin, sexual orientation, medical condition, marital status (including domestic partnership status), physical disability, mental disability, medical condition, genetic information, protected medical and family care leave, Civil Air Patrol status, military and veteran status, or other legally protected characteristics. We also prohibit harassment of any individual on any of the characteristics listed above. Our non-discrimination policy applies to all aspects of employment. We comply with the laws and regulations set forth in the "Know Your Rights: Workplace Discrimination is Illegalโ poster. Our pay transparency policy is available HERE
Western Digital thrives on the power and potential of diversity. As a global company, we believe the most effective way to embrace the diversity of our customers and communities is to mirror it from within. We believe the fusion of various perspectives results in the best outcomes for our employees, our company, our customers, and the world around us. We are committed to an inclusive environment where every individual can thrive through a sense of belonging, respect and contribution.
Western Digital is committed to offering opportunities to applicants with disabilities and ensuring all candidates can successfully navigate our careers website and our hiring process. Please contact us at [email protected] to advise us of your accommodation request. In your email, please include a description of the specific accommodation you are requesting as well as the job title and requisition number of the position for which you are applying.
#LI-MT
Compensation & Benefits Details
An employee's pay position within the salary range may be based on several factors including but not limited to (1) relevant education; qualifications; certifications; and experience; (2) skills, ability, knowledge of the job; (3) performance, contribution and results; (4) geographic location; (5) shift; (6) internal and external equity; and (7) business and organizational needs.
The salary range is what we believe to be the range of possible compensation for this role at the time of this posting. We may ultimately pay more or less than the posted range and this range is only applicable for jobs to be performed in California, Colorado, New York or remote jobs that can be performed in California, Colorado and New York. This range may be modified in the future.
If your position is non-exempt, you are eligible for overtime pay pursuant to company policy and applicable laws. You may also be eligible for shift differential pay, depending on the shift to which you are assigned.
You will be eligible to be considered for bonuses under either Western Digital's Short Term Incentive Plan (โSTI Planโ) or the Sales Incentive Plan (โSIPโ) which provides incentive awards based on Company and individual performance, depending on your role and your performance. You may be eligible to participate in our annual Long-Term Incentive (LTI) program, which consists of restricted stock units (RSUs) or cash equivalents, pursuant to the terms of the LTI plan. Please note that not all roles are eligible to participate in the LTI program, and not all roles are eligible for equity under the LTI plan. RSU awards are also available to eligible new hires, subject to Western Digital's Standard Terms and Conditions for Restricted Stock Unit Awards.
We offer a comprehensive package of benefits including paid vacation time; paid sick leave; medical/dental/vision insurance; life, accident and disability insurance; tax-advantaged flexible spending and health savings accounts; employee assistance program; other voluntary benefit programs such as supplemental life and AD&D, legal plan, pet insurance, critical illness, accident and hospital indemnity; tuition reimbursement; transit; the Applause Program; employee stock purchase plan; and the Western Digital Savings 401(k) Plan.
Note: No amount of pay is considered to be wages or compensation until such amount is earned, vested, and determinable. The amount and availability of any bonus, commission, benefits, or any other form of compensation and benefits that are allocable to a particular employee remains in the Company's sole discretion unless and until paid and may be modified at the Company's sole discretion, consistent with the law.
Notice To Candidates: Please be aware that Western Digital and its subsidiaries will never request payment as a condition for applying for a position or receiving an offer of employment. Should you encounter any such requests, please report it immediately to Western Digital Ethics Helpline or email [email protected].
$122k-161k yearly est. 13d ago
Senior Game Developer (Remote)
A5 Labs 4.4
Remote game designer job
๐Senior Game Developer๐
๐ At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that redefine industry standards. Our innovative approaches empower users and businesses worldwide. We are now seeking a Senior Data Engineer to design and implement cutting-edge data solutions, enabling scalable data pipelines and serving APIs for AI and machine learning models. This role demands a strong foundation in data engineering, distributed systems, and API development. If you're ready to transform data into actionable insights and power AI-driven services, we'd love to hear from you!
๐ The Role
We are looking for a skilled Game Developer with experience in Cocos Creator to join our dynamic team. This role involves the design and implementation of core game functionalities and features, ensuring good performance and compatibility across multiple platforms, including mobile and desktop. Candidates should have a good grasp of JavaScript or TypeScript and be capable of collaborating effectively within a team environment.
โ Your Objectives
โ Design and implement essential game functionalities and features using Cocos Creator.
โ Assist in optimizing game performance and stability across different devices and
operating systems, focusing on rendering optimization and efficient memory
management.
โ Work closely with other team members to contribute to high-quality projects.
โ Employ problem-solving and debugging skills to identify and resolve issues promptly.
โ Adapt and learn new technologies and industry trends to enhance personal growth and
benefit the team.
โ Support the packaging and debugging processes efficiently.
โ Customize and extend Cocos Creator to meet the needs of specific projects.
โ Uphold a high standard of code integrity and organization.
Requirements and Qualifications:
โ Minimum of 3 years of experience in game development with Cocos Creator.
โ Good knowledge of JavaScript or TypeScript.
โ Effective teamwork and communication skills.
โ Ability to address and troubleshoot problems efficiently.
โ Familiarity with version control systems.
โ Basic understanding of gamedesign patterns.
โ Experience in rendering and resource optimization to enhance game performance.
โ Experience developing games for iOS, Android, and HTML5 platforms.
Additional Skills:
โ Exposure to other game engines like Unity or Unreal Engine is beneficial.
โ Knowledge of CI/CD processes.
โ The ability to communicate effectively in Mandarin is advantageous but not required.
Full-time, Temporary Description
Who we are:
At Gunfire Games, we're passionate about building unforgettable worlds and player experiences. With a legacy that includes
Darksiders 3, the Remnant series,
and
Chronos
, we're always looking toward the future of game development.Our team thrives on creativity, collaboration, and continually sharpening our craft. We're looking for talented, passionate developers at all experience levels to help shape what's next. We are currently seeking a Gameplay Programmer (Associate, Mid-Level, or Senior) to contribute to upcoming titles built in Unreal Engine 5. In this role, you'll collaborate with technical leadership and cross-disciplinary teams to implement gameplay systems, optimize performance, and solve technical challenges.
This position may be performed remotely within the U.S or from our studio located in Austin, TX.
What You'll Do:
Implement Gameplay Features & Tools: Use C++ to build gameplay systems and tools based on design documentation and team collaboration.
Cross-Disciplinary Collaboration: Work closely with designers, artists, and animators to integrate gameplay mechanics, assets, and animations smoothly.
Debug & Optimize: Identify, troubleshoot, and resolve technical issues ranging from bugs to performance concerns.
Task Management: Manage your workload efficiently, communicate progress, and proactively improve workflows.
Grow & Improve:
As an associate: Learn from the team, take ownership of tasks, and grow your technical skillset.
At a Mid-Level: Own features, contribute to system design, and support teammates.
As a Senior: Lead feature development, mentor others, and contribute to technical direction.
Who You Are:
We're open to candidates at different career stages. Experience expectations scale by level:
Associate Level
1-3 years of professional or equivalent experience (including internships or shipped indie projects.
Solid foundation in C++
Familiarity with Unreal Engine
Strong desire to learn and grow
Mid-Level
3-5+ years of professional game development experience
Shipped at least one PC or console title
Strong C++ skills
Experience with Unreal Engine 4 or 5
Senior
5+ years of professional experience
Multiple shipped titles
Deep C++ expertise
Strong Unreal Engine knowledge
Experience leading features and mentoring teammates
All Levels Should Have:
Working knowledge of Unreal Engine systems (Blueprints, AI, animation, physics, networking)
Strong problem-solving skills
Passion for gameplay quality and player experience
Adaptability and willingness to iterate
Ability to work independently and collaboratively
U.S. work authorization (no sponsorship required)
Bonus XP
Multiplayer gameplay & network replication
AI systems and navigation
Advanced animation systems
Console development experience (PlayStation, Xbox, Switch)
Computer Science or related degree
$60,000-$130,000. Title level and base pay offered will be based on candidate's skills, experience, and other professional considerations.
Additional
duties may be assigned. This position may also be offered on a temp-to-hire basis.
Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.
$60k-130k yearly 9d ago
Land Development Engineering Technician
Short-Elliott-Hendrickson 4.6
Remote game designer job
Imagine being an employee-owner of a company guided by engaged and empowered team members like yourself. Where a culture of respect, flexibility, and accountability aren't just ideals - they're our foundation, and diverse backgrounds and perspectives are valued as drivers of innovation and growth. Join us, as together, we are Building a Better World for All of Us .
You belong at SEHSEH is currenting searching for a Land Development Engineering Technician to join our talented Civil team!
Why our employee-owners love SEH:
"I was on vacation last week and had zero concerns that my colleagues would help out with anything that came into my inbox!" - GIS Analyst
"What company has a CEO who cares enough to seek out one-on-one conversations ranging from 'How are you?' to 'What do you think would help the company?' SEH, that's who. " - Civil Engineering Technician
"Having the feeling that my voice matters and believing that SEH truly cares about the employees is so satisfying!" - Sr Financial Analyst
"It feels good having colleagues and supervisors that provide support and resources for growth and learning!" - Civil Engineer
"This is the first company I've worked for with a true entrepreneurial spirit." - Sr Mechanical Engineer
Why you'll love SEH:
Collaborate on amazing projects of varying size and complexity that positively impact communities
Being 100% employee-owned means we all share in the company's success
Career development through continued education, licensure/certification, skills, and technical training
Work arrangements that promote work/life balance
Flexible holidays enable individuals to tailor their festivities
Paid Family Leave provides time to care for loved ones, whether family by birth or family by choice
This Opportunity:
Use of AutoCAD Civil 3D for analysis and design of roadways, trails, sidewalks, water main, sanitary and storm sewer systems and site improvements.
Use of Microsoft Excel for development of project bid item tables, quantities and cost opinions.
Prepare construction plans and specifications, site plans, grading and drainage plans, studies and reports for a wide range of public and private infrastructure systems.
Learning new design techniques and construction capabilities to bring clients the most innovative and creative solutions.
This is a remote opportunity open to candidates residing in the majority of US states. (See below for exceptions.) If you are open to relocation, please highlight this in your application.
Essential Qualifications:
Associates degree in Civil Engineering Technology or related
Experience working in AutoCAD Civil 3D
Background on Civil Municipal or Land Development Projects (preferred)
Worked and reviewed project plans and cost estimating
Reside on the East Coast of the United States in North Carolina, Virigina or South Carolina
Preferred Qualifications:
Previous Stormwater project experience
Reside in North Carolina
Who We Are
Better Places. Clean Water. Renewing Infrastructure. Improving Mobility. SEH is an employee-owned engineering, architectural, planning, and environmental company, offering a wide variety of services. We've been helping government, industrial, and commercial clients find solutions to complex challenges since 1927. Our 900+ employee-owners across the US unite behind our core purpose of Building a Better World for All of Us .
Base compensation is expected to be in the range of $38 and $48 per hour based on skill set and experience. Check out our full benefits package at SEH Hiring Journey.
Due to current business and operational considerations, unable to hire employees residing in the following states at this time: AK, AR, CA, CT, DE, HI, KY, MA, RI, VT, and PR. Candidates willing to relocate should indicate this in their application.
The selected candidate must be authorized to work for any employer in the U.S. without requiring visa sponsorship now or in the future.
SEH is an Equal Opportunity Employer, committed to providing equal employment opportunities to all employees and applicants without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, or veteran status. We take affirmative action to ensure that all employment decisions are based on merit, qualifications, and abilities. Women and Minorities are encouraged to apply.
Notice to Third Party Agencies: SEH does not accept unsolicited resumes from third party recruiting firms. Absent a signed Service Agreement by SEH's Talent Director, SEH reserves the right to pursue and hire these candidates without financial obligation to recruiters or agencies.
#LI-KS1
$38-48 hourly Auto-Apply 35d ago
Architect / Technical Designer - Mid-Level
Vocon Design 3.5
Game designer job in Cleveland, OH
We believeโฆ
Every project can make life better.
Strong relationships inspire great work.
We must push boundaries and explore new ideas.
Model the outcomes we aspire to create.
Only together can we give it our all.
At Vocon, we are proud of the diverse range of backgrounds, personalities, and passions that make up our team. But for all our differences, we are united by a core passion: creating designs that tell a story. We are an interdisciplinary team of thinkers, makers, doers and, most importantly, people. Our interdisciplinary team may have diverse backgrounds, but we speak with one voice. We share a passion for the power of design, and a commitment to collaboration at every stage of the creative process.
ARCHITECT / TECHNICAL DESIGNER - Mid-Level
The Ideal Candidate is!
Passionate architect - licensed or on the path - who thrives in a fast-paced, collaborative studio environment and brings energy, curiosity, and creativity to every phase of the design process. At Vocon, our practice is growing as we expand on our work. This role is designed for passionate emerging professionals eager to develop their design and technical skillsets while contributing to meaningful, high-performance projects. They are passionate about creating memorable experiences, with a strong sense of how design can reinforce brand identity and customer engagement.
Overview
As a mid-level design professional, you will contribute to project delivery across multiple phases, including design development and technical execution. This role requires a strong architecture and interior design foundation and the ability to work independently on small to medium-scale projects or support larger initiatives under senior leadership. You will be responsible for design documentation, consultant coordination, and project execution, ensuring high-quality outcomes.
Responsibilities
Collaborate on small to medium projects with limited complexity, collaborating closely with project leaders and other team members.
Participate as a key contributor in all phases, including programming, conceptual design, schematic design, and design development.
Develop design and presentation documents as required.
Engage with clients, contributing to design presentations and discussions.
Ensure project alignment by collaborating with the project team on the fee, schedule, and construction budgets.
Collaborate with team members early and often to inform design outcomes.
Oversee construction documentation to maintain design intent throughout the process.
Develop planning concepts as applicable to the discipline: Interiors: conceptual planning, spacing planning, building restacking and Architecture: conceptual planning, site planning.
Coordinate material selections, specifications, and location documentation (elevations, finish plans, etc.)
Perform design layouts and features, including researching, compiling, and recording information for assigned project work.
Develop design and technical solutions under the supervision of the project leader.
Perform specific portions of assignments using prescribed methods, design/production software, general office software, and current presentation tools and standards.
Assist with specifications and research products.
Conduct code analyses, be the primary contact with jurisdictions, and ensure regulatory compliance.
Conducts on-site observations and prepares architect's field reports.
Maintain RFI and submittal logs, assisting with construction-phase coordination.
Perform site surveys and maintain resource materials.
Adapt to emerging responsibilities based on project needs.
Capabilities
Strong project execution skills with knowledge of the full design process, competent in all conventional aspects of architecture.
Highly adaptable and able to focus on a single client with diverse project types or manage multiple concurrent projects at various development stages.
Proactive problem-solving skills and the ability to communicate design ideas and direction quickly.
Proven communication ability with clients, consultants, contractors, and staff.
Strong interpersonal skills with all levels of management and staff.
Excellent organizational and time management skills.
Strong project and people leadership skills.
Strong skills in REVIT, Enscape, Bluebeam, Newforma, AutoCAD, Adobe Suite, Microsoft Office and other applicable programs.
Possess BIM modeling skills.
Qualifications
Design professional with (typically) five to ten years of experience in commercial interior design and/or architecture.
Degree in architecture from an accredited university
LEED and/or Well credentials are a plus
In general terms, this description indicates the type and level of work performed and the typical responsibilities of employees in this classification. The duties described should not be interpreted as all-inclusive to any specific employee. Management reserves the right to add, modify, change, or rescind the work assignments of different positions and make reasonable accommodations so that qualified employees can perform the job's essential functions.
Slightly altered or unprofessional email addresses. Vocon's recruitment team only corresponds with email addresses in the domain "@vocon.com".
Vague job requirements or job descriptions. All of our open job opportunities and descriptions can be found on Vocon's careers page.
Salary Description 65,000-80,000
$49k-57k yearly est. 60d+ ago
Freelance - Senior Game Developer - Paper.io2
Voodoo 4.3
Remote game designer job
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position can be Paris-based, Barcelona-based, Amsterdam-based, or fully remote within CET +/-2h.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2.
With Paper.io 2, we're building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
Role
We are looking for a talented Senior Game Developer with a good understanding of the casual mobile game market to help the team deliver fun, innovative, and entertaining features. You will take an innovative approach to gameplay ideas/features and give them their own spin.
* Responsibilities will align with your strengths
* Work on core gameplay improvements
* Develop new meta features
* Enhance and refine existing systems
With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let's entertain millions of people with your hit games.
Profile
* 5+ years of professional experience in C# and Unity
* Proven track record in successful mobile game development
* Exceptional expertise in a specialized area (e.g., animation, particle systems, shaders, architecture, performance optimization or networking) is a major plus
* Strong problem-solving skills with a focus on optimization and performance
* Excellent written and verbal communication skills in English
* A creative, hands-on developer with a passion for quality work
Benefits
* Best-in-class compensation
* Other benefits according to the country you reside