Remote - US and Canada only
We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.
An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor's toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn't limited to just camera features. Any interactive system applies - procedural animation, cloth simulation, player controls, AI creatures, NPC interactions - use your imagination!
What you'll do here:
Crafting technical systems that enable gameplay (either alone or with a small team)
Create fluid user interactions with rich feedback and polished game feel
Enjoys enabling team members by improving the creative pipeline
Is comfortable with cross-disciplinary work and collaboration
Must haves:
Proficient in C, C# or C++ for quickly prototyping 3D gameplay
Visual scripting
Multiplayer game development
Online operation of a live game
Maya or 3D game engines
Nice to haves:
Seek adventure and uncertainty in exploring experimental and risky game concepts
Believe in the practice of rapid prototyping and relentless iteration
Have a desire to create meaningful, enriching experiences that touch and inspire players
Perks:
Paid Time Off, Holidays and Two Weeks Winter Break
Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
Pet Insurance for those who need it too.
Compassionate leave for employees who needs to take care of their family members
Pre-tax wellness stipend
Pre-tax work from home stipend
Access our savings plan (401K program) with company match
Mental health resources including Headspace membership and Employee Assistance Program (EAP)
Discount portal for everyday goods and services
Employee inclusive and diversity initiatives such as Grow Together
Support for personal professional development
We look forward to meeting you!
Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $57,000 USD to $120,000 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and
the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard
employee benefit programs, which currently include the following: medical, dental, vision,
401k, and paid time off.
#LI-Remote
$57k-120k yearly Auto-Apply 60d+ ago
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Senior Level Designer
Eleventh Hour Games
Remote job
What is your role?
As a Senior Level Designer at Eleventh Hour Games, you will craft engaging, memorable, and replayable environments that define the player experience. You'll take ownership of level design from concept to polish, creating gameplay spaces that balance flow, combat rhythm, and visual storytelling.
You'll collaborate closely with design, art, and engineering teams to bring the world of Last Epoch to life, building spaces that challenge, reward, and inspire players. This role requires both strong creative instincts and technical understanding of modern game engines and tools.
Responsibilities
Design, prototype, and implement levels that deliver strong gameplay loops, pacing, and player progression.
Collaborate with environment art, narrative, and systems design teams to ensure cohesive worldbuilding and gameplay integration.
Develop layouts and encounter designs that align with the game's combat systems, enemy AI, and player abilities.
Apply player feedback, analytics, and iteration to refine level flow, difficulty, and readability.
Optimize levels for performance, accessibility, and scalability across multiple platforms.
Ensure levels meet artistic, design, and technical quality standards throughout development.
Contribute to documentation, feedback sessions, and ongoing refinement of the level design pipeline.
Mentor mid-level and junior designers, helping maintain consistency and design excellence across the team.
Qualifications
4+ years of professional level design experience in the game industry.
Proven track record of shipping at least one title as a level designer.
Understanding of encounter design, pacing, and environmental storytelling.
Proficiency with modern game engines and level design tools such as Unreal or Unity.
Familiarity with gameplay scripting and event systems.
Communication, documentation, and cross-disciplinary collaboration skills.
Ability to balance creative vision with technical constraints and production timelines.
Nice to Have
Experience with ARPG or action-combat-driven games.
Understanding of procedural design tools and modular environment workflows.
Interest in mentoring and contributing to team best practices.
Passion for player experience and iterative design grounded in gameplay feel.
Why Eleventh Hour Games?
EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!
Flexible fully remote working arrangement
35 paid time off days at the start of each year for U.S. based employees
Dental, Vision for U.S. based employees + dependents
90% paid health coverage premiums for U.S. based employees and 100% premium paid for dependents health insurance
401K for U.S. based employees
EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed this way.
$68k-109k yearly est. 60d+ ago
Technologist, Software Development Engineering (Apps)
Western Digital Corp 4.4
Remote job
ESSENTIAL DUTIES AND RESPONSIBILITIES: * Familiar with micro-processors and microcontrollers, knowledge of ARM a plus * Familiarity with real time operating systems (RTOS) and embedded firmware * Good verbal and written communication skills * Clear understanding of basic Boolean logic, be familiar with C/C++ syntax
* Being able to multi-task and handle more than one project simultaneously
Qualifications
REQUIRED:
* Bachelor's or Masters of Science degree in Computer Engineering, Computer Science, Electrical Engineering, and 10+ years of experience.
SKILLS:
* Demonstrate leadership skill by guiding and supporting colleagues to achieve targeted goals and desired outcomes
* Exceptional written and verbal communication skills
* Interest in HDD, semiconductor, components, nonvolatile memory industry
* Strong C/C++ development skills
* Perform new firmware and customer features from the design, development, integration, trouble-shooting to customer deployment;
* Work on a variety of difficult and complex technical problems of moderate scope with little guidance;
* Apply discretion and independent decision-making in matters of critical importance to the company, such as in evaluating and interpreting the significance of technical or scientific data;
* Identify problems, generates alternatives and recommends solutions to difficult technical problems;
* Develop technical methodologies and provide essential input on technical strategy;
* Participate and provide input in critical requirements review, code reviews and design reviews as well as cross functional meetings with management in order to resolve development issues;
* Participate and contribute in a cross-functional team as firmware representative;
* Responsible for delivery of complex level algorithms with little guidance;
* Perform failure analysis and debugging failures;
* Develop embedded firmware for disk drives, as well as write technical documents;
* Perform feature design and implementation as well as customer design review calls;
* Determine root cause for disk drives that have failed for apparent firmware related issues;
* Investigate and solve complex customer and factory issues;
* Develop and validate solutions for issues related to disk drive firmware;
* Documents technical findings of engineering analyses and investigations;
* Implement and validate new firmware features for disk drives;
* Create design documents pertinent to the various phases of firmware development;
* Prepare and deliver presentations for internal meetings; and,
Identify problems with multiple variables, identifying risks, generating alternatives, and recommending and implementing solutions.
Additional Information
Western Digital is committed to providing equal opportunities to all applicants and employees and will not discriminate based on their race, color, ancestry, religion (including religious dress and grooming standards), sex (including pregnancy, childbirth or related medical conditions, breastfeeding or related medical conditions), gender (including a person's gender identity, gender expression, and gender-related appearance and behavior, whether or not stereotypically associated with the person's assigned sex at birth), age, national origin, sexual orientation, medical condition, marital status (including domestic partnership status), physical disability, mental disability, medical condition, genetic information, protected medical and family care leave, Civil Air Patrol status, military and veteran status, or other legally protected characteristics. We also prohibit harassment of any individual on any of the characteristics listed above. Our non-discrimination policy applies to all aspects of employment. We comply with the laws and regulations set forth in the Equal Employment Opportunity is the Law poster.
Western Digital thrives on the power and potential of diversity. As a global company, we believe the most effective way to embrace the diversity of our customers and communities is to mirror it from within. We believe the fusion of various perspectives results in the best outcomes for our employees, our company, our customers, and the world around us. We are committed to an inclusive environment where every individual can thrive through a sense of belonging, respect and contribution.
Western Digital is committed to offering opportunities to applicants with disabilities and ensuring all candidates can successfully navigate our careers website and our hiring process. Please contact us at jobs.accommodations@wdc.com to advise us of your accommodation request. In your email, please include a description of the specific accommodation you are requesting as well as the job title and requisition number of the position for which you are applying.
#LI-RR1
Compensation & Benefits Details
* An employee's pay position within the salary range may be based on several factors including but not limited to (1) relevant education; qualifications; certifications; and experience; (2) skills, ability, knowledge of the job; (3) performance, contribution and results; (4) geographic location; (5) shift; (6) internal and external equity; and (7) business and organizational needs.
* The salary range is what we believe to be the range of possible compensation for this role at the time of this posting. We may ultimately pay more or less than the posted range and this range is only applicable for jobs to be performed in California, Colorado, New York or remote jobs that can be performed in California, Colorado and New York. This range may be modified in the future.
* If your position is non-exempt, you are eligible for overtime pay pursuant to company policy and applicable laws. You may also be eligible for shift differential pay, depending on the shift to which you are assigned.
* You will be eligible to be considered for bonuses under either Western Digital's Short Term Incentive Plan ("STI Plan") or the Sales Incentive Plan ("SIP") which provides incentive awards based on Company and individual performance, depending on your role and your performance. You may be eligible to participate in our annual Long-Term Incentive (LTI) program, which consists of restricted stock units (RSUs) or cash equivalents, pursuant to the terms of the LTI plan. Please note that not all roles are eligible to participate in the LTI program, and not all roles are eligible for equity under the LTI plan. RSU awards are also available to eligible new hires, subject to Western Digital's Standard Terms and Conditions for Restricted Stock Unit Awards.
* We offer a comprehensive package of benefits including paid vacation time; paid sick leave; medical/dental/vision insurance; life, accident and disability insurance; tax-advantaged flexible spending and health savings accounts; employee assistance program; other voluntary benefit programs such as supplemental life and AD&D, legal plan, pet insurance, critical illness, accident and hospital indemnity; tuition reimbursement; transit; the Applause Program; employee stock purchase plan; and the Western Digital Savings 401(k) Plan.
* Note: No amount of pay is considered to be wages or compensation until such amount is earned, vested, and determinable. The amount and availability of any bonus, commission, benefits, or any other form of compensation and benefits that are allocable to a particular employee remains in the Company's sole discretion unless and until paid and may be modified at the Company's sole discretion, consistent with the law.
Notice To Candidates: Please be aware that Western Digital and its subsidiaries will never request payment as a condition for applying for a position or receiving an offer of employment. Should you encounter any such requests, please report it immediately to Western Digital Ethics Helpline or email ******************.
$117k-152k yearly est. 32d ago
Lead Game Designer
Big Time Products 4.2
Remote job
A BIT ABOUT US We're the creators of Big Time, a breakout multiplayer action RPG, and the builders of Open Loot, a Web3 gaming platform powering hundreds of thousands of players and dozens of studios. Our ecosystem combines seamless onboarding, player-owned economies, and a robust NFT marketplace. Open Loot is fully live, profitable, and scaling fast-with over $300M in revenue and a growing network of partner games, token launches, and digital collectibles. Backed by veterans from Epic, Riot, Blizzard, and EA, we're building the future of games where players truly own what they play.
THE MISSION
Big Time Studios is seeking a Lead GameDesigner to spearhead the design and evolution of core gameplay systems for our next big project. This role will focus on balancing game mechanics, driving live operations, and leveraging analytics to optimize player engagement and retention. You will be responsible for iterating on progression, in-game economies, and live content updates to ensure long-term player engagement.
As a data-driven leader, you will guide a cross-functional team of designers, engineers, and artists to develop, launch, and maintain compelling gameplay systems. You will also manage game balancing, economy tuning, and live event design, ensuring that content updates keep the game fresh and exciting for players.
If you have deep experience in designing live service games, a passion for using analytics to refine player experiences, and a strong understanding of game economies, we want you on our team.KEY RESPONSIBILITIES
Gameplay System Design: Lead the design and iteration of core gameplay mechanics, ensuring deep, engaging, and scalable systems.
Live Ops Leadership: Oversee live events, seasonal content, balance updates, and other live service elements to maximize player engagement and long-term retention.
Data-Driven GameDesign: Leverage player telemetry, A/B testing, and analytics to make informed design decisions that improve user experience and game balance.
Game Economy & Balance: Design and maintain a dynamic in-game economy, ensuring fair and engaging progression for all types of players.
Cross-Disciplinary Collaboration: Work closely with engineering, art, marketing, and community teams
Design Documentation: Maintain detailed, up-to-date documentation on game systems, mechanics, and economy models to align with development goals.
QUALIFICATIONS
7+ years of gamedesign experience, with shipped titles in live-service games (MMOs, strategy games, RPGs, or similar).
Strong background in live operations and experience designing data-driven game updates that drive player retention.
Proficiency in game analytics and telemetry tools, with a track record of using player data to refine and improve game systems.
Deep understanding of in-game economies, balance, and progression systems, with experience in designing sustainable, engaging systems for online games.
Strong leadership and communication skills, with experience leading and mentoring design teams.
Proficiency with industry-standard design and analytics tools, including spreadsheets for balancing, SQL for querying game data
Passion for building engaging online experiences that keep players coming back.
WHAT WE OFFER
Fully Remote Work: A fully remote work environment with flexible hours and a yearly company offsite to bring the whole team together.
Work with the Best: Collaborate with gaming industry veterans who have developed games generating over $10B in combined revenue.
Unlimited PTO: Take the time you need, when you need it. We believe in a healthy work-life balance.
Competitive Compensation: Market-leading salary, performance-based bonuses, and stock options.
Comprehensive Benefits: Health, dental, vision (if applicable based on location), and other wellness programs.
Growth & Impact: Be part of an early-stage project where you'll have a major influence on the design, live operations, and overall player experience.
If you're passionate about creating deeply engaging gameplay experiences, using data to drive decisions, and leading live-service games, we want to hear from you! Apply now and become a core leader in shaping Big Time's next big adventure.
$76k-112k yearly est. Auto-Apply 60d+ ago
Jr. Technical Level Designer
Corys
Remote job
As a Jr. Technical Level Designer, you will be responsible for building 3D computer graphics of rail simulations within CORYS proprietary software suite of tools and editors. Referred to in the rail simulations industry as CGI, this work taps into your aptitude for technical, functional, and
aesthetic level design. In addition to building the CGI part of in our simulators, you will review
similar CGI work delivered from our outsource partners for accuracy, details, and functionality.
This is a great opportunity for a technically minded level designer with a keen eye for world-building. Although the initial work focus will work within CORYS proprietary software, you will be
part of the team ramping up on our new Unreal Engine 5 projects and pipeline.
Who are you:
You are a graduate of a university or technical degree program with an emphasis on any of the
following.
Modeling & Simulations
Computer Science
Level Design
Technical GameDesign
Technical Digital Art
Game Programming
Alternatively, you have hands-on technical level design experience in the video game industry
on open-world locations or levels. You have the aptitude and interest in learning about the rail
industry and how critical simulation training is for certifications and safety.
What youll do:
Build railroad lines, often spanning hundreds of miles, in our CORYS proprietary software
suite of tools and editors, ranging from technical network mapping based on GIS data to
laying out scenery that matches actual real-world locations.
Review rail simulations CGI of entire lines developed and delivered both by in-house
teams or by our outsource partners, paying close attention to accuracy and functionality.
Enter detailed field observations (FOBs) for issues into a bug tracking database (Mantis).
Help resolve technical CGI elements of simulations for our clients as they discover and
report issues as part of our extensive maintenance contracts.
Immerse yourself in the railroad industry and how physical simulators work with CGI
Work onsite at our Jacksonville, Florida office.
Qualifications:
Degree from a college or university with an emphasis on any of the following or related
subjects
o Modeling & Simulations
o Computer Science
o Level Design (Both Technical and Artistic)
o Technical GameDesign
o Digital Art (Both Technical and Artistic)
o Game Programming
Prior hands-on experience with video game engines, building exterior locations and
worlds.
You have hands-on expertise in Unreal Engine 4 or 5.
Experience with Perforce or similar source control.
Employee Perks:
Remote work options
Excellent benefit package, for example, if single 100% of the medical, dental, and vision
The monthly premium is paid for by the company. If not, CORYS subsidizes 75% of the
cost.
Generous 401k match
Annual bonus potential
Industry-leading salary Jacksonville reference
Pet friendly work place (except snakes)
What Makes this a Unique Opportunity:
CORYS is the #1 world leader in simulations for both the power and rail industries. Youll not
only be involved in the delivery of the actual lines used to certify conductors and locomotives
engineers, but will become part of our new Unreal 5 pipeline, pioneered by our main office in
Grenoble, France.
Check out these CORYS spotlights:
CORYS reimagines railway simulation with Unreal Engine 5
o *********************************************************************************
with-unreal-engine-5
Unreal Fest 2025 - Apr 2, 2025 - Keynote from Renaud Perez, VP -
Transportation/Mobility Simulation Business Unit at CORYS
o *******************************************
$54k-92k yearly est. 5d ago
Senior Gameplay Programmer AI [USA]
Hoyoverse
Remote job
At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept.
Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields.
HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
Job Description
We are searching for a candidate who is passionate about enhancing developer productivity through workflow focused solutions. As a member of the vehicle team, you will be responsible for working together with designers to architect gameplay systems, APIs, and features within Unreal Engine on schedule. #LI-Remote
Design, implement and maintain gameplay-related systems and tools
In-depth cooperation with planning, art, and procedures
Write clear, maintainable, and efficient code
Performance analysis and optimization code
Test and document code
Qualifications
Bachelor's degree or above, computer science
7+ years or above experience in game development
Experience in vehicle operation, vehicle shooting, vehicle destruction, vehicle AI, and vehicle synchronization
Familiar with C++, preferably with relevant work experience
Excellent programming ability understand 3d gamegameplay architecture
Familiar with 3d mathematics and linear algebra
Excellent oral and written communication skills
Excellent teamwork ability
Additional Information
Benefits:
Competitive salary
100% employer-paid healthcare premiums for you and your dependents
Generous paid time off
401K/ RRSP plan
Employer-paid life and disability insurance
Comprehensive relocation package
Team-building activities throughtout the year
Flexible working hours
Do We Support Flexible Work?
Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues.
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
Learn more online by clicking
here
.
$86k-127k yearly est. 1d ago
Lead Gameplay Designer
Playground 3.1
Remote job
Description Playground Games is looking for a Lead GameplayDesigner to join our Fable team on a permanent basis.About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
As Lead GameplayDesigner you will develop and lead the gameplaydesign team, working on character driven gameplay systems.
This is a permanent role based in our state-of-the-art studio in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in the studio. Relocation assistance is available if required.
What you'll do:
Establish, maintain, and evolve design processes while ensuring gameplaydesign work is completed on time and to a high-quality standard.
Guide and evaluate your team's gameplaydesign work to ensure it's creatively and technically sound, and aligned with the game's overall vision.
Ensure that the communication between the GameplayDesign team and other stakeholders is smooth and efficient.
Develop the skills and talent of the GameplayDesign team, carrying performance reviews and owning line management duties.
Be responsible for the tasks and bugs of the GameplayDesign team, and work with other stakeholders to help define and prioritize them.
Deputize for the Design Director, when required.
What you'll bring:
Proven success working on a character-driven gameplay systems such as locomotion, combat, camera, and AI.
A strong creative sensibility and the ability to elevate your team's work through constructive feedback.
Excellent written and verbal communication skills.
A flexible, highly-motivated, team-player attitude.
A good understanding of technical considerations, with the ability to communicate with technical team members.
A genuine passion for video games.
This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable adjustments to apply for this position, please contact us on [email protected]
$86k-129k yearly est. Auto-Apply 60d+ ago
Senior Gameplay Programmer - Remote or On Site
Studio Wildcard 3.8
Remote job
Studio Wildcard - Redmond, WA or Remote
Open role:
Senior Gameplay Programmer
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Senior Gameplay Programmer who can create high-impact work for the expanding ARK franchise.
Responsibilities:
Design, write, and implement gameplay systems and development tools for artists and designers
Work with cross-discipline team members to improve existing tools and determine new solutions
Requirements:
Minimum of 5 years of experience in game development as a gameplay programmer with at least 1 shipped title.
Advanced understanding of gameplay systems, pipelines, and tools.
Strong self-motivation and willingness to participate in many areas of game development
Experience using the Unreal 4 Engine
Pluses:
Degree in computer science or a related field
Experience with implementing UI features from concept to finish
Shipped title using the Unreal 4 Engine
Required Application Materials:
Resume
Cover Letter which should include
Why you are interested in working for Studio Wildcard
What games you are currently playing
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
$83k-112k yearly est. 28d ago
Video & Motion Designer
Karya Technologies 3.9
Remote job
About Karya:
Why was Karya on the cover of the Time Magazine , highlighted by Satya Nadella , and invited to present its work to Sundar Pichai one on one?
In part, because Karya is on a mission to provide AI enabled earning and learning opportunities to communities with high talent, but low access to opportunities. Karya achieves this while also delivering high quality, timely, and price competitive data to its clients.
Karya builds high quality datasets for large companies like Google and Microsoft, while providing ethical work opportunities and fair wages to its workforce.
Karya's workers make nearly 20 times the Indian minimum wage and through our one-of-a-kind digital work platform, we have delivered over 40 million digital tasks and have positively impacted over 100 thousand workers. In the coming years, our goal is to rapidly scale our impact by bringing economic opportunities to millions of underserved users in India. With a rapidly growing global presence, we are also looking to expand our client base in the Indian market by partnering with leading Indian enterprises.
About the Role:
Karya is looking for a graphic design-led motion designer who thinks in layouts, systems, and visual clarity first - and uses motion as a tool to enhance understanding and storytelling.
This is not a videography or filming role. We're looking for someone grounded in visual design, typography, composition, and information hierarchy, who can translate static ideas into clear, lightweight motion.
You'll work across two core areas:
Learning & Instructional Design:
Motion-led training content for rural, multilingual, and first-time smartphone users
Brand & Storytelling:
Explainers, motion systems, and visual narratives for partners, funders, and public-facing communication
This role sits within the Storytelling Team and works closely with Product Design, Instructional Design, and Brand.
What You'll Do
Design storyboards, frames, and visual systems before animating.
Create motion-first learning content: static + audio videos, simple animations, voiceover-led explainers, and walkthroughs
Translate scripts and concepts into clear visual sequences using layout, iconography, type, and motion
Develop reusable motion templates and systems aligned with Karya's brand
Collaborate with:
Content writers, translators, and instructional designers for clarity and accessibility
Product and learning teams to ensure content reflects real user needs
Design and brand teams to maintain visual consistency across motion assets
Iterate quickly - low fidelity first, refined through testing and feedback
Design for clarity over cleverness, especially for low-literacy or first-time digital users
What You Bring
2+ years of experience in graphic design with a strong motion design component
A solid foundation in:
Layout and visual hierarchy
Typography and iconography
Storyboarding and information design
Ability to simplify complex ideas visually before animating them
Comfort with tools such as:
After Effects (primary)
Illustrator / Figma / Canva (for design-first workflows)
Premiere Pro (basic edits only - not film-heavy)
Familiarity with lightweight animation formats (Lottie, simple transitions, frame-based motion)
Curiosity about how people learn visually and cognitively
Nice to Have
Experience designing for low-literacy, multilingual, or rural audiences
Background in ed-tech, public-interest tech, or non-profits
Comfort experimenting with AI-assisted design tools (image generation, rapid prototyping)
Knowledge of Indian languages or regional media contexts
What This Role Is
Not
Not a videography or filming role
Not focused on complex character animation or cinematic storytelling
Not social-media-first motion for trends or reels alone
This role is about design clarity, systems thinking, and purposeful motion.
Why This Role Matters
Karya's work reaches people often excluded from mainstream design and technology. Motion design here isn't decoration - it's infrastructure. Your work will shape how people learn new skills, understand digital tools, and engage with AI-enabled work for the first time.
What We Offer
Flexible leave and vacation policy
Remote / hybrid work options
Insurance as per industry standards
Access to leaders in technology and social impact
Meaningful work at the intersection of AI, design, and equity
Karya celebrates diversity and is an equal opportunity employer. All applicants will be considered without regard to race, religion, gender identity, sexual orientation, disability, or any other protected status.
If you need accommodations to apply, please contact us at ***********
$76k-126k yearly est. Auto-Apply 23d ago
Lead Content Designer, Live Game - World of Warcraft | Irvine, CA
Activision Blizzard 4.6
Remote job
Team Name:
World of WarcraftJob Title:Lead Content Designer, Live Game - World of Warcraft | Irvine, CARequisition ID:R026566Job Description:
Blizzard Entertainment is looking for a talented and experienced Lead Content Designer for the World of Warcraft team. As the Lead Designer on the Live Game team, you are responsible for leading design decisions and overseeing their execution from concept to completion. As a collaborator, you understand the importance of communication and feedback. The ideal candidate has proven experience in gamedesign, a strong aptitude for critical thinking and analysis, outstanding people skills, boundless creativity, a strong visual aesthetic, and a passion for playing and analyzing games.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is in Irvine, CA.
Responsibilities:
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Driving vision of new features in collaboration with partners
Managing, mentoring, evaluating, and providing feedback to a team of Designers
Partnering with Production to scope, plan, and organize multiple simultaneous projects
Coordinating with Product Management and Analytics to apply a data-informed approach to crafting epic player experiences
Upholding and shaping high quality standards for art, design, and game performance
Promoting, contributing to and participating in our culture of inclusion
Minimum Requirements
8+ years of gamedesign experience or a portfolio demonstrating equivalent experience.
3+ years managing a team
Ability to design and implement content from concept to completion.
Ability to maintain and communicate a clear vision from pitch to ship
Excellent written and verbal communication skills
Extra Points
Design portfolio showing your work and contributions
Experience leading projects
Familiarity with World of Warcraft
Application Materials
Resume
Cover Letter, while not required, should include:
A bit about you (fun facts, hobbies... tell us about you!)
Why you're interested in working on World of Warcraft
What excites you about gamedesign
Your Platform
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including
Call of Duty
,
World of Warcraft
,
Overwatch
,
Diablo
,
Candy Crush
™ and
Bubble Witch
™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $97,200.00 - $179,900.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
$97.2k-179.9k yearly Auto-Apply 31d ago
Technologist Software Development Engineering (DevOps)
Western Digital 4.4
Remote job
At Western Digital, our vision is to power global innovation and push the boundaries of technology to make what you thought was once impossible, possible.
At our core, Western Digital is a company of problem solvers. People achieve extraordinary things given the right technology. For decades, we've been doing just that-our technology helped people put a man on the moon and capture the first-ever picture of a black hole.
We offer an expansive portfolio of technologies, HDDs, and platforms for business, creative professionals, and consumers alike under our Western Digital , WD , WD_BLACK™, and SanDisk Professional brands.
We are a key partner to some of the largest and highest-growth organizations in the world. From enabling systems to make cities safer and more connected, to powering the data centers behind many of the world's biggest companies and hyperscale cloud providers, to meeting the massive and ever-growing data storage needs of the AI era, Western Digital is fueling a brighter, smarter future.
Today's exceptional challenges require your unique skills. Together, we can build the future of data storage.
Job Description
WDC is a leading innovator in Enterprise Storage Networking. We are looking for a passionate and skilled DevOps Engineer to build end-to-end automation for firmware development and system validation-Python-first tooling, CI/CD integration, hardware-in-the-loop test orchestration, and automated triage/reporting. Strong PCIe/NVMe + embedded/RTOS knowledge; comfortable with analyzers and DUT control.
Today's exceptional challenges require your unique skills. Together, we can build the future of data storage.
Responsibilities:
• Design reusable Python/Bash libraries and CLIs for FW build/test/regressions.
• Integrate Docker, Jenkins/GitLab CI/Azure DevOps, Gerrit/Git, Jira, test mgmt systems.
• Orchestrate nightly regressions; implement auto-failure classification and dashboards.
• Enable FW developers with unit test harnesses, lint/format, emulation adapters.
• Implement telemetry/ETL pipelines for coverage, reliability, and performance KPIs.
• Collaborate across FW/HW/ASIC; document standards and best practices.
• Adhere to IP/data compliance and approved vendor processes.
Qualifications
Minimum Qualifications:
• 10+ years automation experience in FW/system validation.
• Expert Python; linux ; kernel modules; Bash; working C/C++ for FW hooks; PowerShell as needed.
• PyTest/Robot Framework; hardware-in-the-loop experience.
• CI/CD expertise (pipelines-as-code, artifacts, secrets, flaky test mgmt).
• PCIe/NVMe, DMA/interrupts, RTOS; lab debug with logic/protocol analyzers.
• Tool integration with Gerrit/Git, Jira, test mgmt, results DBs.
• Proven log analysis and failure bucketing; strong communication/documentation.
Preferred:
• CMake/Bazel; cross-compilers; artifact signing.
• Emulation/simulation (FPGA, QEMU); pre-silicon validation flows.
• Data stack (SQLite/PostgreSQL, Pandas); Grafana/PowerBI dashboards.
• Docker/Ansible for reproducible dev & lab host config.
• Prior storage FW or networking ASIC validation experience.
Additional Information
Western Digital is committed to providing equal opportunities to all applicants and employees and will not discriminate against any applicant or employee based on their race, color, ancestry, religion (including religious dress and grooming standards), sex (including pregnancy, childbirth or related medical conditions, breastfeeding or related medical conditions), gender (including a person's gender identity, gender expression, and gender-related appearance and behavior, whether or not stereotypically associated with the person's assigned sex at birth), age, national origin, sexual orientation, medical condition, marital status (including domestic partnership status), physical disability, mental disability, medical condition, genetic information, protected medical and family care leave, Civil Air Patrol status, military and veteran status, or other legally protected characteristics. We also prohibit harassment of any individual on any of the characteristics listed above. Our non-discrimination policy applies to all aspects of employment. We comply with the laws and regulations set forth in the "Know Your Rights: Workplace Discrimination is Illegal” poster. Our pay transparency policy is available HERE
Western Digital thrives on the power and potential of diversity. As a global company, we believe the most effective way to embrace the diversity of our customers and communities is to mirror it from within. We believe the fusion of various perspectives results in the best outcomes for our employees, our company, our customers, and the world around us. We are committed to an inclusive environment where every individual can thrive through a sense of belonging, respect and contribution.
Western Digital is committed to offering opportunities to applicants with disabilities and ensuring all candidates can successfully navigate our careers website and our hiring process. Please contact us at [email protected] to advise us of your accommodation request. In your email, please include a description of the specific accommodation you are requesting as well as the job title and requisition number of the position for which you are applying.
#LI-MT
Compensation & Benefits Details
An employee's pay position within the salary range may be based on several factors including but not limited to (1) relevant education; qualifications; certifications; and experience; (2) skills, ability, knowledge of the job; (3) performance, contribution and results; (4) geographic location; (5) shift; (6) internal and external equity; and (7) business and organizational needs.
The salary range is what we believe to be the range of possible compensation for this role at the time of this posting. We may ultimately pay more or less than the posted range and this range is only applicable for jobs to be performed in California, Colorado, New York or remote jobs that can be performed in California, Colorado and New York. This range may be modified in the future.
If your position is non-exempt, you are eligible for overtime pay pursuant to company policy and applicable laws. You may also be eligible for shift differential pay, depending on the shift to which you are assigned.
You will be eligible to be considered for bonuses under either Western Digital's Short Term Incentive Plan (“STI Plan”) or the Sales Incentive Plan (“SIP”) which provides incentive awards based on Company and individual performance, depending on your role and your performance. You may be eligible to participate in our annual Long-Term Incentive (LTI) program, which consists of restricted stock units (RSUs) or cash equivalents, pursuant to the terms of the LTI plan. Please note that not all roles are eligible to participate in the LTI program, and not all roles are eligible for equity under the LTI plan. RSU awards are also available to eligible new hires, subject to Western Digital's Standard Terms and Conditions for Restricted Stock Unit Awards.
We offer a comprehensive package of benefits including paid vacation time; paid sick leave; medical/dental/vision insurance; life, accident and disability insurance; tax-advantaged flexible spending and health savings accounts; employee assistance program; other voluntary benefit programs such as supplemental life and AD&D, legal plan, pet insurance, critical illness, accident and hospital indemnity; tuition reimbursement; transit; the Applause Program; employee stock purchase plan; and the Western Digital Savings 401(k) Plan.
Note: No amount of pay is considered to be wages or compensation until such amount is earned, vested, and determinable. The amount and availability of any bonus, commission, benefits, or any other form of compensation and benefits that are allocable to a particular employee remains in the Company's sole discretion unless and until paid and may be modified at the Company's sole discretion, consistent with the law.
Notice To Candidates: Please be aware that Western Digital and its subsidiaries will never request payment as a condition for applying for a position or receiving an offer of employment. Should you encounter any such requests, please report it immediately to Western Digital Ethics Helpline or email [email protected].
$122k-161k yearly est. 13d ago
Senior Gameplay Programmer AI [USA]
Hoyoverse
Remote job
At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept.
Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields.
HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
Job Description
We are searching for a candidate who is passionate about enhancing developer productivity through workflow focused solutions. As a member of the vehicle team, you will be responsible for working together with designers to architect gameplay systems, APIs, and features within Unreal Engine on schedule. #LI-Remote
Design, implement and maintain gameplay-related systems and tools
In-depth cooperation with planning, art, and procedures
Write clear, maintainable, and efficient code
Performance analysis and optimization code
Test and document code
Qualifications
Bachelor's degree or above, computer science
7+ years or above experience in game development
Experience in vehicle operation, vehicle shooting, vehicle destruction, vehicle AI, and vehicle synchronization
Familiar with C++, preferably with relevant work experience
Excellent programming ability understand 3d gamegameplay architecture
Familiar with 3d mathematics and linear algebra
Excellent oral and written communication skills
Excellent teamwork ability
Additional Information
Benefits:
Competitive salary
100% employer-paid healthcare premiums for you and your dependents
Generous paid time off
401K/ RRSP plan
Employer-paid life and disability insurance
Comprehensive relocation package
Team-building activities throughtout the year
Flexible working hours
Do We Support Flexible Work?
Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues.
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
Learn more online by clicking here.
$86k-127k yearly est. 60d+ ago
Senior Gameplay Programmer - Remote or On Site
Studio Wildcard 3.8
Remote job
Studio Wildcard - Redmond, WA or Remote
Open role:
Senior Gameplay Programmer
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Senior Gameplay Programmer who can create high-impact work for the expanding ARK franchise.
Responsibilities:
Design, write, and implement gameplay systems and development tools for artists and designers
Work with cross-discipline team members to improve existing tools and determine new solutions
Requirements:
Minimum of 5 years of experience in game development as a gameplay programmer with at least 1 shipped title.
Advanced understanding of gameplay systems, pipelines, and tools.
Strong self-motivation and willingness to participate in many areas of game development
Experience using the Unreal 4 Engine
Pluses:
Degree in computer science or a related field
Experience with implementing UI features from concept to finish
Shipped title using the Unreal 4 Engine
Required Application Materials:
Resume
Cover Letter which should include
Why you are interested in working for Studio Wildcard
What games you are currently playing
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
$83k-112k yearly est. 60d+ ago
Mid - Senior I Content Designer, Unannounced Super Fun Video Game
Second Dinner
Remote job
Who We Are
Ahoy there! We're Second Dinner! Perhaps you've heard of our first game, MARVEL SNAP? Mobile Game of the Year? That was just the beginning! Our next generation of games is "mad hype" and we're excited to make another blockbuster hit. (This time, with you!)
The people here are uber-talented, and bring a bunch of diverse perspectives to the craft of makin' games. If you can bring something new to the table and expand our point of view, that's a huge upside.
OH! And we're fully remote throughout the United States!! So you can totally apply and nobody will be mad at you.
This Specific Team (It's a New Game!)
We're working on something new, with a wildly exciting partner. The team is pretty small right now (~20 rad folks), so you can make a HUGE impact helping shape this thing. We just passed a big milestone and are ready to
step on the gas
.
This Is Where You Come In
As a Content Designer, you will design and implement awesome content that players will love. It's not easy to churn out great idea after great idea and then also take those ideas all the way into the game and will them into existence, but HEY. That's why you're here.
Whether its missions, stories, items, heroes, or abilities - you will design it, build it in-engine, and then bask in the glory of your creations. (We will bask too; we love basking.)
What You'll Do:
Be a design firehose who can create endless, delightful content like characters, abilities, puzzles, bosses, and more!
Get all the way in and implement your designs yourself in-engine. We're using the Godot engine. It's ok if you don't already know how to use Godot, as long as you can learn it quickly. But this is not a role where you create stuff and then hand it off. We're looking for generalists who can implement their own work
Make sure the content is tuned and balanced for maximum fun
Create mock-ups and documentation that clearly expresses your ideas to excite and inspire the team
Collaborate with our world-class IP partner to create something that's authentic and delightful together
Describe the Perfect Candidate? Don't Mind If I Do:
You're a generalist who understands that the best designers are also capable of making their own dreams reality - whether that requires designing a UX flow, pulling together assets, obsessing over the perfect wording on a tooltip, or getting in there and writing code yourself
You love wielding the latest technology to move lightning fast
You understand how content and meta loops intertwine to give players compelling goals, like a juicy Hero Collector might do
You love working with ridiculously talented people and making great stuff
You will apply for this job
HEY! Go apply already. What's the worst that could happen? If we reject your application you can just be like “ah I didn't want that job anyway” and then we both move on with our lives
The total compensation for this position includes a new hire offer base salary range of:
Content Designer II (mid-level): $110,000 - $145,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses
Senior Content Designer I: $135,000 - $175,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses
Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.
An overview of the benefits and perks at Second Dinner:
Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans
401(k) contribution with no waiting period
16 weeks paid parental leave with no waiting period
Home office improvement bonus
Paid Vacation & Sick time
Up to 10 BetterHelp sessions covered each benefits plan year
Company Winter Holiday shutdown (Dec 25-Jan 1)
Company Summer Holiday shutdown (week of July 4)
Company Events - In-person all-hands gathering, and virtual events throughout the year
We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.
You must be legally authorized to work and reside in the United States. We do not sponsor visas or support employment outside the U.S. for this role.
$135k-175k yearly Auto-Apply 50d ago
Senior Game Developer (Remote)
A5 Labs 4.4
Remote job
🌟Senior Game Developer🌟
🚀 At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that redefine industry standards. Our innovative approaches empower users and businesses worldwide. We are now seeking a Senior Data Engineer to design and implement cutting-edge data solutions, enabling scalable data pipelines and serving APIs for AI and machine learning models. This role demands a strong foundation in data engineering, distributed systems, and API development. If you're ready to transform data into actionable insights and power AI-driven services, we'd love to hear from you!
📎 The Role
We are looking for a skilled Game Developer with experience in Cocos Creator to join our dynamic team. This role involves the design and implementation of core game functionalities and features, ensuring good performance and compatibility across multiple platforms, including mobile and desktop. Candidates should have a good grasp of JavaScript or TypeScript and be capable of collaborating effectively within a team environment.
✅ Your Objectives
● Design and implement essential game functionalities and features using Cocos Creator.
● Assist in optimizing game performance and stability across different devices and
operating systems, focusing on rendering optimization and efficient memory
management.
● Work closely with other team members to contribute to high-quality projects.
● Employ problem-solving and debugging skills to identify and resolve issues promptly.
● Adapt and learn new technologies and industry trends to enhance personal growth and
benefit the team.
● Support the packaging and debugging processes efficiently.
● Customize and extend Cocos Creator to meet the needs of specific projects.
● Uphold a high standard of code integrity and organization.
Requirements and Qualifications:
● Minimum of 3 years of experience in game development with Cocos Creator.
● Good knowledge of JavaScript or TypeScript.
● Effective teamwork and communication skills.
● Ability to address and troubleshoot problems efficiently.
● Familiarity with version control systems.
● Basic understanding of gamedesign patterns.
● Experience in rendering and resource optimization to enhance game performance.
● Experience developing games for iOS, Android, and HTML5 platforms.
Additional Skills:
● Exposure to other game engines like Unity or Unreal Engine is beneficial.
● Knowledge of CI/CD processes.
● The ability to communicate effectively in Mandarin is advantageous but not required.
$100k-146k yearly est. 60d+ ago
Principal Game Designer
Fortis Games
Remote job
Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.
About the role
This role is a key creative partner to product and game leadership, helping shape the long-term vision for a new player-first experience. You will focus on discovering and defining systems that make players feel connected, valued, and emotionally invested without relying on transactional mechanics, all while supporting a long-term progression model that keeps players active.
As a Principal GameDesigner, you'll bring clarity to ambiguous spaces, guide early and ongoing exploration, and help establish the design principles that will anchor the future of the project. You'll collaborate closely with cross-functional leaders to evolve the project's identity and ensure the gameplay experience reflects our highest goals for player meaning, connection, and long-term engagement.
What you'll achieve
Define and uphold the design vision, ensuring systems and features support a meaningful, player-centric experience.
Drive discovery and exploration efforts, helping the team identify opportunities that deepen emotional investment and connection.
Partner with leadership to align design direction with product goals and long-term strategy.
Provide structure and clarity as the project navigates open-ended or ambiguous problem spaces.
Mentor designers, elevate craft quality, and foster a culture of curiosity, collaboration, and thoughtful experimentation.
Communicate insights, patterns, and design learnings that strengthen decision-making across the project.
What you'll need to be successful
A holistic understanding of systems design and how player motivations, psychology, and behaviors influence long-term engagement while still having a sense of long-term progression.
Strong ability to think from first principles and explore new ways for players to feel connected and invested.
Skill in navigating ambiguity, defining problems, and driving alignment in complex design spaces.
Experience collaborating closely with cross-functional partners across product, engineering, art, and production.
Ability to translate qualitative and quantitative insights into actionable design direction and iterative improvements.
Clear, structured communication that makes abstract ideas understandable and actionable.
A track record of mentoring designers and elevating design quality across a team.
A naturally curious mindset and a drive to stay current with evolving player expectations, design trends, and opportunities in the market.
Why join us
There are many reasons to join us, but here are a few:
We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming
Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
$72k-106k yearly est. Auto-Apply 55d ago
Junior Game Designer
Rumble Entertainment 4.1
Remote job
Design | Remote Rumble Games was founded in 2011 and is headquartered in San Mateo, California. Our fully-remote development studio is home to a tight-knit team of professionals whose mission is to create the most engaging game experiences on the planet. We combine the best of AAA games, free-to-play accessibility and blockchain technology. We are passionate about collaboration and iteration to create games that will surprise and delight our players. We emphasize a positive work-life balance to allow our team to develop their best work. Join us!
Your Mission
We are looking for a Junior GameDesigner who is passionate about video games and the art of design. You will work directly with our art and production teams using highly collaborative processes to design and implement new compelling characters and content.
How you will contribute
* You will design and implement unique characters for Towers and Titans, a free-to-own cross-platform hero collection game.
* Own the execution of game content to the highest standards of quality from concept to implementation under strict time constraints.
We'd love to hear from you if
* You have experience as a GameDesigner or in a similar role (including classes, prototypes, and personal projects).
* You have experience in designing and playing RPG, strategy, and hero collection games.
* You have experience in creating interesting and engaging characters with powerful abilities.
Bonus points if
* You have experience in scripting or programming.
* You have experience working on a live product with active players.
* You have experience in playing Raid: Shadow Legends, Arknights, or any other mobile hero collection game.
* You have experience in gamedesign theory, feature work, and balancing across a wide cast of characters.
Benefits
Having a happy team that collaborates well is our top priority. We offer exceptional benefits and invest in our team's happiness, wellbeing, and growth.
* Generous salary, 401k matching, and paid time off
* Healthcare, Vision, Dental, & Disability Insurance
* Quarterly contribution & discounts for wellness related activities and programs
* Exceptional culture and dedication to our team
Send a resume to [email protected]
California residents, please click here for our CCPA Employee and Applicant Privacy Notice.
$80k-114k yearly est. 60d+ ago
Game Designer - Contract
Playground 3.1
Remote job
Description Playground Games is looking for a GameDesigner to join our Fable team on a contract basis. About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
As a GameDesigner you will act as a champion of quality across the team, working with various disciplines to implement key systems and features, and using visual scripting and proprietary tools to build content in Fable.
Our ideal candidate is a technically proficient Designer who is passionate about their craft, skilled in all aspects of GameDesign, demonstrates a willingness to be hands on and has the track record to prove it.
This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.
What you'll do:
Use tools and scripting within our custom, proprietary engine to implement features and content to the highest standard and deliver on the project's vision.
Implement and maintain high-quality features and system designs.
Work with a highly motivated, talented cross-discipline team to deliver content to expectations.
What you'll bring:
Demonstrable experience using visual scripting tools
Interest in collaborating with a team of diverse perspectives to derive great solutions
Passion for problem identification and solving
A flexible, highly motivated and friendly approach to your work
Excellent written and verbal communication skills
A genuine passion for video games
Text-based scripting experience in C++, C# or similar is desired but not essential
This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable adjustments to apply for this position, please contact us on [email protected]
$71k-104k yearly est. Auto-Apply 60d+ ago
Principal Game Designer, Hearthstone | Irvine, CA
Activision Blizzard 4.6
Remote job
Team Name:
HearthstoneJob Title:Principal GameDesigner, Hearthstone | Irvine, CARequisition ID:R026100Job Description:
Pull up a chair and join us by the hearth! Blizzard is looking for a Principal GameDesigner to join the Hearthstone card design team. If you have a passion for the design and craft of card games and want to help shape the future of Hearthstone, we want to hear from you! Our team values creativity, collaboration, and a passion for delivering joyful experiences to our players.
As a Expert GameDesigner on the card design team, you will have the core responsibility and specialization in making fun-to-play, clear, and balanced cards for our upcoming expansions. Your player insight, analytical abilities, and creativity will help create player-focused designs that will surprise and delight millions of players all around the world. As with every design role on the Hearthstone team, you will be a champion of Blizzard's commitment to delivering world class quality.
This role is anticipated to be a hybrid work position, with some work required to be on-site and some work-from-home. The home studio for this role is Irvine, CA.
Responsibilities
Create engaging cards and mechanics for Hearthstone's future expansions that deliver strategic depth and fun while remaining approachable.
Leverage your knowledge of Hearthstone and the universe of Warcraft to design and develop cards, concepts, and flavor that encapsulates the charm of Hearthstone
Script and implement cards using internal tools.
Participate in playtests and foster a culture of collaboration, creativity, and continuous improvement by providing thoughtful feedback.
Advocate for and explain product vision and design decisions both inside and outside the initial design team.
Champion the player experience at every stage of development, ensuring gameplay remains fun, rewarding, and fresh through ongoing support and content updates.
Minimum Requirements
Experience
10+ years of professional gamedesign experience, including at least 3 years in a content design role on a live service game in the CCG or strategy game genre.
Familiarity with live service gamedesign, including content pipelines, seasonal events, and time-limited challenges.
Proven success leading multi-disciplinary teams in aligning goals and delivering content from initial concept through launch, while holding the bar high for quality and player impact.
Knowledge and Skills
Deep understanding of card game mechanics, tuning, and player motivations.
Strong project management skills and a great understanding of what players find fun.
Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
Being an advocate for simple, intuitive, and future-proof design
A good understanding of when to control scope and when to encourage exploration to find the right balance when aiming for a specific deadline.
Confident in speaking up or giving voice to dissenting opinions constructively.
Proven ability to work collaboratively within teams and foster productive partnerships across all departments.
Strong documentation practices that clearly communicate design intent and build alignment.
Extra Points
Experience playing a CCG at a competitive or high skill level.
Active player of a variety of mobile titles, especially turn-based strategy games.
Experience working with or helping define content creation pipelines and tools for fast iteration and designer-friendly workflows.
Experience implementing game content using a programming or scripting language
Required Application Materials:
Cover Letter
Resume
Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us
Our World
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $116,800.00 - $216,000.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.