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Game designer work from home jobs - 53 jobs

  • Technical Game Designer

    Thatgamecompany

    Remote job

    Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games. An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor's toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn't limited to just camera features. Any interactive system applies - procedural animation, cloth simulation, player controls, AI creatures, NPC interactions - use your imagination! What you'll do here: Crafting technical systems that enable gameplay (either alone or with a small team) Create fluid user interactions with rich feedback and polished game feel Enjoys enabling team members by improving the creative pipeline Is comfortable with cross-disciplinary work and collaboration Must haves: Proficient in C, C# or C++ for quickly prototyping 3D gameplay Visual scripting Multiplayer game development Online operation of a live game Maya or 3D game engines Nice to haves: Seek adventure and uncertainty in exploring experimental and risky game concepts Believe in the practice of rapid prototyping and relentless iteration Have a desire to create meaningful, enriching experiences that touch and inspire players Perks: Paid Time Off, Holidays and Two Weeks Winter Break Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in. Pet Insurance for those who need it too. Compassionate leave for employees who needs to take care of their family members Pre-tax wellness stipend Pre-tax work from home stipend Access our savings plan (401K program) with company match Mental health resources including Headspace membership and Employee Assistance Program (EAP) Discount portal for everyday goods and services Employee inclusive and diversity initiatives such as Grow Together Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $57,000 USD to $120,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices. Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. #LI-Remote
    $57k-120k yearly Auto-Apply 60d+ ago
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  • Gaming Mathematician/ Game Designer

    Aperio Talent Solutions 3.7company rating

    Remote job

    Job Description We take immense pride in the games we create and the team behind them. As a group of skilled and diverse professionals, we always ask ourselves, β€œWhat's next?” Our drive for continuous improvement pushes us to evolve, innovate, and strive for excellence in everything we do. Creativity and collaboration are at the core of our process. Each team member brings unique expertise, working independently yet cohesively to craft exceptional experiences. Our passion fuels us to surpass expectations, shape games that stand out, and get the essence of Las Vegas to players worldwide. While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing opportunities to those living anywhere in Nevada or Texas. We thrive on clear communication and strong connections, making our creative process seamless and successful. Qualifications & Responsibilities: The Senior Game Designer leads the development of new slot game designs, themes, game flow, and overall vision, ensuring high-quality execution by artists, animators, and developers. Responsibilities include creating and reviewing game concepts, verifying software quality, managing documentation for regulatory submission, and overseeing multiple projects from start to finish. Acts as a project manager, coordinating multidisciplinary teams, maintaining project timelines, and using tools like JIRA to assign tasks and track progress. Continuously tests in-development games to ensure functionality and production value meet design expectations and collaborates with other designers to resolve common issues. Requires a bachelor's degree in mathematics or a related field (or equivalent experience) and at least 5 years of experience in slot game design and development, with a strong background in mathematics or quality assurance. #hc163475
    $80k-122k yearly est. 7d ago
  • Principal Game Designer

    Fortis Games

    Remote job

    Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make. We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you. About the role This role is a key creative partner to product and game leadership, helping shape the long-term vision for a new player-first experience. You will focus on discovering and defining systems that make players feel connected, valued, and emotionally invested without relying on transactional mechanics, all while supporting a long-term progression model that keeps players active. As a Principal Game Designer, you'll bring clarity to ambiguous spaces, guide early and ongoing exploration, and help establish the design principles that will anchor the future of the project. You'll collaborate closely with cross-functional leaders to evolve the project's identity and ensure the gameplay experience reflects our highest goals for player meaning, connection, and long-term engagement. What you'll achieve Define and uphold the design vision, ensuring systems and features support a meaningful, player-centric experience. Drive discovery and exploration efforts, helping the team identify opportunities that deepen emotional investment and connection. Partner with leadership to align design direction with product goals and long-term strategy. Provide structure and clarity as the project navigates open-ended or ambiguous problem spaces. Mentor designers, elevate craft quality, and foster a culture of curiosity, collaboration, and thoughtful experimentation. Communicate insights, patterns, and design learnings that strengthen decision-making across the project. What you'll need to be successful A holistic understanding of systems design and how player motivations, psychology, and behaviors influence long-term engagement while still having a sense of long-term progression. Strong ability to think from first principles and explore new ways for players to feel connected and invested. Skill in navigating ambiguity, defining problems, and driving alignment in complex design spaces. Experience collaborating closely with cross-functional partners across product, engineering, art, and production. Ability to translate qualitative and quantitative insights into actionable design direction and iterative improvements. Clear, structured communication that makes abstract ideas understandable and actionable. A track record of mentoring designers and elevating design quality across a team. A naturally curious mindset and a drive to stay current with evolving player expectations, design trends, and opportunities in the market. Why join us There are many reasons to join us, but here are a few: We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth. Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
    $72k-106k yearly est. Auto-Apply 51d ago
  • Junior Game Designer

    Rumble Entertainment 4.1company rating

    Remote job

    Design | Remote Rumble Games was founded in 2011 and is headquartered in San Mateo, California. Our fully-remote development studio is home to a tight-knit team of professionals whose mission is to create the most engaging game experiences on the planet. We combine the best of AAA games, free-to-play accessibility and blockchain technology. We are passionate about collaboration and iteration to create games that will surprise and delight our players. We emphasize a positive work-life balance to allow our team to develop their best work. Join us! Your Mission We are looking for a Junior Game Designer who is passionate about video games and the art of design. You will work directly with our art and production teams using highly collaborative processes to design and implement new compelling characters and content. How you will contribute * You will design and implement unique characters for Towers and Titans, a free-to-own cross-platform hero collection game. * Own the execution of game content to the highest standards of quality from concept to implementation under strict time constraints. We'd love to hear from you if * You have experience as a Game Designer or in a similar role (including classes, prototypes, and personal projects). * You have experience in designing and playing RPG, strategy, and hero collection games. * You have experience in creating interesting and engaging characters with powerful abilities. Bonus points if * You have experience in scripting or programming. * You have experience working on a live product with active players. * You have experience in playing Raid: Shadow Legends, Arknights, or any other mobile hero collection game. * You have experience in game design theory, feature work, and balancing across a wide cast of characters. Benefits Having a happy team that collaborates well is our top priority. We offer exceptional benefits and invest in our team's happiness, wellbeing, and growth. * Generous salary, 401k matching, and paid time off * Healthcare, Vision, Dental, & Disability Insurance * Quarterly contribution & discounts for wellness related activities and programs * Exceptional culture and dedication to our team Send a resume to [email protected] California residents, please click here for our CCPA Employee and Applicant Privacy Notice.
    $80k-114k yearly est. 60d+ ago
  • Game Designer - Contract

    Playground 3.1company rating

    Remote job

    Description Playground Games is looking for a Game Designer to join our Fable team on a contract basis. About us: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. About the role: As a Game Designer you will act as a champion of quality across the team, working with various disciplines to implement key systems and features, and using visual scripting and proprietary tools to build content in Fable. Our ideal candidate is a technically proficient Designer who is passionate about their craft, skilled in all aspects of Game Design, demonstrates a willingness to be hands on and has the track record to prove it. This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. What you'll do: Use tools and scripting within our custom, proprietary engine to implement features and content to the highest standard and deliver on the project's vision. Implement and maintain high-quality features and system designs. Work with a highly motivated, talented cross-discipline team to deliver content to expectations. What you'll bring: Demonstrable experience using visual scripting tools Interest in collaborating with a team of diverse perspectives to derive great solutions Passion for problem identification and solving A flexible, highly motivated and friendly approach to your work Excellent written and verbal communication skills A genuine passion for video games Text-based scripting experience in C++, C# or similar is desired but not essential This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable adjustments to apply for this position, please contact us on [email protected]
    $71k-104k yearly est. Auto-Apply 60d+ ago
  • Principal Game Designer, Hearthstone | Irvine, CA

    Blizzard Entertainment, Inc. 4.6company rating

    Remote job

    Pull up a chair and join us by the hearth! Blizzard is looking for a Principal Game Designer to join the Hearthstone card design team. If you have a passion for the design and craft of card games and want to help shape the future of Hearthstone, we want to hear from you! Our team values creativity, collaboration, and a passion for delivering joyful experiences to our players. As a Principal Game Designer on the card design team, you will have the core responsibility and specialization in making fun-to-play, clear, and balanced cards for our upcoming expansions. Your player insight, analytical abilities, and creativity will help create player-focused designs that will surprise and delight millions of players all around the world. As with every design role on the Hearthstone team, you will be a champion of Blizzard's commitment to delivering world class quality. This role is anticipated to be a hybrid work position, with some work required to be on-site and some work-from-home. The home studio for this role is Irvine, CA. Responsibilities * Create engaging cards and mechanics for Hearthstone's future expansions that deliver strategic depth and fun while remaining approachable. * Leverage your knowledge of Hearthstone and the universe of Warcraft to design and develop cards, concepts, and flavor that encapsulates the charm of Hearthstone * Script and implement cards using internal tools. * Participate in playtests and foster a culture of collaboration, creativity, and continuous improvement by providing thoughtful feedback. * Advocate for and explain product vision and design decisions both inside and outside the initial design team. * Champion the player experience at every stage of development, ensuring gameplay remains fun, rewarding, and fresh through ongoing support and content updates. Minimum Requirements Experience * 10+ years of professional game design experience, including at least 3 years in a content design role on a live service game in the CCG or strategy game genre. * Familiarity with live service game design, including content pipelines, seasonal events, and time-limited challenges. * Proven success leading multi-disciplinary teams in aligning goals and delivering content from initial concept through launch, while holding the bar high for quality and player impact. Knowledge and Skills * Deep understanding of card game mechanics, tuning, and player motivations. * Strong project management skills and a great understanding of what players find fun. * Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability. * Being an advocate for simple, intuitive, and future-proof design * A good understanding of when to control scope and when to encourage exploration to find the right balance when aiming for a specific deadline. * Confident in speaking up or giving voice to dissenting opinions constructively. * Proven ability to work collaboratively within teams and foster productive partnerships across all departments. * Strong documentation practices that clearly communicate design intent and build alignment. Extra Points * Experience playing a CCG at a competitive or high skill level. * Active player of a variety of mobile titles, especially turn-based strategy games. * Experience working with or helping define content creation pipelines and tools for fast iteration and designer-friendly workflows. * Experience implementing game content using a programming or scripting language Required Application Materials: * Cover Letter * Resume Your Platform At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard "secret recipe," but the most important ingredients come from talented people who share our vision. If that sounds like you, join us Our World Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: * Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; * 401(k) with Company match, tuition reimbursement, charitable donation matching; * Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; * Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; * If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting *************************************** In the U.S., the standard base pay range for this role is $116,800.00 - $216,000.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
    $116.8k-216k yearly Auto-Apply 60d+ ago
  • Senior Level Designer

    C&D Technologies 4.8company rating

    Remote job

    To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members! Job Description CD PROJEKT RED is looking for an experienced, talented and creative Senior Level Designer to join our team to work on Cyberpunk 2! Help us bring our ambitious vision of this vibrant open world RPG to life while pushing the bar for narrative-driven experiences ever higher! The person in this position will be responsible for pitching, planning and implementing location blockouts with a focus on melding narrative with compelling and multifaceted gameplay. Level designers will be working in editor with existing meshes and tools, ensuring their cohesive placement and connection to other content within an open-world while also creating and balancing memorable encounters that will thrill and excite our players. If you are ready to take on such a challenge, don't hesitate to apply! Daily Responsibilities Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using our proprietary tools and Unreal Engine 5. Crafting unique spaces where gameplay flow and visual composition form memorable experiences. Developing and working within predefined level metrics. Working closely with the lead level designer and other team members to ensure created levels contribute to and enhance the gameplay and game narrative. Working with your lead to help nurture skills across the team through Orion's development. Proactively suggesting improvements to gameplay systems and principles, while remaining receptive to the feedback of others. Qualifications At least 7 years' experience as a Level Designer or in a similar role. Experience with game editors, Unreal Engine, and/or 3D packages. Extensive knowledge of current titles, specifically in the Action/RPG genre with an emphasis on FPS gameplay, as well as works of art, such as movies, architecture or visual arts, to be used as reference for crafting and communicating original ideas. Excellent understanding of level design fundamentals and the role of level design in the overall player experience. Proactive problem-solving skills and an ability to effectively communicate solutions, as well as own and drive topics independently. Ability to create map layouts on all stages, from simple drawings to fully functional levels in at least one of the existing game engines. Ability to use all elements of the game world, including level geometry, texturing, lighting, sound and VFX to craft unique player experiences. Additional Information The application window for this position will close by 05/31/2026. This job can be hybrid/in-office or fully remote. Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health & Well-Being Company-paid medical healthcare (dental, vision, and mental). Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars. Paid leave - 20 days of holiday per year (26 days after two years). 401K with employer matching. Gym Membership Reimbursement. Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain. RED Parents Network - support for working parents, including childcare benefits, and family-friendly events. Perks & Professional Growth Flexible working hours. Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. A welcome pack filled with goodies - to help you feel right at home once you join the team. Life in the Office Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet. Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world. No dress-code - we like to keep it casual. This position is a new role. Estimated pay range for this position: $101,200 - $168,300 USD annually At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously. #LI_Hybrid
    $101.2k-168.3k yearly 13h ago
  • Lead Gameplay Programmer

    CD Projekt Red

    Remote job

    To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members! Job Description CD PROJEKT RED is looking for a Lead Gameplay Programmer to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role, you will lead the Cyberpunk 2 Gameplay engineering team to create amazing player experiences and top-quality gameplay in Unreal Engine 5. Management and the success of your team will be your priority, but you will also be doing some hands-on coding. Daily Responsibilities: Manage your direct reports and help them grow while delivering high-quality player experiences. This includes career support, 1:1s, performance management, hiring and promotions. Guide your team to build high quality, performant and scalable gameplay systems in Unreal Engine. Foster cross-team and cross-functional collaboration to ensure efficient development. Work with production to contribute to roadmapping and planning efforts. Work closely with designers, artists and other developers to understand their needs and ensure that your team is aligned with everyone to deliver on expectations. Ensure that designers have efficient workflows and tools. Write high-quality code that is optimised, bug-free, and aligned with project goals. Qualifications Solid management skills, with a minimum of one year of experience managing a team of programmers. At least 7 years of professional programming experience within the games industry. Excellent proficiency in C++ programming. Knowledge of mathematical concepts, including 3D math and linear algebra. Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology. Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders. Ability to evaluate the quality of player gameplay experience/game feel. Nice to have Knowledge of Unreal engine and a shipped project using Unreal. Experience with current-gen console hardware. Experience working with multi-threaded systems. Additional Information The application window for this position will close by 04/30/2026. This job can be hybrid/in-office or fully remote. Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health & Well-Being Company-paid medical healthcare (dental, vision, and mental). Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars. Paid leave - 20 days of holiday per year (26 days after two years). 401K with employer matching. Gym Membership Reimbursement. Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain. RED Parents Network - support for working parents, including childcare benefits, and family-friendly events. Perks & Professional Growth Flexible working hours. Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. A welcome pack filled with goodies - to help you feel right at home once you join the team. Life in the Office Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet. Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world. No dress-code - we like to keep it casual. This position is a new role. Estimated pay range for this position: $168,200 - $257,000 USD annually This role may also be eligible for discretionary stock options. At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously. #LI_Hybrid
    $168.2k-257k yearly 60d+ ago
  • Lead Game Designer

    Big Time Products 4.2company rating

    Remote job

    A BIT ABOUT US We're the creators of Big Time, a breakout multiplayer action RPG, and the builders of Open Loot, a Web3 gaming platform powering hundreds of thousands of players and dozens of studios. Our ecosystem combines seamless onboarding, player-owned economies, and a robust NFT marketplace. Open Loot is fully live, profitable, and scaling fast-with over $300M in revenue and a growing network of partner games, token launches, and digital collectibles. Backed by veterans from Epic, Riot, Blizzard, and EA, we're building the future of games where players truly own what they play. THE MISSION Big Time Studios is seeking a Lead Game Designer to spearhead the design and evolution of core gameplay systems for our next big project. This role will focus on balancing game mechanics, driving live operations, and leveraging analytics to optimize player engagement and retention. You will be responsible for iterating on progression, in-game economies, and live content updates to ensure long-term player engagement. As a data-driven leader, you will guide a cross-functional team of designers, engineers, and artists to develop, launch, and maintain compelling gameplay systems. You will also manage game balancing, economy tuning, and live event design, ensuring that content updates keep the game fresh and exciting for players. If you have deep experience in designing live service games, a passion for using analytics to refine player experiences, and a strong understanding of game economies, we want you on our team.KEY RESPONSIBILITIES Gameplay System Design: Lead the design and iteration of core gameplay mechanics, ensuring deep, engaging, and scalable systems. Live Ops Leadership: Oversee live events, seasonal content, balance updates, and other live service elements to maximize player engagement and long-term retention. Data-Driven Game Design: Leverage player telemetry, A/B testing, and analytics to make informed design decisions that improve user experience and game balance. Game Economy & Balance: Design and maintain a dynamic in-game economy, ensuring fair and engaging progression for all types of players. Cross-Disciplinary Collaboration: Work closely with engineering, art, marketing, and community teams Design Documentation: Maintain detailed, up-to-date documentation on game systems, mechanics, and economy models to align with development goals. QUALIFICATIONS 7+ years of game design experience, with shipped titles in live-service games (MMOs, strategy games, RPGs, or similar). Strong background in live operations and experience designing data-driven game updates that drive player retention. Proficiency in game analytics and telemetry tools, with a track record of using player data to refine and improve game systems. Deep understanding of in-game economies, balance, and progression systems, with experience in designing sustainable, engaging systems for online games. Strong leadership and communication skills, with experience leading and mentoring design teams. Proficiency with industry-standard design and analytics tools, including spreadsheets for balancing, SQL for querying game data Passion for building engaging online experiences that keep players coming back. WHAT WE OFFER Fully Remote Work: A fully remote work environment with flexible hours and a yearly company offsite to bring the whole team together. Work with the Best: Collaborate with gaming industry veterans who have developed games generating over $10B in combined revenue. Unlimited PTO: Take the time you need, when you need it. We believe in a healthy work-life balance. Competitive Compensation: Market-leading salary, performance-based bonuses, and stock options. Comprehensive Benefits: Health, dental, vision (if applicable based on location), and other wellness programs. Growth & Impact: Be part of an early-stage project where you'll have a major influence on the design, live operations, and overall player experience. If you're passionate about creating deeply engaging gameplay experiences, using data to drive decisions, and leading live-service games, we want to hear from you! Apply now and become a core leader in shaping Big Time's next big adventure.
    $76k-112k yearly est. Auto-Apply 60d+ ago
  • Senior Gameplay Programmer

    CD Projekt Sa

    Remote job

    To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members! Job Description CD PROJEKT RED is looking for a Senior Gameplay Programmer to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. You'll be in charge of defining, building, and maintaining core gameplay systems and features. Daily Responsibilities: * Work closely with designers and animators to fulfill the vision of the game. * Build and maintain solid and flexible gameplay systems. * Write high-quality code that is optimized, bug-free, and aligned with project goals. Qualifications * At least 10 years of professional experience as a programmer within the games industry. * Strong proficiency in C++ programming and knowledge of Unreal Engine. * Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology. * Knowledge of game engine architecture and algorithms. * Strong multi-threaded programming skills. * Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential. * A passion for games. Nice to have: (Please note that these skills are not required to apply for the position) * Shipped at least one Unreal-based project for Xbox, PlayStation consoles. * Experience using GAS. Additional Information The application window for this position will close by 04/30/2026. This job can be hybrid/in-office or fully remote. Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Working mode * This job can be hybrid/in-office from Boston or fully remote from anywhere in USA or Canada. Health & Well-being * Company paid medical healthcare (dental vision & mental). * Paid Leave - 20 days of holiday for every team member per year (26 days after two years). * No dress-code - we like to keep it casual. * 401K with employer matching. * Gym Membership Reimbursement. Perks & Professional Growth * Flexible working hours. * Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn! * Merch - gifts for newborn rebels and regular chances to nab some cool swag! * A welcome pack filled with goodies - to help you feel right at home once you join the team. Life in the Office * Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio. * Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world. This position is a new role. Estimated pay range for this position: $118,800 - $198,000 USD annually At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously. #LI_Remote
    $118.8k-198k yearly 60d+ ago
  • Senior Level Designer

    Eleventh Hour Games

    Remote job

    What is your role? As a Senior Level Designer at Eleventh Hour Games, you will craft engaging, memorable, and replayable environments that define the player experience. You'll take ownership of level design from concept to polish, creating gameplay spaces that balance flow, combat rhythm, and visual storytelling. You'll collaborate closely with design, art, and engineering teams to bring the world of Last Epoch to life, building spaces that challenge, reward, and inspire players. This role requires both strong creative instincts and technical understanding of modern game engines and tools. Responsibilities Design, prototype, and implement levels that deliver strong gameplay loops, pacing, and player progression. Collaborate with environment art, narrative, and systems design teams to ensure cohesive worldbuilding and gameplay integration. Develop layouts and encounter designs that align with the game's combat systems, enemy AI, and player abilities. Apply player feedback, analytics, and iteration to refine level flow, difficulty, and readability. Optimize levels for performance, accessibility, and scalability across multiple platforms. Ensure levels meet artistic, design, and technical quality standards throughout development. Contribute to documentation, feedback sessions, and ongoing refinement of the level design pipeline. Mentor mid-level and junior designers, helping maintain consistency and design excellence across the team. Qualifications 4+ years of professional level design experience in the game industry. Proven track record of shipping at least one title as a level designer. Understanding of encounter design, pacing, and environmental storytelling. Proficiency with modern game engines and level design tools such as Unreal or Unity. Familiarity with gameplay scripting and event systems. Communication, documentation, and cross-disciplinary collaboration skills. Ability to balance creative vision with technical constraints and production timelines. Nice to Have Experience with ARPG or action-combat-driven games. Understanding of procedural design tools and modular environment workflows. Interest in mentoring and contributing to team best practices. Passion for player experience and iterative design grounded in gameplay feel. Why Eleventh Hour Games? EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure! Flexible fully remote working arrangement 35 paid time off days at the start of each year for U.S. based employees Dental, Vision for U.S. based employees + dependents 90% paid health coverage premiums for U.S. based employees and 100% premium paid for dependents health insurance 401K for U.S. based employees EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed this way.
    $68k-109k yearly est. 60d+ ago
  • Mid - Senior I Content Designer, Unannounced Super Fun Video Game

    Second Dinner

    Remote job

    Who We Are Ahoy there! We're Second Dinner! Perhaps you've heard of our first game, MARVEL SNAP? Mobile Game of the Year? That was just the beginning! Our next generation of games is "mad hype" and we're excited to make another blockbuster hit. (This time, with you!) The people here are uber-talented, and bring a bunch of diverse perspectives to the craft of makin' games. If you can bring something new to the table and expand our point of view, that's a huge upside. OH! And we're fully remote throughout the United States!! So you can totally apply and nobody will be mad at you. This Specific Team (It's a New Game!) We're working on something new, with a wildly exciting partner. The team is pretty small right now (~20 rad folks), so you can make a HUGE impact helping shape this thing. We just passed a big milestone and are ready to step on the gas . This Is Where You Come In As a Content Designer, you will design and implement awesome content that players will love. It's not easy to churn out great idea after great idea and then also take those ideas all the way into the game and will them into existence, but HEY. That's why you're here. Whether its missions, stories, items, heroes, or abilities - you will design it, build it in-engine, and then bask in the glory of your creations. (We will bask too; we love basking.) What You'll Do: Be a design firehose who can create endless, delightful content like characters, abilities, puzzles, bosses, and more! Get all the way in and implement your designs yourself in-engine. We're using the Godot engine. It's ok if you don't already know how to use Godot, as long as you can learn it quickly. But this is not a role where you create stuff and then hand it off. We're looking for generalists who can implement their own work Make sure the content is tuned and balanced for maximum fun Create mock-ups and documentation that clearly expresses your ideas to excite and inspire the team Collaborate with our world-class IP partner to create something that's authentic and delightful together Describe the Perfect Candidate? Don't Mind If I Do: You're a generalist who understands that the best designers are also capable of making their own dreams reality - whether that requires designing a UX flow, pulling together assets, obsessing over the perfect wording on a tooltip, or getting in there and writing code yourself You love wielding the latest technology to move lightning fast You understand how content and meta loops intertwine to give players compelling goals, like a juicy Hero Collector might do You love working with ridiculously talented people and making great stuff You will apply for this job HEY! Go apply already. What's the worst that could happen? If we reject your application you can just be like β€œah I didn't want that job anyway” and then we both move on with our lives The total compensation for this position includes a new hire offer base salary range of: Content Designer II (mid-level): $110,000 - $145,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses Senior Content Designer I: $135,000 - $175,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process. An overview of the benefits and perks at Second Dinner: Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans 401(k) contribution with no waiting period 16 weeks paid parental leave with no waiting period Home office improvement bonus Paid Vacation & Sick time Up to 10 BetterHelp sessions covered each benefits plan year Company Winter Holiday shutdown (Dec 25-Jan 1) Company Summer Holiday shutdown (week of July 4) Company Events - In-person all-hands gathering, and virtual events throughout the year We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status. You must be legally authorized to work and reside in the United States. We do not sponsor visas or support employment outside the U.S. for this role.
    $135k-175k yearly Auto-Apply 50d ago
  • Senior Gameplay Programmer AI [USA]

    Hoyoverse

    Remote job

    At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept. Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields. HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas. Job Description We are searching for a candidate who is passionate about enhancing developer productivity through workflow focused solutions. As a member of the vehicle team, you will be responsible for working together with designers to architect gameplay systems, APIs, and features within Unreal Engine on schedule. #LI-Remote Design, implement and maintain gameplay-related systems and tools In-depth cooperation with planning, art, and procedures Write clear, maintainable, and efficient code Performance analysis and optimization code Test and document code Qualifications Bachelor's degree or above, computer science 7+ years or above experience in game development Experience in vehicle operation, vehicle shooting, vehicle destruction, vehicle AI, and vehicle synchronization Familiar with C++, preferably with relevant work experience Excellent programming ability understand 3d game gameplay architecture Familiar with 3d mathematics and linear algebra Excellent oral and written communication skills Excellent teamwork ability Additional Information Benefits: Competitive salary 100% employer-paid healthcare premiums for you and your dependents Generous paid time off 401K/ RRSP plan Employer-paid life and disability insurance Comprehensive relocation package Team-building activities throughtout the year Flexible working hours Do We Support Flexible Work? Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues. We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team. Learn more online by clicking here .
    $86k-127k yearly est. 13h ago
  • Senior Gameplay Programmer - Remote or On Site

    Studio Wildcard 3.8company rating

    Remote job

    Studio Wildcard - Redmond, WA or Remote Open role: Senior Gameplay Programmer We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies. And now we're searching for an exceptionally talented and passionate Senior Gameplay Programmer who can create high-impact work for the expanding ARK franchise. Responsibilities: Design, write, and implement gameplay systems and development tools for artists and designers Work with cross-discipline team members to improve existing tools and determine new solutions Requirements: Minimum of 5 years of experience in game development as a gameplay programmer with at least 1 shipped title. Advanced understanding of gameplay systems, pipelines, and tools. Strong self-motivation and willingness to participate in many areas of game development Experience using the Unreal 4 Engine Pluses: Degree in computer science or a related field Experience with implementing UI features from concept to finish Shipped title using the Unreal 4 Engine Required Application Materials: Resume Cover Letter which should include Why you are interested in working for Studio Wildcard What games you are currently playing About Studio Wildcard Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents. Equal Opportunity Employer Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know. Pay Transparency Information The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. Wildcard Benefits We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
    $83k-112k yearly est. 24d ago
  • Video & Motion Designer

    Karya Technologies 3.9company rating

    Remote job

    About Karya: Why was Karya on the cover of the Time Magazine , highlighted by Satya Nadella , and invited to present its work to Sundar Pichai one on one? In part, because Karya is on a mission to provide AI enabled earning and learning opportunities to communities with high talent, but low access to opportunities. Karya achieves this while also delivering high quality, timely, and price competitive data to its clients. Karya builds high quality datasets for large companies like Google and Microsoft, while providing ethical work opportunities and fair wages to its workforce. Karya's workers make nearly 20 times the Indian minimum wage and through our one-of-a-kind digital work platform, we have delivered over 40 million digital tasks and have positively impacted over 100 thousand workers. In the coming years, our goal is to rapidly scale our impact by bringing economic opportunities to millions of underserved users in India. With a rapidly growing global presence, we are also looking to expand our client base in the Indian market by partnering with leading Indian enterprises. About the Role: Karya is looking for a graphic design-led motion designer who thinks in layouts, systems, and visual clarity first - and uses motion as a tool to enhance understanding and storytelling. This is not a videography or filming role. We're looking for someone grounded in visual design, typography, composition, and information hierarchy, who can translate static ideas into clear, lightweight motion. You'll work across two core areas: Learning & Instructional Design: Motion-led training content for rural, multilingual, and first-time smartphone users Brand & Storytelling: Explainers, motion systems, and visual narratives for partners, funders, and public-facing communication This role sits within the Storytelling Team and works closely with Product Design, Instructional Design, and Brand. What You'll Do Design storyboards, frames, and visual systems before animating. Create motion-first learning content: static + audio videos, simple animations, voiceover-led explainers, and walkthroughs Translate scripts and concepts into clear visual sequences using layout, iconography, type, and motion Develop reusable motion templates and systems aligned with Karya's brand Collaborate with: Content writers, translators, and instructional designers for clarity and accessibility Product and learning teams to ensure content reflects real user needs Design and brand teams to maintain visual consistency across motion assets Iterate quickly - low fidelity first, refined through testing and feedback Design for clarity over cleverness, especially for low-literacy or first-time digital users What You Bring 2+ years of experience in graphic design with a strong motion design component A solid foundation in: Layout and visual hierarchy Typography and iconography Storyboarding and information design Ability to simplify complex ideas visually before animating them Comfort with tools such as: After Effects (primary) Illustrator / Figma / Canva (for design-first workflows) Premiere Pro (basic edits only - not film-heavy) Familiarity with lightweight animation formats (Lottie, simple transitions, frame-based motion) Curiosity about how people learn visually and cognitively Nice to Have Experience designing for low-literacy, multilingual, or rural audiences Background in ed-tech, public-interest tech, or non-profits Comfort experimenting with AI-assisted design tools (image generation, rapid prototyping) Knowledge of Indian languages or regional media contexts What This Role Is Not Not a videography or filming role Not focused on complex character animation or cinematic storytelling Not social-media-first motion for trends or reels alone This role is about design clarity, systems thinking, and purposeful motion. Why This Role Matters Karya's work reaches people often excluded from mainstream design and technology. Motion design here isn't decoration - it's infrastructure. Your work will shape how people learn new skills, understand digital tools, and engage with AI-enabled work for the first time. What We Offer Flexible leave and vacation policy Remote / hybrid work options Insurance as per industry standards Access to leaders in technology and social impact Meaningful work at the intersection of AI, design, and equity Karya celebrates diversity and is an equal opportunity employer. All applicants will be considered without regard to race, religion, gender identity, sexual orientation, disability, or any other protected status. If you need accommodations to apply, please contact us at ***********
    $76k-126k yearly est. Auto-Apply 19d ago
  • Technologist Software Development Engineering (DevOps)

    Western Digital 4.4company rating

    Remote job

    ** At Western Digital, our vision is to power global innovation and push the boundaries of technology to make what you thought was once impossible, possible. At our core, Western Digital is a company of problem solvers. People achieve extraordinary things given the right technology. For decades, we've been doing just that-our technology helped people put a man on the moon and capture the first-ever picture of a black hole. We offer an expansive portfolio of technologies, HDDs, and platforms for business, creative professionals, and consumers alike under our Western Digital , WD , WD_BLACK, and SanDisk Professional brands. We are a key partner to some of the largest and highest-growth organizations in the world. From enabling systems to make cities safer and more connected, to powering the data centers behind many of the world's biggest companies and hyperscale cloud providers, to meeting the massive and ever-growing data storage needs of the AI era, Western Digital is fueling a brighter, smarter future. Today's exceptional challenges require your unique skills. Together, we can build the future of data storage. **Job Description** WDC is a leading innovator in Enterprise Storage Networking. We are looking for a passionate and skilled DevOps Engineer to build end-to-end automation for firmware development and system validation-Python-first tooling, CI/CD integration, hardware-in-the-loop test orchestration, and automated triage/reporting. Strong PCIe/NVMe + embedded/RTOS knowledge; comfortable with analyzers and DUT control. Today's exceptional challenges require your unique skills. Together, we can build the future of data storage. Responsibilities: - Design reusable Python/Bash libraries and CLIs for FW build/test/regressions. - Integrate Docker, Jenkins/GitLab CI/Azure DevOps, Gerrit/Git, Jira, test mgmt systems. - Orchestrate nightly regressions; implement auto-failure classification and dashboards. - Enable FW developers with unit test harnesses, lint/format, emulation adapters. - Implement telemetry/ETL pipelines for coverage, reliability, and performance KPIs. - Collaborate across FW/HW/ASIC; document standards and best practices. - Adhere to IP/data compliance and approved vendor processes. **Qualifications** Minimum Qualifications: - 10+ years automation experience in FW/system validation. - Expert Python; linux ; kernel modules; Bash; working C/C++ for FW hooks; PowerShell as needed. - PyTest/Robot Framework; hardware-in-the-loop experience. - CI/CD expertise (pipelines-as-code, artifacts, secrets, flaky test mgmt). - PCIe/NVMe, DMA/interrupts, RTOS; lab debug with logic/protocol analyzers. - Tool integration with Gerrit/Git, Jira, test mgmt, results DBs. - Proven log analysis and failure bucketing; strong communication/documentation. Preferred: - CMake/Bazel; cross-compilers; artifact signing. - Emulation/simulation (FPGA, QEMU); pre-silicon validation flows. - Data stack (SQLite/PostgreSQL, Pandas); Grafana/PowerBI dashboards. - Docker/Ansible for reproducible dev & lab host config. - Prior storage FW or networking ASIC validation experience. **Additional Information** Western Digital is committed to providing equal opportunities to all applicants and employees and will not discriminate against any applicant or employee based on their race, color, ancestry, religion (including religious dress and grooming standards), sex (including pregnancy, childbirth or related medical conditions, breastfeeding or related medical conditions), gender (including a person's gender identity, gender expression, and gender-related appearance and behavior, whether or not stereotypically associated with the person's assigned sex at birth), age, national origin, sexual orientation, medical condition, marital status (including domestic partnership status), physical disability, mental disability, medical condition, genetic information, protected medical and family care leave, Civil Air Patrol status, military and veteran status, or other legally protected characteristics. We also prohibit harassment of any individual on any of the characteristics listed above. Our non-discrimination policy applies to all aspects of employment. We comply with the laws and regulations set forth in the "Know Your Rights: Workplace Discrimination is Illegal (************************************************************************************** " poster. Our pay transparency policy is available HERE (****************************************************** Western Digital thrives on the power and potential of diversity. As a global company, we believe the most effective way to embrace the diversity of our customers and communities is to mirror it from within. We believe the fusion of various perspectives results in the best outcomes for our employees, our company, our customers, and the world around us. We are committed to an inclusive environment where every individual can thrive through a sense of belonging, respect and contribution. Western Digital is committed to offering opportunities to applicants with disabilities and ensuring all candidates can successfully navigate our careers website and our hiring process. Please contact us at jobs.accommodations@wdc.com to advise us of your accommodation request. In your email, please include a description of the specific accommodation you are requesting as well as the job title and requisition number of the position for which you are applying. \#LI-MT **Compensation & Benefits Details** + An employee's pay position within the salary range may be based on several factors including but not limited to (1) relevant education; qualifications; certifications; and experience; (2) skills, ability, knowledge of the job; (3) performance, contribution and results; (4) geographic location; (5) shift; (6) internal and external equity; and (7) business and organizational needs. + The salary range is what we believe to be the range of possible compensation for this role at the time of this posting. We may ultimately pay more or less than the posted range and this range is only applicable for jobs to be performed in California, Colorado, New York or remote jobs that can be performed in California, Colorado and New York. This range may be modified in the future. + If your position is non-exempt, you are eligible for overtime pay pursuant to company policy and applicable laws. You may also be eligible for shift differential pay, depending on the shift to which you are assigned. + You will be eligible to be considered for bonuses under **either** Western Digital's Short Term Incentive Plan ("STI Plan") or the Sales Incentive Plan ("SIP") which provides incentive awards based on Company and individual performance, depending on your role and your performance. You may be eligible to participate in our annual Long-Term Incentive (LTI) program, which consists of restricted stock units (RSUs) or cash equivalents, pursuant to the terms of the LTI plan. Please note that not all roles are eligible to participate in the LTI program, and not all roles are eligible for equity under the LTI plan. RSU awards are also available to eligible new hires, subject to Western Digital's Standard Terms and Conditions for Restricted Stock Unit Awards. + We offer a comprehensive package of benefits including paid vacation time; paid sick leave; medical/dental/vision insurance; life, accident and disability insurance; tax-advantaged flexible spending and health savings accounts; employee assistance program; other voluntary benefit programs such as supplemental life and AD&D, legal plan, pet insurance, critical illness, accident and hospital indemnity; tuition reimbursement; transit; the Applause Program; employee stock purchase plan; and the Western Digital Savings 401(k) Plan. + **Note:** No amount of pay is considered to be wages or compensation until such amount is earned, vested, and determinable. The amount and availability of any bonus, commission, benefits, or any other form of compensation and benefits that are allocable to a particular employee remains in the Company's sole discretion unless and until paid and may be modified at the Company's sole discretion, consistent with the law. **Notice To Candidates:** Please be aware that Western Digital and its subsidiaries will never request payment as a condition for applying for a position or receiving an offer of employment. Should you encounter any such requests, please report it immediately to Western Digital Ethics Helpline (******************************************************************** or email ****************** .
    $122k-161k yearly est. 10d ago
  • Senior Game Developer (Remote)

    A5 Labs 4.4company rating

    Remote job

    🌟Senior Game Developer🌟 πŸš€ At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that redefine industry standards. Our innovative approaches empower users and businesses worldwide. We are now seeking a Senior Data Engineer to design and implement cutting-edge data solutions, enabling scalable data pipelines and serving APIs for AI and machine learning models. This role demands a strong foundation in data engineering, distributed systems, and API development. If you're ready to transform data into actionable insights and power AI-driven services, we'd love to hear from you! πŸ“Ž The Role We are looking for a skilled Game Developer with experience in Cocos Creator to join our dynamic team. This role involves the design and implementation of core game functionalities and features, ensuring good performance and compatibility across multiple platforms, including mobile and desktop. Candidates should have a good grasp of JavaScript or TypeScript and be capable of collaborating effectively within a team environment. βœ… Your Objectives ● Design and implement essential game functionalities and features using Cocos Creator. ● Assist in optimizing game performance and stability across different devices and operating systems, focusing on rendering optimization and efficient memory management. ● Work closely with other team members to contribute to high-quality projects. ● Employ problem-solving and debugging skills to identify and resolve issues promptly. ● Adapt and learn new technologies and industry trends to enhance personal growth and benefit the team. ● Support the packaging and debugging processes efficiently. ● Customize and extend Cocos Creator to meet the needs of specific projects. ● Uphold a high standard of code integrity and organization. Requirements and Qualifications: ● Minimum of 3 years of experience in game development with Cocos Creator. ● Good knowledge of JavaScript or TypeScript. ● Effective teamwork and communication skills. ● Ability to address and troubleshoot problems efficiently. ● Familiarity with version control systems. ● Basic understanding of game design patterns. ● Experience in rendering and resource optimization to enhance game performance. ● Experience developing games for iOS, Android, and HTML5 platforms. Additional Skills: ● Exposure to other game engines like Unity or Unreal Engine is beneficial. ● Knowledge of CI/CD processes. ● The ability to communicate effectively in Mandarin is advantageous but not required.
    $100k-146k yearly est. 60d+ ago
  • (Associate / Mid-Level / Senior) Gameplay Programmer

    Gunfire Games 4.2company rating

    Remote job

    Full-time, Temporary Description Who we are: At Gunfire Games, we're passionate about building unforgettable worlds and player experiences. With a legacy that includes Darksiders 3, the Remnant series, and Chronos , we're always looking toward the future of game development.Our team thrives on creativity, collaboration, and continually sharpening our craft. We're looking for talented, passionate developers at all experience levels to help shape what's next. We are currently seeking a Gameplay Programmer (Associate, Mid-Level, or Senior) to contribute to upcoming titles built in Unreal Engine 5. In this role, you'll collaborate with technical leadership and cross-disciplinary teams to implement gameplay systems, optimize performance, and solve technical challenges. This position may be performed remotely within the U.S or from our studio located in Austin, TX. What You'll Do: Implement Gameplay Features & Tools: Use C++ to build gameplay systems and tools based on design documentation and team collaboration. Cross-Disciplinary Collaboration: Work closely with designers, artists, and animators to integrate gameplay mechanics, assets, and animations smoothly. Debug & Optimize: Identify, troubleshoot, and resolve technical issues ranging from bugs to performance concerns. Task Management: Manage your workload efficiently, communicate progress, and proactively improve workflows. Grow & Improve: As an associate: Learn from the team, take ownership of tasks, and grow your technical skillset. At a Mid-Level: Own features, contribute to system design, and support teammates. As a Senior: Lead feature development, mentor others, and contribute to technical direction. Who You Are: We're open to candidates at different career stages. Experience expectations scale by level: Associate Level 1-3 years of professional or equivalent experience (including internships or shipped indie projects. Solid foundation in C++ Familiarity with Unreal Engine Strong desire to learn and grow Mid-Level 3-5+ years of professional game development experience Shipped at least one PC or console title Strong C++ skills Experience with Unreal Engine 4 or 5 Senior 5+ years of professional experience Multiple shipped titles Deep C++ expertise Strong Unreal Engine knowledge Experience leading features and mentoring teammates All Levels Should Have: Working knowledge of Unreal Engine systems (Blueprints, AI, animation, physics, networking) Strong problem-solving skills Passion for gameplay quality and player experience Adaptability and willingness to iterate Ability to work independently and collaboratively U.S. work authorization (no sponsorship required) Bonus XP Multiplayer gameplay & network replication AI systems and navigation Advanced animation systems Console development experience (PlayStation, Xbox, Switch) Computer Science or related degree $60,000-$130,000. Title level and base pay offered will be based on candidate's skills, experience, and other professional considerations. Additional duties may be assigned. This position may also be offered on a temp-to-hire basis. Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law. Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.
    $60k-130k yearly 5d ago
  • Land Development Engineering Technician

    Short-Elliott-Hendrickson 4.6company rating

    Remote job

    Imagine being an employee-owner of a company guided by engaged and empowered team members like yourself. Where a culture of respect, flexibility, and accountability aren't just ideals - they're our foundation, and diverse backgrounds and perspectives are valued as drivers of innovation and growth. Join us, as together, we are Building a Better World for All of Us . You belong at SEHSEH is currenting searching for a Land Development Engineering Technician to join our talented Civil team! Why our employee-owners love SEH: "I was on vacation last week and had zero concerns that my colleagues would help out with anything that came into my inbox!" - GIS Analyst "What company has a CEO who cares enough to seek out one-on-one conversations ranging from 'How are you?' to 'What do you think would help the company?' SEH, that's who. " - Civil Engineering Technician "Having the feeling that my voice matters and believing that SEH truly cares about the employees is so satisfying!" - Sr Financial Analyst "It feels good having colleagues and supervisors that provide support and resources for growth and learning!" - Civil Engineer "This is the first company I've worked for with a true entrepreneurial spirit." - Sr Mechanical Engineer Why you'll love SEH: Collaborate on amazing projects of varying size and complexity that positively impact communities Being 100% employee-owned means we all share in the company's success Career development through continued education, licensure/certification, skills, and technical training Work arrangements that promote work/life balance Flexible holidays enable individuals to tailor their festivities Paid Family Leave provides time to care for loved ones, whether family by birth or family by choice This Opportunity: Use of AutoCAD Civil 3D for analysis and design of roadways, trails, sidewalks, water main, sanitary and storm sewer systems and site improvements. Use of Microsoft Excel for development of project bid item tables, quantities and cost opinions. Prepare construction plans and specifications, site plans, grading and drainage plans, studies and reports for a wide range of public and private infrastructure systems. Learning new design techniques and construction capabilities to bring clients the most innovative and creative solutions. This is a remote opportunity open to candidates residing in the majority of US states. (See below for exceptions.) If you are open to relocation, please highlight this in your application. Essential Qualifications: Associates degree in Civil Engineering Technology or related Experience working in AutoCAD Civil 3D Background on Civil Municipal or Land Development Projects (preferred) Worked and reviewed project plans and cost estimating Reside on the East Coast of the United States in North Carolina, Virigina or South Carolina Preferred Qualifications: Previous Stormwater project experience Reside in North Carolina Who We Are Better Places. Clean Water. Renewing Infrastructure. Improving Mobility. SEH is an employee-owned engineering, architectural, planning, and environmental company, offering a wide variety of services. We've been helping government, industrial, and commercial clients find solutions to complex challenges since 1927. Our 900+ employee-owners across the US unite behind our core purpose of Building a Better World for All of Us . Base compensation is expected to be in the range of $38 and $48 per hour based on skill set and experience. Check out our full benefits package at SEH Hiring Journey. Due to current business and operational considerations, unable to hire employees residing in the following states at this time: AK, AR, CA, CT, DE, HI, KY, MA, RI, VT, and PR. Candidates willing to relocate should indicate this in their application. The selected candidate must be authorized to work for any employer in the U.S. without requiring visa sponsorship now or in the future. SEH is an Equal Opportunity Employer, committed to providing equal employment opportunities to all employees and applicants without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, or veteran status. We take affirmative action to ensure that all employment decisions are based on merit, qualifications, and abilities. Women and Minorities are encouraged to apply. Notice to Third Party Agencies: SEH does not accept unsolicited resumes from third party recruiting firms. Absent a signed Service Agreement by SEH's Talent Director, SEH reserves the right to pursue and hire these candidates without financial obligation to recruiters or agencies. #LI-KS1
    $38-48 hourly Auto-Apply 31d ago
  • Senior Game Developer - Paper.io2

    Voodoo 4.3company rating

    Remote job

    Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position can be Paris-based, Barcelona-based, Amsterdam-based, or fully remote within CET +/-2h. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io 2. With Paper.io 2, we're building an iconic game that players will never forget! We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards. Role We are looking for a talented Senior Game Developer with a good understanding of the casual mobile game market to help the team deliver fun, innovative, and entertaining features. You will take an innovative approach to gameplay ideas/features and give them their own spin. * Responsibilities will align with your strengths * Work on core gameplay improvements * Develop new meta features * Enhance and refine existing systems With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let's entertain millions of people with your hit games. Profile * 5+ years of professional experience in C# and Unity * Proven track record in successful mobile game development * Exceptional expertise in a specialized area (e.g., animation, particle systems, shaders, architecture, performance optimization or networking) is a major plus * Strong problem-solving skills with a focus on optimization and performance * Excellent written and verbal communication skills in English * A creative, hands-on developer with a passion for quality work Benefits * Best-in-class compensation * Other benefits according to the country you reside
    $88k-123k yearly est. 54d ago

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