A tech company specializing in AI models is seeking a Remote TypeScript Developer offering $60-$90/hour for 10-40 hours/week. The role includes reviewing AI-generated TypeScript code, solving complex development challenges, and writing architectural summaries. Candidates should have a Bachelor's degree in Computer Science and 3-5 years of experience with frameworks like React and Angular. Exceptional communication skills are a must. Join a cutting-edge team and contribute to innovative AI solutions.
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$60-90 hourly 4d ago
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Forward Deployed Engineer
Monograph
Remote job
We're seeking a Forward Deployed Engineer to be the bridge between our core engineering teams and our enterprise customers. You'll design, implement, and deploy AI-powered solutions in complex, real-world environments-working directly with customers to tailor our technology to their most pressing challenges.
This is a hands-on, high-impact role for an engineer who enjoys solving open-ended problems, working autonomously, and seeing their work deliver immediate value to clients.
Responsibilities
Partner with enterprise customers to understand business goals, data landscapes, and technical constraints.
Design and deploy agentic AI applications-integrating our core platform into customer systems and workflows.
Collaborate with product and engineering teams to inform roadmap priorities based on customer insights.
Build connectors, pipelines, and custom interfaces that help enterprise data flow securely and efficiently into our platform.
Prototype and deliver new use cases using large language models, retrieval-augmented generation, and multi-agent orchestration.
Act as a trusted technical advisor-supporting pilots, integrations, and scaled deployments.
Help shape implementation best practices, documentation, and reusable frameworks to accelerate future customer success.
Qualifications
3-7 years of experience in software engineering, data engineering, or applied ML, ideally in a customer-facing or consulting capacity.
Proficient in Python, TypeScript, or similar languages; experience working with APIs, cloud infrastructure, and data processing.
Comfortable working directly with enterprise customers, including C-suite and technical stakeholders.
Strong problem solver who thrives in ambiguous, fast-moving startup environments.
Experience with AI technologies (LLMs, RAG, embeddings, vector databases) is a major plus.
Bonus: prior experience at an AI, data, or B2B SaaS company, or as a solutions engineer or implementation specialist.
Preferred Qualifications
Familiarity with multimodal content generation and document processing.
Familiarity with cloud platforms (AWS, GCP, or Azure) and MLOps tools.
Experience with API design and integration for AI services.
What We Offer
Opportunity to shape the future of AI-driven content creation
Work with data from leading organizations
Meaningful Equity participation
Remote work arrangement
About Us
Capitol AI is agentic AI that partners with owners of large proprietary data sets (such as Politico Pro) to enable deeper insights from unstructured data and unlock new revenue opportunities with their clients in a highly efficient and impactful way.
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$103k-149k yearly est. 1d ago
Forward Deployed Engineer
Workos
Remote job
🚀
WorkOS builds tools and services for developers to help them implement authentication, identity, authorization, and overall enterprise readiness. We're a fully distributed team with employees across North American time zones. We're well-funded, having raised $100m in funding from top investors including Greenoaks Capital, Lachy Groom, and Lightspeed Ventures. Our fast-growing base includes rapidly growing SaaS companies like OpenAI, Cursor, Perplexity, Vercel, Plaid, and hundreds of others.
About the role
As a Forward Deployed Engineer at WorkOS, you'll sit at the intersection of engineering, product, and GTM and work directly with customers to solve real problems and accelerate time-to-value.
This role is for engineers with strong fundamentals, excellent communication, and unusually high agency. You'll be customer-facing, but you'll also build: prototypes, integrations, demos, and pragmatic solutions that unblock adoption and expansion.
Responsibilities ✔️
Work directly with customers to design and implement solutions using WorkOS products
Own technical outcomes end-to-end: discovery, architecture, implementation, iteration, and handoff
Build lightweight tooling, scripts, demos, or proof-of-concepts to speed up customer success
Identify blockers early, propose solutions, and drive momentum without waiting for instructions
Partner with Account Executives and Solutions Engineers to support evaluations and expansions
Share structured feedback with Engineering and Product to improve the platform based on real-world usage
Qualifications
Strong engineering fundamentals and comfort building across APIs and web stacks
Proven ability to communicate clearly with customers and internal teams
High agency: you proactively find problems and solve them (show us what you've built or led from 0→1)
Excited by fast-paced, startup environments and ambiguous problem spaces
Strong curiosity and adoption of modern tooling, including AI-assisted development workflows
Bonus: Experience in developer tools, integrations, customer engineering, or technical consulting
Benefits (US Only) 💖
At WorkOS, we offer resources that emphasize personal and familial well-being. We offer healthcare coverage for you and your family, including medical, dental, and vision. We offer parental leave, paid-time off and fully remote working arrangements.
Benefits include:
- Competitive pay
- Substantial equity grants
- Healthcare insurance (Medical, Dental and Vision) for you and your family
- 401k matching
- Wellness and fitness monthly allowances
- PTO + paid holidays + unlimited sick leave
- Autonomy and flexibility with remote work
Please inquire directly with our recruiting team for benefits available to those working outside the US.
Equal Opportunity Employer
WorkOS is an equal opportunity employer, committed to diversity and inclusiveness. We will consider all qualified applicants without regard to race, color, nationality, gender, gender identity or expression, sexual orientation, religion, disability or age.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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$103k-149k yearly est. 2d ago
Remote ML Engineer - Real-Time Data & AI Infra
Twilio 4.5
Remote job
A leading technology company is seeking a Machine Learning Engineer to join their AI & Data Platform team. This remote position involves designing and operating cloud-native data and ML infrastructure. Responsibilities include building data pipelines, integrating event streams, and enhancing data quality. Candidates should have a B.S. in a relevant field, 3-5 years of relevant experience, and proficiency in Python and SQL. The role promotes a remote-first culture, encouraging diverse experiences. Competitive compensation and benefits offered.
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$137k-181k yearly est. 1d ago
ML Engineer - LLM Storytelling & Personalization
Spotify
Remote job
A leading audio streaming service seeks a Machine Learning Engineer to design innovative LLM-based solutions to enhance storytelling for users. You will collaborate with cross-functional teams to develop features that personalize user experiences. Ideal candidates have a strong background in machine learning, natural language processing, and experience in production ML systems. This remote position allows for flexibility within the North America region, with competitive compensation and significant benefits offered.
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$74k-100k yearly est. 4d ago
Senior Gameplay Engineer
The Walt Disney Company 4.6
Remote job
About the Role
Disney Digital Entertainment is on a mission to create the ‘digital front door' for The Walt Disney Company, bringing all of the magic of Disney together into a new interactive universe.
We are building an expert development team that will be building game experiences that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the accomplished gameengineer looking to create something epic - collaborating with an incredible group of game developers focusing on individual experiences to build a wonderfully rich and cohesive product that is truly “Disney”.
We are looking for a uniquely talented Senior GameplayEngineer to join us on this journey! If you are an experienced game programmer with a love of Disney/Pixar, Star Wars and Marvel properties, you'll want to check out this opportunity!
This is a remote role and will report to the Director, GameplayEngineering.
What you Will Do:
Leverage your experience and knowledge to help implement several interactive games and experiences based on Disney's robust portfolio of characters and worlds including Disney/Pixar, Marvel and Star Wars.
Be an active, hands-on participant in the process, directly writing code and working daily with design/production/art to establish and achieve goals for each game experience.
A significant portion of this work will involve implementation using UEFN (Unreal Editor Fortnite) and Verse. This role will require a willingness and ability to operate within the limitations of that ecosystem and grow with it as the functionality matures.
There may be additional work in the UE5 (Unreal Engine 5) environment, however the primary responsibility will still be within UEFN/Verse.
Empower designers by serving as their main support avenue during the game construction process. Find creative ways to overcome limitations, maintaining a positive outlook along the way.
Work closely with other members of the engineering team to ensure that implementation quality is maintained. Be an advocate of stability and flexibility.
Champion Disney and team values. Maintain a ‘guest-first' mentality by being an advocate for the player experience.
Serve as a key member of a growing game development team at Disney.
Required Qualifications & Skills
7 years of experience developing console/PC/mobile games or other digital interactive entertainment.
Experience with Unreal Engine 4/5+ at the native (C++) level.
Participated in the creation and release of a major product, in a hands-on programming role. Was one of the main authors of a significant gameplay system.
Served as a programmer during the prototype phase of a project. Understands the difference in requirements/goals between prototyping and production.
Understands and implements the following concepts at a production-quality, AAA level:
C++ code (Performance Impact, Memory Management, Inheritance, etc.)
Client/Server architecture (Replication, Client-side Prediction, Movement Syncing, etc.)
Game Mathematics (Linear Algebra, Vector Math, Kinematic Physics, Collision, etc.)
Able to mentor and to guide junior engineers.
A Bachelor's degree in Computer Science or equivalent combination of education and experience.
Preferred Qualifications
Experience with UEFN/Verse, at least at the hobby-ist level
Publishing and supporting live UEFN content.
Graphics Programming, Mobile experience, and familiarity with Online Services are all bonuses.
Has a broad, current understanding of Fortnite and the various devices that are available for UGC (User Generated Content).
Experience developing and supporting products in the AAA space.
Additional Information
There will be a technical/skill assessment during this hiring process.
Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at ***************************************
#LI-REQ
#DXMedia
#DCPJobs
#LI-Remote
The hiring range for this remote position is $141,900 to $190,300 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Job Posting Segment:
NA - Games
Job Posting Primary Business:
Regional (NA - Games)
Primary Job Posting Category:
Games-Engineering
Employment Type:
Full time
Primary City, State, Region, Postal Code:
Glendale, CA, USA
Alternate City, State, Region, Postal Code:
Date Posted:
2026-01-23
$141.9k-190.3k yearly Auto-Apply 8d ago
Gameplay Engineer
Thatgamecompany
Remote job
Remote US & Canada
We're looking for an exceptional GameplayEngineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for.
What You'll Do Here:
Limited time events (seasons) with unique and fun gameplay
Quests and other daily activities that drive user retention
Social experiences that make every moment better with others
Design, write, debug and refine networked gameplay systems and features
Iterate quickly in response to testing feedback and iterations
Provide technical insight and ideas regarding game design
Work closely with designers and back-end engineers on both real-time and asynchronous features
Must Haves:
3-5+ years of relevant programming experience in the game industry
Excellent 3D Vector Math Skills
Knowledge and usage of a 3D art tool such as Maya
Experience building gameplay systems/building blocks for designers to author content
Careful attention to detail
Excellent communication skills and the ability to understand and solve problems presented by the team
Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games
Be fluent in C, C++ or C# and object-oriented programming
Have experience with scripting languages and multiple data formats (LUA, JSON etc)
Have MMO experience
Nice to Haves:
Python programming
Backend languages such as Go, Erlang and/or PL/SQL
Systems managing persistent account data
Synchronous multiplayer features
Live service multiplayer online games
Mobile games
We look forward to meeting you!
Perks:
• Paid Time Off, Holidays, and Two Weeks Winter Break
• Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
• Pet Insurance for those who need it too.
• Compassionate leave for employees who needs to take care of their family members
• Pre-tax wellness stipend
• Pre-tax work from home stipend
• Access our savings plan (401K program) with company match
• Mental health resources including Headspace membership and Employee Assistance Program (EAP)
• Discount portal for everyday goods and services
• Employee inclusive and diversity initiatives such as Grow Together
• Support for personal professional development
Please note: Include your portfolio link, if any. If not, please state what features you've worked on in that particular project. We also do require to take a gameplay test. Thank you!
Applicants must be authorized to work for any employer in the U.S. or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $49,530 USD to $149,243 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and
the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision,
401k, and paid time off.
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$49.5k-149.2k yearly Auto-Apply 60d+ ago
Senior Gameplay Engineer
Playground 3.1
Remote job
Description Playground Games is looking for a Senior GameplayEngineer to join our Fable team on a permanent basis. About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
As a Senior GameplayEngineer, you will play a crucial role within the gameplayengineering team, promoting good practices, mentoring other engineers, and guiding the delivery of high-quality systems that are performant and scalable.
You will work with the design teams to understand and deliver game features, game systems, and mechanics. You will work with the lead engineer to establish high-level goals for the team, and directly with the dev team to plan and deliver gameplay features.
Our ideal candidate is an expert GameplayEngineer who is passionate about their craft, autonomous, skilled in C++, and has a proven track record in games development.
This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa, with a hybrid work model in place. Relocation assistance is available if required.
What you'll do:
Provide guidance and mentoring to the gameplayengineering team.
Own significant gameplay and engine features within our custom, proprietary engine.
Work closely with other teams, providing reliable and effective workflows, empowering them through our technology.
Become a key collaborator who can work effectively within a large multi-disciplined team.
What you'll bring:
5 years of GameplayEngineering experience, with demonstrable work on at least one published title.
Strong C++ experience.
Experience working with proprietary engines is a plus.
Excellent task planning and delivery mindset.
A genuine passion for video games.
This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
$83k-132k yearly est. Auto-Apply 5h ago
Gameplay Engineer | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment 3.8
Remote job
What we are looking for:
As a GameplayEngineer, you will work closely with Design, Animation, and Audio to create new gameplay experiences and take ownership over large gameplay features. You will be working on an early-stage incubation project so a flexible mindset is necessary, and your opportunity to participate in design and have your voice as part of the product will be high.
Requirements
What we will do together:
Contribute to the design of our gameplay systems
Develop, modify, and debug gameplay software in script and C/C++
Deploy, optimize and test gameplay software on PC.
Collaborate with other internal departments (art, design, audio, QA, etc.)
Document software and features for internal and external teams
Participate in the code review process
What you will bring:
Experience developing games professionally, and shipping AAA titles
Experience using Unreal Engine 4/5
A keen analytical mind, with strong problem-solving skills
Strong C++ skills and the ability to code and architect gameplay mechanics and tools
Strong math skills
Well versed in games and the ability to articulate what is strong/weak about the design of existing games
Excellent communication and interpersonal skills
Self-motivated, strong work ethic, and able to work independently
Creativity in problem-solving and the ability to think outside of the established solutions
Keen interest in games
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things.
A few benefits you can expect from us:
A generous PTO allowance
Summer and Winter holidays studio closure (separate to PTO allowance)
Private Medical & Dental Healthcare
Private Mental Health scheme
A generous annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for your home set up
Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
$84k-131k yearly est. Auto-Apply 60d+ ago
Principal Gameplay Engineer
Fortis Games
Remote job
Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.
About the role
As a Principal Unity GameplayEngineer at Fortis, you'll take technical ownership of core gameplay systems in our upcoming mobile multiplayer title. A game built around simple, fast-paced sessions and strong social connection. You'll play a key role in bringing our “Mass Social” vision to life: enabling players to quickly jump in and out of fun, approachable gameplay while still feeling part of a vibrant, evolving community. Partnering with cross-functional leaders, you'll help shape the long-term technical direction of the game and ensure our gameplay experiences are scalable, performant, and deeply engaging.
What you'll achieve
Design, implement, and maintain foundational gameplay systems that are scalable, extensible, and optimized for live operations.
Lead technical initiatives that drive improvements in developer velocity, game stability, and system architecture.
Act as the technical authority for gameplay systems-owning their long-term health, test strategy, and performance across the full game lifecycle.
Mentor and support engineers across disciplines and experience levels, providing architectural guidance and promoting best practices.
Drive the resolution of high-impact technical risks, cross-team dependencies, and live issues-often under ambiguous or time-sensitive conditions.
Collaborate with product and design leadership to align gameplay tech direction with player experience and business objectives.
Contribute to and influence the broader technical strategy of the engineering organization.
Evangelize reusability and system-level thinking by creating tools, libraries, or workflows that benefit multiple teams or projects.
What you'll need to be successful
Expert-level knowledge of the Unity gameengine and strong experience with mobile game development.
Demonstrated ability to architect complex gameplay systems and tools that are both intuitive and resilient to change.
Proven track record of solving deeply technical issues that span multiple systems or platforms, including in live environments.
Deep understanding of C# and performance-critical programming practices, with attention to data structures, memory management, and optimization.
Ability to make strategic technology choices that balance business goals, user experience, and engineering constraints.
Experience leading large-scale projects or initiatives that required coordination across multiple disciplines or teams.
Strong communication and leadership skills, with the ability to align stakeholders, mentor peers, and foster collaboration.
Experience guiding or developing test strategies for high-quality systems-strongly preferred.
Why join us
There are many reasons to join us, but here are a few:
We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming
Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
$86k-127k yearly est. Auto-Apply 4d ago
Lead Gameplay Engineer - Unreal
Big Time Products 4.2
Remote job
A BIT ABOUT USWe're the creators of Big Time, a breakout multiplayer action RPG, and the builders of Open Loot, a Web3 gaming platform powering hundreds of thousands of players and dozens of studios. Our ecosystem combines seamless onboarding, player-owned economies, and a robust NFT marketplace. Open Loot is fully live, profitable, and scaling fast-with over $300M in revenue and a growing network of partner games, token launches, and digital collectibles. Backed by veterans from Epic, Riot, Blizzard, and EA, we're building the future of games where players truly own what they play.
THE MISSIONAs a world-class GameplayEngineering Lead, you will head a small, fully remote team and work on an exciting Multiplayer, Action RPG title. Working on Gameplay at Big Time Studios, you will interact closely with Designers, Artists, and guide the engineering team in order to architect and implement gameplay systems throughout the project.
Requirements
5+ years of game development experience
Shipped at least one high-quality AAA game for PC or Console
Strong programming background and C++ knowledge
Strong problem solving abilities
Hands-on experience with gameplay systems like AI, Animation, Combat and Missions
Experience profiling and optimizing game performance
Ability to thrive in a collaborative environment with multiple stakeholders
Experience managing gameplay teams
Must love games!
Desirable
Experience with MMO or Action RPG game development
Experience with procedural world and dungeon generation algorithms
Experience working on a distributed team spread across several time zones
Unreal Engine 4 experience
What we offer
Fully remote work, with a yearly company offsite
Experience working with gaming veterans of game titles with a gross aggregate revenue well over $10B USD
Unlimited PTO
Work on a new IP with franchise potential
$84k-113k yearly est. Auto-Apply 60d+ ago
Senior Gameplay Engineer
Unknown Worlds 3.6
Remote job
THE OPPORTUNITY
Unknown Worlds is looking for a Senior GameplayEngineer to join the Subnautica 2 team and play a key role in developing, debugging and optimizing gameplay features and systems in Unreal Engine 5.
Our ideal candidate is a hands-on problem solver who is motivated by finding solutions for challenging, open-ended problems. You excel at working alongside designers and other disciplines to help craft exceptional player experiences across a wide variety of systems and features. We are looking for a developer with extensive experience developing multiplayer gameplay in Unreal Engine across multiple platforms, from implementation to optimization.
This is a remote position on a globally distributed team, and requires a candidate with the initiative and communication skills to collaborate effectively across multiple timezones.
RESPONSIBILITIES
Play a major role in the development effort for gameplay systems and features.
Write high-quality code that is optimized, bug-free, and aligned with project goals.
Develop gameplay systems and features that work effectively in multiplayer environments.
Architect, develop, and maintain flexible, extensible solutions and tools to empower other developers.
Collaborate closely with other disciplines to understand and best implement features.
Collaborate with design, QA, production, and other teams to define scope, timelines, and priorities, ensuring the stability and quality of your code.
Optimize game code to meet project performance and memory requirements.
QUALIFICATIONS
Expert knowledge of Unreal Engine 5 and C++.
Strong expertise working in Blueprints and translating prototypes to native code as required.
5+ years of professional programming experience in the games industry.
Excellent written and verbal communication skills.
The ability to work autonomously in a fully-distributed team environment.
Solid understanding of game development processes.
At least one shipped Unreal Engine title on current generation consoles.
PREFERENCES
Experience with developing games in an early access model.
Experience with using the Unreal EngineGameplay Ability System.
Experience with automated build systems and unit test frameworks.
Excitement about finding solutions for challenging, open-ended problems.
Reasonable Accommodation
KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.
EEOC statement
KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.
Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_**************.
We make games that are accessible and engaging for players all over the world. We believe in hiring and supporting the most talented and creative people of diverse backgrounds. That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work. Join us and be a part of our growing and innovative studio.
Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.
Social: Twitter | Facebook | Instragram | YouTube
$99k-146k yearly est. Auto-Apply 53d ago
Senior Game Developer (Remote)
A5 Labs 4.4
Remote job
🌟Senior Game Developer🌟
🚀 At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that redefine industry standards. Our innovative approaches empower users and businesses worldwide. We are now seeking a Senior Data Engineer to design and implement cutting-edge data solutions, enabling scalable data pipelines and serving APIs for AI and machine learning models. This role demands a strong foundation in data engineering, distributed systems, and API development. If you're ready to transform data into actionable insights and power AI-driven services, we'd love to hear from you!
📎 The Role
We are looking for a skilled Game Developer with experience in Cocos Creator to join our dynamic team. This role involves the design and implementation of core game functionalities and features, ensuring good performance and compatibility across multiple platforms, including mobile and desktop. Candidates should have a good grasp of JavaScript or TypeScript and be capable of collaborating effectively within a team environment.
✅ Your Objectives
● Design and implement essential game functionalities and features using Cocos Creator.
● Assist in optimizing game performance and stability across different devices and
operating systems, focusing on rendering optimization and efficient memory
management.
● Work closely with other team members to contribute to high-quality projects.
● Employ problem-solving and debugging skills to identify and resolve issues promptly.
● Adapt and learn new technologies and industry trends to enhance personal growth and
benefit the team.
● Support the packaging and debugging processes efficiently.
● Customize and extend Cocos Creator to meet the needs of specific projects.
● Uphold a high standard of code integrity and organization.
Requirements and Qualifications:
● Minimum of 3 years of experience in game development with Cocos Creator.
● Good knowledge of JavaScript or TypeScript.
● Effective teamwork and communication skills.
● Ability to address and troubleshoot problems efficiently.
● Familiarity with version control systems.
● Basic understanding of game design patterns.
● Experience in rendering and resource optimization to enhance game performance.
● Experience developing games for iOS, Android, and HTML5 platforms.
Additional Skills:
● Exposure to other gameengines like Unity or Unreal Engine is beneficial.
● Knowledge of CI/CD processes.
● The ability to communicate effectively in Mandarin is advantageous but not required.
$100k-146k yearly est. 60d+ ago
Senior Gameplay Programmer - Remote or On Site
Studio Wildcard 3.8
Remote job
Studio Wildcard - Redmond, WA or Remote
Open role:
Senior Gameplay Programmer
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Senior Gameplay Programmer who can create high-impact work for the expanding ARK franchise.
Responsibilities:
Design, write, and implement gameplay systems and development tools for artists and designers
Work with cross-discipline team members to improve existing tools and determine new solutions
Requirements:
Minimum of 5 years of experience in game development as a gameplay programmer with at least 1 shipped title.
Advanced understanding of gameplay systems, pipelines, and tools.
Strong self-motivation and willingness to participate in many areas of game development
Experience using the Unreal 4 Engine
Pluses:
Degree in computer science or a related field
Experience with implementing UI features from concept to finish
Shipped title using the Unreal 4 Engine
Required Application Materials:
Resume
Cover Letter which should include
Why you are interested in working for Studio Wildcard
What games you are currently playing
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
$83k-112k yearly est. 60d+ ago
Data Engineer (Remote USA) G10
Cisco Systems 4.8
Remote job
The application window is expected to close on: 01/31/2026
Job posting may be removed earlier if the position is filled or if a sufficient number of applications are received.
The application window is expected to close on: 12/25/25 Job posting may be removed earlier if the position is filled or if a sufficient number of applications are received.
Job location preference: Remote within USA, RTP-NC and Austin-TX
Meet the Team
Join the Cisco IT Data team, where innovation, automation, and reliability drive world-class business outcomes. Our team delivers scalable, secure, and high-performance platforms supporting Cisco's global data operations. We value a culture of continuous improvement, collaboration, and technical excellence, empowering team members to experiment and drive operational transformation.
Your Impact
As a Data Operations (DevOps) Engineer, you will play a meaningful role in building, automating, and optimizing the infrastructure and processes that support the Corporate Functions - Enterprise Data Warehouse. Your expertise will ensure the reliability, scalability, and security of data platforms and pipelines across cloud and on-premise environments. You'll collaborate closely with data engineers, software engineers, architects, and business partners to create robust solutions that accelerate data-driven decision-making at Cisco.
Key Responsibilities
* Automate deployment, monitoring, and management of data platforms and pipelines using industry-standard DevOps tools and standard processes.
* Design, implement, and maintain CI/CD pipelines for ETL, analytics, and data applications (e.g., Informatica, DBT, Airflow, Python, Java).
* Ensure high availability, performance, and security of data systems in cloud (Snowflake, Google BigQuery, AWS/GCP/Azure) and hybrid environments.
* Lead infrastructure as code (Terraform, CloudFormation, or similar) to provision and scale resources efficiently.
* Implement observability and data quality monitoring using modern tools (e.g., Monte Carlo, Prometheus, Grafana, ELK).
* Solve and resolve issues in production data & workflows, collaborating with engineering and analytics teams for root cause analysis and solution delivery.
* Drive automation and process improvement for data operations, system upgrades, patching, and access management.
* Contribute to security and compliance initiatives related to data governance, access controls, and audit readiness.
* Mentor and support junior engineers, encouraging a culture of knowledge sharing and operational excellence.
Minimum Qualifications
* Bachelor's or Master's degree in Computer Science, Engineering, or a related field.
* 5-8 years of experience in DevOps, Data Operations, or related IT engineering roles.
*5-8 years of experience Proficiency with cloud platforms (Snowflake, AWS) and Working knowledge of ETL and workflow orchestration tools (Informatica, DBT, Airflow).
*5-8 years of experience Hands-on experience with CI/CD tools (Jenkins, GitLab CI, etc.), scripting (Python, Shell), and configuration management.
* Working knowledge of ETL and workflow orchestration tools (Informatica, DBT, Airflow).
* Familiarity with infrastructure as code (Terraform, CloudFormation, etc.).
* 5+ years of experience with monitoring, logging, and alerting solutions (Prometheus, Grafana, ELK, Monte Carlo, etc.).
*5-8 years of experience with containerization and orchestration (Docker, Kubernetes).
* 5+ years of experience with Strong troubleshooting, incident management, and problem-solving skills.
* Experience working in Agile/Scrum teams and delivering in fast-paced environments.
Preferred Qualifications
* Experience supporting data warehouse or analytics platforms in enterprise settings.
* Knowledge of data quality, security, and governance frameworks.
* Familiarity with automation tools and standard methodologies for operational efficiency.
* Understanding of data pipelines, modeling, and analytics.
* Excellent communication, collaboration, and documentation skills.
Why Cisco?
At Cisco, we're revolutionizing how data and infrastructure connect and protect organizations in the AI era - and beyond. We've been innovating fearlessly for 40 years to create solutions that power how humans and technology work together across the physical and digital worlds. These solutions provide customers with unparalleled security, visibility, and insights across the entire digital footprint.
Fueled by the depth and breadth of our technology, we experiment and create meaningful solutions. Add to that our worldwide network of doers and experts, and you'll see that the opportunities to grow and build are limitless. We work as a team, collaborating with empathy to make really big things happen on a global scale. Because our solutions are everywhere, our impact is everywhere.
We are Cisco, and our power starts with you.
Message to applicants applying to work in the U.S. and/or Canada:The starting salary range posted for this position is $165,000.00 to $241,400.00 and reflects the projected salary range for new hires in this position in U.S. and/or Canada locations, not including incentive compensation*, equity, or benefits.
Individual pay is determined by the candidate's hiring location, market conditions, job-related skillset, experience, qualifications, education, certifications, and/or training. The full salary range for certain locations is listed below. For locations not listed below, the recruiter can share more details about compensation for the role in your location during the hiring process.
U.S. employees are offered benefits, subject to Cisco's plan eligibility rules, which include medical, dental and vision insurance, a 401(k) plan with a Cisco matching contribution, paid parental leave, short and long-term disability coverage, and basic life insurance. Please see the Cisco careers site to discover more benefits and perks. Employees may be eligible to receive grants of Cisco restricted stock units, which vest following continued employment with Cisco for defined periods of time.
U.S. employees are eligible for paid time away as described below, subject to Cisco's policies:
10 paid holidays per full calendar year, plus 1 floating holiday for non-exempt employees
1 paid day off for employee's birthday, paid year-end holiday shutdown, and 4 paid days off for personal wellness determined by Cisco
Non-exempt employees** receive 16 days of paid vacation time per full calendar year, accrued at rate of 4.92 hours per pay period for full-time employees
Exempt employees participate in Cisco's flexible vacation time off program, which has no defined limit on how much vacation time eligible employees may use (subject to availability and some business limitations)
80 hours of sick time off provided on hire date and each January 1st thereafter, and up to 80 hours of unused sick time carried forward from one calendar year to the next
Additional paid time away may be requested to deal with critical or emergency issues for family members
Optional 10 paid days per full calendar year to volunteer
For non-sales roles, employees are also eligible to earn annual bonuses subject to Cisco's policies.
Employees on sales plans earn performance-based incentive pay on top of their base salary, which is split between quota and non-quota components, subject to the applicable Cisco plan. For quota-based incentive pay, Cisco typically pays as follows:
.75% of incentive target for each 1% of revenue attainment up to 50% of quota;
1.5% of incentive target for each 1% of attainment between 50% and 75%;
1% of incentive target for each 1% of attainment between 75% and 100%; and
Once performance exceeds 100% attainment, incentive rates are at or above 1% for each 1% of attainment with no cap on incentive compensation.
For non-quota-based sales performance elements such as strategic sales objectives, Cisco may pay 0% up to 125% of target. Cisco sales plans do not have a minimum threshold of performance for sales incentive compensation to be paid.
The applicable full salary ranges for this position, by specific state, are listed below:
New York City Metro Area:
$165,000.00 - $277,600.00
Non-Metro New York state & Washington state:
$146,700.00 - $247,000.00
* For quota-based sales roles on Cisco's sales plan, the ranges provided in this posting include base pay and sales target incentive compensation combined.
** Employees in Illinois, whether exempt or non-exempt, will participate in a unique time off program to meet local requirements.
$165k-277.6k yearly Auto-Apply 2d ago
Software Engineer, Compute
Hex Technologies
Remote job
About the role
We are looking for a senior or staff software engineer to join our Compute team.
Our team is responsible for building and maintaining Hex's core compute platform, which serves as the fundamental engine for all code execution, SQL querying, and data processing across the Hex application. Our platform powers everything from the core notebook interface and published applications to the complex data capabilities required by our AI agents.
Our mission is twofold: to make the compute platform exceptionally easy to use, develop on, and monitor, while also ensuring it is blazingly fast and performant. Engineers on this team operate at the challenging and rewarding intersection of systems architecture, API design, and deep performance optimization.
What you will do
On the compute team you'll work on projects with high technical complexity and spanning across the stack, from our backend data systems to the frontend of Hex's collaborative notebook interface.
Here are some examples of the kinds of projects you might tackle:
Using DuckDB to enable seamless data interoperability between Python and SQL code written by our users or AI agents
Building intelligent caching systems to speed up customer data queries
Implementing a graph-based dependency framework for optimizing multi-step execution plans
Instrumenting complex, multi-language systems to identify performance bottlenecks
Building visualizations into the product to help users understand the performance characteristics of their code
About you
6+ years of engineering experience working on complex, data-driven systems or applications
Expert-level understanding of Python, SQL, jupyter kernels, and/or data warehousing systems
Deeply informed on industry trends around data processing, databases, and performant data architectures
You love diving into highly complex codebases and have a passion for designing elegant abstractions that improve correctness and developer productivity
An inexhaustible desire to understand where every millisecond of time could be going
An instinct for strategic thinking and aligning with business and product goals while keeping a healthy balance of velocity and engineering excellence.
Experience working in a remote-first team and strong communication skills in this context.
This role is fully remote anywhere within the US Eastern timezone, with the option to work from our NYC office.
Our stack
Our product is a web-based notebook and app authoring platform. Our frontend is built with Typescript and React, using a combination of Apollo GraphQL and Redux for managing application state and data. On the backend, we also use Typescript to power an Express/Apollo GraphQL server that interacts with Postgres, Redis, and Kubernetes to manage our database and Python kernels. Our backend is tightly integrated with our infrastructure and CI/CD, where we use a combination of Terraform, Helm, and AWS to deploy and maintain our stack.
In addition to our unique culture, Hex proudly offers a competitive total rewards package, including but not limited to, market-benched salary & equity, comprehensive health benefits, and flexible paid time off.
The salary range for this role is: $176,000 - $220,000
The salary range shown may be a reflection of additional factors such as geographical location and skill ranges/levels we're open to. Placement in the salary range will be decided upon completion of the interview process, taking into account factors like leaving room for growth, internal fairness & parity, your demonstrated skills, and the depth of your experience. Our Recruiting team will be able to provide more details during the interview process.
By submitting an application the candidate consents to the use of their personal information in accordance with the Hex Privacy policy: *************************************************
$176k-220k yearly Auto-Apply 57d ago
Game Developer
Stella Contracting 4.8
Remote job
We are seeking a talented and detail-oriented Game Developer to design, develop, and maintain interactive game applications in a fully remote environment. The successful candidate will collaborate with designers, artists, and engineers to deliver high-quality, engaging gameplay experiences while adhering to technical, performance, and quality standards.
This position is strictly limited to candidates who currently reside in the United States and are legally authorized to work in the U.S. Applications from individuals residing outside the United States will not be considered.
Key Responsibilities
Design, develop, and implement game features, mechanics, and systems
Write clean, efficient, and maintainable code for game functionality
Collaborate with game designers, artists, and audio teams to integrate assets
Optimize game performance across platforms and devices
Debug, test, and resolve technical issues throughout the development lifecycle
Participate in code reviews and maintain version control standards
Support game updates, patches, and post-release enhancements
Document technical designs, systems, and development processes
Required Qualifications
Bachelors degree in Computer Science, Game Development, Software Engineering, or a related field (or equivalent experience)
Minimum of 3-6 years of professional game development experience
Proficiency in game development languages and engines (e.g., C++, C#, Unity, Unreal Engine)
Strong understanding of game architecture, physics, and rendering concepts
Experience with debugging, profiling, and performance optimization
Excellent problem-solving and collaboration skills
Ability to work independently and effectively in a remote environment
Preferred Qualifications
Experience developing games for PC, console, or mobile platforms
Familiarity with multiplayer systems, networking, or online services
Knowledge of scripting languages and tools used in game development pipelines
Experience with Agile or Scrum development methodologies
Benefits
Comprehensive medical, dental, and vision insurance
401(k) retirement plan with employer matching
Paid time off, sick leave, and paid holidays
Life, short-term, and long-term disability insurance
Professional development, training, and conference opportunities
Flexible remote work arrangements
Employee assistance and wellness programs
Work Authorization & Residency Requirement
Must be legally authorized to work in the United States
Must currently reside within the United States
Applications from candidates residing outside the U.S. will be automatically rejected
$64k-93k yearly est. 7d ago
Software Engineer, CAD App
Motif 4.1
Remote job
We are seeking an experienced CAD application developer to help us build cutting-edge, high-performance applications. You will leverage your expert understanding of CAD domain and passion for building robust and efficient software solutions.What you will do:
Partner with product managers and user experience designers to clarify requirements and to translate them to software designs.
Develop high quality solutions in collaboration with other developers.
Maintain necessary automated test coverage by implementing unit and integration tests.
What you bring:
Understanding of 3d modeling domain as applied to either of Architecture, Mechanical Engineering, Civil Engineering or another field adjacent to these.
Experience building and maintaining production software.
It would be great if you had:
Experience with Rust or modern C++
Experience in building and maintaining complex high-performance distributed systems
$84k-115k yearly est. Auto-Apply 44d ago
Software Engineer, Compute
Vercel 4.1
Remote job
Vercel gives developers the tools and cloud infrastructure to build, scale, and secure a faster, more personalized web. As the team behind v0, Next.js, and AI SDK, Vercel helps customers like Ramp, Supreme, PayPal, and Under Armour build for the AI-native web.
Our mission is to enable the world to ship the best products. That starts with creating a place where everyone can do their best work. Whether you're building on our platform, supporting our customers, or shaping our story: You can just ship things.
About the Role:
This team is building a platform that powers all of compute at Vercel. That means we provide all the primitives to run builds, serverless functions, middleware, edge functions, secure compute and now sandboxes too.
If you're based within a pre-determined commuting distance of one of our offices (SF, NY, London, or Berlin), the role includes in-office anchor days on Monday, Tuesday, and Friday. If you're located beyond that distance, the role is fully remote. For location-specific details, please connect with our recruiting team.
What You Will Do:
Manage our fleet of clusters, running 100's of instances, deployed in every region where our customers deploy and run their code.
You will be writing Golang on a daily basis, while terraform will be your go-to tool when it comes to provisioning the needed infra. You will get to know the ins and outs of Nomad as it's our current choice for scheduling the workloads.
The platform you will be building provides all the primitives to run all untrusted code from our customers: even a 1% performance improvement has massive repercussions across the board.
Working collaboratively with cross-team and cross-functional stakeholders, you will participate in the conception and implementation of new platform features.
Other examples of the work you will be carrying out:
Fluid Compute
Active CPU Pricing
About You:
You have 5+ years of software engineering experience, Golang preferred.
You have extended experience with Containers, Virtual Machines, Linux, and like digging deep to know how these things work under the hood (tcpdump , strace and iptables are your best friends).
You design systems that improve performance or increase reliability. Or both!
You have built and operated distributed systems at scale.
You have experience with schedulers and orchestrators for managing containers and non-containerized applications such as Nomad
Benefits:
Great compensation package, including equity
Inclusive Healthcare Package
Learn and Grow - we provide mentorship and send you to events that help you build your network and skills
Flexible Time Off
We will provide you the gear you need to do your role, and a WFH budget for you to outfit your space as needed
The San Francisco, CA base pay range for this role is $180,000-$280,000. Actual salary will be based on job-related skills, experience, and location. Compensation outside of San Francisco may be adjusted based on employee location. The total compensation package may include benefits, equity-based compensation, and eligibility for a company bonus or variable pay program depending on the role. Your recruiter can share more details during the hiring process.
Vercel is committed to fostering and empowering an inclusive community within our organization. We do not discriminate on the basis of race, religion, color, gender expression or identity, sexual orientation, national origin, citizenship, age, marital status, veteran status, disability status, or any other characteristic protected by law. Vercel encourages everyone to apply for our available positions, even if they don't necessarily check every box on the job description.
$87k-120k yearly est. Auto-Apply 19d ago
Principal Data Engineer - ML Platforms
Altarum 4.5
Remote job
Altarum | Data & AI Center of Excellence (CoE) Altarum is building the future of data and AI infrastructure for public health - and we're looking for a Principal Data Engineer - ML Platforms to help lead the way. In this cornerstone role, you will design, build, and operationalize the modern data and ML platform capabilities that power analytics, evaluation, AI modeling, and interoperability across all Altarum divisions.
If you want to architect impactful systems, enable data science at scale, and help ensure public health and Medicaid programs operate with secure, explainable, and trustworthy AI - this role is for you. What You'll Work On
This role blends deep engineering with applied ML enablement: ML Platform Engineering: modern lakehouse architecture, pipelines, MLOps lifecycle Applied ML enablement: risk scoring, forecasting, Medicaid analytics NLP/Generative AI support: RAG, vectorization, health communications Causal ML operationalization: evaluation modeling workflows Responsible/Trusted AI engineering: model cards, fairness, compliance Your work ensures that Altarum's public health and Medicaid programs run on secure, scalable, reusable, and explainable data and AI infrastructure. What You'll Do
Platform Architecture & Delivery
Design and operate modern, cloud-agnostic lakehouse architecture using object storage, SQL/ELT engines, and dbt.
Build CI/CD pipelines for data, dbt, and model delivery (GitHub Actions, GitLab, Azure DevOps).
Implement MLOps systems: MLflow (or equivalent), feature stores, model registry, drift detection, automated testing.
Engineer solutions in AWS and AWS GovCloud today, with portability to Azure Gov or GCP.
Use Infrastructure-as-Code (Terraform, CloudFormation, Bicep) to automate secure deployments.
Pipelines & Interoperability
Build scalable ingestion and normalization pipelines for healthcare and public health datasets, including:
FHIR R4 / US Core (strongly preferred)
HL7 v2 (strongly preferred)
Medicaid/Medicare claims & encounters (strongly preferred)
SDOH & geospatial data (preferred)
Survey, mixed-methods, and qualitative data
Create reusable connectors, dbt packages, and data contracts for cross-division use.
Publish clean, conformed, metrics-ready tables for Analytics Engineering and BI teams.
Support Population Health in turning evaluation and statistical models into pipelines.
Data Quality, Reliability & Cost Management
Define SLOs and alerting; instrument lineage & metadata; ensure ≥95% of data tests pass.
Perform performance and cost tuning (partitioning, storage tiers, autoscaling) with guardrails and dashboards.
Applied ML Enablement
Build production-grade pipelines for risk prediction, forecasting, cost/utilization models, and burden estimation.
Develop ML-ready feature engineering workflows and support time-series/outbreak detection models.
Integrate ML assets into standardized deployment workflows.
Generative AI Enablement
Build ingestion and vectorization pipelines for surveys, interviews, and unstructured text.
Support RAG systems for synthesis, evaluation, and public health guidance.
Enable Palladian Partners with secure, controlled-generation environments.
Causal ML & Evaluation Engineering
Translate R/Stata/SAS evaluation code into reusable pipelines.
Build templates for causal inference workflows (DID, AIPW, CEM, synthetic controls).
Support operationalization of ARA's applied research methods at scale.
Responsible AI, Security & Compliance
Implement Model Card Protocol (MCP) and fairness/explainability tooling (SHAP, LIME).
Ensure compliance with HIPAA, 42 CFR Part 2, IRB/DUA constraints, and NIST AI RMF standards.
Enforce privacy-by-design: tokenization, encryption, least-privilege IAM, and VPC isolation.
Reuse, Shared-Services, and Enablement
Develop runbooks, architecture diagrams, repo templates, and accelerator code.
Pair with data scientists, analysts, and SMEs to build organizational capability.
Provide technical guidance for proposals and client engagements.
Your First 90 Days - You will make a meaningful impact fast. Expected outcomes include:
Platform skeleton operational: repo templates, CI/CD, dbt project, MLflow registry, tests.
Two pipelines in production (e.g., FHIR → analytics and claims normalization).
One end-to-end CoE lighthouse MVP delivered (ingestion → model → metrics → BI).
Completed playbooks for GovCloud deployment, identity/secrets, rollback, and cost control.
Success Metrics (KPIs)
Pipeline reliability meeting SLA/SLO targets.
≥95% data tests passing across pipelines.
MVP dataset onboarding ≤ 4 weeks.
Reuse of platform assets across ≥3 divisions.
Cost optimization and budget adherence.
What You'll Bring
7-10+ years in data engineering, ML platform engineering, or cloud data architecture.
Expert in Python, SQL, dbt, and orchestration tools (Airflow, Glue, Step Functions).
Deep experience with AWS + AWS GovCloud.
CI/CD and IaC experience (Terraform, CloudFormation).
Familiarity with MLOps tools (MLflow, Sagemaker, Azure ML, Vertex AI).
Ability to operate in regulated environments (HIPAA, 42 CFR Part 2, IRB).
Preferred:
Experience with FHIR, HL7, Medicaid/Medicare claims, and/or SDOH datasets.
Databricks, Snowflake, Redshift, Synapse.
Event streaming (Kafka, Kinesis, Event Hubs).
Feature store experience.
Observability tooling (Grafana, Prometheus, OpenTelemetry).
Experience optimizing BI datasets for Power BI.
Logistical Requirements
At this time, we will only accept candidates who are presently eligible to work in the United States and will not require sponsorship.
Our organization requires that all work, for the duration of your employment, must be completed in the continental U.S. unless required by contract.
If you're near one of our offices (Arlington, VA; Silver Spring, MD; or Novi, MI), you'll join us in person one day every other month (6 times per year) for a fun, purpose-driven Collaboration Day. These days are filled with creative energy, meaningful connection, and team brainstorming!
Must be able to work during Eastern Time unless approved by your manager.
Employees working remotely must have a dedicated, ergonomically appropriate workspace free from distractions with a mobile device that allows for productive and efficient conduct of business.
Altarum is a nonprofit organization focused on improving the health of individuals with fewer financial resources and populations disenfranchised by the health care system. We work primarily on behalf of federal and state governments to design and implement solutions that achieve measurable results. We combine our expertise in public health and health care delivery with technology development and implementation, practice transformation, training and technical assistance, quality improvement, data analytics, and applied research and evaluation. Our innovative solutions and proven processes lead to better value and health for all.
Altarum is an equal opportunity employer that provides employment and opportunities to all qualified employees and applicants without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, or any other characteristic protected by applicable law.