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Gearbox Software company history timeline

1999

Gearbox Software was founded on February 16, 1999, by Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery and Rob Heironimus, five developers formerly of Rebel Boat Rocker.

2005

In 2005, they launched an original property of their creation, Brothers in Arms, with the release of Brothers in Arms: Road to Hill 30 on the Xbox, PC and PlayStation 2.

2007

In the September 2007 issue of Game Informer, Pitchford stated that development on the Heat game had not yet begun, as the planned development partner for the project had gone under.

2008

In 2008, Brothers in Arms: Hell's Highway was released.

2009

Borderlands was released in October 2009, published by 2K, a subsidiary of Take-Two Interactive.

2011

By August 2011, had sold over 4.5 million copies, making it a critical success for Gearbox and allowing them to expand the studio and budgets for subsequent games.

2013

In July 2013, Gearbox announced plans to rerelease Homeworld and Homeworld 2 in high definition for modern PC platforms, in addition to making it available through digital distributors.

2014

In July 2014, Randy Pitchford formally contested the Aliens: Colonial Marines class action lawsuit stating the game had cost them millions of their own money and the advertising was solely the fault of the publisher.

2015

In December 2015, Gearbox opened a second development studio in Quebec City, Canada.

2016

Pitchford stated that while they were looking to raise capital from 2016, they came to meet with Embracer, and saw that their decentralized studio model would work well for Gearbox.

2019

Later, in May 2019, Gearbox established The Gearbox Entertainment Company, Inc. (Gearbox Entertainment) as a parent company for both Gearbox Software and Gearbox Publishing.

2021

Gearbox and Take-Two have also partnered with Lionsgate to develop a live-action Borderlands film, which as of June 2021 is still in production.

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Founded
1999
Company founded
Headquarters
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Founders
Randy Pitchford,Stephen Bahl,Brian Martel,Landon Montgomery,Rob Heironimus
Company founders
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Gearbox Software competitors

Company nameFounded dateRevenueEmployee sizeJob openings
Monolith Productions1994$8.4M1001
Take-Two Interactive Software1993$5.3B6,49548
Electronic Arts1982$7.6B9,80031
Daybreak Game2015$25.0M45016
Bungie1991$2.7M9016
HeR Interactive1995$4.4M35-
Interplay Entertainment1983$1.1M1014
2k-$7.5M3,00046
SEGA1940$1.9B3,23818
Perpetual Entertainment2002$13.0M7,500-

Gearbox Software history FAQs

Zippia gives an in-depth look into the details of Gearbox Software, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Gearbox Software. The employee data is based on information from people who have self-reported their past or current employments at Gearbox Software. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Gearbox Software. The data presented on this page does not represent the view of Gearbox Software and its employees or that of Zippia.

Gearbox Software may also be known as or be related to Gearbox Software and Gearbox Software LLC.