The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
The Technical Art Director's primary responsibility is for research, technical aesthetic fidelity, innovation, and provide coordination and leadership with our technical artists, FX artists, Engineers, and Data Analysts. In addition to defining best practices and competitive awareness, the Technical Art Director is expected to understand emerging trends and technologies in video game content and make strategic recommendations as to how they may benefit and/or impact the studio or project; establishing and maintaining the functional vision. Areas the Technical Art Director is responsible for include visual R&D, performance monitoring, standard setting, as well as process, pipeline issues, and definition. Responsibilities: Ensure that the art direction of the project is technically carried out and establish an efficient production plan for execution Drive & pioneer state of the art visuals and procedural systems that complement the game design Ensure visual quality throughout the game Collaborate with senior leadership to ensure alignment of tech art plans and project design requirements Contribute to long-term vision for technical art and graphics at the studio Work closely with the Programming, Technical Art, FX, Art Optimization and Art teams Cooperate with programmers to improve the graphics engine Act as a bridge between the art and programming teams Define, review, test and integrate new tools to enable the art dept. to create stunning art Develop, regularly communicate, and document technical art standards, technical constraints, best practices, and techniques Stay current with trends in computer graphics (e.g. SIGGRAPH) Mentor, guide, and lead tech & FX artists, providing examples and arranging training as necessary Actively partner with studio leadership in recruiting and career development efforts Qualifications: 5+ Years of industry experience Experience in leading teams of artists Knowledge and experience in one or more of the following artistic disciplines: Environment Art, Visual Effects, Surface Art Knowledge of both industry relevant 2D and 3D art software Experience in programming and / or relevant scripting Understanding of cutting-edge process, tools, and industry techniques Experience in the technical and behind the scene operation in 3D graphics engines and their process
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
$92k-140k yearly est. Auto-Apply 60d+ ago
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Associate Technical Director
Gearbox Software 4.1
Gearbox Software job in Frisco, TX or remote
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
Gearbox is looking for a technical leader to join our high-caliber publishing team. In this role, you will help multiple external teams bring their vision to audiences worldwide. The ideal candidate has experience working in the development trenches in direct or indirect leadership roles and is familiar with all aspects of game development and publishing-related responsibilities. You will be expected to communicate with varying roles and teams with a high degree of emotional intelligence. The right fit will deliver world-class entertainment experiences by working across the publishing and game teams to help find effective solutions to challenging problems. This position allows for remote work in certain states. Responsibilities: Efficiently support project team's day to day, helping to identify technical risks/issues and guide them throughout the development process Oversight on the construction of a diverse portfolio of games, assisting various teams from development, publishing and production Help define and review external milestone deliverables Work with production staff and other leads to establish engineering goals and subsequent schedule requirements across multiple disciplines of programming and technology to keep projects on time and on budget Provide feedback for titles in all stages of development, from inception to release Identify opportunities for improvements in processes/tools, and direct implementation of these initiatives with the goal of improving game quality, team efficiency, and fostering a positive work atmosphere Maintain communications with all team members, team leads and executive management Qualifications: 3+ years of leadership experience as Lead Programmer, Senior Engineer, or Associate Technical Director at a video game studio or publisher 3+ years software development experience Shipped at least two AAA titles (console, PC, or mobile) Experience identifying and assisting external teams Proficiency in multiple programming languages and operating system environments Expert knowledge in one or more major functional areas of game development and publishing: Audio Graphics Gameplay Engine Systems Tools and Pipeline Release Engineering Backend and cloud services Online / Multiplayer gameplay Understanding of risk management principles and demonstrated ability to put them into practice Customer-service-oriented, doing what it takes to help partners succeed while setting clear boundaries of responsibility Bonus Points For: Unity Engine or Unreal Engine 4 experience Bachelor's degree in computer science or applicable field or equivalent experience **Relocation assistance available**
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
$103k-162k yearly est. Auto-Apply 60d+ ago
Senior Director Product Management - PI&E
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Location: Vancouver, BC
Work Model: Hybrid, 3 days per week in office
Reports To: Head of Program & Product Management
EA's Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and hosting solutions that power EA's games and live services. Our mission is to make EA's games and services available to players anytime, anywhere. To achieve this, we focus on the high availability of infrastructure, live services, and studio services while helping developers innovate quickly through on-demand infrastructure and streamlined workflows in the cloud.
As a Senior Director of Product Management for Infrastructure Business Optimization, you will set the vision and strategy for how we manage cost, capacity, and vendor relationships. You will partner with engineering, finance, and business leaders to create scalable, cost-effective solutions that maximize the value of our infrastructure.
This is a people-leadership role. You will grow a team of product managers, guiding their career development and ensuring success across our portfolio. You will also help us mature our product management practices, build a consistent operating framework, and foster a culture where we learn through experimentation.
You will:
* Define and evolve product strategy for cost management, capacity forecasting, cost optimization, and vendor lifecycle management.
* Develop multi-year product roadmaps and align priorities across engineering, finance, and business partners.
* Partner with game studios, live service teams, and finance to shape and deliver high impacting product capabilities.
* Lead a team of product managers; set clear goals and build a high-performing team.
* Establish product operations standards for intake, roadmapping, prioritization, and metrics.
* Champion a data-informed, customer-focused culture that balances value, cost efficiency, and technical feasibility.
* Stay current with FinOps, cloud optimization, and infrastructure best practices to bring fresh ideas into our strategy.
You Bring:
* 10+ years of product management experience, including expertise in hybrid and multi-cloud infrastructure cost optimization.
* Proven success defining and delivering multi-year product strategies at enterprise scale.
* Experience leading and developing product management teams.
* Strong knowledge of FinOps practices, cloud ecosystems (AWS, GCP, Azure), and infrastructure fundamentals (VMs, containers, networking, storage).
* Ability to engage on financial topics such as budgeting, forecasting, and ROI.
* Strong communication skills and influence with the senior stakeholders across technical and business domains.
We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click "Get Recommendations" to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$201,000 - $281,900 CAD
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$201k-281.9k yearly 14d ago
Brand Management Intern - MBA
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
MBA Brand Management Intern, Strategic Growth (EAX, EA Play)
About the Role
We're looking for a strategic, data-driven, and customer-centric MBA intern to join the Strategic Growth Brand Management team and help shape how millions of players engage with EA's gaming subscription service, EA Play. In this role, you'll analyze player data, map user journeys, and collaborate across marketing, analytics, CRM, and product teams to develop actionable engagement strategies that inform the future of one of EA's most dynamic business models.
EA Play engages players across nearly every platform, EA franchise, and player experience, meaning you'll have the opportunity to gain a holistic view of how EA delivers value to players worldwide. You will work alongside experienced leaders to build a deep understanding of the gaming industry and contribute directly to the long-term vision of one of the most innovative entertainment companies in the world.
What You'll Do:
* Build a deep understanding of member behavioral data, audience segmentation, and consumer insights to identify what drives engagement and retention for EA Play.
* Map player journeys to visualize touchpoints and uncover opportunities to optimize user experience and perceived value.
* Collaborate cross-functionally with teams across CRM, digital merchandising, consumer insights, and marketing to deliver aligned outcomes.
* Become a platform expert, developing and presenting a member engagement optimization roadmap for a key platform or distribution channel.
* Define measurable outcomes and success metrics for engagement initiatives, connecting strategies to retention and lifetime value.
Qualifications
* Current MBA student with a concentration in Marketing, Strategy, or a related field.
* Demonstrated analytical and problem-solving skills; experience interpreting data to inform business recommendations.
* Excellent communication and storytelling skills, with an ability to influence stakeholders through clear insights.
* Passion for interactive entertainment, player experiences, and the evolving subscription landscape.
Bonus:
* Background in brand management, product management, or CRM strategy preferred.
* Strong understanding of gaming platform experiences (PC, Playstation, XBOX).
* Familiarity with customer journey mapping and user lifecycle optimization.
You must be available for a full-time paid internship in the summer of 2026 based out of Austin, Los Angeles, Seattle, or Redwood City as this will be a hybrid role working 3 days onsite per week.
We are only considering students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in the US on a full time basis during the 12-week internship. Visa sponsorship is not available for this position.
For more information about our Emerging Talent Program, visit ***********************************************************
Pay Transparency - North America
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor's, Master's, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$39 - $84 USD
* Washington (depending on location e.g. Seattle vs. Spokane) *$39 - $75 USD
Pay is just one part of the overall compensation at EA.
The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).
Interns in California are also eligible for Voluntary Disability Insurance.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$48k-82k yearly est. 21d ago
Senior AI Data Scientist
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit.
We are looking for a Data Scientist to help shape the future of content creation and gameplay with AI. If you have the right expertise and are interested we want to hear from you!
As a Senior AI Data Scientist you will:
* Build, fine-tune and implement AI and machine learning models to solve challenging problems
* Ensure AI and machine learning production pipelines are scalable, repeatable and cloud agnostic
* Apply current and emerging techniques in deep learning, natural language processing and other machine learning areas
* Collect, clean, manage, analyze and visualize large sets of data using multiple data platforms, tools and technique
* Work in partnership with game teams to integrate AI solutions into products and services.
* Optimize and fine-tune AI models for performance and scalability. Analyze and interpret data to extract meaningful insights and improve AI models.
* Document and present findings and solutions to stakeholders.
Desired qualifications and experience:
* A minimum of 3+ years of experience in data science
* PhD or MSc in statistics, mathematics, computer science, or related field
* Strong expertise in deep learning, fluent in Python and SQL
* Expertise in automating machine learning models and building end to end products
* Experience with devops tools and principles (Git, CI/CD, Docker)
* Effective within Cloud environments (GCP, AWS)
* Understanding of containerization and orchestration technologies (Docker, Kubernetes, etc.)
* C++ and game development experience is a plus.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$138,700 - $199,900 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$160,600 - $249,300 USD
* Washington (depending on location e.g. Seattle vs. Spokane) *$149,200 - $205,500 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$160.6k-249.3k yearly 17d ago
Layout Lead, Cinema & Cinematics Dept
Gearbox Software 4.1
Gearbox Software job in Frisco, TX
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
Gearbox Entertainment is growing our top-tier Cinema & Cinematics Department, dedicated to providing high-quality visual storytelling and narrative performance. A true "transmedia" team, we're dedicated to expanding our IPs and Properties through a great number of storytelling channels including cinematics, short films, and other engaging content for our vast audience. We have some incredible projects on our slate and plenty of room for professional growth. Our Layout Lead is an experienced leader and camera connoisseur, exuding a passion for visual storytelling, composition, and editing - able to own and steer scenes as they are pitched, planned, and executed via the foundational anatomy of a scene; camera, blocking, staging, and composition -- helping to create strong crafted narrative moments. A cinematographer at heart, a generalist in craft, able to roll up their sleeves to demonstrate and inspire the team. This leadership position is local, in-person hybrid at our Frisco, TX Studio. Relocation support offered. RESPONSIBILITIES: Lead the efforts of the Cinema & Cinematics Layout Team through strong collaboration with the Lead Cinematic Animator to bring to life signature narrative moments within Gearbox projects and properties. Using scripts, storyboards, raw mocap performance, and/or rough animation to drive pre-visualization, shot design, and/or layout of scenes and sequences, creating camerawork and initial editing of scenes using compositional techniques, lensing, and initial editorial layout. Execute revisions and quality improvements as edits and shots are refined in order to strengthen the edit and overall scene story. When needed, steer, manage, and organize the process of creating low-res and representational assets in support of the creation of layout files prepared for the cinematic animation team. This includes files provided and shared by other partnering teams like audio, fx, and other assets that require updating and upkeep. Help to transfer and sometimes edit performance capture data into layout scenes in preparation for shot design, then continuing to update and revise until ready for animation. Drive polish work supporting final camerawork, set design, lighting, VFX and animation, while having a strong understanding of each and the ability to complement their application. Working closely with the Cinematics Director and Cinematics Producer, establish and advocate scope and schedules in order to hit deadlines and manage priorities. Troubleshoot pipeline processes and work to improve them for the team. REQUIREMENTS: Minimum 4 years of experience working in cinematics on AAA video game titles or minimum 3 years of experience working in the Film/VFX/Animation industry. Strong communicator with problem-solving skills, able to provide, receive, and guide direction and feedback. Leadership experience owning a part of a pipeline, technique, or process where collaboration, documentation and instruction were paramount in team success. A deep love for storytelling experiences in film, animation, and video games. A strong understanding of cinematography and editing techniques of storytelling performances in all mediums. A strong sense of composition and color, with an intuitive understanding of the line of action. Experience with CG lighting techniques and pipelines. Animation knowledge in both motion capture and hand-keyed disciplines. Familiar with multiple pipelines of scene layout production. Experience and understanding of game engine workflows like UE4, Unity, or equivalent post-production rendering techniques. Advanced hands-on experience with Autodesk Maya. NICE-TO-HAVES: Experience with Autodesk MotionBuilder. Experience using tasking platforms such as Shotgrid and Jira. Familiar with the processes of visual storytelling within digital and practical mediums. Experience and knowledge using practical cameras and lenses for photography and/or cinematography.
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
$87k-135k yearly est. Auto-Apply 60d+ ago
Quality Engineer II
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Information Technology (EAIT)
EA's Information Technology (EAIT) team connects the company's global workforce, ensuring seamless collaboration and operational efficiency. IT supports diverse enterprise needs from game development to marketing and publishing with innovative solutions that foster creativity and productivity. As a member of EAIT, you'll play a pivotal role in empowering EA's employees and ensuring the smooth operation of a global digital entertainment leader.
Implement an automated testing infrastructure that covers all layers of the
Mobile/Web/Services technical stack
* Work with the Employee & Studio Experience & Engineering (ESE) Test Manager and
Architecture/Engineering Team to create a sustainable testing toolset, test automation
framework that incorporates the DevOps model in Continuous Integration (CI) and
Continuous Deployment (CD) pipeline, and device inventory
* Develop comprehensive test suites to allow the ESE Team to achieve its project
deployment targets utilizing Agile\Scrum principles while achieving a test coverage of
70%-80% or greater
* Coordinate and work with both on-shore and off-shore resources for:
o Manual testing for areas that don't meet the test automation parameters
o Creation or modification of automated test suites
o Automation of Load and Performance Testing of service APIs and mobile/web
apps
o User Acceptance Testing activities for a major feature or point releases
o Final rapid sanity/verification regression testing pre-CD activities
* Effectively communicate progress and issues with engineering and product/project managers
to ensure verification & validation signoff of issues for "Ready for Production" activities
* Ensure all testing processes and procedures are well documented with proper technical
specifications and maintainable
* Collaborate with multiple project teams (Product Management, Experience Design,
Dev/Engineering, & Operations) on requirements and objectives for overall project success Required SkillsMust Haves
* 4+ years experience utilizing the ServiceNow Automation Testing Framework (ATF)
* 4+ years experience in end-to-end testing on ServiceNow modules specifically ITSM & HRSD
* 3+ years experience in Developing end-to-end test plans\suites for all facets of software
testing, including UI, API automation, User Acceptance Testing (UAT), Load & Stress testing,
and Regression & Sanity testing
* Thorough understanding of testing practices (black-box testing, risk-based testing, system
testing, regression testing, exploratory testing, performance testing, etc.)
* Working knowledge of test methodologies, processes, and toolsets (Selenium Grid, Appium,
Postman, Test management tool: TestRail, Test issue tracking: JIRA,
* Understanding of continuous integration (CI) and continuous delivery (CD) practices (GitLab)
* Experience with testing on services and applications running in AWS• Experience taking projects from initial spec/requirements through design and implementation,
testing and debugging, documentation, and installation in an Agile environment
* Strong written and verbal communication skills at building and strengthening relationships
across multiple functions to drive quality through cohesive, tactical, proper testing processes
* Knowledge test status & metrics reporting, creating executive-level reports via dashboards
and the ability to convey the data in a clear and concise manner Extra Points
* Experience with one or more of the following programming languages: Python, Java,
Javascript and/or C#Qualifications• Bachelor's or Master's degree in Computer Science, related technical discipline or equivalent
experience
* 6+ years of Software Quality Assurance engineering experience with focus areas on
Functional, Automation, Performance and/or DevOps
* 3+ years of hands-on experience in desktop & mobile development, execution, and
maintenance in test automation, performance testing, and DevOps testing on multiple
browsers, platforms
* 2+ years of hands-on experience in API automation
* Self-starter with an eagerness to constantly learn and share technical knowledge with team
members; Staying current on new technologies and how they integrate with our current &
future objectives
* Strong sense of ownership/'can do' attitude and high attention to detail
* Experience working on a distributed global team
* Ability to dive into difficult problems and deliver results on time and per specifications
* Demonstrate a high level of creativity and problem solving
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$80k-109k yearly est. 22d ago
AI & Data Governance Manager, Finance
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA Finance is transforming how data and AI power insights, automation, and decisions across the enterprise. As part of this multi-year Finance Transformation, we are establishing an integrated AI & Data Governance role that ensures Finance data, analytics, and intelligent systems are trusted, compliant, and responsibly managed.
The AI & Data Governance Manager will design, implement, and continuously improve the governance framework for Finance's data assets and AI solutions - ensuring that data is accurate and secure, and that AI models and agents operate safely, ethically, and efficiently. This role serves as the single point of accountability for Finance data and AI governance, partnering closely with Legal, Security, CTO D+I, and EAIT teams to embed governance into every phase of the data and AI lifecycle. You will report to the Senior Manager, FinTech Data & Insights. This role follows a hybrid work model, requiring a minimum of three days per week in an EA office.
Responsibilities & Outcomes
Data Governance
* Own and maintain the Finance data catalog and glossary
* Define and enforce data contracts, lineage, and SLAs for Gold tables and conformed dimensions across data domains.
* Implement data quality rules, monitors, and issue management workflows; maintain compliance dashboards and escalation processes.
* Oversee schema and metric change control, documentation, and deployment pipelines.
* Build and lead the Finance Data Steward network to promote shared accountability for data quality and metadata accuracy.
AI Governance
* Establish and manage the lifecycle for Finance AI assets - GPTs, copilots, and agents - including registration, validation, versioning, and decommissioning.
* Maintain a central catalog of Finance AI assets with ownership, accountability, and lifecycle tracking.
* Develop policies for responsible AI use: data sensitivity classifications, retrieval filters, output handling, and cost management.
* Oversee AI assurance reviews (accuracy, groundedness, fairness, bias) and coordinate remediation or retraining as needed.
* Partner with Security and Legal to enforce AI-related privacy
Security, Risk, and Compliance
* Apply RLS and OLS principles; manage secrets and credentials for both data and AI environments.
* Safeguard systems against prompt injection, unauthorized data access, and leakage of sensitive or confidential information.
* Coordinate with Enterprise Risk and Internal Audit for governance assurance cycles and observability reviews.
Policy, Framework, and Enablement
* Define, document, and publish unified Finance governance policies and standards for data and AI.
* Lead the Finance Data & AI Governance Council and ensure alignment with enterprise governance bodies.
* Deliver education and training programs to increase Finance literacy in data stewardship and responsible AI use.
* Develop runbooks for incident response, rollback, and recovery across data and AI systems.
Collaboration
* Partner with the FinTech Data & Insights, FinTech Systems, and Process Transformation hubs to embed governance early in design and delivery.
* Collaborate with CTO D+I for data pipeline enablement and EAIT for system integrations and infrastructure management.
* Support Finance leadership in prioritizing AI and data initiatives that align with transformation and compliance goals.
Required Qualifications
* 5+ years of combined experience in data governance, AI governance, analytics governance, or risk management in a regulated or public company.
* Hands-on experience with enterprise data tools (Microsoft Purview, Fabric Data Hub, or equivalent) and AI lifecycle management platforms.
* Knowledge of enterprise security, data privacy, and AI risk frameworks.
* Familiarity with concepts such as embeddings, retrieval grounding, prompt design, and model evaluation.
* Strong understanding of Finance data structures and processes (ERP, planning, consolidation, and analytics).
* Exposure to AI assurance, bias mitigation, model monitoring, and observability.
* Advanced degree in Information Systems, Data Science, or Business Analytics (or equivalent experience).
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$91,100 - $126,900 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$101,700 - $151,900 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$101.7k-151.9k yearly 16d ago
Web Operations Strategist
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Web Operations Strategist
We're hiring a Web Operations Strategist to help maintain and evolve EA Help (help.ea.com) - the web self-service platform for millions of EA players worldwide. The WebOps Strategist applies technical expertise to streamline publishing workflows, connect systems, and deliver accurate, high-quality content across EA's global sites.
In this role, you'll own complex web publishing work, troubleshoot CMS issues, and pilot new tools and integrations that improve how teams work. You'll collaborate with Web Strategy, Content, and Fan Care teams to bring new experiences online and maintain a consistent, high-quality help experience. With strong attention to detail and a passion for clarity, you'll make sure every update reflects EA's standards for quality and fan experience.
Responsibilities
* Publish and update web content in EA's CMS (Contentful), ensuring accuracy, consistency, and localization readiness.
* Own publishing operations for high-impact titles and game franchises, ensuring timely, high-quality updates across product pages, campaigns, and lifecycle events.
* Own complex or technically demanding publishing work in EA's CMS (Contentful), including configuration, tagging, and troubleshooting of page behavior.
* Build and QA pages, ensuring that layouts, tags, and configurations are correct, and content displays correctly across devices in all languages.
* Manage operational queues in tools like JaaS and Airtable-balancing priorities, tracking progress, and ensuring smooth delivery across multiple stakeholders.
* Pilot new workflows and publishing methods, identifying ways to improve efficiency, consistency, and fan impact.
* Create and maintain documentation for publishing processes, workflows, and best practices to drive consistency and scalability across the team.
* Train and mentor Coordinators, providing guidance, feedback, and practical coaching to strengthen operational excellence and self-service impact.
* Manage and optimize content within EA's self-service tools, ensuring the right articles, flows, and assets surface for fans at the right time.
* Champion clarity, usability, and discoverability so our content is effective and accessible.
* Collaborate cross-functionally to support projects that enhance the self-service and help experience for players.
Skills and Experience
* 3+ years of experience in web publishing, digital operations, or content management within large-scale, fast-paced environments.
* Familiarity with the Contentful content management system (CMS).
* Ability to translate technical requirements into clear processes and documentation.
* Proven ability to manage complex workflows and publishing pipelines using tools like Airtable, Jira/JaaS, or similar.
* Experience with SLA management and execution, as well as queue management and productivity tracking
* Strong understanding of self-service strategy, with the ability to align content placement to fan needs and containment goals.
* Experience training peers or onboarding new team members to tools and processes.
* A proactive, organized approach-you take pride in getting the details right.
* Experience with API-driven integrations, version control systems, or localization management tools.
* Bonus: Experience with HTML or CSS, metadata, SEO and optimization best practices, or localization workflows.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$54k-101k yearly est. 14d ago
Senior Anti-Cheat Engineer II
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA Security
The Secure Product Engineering & Anti-Cheat Response team ensures that all EA products are developed with the security and gameplay integrity of our players as a top priority. We partner with both platform development teams and game studios to ensure that security and gameplay integrity issues are identified and resolved throughout the application and service lifecycle.
We are looking for a Senior Anti-Cheat Engineer II to help assert Electronic Arts' games as best-in-class in game security and integrity. Your primary responsibilities will include the development of our backend anti-cheat technologies, adding new features that address the scale of the problems we face in the anti-cheat space.
You're a great team player, but are also able to go heads down and achieve success when given direction on our team's goals. In this role, you will solve a critical problem for our players, ensuring they have a fair and level playing field.
* Remote Work May Be Possible
You Will:
* Design and develop backend microservices in Rust for scalable and resilient operation
* Analyze and optimize data flow from client-side to backend services and data storage
* Identify, investigate, and resolve issues at any layer of the technology stack, including AWS cloud infrastructure
* Collaborate with internal developers, product managers, and QA teams to deliver project requirements
* Document solutions, provide technical guidance, and contribute to system design discussions
* Participate in on-call rotations or provide support for critical incidents as required
You Have:
* 5+ years of backend engineering experience, ideally including technical project ownership
* Expert proficiency in Rust and related backend libraries
* Strong background in microservices, distributed system fundamentals, and REST / gRPC APIs
* Skilled in AWS infrastructure setup, monitoring, deployment, and troubleshooting
* Demonstrated ability to dissect and resolve issues across application and cloud infrastructure
* Strong written and verbal communication skills; ability to document and explain choices/solutions
* Ability to work independently or as part of a distributed team
* Experience with Infrastructure as Code (IaC) and CI/CD pipelines
Bonus:
* Experience with developing or reversing obfuscation or encryption technologies
* Experience developing anti-tamper, anti-virus, or anti-malware SaaS technologies
* Strong understanding of security software services and design of resilient systems
* Experience in remote working environments, collaborating across multiple time zones
* Understanding of cloud cost optimization and security/hardening techniques
We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click "Get Recommendations" to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$138,700 - $199,900 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$160,600 - $249,300 USD
* Colorado (depending on location e.g. Denver vs. Colorado Springs) *$160,600 - $205,500 USD
* Illinois (depending on location e.g. Chicago vs Illinois City) *$149,200 - $205,500 USD
* Massachusetts (depending on location e.g. Boston vs Springfield) *$160,600 - $234,700 USD
* Minnesota (depending on location e.g. Minneapolis vs Saint Paul) *$149,200 - $205,500 USD
* Jersey City, NJ *$160,600 - $242,600 USD
* New York (depending on location e.g. Manhattan vs. Buffalo) *$149,200 - $242,600 USD
* Washington (depending on location e.g. Seattle vs. Spokane) *$149,200 - $205,500 USD
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
This role is for an existing vacancy.
We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click "Get Recommendations" to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$160.6k-249.3k yearly 16d ago
Senior Sound Designer
2K 4.0
Frisco, TX job
Who We Are:
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.
The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, visit ************************
What We Are Looking For:
We're looking for a Senior Sound Designer who's not only passionate about sound but also embodies the qualities that define our team culture: humble, smart, and ambitious. You'll bring fresh ideas and a creative spirit, but also the humility to listen, learn, and collaborate closely with others. We value people who are curious and thoughtful in their craft-always seeking smarter ways to solve problems and elevate the player experience. At the same time, we want someone who's ambitious about their impact, eager to push boundaries, and ready to help shape the sound of our games in meaningful ways.
Here, every designer takes true ownership of their work. Your perspective and creativity won't just be heard-they'll help guide how we bring our worlds to life. We believe the best results come from teams where each person is deeply invested, both in the project and in each other's success.
Responsibilities:
Design, mix, and edit original high-quality sound effects in a DAW for key game features, including complex systems like weapons and character audio.
Perform Foley and field recording to support sound design needs.
Implement audio assets into Wwise and Unreal Engine 5, ensuring they fit cohesively within the overall game mix.
Collaborate closely with cross-disciplinary teams (design, FX, programming, animation) to meet audio needs and support system development.
Manage tasks and track bugs using JIRA to support efficient audio production.
Deliver high-quality audio assets on time, meeting project standards and creative goals.
Contribute to team initiatives like sound jams and support troubleshooting of in-game audio issues.
Qualifications:
7+ years of experience in sound design, including full project lifecycle contribution as a Senior Sound Designer or equivalent.
Proficient in mixing, editing, Foley, field recording, and modern audio design techniques for games.
Strong understanding of audio middleware and current game industry trends.
Excellent communication skills with the ability to give and receive constructive feedback effectively.
Skilled in creating clear documentation, such as style guides and system specifications.
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
#LI-Onsite
#LI-Hybrid
$63k-99k yearly est. Auto-Apply 1d ago
Portfolio Manager
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Sr. Portfolio Manager, Self-Service Fan Care
EA's Fan Care organization exists to help our fans get the most fun from their games. From onboarding new players to getting them back in the game when they have issues, we support fans across their EA experiences and keep them safe online. We value people who bring new ideas and perspectives to make Fan Care a great place to be. We celebrate inclusion. It's just as important for us to create great experiences for our people as for our players.
We are looking for a Sr. Portfolio Manager to join the Self-Service Fan Care team. So how does the Sr. Portfolio Manager help make great experiences for fans?
What you'll do
1. Lead Portfolio Operations
* Drive the rhythm of the business by aligning portfolio activities with company OKRs and improving fan experiences.
* Set and maintain standards for clear and consistent project documentation, from business cases to performance reports.
* Develop engaging portfolio communications and progress updates for stakeholders.
* Build and maintain portfolio roadmaps to ensure visibility and alignment across Fan Care teams.
* Manage project intake, backlog, and portfolio steering sessions with leadership.
* Define and track portfolio KPIs, communicating insights and progress clearly.
* Build trusted relationships across teams and advocate for portfolio needs and priorities.
* Lead portfolio-wide change management to support smooth adoption of new tools or processes.
2. Drive Planning and Delivery
* Translate strategic goals into actionable delivery plans across the Self-Service portfolio.
* Collaborate with leaders across EA to connect long-term strategy with near-term execution.
* Identify and prioritize initiatives that elevate fan experiences and operational excellence.
* Align resources to ensure high-impact work gets done efficiently.
* Anticipate and manage cross-portfolio dependencies, risks, and trade-offs.
* Track outcomes against business cases and OKRs to ensure measurable value.
* Facilitate quarterly and annual planning to keep the portfolio data-informed and agile.
3. Manage Large-Scale Projects
* Lead cross-functional projects from initiation to delivery, ensuring clarity of scope, ownership, and timelines.
* Make informed, timely decisions that shape project outcomes.
* Proactively monitor progress, manage risks, and communicate updates to stakeholders.
* Ensure consistent documentation, communication, and historical record-keeping.
* Drive issue resolution and facilitate retrospectives to capture lessons learned and improve future execution.
4. Lead a Project Management Team
* Manage and coach a team of Project Managers, setting clear expectations and aligning their work with portfolio and organizational goals.
* Develop team capabilities in project delivery, communication, risk management, and data-driven decision-making.
* Foster delivery excellence by upholding consistent project management standards, documentation practices, and quality expectations.
What you'll bring to the role
* Deep understanding of project lifecycles, management standards, and backlog management.
* Proven ability to lead large, interconnected programs with measurable impact.
* Strong data analysis skills to distill insights into actionable recommendations.
* Confident leadership and presentation skills with cross-functional and executive teams.
* Skilled in risk management, issue resolution, and continuous process improvement.
* Experience leading a team of project or program managers, with a track record of developing talent and scaling execution quality.
* Organized, proactive, and calm under pressure in a fast-paced environment.
* Adaptable and solution-focused with a passion for improvement.
Experience & Tools
* 10+ years of project management experience, ideally within global and cross-functional teams.
* Experience managing and developing high-performing project or program managers.
* Familiarity with Project Management processes and best practices.
* Fluency in business tools such as Google Suite, Jira, and Airtable.
* PMP certification preferred (not required).
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* Illinois (depending on location e.g. Chicago vs Illinois City) *$118,700 - $154,100 USD
* Massachusetts (depending on location e.g. Boston vs Springfield) *$124,100 - $171,800 USD
* Jersey City, NJ *$124,100 - $171,800 USD
* New York (depending on location e.g. Manhattan vs. Buffalo) *$118,700 - $171,800 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$124.1k-171.8k yearly 14d ago
Senior Gameplay Programmer
Gearbox Software 4.1
Gearbox Software job in Frisco, TX
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
Gearbox Software is looking for an experienced Gameplay Programmer to join our game development team. This position is open to our Frisco studio, or our Quebec studio. Responsibilities: Collaborate with design teams to prototype and implement gameplay features to a high standard of quality Fix bugs and optimize code in existing systems Create both technical and designer-facing documentation Craft systems with designer usability in mind Implement appropriate testing and debugging support as needed Support product performance goals by architecting and implementing systems with performance in mind Contribute to the overall technical direction of the project by participating in architectural design sessions and code reviews Mentor less experienced programmers Qualifications: Excellent understanding of C++ Excellent communication skills Able to work closely with designers and programmers in strike teams Independent and self-motivated Professional game development experience Shipped titles in a gameplay programmer or similar role Console development experience 5+ years game industry experience Bachelor's degree or equivalent in game design or computer science Bonus Points For: Programming experience with first person shooter games Experience with Unreal Engine
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
$71k-107k yearly est. Auto-Apply 60d+ ago
Design Systems Engineer - 12 Month Temporary Role
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Design System Engineer - 12 Month Temporary Role
At EA Experiences, we craft exceptional experiences across beloved brands, including Apex Legends, Battlefield, EA SPORTS FC, Madden NFL, and The Sims. Our teams connect fans through meaningful, seamless journeys - in our games, around our games, and across every EA touchpoint.
Within CX Services, we're shaping the future of the player journey through data, innovation, and collaboration. We value inclusion, creativity, and people who bring energy and curiosity to their work.
We're seeking a UX Engineer to lead the daily operations of our design system, ensuring it's scalable and easy for teams to use. You will sit at the intersection of design and engineering, translating Figma components into reusable, accessible, and high-quality code.
This is a hybrid position that requires 3 days in the office a week.
You will report to the Director of CX Discovery and Experimentation.
Responsibilities:
* Maintain and evolve EA's design system through new components, improvements, and fixes.
* You will Manage operations such as backlog prioritization, grooming, release management, and documentation.
* Collaborate with designers and engineers to ensure visual and functional sync between Figma and coded components.
* Provide technical guidance and promote best practices for implementation and accessibility.
* Identify opportunities to enhance system performance, scalability, and sustainability.
Qualifications:
* 5+ years of experience in front-end or design system development (HTML, CSS, JavaScript, TypeScript, React, and Tailwind).
* Proficiency with Figma and design-to-code workflows.
* Experience with UX/UI principles, responsive design, and accessibility standards.
* Experience communicating updates and resolutions to partners.
Join us to help shape the systems that power world-class player experiences.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$93k-136k yearly est. 7d ago
Dynamic Messaging Program Manager
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Dynamic Messaging Program Manager
Hybrid - Austin, TX or Vancouver - Great Northern Way, BC
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Dynamic Messaging Program Manager will report to the Director, Email & Dynamic Messaging. This is a hybrid role (3 days in office per week).
EA Experiences oCXO CRM
The Email & Dynamic Messaging (EDM) team sits within the CRM group, and is responsible for the way we manage email as a channel and for developing products that improve the way we execute strategies at scale.
Our team focuses on key metrics that drive incremental growth for the business, while maintaining the health of the channel and creating positive experiences for the Player.
We are seeking an organized and innovative Dynamic Messaging Program Manager to develop new operational frameworks in a highly dynamic environment. You will work cross-functionally to build programs that enable operational excellence. The ideal candidate will have a strong background in program management, marketing, and executing marketing campaigns for large customer audiences.
A list of specific responsibilities and qualifications for this role can be found below.
Responsibilities
* Develop & implement strategies & programs that promote the health of the channel overall, while collaborating with the Franchise partner team to develop & implement programs that achieve business and brand goals.
* Create and manage an operating model for the program holistically that considers how targeting, content, business & governance rules, deployment, etc. should work.
* Monitor KPIs and report on channel performance (including, but not limited to, Audience growth, ROI/message rate, deliverability metrics, goal-tracking for revenue, engagement, retention, and monetization).
* Collaborate with partner teams to determine prioritization, roadmap, and execution plans.
* Design & implement large-scale process improvement projects.
Qualifications
* 3+ years of email marketing operations experience
* 2+ years experience working with email production, technical, and business teams
* 2+ years project management experience
* Build relationships and collaborate effectively with partners
* Experience with organizing and balancing various priorities, workstreams, and projects simultaneously.
* Interpret email performance metrics, provide POV on strategic path, influence team to drive results
* Hands-on experience with email marketing best practices for targeting, content, deployment, treatments, deliverability, etc.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$91,100 - $126,900 CAD
Pay is just one part of the overall compensation at EA.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$91.1k-126.9k yearly 12d ago
Staff Systems Engineer
2K 4.0
Austin, TX job
#LI-Onsite
in Austin, TX or Novato, CA.
Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier's Civilization, Marvel's Midnight Suns, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
What We Need
We are looking for an experienced Senior Systems Engineer specializing in Perforce Helix Core to lead efforts to define and enhance our critical source control infrastructure. This position involves designing robust, scalable systems, driving strategic improvements, and fostering operational maturity in close collaboration with development, platform engineering, and infrastructure teams.
The ideal candidate brings extensive technical expertise in Perforce, coupled with strong leadership and mentoring skills. This individual effectively balances strategic architecture planning with practical, hands-on technical execution, communicates clearly across teams, and shapes technical direction and best practices.
What You Will Do
Architect, optimize, and maintain Perforce Helix Core infrastructure to ensure high availability, security, and performance.
Guide architectural decisions related to server configurations, replication strategies, disaster recovery, and integrations.
Provide technical mentorship and leadership to junior team members, advocating best practices and continuous improvement.
Collaborate with development and tools engineering teams to refine synchronization strategies, repository organization, and CI/CD workflows.
Offer expert-level troubleshooting, training, and support to internal teams leveraging Perforce.
Drive automation initiatives and scripting efforts to streamline operations and enhance efficiency.
Continuously monitor and analyze system performance, proactively identifying bottlenecks and implementing improvements.
Develop and maintain comprehensive documentation covering system architecture, standards, and operational guidelines.
Who We Think Will Be a Great Fit
At least 6 years of systems engineering experience, with at least 4 years of expertise in Perforce Helix Core.
Demonstrated ability to architect and implement scalable, resilient infrastructure solutions.
Proven technical leadership experience, including mentoring and developing engineering talent.
Advanced proficiency with automation and scripting to optimize infrastructure management and reduce manual tasks.
Outstanding collaboration and communication skills, capable of clearly articulating complex technical concepts and influencing cross-functional stakeholders.
You excel in environments where strategic insight and practical execution intersect. Your passion for robust infrastructure and technical excellence empowers teams, accelerates workflows, and ensures operational success.
The pay range for this position in California at the start of employment is expected to be between $123,500 and $182,780 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
$123.5k-182.8k yearly Auto-Apply 1d ago
Visual Effects Artist
Gearbox Software 4.1
Gearbox Software job in Frisco, TX
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
The Visual Effects Artist works on all of our titles and interacts directly with the Visual Effects Director, Art Directors, and Designers to create world class special effects that push technical boundaries and limitations of Unreal Engine 4, Xbox, and Playstation. This role is open to VFX artists of mid or senior level. Responsibilities: Work with visual effects team to create impressive, real-time particle systems. Build elegant materials in Unreal Engine 4 for particle systems and world geometry. Create memory efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen. Produce basic 3D models, UV mapping, and simple animations when necessary. Participate in meetings to discuss the implementation of visual effects for the purpose of messaging gameplay concepts and meeting our aesthetic goals. Qualifications: Proficiency in Unreal Engine 4 Experience with 3DS Max (or Maya), Substance Designer, Houdini, and Photoshop. Able to engage in collaboration and critique with other developers. Constantly inquisitive, possess desire and means to improve our methods. Proven technical aptitude in common game tools. Strong interpersonal skills, you can listen as well as you can convey yourself. Demonstrable mastery of artistic concepts and common practices. Knowledge of limitations for console games with fixed technical specifications. Solid understanding of general art pipeline at a game studio. Understanding of individual impact on performance in relation to project frame rate goals. Bonus Points For: Technical aptitude with the Unreal Engine. Specifically Unreal Cascade, Niagara, and the Material Editor. Previous experience as an effects artist either in real-time games or with pre-rendered cinematic content for TV, film, or games. Experience with Embergen, FluidNinja, or other simulation tools. Associate's (two year) or higher Art related degree or evident strong art skills and background. Experience with 2D or 3D animation. Experience with Nvidia Apex, PhysX, FleX. Driven to explore new technology, process, techniques, and styles. Background in scripting or programming (any language) Strong ability to create shaders/materials Background in 3D modeling Experience with deferred renderers, simulations (Houdini, FumeFX, Embergen)
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
$55k-82k yearly est. Auto-Apply 60d+ ago
Cofounder + CTO, Sovereign Materials
Interplay 3.6
Texas City, TX job
Company: Sovereign Materials - Recycled American Rare Earths
The Opportunity
We are launching a venture to commercialize clean, short-loop hydrometallurgical technology to establish a fully circular, non-foreign source of high-purity separated Rare Earth Oxides (REOs). We aim to secure rights to a process for recovering strategic REOs directly from industrial swarf and end-of-life magnets.
Sovereign Materials is a new force in the critical minerals industry, dedicated to ending U.S. dependence on hostile foreign powers for strategic materials while achieving high returns on equity.
As the Technical Co-founder and CTO, you will be the absolute technical authority for the company. Your mission is to rapidly ID and transition a proven US-developed process into a secure, modular, and highly profitable industrial platform (through licensing IP). You will manage the entire technical roadmap from Modular MVP commissioning to full commercial rollout, targeting 1,000 TPA capacity.
Responsibilities
Lead technical due diligence, assessment, and commercial negotiation for licensing core rare-earth separation technologies (e.g., CMI's Electrochemically Driven Dissolution, ReElement's process, Geomega's ISR).
Translate licensed protocols into a robust, industrial-scale, continuous process-flow design with detailed mass and energy balances, focused on REE separation.
Serve as the internal expert on electrochemical process optimization, hydrometallurgy (wet chemistry), and REE separation (e.g., solvent extraction or ion exchange).
Lead EPC management for the initial Modular Commercial Plant (Phase I MVP), ensuring the 50-100 TPA facility is delivered on time and within budget.
Define technical requirements and the CAPEX strategy for the subsequent 1,000+ TPA commercial facility (Phase II), optimizing for cost efficiency and modularity.
Drive continuous improvement to maximize REE yield, minimize liquid/chemical waste, and reduce energy consumption.
Select and manage key equipment suppliers (e.g., electrochemical cell manufacturers, solvent-extraction mixer-settlers, high-purity processing systems).
Establish rigorous QA/QC protocols and in-house lab capabilities (e.g., ICP-MS or XRF) to verify the purity of incoming feedstock (swarf/e-waste) and the ultra-high purity (99.99%) of the final separated rare-earth oxides (REOs) against defense and industry requirements.
Develop and enforce strict safety standards for industrial electrochemical cells, concentrated electrolytes, and chemical processing; ensure compliance with all applicable codes.
Ensure all processing and waste streams comply with stringent environmental regulations (e.g., RCRA in the U.S.), leveraging the “green premium” of the licensed technology.
Present technical progress, risks, and milestones clearly to the board, investors, and strategic partners (DoD, DOE grant programs).
Required Qualifications
Ph.D. in Chemical Engineering (preferred) or Extractive Metallurgy with a focus on advanced separation techniques. Requires 7+ years in industrial electrochemical scale-up.
Minimum 10 years of progressive experience, including at least 3 years in a senior leadership role (VP or Director) within high-value industrial chemical processing, rare-earth, or specialty-chemicals environments.
Expert-level, verifiable experience designing and scaling industrial electrochemical and/or hydrometallurgical processes (e.g., solvent extraction or ion exchange).
Proven experience managing and successfully commissioning at least one multi-million-dollar CAPEX project (e.g., new production line, facility expansion, major process upgrade).
Expert knowledge of industrial safety protocols related to concentrated chemical processing and high-purity chemical handling.
Bias to action-you're more of a doer than a researcher and not beholden to perfection.
Preferred Qualifications
Direct experience with rare-earth elements or the high-purity chemical segment of the magnet value chain.
Familiarity with government funding applications (e.g., DOE grants, DPA Title III).
Experience in a venture-backed startup or small, highly dynamic team.
$176k-262k yearly est. Auto-Apply 60d+ ago
Senior Analyst, Legal Solutions & Technology
Electronic Arts Inc. 4.8
Austin, TX job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Senior Analyst, Legal Solutions & Technology
Electronic Arts
Redwood City, Los Angeles Del Rey, Kirkland, Austin, Orlando, Vancouver
As the Senior Legal Solutions & Technology Analyst, you will manage legal-focused projects, applications, and processes. You will interact with key legal and business partners and collaborate with other LST team members to identify business opportunities and then design, implement, and support solutions to improve the day-to-day productivity of the legal and business teams. You see problems as opportunities and are solutions-oriented with focus on the end-user and business needs while navigating complex and ambiguous scenarios. The Senior Analyst will also serve as a subject matter expert on legal technology and will be responsible for end-user training and play a key role in change management.
You will report to the Senior Manager, Legal Solutions & Technology, and you will be expected work a hybrid schedule with 3 days in office in an North American EA office.
Your Responsibilities Include:
Legal Technology & Project Management
● Gather, validate, prioritize, and interpret requirements to produce technical designs.
● Configure, implement, and maintain technical and functional solutions, including documentation.
● Create and manage project schedules to meet deliverables, identify risks, and provide status updates to stakeholders.
● Develop test cases/scenarios and manage system and user acceptance tests.
● Identify opportunities to improve processes and increase efficiencies.
● Serve as an administrator and power user for relevant platforms.
● Create and produce operational metrics and reporting.
End-User Enablement
● Support end users and troubleshoot issues as part of a COE team.
● Collaborate with the extended and external support teams to ensure issue resolution and ticket management.
● Ensure solution controls are followed and support audit requests as needed.
● Create and maintain SOPs for supported functions.
End-User Training & Change Management
● Create and update user guides and training materials.
● Develop and deliver training sessions to drive user adoption.
Qualifications & Achievements:
● You have 5+ years prior relevant experience
● You're experienced implementing technical solutions in no-code environments
● You've participated in global projects such as CLMS in a legal department
● You have experience identifying, documenting, and prioritizing requirements
● Experience working with business clients, technical, and cross-functional teams
● Experience training end-users
● Ability to translate business needs into technical solutions
● Is intellectually curious and embraces technology to enable and automate business processes
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$75,900 - $105,600 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$83,100 - $127,500 USD
* Washington (depending on location e.g. Seattle vs. Spokane) *$79,500 - $103,100 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$83.1k-127.5k yearly 7d ago
Senior Outsourcing Manager
Gearbox Software 4.1
Gearbox Software job in Frisco, TX
The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit ****************
Gearbox Software is looking for a talented, passionate, Senior Outsourcing Manager to join the team. This person will be responsible for all external art outsourcing. Responsibilities: Build and maintain long term relationships with external art vendors Negotiate favorable contracts that align with scope and budget Manage external artists and provide feedback Manage the external art vendor schedules, deliverables, and day-to-day communication Track status of art assets and provide supporting materials required for production Develop the external art pipeline into a highly efficient workflow that maintains quality while meeting budgetary constraints Work to expand outsourcing efforts while improving efficiency, savings, and quality Qualifications: 3+ years as an Outsourcing Manager or Art Manager in the video game industry Previous experience managing vendors or external teams Ability to solve complex production problems efficiently Strong time management skills with ability to multi-task while meeting deadlines Knowledgeable of art content production pipelines Ambitious and passionate about quality results Ability to communicate well both written and orally Comfortable in a dynamic work environment where there are many changes and iterations to improve the game.
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.
Zippia gives an in-depth look into the details of Gearbox Software, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Gearbox Software. The employee data is based on information from people who have self-reported their past or current employments at Gearbox Software. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Gearbox Software. The data presented on this page does not represent the view of Gearbox Software and its employees or that of Zippia.
Gearbox Software may also be known as or be related to Gearbox Software and Gearbox Software LLC.