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Monolith Productions main competitors are n-Space, Perpetual Entertainment, and Interplay Entertainment.

Competitor Summary. See how Monolith Productions compares to its main competitors:

  • Electronic Arts has the most employees (9,800).
  • Employees at n-Space earn more than most of the competitors, with an average yearly salary of $92,158.
  • The oldest company is Midway, founded in 1968.
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Monolith Productions vs competitors

CompanyFounding dateZippia scoreHeadquarters# of LocationsRevenueEmployees
1994
3.8
Kirkland, WA1$8.4M100
2002
3.2
San Francisco, CA1$13.0M7,500
1982
4.8
Redwood City, CA10$7.6B9,800
1997
4.0
Irvine, CA1$47.1M750
1986
4.0
Santa Monica, CA1$3.0M497
2010
3.5
Chicago, IL1$25.0M245
2004
4.2
--$71.0M254
1968
4.5
Houston, TX1$219.6M750
1999
4.1
Frisco, TX1$45.4M550
1993
4.7
New York, NY2$5.3B6,495
2003
4.0
Irvine, CA1$5.4M101
1994
3.9
Orlando, FL1$49.9M61
1995
4.1
Cambridge, MA1$410.0M101
1999
3.6
Los Angeles, CA1$6.2M43
Interplay Entertainment
1983
3.6
Beverly Hills, CA1$1.1M10
2000
3.9
Los Gatos, CA1$14.9M136

Rate Monolith Productions' competitiveness in the market.

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Monolith Productions salaries vs competitors

Among Monolith Productions competitors, employees at n-Space earn the most with an average yearly salary of $92,158.

Compare Monolith Productions salaries vs competitors

CompanyAverage salaryHourly salarySalary score
Monolith Productions
$88,417$42.51-
Perpetual Entertainment
$91,996$44.23-
Electronic Arts
$82,446$39.64-
Foundation 9 Entertainment
$85,199$40.96-
Naughty Dog
$83,832$40.30-
NetherRealm Studios
$83,834$40.30-

Compare Monolith Productions job title salaries vs competitors

CompanyHighest salaryHourly salary
Monolith Productions
$122,458$58.87
Interplay Entertainment
$124,447$59.83
Midway
$122,980$59.13
Perpetual Entertainment
$122,025$58.67
Rocksteady Studios
$121,230$58.28
Harmonix Music Systems
$120,579$57.97
n-Space
$120,428$57.90
Naughty Dog
$117,942$56.70
Foundation 9 Entertainment
$116,294$55.91
Cryptic Studios
$115,723$55.64
Electronic Arts
$115,181$55.38
Take-Two Interactive Software
$115,072$55.32
Ready At Dawn Studios
$115,034$55.30
Gearbox Software
$112,011$53.85
NetherRealm Studios
$108,936$52.37
Heavy Iron Studios
$97,123$46.69

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Monolith Productions jobs

Monolith Productions demographics vs competitors

Compare gender at Monolith Productions vs competitors

Job titleMaleFemale
Midway58%42%
Electronic Arts74%26%
Interplay Entertainment85%15%
Gearbox Software89%11%
Monolith Productions--
Male
Female
100%
75%
50%
25%
0%
0%
25%
50%
75%
100%

Compare race at Monolith Productions vs competitors

CompanyWhiteHispanic or LatinoBlack or African AmericanAsianUnknownDiversity score
54%18%10%14%4%
9.7
63%16%10%7%4%
9.8
Interplay Entertainment
57%21%8%8%6%
7.8
45%21%11%17%6%
8.1

Monolith Productions And Similar Companies CEOs

CEOBio
Andrew P. Wilson
Electronic Arts

Andrew Wilson (born 7 September 1974) is an Australian businessman who has been the CEO of Electronic Arts (EA) since September 2013. On 18 September 2017, he was elected as a director of Intel.

Harry Strauss Zelnick (born June 26, 1957) is an American businessman. Born in Boston and raised in South Orange, New Jersey, he attended Columbia High School, Wesleyan University, Harvard Business School, and Harvard Law School. He is the founder, chief executive officer (CEO), and managing partner of private equity firm ZMC, the chairman and CEO of video game company Take-Two Interactive, and the former chairman of media conglomerate CBS Corporation.

Steve Janiak is a Chief Executive Officer at Harmonix Music Systems and is based in Cambridge, Massachusetts. He has worked as Senior Product Manager at Palm Inc, Service Line Manager at Nokia, and Head of Product Management/Business Development at Nokia. Steve attended Harvard University between 1992 and 1996 and D'Amore-McKim School of Business at Northeastern University between 2003 and 2006.

A 24-year industry veteran, Lyle Hall oversees Heavy Iron Studios, Inc. Before joining Heavy Iron in early 2002, Lyle created and produced original and licensed properties while working at DreamWorks SKG, Crystal Dynamics and Virgin Games. Highlights include the first 32-bit character action game, GEX; Westwood Studio's original RTS, Dune II: The Building of a Dynasty; RoboCop vs. The Terminator, Cool Spot and Global Gladiators, SEGA’s1992 Game of the Year. During his time at Heavy Iron, Lyle has also served as Executive Producer on Disney*Pixar titles, The Incredibles, its video game sequel Rise of the Underminer, Ratatouille, WALL-E and UP and as well Nickelodeon’s SpongeBob’s Truth or Square, directing production and development of these franchises across multiple studios and directly managing the relationships with these illustrious media companies. In mid-2009, Lyle single handedly took Heavy Iron independent and since then has shepherded the release of UFC Personal Trainer on the Xbox360, PS3 and Wii, Harley Pasternak's Hollywood Workout for the Xbox360/Kinect and Wii and was most recently Executive Producer on Family Guy: Back to the Multiverse for the Xbox 360, PS3 and PC, Disney’s Epic Mickey 2: The Power of Two on the Wii U and Disney Infinity for the Wii U and Wii and Disney Infinity 2.0: Marvel Super Heroes on PC and iOS.

Herve Caen
Interplay Entertainment

Alan Ricco
Naughty Dog

Alan Ricco is a Chief Executive Officer at Naughty Dog and is based in North East, Delhi, Delhi, India.

Lorenzo Muhammad
Gearbox Software

Lorenzo Muhammad is a Chief Executive Officer at Gearbox Software and is based in Crawfordsville, Indiana. He has worked as Plant Manager / Director of Lean at Tenneco Inc., Plant Manager at FEDERAL MOGUL, and VP of Operations at Gearbox Software. Lorenzo studied at Purdue University between 1984 and 1989 and Antioch University.

Monolith Productions Competitors FAQs

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