This position is for temporary engagement through our staffing partner, DZConnex. Candidates must be authorized to work in the United States for this position.
This is an onsite role in Santa Monica, CA, and requires in-person attendance five days a week.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us!
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
The Operations Coordinator plays a vital role in maintaining the seamless day-to-day functioning of our studio by providing high-quality administrative support and cultivating a welcoming professional atmosphere for visitors, employees, and vendors. This job requires exceptional organizational skills, clear and proactive communication, and sharp attention to detail. The ideal candidate thrives in a dynamic environment where priorities shift and adaptability is essential. as well as the ability to adapt in a fast-paced, dynamic environment where priorities can shift quickly.
What you will do:
Serve as the primary point of contact with the Building Property Management Office, liaising with Facilities, Security, Parking, and various other SIE departments and is expected to build and maintain strong and effective working relationship between these teams
Professionally and effectively collaborate with visitors, employees, and vendors
Partner with the Operations team & studio on day-to-day processes and upcoming projects and/or events
Manage incoming and outgoing mailroom packages for the studio
Proactively maintain orderliness and cleanliness in the studio, including common areas, front desk, storage areas, and mailroom
Manage, inventory, and order office and kitchen supplies
Work with vendors and employees on studio furniture needs and requests
Prepare meeting agendas, take notes, and track action items for follow-up
Maintain studio databases, project dashboards, and operational documentation
Help plan and execute team-building activities, events, and celebrations that help strengthen company culture
Communicate studio facilities issues (maintenance, repairs, cleaning, safety) with appropriate partners
Collaborates with different departments to set up procedures, policies, and processes
Coordinate, inventory, and distribute employee-related materials and giveaways
Prepare and send company-wide communications and announcements
Work on archiving historical company documents and items
Collaborate with the IT & Communications Teams on special projects
Take on additional responsibilities as needed
What skills you will use:
Proven ability to multitask effectively in fast-paced environments
Strong attention to detail with a commitment to quality and follow-through
Ability to work both independently and as part of a team
Adept at building strong relationships and interfacing with people at all levels across the studio
Excellent written and verbal communication skills
Resourceful with proactive problem-solving abilities
Strong sense of ownership, accountability, and follow-through
Experienced user in Microsoft Office, especially Excel
Ability to lift up to 35 pounds
Experience or interest in the gaming industry is a plus
A bachelor's degree is preferred but not required
Bonus Skills:
Light graphic or document design skills (Photoshop, Canva, etc.)
Experience with project management tools and software. (Jira, ServiceNow)
Understanding of game development workflows
Comfortable using advanced productivity and collaboration tools (Confluence, Miro, Trello, etc.)
We are seeking a reliable and enthusiastic individual who thrives in a collaborative environment. If you're passionate about operations and creating a great experience for all who visit the studio, we encourage you to apply.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$27.21-$33.99 USD
$52k-86k yearly est. Auto-Apply 9d ago
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Senior Gameplay Animator (IGC/ Gameplay)
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
Ability to work hybrid from our Santa Monica, CA studio is required.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog
recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I & II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have
curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences
contribute to the overall well-being and success of the studio and the titles we craft together. We'd love to find an experienced gameplay animator to join us!
What you'll do:
Create high-quality animation content in Maya and ensure proper implementation in our game engine
Serve as a positive role model through exemplary demeanor, ability, proactivity, communication, and productivity
Collaborate with the Animation, Design, and Engineering teams to create new exciting, mind-blowing systemic animations
Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation
Direct and participate in motion capture shoots
Learn and master Naughty Dog's unique gameplay systems
Work with game systems, adhering to efficient and effective practices
Utilize engine debug tools to identify and resolve gameplay issues in collaboration with designers and programmers
Partner with animation leadership to define and uphold the style and quality bar for in-game animations
Provide constructive feedback to improve internal technologies and artistic workflows
Take on additional responsibilities as needed
What skills you will use:
Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent)
Minimum of 5 years of experience in the video game industry
Expertise in systemic gameplay animation
Mastery of both motion capture and keyframe character animation as showcased by your strong animation reel
General technical knowledge of animation technologies, including state machines, blend trees, and motion matching
Passion for gaming and a deep understanding of game design principles and player experience
Ability to provide clear and constructive feedback to peers
Proven experience planning, setting up, and directing motion capture shoots independently and efficiently
Must be comfortable using a script editor
Excellent problem-solving skills and the ability to adapt quickly to challenges
Highly motivated, proactive, and solution-oriented, with a "can-do" attitude
A natural team player who fosters collaboration and inspires others across departments
Strong communication skills, ensuring clear and proactive interaction with animation and other teams
Demonstrated ability to prioritize tasks, manage shifting priorities, and keep stakeholders informed
Proactive in taking ownership of assignments and identifying new opportunities to support the team and company goals
Proficient with Maya/MotionBuilder animation tools, including layers, time/trax editor, and mocap tools
Bonus Skills:
Experience developing animation tools is a plus
Character rigging experience is a plus
Experience setting up in-game physics assets is a plus
As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test.
#LI-AB1
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$139,000 - $173,800 USD
$139k-173.8k yearly Auto-Apply 60d+ ago
Department Administrative Assistant (Contract)
Playstation 4.8
Los Angeles, CA job
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Department Administrative Assistant (Contract) Los Angeles, CA (2-3 days a week in the office) Responsibilities:
Provide administrative support to Senior Directors and their staff. Support will include scheduling meetings, expense reporting, travel arrangements as needed Complete expense reports for the senior management team appropriately on a timely basis, including reconciliation of corporate credit statements. Making travel arrangements and detailed travel itineraries as needed. Help with on-boarding of new employees and contractors. Coordinate on-site events for Department needs (working with IT, Facilities, Catering Requests, and approval requests). Support will also include scheduling department meeting invitations, reserve conference rooms for both in-person and remote meetings. Handle correspondence from senior management to other managers, or other admins. Maintaining the current filing and database system and looking for ways to improve or streamline current systems. Works with other administrative staff and supports other colleagues as needed. Arrange daily lunches through a 2nd party vendor for on-site employees and managing access for on-site visitors. Candidate will also support any department requests such as order supplies, approval requests, and other requests.
Skills and Qualifications:
Excellent written and verbal communication.
Good time-management skills, organization skills, and able to prioritize multiple requests.
Ability to pay attention to detail and take notes as needed.
Interpersonal and networking skills.
Ability to work independently and as part of a team.
Ability to meet needs in a timely manner in a fast-paced, constantly evolving environment.
A proactive approach to problem-solving with strong decision-making skills.
Basic understanding of frequently used computer software and programs, such as Microsoft Office.
Professional discretion.
Ability to use creative thinking in coordinating fun social events, exploring new food options, activities, within the budget.
High school diploma or equivalent experience required; Associate's or Bachelor's degree preferred
Preferred Qualifications:
2+ years experience in an administrative assistant or department assistant role
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$29-$44 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
$43k-62k yearly est. Auto-Apply 6d ago
Studio Ops Lead
Electronic Arts Inc. 4.8
Los Angeles, CA job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor and Medal of Honor: Above and Beyond.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We are seeking an Studio Operations Lead to join our team. The Studio Operations Lead helps keep Respawn running smoothly by making sure every new hire and intern has a great start and that our studio's culture and brand stay strong and consistent. This role blends logistics, creativity, and people support, managing onboarding, building internal communications, and creating visual materials that represent who we are.
We're looking for someone who's organized, proactive, and comfortable wearing a few different hats. You'll collaborate with teams across the studio, connect with new hires and partners, and bring a customer-service mindset to everything you do.
What You'll Do
* Own the onboarding experience for all new hires and interns, from tracking start dates and coordinating with key partners to leading in-person and virtual orientations that introduce people to Respawn's culture and operations.
* Manage the internship program for Respawn interns, working closely with our Emerging Talent and Talent Acquisition to handle onboarding, plan events, and support the overall intern experience.
* Create and manage Respawn branding materials including decks, flyers, newsletters, and social media assets to keep our internal communications and studio identity cohesive and engaging.
* Maintain the Respawn Newsletter and ensure studio updates are timely, relevant, and reflect our tone and values.
* Support studio engagement efforts including team events, celebrations, and culture initiatives that help people feel connected and inspired.
* Take on ad hoc projects and provide creative or operational support wherever it's needed.
What We're Looking For
* Bachelor's degree or equivalent experience
* Proficient in Canva and Photoshop
* Skilled in Google Workspace and comfortable learning new tools or systems
* Experience supporting onboarding or employee programs is a plus
* Strong communication skills that are clear, thoughtful, and professional
* Ability to build relationships and work effectively across teams
* Excellent organization, attention to detail, and follow-through
* A problem-solver who stays calm under pressure and keeps things moving forward
* Passion for creating a great employee experience and supporting a strong, collaborative studio culture
Portfolio Requirements
* Portfolio showcasing problem-solving skills, production design thinking, and the ability to clearly translate and communicate ideas.
* Please include portfolio link on your resume and include password if protected.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$83,100 - $127,500 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$83.1k-127.5k yearly 11d ago
VP, Operations Lifestyle
Electronic Arts Inc. 4.8
Los Angeles, CA job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
At Electronic Arts, we inspire the world to play. As the Vice President of Operations for Lifestyle Entertainment, reporting to the SVP, Group GM of Lifestyle, you will help shape the future of live service, cross-platform, and social multiplayer experiences that bring players together across the globe.
You'll partner with Studio General Managers, Operations Leaders, and cross-functional teams to guide strategy, planning, and execution across our Lifestyle portfolio. Your leadership will empower teams to innovate, collaborate, and deliver inclusive, engaging, and enduring entertainment experiences for diverse global audiences. This position can be based Hybrid in one of our West Coast studios - EA Redwood Shores, Chatsworth, Del Rey, Kirkland WA, or Vancouver Canada
What You'll Do
* Lead operational strategy for a portfolio of live service and social multiplayer games, ensuring smooth delivery, sustainable growth, and connected player experiences.
* Partner with studio and functional leaders to drive operational excellence, improve live-ops frameworks, and strengthen cross-platform systems.
* Oversee budgeting, forecasting, and resource planning to balance quality, creativity, and efficiency.
* Champion a player-first, people-first culture that values collaboration, curiosity, and continuous improvement.
* Mentor and grow Operations and Development leadership talent across studios, fostering an inclusive, high-performing environment.
* Use data and insights to inform decisions, track success metrics (DAU/MAU, retention, engagement), and guide long-term portfolio health.
What We're Looking For
* 10+ years of leadership experience in live service, cross-platform, or multiplayer game operations (or equivalent entertainment services).
* Proven ability to align creative and technical strategies across multiple studios and product lines.
* Deep knowledge of game development pipelines from mobile to HD AAA titles, live-ops systems, and player engagement models.
* Strong business and financial acumen with experience managing large-scale budgets.
* Empathetic and inclusive leader with exceptional communication and relationship-building skills.
* Comfortable navigating change, guiding transformation, and inspiring teams to deliver their best work.
Why Join Us
Lifestyle Entertainment at EA is at the forefront of creating experiences that resonate with players around the world. As VP of Operations, you will shape the future of our studios, guide bold creative and operational strategies, and play a pivotal role in delivering fun, meaningful, and enduring player experiences.
COMPENSATION AND BENEFITS
The pay ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco):
º $309K- $370K USD Annually
* British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $310K CAD $350K CAD Annually
* Washington (depending on location e.g. Seattle vs. Spokane):
º $309K- $370K USD Annually
Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$309k-370k yearly 60d+ ago
Community Coordinator (Contract)
Playstation 4.8
Los Angeles, CA job
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Join the award-winning team that created God of War
The Community Team at Santa Monica Studio works to provide our fans with a best-in-class experience across our social channels. We are looking for a highly driven and passionate individual to join our team as a Community Coordinator.
A Community Coordinator is relied upon to assist the Community Manager and wider Community Team in the execution of operational tasks that support our long-term player engagement strategy.
Responsibilities
Support the Community Strategy
Communicate directly with fans, building strong relationships and maintaining a visible external presence on social media sites/forums
Contribute to and maintain our community engagement strategy, including methods for acquisition, moderation policies, content building, and other outreach initiatives
Assist in generating assets to support communications needs
Provide copyediting and publishing logistic support for publication across online platforms
Help in the creation of benchmarking documentation to track the latest trends across the industry and digital media spaces
Community Feedback
Assist the Community Manager in compiling regular, comprehensive reports covering both qualitative and quantitative assessment regarding player sentiment online
Monitor and track incoming bug reports, feedback, and inquiries from players, ensuring timely responses and resolution
Collaborate closely with the development team to prioritize and escalate critical issues for efficient follow-ups and tracking of bug fixes
Actively monitor social media platforms, forums, and community channels to identify user-reported issues, bugs, and issues and create or update tickets accordingly
Discord Moderation
Collaborate with the Community Manager to organize events and activities that engage our community
Work closely with moderators to maintain a positive and inclusive environment within our Discord community
Proactively deescalate conflicts and address issues raised by community members as well as assist in answering ModMail tickets
Highlight the Fans
Identify and bring forth UGC created by our community members to the Community Manager
Curate UGC content to be featured in social media posts, monthly reports, and/or UGC video roundups to highlight the creativity of our community
PC Support
Monitor Steam HUB pages and community threads regularly to stay updated on player discussions, feedback, and issues
Proactively identify and escalate any emerging issues, concerns, or violations of community guidelines to the community team
Respond promptly to flagged and reported content, including inappropriate posts, spam, or offensive material, and take appropriate action to remove or address it
Recruitment
Collaborate with the recruiting team to create social media assets and copy to promote open positions within the studio
Skills
Effective Communicator & Collaborator
Excellent verbal and written communication skills and the ability to partner effectively with a diverse range of roles across the studio and SIE
Consistently able to demonstrate good judgement and critical thinking skills regarding how to position information to various stakeholders with a wide range of objectives
Able to distill and present information in a clean, professional manner across a variety of formats including PowerPoint, spreadsheets, text documents, etc. with a good eye for detail
Adept with conversation management and moderation on online platforms; in particular the ability to de-escalate in a professional and calm manner
Proactive Independence
Able to work independently once direction is provided, as well as quickly digest and effectively implement feedback when given
Comfortable proactively communicating needs and potential blockers to ensure deliverables can be executed on-time and at a high-quality level
Online Community Expert
Well-versed in the culture and expectations of console/PC gamers
Fluent with current social media platforms and trends, especially Twitter/X, Facebook, Instagram, Reddit, Discord, Twitch, and TikTok
Project Management Craftsmanship
Strong organizational and project management skills, including tracking multiple ongoing tasks/deliverables simultaneously from beginning to end
Ability to manage short and long-term deliverables with emergent/changing priorities
Education & Experience
1-2 years of experience in a community or digital communications role
Four-year undergraduate college degree or equivalent qualifications
Preferred Experience
Previous experience in the video games industry
Experience with JIRA and other database software
Basic competency with editing software like Photoshop and Premiere Pro for static/video assets
#LI-SMS
#LI-MC1
Avoid Recruitment Scams/Phishing Attempts:
Please be aware that any official outreach in response to your application will always be done from *********** email address. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying.
Anyone using an email that is ************* is not affiliated with us and should be reported either via the platform they are contacting you on or directly to your email service as a phishing attempt/scam.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$39.33-$59.04 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
$56k-83k yearly est. Auto-Apply 9d ago
Systems Support Specialist (Contingent)
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
This position is for temporary engagement through our staffing partner, DZConnex. Candidates must be authorized to work in the United States for this position.
This is an onsite role in Santa Monica, CA, and requires in-person attendance five days a week.
For 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of interactive storytelling, gameplay, and technology. Naughty Dog recently released The Last of Us Part I and The Last of Us Part II Remastered for the PS5. We're also proud to say that both games are now available for the first time on PC. We're currently busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
Naughty Dog is seeking a Systems Support Specialist to join our IT team in supporting the studio. This role is ideal for a highly organized, detail-oriented individual with a passion for operational excellence across IT support, asset management, onboarding, and project coordination. The IT Coordinator will serve as a vital connection point between teams, vendors, and users-maintaining and improving the systems and workflows that keep our infrastructure running smoothly.
If you thrive on solving problems, supporting innovative technologies, streamlining processes, and collaborating with some of the most talented professionals in the industry, we'd love to hear from you!
What you will do:
Provide advanced technical support and resolving complex issues escalated from Tier 1 and Tier 2 support team
Design, build, and configure advanced custom PC workstations, ensuring optimal performance
Perform the installation, modification, and repair of hardware, software, and peripherals, including bespoke network devices, servers, and workstations
Develop and maintain detailed documentation, including standard operating procedures, technical manuals, and knowledge base articles
Efficiently provision new equipment and onboard/offboard users
Proactively identify recurring issues and propose long-term solutions or process improvements to prevent future incidents
Perform in-depth remote and on-site diagnostics, utilizing advanced troubleshooting techniques to identify and resolve intricate issues
Conduct basic to complex break-fix tasks, swiftly addressing any disruptions that may impact high-priority user productivity
Coordinate and execute user and server equipment relocations, ensuring minimal disruption to operations
Implementation of IT projects, including system upgrades, network enhancements, and the integration of new technologies
Support security initiatives, incident response, patching, anti-malware, and prevention
Regularly collaborate with other IT teams and departments within PlayStation Studios
Provide guidance, training and mentorship to junior staff, sharing knowledge and expertise
Stay up to date with the latest industry trends, technologies, and best practices
Additional responsibilities to be assigned as needed
What skills you will use:
Must Have 5+ years of experience in an advanced IT support role or similar capacity in a studio or enterprise environment
Proven track record of resolving complex hardware, software, and network issues
Proven ability to execute IT projects from conception to implementation
Expert technical skills in building and configuring PCs and servers
Expert knowledge of Windows 10/11 operating systems
Exceptional client-facing and communication skills, with experience providing white glove service to executives and VIP visitors
Expertise in Microsoft Office 365, including Teams, OneDrive, and SharePoint
Excellent problem-solving and analytical skills
In-depth knowledge of Microsoft Windows Administration tools: Active Directory, DHCP, DNS, Group Policy, Bitlocker
Experience with scripting languages such as Python, Bash, and Powershell
Solid understanding of A/V systems, live streaming hardware and software, and advanced multimedia tools
Familiar with various operating systems including Linux, Mac OS, Windows Server, and virtualized environments
Familiar with basic cybersecurity & privacy principles
Familiar with cloud systems such as AWS, Azure, and related technologies
Exhibits consistent high-quality work, effective teamwork, responsibility, and efficiency
Able to articulate complex issues and their broader implications, consistently presenting multiple viable solutions
Bonus Skills:
Proficiency in additional software tools, such as JIRA, Confluence, Wireshark, Visual Studio, Pro Tools, and Adobe Suite
Experience with automation such as Ansible, Jenkins, or other infrastructure as code platforms
Familiarity with gaming systems, particularly Sony PlayStation hardware, software interfaces, and peripherals
Knowledge of advanced server management, including Linux server environments and cloud-based systems
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$41-$45 USD
$66k-92k yearly est. Auto-Apply 9d ago
Senior User Researcher
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
based at our studio in Santa Monica, CA.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the Kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
As part of this commitment to craft and excellence, we're building out a new User Experience Research (UXR) department to ensure that we're reaching the highest level of excellence in our players' experience. We're looking for an experienced, curious, and collaborative Senior User Researcher to help establish the foundation of the team, guide our research practices, and partner with developers across the studio and at PlayStation Studios to deliver world-class experiences.
What you will do
Collaborate with developers from across the studio to understand research needs and create actionable study plans that align with development goals.
Design and execute research activities that support the creation and refinement of our games from usability testing to player experience evaluation.
Moderate playtests, interviews, and surveys, observe user sessions, analyze findings, and synthesize actionable insights for development teams.
Present findings clearly and persuasively to developers at all levels, fostering a deep understanding of player behavior, motivation, and experience.
Partner with the Production and Design departments to embed user research meaningfully within development pipelines.
Help evolve research methods, tools, and processes to support future Naughty Dog titles and the continued growth of our new UXR department.
Mentor junior researchers, supporting their professional growth and contributing to a collaborative, learning-focused environment.
Advocate for the voice of the player throughout the studio, ensuring that empathy, clarity, and data-informed creativity guide our decision-making.
What skills you will use
5+ years of experience in user research, UX research, or related fields within the games industry or interactive media.
Proven expertise in qualitative and/or quantitative research methods (e.g., usability studies, interviews, surveys, analytics interpretation).
Strong ability to translate complex data into clear, concise, and actionable insights.
Excellent verbal and written communication skills, with experience presenting findings to multi-disciplinary audiences.
Exceptional collaboration and influencing skills; able to work effectively with creative, technical, and production partners.
Solid leadership skills, able to help mentor more junior colleagues and advocate for the UR department
A deep curiosity about player psychology, motivation, and behavior.
High attention to detail, with a strong sense of ownership and accountability.
Passion for games and a solid understanding of the development process from pre-production through launch.
Preferred Qualifications
Advanced degree in Human-Computer Interaction, Cognitive Psychology, Interaction Design, or a related field.
Familiarity with narrative, single player game research and player experience evaluation.
Experience mentoring other researchers and/or building new research capabilities within a studio.
Familiarity with data visualization, statistical analysis, or UX telemetry tools.
Prior experience with AAA console or PC game development.
Bonus Skills
You've helped establish or scale a research function within a creative organization.
You're excited to help shape how Naughty Dog understands and serves its players.
Experience with gameplay accessibility features
You bring a unique, interdisciplinary background or unconventional perspective that broadens how we think about games and players.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.$135,000-$168,000 USD
$135k-168k yearly Auto-Apply 9d ago
Senior Social Media Content Manager
Epic Games 4.8
Los Angeles, CA job
WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
COMMUNICATIONS What We Do
The Epic Communications team advances the company's narrative and represents Epic products and the company vision to external and internal audiences globally. We create positive relationships and engagement strategies with a wide range of audiences, including media, investors, influencers, and policymakers.
What You'll Do
We are seeking a Senior Manager, Social Media Content to lead high-impact storytelling and campaign efforts across Fortnite's key franchises and brand platforms. You'll play a pivotal role in shaping and scaling Epic's creative voice on social media, from brand moments and tentpole campaigns to platform-native content strategies. This role blends creativity, leadership, and operational excellence-ideal for a content leader who understands the nuances of building compelling content in a fast-paced digital ecosystem. You'll collaborate with Marketing, Creative, Communications, Product, and Game Development teams to ensure our social presence remains bold, authentic, and ahead of cultural trends.
In this role, you will
Lead the strategic development and execution of social-first content initiatives across Epic's global social media ecosystem, with a focus on creative storytelling, cultural relevance, and audience growth
Partner with internal stakeholders and external agencies to develop and scale original content formats that reflect the tone, community, and voice of our franchises and ability collaborate closely with influencer, partnerships, and paid media teams to maximize reach and impact of content initiatives
Build and mentor a cross-functional content team, ensuring alignment on creative vision, editorial calendars, brand voice, and emerging platform strategies
Oversee integration of reporting into content initiatives, guiding creative iteration through a data-driven lens
Champion a content roadmap that elevates player narratives, community creativity, and key product beats through engaging short-form, video, and real-time reactive content
Act as a thought leader within the Social Media & Editorial team-driving experimentation, knowledge sharing, and continuous improvement in our creative output
Guide the development of processes and workflows that balance real-time responsiveness with strategic long-range planning by staying informed on platform evolution, creator trends, and community behaviors to proactively adjust content strategies
What we're looking for
5-7 years of experience in social-first content development or digital storytelling, ideally within gaming, entertainment, or consumer tech
Strong understanding of platforms like TikTok, YouTube, Instagram, X (Twitter), and Reddit-and what resonates on each
Track record of launching and scaling successful content franchises and campaigns in a high-growth environment
Deep creative instincts paired with sharp operational judgment-you know how to inspire a team while delivering results on time and on brand
Experience managing and mentoring creative teams and/or agency partners
Adept in analytics tools and social listening platforms, with the ability to glean insights and refine strategy based on performance data
Comfortable operating in an ambiguous, fast-paced, and highly collaborative environment
Passion for Epic's mission and the communities we serve-especially within Fortnite, UEFN, and Unreal Engine
Experience in international content strategies and cultural fluency a plus
New York City Base Pay Range$126,304-$185,246 USDCalifornia Base Pay Range$118,720-$174,130 USDABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
$126.3k-185.2k yearly Auto-Apply 38d ago
Licensing Product Development Specialist
Sega of America 4.8
Burbank, CA job
Hybrid Work Model
#LI-hybrid
This is an exciting opportunity for someone wanting to be a part of some of the most exciting consumer products programs in Entertainment, working on SEGA's iconic brands, including Sonic the Hedgehog!
SEGA of America Licensing is searching for a Licensing Product Development Specialist to the rapid growth of SEGA's Consumer Products business. The ideal individual will have product development experience in Consumer Products across all product categories in both hardlines and softlines and would have a desire to learn more about and grow within the licensing business. This person would be adept at multi-tasking and comfortable with shifting dates and priorities. Should be an organized and flexible problem solver who takes ownership and responsibility of tasks and can act independently or as part of a team as required by the circumstance. Must possess the ability to work well with all levels of internal teams including Marketing, Mobile, Animation, Management, international teammates and outside business partners. Should also be able to manage a wide variety of activities and confidential matters with discretion.
Duties and Responsibilities
Execute day-to-day tasks with licensees and internal teams related to product development of assigned partners and categories. Will also handle ad hoc projects as delegated by supervisor
Ensure timely approval of products by working closely with internal and external partners to manage product development processes from concept to production for assigned licensees
Liaise with Licensing business managers to ensure product assortment is aligned with granted rights and category strategy for assigned licensees.
Utilize, update, and maintain applicable tools in Dependable Solutions including resolving unknown SKU issues.
Initiate and track status of sample requests.
Review of prototypes to meet Product Development timeline milestones with a focus on product execution, consistency of details and brand guidelines.
Work with licensing translator and communicate with the approval contacts in US and Japan.
Conduct product development kick-off calls with assigned new licensees.
Manage and distribute product samples to internal teams and manage internal product requests
Work with internal partners in Creative, Marketing/Brand, Production and our International licensing teams to help execute cross functional synergy and collaboration.
Performs other duties as assigned.
Working in-office is an essential function of this position. This requirement of face-to-face interaction is in place to ensure effective supervision, collaboration, and teamwork. In-office attendance is required for the following reasons:
For effective supervision of employees and our work product, which includes ensuring all employees have necessary oversight of their work and access to supervisory assistance, which includes meetings to review work product, deadlines, and status.
To foster communication and collaboration among team members, which includes the following: allowing for spontaneous brainstorming sessions and exchanges of ideas, quick access to team members to enable collaborative problem-solving, and stronger cohesion among co-workers and within teams.
To enhance the sharing of information necessary to effective job performance and product creation.
To enhance understanding of our stakeholders' work and business needs, facilitate a more seamless and organic workflow, and ultimately increase efficiency and successful outcomes.
Qualifications
Qualifications & Requirements
Have a passion for Gaming and Entertainment
Bachelor's Degree or Equivalent
3+ years of experience in product development approval and brand assurance
Basic comprehension of product development cycle from concept to production
Excellent relationship builder with collaborative team player mentality
Clear written and oral communication skills
Team player and collaborator
Resourceful, takes initiative and self-starter
Meticulous attention to detail and excellent organizational skills
Ability to operate autonomously & efficiently in a fast-paced, deadline-driven environment
Limited travel required (annual trade shows, etc)
Preferred Skills:
Familiar with online asset management systems
Applicable experience in entertainment licensing specifically
General understanding of character licensing
Experience in publishing product development a plus
$96k-136k yearly est. 6d ago
Lead Producer
Playstation 4.8
Los Angeles, CA job
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
***This position is full-time in office***
Lead Producer (EP)
Dark Outlaw Games, a Sony PlayStation Studio, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA console title.
We are seeking an experienced Lead Producer based on location in our LA studio, who will be relied upon to collaborate with studio leadership, creative leads, and external partners to maintain and execute project planning for the teams. The ideal candidate will possess a combination of project management, communication skills, and a passion for making games. Help us create our next AAA title that will stand apart from the rest!
We are a newly established AAA studio based in Los Angeles, driven by a team of seasoned industry leaders and experienced game developers. Our mission is to create the next groundbreaking AAA original IP while reimagining the development process with a lean and highly efficient approach. We're seeking talented individuals who share our vision and are eager to join us on this journey.
Responsibilities:
The Lead Producer is leading the production team responsible for driving the production process to launch and plays a critical role in delivering a polished, high-caliber game. You oversee initiative timelines, budgets and resources, and ensure alignment between the creative vision and technical execution. You collaborate closely with multidisciplinary teams, facilitate communication, resolve roadblocks, and maintain a productive workflow.
Lead and manage the production effort on multiple initiatives to ensure quality and timeliness of the delivery.
Qualifications:
Minimum 7 years of industry experience in game production
Leadership contributions as a Senior Producer on multiple titles and or Executive Producer on the release of at least one AAA title
In-depth knowledge of project planning and tasking with the ability to monitor the progress of department milestones and individual tasks against those schedules
Excellent organizational & prioritization skills, attention to detail, process knowledge and the ability to multi-task
Highly developed leadership skills leading teams through challenging projects
Experience working with JIRA, MS Project, MS Office (Excel), Smart Sheet, Miro, Trello, and bug tracking databases
Deep understanding of traditional production management techniques
Excellent verbal and written communication skills and the ability to communicate effectively across Product Development and Management teams, as well as with executive management
Strong interpersonal and facilitation skills
Ability to adapt quickly in a fast-paced, dynamic environment
Knowledgeable of current industry trends; stays up to date on competitive products and best practices
Must love games and have a true passion for creating them!
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
$114k-175k yearly est. Auto-Apply 3d ago
Senior Language Engineer
Epic Games 4.8
Los Angeles, CA job
WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
PROGRAMMING - UNREAL ENGINE What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
As a Senior Language Programmer at Epic Games, you will be at the center of our mission to enable the next generation of game developers. We are seeking someone with a passion for programming languages and their implementation. In this role, you will work on implementing the Verse programming language and integrating it with the Unreal Engine, a new programming language developed by Epic specifically for coding game experiences at the metaverse scale.
In this role, you will
Build out and maintain the language compiler and tool chain
Work closely with language consumers to ensure an exceptional user experience
Design and maintain the scripting interface to the Unreal Engine
Fix bugs and maintain the language code base
What we're looking for
Fix bugs and maintain the language code base
Proficiency in C++
Well-versed in software programming principles, especially API design
Experience developing in a large codebase at a fast pace, making tradeoffs between usability, performance, and power
This role is open to multiple locations across North America and Europe (including CA, NYC, & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
New York City Base Pay Range$193,888-$284,369 USDCalifornia Base Pay Range$213,277-$312,806 USDWashington Base Pay Range$193,888-$284,369 USDABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
$213.3k-312.8k yearly Auto-Apply 1d ago
Associate Game Designer (Technical) (Contingent)
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
This position is for temporary engagement through our staffing partner DZConneX. Candidates must be authorized to work in the United States for this position. Ability to work hybrid from our Santa Monica, CA based studio is required.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and The Last of Us Part II Remastered for PC and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
In this role you'll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for. We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly.
What you will do
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you're owning
Additional responsibilities may be assigned as needed
What skills will you use
Significant programming ability (Computer Science undergraduate degree preferred)
Knowledge of 3D math
Experience with C++, C#, Lua, or other scripting language
Broad understanding of gaming landscape
Self-starter with excellent communication and teamwork skills
Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
Additional responsibilities may be assigned as needed
Bonus Skills
Experience developing third-person action games
Experience with 3D level editors
Understanding of narrative principles, and conveying emotion through gameplay
Experience with the following areas of design
Behavior Trees
Melee
Combat Systems
Character animation
Enemy & boss design
As part of the Naughty Dog application process, candidates should expect to be given a technical interview
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$37-$57 USD
$76k-113k yearly est. Auto-Apply 9d ago
Staff Change Manager
Playstation 4.8
Los Angeles, CA job
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Job Purpose
The Staff Change Manager serves as a reliable ally within the Technical Program Governance team, tasked with facilitating the smooth integration of intricate, extensive technical changes. This position guarantees the attainment of organizational preparedness, cultural congruence, and lasting acceptance for projects like portfolio management, architecture oversight, and significant system advancements.
Seeking candidates with strong skills in change management, emotional intelligence, and organizational literacy.
Experience and Qualifications
Essential:
Demonstrated ability to lead multiple large-scale, cross-functional Change programs simultaneously and independently
Skilled communicator with a history of outstanding collaboration with executives and ensuring alignment
Strong organizational competence and ability to navigate intricate business environments
Extensive knowledge of Change management methodologies and capability to customize strategies for a worldwide scope
Proficient at evaluating Change impact, minimizing risk, modifying strategy through data, presenting compelling reports to senior leaders and participants
Culturally intelligent and highly collaborative in cross-regional teams and scenarios
Competence in broadening organizational Change proficiency, involving the formulation of frameworks and toolkits
Supports and assists others in developing Change strategies, achieving outcomes successfully and consistently within a global, matrixed environment
Strategic problem solver who finds opportunities for expanded influence and impact within the Change domain, capable of developing both strategies and tactics to drive initiatives forward
Desirable:
Change Management certification (e.g., Prosci, ACMP, CCMP)
Experience advising executive leaders during business transformation
Background in digital transformation, particularly in entertainment, tech, or gaming industries
Key responsibilities and scope for decision making
Change Program Delivery
Lead multiple, simultaneous enterprise-level change initiatives across technical domains.
Promote the use and longevity by anticipating and addressing resistance, building trust, and engaging collaborators at all levels.
Translate complex technical and governance concepts into accessible narratives that resonate with business and cultural needs.
Deliver consistent and compelling reports to management regarding risks, adoption progress, and outcomes.
Change Strategy & Governance
Develop and advance the change strategy for Technical Program Governance, aligning it with enterprise priorities and long-term transformation roadmaps.
Partner with executives and senior leaders to influence strategy and embed change management within governance and decision-making.
Serve as a bridge between technical subject matter experts and the broader business, ensuring clarity, alignment, and cultural adoption.
Act as an advocate for organizational change maturity, integrating both structural and cultural dimensions of transformation.
Framework Development & Capability Building
Develop and refine change frameworks, playbooks, and toolkits that scale across technical programs and governance processes.
Coach leaders and project teams on navigating resistance, fostering alignment, and applying change management guidelines.
Facilitate high-impact workshops, forums, and training sessions to strengthen organizational change literacy.
Build resilience and agility across the organization by fostering a culture open to transformation.
Key performance indicators
The individual will be measured on:
Define, capture, analyze, and review metrics regularly across multiple Change programs for future planning and interventions.
Implementation and use of Change frameworks and toolkits are demonstrated by their incorporation into designated projects, supported by recorded utilization and input from project leaders.
Collaborative Change delivery efforts result in documented knowledge-sharing sessions, cross-functional contributions, and capability-building activities, with participation tracked and outcomes reported
New chances for increased ownership of change and impact are recognized and implemented, with evident contributions to these efforts
Senior collaborators and executive sponsors recognize strategic input and leadership contributions through formal feedback, engagement in key forums, and participation
Continuously improve outcomes by applying lessons learned, feedback loops, and performance data.
Define and track business value metrics tied to change adoption, such as operational efficiency gains, user experience improvements, or cost savings
Integrate value realization tracking into post-implementation reviews, using insights to improve future strategy and decision-making
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.$173,000-$259,400 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
$173k-259.4k yearly Auto-Apply 9d ago
Gameplay Advanced Analyst - Battlefield, Data & Insights
Electronic Arts Inc. 4.8
Los Angeles, CA job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We are excited to adding an advanced analyst to our Battlefield Analytics team. You will lead critical insights about our players, their motivations, to inform critical decisions about gameplay in Battlefield 6 and Battlefield REDSEC.
You will use your expertise in analytics to power in-game decisions and lead insights to improve metrics related to player engagement, retention and gameplay experience. This is an onsite role in Los Angeles where you will report directly to the Director of Battlefield Analytics and be a part of a future focused analytics organization.
Responsibilities:
* You will use your expertise in analytics to analyze high volumes of data to gain insight into Battlefield player behavior to propose recommendations for gameplay adjustment and metagame/UI improvements.
* Perform advanced statistical analyses on gameplay and engagement data to identify trends, patterns, and provide relevant insights
* Develop dashboards and self-serve tools to communicate findings and performance metrics to our partners and encourage the use of data in product decisions
* Support teammates in Product and Design and apply soft skills to communicate complex information into top quality insights that inform decision-making
Qualifications:
* 6+ years experience in Analytics/Data Science or a combination of Master's and Ph.D in Economics, Statistics, Mathematics, Computer Science or another quantitative field
* 6+ years of professional experience manipulating data sets, analyzing consumer behaviors, building statistical models with a demonstrated experience applying analytical or data science methodologies to real-world problems
* Familiarity with at least one scripting language: R, Python, or Scala
* Experience with any of the following is a big plus: Google Cloud Platform, Looker
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$138,400 - $211,700 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$138.4k-211.7k yearly 13d ago
Senior Sound Designer (Contingent)
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
This position is for temporary engagement through our staffing partner, DZConnex. Candidates must be authorized to work in the United States for this position.
Ability to work hybrid from our Santa Monica, CA based studio is required.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome a diverse pool of candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
As the ideal candidate for this position, you are a seasoned veteran in your medium (film, TV, ads, games) and have played a critical role in the completion of at least one major project from beginning to end. You are an expert in your craft and are comfortable moving in and out of different creative aesthetics. In this highly collaborative team-centric role, you will work closely with other members of the studio across a wide variety of disciplines. Naughty Dog has high standards for our audio quality. You will meet and surpass them to push the boundaries of interactive audio experiences in our games. Please provide links, both to any relevant work history (website, IMDB, etc.) as well as a demo reel showcasing previous work. A test will be required of select candidates.
While we highly value candidates with strong music backgrounds, there will be no music composition involved in this role, nor the opportunity for such. This position is purely for crafting in-game sound effects.
What you will do:
Record, edit, and build/design sound effects using industry standard methods and tools
Implement sound effects into the game using proprietary methods and tools
Collaborate with the audio team to adequately plan and implement upon aesthetic goals of the project
Collaborate with audio programmers and other sound designers to develop audio systems based on creative vision and gameplay needs
Collaborate with other non-audio teams (designers, animators, background artists, programmers, etc.) to achieve the highest quality audio experience across each aspect of the game
Apply studio and departmental standard processes of technical audio workflows and systems
Give and seek constructive creative feedback and suggestions from others
Inspire partnership and collaboration inside and outside the Audio department
What skills you will use:
Minimum 5+ years in a game audio or audio post-production environment
Shipped at least 1 AAA title, or worked on equivalent sized linear media project (Film, TV, Ads, etc.)
Proficient in a DAW of choice (Reaper, Cubase, Pro Tools, Ableton, etc.), including most industry standard plugins and toolsets (Waves, iZotope, etc.)
Extensive knowledge and experience with using outboard gear, recording gear, microphones, etc.
Extensive knowledge of audio signal processing, mixing, sample rates, data compression, filters, reverbs, 3D positional audio, etc.
Knowledge of mix specifications in a variety of media (console, internet, broadcast, etc.)
Excellent PC/Mac skills and proficiency with word-processing, spreadsheet, and database applications
Strong communication skills, both spoken and written, in both aesthetic and technical concepts
Highly value and prioritize working as a team, over individualistic goals, or desires
Hunger to learn tailored tools and tech
Excellent work ethic and a positive attitude
Bonus Skills:
Bachelor's degree or higher in audio-related field (i.e., music, audio engineering, sound design, etc.)
Skills in scripting and/or programming languages (Python, C++, etc.)
Previous experience with version control software (Perforce, Git, etc.)
Expert with audio middleware solutions such as Wwise, FMOD, Scream, or proprietary tools.
Professional post-production sound design/mixing experience (Film, TV, Ads, etc.), with an emphasis on multi-channel environments (e.g., Surround or Atmos)
Music skill/experience in composing/arranging, synthesis, sampling, MIDI sequencing, etc.
Knowledge of music theory
Understanding of next gen console audio functionality and capabilities
Experience implementing sounds on multiple game platforms
Experience with multiplayer games
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At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$140,800-$164,000 USD
$140.8k-164k yearly Auto-Apply 3d ago
Senior Systems Administrator
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
Ability to work in-office from our Santa Monica, CA studio five days a week is required.
For 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of interactive storytelling, gameplay, and technology. Naughty Dog recently released The Last of Us Part I and The Last of Us Part II Remastered for the PS5. We're also proud to say that both games are now available for the first time on PC. We're currently busy at the kennel working on Intergalactic: The Heretic Prophet and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
Naughty Dog is seeking a Senior Systems Administrator to join our IT team in supporting our Windows environment, core infrastructure, and development teams. This position will be the primary point of contact for administration of Windows systems and core infrastructure as well as provide escalated support to all members of the studio. The ideal candidate will have an expert technical background, exceptional customer service skills, collaborate well in a team environment, and is well versed in all matters of hardware and software within a studio environment. The ideal candidate would also have a strong passion for researching, deploying, and supporting cutting edge hardware and software solutions. If you are interested in supporting and learning from some of the most talented people in the industry, taking on new challenges, and being an integral part of developing great games we would love to hear from you.
What you will do:
Serve as the on-site technical expert and domain administrator for Windows and Linux operating systems
Serve as the primary administrator of applications, user accounts, operating systems and tools such as Active Directory, DNS, DHCP, and Group Policy
Performance monitoring and reporting of system performance, IT system operations, internal tools, patching tools, and virtual machines
On-going technical analysis of studio IT infrastructure to recommend potential improvements
Administration and support for various enterprise applications such Office 365, SharePoint, Slack, Zoom, MS Teams, JIRA, Confluence, Parsec, etc.
Administration and support of hybrid cloud infrastructure such as Azure and AWS
Administration of authentication platforms such as OKTA, Entra ID, Google Authenticator, etc.
Creation, deployment and management of Group Policies
Maintenance and auditing of domain and endpoint security
Configuration, deployment, and maintenance of Windows and Linux servers
Configuration, deployment, and maintenance of database servers and repositories
Assist in configuration, deployment, and maintenance of virtual machines
Racking and installation of server, storage, and networking equipment
Perform patching and updating workstation, server, and networking equipment
Create and maintain installation, procedure, and support documentation
Collaborate with multiple development stakeholders to assist in troubleshooting, identifying root causes, and provide escalated technical support when needed
Collaborate with Naughty Dog, SIE, and studio partner stakeholders to execute development related projects while ensuring IT standards and procedures are followed
Provide mentorship and training to other members of the IT team
Requirements & Skills:
Must have a bachelor's degree in Computer Science or related field, MCSE certification, or equivalent education + experience
Must have 10+ years experience administrating and supporting a large, highly distributed, studio environment in media, entertainment or games industries
Must have experience supporting artists, designers, and engineers through the development and release of at least 2 completed titles or projects
Expert understanding of Windows server 2022 and later
Expert understanding of Unbutu 20.04 and later
Expert troubleshooting skills for server and desktop hardware
Strong understanding of TCP/IP networking and routing
Strong understanding of Intel and AMD Server Hardware
Strong understanding of deployment tools such as Windows Deployment Services, Microsoft Deployment Toolkit
Strong understanding of virtualization technologies such as VMWare and Hyper-V
Strong understanding of automation tools such as Ansible, Jenkins, Puppet
Strong understanding of containerization practices and software such as Docker and Kubernetes
Proficient in a scripting language such as PowerShell or Python to automate tasks
Experience with configuration management or infrastructure as code
Experience with vulnerability management solutions such as Qualys
Experience with project and incident tracking systems such as JIRA, ServiceNow, etc.
Experience with backup systems such as Cohesity, Rubrik, Commvault, etc.
Experience with analytics and interactive visualization web applications such as Grafana or Prometheus
Experience with using AI tools
Excellent written and verbal communication skills, customer service, and organizational skills
Ability to be on-call to cover out of hours support
Ability to learn quickly and demonstrate excellent problem-solving skills
Bonus Skills: (Optional)
Familiarity with Netapp hardware
Experience with terminal services
Experience with Perforce
Experience with cloud AWS management
A passion for games
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Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.$149,000-$187,200 USD
$149k-187.2k yearly Auto-Apply 9d ago
UI Technical Designer
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
based in our studio in Santa Monica, CA.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contributes to the overall well-being and success of the studio and the titles we craft together.
At Naughty Dog, we regard user interface (UI) technical design as a cornerstone of our ability to deliver immersive and captivating gaming experiences. Joining our team means stepping into a pivotal role where you will contribute to the seamless integration of design and technology that our games are celebrated for. We seek a skilled UI Technical Designer who is passionate about innovating and refining the technical aspects of game interfaces to enhance player interaction and engagement
What will you do:
Collaborate closely with interdisciplinary teams, including art, design, programming, and sound, to realize and implement sophisticated UI elements, ensuring they align with Naughty Dog's high standards of narrative and visual storytelling
Design, maintain, and debug UI global systems to ensure consistency and functionality across our game environments
Integrate assets, execute functionality, and conduct thorough testing of UI components to uphold the quality and polish Naughty Dog games are known for
Engage in technical problem-solving to optimize UI performance, improving the overall user experience
Contribute to establishing and optimizing our UI tools pipeline, enhancing development efficiency and creativity
Work hand-in-hand with the QA team to develop robust UI test cases, ensuring a detailed user interface that complements the player's journey
Collaborate with UI teammates, artists, and game designers to design systems that resolve complex user-experience challenges, pushing the boundaries of interactive entertainment
What skills will you use:
A minimum of one year of experience in the gaming industry, focusing on UI or a related field
Strong coding abilities supported by a degree in Computer Science, Software Engineering, or commensurate professional experience
Proficiency in scripting languages such as Python, Lua, C#, or similar
Proven expertise with game heads-up display (HUD), navigation interfaces, inventory systems, and other player progression systems
Ability to work independently, manage workloads effectively, and meet project deadlines
Exceptional communication and teamwork skills, crucial for integrating into Naughty Dog's creative team environment
Bonus Skills:
Experience with developing interfaces for gaming controllers
Competence in implementing UI animations to enrich user interactions
Familiarity with Photoshop and Illustrator for UI design tasks
Experience with C++
As part of the Naughty Dog application process, candidates should expect to be given a technical interview
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Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.$123,800-$154,700 USD
$123.8k-154.7k yearly Auto-Apply 9d ago
Development Director
Electronic Arts Inc. 4.8
Los Angeles, CA job
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Battlefield franchise continues to expand its Free-to-Play and Battle Royale experiences, and we are looking for an experienced Development Director to lead Quality Verification (QV) efforts for this product pillar. You will oversee quality execution across development and live service, ensuring a high-quality, scalable, and reliable player experience.
You will sit at the intersection of development, live operations, and player quality, serving as a critical partner across multiple teams throughout the product lifecycle. You will lead QV strategy, people management, and cross-team collaboration while being the primary QV leader for Battlefield's Free-to-Play and Battle Royale products.
You will report directly to Director of Software Delivery, Battlefield QV.
We are a hybrid remote/in-office team.
Responsibilities
* Live Service Quality & Game Operations
* Lead quality strategy for live service operations supporting Battlefield's Free-to-Play and Battle Royale experiences.
* Partner with Game Operations, Live Service, and Development leadership to anticipate risks, establish quality guardrails, and ensure smooth daily live operations.
* Oversee monitoring of real-time game health metrics, error logs, crash data, and service telemetry to identify trends and lead quality improvements.
* Lead release readiness, live-site incident response, and post-release quality evaluations, ensuring quality with internal and external partners.
* Use data and insights to assess release progress, readiness, and approval.
* Development Support & Pre-Release Quality
* Oversee QV execution for in-development features from concept through submission and live deployment.
* Partner with Engineering, Production, Design, and Product teams to define test strategies, quality requirements, and acceptance criteria.
* Standardize and improve workflows and planning practices across the Battlefield franchise to lead predictability and delivery confidence.
* Ensure test strategies, coverage, and validation approaches scale for high-frequency Free-to-Play and Battle Royale content updates.
* Coordinate agreement on priorities, risks, and quality outcomes throughout development.
* Quality Strategy & Continuous Improvement
* Advance QV practices across Battlefield by advocating for defect prevention, improving containment strategies, and expanding test automation and tooling.
* Promote data-informed decision-making through the use of telemetry, insights, and quality metrics.
* Contribute to studio-wide and franchise-level plans that enhance quality standards player experience.
People Leadership
* Build, mentor, and lead a high-performing team of Quality Designers and QV leaders, including hiring, onboarding, coaching, performance management, and long-term career development.
* Foster a culture of ownership, accountability, collaboration, and player-first thinking.
* Ensure team structure, resourcing, and skills align with our product needs.
Qualifications
Required
* Bachelor's degree or equivalent professional experience in the games or software industry.
* 7+ years of experience in Quality Assurance / Quality Verification within game or software development or related field.
* At least 4 years of experience in a leadership or people-management role.
* Experience supporting live service, Free-to-Play, or Battle Royale products, including post-launch operations.
* Proven ability to collaborate effectively with partners and distributed teams.
* Experience presenting to senior leadership and team verbally and in writing.
* Demonstrated experience delivering high-quality player and product experiences.
Relevant
* Familiarity with common game development engines and toolsets (e.g., Unreal, Unity).
* Experience with industry-standard project and test management tools such as JIRA, Confluence, DevTest, or TestRail.
* Working knowledge of Agile development methodologies, including Scrum and Kanban.
* Experience using data analysis and visualization tools (e.g., Power BI).
* Familiarity with test automation frameworks and telemetry or observability systems.
What This Role isn't
* This is not an individual contributor role.
* While you will maintain engagement with quality execution, you will not focus on completing routine testing tasks.
* You will be in a leadership position focused on people management, quality strategy, cross-team orchestration, and delivering a high-quality Battlefield live service experience.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$138,400 - $211,700 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
$138.4k-211.7k yearly 1d ago
Senior Character Concept Artist
Naughty Dog 4.0
Naughty Dog job in Santa Monica, CA
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome a diverse pool of candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
Naughty Dog is looking for a Senior Character Concept Artist to join our team in creating the next generation of award-winning story telling! You'll be responsible for contributing to concept art and collaborating in creating compelling characters and creatures that fit seamlessly within the narrative-driven worlds we build. By working alongside other departments and disciplines to inspire, collaborate and develop artistic solutions!
What you will do:
Collaborates with Art Director and Game Director to create characters, props, visual effects, production callouts, high vision concept art and other visual guides and tasks as needed
Create pivotal content and mood boards and quick iterative sketches and mood board briefings to inspire exciting theme directions for the Game Directors
Work with Design, Character 3D art, Animation and Rigging departments to discuss production needs, technical logistics and build artistic solutions
Collaborate with 3D Artists by providing extensive paint-overs and call-out sheets
Work with outsourcing to provide feedback on the concepts and 3D models
Help mentor other concept artists and animators and collaborate to bring their vision to life
Sets “quality targets” for new or existing properties
Drives innovation of new artist pipelines, or new standards to improve artist productivity
Manage Miro board and network folder to keep tabs on the latest concepts and help streamline the production
Strengthen intra and inter-team communication to ensure the highest fidelity results
Provides detailed and relevant feedback across a variety of creative materials
Extensive knowledge of the latest game development tools, techniques, and workflows and ability to share this with the team
Other creative duties as assigned
What skills you will use:
Strong design skills with the ability to render realistic believable creatures, characters, mechanical characters and prop concepts using modern industry standard tools and techniques
Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learning new software packages and traditional art methods
At least 6 - 8 years of experience as a concept artist, working on at least one AAA title
Great capacity to receive art direction and perform well within a team setting - collaboration is a fundamental building block of our team
Very strong portfolio showing high quality concepts that demonstrate compelling design, composition and storytelling
Excellent communication and interpersonal skills
Strong organizational and project management skills
Keen eye and strong foundational art skills to include form, lighting, colors, and composition
Knowledge of working with various 3D packages, used in concept work and in collaboration with other departments
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Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.$143,700-$179,600 USD