NVIDIA Company History Timeline


The company was founded in 1993 by three American computer scientists, Jen-Hsun Huang, Curtis Priem, and Christopher Malachowsky.

Favorable Reception for Graphics Processors: 1993-98

In 1993, the three co-founders believed that the proper direction for the next wave of computing was accelerated or graphics-based computing because it could solve problems that general-purpose computing could not.


In the second half of 1994 NVIDIA reached an agreement with wafer fabricator SGS-Thomson Microelectronics, a European-based company with plants in France and Italy.


Nvidia's first chip, the NV1, was released in 1995 and cost $10 million to develop--money was raised from Sequoia Capital and Sutter Hill Ventures.


By mid-1996 there were about 30 hardware vendors providing 3D chips to the graphics market, and over the next couple of years it was expected that 3-D would become a standard feature in personal computer systems.


NVIDIA became a major force in the computer gaming industry with the launch of the RIVA series of graphics processors in 1997.


During 1998 it was hit with several patent infringement lawsuits from its competitors, including Silicon Graphics Inc., S3 Inc., and 3dfx Interactive Inc.

The release of the RIVA TNT in 1998 solidified Nvidia's reputation for developing capable graphics adapters.


Other new products introduced in the final quarter of 1999 included the Aladdin TNT2 for PCs costing less than $1,000.

In late 1999, Nvidia released the GeForce 256 (NV10), most notably introducing on-board transformation and lighting (T&L) to consumer-level 3D hardware.


In the short term this did not matter, and the GeForce2 GTS shipped in the summer of 2000.


The company's stock price rose from $16.50 at the beginning of the year to $66.90 at the end of 2001.

During 2001 NVIDIA continued to post record revenue, and it ended the year with revenue of $1.37 billion, again nearly doubling revenue of the previous year.


In July 2002, Nvidia acquired Exluna for an undisclosed sum.


In August 2003, Nvidia acquired MediaQ for approximately US$70 million.

That performance has generated a $2.4 billion fortune for Huang (fellow cofounder Malachowsky is semiretired, while the third cofounder, Priem, left the company in 2003).


In December 2004, it was announced that Nvidia would assist Sony with the design of the graphics processor (RSX) in the PlayStation 3 game console.


In March 2006, Nvidia acquired Hybrid Graphics.


In 2007, NVIDIA was honoured as Company of the Year by Forbes magazine for its rapid growth and success.


In February 2008, Nvidia acquired Ageia, developer of the PhysX physics engine and physics processing unit.


A pivotal moment for the mass adoption of deep learning came at a 2010 dinner in a Japanese restaurant in Palo Alto.


Nvidia claimed that the chip featured the first-ever quad-core mobile CPU. In May 2011, it was announced that Nvidia had agreed to acquire Icera, a baseband chip making company in the UK, for $367 million.


In January 2013, Nvidia unveiled the Tegra 4, as well as the Nvidia Shield, an Android-based handheld game console powered by the new system-on-chip.


Since 2014, Nvidia has diversified its business focusing on three markets: gaming, automotive electronics, and mobile devices.


Following a speech he gave during a 2015 conference on workplace diversity, he spoke to a handful of female Nvidia employees to figure out what challenges they were facing in moving up the ladder.


On May 6, 2016, Nvidia unveiled the first GPUs of the GeForce 10 series, the GTX 1080 and 1070, based on the company's new Pascal microarchitecture.


Nvidia officially released the Titan V on December 7, 2017.

In 2017 Intel plans to launch a server chip optimized for deep learning, the new Xeon Phi processor.


Nvidia officially released the Nvidia Quadro GV100 on March 27, 2018.


In May 2019, Nvidia announced new RTX Studio laptops.


On May 14, 2020, Nvidia officially announced their Ampere GPU microarchitecture and the Nvidia A100 GPU accelerator.

And with the technology acquired from the Nervana team, Intel boldly claims, it can accelerate deep learning networks 100 times by 2020.


In August 2021, the proposed takeover of Arm Holdings was stalled after the UK's Competition and Markets Authority raised "significant competition concerns". In October 2021, the European Commission opened a competition investigation into the takeover.


SoftBank (the parent company of Arm) and Nvidia announced in early February 2022 that they "had agreed not to move forward with the transaction 'because of significant regulatory challenges'". The investigation is set to end on March 15, 2022.

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How Old Is Nvidia?

NVIDIA is 30 years old.

Who Is The Founder Of Nvidia?

Jenhsun Huang, Chris A. Malachowsky and Curtis Priem founded NVIDIA.

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