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| Year | # of jobs | % of population |
|---|---|---|
| 2021 | 150,251 | 0.04% |
| 2020 | 149,756 | 0.04% |
| 2019 | 175,620 | 0.05% |
| 2018 | 187,705 | 0.06% |
| 2017 | 210,268 | 0.06% |
| Year | Avg. salary | Hourly rate | % Change |
|---|---|---|---|
| 2026 | $28,844 | $13.87 | +4.8% |
| 2025 | $27,520 | $13.23 | +4.9% |
| 2024 | $26,225 | $12.61 | +6.4% |
| 2023 | $24,655 | $11.85 | +5.0% |
| 2022 | $23,482 | $11.29 | +3.6% |
| Rank | State | Population | # of jobs | Employment/ 1000ppl |
|---|---|---|---|---|
| 1 | New Hampshire | 1,342,795 | 455 | 34% |
| 2 | Nebraska | 1,920,076 | 616 | 32% |
| 3 | Utah | 3,101,833 | 816 | 26% |
| 4 | Missouri | 6,113,532 | 1,535 | 25% |
| 5 | Georgia | 10,429,379 | 2,474 | 24% |
| 6 | Colorado | 5,607,154 | 1,344 | 24% |
| 7 | Tennessee | 6,715,984 | 1,516 | 23% |
| 8 | Oregon | 4,142,776 | 937 | 23% |
| 9 | Iowa | 3,145,711 | 713 | 23% |
| 10 | South Dakota | 869,666 | 204 | 23% |
| 11 | North Carolina | 10,273,419 | 2,244 | 22% |
| 12 | Idaho | 1,716,943 | 386 | 22% |
| 13 | District of Columbia | 693,972 | 151 | 22% |
| 14 | Virginia | 8,470,020 | 1,748 | 21% |
| 15 | Washington | 7,405,743 | 1,519 | 21% |
| 16 | Delaware | 961,939 | 205 | 21% |
| 17 | Florida | 20,984,400 | 4,098 | 20% |
| 18 | West Virginia | 1,815,857 | 358 | 20% |
| 19 | Minnesota | 5,576,606 | 1,057 | 19% |
| 20 | Connecticut | 3,588,184 | 690 | 19% |
| Rank | City | # of jobs | Employment/ 1000ppl | Avg. salary |
|---|---|---|---|---|
| 1 | Owatonna | 3 | 12% | $33,675 |
| 2 | Los Angeles | 8 | 0% | $32,008 |
| 3 | Kansas City | 2 | 0% | $30,719 |
| 4 | Phoenix | 2 | 0% | $29,307 |
| 5 | Seattle | 2 | 0% | $39,540 |
| 6 | Aurora | 1 | 0% | $31,825 |
Catawba College
Catawba College
Drama/Theatre Arts And Stagecraft
Erin Dougherty: Don't underestimate what you can do. Make sure to advocate for yourself, push for the max salary listed once you've been offered the job, and be firm that you meet the qualifications. Talk about the skills you can do, how you can collaborate, and adjacent skill sets that could come into play, including "soft" skills. Don't lie of course, because that will come back to bite you, and facts are really easy to check these days. You need to express self-confidence if you're going to survive in this industry, and overall, be a good person to work with.
Erin Dougherty: Skills that broaden communication, and your ability to be flexible. We're seeing design/rendering software and patterning really move electronically to programs like Procreate and even CLO 3D, and of course Vectorworks for Light and Scenic. Pay attention to industry standards. It's helpful to be familiar with technology and have a wide swath of skills in your technical area-people want you to wear multiple hats and be at least a partial generalist as well as your specialty. The other thing is, we really need Technical Directors. That's an industry gap, and if you can fill a gap, you're hireable.