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Ready At Dawn Studios executives

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Name & TitleBio
Andrea Pessino

Founder

Andrea co-founded Ready At Dawn® in 2003 and serves as Chief Technical Officer, overseeing the engineering efforts of the company and pursuing special R&D projects.

From 1998 to 2003 Andrea was a Senior Software Engineer with Blizzard Entertainment® where he authored core technologies for several blockbusters in the WarCraft® franchise. Before Blizzard, he was a Senior Software Scientist with MetaCreations®, writing a number of seminal graphics applications, including: Kai′s Power Tools®, Kai′s Photo Soap®, Kai′s Photo Show®, Bryce® and Kai′s Power Goo®, for which he received numerous industry accolades, including the 1996 PC Magazine "Graphics Software of the Year" award.

A classically trained musician, Andrea has degrees in composition, harmony and music theory, and he is an accomplished pianist and composer. He continues to write for the concert hall and for games. His orchestration work on the cinematics for Blizzard′s Diablo II® earned him the 2001 IGDA Game Developers Choice Award for "Excellence in Audio."

A native of Italy, Andrea has lived and worked in California since 1990.

Ru Weerasuriya

Founder

Ru Weerasuriya's LinkedIn

With over 18 years of experience in the entertainment industry, Ru started his career with industry-renowned developer Blizzard Entertainment®. Initially working on Starcraft™, he then led the Cinematic art direction for Warcraft™ III, Starcraft: Ghost™ and World of Warcraft™, and helped the Blizzard™ Film Department win numerous awards and accolades over the years.

In 2003, Ru co-founded Ready At Dawn Studios®. 2006 saw the release of Daxter® to commercial and critical acclaim, winning multiple Game of the Year awards. In 2008, the studio released its second game, God of War®: Chains of Olympus under Ru’s direction. Hailed by the public and critics as the best PSP game ever made, it has won both a 2008 Academy Achievement Award and a 2008 Game Developer’s Choice Award. The studio’s following title, God of War: Ghost of Sparta achieved a similar feat in 2010 winning another Academy Achievement Award as well as a VGA award. In 2015, the studio released The Order: 1886, an original intellectual property developed exclusively for the PlayStation 4. The game is still hailed as a technological marvel, showcasing the power of the current console generation.

As President and Chief Creative Officer of Ready At Dawn®, Ru leads the company’s overall game and creative development. He serves as the creative director and lead writer across all the studio’s titles, including Deformers®, a multi-platform fast and frantic third person smash’em arena game, a VR project developed exclusively for the Oculus Rift, and lastly, a brand new Triple-A franchise, all of which are original intellectual properties.

Ru has been named one of the top 100 developers in the world in both 2008 and 2009, and for the last few years, has served as a judge for the Academy of Interactive Arts and Sciences' Achievement Awards and as a member of the Advisory Board for the Game Developers Conference. An alumnus of Art Center College of Design, he graduated with a Bachelor of Science in Industrial & Transportation Design. His work has appeared in several publications.

A native of Sri Lanka, having grown up in Switzerland, Ru has lived and worked in Southern California since 1996.

Didier Malenfant

Founder

Mark Almeida

CFO & VP of Strategic Development

Mark Almeida's LinkedIn

Results-driven executive with over 25 years of high-performance global experience in entertainment and technology. Skilled leader with expert knowledge in developing and implementing business strategies while managing day to day operations. Successful collaborator with a long history of running multi-disciplined business functions (Studio Operations, Finance, Business Development, Business Intelligence). Global strategist with a proven track record of implementing quality systems and supervising teams around the world.

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Ready At Dawn Studios jobs

Ready At Dawn Studios founders

Name & TitleBio
Andrea Pessino

Founder

Andrea co-founded Ready At Dawn® in 2003 and serves as Chief Technical Officer, overseeing the engineering efforts of the company and pursuing special R&D projects.

From 1998 to 2003 Andrea was a Senior Software Engineer with Blizzard Entertainment® where he authored core technologies for several blockbusters in the WarCraft® franchise. Before Blizzard, he was a Senior Software Scientist with MetaCreations®, writing a number of seminal graphics applications, including: Kai′s Power Tools®, Kai′s Photo Soap®, Kai′s Photo Show®, Bryce® and Kai′s Power Goo®, for which he received numerous industry accolades, including the 1996 PC Magazine "Graphics Software of the Year" award.

A classically trained musician, Andrea has degrees in composition, harmony and music theory, and he is an accomplished pianist and composer. He continues to write for the concert hall and for games. His orchestration work on the cinematics for Blizzard′s Diablo II® earned him the 2001 IGDA Game Developers Choice Award for "Excellence in Audio."

A native of Italy, Andrea has lived and worked in California since 1990.

Ru Weerasuriya

Founder

Ru Weerasuriya's LinkedIn

With over 18 years of experience in the entertainment industry, Ru started his career with industry-renowned developer Blizzard Entertainment®. Initially working on Starcraft™, he then led the Cinematic art direction for Warcraft™ III, Starcraft: Ghost™ and World of Warcraft™, and helped the Blizzard™ Film Department win numerous awards and accolades over the years.

In 2003, Ru co-founded Ready At Dawn Studios®. 2006 saw the release of Daxter® to commercial and critical acclaim, winning multiple Game of the Year awards. In 2008, the studio released its second game, God of War®: Chains of Olympus under Ru’s direction. Hailed by the public and critics as the best PSP game ever made, it has won both a 2008 Academy Achievement Award and a 2008 Game Developer’s Choice Award. The studio’s following title, God of War: Ghost of Sparta achieved a similar feat in 2010 winning another Academy Achievement Award as well as a VGA award. In 2015, the studio released The Order: 1886, an original intellectual property developed exclusively for the PlayStation 4. The game is still hailed as a technological marvel, showcasing the power of the current console generation.

As President and Chief Creative Officer of Ready At Dawn®, Ru leads the company’s overall game and creative development. He serves as the creative director and lead writer across all the studio’s titles, including Deformers®, a multi-platform fast and frantic third person smash’em arena game, a VR project developed exclusively for the Oculus Rift, and lastly, a brand new Triple-A franchise, all of which are original intellectual properties.

Ru has been named one of the top 100 developers in the world in both 2008 and 2009, and for the last few years, has served as a judge for the Academy of Interactive Arts and Sciences' Achievement Awards and as a member of the Advisory Board for the Game Developers Conference. An alumnus of Art Center College of Design, he graduated with a Bachelor of Science in Industrial & Transportation Design. His work has appeared in several publications.

A native of Sri Lanka, having grown up in Switzerland, Ru has lived and worked in Southern California since 1996.

Didier Malenfant

Founder

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Ready At Dawn Studios may also be known as or be related to Ready At Dawn, Ready At Dawn Studios and Ready at Dawn Studios LLC.