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  • Cloud Engineer

    Skechers 4.0company rating

    Requirements engineer job in Manhattan Beach, CA

    WHO WE ARE: Headquartered in Southern California, Skechers-the Comfort Technology Company -has spent over 30 years helping men, women, and kids everywhere look and feel good. Comfort innovation is at the core of everything we do, driving the development of stylish, high-quality products at a great value. From our diverse footwear collections to our expanding range of apparel and accessories, Skechers is a complete lifestyle brand. ABOUT THE ROLE: Skechers is seeking an AWS Cloud Engineer to support the design and engineering of our cloud infrastructure using HashiCorp's suite of tools. This role is perfect for an experienced technical professional with deep expertise in Infrastructure as Code (IaC) and security automation who wants to expand and enhance our existing cloud infrastructure. As a Cloud Engineer, you'll be responsible for day-to-day infrastructure automation, coordination with internal stakeholders, and continuously upgrading our cloud architecture using modern DevOps practices and HashiCorp technologies. The ideal candidate thrives in a collaborative environment and is passionate about cloud transformation and automation at enterprise scale. WHAT YOU'LL DO: Infrastructure & Automation: Design, implement, and maintain Terraform modules and configurations for multi-cloud infrastructure provisioning across various cloud providers including AWS, GCP, and Oracle. Develop and maintain automated machine image pipelines using Packer to create standardized, secure, and compliant AMIs. Integrate HashiCorp tools into CI/CD pipelines for automated infrastructure testing, deployment, and compliance validation. Security & Governance: Implement and manage HashiCorp Vault for centralized secrets management, dynamic credentials, and encryption-as-a-service. Design and maintain Sentinel policies for Terraform Cloud/Enterprise to enforce security, compliance, and governance standards. Enforce adherence to architectural standards through automated policy enforcement and cost controls. Strategic & Collaborative Work: Work with technology teams to develop target state cloud architecture using HashiCorp best practices and planning for ongoing optimization. Participate in cloud technology discussions and facilitate decisions regarding HashiCorp tool adoption and implementation. Manage and execute POCs and feasibility studies to validate next-generation product concepts and technologies. Continuous Improvement: Keep current with HashiCorp product roadmaps and evolving technologies to understand how new features can be applied. Create technical documentation for platform architecture, strategy, and engineering processes. WHAT YOU'LL BRING: 3+ years supporting mission-critical infrastructure at large organizations with 2+ years in cloud-based network management. Proficiency in scripting languages (Bash, Python, NodeJS). Strong knowledge of infrastructure design and server infrastructure implementation. Experience with networking and web standards (DNS, DHCP, TCP/IP, HTTP, web security, firewalls). 2+ years hands-on experience with Terraform for infrastructure provisioning. 1+ years experience each with Packer for image building and Vault for secrets management. Expert-level Infrastructure as Code skills with Terraform modules and Sentinel policies. AWS core services proficiency (IAM, ECS, Fargate, Kubernetes, DynamoDB). Experience with Git, CI/CD pipelines, and configuration management tools (Ansible, Chef, or Puppet). Strong troubleshooting and system testing skills (platform, integration, load, and scale testing). Ability to work on multiple concurrent complex projects and coordinate work across teams. Experience with JavaScript frameworks (Angular), RESTful APIs, JSON/XML preferred. AWS extended services experience (ElastiCache, ElasticSearch, SQS, SNS, Lambda) preferred. Cloud templating and automation experience preferred. AWS Certification preferred. REQUIREMENTS: 3+ years of experience supporting mission-critical infrastructure in cloud environments. Hands-on experience with HashiCorp tools (Terraform, Packer, Vault). AWS cloud services experience with focus on security and automation. Ability to work 3 days in the office per week.
    $113k-154k yearly est. 5d ago
  • Platform Engineer

    Litmus7 4.2company rating

    Requirements engineer job in Los Angeles, CA

    Title: Platform Engineer Key Responsibilities: Design, implement, and manage AWS cloud environments (EC2, S3, RDS, VPC, IAM, Lambda, ECS/Fargate), optimizing for reliability, scalability, and efficiency. Build and maintain CI/CD pipelines using AWS and modern automation tools, supporting application builds, testing, and releases. Automate infrastructure provisioning with AWS CloudFormation, CDK, or Terraform, ensuring reproducible and documented environments. Establish and manage container platforms using Docker, ECS, and Fargate for scalable microservices deployments. Monitor, troubleshoot, and optimize AWS platforms for performance, security, cost, and compliance. Implement secure practices, enforce IAM policies, and integrate compliance into infrastructure operations. Collaborate with software engineers, SREs, and security teams to deliver robust internal platform capabilities. Document platform architecture, standards, deployment workflows, and onboarding guides for engineering teams. Technical Skills : Experience Hands-on expertise with AWS infrastructure and services (EC2, S3, RDS, IAM, VPC, Lambda, ECS/Fargate). Proficiency with infrastructure-as-code (CloudFormation, CDK, Terraform) and CI/CD tooling. Experience with container orchestration, automation scripting (Python, Bash), and cloud networking principles. Solid knowledge of security, encryption, and compliance in AWS environments. Effective collaboration and documentation skills with cross-functional technical teams. AWS certifications preferred. Preferred Experience supporting developer productivity in large-scale environments. Familiarity with Agile/Scrum practices.
    $93k-136k yearly est. 3d ago
  • Backend Engineer

    Pan-Pacific Mechanical 4.2company rating

    Requirements engineer job in Fountain Valley, CA

    Do you want to leave your mark and make an impact on an industry? Come join the top full-mechanical contractor in the West! We work on some of the most innovative, industry-changing commercial projects in the country with a company culture that is unmatched. Join us in building the future of construction technology. Pan-Pacific Mechanical is seeking a Backend Software Engineer to design and implement robust API infrastructure supporting enterprise-wide digital transformation. This foundational role will build and maintain our Portal backend services, connecting internal systems with modern web applications and third-party integrations through scalable Go microservices. If you are passionate about scalable APIs, clean architecture, and Go microservices, who has the unique ability to translate business requirements into efficient Go APIs, database models, and integration patterns that power React frontend, then we want to talk to you! Apply today for immediate consideration. Qualifications 3+ years of Go experience (or strong backend skills in Python/Java with a desire to learn Go) Expertise in RESTful APIs, OAuth/JWT, Docker, and CI/CD pipelines Familiarity with Azure, Graph API, and frontend collaboration (React/TypeScript) strongly desired Proficiency in performance optimization Strong experience working with relational and non-relational databases, preferably SQL Server Proficiency with cloud technologies, specifically Azure Ability to work autonomously and prioritize tasks while meeting tight deadlines Strong problem-solving abilities and creative thinking skills to assist in value engineering ideas Must be a team player and believe in our company core values of Family, Loyalty, and Respect No third party candidates will be accepted . Candidates must be local to or willing to relocate to southern California- remote work will not be accepted at this time. The above job description is not intended to describe in detail the multitude of tasks that may be assigned but rather to give the associate a general sense of the responsibilities and expectations of his/her position. As the nature of business demands change, so may the essential functions of this position. The physical requirements of this position require individuals to be able to use hands, wrists, and fingers in a repetitive motion; regularly walk, sit, stand, kneel, and or reach. Salary for this position is dependent on experience. The range is an idea of base salary range but does not reflect total package. Our company is not in a position to offer visa sponsorship for this position.
    $86k-122k yearly est. 3d ago
  • Plumbing Engineer

    K2D Consulting Engineers

    Requirements engineer job in Marina del Rey, CA

    We are currently seeking a Plumbing Engineer to join our team in Marina Del Rey, California. SUMMARY: This position is responsible for managing and performing tests on various materials and equipment and maintaining knowledge on all product specifications and ensure adherence to all required standards by performing the following duties. DUTIES AND RESPONSIBILITIES: Build long term customer relationships with existing and potential customers. Effectively manage Plumbing and design projects by satisfying clients' needs, meeting budget expectations and project schedules. Provide support during construction phases. Performs other related duties as assigned by management. SUPERVISORY RESPONSIBILITIES: Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws. QUALIFICATIONS: Bachelor's Degree (BA) from four-year college or universityin Mechanical Engineering or completed Course Work in Plumbing, or one to two years of related experience and/or training, or equivalent combination of education and experience. Certificates, licenses and registrations required: LEED Certification is a plus. Computer skills required:Experienced at using a computer, preferably knowledgeable with MS Word, MS Excel, AutoCAD, and REVIT is a plus. Other skills required: 5 years of experience minimum, individuals should have recent experience working for a consulting engineering or engineering/architectural firm designing plumbing systems. Experience in the following preferred: Residential Commercial Multi-Family Restaurants Strong interpersonal skills and experience in maintaining strong client relationships are required. Ability to communicate effectively with people through oral presentations and written communications. Ability to motivate multiple-discipline project teams in meeting client's needs in a timely manner and meeting budget objectives.
    $87k-124k yearly est. 60d+ ago
  • Software Engineer - Medical Devices

    Aneuvo

    Requirements engineer job in Los Angeles, CA

    Aneuvo is a platform and therapy development company focused on treating chronic injuries and conditions that have not been curable through traditional pharmaceutical approaches. By joining our team, you will have the opportunity to create meaningful change for patients and families whose lives have been significantly impacted by chronic injuries and/or conditions. We are currently looking for a Software Developer who wants to apply their expertise to develop new medical devices and technologies. This is a unique opportunity to work on a project that has a direct and immediate impact on improving human life. You will also be exposed to all phases of medical technology development as well as closely work with an energetic team filled with highly varied domain expertise. An ideal candidate enjoys taking challenges and often exceeds expectations. Responsibilities · Design, develop, and maintain embedded and/or application-level software for medical devices. · Implement software solutions in compliance with IEC 62304, ISO 13485, and applicable FDA/CE regulations. · Collaborate with electrical, mechanical, and biomedical engineers to ensure seamless hardware/software integration. · Participate in design reviews, code reviews, and risk assessments. · Develop and execute unit, integration, and system-level software tests. · Create and maintain design documentation, traceability matrices, and verification reports. · Support verification, validation, and regulatory submission activities. · Troubleshoot and resolve software issues during development, testing, and post-market phases. · Contribute to continuous improvement of the software development process. Requirements to Apply: Master's or Bachelor's degree in Computer Science or equivalent 7+ years of professional software development experience, ideally in the medical device industry Proficiency in two or more programming languages: Java, Kotlin, Python, JavaScript Strong experience with Android application development Strong experience with service APIs and/or SDKs Several years of experience in Agile/SCRUM enterprise-scale software development Experience with OAuth or JWT authentication and front-end security best practices Experience with DevOps and code versioning tools (Git, Bitbucket, etc.) Deep understanding of cross-browser, cross-device, and web performance optimization Strong written and oral communication skills in English with ability to effectively collaborate with customers, management, and engineering teams Strong analytical and problem-solving skills Preferred Qualifications: Experience with Class II or Class III medical device development Knowledge of wireless protocols (Bluetooth Low Energy, Wi-Fi) Knowledge of signal processing, control systems, or bioelectronic interfaces Familiarity with cybersecurity considerations for medical devices (FDA guidance, ISO/IEC 27001) Experience with automated testing frameworks Experience in web application development
    $94k-132k yearly est. 2d ago
  • GNC Engineer I

    Aerovironment 4.6company rating

    Requirements engineer job in Moorpark, CA

    The GNC Engineer I ensures the engineering needs are met and assists in planning and deployment of the design of components and their integration into systems. This role encompasses a multi-disciplinary background to include GN&C (60%), flight testing (20%), PCB Design (5%), Software (5%) and other projects (10%). This role assists in development of technical proposals and project estimates, supports technical and engineering conflicts to resolution and ensures the engineering needs of their assigned product development projects are met. Position Responsibilities Supports the design, development and validation of the flight control system for current and new products Supports system interfaces, test and flight test activities from subscale to full scale within perimeter Supports implementation of designed flight control algorithms on to the aircraft flight control system hardware Supports the preparation and execution of validating the flight control system including analysis (SIL/HIL/iron bird) Ensures proper integration and validation of the flight control system together with the avionic system Supports the test team as required to explore and validate technical solutions Works on problems of limited scope and follows standard practices and procedures in analyzing situations or data from which answers can be readily obtained Normally receives detailed instructions on all work under general supervision and mentorship Other duties as assigned Basic Qualifications (Required Skills & Experience) Bachelor's degree in a related engineering discipline is required or equivalent combination of education, training, and experience Up to 2 years' of combined experience in aircraft design and/or project management, GN&C, flight testing, systems engineering and program management Demonstrated hands-on attitude with a strong development experience Has basic knowledge of engineering disciplines and prior experience in the development of any of these systems for manned or unmanned air vehicles: Autopilot hardware and software; Flight control hardware and software; Part 23 & part 27 aircraft certification; Ground control communications hardware and software; Ground control support equipment; Air vehicle subsystems integration & test; Air vehicle systems communications hardware and software; High voltage electrical power systems Travel within the continental U.S. is required to support flight test operations (up to 20%) Other Qualifications & Desired Competencies Familiar with office software and computer based productivity tools. Demonstrated competence in engineering processes and design tools Familiar with the appropriate design and simulation tools and validation techniques Demonstrates strong communication (verbal & written), presentation and collaboration skills Able to excel in a fast-paced, deadline-driven environment, where small teams share a broad variety of duties Displays strong initiative and drive to accomplish goals and meet company objectives Takes ownership and responsibility for current and past work products Is committed to learning from mistakes and driven to improve and enhance performance of oneself, others, and the company Demonstrates effective problem-solving, analytical and interpersonal skills with the ability to work well across disciplines. Focuses on teamwork, collaboration and puts the success of the team above one's own interests Physical Demands Ability to work in an office and R&D environment (Constant) Required to sit and stand for long periods; talk, hear, and use hands and fingers to operate a computer and telephone keyboard (Frequent) The salary range for this role is: $89,630 - $127,050 AeroVironment considers several factors when extending an offer, including but not limited to, the location, the role and associated responsibilities, a candidate's work experience, education/training, and key skills. ITAR Requirement: T his position requires access to information that is subject to compliance with the International Traffic Arms Regulations (“ITAR”) and/or the Export Administration Regulations (“EAR”). In order to comply with the requirements of the ITAR and/or the EAR, applicants must qualify as a U.S. person under the ITAR and the EAR, or a person to be approved for an export license by the governing agency whose technology comes under its jurisdiction. Please understand that any job offer that requires approval of an export license will be conditional on AeroVironment's determination that it will be able to obtain an export license in a time frame consistent with AeroVironment's business requirements. A “U.S. person” according to the ITAR definition is a U.S. citizen, U.S. lawful permanent resident (green card holder), or protected individual such as a refugee or asylee. See 22 CFR § 120.15. Some positions will require current U.S. Citizenship due to contract requirements. Benefits: AV offers an excellent benefits package including medical, dental vision, 401K with company matching, a 9/80 work schedule and a paid holiday shutdown. For more information about our company benefit offerings please visit: ********************************** We also encourage you to review our company website at ******************** to learn more about us. Principals only need apply. NO agencies please. Who We Are Based in California, AeroVironment (AVAV) is a global leader in unmanned aircraft systems (UAS) and tactical missile systems. Founded in 1971 by celebrated physicist and engineer, Dr. Paul MacCready, we've been at the leading edge of technical innovation for more than 45 years. Be a part of the team that developed the world's most widely used military drones and created the first submarine-launched reconnaissance drone, and has seven innovative vehicles that are part of the Smithsonian Institution's permanent collection in Washington, DC. Join us today in developing the next generation of small UAS and tactical missile systems that will deliver more actionable intelligence to our customers so they can proceed with certainty - and succeed. What We Do Building on a history of technological innovation, AeroVironment designs, develops, produces, and supports an advanced portfolio of unmanned aircraft systems (UAS) and tactical missile systems. Agencies of the U.S. Department of Defense and allied military services use the company's hand-launched UAS to provide situational awareness to tactical operating units through real-time, airborne reconnaissance, surveillance, and target acquisition. We are proud to be an EEO/AA Equal Opportunity Employer, including disability/veterans. AeroVironment, Inc. is an Equal Employment Opportunity (EEO) employer and welcomes all qualified applicants. Qualified applicants will receive fair and impartial consideration without regard to race, sex, color, religion, national origin, age, disability, protected veteran status, genetic data, sexual orientation, gender identity or other legally protected status. ITAR U.S. Citizenship required. Must be willing to work on government contracts and have the ability to obtain a security clearance.
    $89.6k-127.1k yearly Auto-Apply 60d+ ago
  • Entry Level Contingent Engineer 1

    Honda Racing Corporation USA

    Requirements engineer job in Santa Clarita, CA

    What Makes a Honda, is Who makes a Honda Honda has a clear vision for the future, and it's a joyful one. We are looking for individuals with the skills, courage, persistence, and dreams that will help us reach our future-focused goals. At our core is innovation. Honda is constantly innovating and developing solutions to drive our business with record success. We strive to be a company that serves as a source of “power” that supports people around the world who are trying to do things based on their own initiative and that helps people expand their own potential. To this end, Honda strives to realize “the joy and freedom of mobility” by developing new technologies and an innovative approach to achieve a “zero environmental footprint.” We are looking for qualified individuals with diverse backgrounds, experiences, continuous improvement values, and a strong work ethic to join our team. If your goals and values align with Honda's, we want you to join our team to Bring the Future! Chassis Design/Development Contingent Engineer: Responsibilities include: simulate, design, and validate chassis components using various simulations tools (dynamometers, rigs and track tests); provide feedback and produce technical reports. Design Contingent Engineer: Responsibilities include engine design concept preparation, component and assembly modeling, design evaluation and analysis, drawing preparation and release, part manufacturing coordination and other related administrative duties. Electrical Contingent Engineer: Responsibilities include supporting electronic control systems on the race car; validate the control system design and application; optimization of the calibration for the system algorithms and functions utilizing real time software. Will also be responsible for engine-related electronic control unit, ignition, switches, wiring harness systems, wiring looms and connectors. Development Contingent Engineer: Responsible for creating development plans for concepts and component development. Looking at the full product life cycle from concept to production. In addition to executing the test and validations required to achieve project goals. Test Contingent Engineer: Responsibilities include engine development and durability testing on the test cell while ensuring that the test cell is ready and capable of meeting the requested testing goals and deadlines. Will be programming and operating the test cell/plans, develop engine and instrumentation calibration setting and cell maintenance. Review testing methods to determine areas for improvement in accuracy, consistency and processing results. Vehicle Dynamics Contingent Engineer: Responsibilities include populating and calibrating vehicle model parameters, performing correlation studies: comparing vehicle model behaviors with real-world test data and modelling and characterization of all vehicle systems: e.g. aerodynamics, brakes, multi-body suspensions, tires, powertrains. Honda is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, age, disability, veteran status, or any other protected factor.
    $88k-125k yearly est. 7d ago
  • Founding Engineer

    Splice 4.0company rating

    Requirements engineer job in Los Angeles, CA

    As our clients founding engineer, you will have a unique opportunity to shape the vision and direction of the company. You can be located in Los Angeles or San Francisco. They're looking for a full stack developer who is product-minded and has entrepreneurial DNA and early startup experience. It's a plus if you are passionate about digital health and longevity. Responsibilities Collaborate with product, design, engineers, and customers to produce world-class products Own delivery of products end-to-end Build and ship high-quality products quickly You will build empathy for the customer and build features to solve their needs that we may never have expected or explicitly planned Contribute to architectural decisions and build new infrastructure, services, and applications from zero-to-one Advocate for and practice engineering best practices, including code reviews, testing, code quality, security, and monitoring Candidate requirements Experience deploying products to one of the major cloud providers (AWS, GCP, Azure) Experience across the entire stack, from backend to frontend Strong sense of design and is product minded Typescript, Javascript, React etc Genuine interest in health with clear evidence to back this up 1+ years experience working at a fast-growth startup 5+ years of experience as a full stack engineer Former founder or has been part of a founding team Technology stack Typescript mono repo Yarn workspaces ES linting Jest testing framework Webpack Storybook React, express node js AWS, Fargate, Infra as code, Docker Data schema built on FIHR CI/CD github actions Tailwind css Linear, Figma, Notion, Slack Compensation: $100k - 200k cash + significant equity. flexible compensation terms Interview Process Initial Screen with CEO Technical Interview with CTO Potential Take Home Project Team Cultural Interview Trial Period/Project Company Info Founded 2022 Employees 5 Industry Healthcare All members are founders or former founders and hail from amazing companies and communities like Inside Tracker, SEED, SpaceX, Amazon, YCombinator, and more. their CEO started two prior companies worth >$500m. Based in both the SF/Bay Area and Los Angeles, and are fostering a strong in-person first, collaborative, mission-driven culture. Currently the team works in person in their respective cities and we do frequent monthly team all hands retreats.
    $100k-200k yearly 60d+ ago
  • Senior Gameplay Engineer

    Tencent Ltd. 4.5company rating

    Requirements engineer job in Irvine, CA

    About the Hiring Team Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. ● We encourage the showing of work that's still in progress. ● We don't attack or question unfinished work, we celebrate its promise. ● We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together. What the Role Entails LightSpeed LA is seeking for a talented and enthusiastic senior gameplay engineer to join our new studio in sunny Irvine California. The ideal candidate will have a strong passion for games and solving ambitious technical and creative problems. Join us and help build a team and culture of mutual respect and passion that pushes boundaries while having lots of fun! Responsibilities: * Design, implement, and support quality gameplay systems and tools * Collaborate directly and proactively with engineers, designers, artists, and QA to explore and identify needs and opportunities * Cultivate strong cross-disciplinary working relationships based on honesty and transparency * Author lean, high-performance, maintainable code * Actively profile and optimize the game's codebase * Participate in the testing and documentation of game systems and tools * Mentor, develop, and learn from colleagues * Help build and maintain an open and energetic team culture Who We Look For * Passion and enthusiasm for creating fun and engaging gameplay through iteration and innovation * 5+ years of professional game programming experience * Experience bringing a large-scale game title to completion on PC and consoles * Expert in C++, debugging, and 3D math * Enjoy working closely with creative and technical team members * Strong written and verbal communication skills * Value lean, simple, efficient, well-tested code Preferred: * Experience working either AAA proprietary engines or third party engines like Unreal and Unity * Experience with game console hardware * Understanding of game asset pipelines * Deep knowledge of animation, physics, AI, and/or networking Why Join Us? Location State(s) US-California-Irvine The expected base pay range for this position in the location(s) listed above is $116,200.00 to $269,100.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company's 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee's tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year. Equal Employment Opportunity at Tencent As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
    $116.2k-269.1k yearly Auto-Apply 26d ago
  • FS Engineer (python, react) LA

    Cadre 4.4company rating

    Requirements engineer job in Los Angeles, CA

    Turbo AI is on a rocket ship! In just under 2 years, we've grown to over 6 million users and are doing 8-figure annual recurring revenue. We've been featured in TechCrunch and other top tech publications for our rapid growth and innovative AI-powered learning platform. *************************************************************** ****************************************************************************************************** As a Full Stack Engineer at Turbo, you'll be a key part of our small but mighty engineering team, working closely with the founders to build and scale our core product. You'll get to work with the latest web technologies like React, TypeScript, and Python to create delightful user experiences for our students. What you'll do: Build new features and functionality for our web and mobile apps Optimize our systems to handle our rapidly growing user base and data volumes (we're processing 200,000 notes per day!) Collaborate with the product and design teams to turn ideas into reality Help shape the technical direction and architecture of the Turbo platform Founders: Sarthak - *************************************** & Rudy ************************************* Requirements Proficient in React, JavaScript/TypeScript, and Python New grad or recent graduate (0-3 years experience) Top 25-30 CS school preferred Impressive prior experience (internships, startups, side projects) Benefits & Perks Competitive compensation + equity package Free food (chef-prepared meals) Work in hacker house environment (free rent) Interview Process 1. Initial Chat with Sarthak 2. Team Interviews 3. Onsite Work Trial 4. Offer Extended 5. Hired
    $99k-146k yearly est. 60d+ ago
  • Sr Gameplay Engineer

    The Walt Disney Company 4.6company rating

    Requirements engineer job in Burbank, CA

    This is not a remote role. You must be in the local area or willing to relocate. Join Our Team The Office of Technology Enablement is a strategic organization designed to establish Disney as a progressive, innovative, and responsible leader in important and fast-moving areas of technology such as artificial intelligence and mixed reality. The organization coordinates efforts in AI/ML and mixed reality across each of the Walt Disney Company's business segments to enable value and drive business outcomes. Overview As a Senior Software Engineer (Unreal), you will help build foundational prototypes and systems that enable Disney's AI & XR Studio to accelerate creative innovation across The Walt Disney Company. Your focus will be on developing interactive, real-time experiences for XR with a downstream focus on scalable tools and experiences that teams can extend and adapt into broader production efforts. This role operates at the intersection of engineering and storytelling, providing foundational tools and experiences that empower partner teams to move faster and bolder with emerging technologies. You will own the technical direction and optimize stakeholder satisfaction for a collection of internally developed products in addition to architecting and delivering new software solutions, all while leveraging your expertise in Unreal and its accompanying toolset. You work closely with a cross-functional team of partners, including software, test, and automation engineers, as well as creative teams, to develop and improve product performance. Responsibilities Prototype and iterate on immersive XR experiences with a focus on emotional impact and user engagement. Collaborate with creative teams to translate narrative and design goals into interactive features. Provide technical leadership across multiple prototypes and tools, focusing on building scalable foundations that downstream teams can expand upon, while maintaining strong momentum and project health. Provide guidance and support to team members to ensure alignment with creative vision and business goals. Conduct rigorous testing to identify and fix any bugs or issues that may affect product performance. Act as a technical owner for net new tools or experiences, collaborating with stakeholders to define requirements, success metrics, and clear pathways for downstream teams to build upon studio- developed work. Build clear, modular documentation that translates business and creative inputs into technical deliverables, allowing for smooth handoffs and scalability. Collaborate closely with internal engineering teams and enterprise partners to deliver robust solutions designed to be adapted, scaled, or integrated into downstream experiences. Mentor and develop junior team members. Help author interactive development pipelines and real-time performance optimization. Design, develop, and maintain high-quality game code, features, and systems in collaboration with the development team. Implement and optimize interactive mechanics, graphics rendering, AI algorithms, and networking systems to ensure smooth performance across various platforms. Contribute to technical design discussions, identifying opportunities for innovation and improvement in game development processes. Collaborate with cross-functional teams, including design, art, and production, to integrate technical requirements and deliver high-quality games on time. Conduct code reviews, provide feedback, and mentor junior engineers to promote best practices and ensure code quality and efficiency. Stay current on industry trends, emerging technologies, and best practices in XR interactive development to continuously improve technical skills and knowledge. Must Have the following experience: Must have 5+ years of experience in developing high impact software solutions working with Unreal Demonstrated experience building interactive applications in Unreal for XR, Console or PC. Experience with Blueprints and C++ in Unreal for gameplay and interaction systems. Portfolio or demo reel showcasing interactive XR or real-time experiences you created. Strong understanding of real-time rendering, input systems, and performance optimization in Unreal. Proficiency in programming languages commonly used in development, such as C++, C#, or Java. Strong problem-solving skills, attention to detail, and the ability to work effectively in a fast-paced, collaborative environment. Excellent communication and interpersonal skills, with the ability to work well with cross-functional teams and contribute to technical discussions and decisions. Strong track record of interfacing with business and creative stakeholders to define requirements, propose solutions and support products through the prototype life. Passion for mentoring others and developing junior engineers. Bachelor's degree in Computer Science, Software Engineering, or a related field. #DISNEYTECH The hiring range for this position in Los Angeles, CA is $138,900.00-$186,200.00. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Job Posting Segment: TWDSTECH Job Posting Primary Business: Technology Enablement Primary Job Posting Category: Software Engineer Employment Type: Full time Primary City, State, Region, Postal Code: Burbank, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2025-05-21
    $138.9k-186.2k yearly Auto-Apply 60d+ ago
  • Sr. Simulation & Game Engine Engineer (Robotics)

    Serve Robotics

    Requirements engineer job in Los Angeles, CA

    Job Description At Serve Robotics, we're reimagining how things move in cities. Our personable sidewalk robot is our vision for the future. It's designed to take deliveries away from congested streets, make deliveries available to more people, and benefit local businesses. The Serve fleet has been delighting merchants, customers, and pedestrians along the way in Los Angeles, Miami, Dallas, Atlanta and Chicago while doing commercial deliveries. We're looking for talented individuals who will grow robotic deliveries from surprising novelty to efficient ubiquity. Who We Are We are tech industry veterans in software, hardware, and design who are pooling our skills to build the future we want to live in. We are solving real-world problems leveraging robotics, machine learning and computer vision, among other disciplines, with a mindful eye towards the end-to-end user experience. Our team is agile, diverse, and driven. We believe that the best way to solve complicated dynamic problems is collaboratively and respectfully. Role Overview Serve's simulation platform plays a pivotal role in the continuous development of our autonomy stack. As a member of our team, you will play a key role in developing advanced simulation features including procedural generation tools, agent behaviors, and highly realistic rendering for robotics applications. These simulation environments will serve as critical platforms for training machine learning models. Leveraging the large volumes of multimodal data collected from our robots, you will help bridge the gap between real-world data and simulated environments, enabling effective real-to-sim transfer at scale. Responsibilities Simulation Bring-up: Lead the setup, configuration, and deployment of simulation environments for robotics testing and validation. Worldbuilding Tools: Design and develop tools to generate highly realistic digital townscapes, including roads, sidewalks, vegetation, signage, and other urban elements. Asset Integration: Create and integrate 3D assets that blend seamlessly into complex, real-world-inspired environments. Unreal Engine Development: Utilize Unreal Engine 5 to build, optimize, and manage immersive simulation environments. Synthetic Data Pipelines: Integrate simulation environments into workflows for generating large-scale training datasets for ML and robotics perception models. Cross-Functional Collaboration: Partner with robotics engineers, ML researchers, and software developers to ensure simulation fidelity, scalability, and usefulness. Continuous Improvement: Debug, test, and refine simulation environments for accuracy, realism, performance, and maintainability. Qualifications Bachelor's degree in Computer Science, Robotics, Game Development, with 5+ years of experience in a related field. Proven experience with Unreal Engine 5 for environment development and simulation. Strong proficiency in 3D asset creation, scene composition, and environmental modeling. Strong C++ skills for designing performant and maintainable systems. Experience with Python for scripting, automation, and integration. Ability to work cross-functionally and deliver results in a fast-paced robotics environment. What Makes You Stand Out Master's degree in Computer Science, Robotics, Game Development, or a related field. Understanding of computer vision, robotics simulation, or reinforcement learning workflows. Knowledge of digital twins, synthetic data generation, or training-data pipelines. Familiarity with tools such as Blender, Maya, or other 3D modeling software. Strong portfolio showcasing realistic environment creation and asset integration. Deep understanding of physics-based simulation for robotics (e.g., sensor simulation, collision modeling). Prior work on synthetic data generation specifically for robotics perception models. Hands-on experience with robotics simulation frameworks(NVIDIA Isaac Sim , CARLA, or Gazebo). Contributions to open-source projects in robotics simulation, digital twins, or Unreal Engine. Compensation Range: $170K - $220K
    $170k-220k yearly 23d ago
  • Gameplay Engineer

    Thatgamecompany

    Requirements engineer job in Los Angeles, CA

    Job DescriptionGameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for. What You'll Do Here: Limited time events (seasons) with unique and fun gameplay Quests and other daily activities that drive user retention Social experiences that make every moment better with others Design, write, debug and refine networked gameplay systems and features Iterate quickly in response to testing feedback and iterations Provide technical insight and ideas regarding game design Work closely with designers and back-end engineers on both real-time and asynchronous features Must Haves: 3-5+ years of relevant programming experience in the game industry Excellent 3D Vector Math Skills Knowledge and usage of a 3D art tool such as Maya Experience building gameplay systems/building blocks for designers to author content Careful attention to detail Excellent communication skills and the ability to understand and solve problems presented by the team Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games Be fluent in C, C++ or C# and object-oriented programming Have experience with scripting languages and multiple data formats (LUA, JSON etc) Have MMO experience Nice to Haves: Python programming Backend languages such as Go, Erlang and/or PL/SQL Systems managing persistent account data Synchronous multiplayer features Live service multiplayer online games Mobile games We look forward to meeting you! Please note: Include your portfolio link, if any. If not, please state what features you've worked on in that particular project. We also do require to take a gameplay test. Thank you! Applicants must be authorized to work for any employer in the U.S. or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $49,530 USD to $149,243 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices. Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. #LI-Remote
    $49.5k-149.2k yearly 29d ago
  • Lead Gameplay Engineer

    Lightspeed La 4.6company rating

    Requirements engineer job in Irvine, CA

    About the Hiring TeamWelcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. ● We encourage the showing of work that's still in progress. ● We don't attack or question unfinished work, we celebrate its promise. ● We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.What the Role Entails Work with and lead a gameplay engineering team to craft development of innovative gameplay content systems and experiences Work with design and production and engineering leadership to manage the gameplay schedule and backlog Implement, debug and optimize gameplay systems in C/C++ and other languages Author lean, high-performance, maintainable code Cultivate strong cross-disciplinary working relationships based on honesty and transparency among various departments within the studio Leadership and Management: Provide technical leadership across multiple gameplay systems and features Mentor, develop, and learn from engineering colleagues Be a leadership resource for engineers across the entire gameplay team Help build and maintain an open and energetic team culture Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development Participate in the recruitment and onboarding of new team members, ensuring a diverse and skilled team that aligns with project requirements Facilitate team-building activities to promote a positive and collaborative working environment Who We Look For Experience working in Unreal Engine Passion and enthusiasm for creating fun and engaging gameplay through iteration and innovation Experience bringing multiple large-scale game titles to completion on PC and consoles 7+ years of professional game programming experience Experience managing direct reports Experience performing in a senior or principal software engineering role or equivalent Ability to collaborate with other engineers, designers, artists and other game developers Ability to work well in a fluid, changing environment as creative challenges evolve Deep knowledge of gameplay systems involving AI, animation, physics, and character-related systems from engine to game Expert in C++, debugging, and 3D mathematics Enjoy working closely with creative and technical team members Value lean, simple, efficient, well-tested code Strong written and verbal communication skills Preferred: Experience with game console hardware Understanding of game asset pipelines Why Join Us? Location State(s) US-California-IrvineThe expected base pay range for this position in the location(s) listed above is $116,200.00 to $343,600.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company's 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee's tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.Equal Employment Opportunity at Tencent As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
    $82k-121k yearly est. Auto-Apply 22d ago
  • Staff Frontend Engineer

    Goodleap 4.6company rating

    Requirements engineer job in Irvine, CA

    About GoodLeap:GoodLeap is a technology company delivering best-in-class financing and software products for sustainable solutions, from solar panels and batteries to energy-efficient HVAC, heat pumps, roofing, windows, and more. Over 1 million homeowners have benefited from our simple, fast, and frictionless technology that makes the adoption of these products more affordable, accessible, and easier to understand. Thousands of professionals deploying home efficiency and solar solutions rely on GoodLeap's proprietary, AI-powered applications and developer tools to drive more transparent customer communication, deeper business intelligence, and streamlined payment and operations. Our platform has led to more than $30 billion in financing for sustainable solutions since 2018. GoodLeap is also proud to support our award-winning nonprofit, GivePower, which is building and deploying life-saving water and clean electricity systems, changing the lives of more than 1.6 million people across Africa, Asia, and South America. Position Summary We are seeking a Staff Frontend Software Engineer to lead the design, development, and evolution of our customer-facing applications. In this role, you will set the technical vision and roadmap for our contractor-facing frontend application and have an impact beyond our team to frontend engineering across the larger organization. You will serve as both a hands-on individual contributor and trusted technical leader, mentoring engineers, and communicating best practices to ensure that we deliver high-quality software at a high velocity. This position requires a unique balance of technical expertise, architectural vision and strong communication and collaboration skills. Essential Job Duties and Responsibilities Define and communicate the technical vision and long-term roadmap for frontend development, ensuring alignment with product goals and business needs. Optimize the team to perform at their very best. Identify technical debt and craft an engineering roadmap. Provide technical and personal mentorship to earlier-career engineers, growing their ability to make an impact. Write detailed technical specifications Collaborate with product and engineering leaders to align with business objectives. Review and debug code, and provide helpful coaching and feedback to other engineers Qualifications 8+ years of frontend engineering experience, with an expertise in React/Typescript Familiarity with modern build tools (Vite) testing frameworks (Jest, RTL) and CI/CD best practices. Strong leadership skills, with a proven ability to mentor and lead engineering teams. Ability to influence technical direction and work cross-functionally with product, engineering, and executive teams. Strong analytical and problem-solving skills, with an ability to thrive in a fast-paced, dynamic environment. Ability to leverage AI tools to augment your velocity Growth mindset and openness to feedback Be a fun person to work with! Bonus Points Experience in FinTech Why Join Us? Work on impactful projects that enable sustainability and energy solutions. Competitive salary and benefits package. Opportunity for professional growth in a collaborative, inclusive, and fast-paced environment. Work with a passionate, forward-thinking team dedicated to making a difference. In addition to the above salary, this role may be eligible for a bonus and equity. Additional Information Regarding Job Duties and s: Job duties include additional responsibilities as assigned by one's supervisor or other managers related to the position/department. This job description is meant to describe the general nature and level of work being performed; it is not intended to be construed as an exhaustive list of all responsibilities, duties and other skills required for the position. The Company reserves the right at any time with or without notice to alter or change job responsibilities, reassign or transfer job position or assign additional job responsibilities, subject to applicable law. The Company shall provide reasonable accommodations of known disabilities to enable a qualified applicant or employee to apply for employment, perform the essential functions of the job, or enjoy the benefits and privileges of employment as required by the law. If you are an extraordinary professional who thrives in a collaborative work culture and values a rewarding career, then we want to work with you! Apply today! We are committed to protecting your privacy. To learn more about how we collect, use, and safeguard your personal information during the application process, please review our Employment Privacy Policy and Recruiting Policy on AI. We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
    $91k-117k yearly est. 29d ago
  • Gameplay Engineer

    Motocol

    Requirements engineer job in Glendale, CA

    An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any type. Samples or examples of work - can be from a prototype, in college, etc. Must be able to work collaboratively in a team environment and be willing to learn every day. Ideal candidate is also driven to make games. This position is part technical and part designing for the user. The Client is seeking a talented Gameplay Engineer (Designer Programmer) to join its team of passionate gamers. Ability to drive gameplay aspects of the game development process. Work effectively as part of a multi-disciplinary team of engineers, artists, designers and producers on mobile game projects. Design and build fun features in a high-quality way for our mobile games, participate in weekly sprints, keeping the team updated with your progress. Work with systems and tools used in professional software development, such as source control, issue tracking and others. Qualifications Required Qualifications: 2+ years' experience developing mobile Unity games. Production-level ability in one game programming language, such as C#. Working knowledge of development tools and environments such as Unity. Passion for developing player feedback / game feel. Game design skills - especially mechanics design, prototyping concepts and systems design. Game programming skills including 2D and 3D math, physics, FX and UI systems. Strong collaboration skills. A passion for games. Preferred Qualifications: Working prototypes of concepts that showcase rapid iteration process. Experience building and publishing Unity iOS and Android apps or games. Experience C++, Objective C or JAVA, or other coding Additional Information All your information will be kept confidential according to EEO guidelines. Hourly Bill rate :$25.00 No backround check. Duration 10 months.
    $25 hourly 2h ago
  • Data Engineer

    Pan-Pacific Mechanical 4.2company rating

    Requirements engineer job in Fountain Valley, CA

    Do you want to leave your mark and impact an industry? Come join the top full-mechanical contractor in the West! We work on some of the most innovative, industry-changing commercial projects in the country with a company culture that is unmatched. Join us in building the data backbone of a modern construction enterprise. Pan-Pacific Mechanical is seeking a Data Engineer to architect and implement a cutting-edge data platform that powers digital transformation across preconstruction, operations, and closeout. This is a strategic, high-impact role where your work will shape the future of data at Pan-Pacific Mechanical. You'll collaborate with engineering, operations, and executive teams to drive innovation and efficiency. Qualifications Expertise in data processing pipelines and orchestration (ie. Apache Airflow) Strong experience working with relational and non-relational databases, preferably SQL Server Strong understanding of different data formats and storage technologies Proven ability to design dimensional models, star schemas, and normalized structures Proficiency with cloud technologies, specifically Azure, and strong abilities in Python and related data engineering packages Experience with Power BI, GitHub CI/CD, and cloud architecture Ability to work autonomously and prioritize tasks while meeting tight deadlines · Familiarity with APS APIs, Microsoft Fabric, and unstructured data a PLUS Ability to assess and engage team members, develop other leaders, and proven record of meeting performance and financial objectives Strong problem-solving abilities and creative thinking skills to assist in value engineering ideas Must be a team player and believe in our company core values of Family, Loyalty, and Respect No third party candidates will be accepted . Candidates must be local to or willing to relocate to southern California- remote work will not be accepted at this time. The above job description is not intended to describe in detail the multitude of tasks that may be assigned but rather to give the associate a general sense of the responsibilities and expectations of his/her position. As the nature of business demands change, so may the essential functions of this position. The physical requirements of this position require individuals to be able to use hands, wrists, and fingers in a repetitive motion; regularly walk, sit, stand, kneel, and or reach. Salary for this position is dependent on experience. The range is an idea of base salary range but does not reflect total package. Our company is not in a position to offer visa sponsorship for this position.
    $99k-139k yearly est. 3d ago
  • Lead Gameplay Engineer

    Tencent Ltd. 4.5company rating

    Requirements engineer job in Irvine, CA

    About the Hiring Team Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. ● We encourage the showing of work that's still in progress. ● We don't attack or question unfinished work, we celebrate its promise. ● We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together. What the Role Entails * Work with and lead a gameplay engineering team to craft development of innovative gameplay content systems and experiences * Work with design and production and engineering leadership to manage the gameplay schedule and backlog * Implement, debug and optimize gameplay systems in C/C++ and other languages * Author lean, high-performance, maintainable code * Cultivate strong cross-disciplinary working relationships based on honesty and transparency among various departments within the studio Leadership and Management: * Provide technical leadership across multiple gameplay systems and features * Mentor, develop, and learn from engineering colleagues * Be a leadership resource for engineers across the entire gameplay team * Help build and maintain an open and energetic team culture * Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development * Participate in the recruitment and onboarding of new team members, ensuring a diverse and skilled team that aligns with project requirements * Facilitate team-building activities to promote a positive and collaborative working environment Who We Look For * Experience working in Unreal Engine * Passion and enthusiasm for creating fun and engaging gameplay through iteration and innovation * Experience bringing multiple large-scale game titles to completion on PC and consoles * 7+ years of professional game programming experience * Experience managing direct reports * Experience performing in a senior or principal software engineering role or equivalent * Ability to collaborate with other engineers, designers, artists and other game developers * Ability to work well in a fluid, changing environment as creative challenges evolve * Deep knowledge of gameplay systems involving AI, animation, physics, and character-related systems from engine to game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with creative and technical team members * Value lean, simple, efficient, well-tested code * Strong written and verbal communication skills Preferred: * Experience with game console hardware * Understanding of game asset pipelines Why Join Us? Location State(s) US-California-Irvine The expected base pay range for this position in the location(s) listed above is $116,200.00 to $343,600.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company's 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee's tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year. Equal Employment Opportunity at Tencent As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
    $102k-150k yearly est. Auto-Apply 21d ago
  • Gameplay Engineer

    Thatgamecompany

    Requirements engineer job in Los Angeles, CA

    Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for. What You'll Do Here: Limited time events (seasons) with unique and fun gameplay Quests and other daily activities that drive user retention Social experiences that make every moment better with others Design, write, debug and refine networked gameplay systems and features Iterate quickly in response to testing feedback and iterations Provide technical insight and ideas regarding game design Work closely with designers and back-end engineers on both real-time and asynchronous features Must Haves: 3-5+ years of relevant programming experience in the game industry Excellent 3D Vector Math Skills Knowledge and usage of a 3D art tool such as Maya Experience building gameplay systems/building blocks for designers to author content Careful attention to detail Excellent communication skills and the ability to understand and solve problems presented by the team Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games Be fluent in C, C++ or C# and object-oriented programming Have experience with scripting languages and multiple data formats (LUA, JSON etc) Have MMO experience Nice to Haves: Python programming Backend languages such as Go, Erlang and/or PL/SQL Systems managing persistent account data Synchronous multiplayer features Live service multiplayer online games Mobile games We look forward to meeting you! Please note: Include your portfolio link, if any. If not, please state what features you've worked on in that particular project. We also do require to take a gameplay test. Thank you! Applicants must be authorized to work for any employer in the U.S. or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $49,530 USD to $149,243 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices. Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. #LI-Remote
    $49.5k-149.2k yearly Auto-Apply 60d+ ago
  • Sr. Simulation & Game Engine Engineer (Robotics)

    Serve Robotics

    Requirements engineer job in Los Angeles, CA

    At Serve Robotics, we're reimagining how things move in cities. Our personable sidewalk robot is our vision for the future. It's designed to take deliveries away from congested streets, make deliveries available to more people, and benefit local businesses. The Serve fleet has been delighting merchants, customers, and pedestrians along the way in Los Angeles, Miami, Dallas, Atlanta and Chicago while doing commercial deliveries. We're looking for talented individuals who will grow robotic deliveries from surprising novelty to efficient ubiquity. Who We Are We are tech industry veterans in software, hardware, and design who are pooling our skills to build the future we want to live in. We are solving real-world problems leveraging robotics, machine learning and computer vision, among other disciplines, with a mindful eye towards the end-to-end user experience. Our team is agile, diverse, and driven. We believe that the best way to solve complicated dynamic problems is collaboratively and respectfully. Role Overview Serve's simulation platform plays a pivotal role in the continuous development of our autonomy stack. As a member of our team, you will play a key role in developing advanced simulation features including procedural generation tools, agent behaviors, and highly realistic rendering for robotics applications. These simulation environments will serve as critical platforms for training machine learning models. Leveraging the large volumes of multimodal data collected from our robots, you will help bridge the gap between real-world data and simulated environments, enabling effective real-to-sim transfer at scale. Responsibilities Simulation Bring-up: Lead the setup, configuration, and deployment of simulation environments for robotics testing and validation. Worldbuilding Tools: Design and develop tools to generate highly realistic digital townscapes, including roads, sidewalks, vegetation, signage, and other urban elements. Asset Integration: Create and integrate 3D assets that blend seamlessly into complex, real-world-inspired environments. Unreal Engine Development: Utilize Unreal Engine 5 to build, optimize, and manage immersive simulation environments. Synthetic Data Pipelines: Integrate simulation environments into workflows for generating large-scale training datasets for ML and robotics perception models. Cross-Functional Collaboration: Partner with robotics engineers, ML researchers, and software developers to ensure simulation fidelity, scalability, and usefulness. Continuous Improvement: Debug, test, and refine simulation environments for accuracy, realism, performance, and maintainability. Qualifications Bachelor's degree in Computer Science, Robotics, Game Development, with 5+ years of experience in a related field. Proven experience with Unreal Engine 5 for environment development and simulation. Strong proficiency in 3D asset creation, scene composition, and environmental modeling. Strong C++ skills for designing performant and maintainable systems. Experience with Python for scripting, automation, and integration. Ability to work cross-functionally and deliver results in a fast-paced robotics environment. What Makes You Stand Out Master's degree in Computer Science, Robotics, Game Development, or a related field. Understanding of computer vision, robotics simulation, or reinforcement learning workflows. Knowledge of digital twins, synthetic data generation, or training-data pipelines. Familiarity with tools such as Blender, Maya, or other 3D modeling software. Strong portfolio showcasing realistic environment creation and asset integration. Deep understanding of physics-based simulation for robotics (e.g., sensor simulation, collision modeling). Prior work on synthetic data generation specifically for robotics perception models. Hands-on experience with robotics simulation frameworks(NVIDIA Isaac Sim , CARLA, or Gazebo). Contributions to open-source projects in robotics simulation, digital twins, or Unreal Engine.
    $96k-146k yearly est. Auto-Apply 60d+ ago

Learn more about requirements engineer jobs

How much does a requirements engineer earn in Redondo Beach, CA?

The average requirements engineer in Redondo Beach, CA earns between $74,000 and $144,000 annually. This compares to the national average requirements engineer range of $62,000 to $120,000.

Average requirements engineer salary in Redondo Beach, CA

$103,000

What are the biggest employers of Requirements Engineers in Redondo Beach, CA?

The biggest employers of Requirements Engineers in Redondo Beach, CA are:
  1. SpaceX
  2. Skechers
  3. The Aerospace Corporation
  4. Impulse Space
  5. Blue Sky Network
  6. CesiumAstro
  7. Bozeman Amateur Hockey Association
  8. ALR
  9. Astrolab
  10. Reflect Orbital
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