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Roblox company history timeline

2006

Roblox first entered the world of online gaming back in 2006, and it’s still stronger than ever.

In 2006, the program passed beta testing and was renamed Roblox because DynaBlocks was quite challenging to remember.

Initially, Roblox was not open to the public, was was not open until 2006.

2007

In March of 2007, Roblox added a safe chat feature which means that children under the age of thirteen can interact with other players via predefined messages from a menu.

Some other features added in 2007 were private messaging, search bar, tickets, Builders Club and character customizations.

2008

From Roblox's beginnings, until nearly the end of 2008, the website was very basic.

2010

Roblox was small most of its existence mainly because of the lack of press coverage and the release of a large no. of platforms around the same time. it began to rapidly grow in the second half of 2010 and this growth was then enhanced during the Covid pandemic.

2011

The first convention was held in San Francisco in California on August 1sh 2011.

2011: Roblox put together an event to brainstorm ideas on how the company could reward each developer’s contribution.

2012

2012: After being warmly received by Windows users, Roblox decided to branch out into iOS devices.

2013

Cassel died from cancer on February 11, 2013.

Now called the Developer Exchange Program, this feature was first launched in 2013.

2013: Roblox own official virtual currency, Robux, was introduced.

2016

On March 15th, 2016, David Baszucki announced that tickets would be discontinued after thirty days.

Tix tickets were removed from the platform in March 2016.

In April of 2016, Roblox partnered with Oculus and launched Roblox VR for the Oculus Rift.

In 2016, the company introduced virtual reality Roblox so that players can enjoy their games virtually.

Considering that Roblox is very popular with children, the Safe Chat feature is handy. It is a necessary feature that is integrated as Roblox became compliant with COPPA. around 2016, the safe chat feature was permanently removed and replaced by a new system based on a set of acceptable words for users under the age of 13 and a certain set of blacklisted words for users of older age.

2017

The company secured a $82 million investment in March 2017 through a round of funding led by Meritech Capital Partners and Index Ventures.

The 5th major Roblox logo version is the neatest redesign to date and was done in early 2017.

In 2017, there were two locations and dates for Roblox Developers Conference (referred to as RDC) 2017.

2018

By September 2018, Roblox Corporation had hired Dan Williams (previously of Dropbox) to move Roblox from a third-party cloud computing service to a proprietary one.

The company acquired PacketZoom, a developer of mobile networks optimization software, in October 2018.

2019

Under Misner, Roblox was launched in Chinese (in partnership with Tencent), German, and French in 2019.

2021

The NYSE approved the direct listing of Roblox Corporation's class A shares by February 2021.

The company is forecasting continued revenue growth in 2021, albeit at a slightly lower pace of about 60% year-over-year.

2022

How to win in the game “Aviator.” TechstoryJuly 12, 2022

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Founded
2006
Company founded
Headquarters
Company headquarter
Founders
David B. Baszucki,Craig Donato,Michael Guthrie,Matt Kaufman,Remy Malan,Adam Miller,Christina Wootton,Dan Williams,Erik Cassel
Company founders
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Roblox history FAQs

Zippia gives an in-depth look into the details of Roblox, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Roblox. The employee data is based on information from people who have self-reported their past or current employments at Roblox. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Roblox. The data presented on this page does not represent the view of Roblox and its employees or that of Zippia.

Roblox may also be known as or be related to Roblox, Roblox Corp, Roblox Corp. and Roblox Corporation.