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Saber Interactive was founded in 2001 by Andrey Iones, Matthew Karch, and Anton Krupkin.
After the release of Will Rock, Saber developed their proprietary game engine, Saber3D, which was used in their second title, TimeShift (2007). The Saber3D engine has since been continuously updated and evolved for use in current games.
In 2010, Saber was approached by Microsoft's 343 Industries to remake Halo: Combat Evolved for the game's tenth anniversary.
Halo Combat Evolved Anniversary was released on November 15, 2011 to positive reviews.
Saber then assisted in 2014 on the development of Halo: The Master Chief Collection.
On August 1, 2016, Saber Interactive opened its first internal studio outside of Russia in Madrid.
CDProjekt RED partnered with Saber in 2018 on the Nintendo Switch port of The Witcher 3: Wild Hunt — Complete Edition.
On April 16, 2019, Saber launched World War Z. The game sold over one million units in its first week of release.
id Software studio director Tim Willits joined Saber as chief creative officer on August 1, 2019.
In October 2019, Saber Interactive acquired Bigmoon Entertainment, a game development studio of forty people based in Porto, Portugal, and rebranded the studio as Saber Porto.
Former President and CEO of id Software, Todd Hollenshead, joined Saber as Head of Publishing on November 18, 2020.
In November 2020, Saber Interactive acquired 34BigThings, Mad Head Games, Nimble Giant Entertainment, Snapshot Games and Zen Studios.
Saber and Boss Team Games announced Evil Dead: The Game during The Game Awards 2020.
In September 2021, Saber Interactive acquired Bytex.
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| Company name | Founded date | Revenue | Employee size | Job openings |
|---|---|---|---|---|
| Epic Games | 1991 | $500.0M | 1,001 | 118 |
| Foundation 9 Entertainment | 1997 | $47.1M | 750 | - |
| ZeniMax Media | 1999 | $510.6M | 2,301 | 34 |
| Gunfire Games | 2014 | $2.1M | 82 | 2 |
| Sierra Corporation | 2005 | $19.0M | 500 | 50 |
| Aspyr Media | 1996 | $17.0M | 35 | 4 |
| Art Bully Productions | 2008 | $2.9M | 51 | - |
Zippia gives an in-depth look into the details of Saber Interactive, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Saber Interactive. The employee data is based on information from people who have self-reported their past or current employments at Saber Interactive. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Saber Interactive. The data presented on this page does not represent the view of Saber Interactive and its employees or that of Zippia.
Saber Interactive may also be known as or be related to Saber Interactive and Saber Interactive Inc.