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Senior game designer skills for your resume and career
15 senior game designer skills for your resume and career
1. Unity
Unity is a universal power word that has the same meaning of strength for everyone, regardless of race, nationality, or gender. It connotes equality, togetherness or oneness, and synchronized thinking and opinions to ultimately achieve a specific goal or mission.
- Designed and implemented a virtual hint system with Unity for escape rooms.
- Implemented User Interfaces in Flash / ActionScript 3 and Unity / C#
2. Animation
- Created container objective object with opening animation.
- Collaborated with art director and animation lead to craft visuals supporting unique elements distinguishing archetypes from each other.
3. AAA
American Automobile Association, commonly pronounced as AAA or triple A, is an organization in North America. AAA is a privately held non-profit driven public party affiliation and administration association with more than 60 million members in the United States and Canada. AAA offers types of assistance to its individuals, including emergency aide.
- Designed new casual games by blending classic childhood games with modern game rules from AAA titles.
- Work on Citizen Zero, which was to be the first AAA action MMOG for the X-Box.
4. Prototyping
- Initial prototyping and implementation of many of its game core play mechanics on their proprietary tool.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
5. UI
- Outlined UI flow using MS Excel in order to quickly make changes and additions as needed during the development process.
- Handled all aspects of design including writing all the design documents, making UI mockups, charting user flows, etc.
6. Game Mechanics
- Designed and implemented numerous successful game mechanics.
- Analyze game mechanics and come up with news ways to eliminate negative player experience as well as finding new investors.
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- Designed and developed a major license shipped product: Indiana Jones Adventure World (PC).
- Worked on projects for the PC, Mobile, and Facebook platforms.
8. Game Systems
- Worked with the product manager and lead game designer to review and manage the game systems in the upcoming Glee Forever!
- Interact with fans of the game systems and engage as representative of the brand
9. Combat
Combat is a violent conflict between two parties. Combat can be held by using weapons or unarmed. The fighting between the armed forces of different countries can also be called combat and the main purpose of the combat is to eliminate and stop your opponent from achieving their goal.
- Planned and implemented combat encounters.
- Designed systems for character damage, combat, controllers, enemy AI, and the game's RPG system.
10. Lead Design
- Served as acting Lead Designer on UFC Undisputed 3 for the last year and a half of the project.
- Worked as the Lead Designer for Everquest Online Adventures, the first console MMO Game developed and released in North America.
11. Content Creation
- Created documentation to support content creation through the tools pipeline.
- Contract game design and digital content creation for external clients.
12. Level Design
- Interfaced closely with art team to maintain integrity of level design and proxy builds.
- Innovated level design and production processes; formalized design documentation standards; introduced milestone production methodology and supervised its implementation.
13. System Design
System design refers to the electronic structural component of a system.
- Design hiring manager - developed system design test for incoming candidates, candidate interview procedures.
- Worked as a system designer for two years, and worked as a character designer for one year
14. Content Design
- Created and presented content designs and visions to team members and external partners.
- Supervised content designers in Czech Republic.
15. Photoshop
- Outlined the entire user interface design using Word documents and mockups made in Adobe Photoshop.
- Modeled, textured and lit scene elements in Maya then composited in Photoshop.
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What skills stand out on senior game designer resumes?
Assistant Professor, University of Nebraska-Lincoln
What type of skills will young senior game designers need?
In May of 2020, AIGA conducted an industry pulse check survey around the impact of COVID-19 on the design community and found, not surprisingly, that adaptability skills continue to be the most critical for design professionals, and collaboration made the list of top five skills for the first time.
List of senior game designer skills to add to your resume
The most important skills for a senior game designer resume and required skills for a senior game designer to have include:
- Unity
- Animation
- AAA
- Prototyping
- UI
- Game Mechanics
- PC
- Game Systems
- Combat
- Lead Design
- Content Creation
- Level Design
- System Design
- Content Design
- Photoshop
- Game Play
- Game Content
- KPIs
- Adventure
- RPG
- UX
- User Interface
- Brainstorming
- Fiction
- EA
- Game Projects
- PVP
- Game Modes
- Social Games
- Design Direction
- Game Balance
- Xbox
- Database
Updated January 8, 2025