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| Year | # of jobs | % of population |
|---|---|---|
| 2021 | 1,769 | 0.00% |
| 2020 | 1,686 | 0.00% |
| 2019 | 1,773 | 0.00% |
| 2018 | 1,750 | 0.00% |
| 2017 | 1,719 | 0.00% |
| Year | Avg. salary | Hourly rate | % Change |
|---|---|---|---|
| 2026 | $37,979 | $18.26 | +2.5% |
| 2025 | $37,049 | $17.81 | +1.5% |
| 2024 | $36,511 | $17.55 | +2.6% |
| 2023 | $35,574 | $17.10 | +1.9% |
| 2022 | $34,916 | $16.79 | +2.6% |
| Rank | State | Population | # of jobs | Employment/ 1000ppl |
|---|---|---|---|---|
| 1 | North Dakota | 755,393 | 274 | 36% |
| 2 | South Dakota | 869,666 | 262 | 30% |
| 3 | District of Columbia | 693,972 | 161 | 23% |
| 4 | Kansas | 2,913,123 | 551 | 19% |
| 5 | Delaware | 961,939 | 177 | 18% |
| 6 | Alaska | 739,795 | 127 | 17% |
| 7 | New Mexico | 2,088,070 | 327 | 16% |
| 8 | Arkansas | 3,004,279 | 456 | 15% |
| 9 | Idaho | 1,716,943 | 221 | 13% |
| 10 | Oklahoma | 3,930,864 | 455 | 12% |
| 11 | Alabama | 4,874,747 | 549 | 11% |
| 12 | New Hampshire | 1,342,795 | 80 | 6% |
| 13 | Massachusetts | 6,859,819 | 361 | 5% |
| 14 | Wisconsin | 5,795,483 | 261 | 5% |
| 15 | Ohio | 11,658,609 | 438 | 4% |
| 16 | Tennessee | 6,715,984 | 293 | 4% |
| 17 | Indiana | 6,666,818 | 278 | 4% |
| 18 | Colorado | 5,607,154 | 207 | 4% |
| 19 | Nevada | 2,998,039 | 123 | 4% |
| 20 | Nebraska | 1,920,076 | 83 | 4% |
| Rank | City | # of jobs | Employment/ 1000ppl | Avg. salary |
|---|---|---|---|---|
| 1 | Bradenton | 4 | 7% | $30,960 |
| 2 | Carrollwood | 2 | 6% | $31,015 |
| 3 | Clermont | 2 | 6% | $31,061 |
| 4 | Melbourne | 3 | 4% | $30,928 |
| 5 | Albany | 2 | 3% | $34,543 |
| 6 | Daytona Beach | 2 | 3% | $31,161 |
| 7 | Tallahassee | 4 | 2% | $31,651 |
| 8 | Baltimore | 6 | 1% | $38,444 |
| 9 | Miami | 4 | 1% | $30,765 |
| 10 | Tampa | 4 | 1% | $30,997 |
| 11 | Grand Rapids | 2 | 1% | $34,591 |
Morgan State University

Centenary College of Louisiana
Ashland University
Eric Briscoe: User Interface Design will be focused on in the very near if not immediate. Much of what is and will be happening in people's lives will be changed permanently as a result of the current crisis. As a result of having to work the way we have over the last year we have become forced into these ways and accustomed to these ways of doing things and therefore people will be reluctant to go back. Design must begin to address the "new normal".

Centenary College of Louisiana
Department of Art and Visual Culture
Jessica Hawkins: In my opinion, I think the pandemic has hastened a trend that was already building: working remotely. Given that, employers are looking for job candidates that are motivated and capable of greater self-direction and self-regulation. Not being tied to a physical location creates both challenges and opportunities for working in the arts. Fine art often involves physical and tactile objects, meaning remote working isn't always viable. However, there are many museum and gallery functions (marketing, research, education, and outreach, as examples) that can be done remotely, and not having to be physically present means you can work for an institution or organization in a large city without having to shell out for higher cost of living. I also think we'll see more students defer entering the work force, opting instead for graduate school to gain additional skills in hopes of increasing opportunities once the job market improves.
David McCoy Ph.D.: Experiences of a real and relevant nature will be highly-valued qualities that graduates need to reflect on their resumes and e-Portfolios. Working during a collegiate career in a part-time job that relates to one's chosen field is desirable. Internships are critical to gaining the interest of future employers. Co-curricular associations that demonstrate leadership, creativity and efficiency craft a fuller portrait that can influence the interest of employers