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The top 20 Rig courses you need to take

Rig is a good skill to learn if you want to become a hand driller, mud engineer, or drilling field specialist. Here are the top courses to learn rig:

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1. Maya for Beginners: Rigging

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Lets learn what it takes to make models move! We will give our character real bones so we can articulate the model for animation...

2. Animating With Character - Rigging

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In part 1 of this 3 part series Ill show you how to design and rig a character for animation in After Effects! Rigging is the setup process of your artwork that streamlines the animating workflow. Youll learn everything you need to get up and running with character animation. The great thing about this technique is that it isnt limited to any design style. You could create a flat vector character in Illustrator or a hand illustrated and textured character in Photoshop. If you can design it Ill show you how to animate it. ______________ Class Outline Character Complexity. By adding complexity to your character you add complexity to your rigging. You’ll get a preview of different levels of difficulty of animation design by going over three different character shapes...

3. Introduction to Rigging in Maya

udemy
4.7
(352)

Is this Course Right for Me: Hey Guys! Do you want to learn the secrets and techniques to rig your own 3D Assets? Would you like to understand the how's and whys of the rigging process? This course is for those who wants to rig their characters and props but don't have any rigging knowledge at all. If that is the case then I welcome you to Nexttut's Introduction to rigging in Maya course. Throughout this course we will be exploring all the basic principles of rigging while learning the proper techniques to create efficient and flexible rigs. We will start with simple exercises to understand the main tools and concepts and we will then jump onto more advanced rigs. In this course you will learn Rigging BasicsRigging Mechanical ObjectsRigging Characters and CreaturesRigging PropsInstructor: My name is Abraham Leal, I am 3D Artist and producer and I have 8 years of experience in the industry. Currently I lead my own studio Critical Hit where we design and produce projects for the entertainment Industry. Project Based Course: In this course we will work on multiple projects. This course is aimed towards students with basic knowledge in Maya, however the tools that we will be covering are easy to grasp and easy to follow. We will be using Maya so make sure to have your software up to date. Join me and you will be rigging inside of Maya in no time...

4. Land Drilling Rig Site Preparation

udemy
4.3
(56)

In this course, we will learn: how to stake an oil well. well planning phases. how to prepare drilling sites for land rigs. what are the requirement should be met before starting location preparation?how to design drilling location for any land rig overcoming different challenges. hazards we face during location preparation process. how to select the proper rig positioning. rig spacing regulations...

5. Build a Mainstage Backing Track Rig

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This class takes you from opening Mainstage for the first time building the backing tracks all the way through to controlling it with MIDI and outputting to multiple places. Lets get started!...

6. Motion Essentials: After Effects Face Rigging

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In this Skillshare class we will design rig and animate your own character! Your project will be creating a looping GIF of your character. We will be using Adobe Illustrator to design our character and After Effects for animation. I will walk you through the process of designing a character importing them into After Effects rigging their face for easy animation and exporting them as a GIF optimized for the web. We will go through the workflow of design and rigging to help speed up your animation workflow. No prior knowledge is necessary but some familiarity with After Effects and Illustrators interface will be helpful. I will post classes on these topics in the class resources if you need to familiarize yourself with the interface first. This class will walk you through the following Character Design...

7. Rigging for characters in Autodesk Maya

udemy
3.9
(167)

A great course where you will learn to create a very complete rig, both facial and body excellent to be animated later, we will start from scratch having the character ready to get the final complete rig, we will create the bones (joints) and name them appropriately to duplicate them to the other side automatically, we will create the IK handles to give movement in hands and feet, we will create the controls for each part of the body, we will configure the switch from IK to FK for the arms, in this way our character will be able to emulate any movement of the hand, later we will create the facial controls, as well as the jaw bone to have an easy-to-use facial rig, we will configure the eyes, the overall control and the mouth of the character. Finally we will create the facial gestures, we will configure the rig of the fingers and weigh the character to achieve excellent deformations almost automatically and without using plugins. No doubt the ideal course for you if you are interested in learning to create complete and functional rigs for the animation of 3D characters. At the end of the course you will be able to create a complete and functional rig for your own characters and thus move to the animation stage. In summary, with this course you will learn: Use Autodesk Maya for Rigging Create complete and functional rigs for animation Create custom controls Add both IK and FK modes Automate a rig Create facial and body rig Achieve excellent deformations almost automatically Create facial gestures Automate the creation of facial gestures Tips for locating bones and controls Configure the jaw and mouth in general Test and optimize a rig...

8. Learn Rigging & Animation Techniques in Spine

udemy
3.9
(154)

Animation brings games alive. We believe creating great animation requires not only powerful software, but a powerful workflow. Spine is dedicated to 2D animation, providing an efficient workflow both for creating amazing animation and for integrating it into your games. WHAT IS SPINE? Spine is an animation tool that focuses specifically on 2D animation for games. Spine aims to have an efficient, streamlined workflow, both for creating animations and for making use of those animations in games. BENEFITS Animation in Spine is done by attaching images to bones, then animating the bones. This is called skeletal or cutout animation and has numerous benefits over traditional, frame-by-frame animation: Smaller size Traditional animation requires an image for each frame of animation. Spine animations store only the bone data, which is very small, allowing you to pack your game full of unique animations. Art requirements Spine animations require much fewer art assets, freeing up time and money better spent on the game. Smoothness Spine animations use interpolation so animation is always as smooth as the frame rate. Animations can be played in slow motion with no loss in quality. Attachments Images attached to bones can be swapped to outfit a character with different items and effects. Animations can be reused for characters that look different, saving countless hours. Mixing Animations can be blended together. For example, a character could play a shoot animation while also playing a walk, run or swim animation. Changing from one animation to another can be smoothly crossfaded. Procedural animation Bones can be manipulated through code, allowing for effects like shooting toward the mouse position, looking toward nearby enemies, or leaning forward when running up hill. WHAT'S IN IT FOR ME? This course will take you step by step how to get the most out of your character by implementing basic and advance rigging techniques which will give you more animation functionality. You will learn proper ways to add vertices to your meshes and allow you to give your 2D characters a 3D feel. Easy to follow instructions for experienced and beginners. A full character rig is included with 6 different outfits for character customization. Take your game animations to the next level. Enroll today!...

9. Rigging and Animating in Adobe Animate

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4
(194)

Animate CC, previously known as Flash, is one of the most well known programs for animation. And with the ability to parent layers, create templates with symbols and save reusable actions, character animation has never been easier! If you're looking to get a jump start with animating characters in Animate CC, than this course is for you! More specifically, in this course you will learn how to: Properly set up a character for Animate CCCreate symbols for head turn, eye and mouth animationsProperly place symbol origin points for proper limb motionsParent layers for easier animation (a NEW feature introduced in Animate CC 2019)Animate a jump animation with Motion TweeningLip sync with the Frame PickerPolish and correct animationsExport animations with Adobe Media Encoder...

10. Complete Rigging Course: Moho & Anime Studio

udemy
4.4
(476)

+UPDATE: 02-07-2017Added 5 new lectures to the advanced section covering body turns+UPDATE: 12-29-2016+UPDATE: 11-27-2016+UPDATE: 11-16-2016+UPDATE: 11-11-2016 - COURSE IS LIVEComplete Rigging Course: Moho & Anime Studio ========================================================== Stop wasting time trying to figure this stuff out ON YOUR OWN!!! I have been there and done that. You want to know how long it took me? 3 Years. Learn how rigging and binding works in 1-2 hours. That's it. Trust me. The rest is practice and application. I have broken down the tools, binding and their methods, and how to rig as clearly as I possibly could. In fact, my wife, who has no experience in Moho what so ever, was my first student. She was able to understand perfectly clear everything that I was teaching. If she didn't, I would go back and re record the whole lecture.  See what my students say:  Now my headaches are gone! Thanks. It is easy to follow because it is clear as water. This is the first course that has allowed me to feel some hope for success in riggingI have no experience in Animation and this course is been helping me so much, Thank you! Take what you learn, apply it, and start doing what you really want to do, ANIMATION ======================== What is this course about? ======================== This course is for those who have created a character in Anime Studio/ Moho or any other drawing software and want to take it to the next level by rigging it. Take your character design and give it a professional rig using the techniques and tools taught here. Rigging for those who do not understand the tools and how to use them in Anime Studio/Moho can be a struggle. If you however do have some knowledge of rigging we will take you to the next level and teach you all you can to unlock the potential of your rig. Anime Studio/ Moho makes it as easy as humanly possible to rig your character. The rigging tools are simple and unlike anything else out there. Once you master their tools, it's a matter of playing it smart and tweaking a couple things here and there to give yourself a ready to animate rig. IT IS THAT SIMPLE. ======================= What material is included? ======================= This course like my others is a no fluff, straight to the core, course. In it I dive right in to actually using the tools Anime Studio/Moho offers to rig our characters. Each character I rig is free for you to use and already included in Moho 12. This course will cover everything from Anime Studio 9.5 to Moho 12.  ======================= Why take this course? ======================= In this course I will walk you through step-by-step how to rig and organize a character ready for animation. These lectures are gold for those who have had trouble in the past with their 2D rig but even more so as we continue to update, these lectures will give you the experience in character rigging you have been missing! ======================= Is this course right for me? ======================= This course might not be right for you if you are already a well equipped Animator with a full knowledge of rigging. But even if you are comfortable at rigging you can still learn how we make ready to animate characters that utilize Anime Studio/ Moho to its full extent. I hope you will join us in the ever increasing world of character rigging!...

11. Rigging with Animation Industry´s Techniques

udemy
4.4
(79)

Hello, you are very welcome! My name is João Victor Ferreira and I am the instructor of the Rigging: Body and Facial trainning. I have 17 years of experience in the field of CGI and Rigging. I worked for companies and studios like Ilion Animation Studios, Paramount Pictures, Hydralab, Seagulls Fly, TV Globo, Platinum FMD, Snowball VFX, Koi Factory, MMJ Studio, ArtefatoZ, Zombie Studio among others and I have works teaching rigging published on magazines like 3D Artist Magazine. In this course you will learn tips and tricks from the professional animation industry, for develop 100% useful and functional rigging systems. In this course you will learn how to develop Rigging systems for a complete character in 3Ds Max software. You will learn body and facial Rigging used in actual production including spine, arms, hands, legs, feet, head and facial expressions. You will learn how to develop hybrid systems such as IK / FK Blending and also parameterize them. We will develop systems like Bend Spine and Stretch Spine, much used for cartoon productions and Twist systems for the forearm. We will also develop efficient systems such as Reverse Foot. You'll learn how to do facial Rigging by linking and mixing Morph Targets with facial expressions controls. We will also make controls for the eyebrows, nose, ears, tongue, jaw, eyes, eyelids and teeth so that the student is able to develop the Rig of a complete character. This course provides the generic character model of Hippy Drome and the complete rigging systems for the student to follow the course! The. zip file is available in class 4! After complete this course, you will be able to join the Advanced Character Rigging Trainning: Access (jvfstudio. com) and watch parts of the classes for free to know what you can learn. NOW YOU HAVE 20% DISCOUNT ON THE ADVANCED TRAINING!: D*Please send questions to joao. victor. villaca@icloud. com!*Enjoy!...

12. Learn 3D Modelling & Rigging in Blender

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4.5
(61)

Welcome to Learn 3D Modelling & Rigging in Blender - the complete asset creation course, the only course you'll need to learn 3D modelling & rigging in the free and open source software Blender. This highly rated course has had great success teaching students on Udemy! Packed with over 2 hours of video training this is the most comprehensive course for learning Blender. Even if you have no 3d experience, this course will take you from beginner to 3D modelling & rigging successfully. Here's how: The course is taught by a top instructor with almost 100,000 studentsThe course content is kept up to date, teaching you the very latest tools and techniques3D software doesn't need to be hard to master. Learn the right tools and workflows for your projectsNo previous 3D experience required, get experience using the very basic tools right through to the more advancedSave yourself time by learning the smart workflows and accelerate your Blender projectsThis course takes you step - by - step through engaging video tutorials and teaches you 3D modelling and rigging in BlenderThird party assets can be expensive or never exactly what you need. Instead learn how to 3D model & rig your own assets to fit your projects. Some of the topics covered during the course include:3D modelling the AssetSet up and rig the AssetControlling the Object originUsing drivers to control wheel movementAdd controls to the rigAt the end of the course you will have a fully rigged asset you can animate and practice on. So what are you waiting for, time is precious. Click the BUY NOW button and start 3D modelling & rigging Today!...

13. Blender Character Rigging For Beginners HD

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4.8
(458)

You Can Learn 3D Human Figure Rigging In Blender Today! Amazing Step-by-Step Easy To Follow Formula Based SystemAre you an artist looking to improve your 3D character rigging skills? Look no further! Blender 2.7x Character Rigging For Beginners HD is the course for you. Led by expert instructor Riven Phoenix, this course takes you through a step-by-step process of rigging a high-quality 3D human character from scratch using Blender's powerful features. Whether you're starting from scratch with the provided 3D character, or using one you've already built or your own character model, you'll learn how to place the required bones and develop an advanced rigging system for animation and video games. Throughout the course, you'll gain a deep understanding of Blender's bones and rigging systems and learn how to apply them to any 3D character. Riven Phoenix will explain this complex subject matter in detail, ensuring that even those new to rigging can follow along with ease. By the end of the course, you'll have become intimately familiar with Blender's rigging system and have the confidence to develop your own rigging systems from scratch. Don't miss out on this opportunity to take your character rigging skills to the next level - Sign-up for Blender 2.7x Character Rigging For Beginners HD today! As you progress through the course, you'll also have the opportunity to apply what you've learned to real-world projects. With Riven Phoenix's guidance, you'll be able to rig and animate your own 3D characters with confidence and creativity. In addition to the technical skills you'll gain, this course will also help you develop your artistic eye and creative problem-solving skills. You'll learn how to analyze and understand character movement, and how to use that knowledge to create compelling, believable rigs for animations and video games. By the end of the course, you'll have the skills and knowledge you need to rig and animate professional-quality 3D characters in Blender. So if you're an artist looking to take your character rigging skills to the next level, don't miss out on this opportunity. Sign-up for Blender 2.7x Character Rigging For Beginners HD today and start your journey to becoming a proficient character rigger and animator. With Riven Phoenix's expert guidance, you'll have all the tools you need to succeed. Blender's rigging system is a very complex subject to understand so Riven Phoenix will explain in detail how to understand and use the rigging system for students who are completely new to this subject. Great care has been taken to explain in detail this complex subject matter...

14. Rigging 101 For Games Maya 2020

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4.5
(75)

NOTE THAT THIS IS AN INTERMEDIATE COURSE Learning 3D rigging can be very time-consuming and confusing when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of rigging in very detailed videos. In this course, we will create rigs from A to Z. From planning the rig to developing the necessary interface a model needs to be animated. We will work on a character rig from scratch, to make sure that after finishing this course, you'll have the knowledge required to solve any character rig that is presented to you. You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D rigging. I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself. So please, take this course now...

15. Rigging and Animating Images in Moho Pro

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With Moho you can import images or Photoshop Documents add bones and create detailed rigs for 2D animation. This process can be different from rigging vector based characters. This course showcases all the important steps needed to effectively rig a PSD for Moho animation...

16. Rigging and Animating PSDs in Moho Pro

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4.5
(90)

With Moho, you can import images or Photoshop Documents, add bones and create detailed rigs for 2D animation. This process can be different from rigging vector based characters. This course showcases all the important steps needed to effectively rig a PSD for Moho animation. More specifically, you will learn how to: Set up layer structure for a characterReduce PSD file sizeSet up body bones appropriatelyCreate dynamic hair movement using Smart Warp meshes and special bone propertiesControl the face using a series of dialsCreate head turns using a Smart Warp meshPolish and correct rigging issuesApply animation with an image based rigExport animations out of Moho...

17. Rigging with Houdini 18.5 - KineFX

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4.7
(232)

Updated for Houdini 18.5 KineFX**** Volume 02 ****This update includes over 4 hours of new video introducing the new Houdini rigging workflow KineFX. We will create 2 complete game ready rigs using the new KineFX tools, a tentacle and a zombie; introducing the new workflows along the way. Not a single step is skipped, we go from zero to fully rigged, skinned and animated assets, with versatile, animator friendly user interfaces. This course is ideal for beginner animators or someone who is looking to translate their rigging knowledge from another 3D package and leverage the awesome power of Houdini in their game development projects.**** Volume 01 ****Learn to create an animation ready zombie character rig with Houdini. In this course we cover the fundamentals of the role of the Technical Animator or Rigger. We will create, node by node, a game ready animation rig ready to deploy into the Unity Game Engine. Along the way we will cover the fundamental concepts of rigging inside Houdini, and create a range of reusable rigging tools using Python and Houdini Digital Assets. After completion you will have an animation ready zombie asset - and for Houdini Indie users we will explore exporting the finalized rig into Unity for testing. Not a single step is skipped, we go from zero to a fully rigged, skinned and animated asset, with a versatile user interface. This course is ideal for beginner animators or someone who is looking to translate their rigging knowledge from another 3D package and leverage the awesome power of Houdini in their game development projects...

18. Rigging and Animating Vectors in Moho Pro

udemy
4.7
(134)

With Moho Pro, you can animate vector based characters in a variety of ways. This course aims to teach the basics of rigging vector characters using a combination of layer and point binding. Along the way you will also learn how to: Properly create a bone structure capable of complex actions like clothing and hair movementsAnimate using bones and layer toolsCorrect animations with Smart BonesCreate an interpolated mouth that animates between posesAssign Smart Bones as dials for basic functions like blinking eyesAnimate head turns with help from a Smart Warp MeshUse target bones for anchoring in parts of the rigOther techniques to help with polishing and refining animations...

19. The Complete Spine Game Rigging & Animation Course

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3.9
(383)

The Complete Spine Game Rigging & Animation Course will show you how to create high quality stylized game animations that will stand up as professional work. The techniques taught in this course can be translated into just about any game animation software but this course specifically teaches Spine Animation. This course will enhance or give you skills in the world of game animation - or your money back! The course is your track to building amazing attractive game animations! Whether for your own games or for other peoples projects. This course will take you from having little knowledge in Photoshop and Spine to creating professional game character animations in as little as 1 week. So what else is in it for you? You'll create 4 different projects in this course that will take you from beginner to expert! You'll gain instant access to all 6 sections of the course. The course is setup to quickly take you through step by step, the process of creating game character in Photoshop and then how to animate that character in Spine. It will equip you with the knowledge to create stunning animations for mobile app or HTML games! Don't believe me? I offer you a full money back guarantee within the first 30 days of purchasing the course. Here's what you get with the course: You'll get access to the 6 sections of the course that will show you how to create, rig, and animate game art from the ground up. The course is supported with over 4 hours of clear content that I walk you through each step of the way. All at your fingers tips instantly. The course starts with the basics. For those of you that have never used Photoshop I'll walk you through the basic tools we'll be using and show you how to navigate the interface using hotkeys. Next you'll learn the basics of animation and how it works. Once you've learned the basics of animation you are going to create 3 of your own animations in Photoshop. At this point you'll be ready to build your character in Photoshop. Next you'll Import your character into spine where you will create a possible skeleton for them. After you Character is all rigged you will jump right in and beguine animating a run cycle. Lastly you will learn how to export your animation for use in your games. Over the 7 chapters you will learn: Photoshop basics The basics of animation How to build a character that's ready for rigging How export your character design from Photoshop for use in Spine How to create bones and skeletons in Spine How to animate the run cycle How to export your animations from spine What else will you get? - Personal contact with me, the course tutor - Lifetime access to course materials - Understanding of how professional mobile app game animation is created step by step. - Quizzes and exercise work sheets This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q & A section of the course or direct message. I will be here for you every step of the way! So what are you waiting for? Sign up now to start animating your game world!...

20. Animating in Blender 3D: Your First Character Rig

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This is the perfect place to learn character rigging in Blender...

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