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How to find a job with SCI skills

What is SCI?

SCI stands for "sensitive compartmented information." This program maintains confidential information, often in a military or government capacity, regarding anything from analytical processing, collection methods and systems, and targeting measures. Considering the confidentiality of the information, only qualified individuals are given SCI access.

How is SCI used?

Zippia reviewed thousands of resumes to understand how sci is used in different jobs. Explore the list of common job responsibilities related to sci below:

  • Received and Maintained a Top Secret SCI clearance.
  • Air Force Good conduct Medal.Secret,Top Secret with Sci clearance.
  • Supervised and administered the SCI security program to include SCI security oversight.
  • Conducted annual SCI refresher training for all indoctrinated personnel in accordance with Department of the Navy and SSO policies and directives.
  • Managed the largest SCI account on the installation ensuring error free connectivity to classified networks
  • Maintained continuing liaison with non-SCI security officials Provides guidance and assistance for processing EPSQ, SCI position, and eligibility requests.

Are SCI skills in demand?

Yes, sci skills are in demand today. Currently, 23,137 job openings list sci skills as a requirement. The job descriptions that most frequently include sci skills are electronic warfare specialist, intelligence, and funeral director.

How hard is it to learn SCI?

Based on the average complexity level of the jobs that use sci the most: electronic warfare specialist, intelligence, and funeral director. The complexity level of these jobs is intermediate.

On this page

What jobs can you get with SCI skills?

You can get a job as a electronic warfare specialist, intelligence, and funeral director with sci skills. After analyzing resumes and job postings, we identified these as the most common job titles for candidates with sci skills.

Electronic Warfare Specialist

Job description:

An electronic warfare specialist carries out and oversees any military action that involves electromagnetic energy to help prevent and control any confrontational or combative use of electromagnetic resources. An electronic warfare specialist's main objective is to organize, coordinate, carry out electronic attacks and electronic support and protection. They are experts in electromagnetic waves, and they are capable of jamming and interfering with the enemies' electromagnetic signals or radars.

  • SCI
  • DOD
  • Combat
  • RF
  • Secret Security Clearance
  • USAF

Intelligence

Job description:

Intelligence is responsible for providing information that is difficult to find. That may be an opportunity, potential threat, proposed policy option, or personal information regarding a government or foreign official. Intelligence work usually involves possible dangers or negative effects to a person, nation, or interest, such as possible mass destruction or coup de tat. They are trained personnel, generally in the police service or military, who observe the threat level, gain information, and complete other activities that involve the nation's security.

  • SCI
  • DOD
  • All-Source
  • Threat Analysis
  • SME
  • OSINT

Funeral Director

Job description:

A funeral director organizes and oversees funeral services, aiming to provide optimal service and support to grieving families. They typically meet with families to identify their needs and help them plan services, arrange transportation for the deceased, prepare and process the body for the service, and assist families every step of the way. They are also responsible for processing documents, liaising with vendors and suppliers, writing obituaries, and resolving conflicts or issues should any arise. Moreover, a funeral director must lead and delegate tasks among staff, monitoring the progress of all operations regularly.

  • Client Families
  • Veterans
  • Compassion
  • Funeral Homes
  • SCI
  • Removals

Intelligence Officer

Job description:

An Intelligence Officer is a person employed by an organization to collect, compile, and/or analyze information that is of use to an organization. They participate in local, national, and international operations, in various climates and conditions.

  • Personnel Security
  • SCI
  • Collection Management
  • Law Enforcement
  • Security Clearance
  • Intelligence Community

Personnel Security Specialist

Job description:

A personnel security specialist is responsible for conducting background checks and collecting requirements for security clearance. Personnel security specialists write background check reports, coordinate with other institutions for further investigations, and determining the eligibility of candidates for clearance. They must have excellent communication and researching skills to identify and gather data suitable for employment purposes. A personnel security specialist verifies and processes information according to security procedures and protocols, providing accurate information and managing data disputes.

  • SCI
  • JPAS
  • E-QIP
  • DOD
  • Personnel Security
  • Government Agencies

Airline Security Representative

Job description:

An airline security representative is an airport employee who screens passengers and visitors for forbidden articles such as weapons or explosives to prevent them from being carried into the restricted area of the air terminal. Airline security representatives must examine the contents of trays and direct individuals to pass through the metal-detecting device. They are required to place carry-on baggage or other containers onto the x-ray device and monitor the screen to detect forbidden articles. Airline security representatives must also screen boarding passengers for aircraft hijackers who are profiled by the Federal Aviation Administration.

  • DOD
  • SCI
  • Security Clearance
  • Data Entry
  • PowerPoint
  • Personnel Security

Physical Security Specialist

Job description:

A physical security specialist focuses on implementing security measures to keep establishments and people safe. Their responsibilities include installing and monitoring security alarms and systems, conducting physical inspections according to protocols, using metal detectors and other devices, screening guests and visitors, and performing regular maintenance checks on security systems to ensure its quality and efficiency. Furthermore, as a physical security specialist, it is essential to develop strategies to secure an establishment's entry and exit points, establishing guidelines and training programs for employees.

  • Law Enforcement
  • Physical Security
  • Control Systems
  • DOD
  • SCI
  • Fire Protection

Senior Security Specialist

Job description:

A senior security specialist is in charge of developing and overseeing security protocols in an area or establishment to prevent criminal activities effectively. Their responsibilities include setting objectives, arranging schedules, patrolling the premises, managing security alarms and surveillance cameras, monitoring suspicious behavior, performing entrance inspections, and developing strategies to optimize security procedures. Furthermore, as a senior security specialist, it is essential to lead and encourage teams to reach goals, all while implementing the company's policies and regulations.

  • Security Program
  • Security Policies
  • SCI
  • DOD
  • Security Procedures
  • Physical Security

How much can you earn with SCI skills?

You can earn up to $51,578 a year with sci skills if you become a electronic warfare specialist, the highest-paying job that requires sci skills. Intelligences can earn the second-highest salary among jobs that use Python, $91,101 a year.

Job titleAverage salaryHourly rate
Electronic Warfare Specialist$51,578$25
Intelligence$91,101$44
Funeral Director$39,048$19
Intelligence Officer$93,740$45
Personnel Security Specialist$78,967$38

Companies using SCI in 2025

The top companies that look for employees with sci skills are CACI International, General Dynamics, and SAIC. In the millions of job postings we reviewed, these companies mention sci skills most frequently.

RankCompany% of all skillsJob openings
1CACI International11%2,950
2General Dynamics9%2,921
3SAIC8%1,786
4Leidos8%5,554
5Nes Holdings7%10

Departments using SCI

DepartmentAverage salary
IT$83,730
Marketing$80,039

11 courses for SCI skills

Advertising disclosure

1. Blender Sci-fi Scenes with Eevee

udemy
5
(215)

Hi and welcome to this new 3D Tudor Udemy course, 'Blender 2.8 A Beginners Complete Sci-Fi Scene 3D Modelling & Animation Guide'. With this course, I decided to move to pastures anew and explore an art style that I am not as familiar with. Having mainly focused on the medieval genre in previous courses I decided that, this time, I would take my students on a journey into the world of the sci-fi genre. This way, we are learning together, and trial and error will help your workflow as you will be presented with solutions to common problems. This is one of my most exciting Udemy courses to date. Like my other Udemy course, 'Blender 2.8 Model Texture Animate & Simulate Complete Guide', I will be taking you on an extensive 3D modelling journey involving modelling, texturing, freebies, animation, lighting and rendering a sci-fi scene. The focus of this Udemy course is to show you how to make realistic models, to a real-world scale. Enroll in this Blender 2.8 course and experience over 20 hours of content, full of learning opportunities to take your 3D modeling, animation and simulations skills to the next level. By completing this course, you will walk away with a comprehensive view of how to model from the ground up, with a super-fast industry-standard workflow.  All this exclusively in Blender 2.8. Using everything I learned from previous courses, mainly from all your helpful feedback, I was able to make a course that really has the wow-factor; something you will be proud of accomplishing. This is my most beginner-friendly and in-depth Udemy course to date. The focus of this new course is to take anyone no matter their level in 3D modelling and teach them how to model from the ground up. The course has nearly 20 hours of content and is a one-stop course to take you on your way to a professional level. By joining this Udemy course you will engage in a journey of in-depth learning focused on the most important aspects of 3D modelling and animation. Blender Procedures will cover modelling, texturing, animation, lighting, and rendering. By the end of the course, you will have created a professional-looking sci-fi animated door scene. This course has been 3 months in the making. I truly believe that this Udemy course is unique compared to other courses currently on the market. I really hope you enjoy taking the course as much as I have had to create it.                                                                                                                 ModellingWe will be creating a sci-fi door scene - a contraption reminiscent of popular cinema titles. This course is coming out just a few months before a major game release that will revolutionize the sci-fi genre, Cyberpunk 2077 by Project Red. The sci-fi door we will be creating will be a more stylized version of the general sci-fi style.'Blender 2.8 A Beginners Complete Sci-Fi 3D Modelling & Animation Guide' has a new learning format that will be relevant to beginners. This course is also relevant to those students who more familiar with 3D creation and modelling using Blender software, or those who are transitioning into Blender from another piece of software or from the previous older versions of Blender. This Udemy course aims to teach you from the ground up. It will cover the very basics of modelling and teach you the tips and tricks that the pros use in Blender 2.8. This course explains everything and will include a step-by-step exploration of all the new shortcuts that have come with this new Blender version. You will be able to keep up with the course's pace through having an on-screen visual tooltip. Anything that needs some explanation is explained easily using a small pop-up box, so you will never be lost. My goal here is to not only have students re-create this sci-fi door but for them to come away with a comprehensive understanding of how and why. By the end of the course, the knowledge you will have learned can be put to use independent of the direction you take in 3D modelling - following the amateur or the professional path.                                                                                                                   TexturingTexturing is perhaps the most important part of any 3D model. I will show you the most efficient and quickest ways of preparing a mesh for adding materials in Blender. We will be going over how to mark seems, how to correct texture resolutions, and how to UV-unwrap. All these course components would be a course in their own right, so by enrolling, you will be able to develop your skills in a multi-faceted way. To save time on your usual trial and error process, I will show you both the right and the wrong way of doing this. You will be fully prepared and provided with the skills to 'clean' a 3D model mesh to an industry standard. We will also explore the Blender 2.8 node system in depth, where you will learn not only how to import textures and maps, but also how to change the way materials look. We also take a look at importing and using specialized maps like ambient occlusion and emission.                                                                                                                  AnimationHave you ever wanted to learn how to build a full animation cycle? The learning outcomes of this Udemy course include creating a complete animation cycle in Blender 2.8. As part of animating this sci-fi door, we will be working on making its opening motion realistic, working hard to make each individual component move in a hyper-real way. You will learn all about armatures and bones, and you will be shown how to keyframe. We will move on to the complex fundamentals of animations, where we learn how to weight and attach bones to meshes. This is exactly the same process as in Hollywood for computer-generated imaging (CGI) or the respective gaming industry. You can apply these skills to any animations you decide to make in the future, and I would be excited to see you upload animations of other models as part of this Udemy course project.                                                                                                                   FreebiesYou will be glad to know that this Udemy course comes with a vast library of over 70 high-resolution texture maps and decals completely free to download with this course. These are resources that you are free to download and reuse in your other projects. You could also utilize them in the sci-fi door scene course project, which you are encouraged to upload as part of this course. I created all these textures and resources using a mix of Substance Designer, Substance Painter, and Photoshop. All textures included for free with this course are custom made specifically for this course.                                                                                                                  LightingI always feel that lighting is one of the key components that tend to be the most overlooked. To be honest, I learned this the hard way, seeing as lighting is important with regards to making a scene look overwhelmingly beautiful or realistic or tragically bad. I went back to the drawing board and developed my skills in Blender and in lighting. Over time, I learned exactly how to light scenes. This knowledge I now pass on to my students. You will learn all about Blender 2.8 lighting and lighting effects.                                                                                                               RenderingFinally, after all the preparations for making a realistic sci-fi scene, we will be rendering two stills in one of the best renderers in the industry - Blender cycles. Because of this course, you will gain the knowledge to create great-looking scenes in both 'Eevee' and 'Cycles' renderers. We will also be using the Blender 2.8 compositor, and the course will teach you how to make the most of lighting within a render. Finally, we will also be creating a short animation film using Blender's built-in video editing software. We will be setting up cameras and I will be going through different techniques to help improve the quality of your renders. Happy modelling everyone! Neil, 3D Tudor...

2. Futuristic Sci-Fi Game Environment in Blender

udemy
4.3
(55)

Instructor InfoEmiel Sleegers always had love for video games and when he was young, he started using Unity3D for programming but he found himself gravitating more towards the art of making games. Now he is currently working as an environment artist in Ubisoft. He contributed to creating AAA games such as Forza Horizon 3 and The Division 2. His all time favorite game is The Last of Us and that video game is what inspired him to want to work in the game industry. His advice for beginner artists is to focus on one aspect of gaming that they are passionate about, stick to it and get better at it. His hobbies include anything related to games or films, whether it be working on personal projects, freelance work or going out for movies. Course Info Hey everyone, my name is Emiel Sleegers. I'm a 3D artist currently working for one of the biggest game companies Ubisoft. Finding a Blender course on creating a game environment that will take your skills to a whole new level can be hard to find. But don't worry, I am here to show you my workflow that will guide you in creating a professional environment like you see in AAA video games that you play today. In this course, we will go through the entire pipeline of creating a game-ready environment. The major topics we will be covering are: High Poly to Low Poly Modeling using BlenderProper UV unwrapping in BlenderBaking maps in Marmoset ToolbagDetailing & Texturing in Substance PainterScene setup, lighting, & post effects in Unreal EngineBy the end of this course, you will be able to create a clean and amazing futuristic game environment. Before beginning this course, you should have a basic knowledge of Blender, Substance Painter, Marmoset Toolbag and Unreal Engine. If you want to be a 3D environment artist, you need to know the latest tools, methods, and strategies to better strengthen your skills to get closer to your goal. This course will put you ahead of 99.9% of all beginners out there when it comes to game environment creation. In this course, you will learn the proper workflow and techniques that will allow you to build a complete production-ready scene. If you are serious about elevating your skills, sign up for this course, at Victory3D...

3. Create a Sci Fi wormhole animation in Blender

udemy
4
(59)

Hello fellow blender enthusiasts, Welcome to my free course on how to create and animate a wormhole in blender. This course is targeted for people who already have basic knowledge of blender. If you are new to Blender, i advice you to first take some basic courses so you can get a handle on the interface, basic modeling & animation, shading  and rendering. In this course the entire creation process gets explained in detail. From adding each object to final render. In this course we will cover the following topics in various degrees of depthness: adding & editing curve objectsconstraintsmodifiersshading in the cycles render engineworking with nodesrenderingcompositingI hope you will enjoy this course and feel free to also check out my other courses here no Udemy...

4. Creating a Sci-Fi Sculpture Using Cinema 4D

skillshare

In this class youll gain the necessary skills to create your own custom Sci-Fi sculpture using BOTH the built-in physical renderer or Octane...

5. Blender Sci fi Game Asset Creation with Emiel Sleegers

udemy
4.5
(69)

Note: Who should enroll: This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as main 3d software. Requirements to enroll: It is not for complete beginners who never has used Blender, Substance painter, Marmoset toolbag before. Instead it is a beginner friendly course that means if you know how to move around in these software, may be has used those before but you consider yourself still a beginner then this course is for you. Software we are gonna use: Blender, Marmoset Toolbag, Substance painter and Photoshop and some free plugins for Substance Painter. So don't worry about the plugins, we will let you know from where you can download in the lecture. If it sounds like you then keep reading. What will you learn: Modeling in Blender both Low poly and High polyBaking Maps in Marmoset toolbagTexturing in Substance PainterWho am I to teach: My name is Emiel sleegers, I am a 3d environment artist at Ubisoft. I have created many courses on game environments, props and objects. Some More Readings: In this tutorial course we will go over on how to make a hero sci-fi game asset from start to finish. We will be using Blender3d for the modeling, Marmoset toolbag for the baking and final renders and substance painter along with a tiny bit of Photoshop for the texturing. We will go over many techniques but the most important ones are on how to get good shape and form while following a reference image, how to create a correct and efficient high poly model, and how to create an optimized low poly model. how to uv unwrap a model and how to bake a model properly and fast and of course on how to texture a model inside substance painter. I hope you are just as excited for this tutorial course as I am and I hope to see you soon! Thanks again for watching Nexttut education and as always, enjoy. ENROLL NOW and I will see you in the 1st lecture...

6. Sci-Fi 3D Game Environment Design Modeling & Texturing

udemy
4.5
(112)

Instructor InfoManuel Rondon is currently working as a freelance 3D artist and college instructor. He loves both jobs because they allow him to work on what he is passionate about while still having some creative freedom. His advice for students who are just starting out and want to make it in the industry is to be knowledgeable and be open to different areas of 3D art as this can give you more opportunities for jobs. As you gain more experience, you can then specialize in characters, textures, or animations but in the beginning, it's best to wear as many hats as possible. Course Info In this course, you will learn how to build a professional sci-fi environment from scratch using 3ds Max, Substance, Photoshop and Unity. You will be taken through the whole workflow from the initial modeling to the final built and render within Unity. As a freelancer, being efficient is a very valuable asset. In this course, you will learn how to save lots of time when building an complete detailed environment. Making an environment for games is an exciting task and hope you join this journey of taking a small 2d concept to the final 3d game-ready level...

7. Create a sci fi landscape illustration using pen and ink

udemy
4.7
(51)

In this course I will take students through the methods I employ to create a black and white illustration using traditional paper and ink media. Along with demonstrating step by step the working methods I use, I will also give my thoughts on some of the broader topics surrounding picture making and design. I will discuss what I think are the strengths of working through a project using traditional media and why I believe it is still the key foundation to visual creativity as well as the importance of keeping a regular sketchbook. In the first section I will discuss the materials used, including brush pens and fineliners, as well as the paper types used. In the second section we begin the process by making a series of quick thumbnail drawings to explore different ideas around a similar theme. After producing these thumbnails we will narrow to one concept and make a quick preliminary study to finalize the composition. In the third section I will begin by laying out the loose pencils, just getting the larger masses down and indicating the composition. Section four is where the first detail are applied and the pencils are refined to the point where they are ready for the inking process. Section five is the beginning of the inking process, starting with the area in the foreground of the illustration. In section 6 the inking process continues on the middle ground focal point of the composition and I will discuss using different pens for different line weights. Section 7 comprises the middle ground of the rendering and is broken down into sub chapters. Here I will use many different pens and markers to help sell the illusion of depth and detail. In section 8 I will add the finishing touches, using white gouache paint, as well as any other small refinements as well as summarizing my thoughts on the process...

8. Blender Complete PBR Art Creation: Sci-fi Crate and Turret

udemy
4.1
(184)

IntroductionTake your first steps into creating Art in blender - learn all the necessary tools and tips to create models from basic to complex, create your own PBR materials, as well as creating compelling lighting all done in Blender 2.9 ( Works from blender version 2.8 onward ). This course is structured for both beginners and advanced users. The Goal of the first section is to introduce you to blender while completing the sci-fi crate project, hopefully inspiring confidence for students to take on the much more complex advanced section where you will create a sci-fi turret and learn all the advanced tools and tips along the way...

9. Blender 2.81 - Substance painter - Sci fi asset creation

udemy
4.7
(478)

In this training we will discover the process of creating science fiction assets. We will take as example the creation of a rifle for video game. This training will allow you to discover a complete workflow and discover features of both software. This training is divided into 5 chapters that will follow the process of creating the basic forms to texturing and importing into a game engine. In the first chapter we will watch in depth the specific modeling tools that we will use in Blender, once these notions have been acquired, we will be able to proceed to the modeling of the rifle in chapter two. In chapter 3 we will add details into the model. Chapter 4 will be in Substance painter for texturing, and then we will come back to Blender in Chapter 5 to render the project on both rendering engines Cycles and Eevee. We will also discover how to make a complete set to experiment new forms and We will import our final model on Sketchfab and Unity. As a bonus in this training you will also find two complete models that have been produced with the same creative techniques, a complete droid and a complete mecha, these models are rigged and textured ready to be used in your projects. I do not put any restrictions into it. The source files are included in the training and allow you to understand the entire workflowfrom the beginning to the end...

10. Motion Capture Animation: Animate a 3D Sci-Fi Loop in Autodesk Maya

skillshare

Want to create an Instagram-worthy 3D animation loop? Or just want to increase your 3D skillset with a unique project?...

11. Create a Sci-Fi Space Loop in Cinema 4D and After Effects

skillshare

In this class you will learn how to make a cinematic sci-fi space loop animation in Cinema 4D and After Effects. You will also learn various techniques & tools that you can use for motion graphics projects in general such as:...