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Sucker Punch Productions company history timeline

1997

The company was founded in October 1997 by Brian Fleming, Chris Zimmerman, Bruce Oberg, Darrell Plank, Tom Saxton, and Cathy Saxton.

1998

Two of the founders, Tom and Cathy Saxton, left in 1998.

1999

THQ nearly agreed to publish the game but the deal fell apart several weeks before E3 1999.

2002

Plank left the studio during the game's development. It was released in 2002 and was both a commercial and critical success.

2004

Sly 2: Band of Thieves was released in 2004 to generally positive reviews.

2007

Infamous was called True Hero until just before its debut at E3 in 2007

2009

Infamous found its market. It quickly garnered a faithful fanbase after its May 2009 release.

Though the team could have opted to request the necessary funds from Sony to increase the team size and finish the game in two years, Fleming noted that Sucker Punch, which always only had one team with a very focused goal, worked better with a smaller team size. It received generally positive reviews and was a modest commercial success when it launched in May 2009 for the PlayStation 3.

2011

Infamous 2 was released in June 2011 to generally positive reviews.

Sucker Punch was a second-party developer for Sony for more than a decade, and Sly and Infamous are both intellectual properties owned by Sony. It had been an independent company until August 2011 when Sony announced that it would fully acquire Sucker Punch for an undisclosed sum.

2012

More than 110 people worked on the game, though the number was still considered to be small for a big-budget triple-A game. It quickly became PlayStation Network's fastest-selling game, until the record was later broken by Journey in 2012.

2013

The studio was not directly involved in the creation of Sly Cooper: Thieves in Time (2013), which was developed externally by Sanzaru Games.

2014

Second Son was released for the PlayStation 4 in March 2014.

2020

The game, titled Ghost of Tsushima, was released in July 2020 as one of PlayStation 4's last first-party exclusive titles.

It was a huge commercial success and quickly became one of Sony's fastest-selling new intellectual properties. It was reported in November 2020 that it has sold over 5 million copies.

2021

It was a huge commercial success and quickly became one of Sony's fastest-selling new intellectual properties. As a result of the game's success, two developers became tourism ambassadors for the island of Tsushima in 2021.

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Founded
1997
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Founders
Brian Fleming,Bruce Oberg,Cathy Saxton,Chris Zimmerman,Darrell Plank,Tom Saxton
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Sucker Punch Productions may also be known as or be related to Sucker Punch Productions, Sucker Punch Productions LLC and Sucker Punch Productions, LLC.