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Take-Two Interactive Software's peak revenue was $5.3B in 2022. The peak quarterly revenue was $1.9B in 2013(q3).
Take-Two Interactive Software's revenue increased from $448.8m in 2001 to $5.3B currently. That's a 1,091.98% change in annual revenue.
| Fiscal year / year | Take-Two Interactive Software revenue |
|---|---|
| 2009 | $762.9M |
| 2010 | $1.1B |
| 2011 | $825.8M |
| 2012 | $1.2B |
| 2013 | $2.4B |
| 2014 | $1.1B |
| 2015 | $1.4B |
| 2016 | $1.8B |
| 2017 | $1.8B |
| 2018 | $2.7B |
| 2019 | $3.1B |
| 2020 | $3.4B |
| 2021 | $3.5B |
| 2022 | $5.3B |
| 2023 | $5.3B |
Rate Take-Two Interactive Software's financial transparency
Take-Two Interactive Software saw the greatest revenue growth in 2004, when revenue increased by 108,999.22%.
Take-Two Interactive Software had the lowest revenue growth in 2003, when revenue changed by -99.87%.
| Year | Take-Two Interactive Software growth |
|---|---|
| 2009 | 157%↑ |
| 2010 | 49%↑ |
| 2011 | -27%↓ |
| 2012 | 47%↑ |
| 2013 | 94%↑ |
| 2014 | -54%↓ |
| 2015 | 31%↑ |
| 2016 | 26%↑ |
| 2017 | 1%↑ |
| 2018 | 49%↑ |
| 2019 | 16%↑ |
| 2020 | 9%↑ |
| 2021 | 4%↑ |
| 2022 | 53%↑ |
| 2023 | -0%↓ |
| Year | Q1 | Q2 | Q3 | Q4 |
|---|---|---|---|---|
| 2009 | - | - | $360.4M | $233.2M |
| 2010 | $375.4M | $245.0M | $334.3M | $182.3M |
| 2011 | $334.4M | $107.0M | $236.3M | $148.1M |
| 2012 | $226.1M | $273.1M | $415.8M | $299.5M |
| 2013 | $142.7M | $148.8M | $1.9B | $195.2M |
| 2014 | $125.4M | $126.3M | $531.1M | $300.1M |
| 2015 | $275.3M | $347.0M | $414.2M | $377.2M |
| 2016 | $311.6M | $420.2M | $476.5M | $571.6M |
| 2017 | $418.2M | $443.6M | $480.8M | $450.3M |
| 2018 | $388.0M | $492.7M | $1.2B | $539.0M |
| 2019 | $540.5M | $857.8M | $930.1M | $760.5M |
| 2020 | $831.3M | $841.1M | $860.9M | $839.5M |
| 2021 | $813.3M | $858.2M | $903.3M | $930.0M |
| 2022 | $1.1B | $1.4B | $1.4B | $1.4B |
| 2023 | $1.3B | $1.3B | $1.4B | $1.4B |
| 2024 | $1.3B | $1.4B | $1.4B | - |
Do you work at Take-Two Interactive Software?
Did Take-Two Interactive Software meet its revenue projections?
| CEO | Strauss H. Zelnick |
| Industry | Media |
| Company Type | Public |
| Employees Number | 6,495 |
| Date Founded | 1993 |
| Headquarters | New York, New York |
| Number of Locations | 3 |
| Revenue | $5.3B |
| Net Income | -$1,124,700,000 |
| Gross Proft | $2.2B (2023) |
| EBITDA | ($100.2M) (2007) |
| PE Ratio | -3.33 |
| Tax Rate | -0.0% |
| Market Capitalization | $12.5B |
| Total Assets | $15,862,100,000 |
| Ticker | TTWO |
Take-Two Interactive Software received early financing of $2.7B on 2022-04-07.
| Series | Round size | Date |
|---|---|---|
| Post Ipo Debt | $2.7B | 04/2022 |
Take-Two Interactive Software's top competitor, Electronic Arts, earned an annual revenue of $7.6B.
Take-Two Interactive Software's smallest competitor is Revere Group with revenue of $110.0K last year.
| Company name | Average salary | Revenue | Employee size | Job openings |
|---|---|---|---|---|
| Electronic Arts | $82,446 | $7.6B | 9,800 | 33 |
| Monolith Productions | $88,417 | $8.4M | 100 | - |
| Daybreak Game | $101,117 | $25.0M | 450 | 17 |
| Epic Games | $94,607 | $500.0M | 1,001 | 115 |
| Gearbox Software | $77,205 | $45.4M | 550 | 16 |
| Sony Interactive Entertainment America | $126,650 | $450.0M | 8,000 | - |
| SEGA | $81,417 | $1.9B | 3,238 | 35 |
| Rockstar Games | $85,145 | $63.0M | 2,001 | 66 |
| 2k | $64,714 | $7.5M | 3,000 | 53 |
| IDG | $86,299 | $240.0M | 3,500 | - |
Zippia gives an in-depth look into the details of Take-Two Interactive Software, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Take-Two Interactive Software. The employee data is based on information from people who have self-reported their past or current employments at Take-Two Interactive Software. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Take-Two Interactive Software. The data presented on this page does not represent the view of Take-Two Interactive Software and its employees or that of Zippia.
Take-Two Interactive Software may also be known as or be related to Take-Two Interactive, Take-Two Interactive Software, Take-Two Interactive Software Inc, Take-Two Interactive Software, Inc. and Take-two Interactive Software, Inc.