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Technical artist jobs in Portland, OR

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  • Technical Artist

    Meta 4.8company rating

    Technical artist job in Salem, OR

    We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse. **Required Skills:** Technical Artist Responsibilities: 1. Design and develop systems, processes, tooling to validate, prototype, and implement new capabilities in partnership with cross functional teams 2. Implement runtime logic, tooling within a complex real-time environment with performance limitations in mind 3. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices 4. Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements 5. Document workflows, standards, and best practices to ensure consistency and scalability across teams 6. Communicate and advocate for the technical system's role in building a platform that serves billions of users 7. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team **Minimum Qualifications:** Minimum Qualifications: 8. 6+ years of experience developing real-time experiences across different products 9. Experience in at least one low-level programming language (i.e. C++) 10. Understanding of architecture for complex tools and pipelines with a focus on content creators 11. Expertise with game/real-time profiling and optimization techniques 12. Demonstrated experience in communicating technical topics to non technical partners 13. Understanding of AI and ML concepts at a core level. (data collection, model training, deployment, runtime performance) **Preferred Qualifications:** Preferred Qualifications: 14. Proven experience designing and implementing real-time graphics technologies, and their corresponding authoring tools 15. Experience with performance profiling and optimizing assets within tight performance budgets 16. Proven experience validating rendering outputs to ensure shading consistency on various platforms 17. Experience with real-time lighting concepts, color science, color space, exposure, tone mapping, and post-processing effects 18. Experience partnering with a cross-functional teams of artists, designers and engineers to design end-to-end workflows and authoring tools 19. Experience in low level programming languages such as C or C++, in addition to scripting languages such as Python 20. Experience designing and implementing real-time graphics technologies, and their corresponding authoring tools **Public Compensation:** $153,000/year to $212,000/year + bonus + equity + benefits **Industry:** Internet **Equal Opportunity:** Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
    $153k-212k yearly 60d+ ago
  • Environment Artist III (NST)

    Nintendo of America Inc. 4.6company rating

    Technical artist job in Redmond, WA

    Environment Artist III (NST) (22000000EN) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co. , Ltd. , headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. DESCRIPTION OF DUTIES:Works directly with art leadership to help visualize and develop visual targets. Takes ownership of a specialized artistic area of a product's development. May lead members of the art production team in the assigned project. Creates visual assets for game development products that meet required direction and quality specifications. Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets. Supports the growth of new or enhanced art development tools and techniques. Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools. Mentors less experienced members of the team. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. SUMMARY OF REQUIREMENTS:5 or more years of professional experience in game development. Proven artistic and technical skills in 3D and or 2D art production. Strong communication skills to effectively communicate technique to other members of the team. Experienced with game development pipelines and game engines (E. g. Unreal, Unity or a proprietary engine) Proven proficiency with commercial art production software (E. g. Photoshop, Maya, Zbrush, Substance Painter, and Substance Designer) Undergraduate degree in art or related field; or equivalent education and experience. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This position includes a base salary range of $89,458 - $134,187 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information For more information about NST, click here. #LI-Hybrid Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: Nintendo Software Technology CorporationSchedule: Full-time Number of Openings: 1Work Days: M-FHours/Week: 40Salary: DOE
    $89.5k-134.2k yearly Auto-Apply 60d+ ago
  • Lead Lighting Artist

    Skydance Media 4.0company rating

    Technical artist job in Seattle, WA

    Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we'll deliver best-in-class games for years to come. We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what's possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For information on Skydance's privacy practices, see the Skydance U.S. Personnel Privacy Notice located at **************************************** * -- Skydance Games is seeking an experienced Lead Lighting Artist who is passionate about the cinematic and technical craft of lighting. The ideal candidate combines a strong artistic eye with deep technical expertise in Unreal Engine's lighting toolset-covering both baked and fully dynamic lighting workflows. As Lead Lighting Artist, you will work closely with the Art Director and Concept Team to bring stylized worlds to life through mood, tone, and atmosphere. You'll be responsible for defining the lighting vision, ensuring visual consistency across environments, and maintaining performance optimization across all platforms. Responsibilities * Drive the overall lighting direction for the project in collaboration with the Art Director. * Implement both static (baked) and dynamic lighting solutions using Unreal Engine. * Translate stylized concept art into compelling, production-ready lighting. * Manage, mentor, and provide feedback to other lighting artists to maintain consistency and quality. * Collaborate with environment, materials, and VFX teams to achieve cohesive visual storytelling. * Balance artistic goals with technical performance and optimization requirements. Qualifications * 5 + years of proven experience as a Lead or Senior Lighting Artist on multiple shipped titles. * Expert knowledge of Unreal Engine lighting tools, including an emphasis in Lightmass. * Strong understanding of composition, color theory, and atmosphere in real-time environments. * Experience working with physically based rendering (PBR) and stylized art pipelines. * Excellent communication and leadership skills, with the ability to guide and inspire a team. * Strong problem-solving and optimization skills, with a focus on performance across multiple platforms. The annual salary range for this position in Los Angeles is $145,000 - $160,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description. #Games #LI-hybrid Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions. Recruitment Fraud Alert It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at ********************************************* We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
    $145k-160k yearly 40d ago
  • VFX Artist

    Insight Global

    Technical artist job in Redmond, WA

    Visual Effects Creation: Design and implement visual effects, transitions, and motion graphics using After Effects. Video Editing: Enhance footage with effects, overlays, and animated elements. Compositing: Combine multiple video layers, images, and graphics to create seamless final scenes. Motion Graphics: Create animated titles, lower thirds, infographics, and other dynamic elements for video projects. Color Correction & Enhancement: Adjust color, lighting, and visual style to match project requirements. Template & Asset Management: Develop reusable After Effects templates and manage project assets for efficiency. We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to ********************.To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy: **************************************************** Skills and Requirements -Expert proficiency in Adobe After Effects. -Familiarity with other Adobe Creative Cloud tools (Premiere Pro, Photoshop, Illustrator). -Strong understanding of compositing, keyframing, and animation principles. -Ability to create and use After Effects templates and expressions. -Attention to detail and ability to work under tight deadlines. -Ability to create realistic environments for live-action scenes. -Skilled in layering effects on action shots; AAA gaming experience highly preferred. -Good communication and teamwork skills
    $55k-94k yearly est. 21d ago
  • Virtual Reality 3D Artist

    Booz Allen Hamilton 4.9company rating

    Technical artist job in Bremerton, WA

    The Opportunity: When used in a business setting, art is essentially visual storytelling with a real-world impact. As an immersive artist, you can work with a creative team to model and texture 3D assets. We're looking for someone like you to help us modernize training. Bring your design skills to Booz Allen and help create an immersive experience. On our team, you'll help develop artwork for the applications and demonstrations that play an important role in how clients meet their missions. In this role, you'll have the chance to expand upon your skills and experience in developing and delivering photo-realistic 3D environments and models using industry software, including Maya, Z-Brush, and 3DS Max. Together with a team of experts, you'll create models, textures, and environments for training and simulation. You'll develop both in-game and pre-rendered quality environments for a variety of styles, including realistic geo-specific and general interior. You'll expand your skills and learn lighting techniques and visual effects (VFX), as we support and encourage professional and artistic growth. As part of our innovation laboratory, you'll also get to help the team explore new augmented reality, virtual reality, and mixed reality technology and their capabilities. Join us. The world can't wait. You Have: 2+ years of experience with 3D modeling and asset creation for virtual reality 2+ years of experience with virtual reality development workflows, material and shader setup, immersive lighting and environmental effects 2+ years of experience with organic modeling techniques, hard-surface modeling techniques, and high-level animation creation 2+ years of experience with industry-standard software such as 3D Studio Max, Maya, and Blender, and texture and asset tools such as Photoshop and Substance Painter 2+ years of experience with game design principles and implementation Secret clearance HS diploma or GED Nice If You Have: 1+ years of experience with front-end design for interactive applications 1+ years of experience with Graphical User Interface (GUI) design, and ZBrush for digital sculpting 1+ years of experience with Physically Based Rendering (PBR) workflows, Bolt, and character and object rigging Clearance: Applicants selected will be subject to a security investigation and may need to meet eligibility requirements for access to classified information; Secret clearance is required. Compensation At Booz Allen, we celebrate your contributions, provide you with opportunities and choices, and support your total well-being. Our offerings include health, life, disability, financial, and retirement benefits, as well as paid leave, professional development, tuition assistance, work-life programs, and dependent care. Our recognition awards program acknowledges employees for exceptional performance and superior demonstration of our values. Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible to participate in Booz Allen's benefit programs. Individuals that do not meet the threshold are only eligible for select offerings, not inclusive of health benefits. We encourage you to learn more about our total benefits by visiting the Resource page on our Careers site and reviewing Our Employee Benefits page. Salary at Booz Allen is determined by various factors, including but not limited to location, the individual's particular combination of education, knowledge, skills, competencies, and experience, as well as contract-specific affordability and organizational requirements. The projected compensation range for this position is $55,200.00 to $126,000.00 (annualized USD). The estimate displayed represents the typical salary range for this position and is just one component of Booz Allen's total compensation package for employees. This posting will close within 90 days from the Posting Date. Identity Statement As part of the application process, you are expected to be on camera during interviews and assessments. We reserve the right to take your picture to verify your identity and prevent fraud. Work Model Our people-first culture prioritizes the benefits of flexibility and collaboration, whether that happens in person or remotely. If this position is listed as remote or hybrid, you'll periodically work from a Booz Allen or client site facility. If this position is listed as onsite, you'll work with colleagues and clients in person, as needed for the specific role. Commitment to Non-Discrimination All qualified applicants will receive consideration for employment without regard to disability, status as a protected veteran or any other status protected by applicable federal, state, local, or international law.
    $55.2k-126k yearly Auto-Apply 60d+ ago
  • Crowds Artist

    Laika 4.2company rating

    Technical artist job in Hillsboro, OR

    The Crowds Artist is responsible for creating crowds of characters and creatures to the visual style and narrative of the film. Job Functions Create layouts and crowd performances in scenes and shots that are on style of the animation performances of the film. ' Publish crowds using Houdini to specifications needed by layout for downstream consumption. Take crowd-specific creative input and translate crowd behavior through performances and overall movement and timing through rules and simulations. Work with animation to get supporting animation performances that can be used effectively in crowd simulations. Collaborate with pipeline technical directors to develop processes and tools to enhance capabilities, workflow, and throughput. Perform technical work in support of shot production using various production tools and help troubleshoot and develop creative solutions to complex tasks. Partner with rigging, animation, lighting, and compositing teams to help support each departments' effects integration requirements. Qualifications 3+ years of high-end production experience in television or feature films as a Crowd Artist and/or TD. Experience in producing crowd simulations. Proficiency with particle simulations in controlling the motion and look of crowds. Knowledge of applicable software and platforms; Houdini 18.0 (or higher). Experience in Houdini Crowd setup and simulation. Working knowledge of Karma rendering, Nuke compositing, and Maya. Working knowledge of Renderman and Katana for lighting effects, a plus. Understanding rigging approaches, a plus. Strong communication skills to perform in a collaborative work environment. Physical Demands and Work Environment The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. Physical demands: While performing the duties of this job, the employee is required to walk; stand; sit; use hands to operate standard office equipment; reach with hands and arms; balance; stoop; talk or hear both in person and by telephone. The employee must lift and/or move up to 15 pounds. Vision abilities include close vision, distance vision, and the ability to adjust focus. Work environment: While performing the duties of this job, the employee works under typical office conditions and is exposed to variable indoor temperatures. The noise level is usually quiet or moderate. Location On-site in Hillsboro, OR Salary Salary is commensurate with skills and experience. Disclaimer The above statements are intended to describe the general nature and level of work being performed by people assigned to this classification. They are not intended to be construed as an exhaustive list of all responsibilities, duties and skills required of personnel so classified. Please review our EMPLOYMENT DISCLAIMER and MATERIALS SUBMISSION AGREEMENT.
    $61k-98k yearly est. Auto-Apply 39d ago
  • Senior VFX Artist

    Studio Wildcard 3.8company rating

    Technical artist job in Redmond, WA

    Studio Wildcard - Seattle, WA Open role: Senior VFX Artist ____________________________________________________________________________________ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features, while taking full advantage of the latest tools and technologies. And now we're searching for an exceptionally talented and passionate Senior VFX Artist who can create high-impact work for the expanding ARK franchise. Responsibilities: Independently create and implement high quality, performant, and visually compelling VFX Assets/Tools/Systems for games- including real time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as needed Work closely with designers, engineers and related artists to design, implement, and troubleshoot VFX Be a self starter who meets deadlines and actively collaborates with team on VFX goals, prioritization, and scheduling Seek out, troubleshoot, and fix performance issues Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team Requirements: Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance issues Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience 5+ years of experience working in game development or related field At least 2 or 3 shipped AAA game as a VFX or Technical Artist Pluses: HLSL or equivalent shader writing language Houdini Knowledge Scripting (Python, Vex, Mel, etc.) Required Application Materials: Resume Demo reel with breakdown/explanation of what you did About Studio Wildcard Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents. Equal Opportunity Employer Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know. Pay Transparency Information The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. Wildcard Benefits We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
    $55k-86k yearly est. 60d+ ago
  • 305 Gem Artist

    Gadgetco

    Technical artist job in Washington

    The 305 Gem Artist will be responsible for designing and creating custom jewelry pieces using a variety of precious and semi-precious gemstones. They will utilize their creative abilities and knowledge of gemstones to craft unique and beautiful jewelry pieces that meet the needs and requirements of clients. Key Responsibilities: - Select and acquire high-quality gemstones based on client specifications and budget. - Design and sketch out new jewelry pieces, including rings, necklaces, earrings, and bracelets. - Create custom jewelry using various techniques, such as hand-crafting, wire-wrapping, and stone setting. - Collaborate with clients to ensure that their vision is accurately translated into the final product. - Maintain a clean and organized workspace, including proper storage of tools and materials. - Stay up-to-date on industry trends and new jewelry-making techniques. - Attend trade shows and educational seminars to expand knowledge of the craft. Qualifications: - Proven experience as a gem artist or related field. - Comprehensive knowledge of gemstones, including their characteristics, qualities, and sources. - Proficiency in hand-crafting techniques and ability to use various materials and tools. - Excellent design and sketching skills. - Strong communication and collaboration skills. - Attention to detail and ability to produce high-quality pieces. - Ability to work independently and as part of a team. - Bachelor's degree in jewelry design, fine arts, or a related field preferred. - Must be based in the 305 area code of Miami, Florida. Working Conditions: The 305 Gem Artist will work in a studio, which may be located within a larger jewelry store. This is typically a full-time position, and the artist may be required to work some nights and weekends to accommodate client needs. The work can be physically demanding, requiring the use of small tools and fine motor skills. The artist will be exposed to various chemicals and dust particles, and must take proper safety precautions. JOB CODE: 9862
    $55k-93k yearly est. 60d+ ago
  • Tech Artist

    Blueprint Consulting Services

    Technical artist job in Bellevue, WA

    Blueprint is a technology solutions firm that helps companies accelerate their success through digital transformation. Blueprint was named Washington State's #1 Fastest-Growing Company in 2015 and 2016. We placed 161st on the Inc. 500 and were named Consulting Magazine's #1 Fastest-Growing Firm in 2017. Job Description *****This is a fulltime position with Blueprint with 100% paid health insurance for employee and other perks***** Troubleshoot and triage artist issues with tools and art creation workflow Work with dev and tools teams to prioritize and develop tools/scripts/plugins to streamline art processes, workflows and pipelines. Author shaders and maintain stability and performance of material library. Prototype new techniques to facilitate more efficient content production. Strive to maximize art production performance and predictability. Qualifications BS/BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field. Computer programming/scripting experience. Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred. Understanding of 3D graphics principles and procedures Experience with next-generation content creation techniques Excellent communication skills Work well under deadlines and multi-tasks Additional Information 100% paid health insurance for employee Vacation Days Paid Holidays
    $74k-126k yearly est. 15h ago
  • Experienced Lash Artist

    Bethany Village 3.6company rating

    Technical artist job in Portland, OR

    Benefits: 401(k) matching Company parties Dental insurance Employee discounts Flexible schedule Health insurance Opportunity for advancement Paid time off Training & development Vision insurance WHO WE ARE:The Lash Lounge is the premier salon for Lash Extensions with over 135 locations in the United States. We offer a complete menu of services including Perming, Tinting, Threading, and more. We are proud to create a warm and inviting atmosphere while focusing on the health and care of our guests' natural lashes. We have P.A.S.S.I.O.N. It's what we offer to every guest we help look and feel beautiful, and it's how we exemplify ourselves as a community built on love, loyalty, and confidence. We own and operate 5 salons in the Portland urban area and we are well known to be first in class eyelash extensions salons WHO WE ARE LOOKING FOR:We are looking for a Stylist who enjoys working with people. You are able to work independently and understand the importance of the safe application of eyelash extensions. You are highly motivated, friendly and responsible! RESPONSIBILITIES: Create excellent experience for every guest through a friendly and helpful attitude Educate guests on proper care of lashes and recommend exclusive after care products Understand and promote products and memberships Perform high quality and consecutive professional eyelash extension services Generate new clientele through our amazing referral programs Maintain clean and sterile work environment REQUIRED SKILLS: Active Cosmetology or Esthetics license Customer service focused; loves her clients Reliable transportation Strong work ethic Initiates self-learning and is comfortable with educating clients on products and services offered 1+ years experience as a Lash Stylist is a plus WHY JOIN OUR TEAM? Continued investment in your training Industry-leading compensation A built-in book of leads Generous discounts on services and retail products Opportunities for career growth and advancement Fun environment and great teamwork COMPENSATIONBetween $55,000 and $80,000 depending on skills level Compensation: $55,000.00 - $80,000.00 per year WHAT WE DO: The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence. WHY JOIN OUR TEAM: We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based and hands-on education to further your professional careers. Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to The Lash Lounge Corporate.
    $55k-80k yearly Auto-Apply 60d+ ago
  • Technical Artist

    Centific

    Technical artist job in Redmond, WA

    Centific is a frontier AI data foundry that curates diverse, high-quality data, using our purpose-built technology platforms to empower the Magnificent Seven and our enterprise clients with safe, scalable AI deployment. Our team includes more than 150 PhDs and data scientists, along with more than 4,000 AI practitioners and engineers. We harness the power of an integrated solution ecosystem-comprising industry-leading partnerships and 1.8 million vertical domain experts in more than 230 markets-to create contextual, multilingual, pre-trained datasets; fine-tuned, industry-specific LLMs; and RAG pipelines supported by vector databases. Our zero-distance innovation solutions for GenAI can reduce GenAI costs by up to 80% and bring solutions to market 50% faster. Our mission is to bridge the gap between AI creators and industry leaders by bringing best practices in GenAI to unicorn innovators and enterprise customers. We aim to help these organizations unlock significant business value by deploying GenAI at scale, helping to ensure they stay at the forefront of technological advancement and maintain a competitive edge in their respective markets. About Job Introduction Reality Labs Research is dedicated to developing technology that can transfer physical objects from the real world into the digital realm, including detecting, tracking, and 3D reconstructing physical objects for use in contextual AI and robotics simulations. As a technical 3D artist on the team, you will play multiple roles, contributing to the creation and refinement of digital twin 3D models to achieve photorealistic results. You will also support and develop tools and plugins to drive forward innovative research projects. We seek a candidate with both strong 3D modeling expertise and technical skills in tool development. Responsibilities * Collaborate with Meta's operations team to assess the quality of 3D models produced by the team's internal 3D scanning machine, focusing on the accuracy of 3D geometry and the correctness of PBR materials. * Refine and correct imperfections in scanned 3D models using DCC software such as Blender to ensure they accurately match their physical counterparts. * Develop and maintain efficient art pipelines and tools to streamline the 3D art production and scanning throughput * Create post-processing tools for tasks such as decimation, UV generation, and texture decompression to aid in 3D model processing and performance optimization * Collaborate with the operations, artist, and research teams to achieve the overarching goal of generating large-scale digital twin 3D models. * Partner with the research team to explore innovative approaches, including procedural content generation, inverse rendering, articulated object generation, and digital human modeling. * Utilize Meta's internal tools, such as cloud services, storage, and databases, to enhance daily operations. Qualifications * Strong 3D Modeling Skills: Expertise in industry-standard 3D modeling software and 2D texturing software, with a preference for Blender and Substance Painter. * Proven Track Record: Demonstrated experience through a 3D artist work portfolio. (Preferable to be attached with resume) * 3D Rendering Knowledge: Understanding of PBR materials and lighting, with proficiency in creating shading and geometry node graphs in Blender. * Strong Tools Programming and Scripting Skills: Proficiency in Python programming, tools development, and DCC plugin programming. * Familiarity with Cloud-Based Infrastructure and Tools * Familiarity with Industry-Standard Project Management Tools: Knowledge of tools such as Git and Perforce (P4). * Communication: Skilled in effective verbal and written communication. Preferred Qualification: * Multiple years of experience in the video game or 3D software industry as 3D artist/Technical Artist. * Knowledge of 3D sculpting tools, such as ZBrush and Blender * Familiarity with .glb and .gltf formats Location: * Redmond, WA Centific is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, ancestry, citizenship status, age, mental or physical disability, medical condition, sex (including pregnancy), gender identity or expression, sexual orientation, marital status, familial status, veteran status, or any other characteristic protected by applicable law. We consider qualified applicants regardless of criminal histories, consistent with legal requirements.
    $74k-126k yearly est. 60d+ ago
  • Specialty Artist - MAC

    Ulta Beauty, Inc. 4.3company rating

    Technical artist job in Beaverton, OR

    Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful. If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful. GENERAL SUMMARY & SCOPE The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge. PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions) The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned): Performance * Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty. * Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries. * Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services. * Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards. * Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand. * Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store. * Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store. * Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests. * Maintain prompt, regular attendance. People * Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served. * Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor. * Maintain and update an active clientele portfolio for MAC brand sales. * Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program. * Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions. * Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance. * Collaborate with managers and associates throughout the store to help grow the business. Process * Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards. * Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed. * Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards. * Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area. * Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices. * Protect company assets by following loss prevention best practices and providing exceptional guest service. * Execute other operational tasks as directed. JOB QUALIFICATIONS Education * High school diploma is preferred * Cosmetology or demonstrator license where required by state law Experience * Cosmetics artistry experience preferred Skills * Demonstrates significant competency in sales, products, and service. * Ability to build and maintain strong customer relationships * Ability to work independently and as part of a team * Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment * Strong verbal communication and interpersonal skills SPECIAL POSITION REQUIREMENTS * Work a flexible schedule to include days, evenings, weekends, and holidays * Attend brand sponsored trainings WORKING CONDITIONS * Frequent mobility during shift * Frequent standing, bending, reaching, pulling, pushing, and twisting during shift * Continuous lifting and/or moving up to 10 lbs. during shift * Continuous coordination and manipulation of objects during shift If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job. Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual. ABOUT At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services. We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
    $33k-49k yearly est. 4d ago
  • Technical Artist

    Centific Global Solutions

    Technical artist job in Redmond, WA

    About Centific Centific is a frontier AI data foundry that curates diverse, high-quality data, using our purpose-built technology platforms to empower the Magnificent Seven and our enterprise clients with safe, scalable AI deployment. Our team includes more than 150 PhDs and data scientists, along with more than 4,000 AI practitioners and engineers. We harness the power of an integrated solution ecosystem-comprising industry-leading partnerships and 1.8 million vertical domain experts in more than 230 markets-to create contextual, multilingual, pre-trained datasets; fine-tuned, industry-specific LLMs; and RAG pipelines supported by vector databases. Our zero-distance innovation™ solutions for GenAI can reduce GenAI costs by up to 80% and bring solutions to market 50% faster. Our mission is to bridge the gap between AI creators and industry leaders by bringing best practices in GenAI to unicorn innovators and enterprise customers. We aim to help these organizations unlock significant business value by deploying GenAI at scale, helping to ensure they stay at the forefront of technological advancement and maintain a competitive edge in their respective markets. About Job Introduction Reality Labs Research is dedicated to developing technology that can transfer physical objects from the real world into the digital realm, including detecting, tracking, and 3D reconstructing physical objects for use in contextual AI and robotics simulations. As a technical 3D artist on the team, you will play multiple roles, contributing to the creation and refinement of digital twin 3D models to achieve photorealistic results. You will also support and develop tools and plugins to drive forward innovative research projects. We seek a candidate with both strong 3D modeling expertise and technical skills in tool development. Responsibilities Collaborate with Meta's operations team to assess the quality of 3D models produced by the team's internal 3D scanning machine, focusing on the accuracy of 3D geometry and the correctness of PBR materials. Refine and correct imperfections in scanned 3D models using DCC software such as Blender to ensure they accurately match their physical counterparts. Develop and maintain efficient art pipelines and tools to streamline the 3D art production and scanning throughput Create post-processing tools for tasks such as decimation, UV generation, and texture decompression to aid in 3D model processing and performance optimization Collaborate with the operations, artist, and research teams to achieve the overarching goal of generating large-scale digital twin 3D models. Partner with the research team to explore innovative approaches, including procedural content generation, inverse rendering, articulated object generation, and digital human modeling. Utilize Meta's internal tools, such as cloud services, storage, and databases, to enhance daily operations. Qualifications Strong 3D Modeling Skills: Expertise in industry-standard 3D modeling software and 2D texturing software, with a preference for Blender and Substance Painter. Proven Track Record: Demonstrated experience through a 3D artist work portfolio. (Preferable to be attached with resume) 3D Rendering Knowledge: Understanding of PBR materials and lighting, with proficiency in creating shading and geometry node graphs in Blender. Strong Tools Programming and Scripting Skills: Proficiency in Python programming, tools development, and DCC plugin programming. Familiarity with Cloud-Based Infrastructure and Tools Familiarity with Industry-Standard Project Management Tools: Knowledge of tools such as Git and Perforce (P4). Communication: Skilled in effective verbal and written communication. Preferred Qualification: Multiple years of experience in the video game or 3D software industry as 3D artist/Technical Artist. Knowledge of 3D sculpting tools, such as ZBrush and Blender Familiarity with .glb and .gltf formats Location: Redmond, WA Centific is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, ancestry, citizenship status, age, mental or physical disability, medical condition, sex (including pregnancy), gender identity or expression, sexual orientation, marital status, familial status, veteran status, or any other characteristic protected by applicable law. We consider qualified applicants regardless of criminal histories, consistent with legal requirements.
    $74k-126k yearly est. Auto-Apply 60d+ ago
  • Lead Lighting Artist

    Skydance 4.0company rating

    Technical artist job in Seattle, WA

    Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we'll deliver best-in-class games for years to come. We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what's possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For information on Skydance's privacy practices, see the Skydance U.S. Personnel Privacy Notice located at **************************************** --- Skydance Games is seeking an experienced Lead Lighting Artist who is passionate about the cinematic and technical craft of lighting. The ideal candidate combines a strong artistic eye with deep technical expertise in Unreal Engine's lighting toolset-covering both baked and fully dynamic lighting workflows. As Lead Lighting Artist, you will work closely with the Art Director and Concept Team to bring stylized worlds to life through mood, tone, and atmosphere. You'll be responsible for defining the lighting vision, ensuring visual consistency across environments, and maintaining performance optimization across all platforms.Responsibilities Drive the overall lighting direction for the project in collaboration with the Art Director. Implement both static (baked) and dynamic lighting solutions using Unreal Engine. Translate stylized concept art into compelling, production-ready lighting. Manage, mentor, and provide feedback to other lighting artists to maintain consistency and quality. Collaborate with environment, materials, and VFX teams to achieve cohesive visual storytelling. Balance artistic goals with technical performance and optimization requirements. Qualifications 5 + years of proven experience as a Lead or Senior Lighting Artist on multiple shipped titles. Expert knowledge of Unreal Engine lighting tools, including an emphasis in Lightmass. Strong understanding of composition, color theory, and atmosphere in real-time environments. Experience working with physically based rendering (PBR) and stylized art pipelines. Excellent communication and leadership skills, with the ability to guide and inspire a team. Strong problem-solving and optimization skills, with a focus on performance across multiple platforms. The annual salary range for this position in Los Angeles is $145,000 - $160,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description. #Games #LI-hybrid Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions. Recruitment Fraud AlertIt has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at ********************************************* We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
    $145k-160k yearly 12d ago
  • Specialty Artist - MAC

    Ulta Beauty, Inc. 4.3company rating

    Technical artist job in Keizer, OR

    Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful. If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful. GENERAL SUMMARY & SCOPE The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge. PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions) The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned): Performance * Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty. * Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries. * Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services. * Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards. * Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand. * Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store. * Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store. * Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests. * Maintain prompt, regular attendance. People * Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served. * Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor. * Maintain and update an active clientele portfolio for MAC brand sales. * Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program. * Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions. * Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance. * Collaborate with managers and associates throughout the store to help grow the business. Process * Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards. * Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed. * Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards. * Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area. * Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices. * Protect company assets by following loss prevention best practices and providing exceptional guest service. * Execute other operational tasks as directed. JOB QUALIFICATIONS Education * High school diploma is preferred * Cosmetology or demonstrator license where required by state law Experience * Cosmetics artistry experience preferred Skills * Demonstrates significant competency in sales, products, and service. * Ability to build and maintain strong customer relationships * Ability to work independently and as part of a team * Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment * Strong verbal communication and interpersonal skills SPECIAL POSITION REQUIREMENTS * Work a flexible schedule to include days, evenings, weekends, and holidays * Attend brand sponsored trainings WORKING CONDITIONS * Frequent mobility during shift * Frequent standing, bending, reaching, pulling, pushing, and twisting during shift * Continuous lifting and/or moving up to 10 lbs. during shift * Continuous coordination and manipulation of objects during shift If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job. Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual. ABOUT At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services. We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
    $33k-49k yearly est. 4d ago
  • Lead Character Artist

    Skydance Media 4.0company rating

    Technical artist job in Seattle, WA

    Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we'll deliver best-in-class games for years to come. We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what's possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For information on Skydance's privacy practices, see the Skydance U.S. Personnel Privacy Notice located at **************************************** * -- Skydance Games is looking for a Lead Character Artist who will lead and mentor a team of internal and external artists to create high quality character and creature models for our next project. As an experienced artist, the Lead Character Artist will use their expert-level understanding of the principals and mechanics of character art and a strong technical understanding of art pipelines to guide and grow their team's capabilities. Within this role, the Lead will work closely with the Art, Design and Animation Directors to align the character art team's workflows and priorities to the needs and vision of the project. If you thrive in a fast-paced, challenging, yet solutions-oriented setting, we'd love you to join us and help bring bold new ideas to life. Responsibilities * Modeling, sculpting, texturing, and assembling highly creative character models that must adhere to strict technical guidelines. * Working closely with the project art director and animation director to drive the long-term development goals and daily operations of the character art team. * Provide constructive feedback during the design phase of character concepting to achieve the best possible results with aesthetic, performance, and rigging considerations. * Take top level ownership of all character art pipelines and workflows within the project including those specifically associated with hero props and weapons. * Organize, manage, and mentor Internal team members and manage relationships with 3rd party external contractors. * Ensure that all documentation for character art related workflows is organized, current, and understood by the team. Requirements * 5+ years professional game development experience. * At least 1 shipped title credited with a lead character art position. * Experience using a dynamic PBR (Physically Based Rendering) workflow. * A strong knowledge of artist tools and workflows for character asset creation. * Excellent communication skills and genuine desire to impower those on your team to do their best work. Pluses * Some experience with project management and team capacity tracking software would also be a significant plus. * Open mind regarding the thoughtful integration of emerging technology into the creative process. The annual salary range for this position in Los Angeles is $120,000 - $140,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description. #Games #LI-hybrid Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions. Recruitment Fraud Alert It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at ********************************************* We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
    $120k-140k yearly 40d ago
  • Technical Artist

    Meta 4.8company rating

    Technical artist job in Olympia, WA

    We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse. **Required Skills:** Technical Artist Responsibilities: 1. Design and develop systems, processes, tooling to validate, prototype, and implement new capabilities in partnership with cross functional teams 2. Implement runtime logic, tooling within a complex real-time environment with performance limitations in mind 3. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices 4. Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements 5. Document workflows, standards, and best practices to ensure consistency and scalability across teams 6. Communicate and advocate for the technical system's role in building a platform that serves billions of users 7. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team **Minimum Qualifications:** Minimum Qualifications: 8. 6+ years of experience developing real-time experiences across different products 9. Experience in at least one low-level programming language (i.e. C++) 10. Understanding of architecture for complex tools and pipelines with a focus on content creators 11. Expertise with game/real-time profiling and optimization techniques 12. Demonstrated experience in communicating technical topics to non technical partners 13. Understanding of AI and ML concepts at a core level. (data collection, model training, deployment, runtime performance) **Preferred Qualifications:** Preferred Qualifications: 14. Proven experience designing and implementing real-time graphics technologies, and their corresponding authoring tools 15. Experience with performance profiling and optimizing assets within tight performance budgets 16. Proven experience validating rendering outputs to ensure shading consistency on various platforms 17. Experience with real-time lighting concepts, color science, color space, exposure, tone mapping, and post-processing effects 18. Experience partnering with a cross-functional teams of artists, designers and engineers to design end-to-end workflows and authoring tools 19. Experience in low level programming languages such as C or C++, in addition to scripting languages such as Python 20. Experience designing and implementing real-time graphics technologies, and their corresponding authoring tools **Public Compensation:** $153,000/year to $212,000/year + bonus + equity + benefits **Industry:** Internet **Equal Opportunity:** Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
    $153k-212k yearly 60d+ ago
  • Tech Artist

    Blueprint Consulting Services

    Technical artist job in Bellevue, WA

    Blueprint is a technology solutions firm that helps companies accelerate their success through digital transformation. Blueprint was named Washington State's #1 Fastest-Growing Company in 2015 and 2016. We placed 161st on the Inc. 500 and were named Consulting Magazine's #1 Fastest-Growing Firm in 2017. Job Description *****This is a fulltime position with Blueprint with 100% paid health insurance for employee and other perks***** Troubleshoot and triage artist issues with tools and art creation workflow Work with dev and tools teams to prioritize and develop tools/scripts/plugins to streamline art processes, workflows and pipelines. Author shaders and maintain stability and performance of material library. Prototype new techniques to facilitate more efficient content production. Strive to maximize art production performance and predictability. Qualifications BS/BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field. Computer programming/scripting experience. Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred. Understanding of 3D graphics principles and procedures Experience with next-generation content creation techniques Excellent communication skills Work well under deadlines and multi-tasks Additional Information 100% paid health insurance for employee Vacation Days Paid Holidays
    $74k-126k yearly est. 60d+ ago

Learn more about technical artist jobs

How much does a technical artist earn in Portland, OR?

The average technical artist in Portland, OR earns between $54,000 and $146,000 annually. This compares to the national average technical artist range of $57,000 to $141,000.

Average technical artist salary in Portland, OR

$89,000
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