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Technical artist jobs in Portsmouth, VA

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  • Unreal Engine Technical Artist

    Epoch Games International

    Technical artist job in North Carolina

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. Job Description In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4). OpenGL and Git experience isn't required, but is recommended. Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies. Qualifications Minimum Requirements: Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it Online communication, team-collaboration skills, and English fluency A passion for coding and a dedication to creating AAA quality games Preferred Requirements: OpenGL Experience Git Experience Additional Information All your information will be kept confidential according to EEO guidelines.
    $63k-111k yearly est. 1h ago
  • Lash Artist / Entry Level

    Sterling 4.4company rating

    Technical artist job in Sterling, VA

    Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world class service Sanitation and Industry standards Performing additional duties as required Requirements include: Willing to learn lash application technique specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during training period Discusses lash membership and product options to clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Is able to consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction Compensation: $45000 - $80000 per year At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $45k-80k yearly Auto-Apply 60d+ ago
  • Unreal Engine Technical Artist

    Epoch Games 4.4company rating

    Technical artist job in Winston-Salem, NC

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. Job Description In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4). OpenGL and Git experience isn't required, but is recommended. Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies. Qualifications Minimum Requirements: Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it Online communication, team-collaboration skills, and English fluency A passion for coding and a dedication to creating AAA quality games Preferred Requirements: OpenGL Experience Git Experience Additional Information All your information will be kept confidential according to EEO guidelines.
    $66k-119k yearly est. 60d+ ago
  • 3D Artist with CAD Mechanical Engineering Drafting Expertise

    Palace Petites

    Technical artist job in Springfield, VA

    Allemore Industries, Inc. is located in Northern Virginia, near the Nation's Capital. Allemore's brands include: Allemore Consulting, Palace Petites, and Sedate State Press. Job Description There are two small projects that require 3D drawings to be developed from paper sketches that have been saved as .jpg files. 1. Wind Chime 2. Medical Supply The wind chime will be completed first, followed by the medical supply, if appropriate. These are works for hire with all copyrights and other intellectual property rights belonging solely to the company. An non-disclosure agreement will be necessary for the medical supply design. The estimated time to complete the wind chime is 3 hours. The estimated time to complete the medical supply drawing is 5 hours. Qualifications 3D Modeling, AutoCAD, Computer Aided Manufacturing (CAM), 3D Rendering Additional Information Thank you for your interest! To Apply: Please enter in your work history into the online application, along with a cover letter and be certain to provide both an email and telephone number for contact. Your cover letter should include: Your name, address, telephone number, email address, the URL to your online portfolio, and a second page containing your professional references. In addition to your resume and cover letter, please submit a link to your online portfolio as an attachment and three (3) professional references. Include both a phone number and an email address for each of your references.
    $60k-107k yearly est. 60d+ ago
  • Lash Artist

    High Point 4.6company rating

    Technical artist job in High Point, NC

    Qualified candidates must have a current cosmetology or esthetician license. Eyelash certification is a plus! Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world class service Sanitation and Industry standards Performing additional duties as required Requirements include: Willing to learn lash application technique specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during training period Discusses lash membership and product options to clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Is able to consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction Compensation: $50,000.00 - $80,000.00 per year At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $50k-80k yearly Auto-Apply 60d+ ago
  • Lash Artist

    Clarendon 4.1company rating

    Technical artist job in Arlington, VA

    Qualified candidates must have a current cosmetology or esthetician license. Eyelash certification is a plus! Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world class service Sanitation and Industry standards Performing additional duties as required Requirements include: Willing to learn lash application technique specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during training period Discusses lash membership and product options to clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Is able to consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction Compensation: $60,000.00 - $82,000.00 per year At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $60k-82k yearly Auto-Apply 60d+ ago
  • Specialty Artist - MAC

    Ulta Beauty, Inc. 4.3company rating

    Technical artist job in Virginia Beach, VA

    Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful. If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful. GENERAL SUMMARY & SCOPE The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge. PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions) The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned): Performance * Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty. * Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries. * Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services. * Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards. * Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand. * Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store. * Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store. * Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests. * Maintain prompt, regular attendance. People * Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served. * Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor. * Maintain and update an active clientele portfolio for MAC brand sales. * Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program. * Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions. * Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance. * Collaborate with managers and associates throughout the store to help grow the business. Process * Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards. * Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed. * Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards. * Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area. * Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices. * Protect company assets by following loss prevention best practices and providing exceptional guest service. * Execute other operational tasks as directed. JOB QUALIFICATIONS Education * High school diploma is preferred * Cosmetology or demonstrator license where required by state law Experience * Cosmetics artistry experience preferred Skills * Demonstrates significant competency in sales, products, and service. * Ability to build and maintain strong customer relationships * Ability to work independently and as part of a team * Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment * Strong verbal communication and interpersonal skills SPECIAL POSITION REQUIREMENTS * Work a flexible schedule to include days, evenings, weekends, and holidays * Attend brand sponsored trainings WORKING CONDITIONS * Frequent mobility during shift * Frequent standing, bending, reaching, pulling, pushing, and twisting during shift * Continuous lifting and/or moving up to 10 lbs. during shift * Continuous coordination and manipulation of objects during shift If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job. Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual. ABOUT At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services. We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
    $30k-49k yearly est. 1d ago
  • Junior 2D Game Artist

    AGBO

    Technical artist job in Raleigh, NC

    About the Company: Founded in 2017 by visionary directors Anthony and Joe Russo, AGBO is an artist-led, Academy Award-winning independent studio redefining global storytelling across film, television, and gaming. With 15 #1 openings and more than $7 billion at the box office, its hits include Marvel's highest-grossing film Avengers: Endgame , the multi-Oscar-winning Everything Everywhere All at Once , and Netflix blockbusters The Gray Man and Extraction . AGBO's Citadel universe has become a worldwide Prime Video sensation, while recent projects in post-production, include The Bluff (Amazon MGM) and The Whisper Man (Netflix). Upcoming releases include Citadel Season 2 and Marvel Studios' epic Avengers: Doomsday (2026) and Avengers: Secret Wars (2027), both directed by the Russo Brothers and produced by AGBO. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite -as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is seeking a Junior 2D Game Artist to join our Interactive team on a temporary basis. This is a unique, multidisciplinary role that blends concept art, 2D asset creation, and art implementation for early-stage interactive projects grounded in AGBO's commitment to high-quality, story-driven worlds. You'll contribute to the visual development of characters, environments, moods, and settings-while also taking pre-existing artwork and enhancing it through polish, animation support, or prep. The ideal candidate has a strong foundational art skillset, an understanding of pipeline workflows, and an enthusiasm for creating in a collaborative environment. This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position. Key Responsibilities: Create 2D concept art for characters, environments, props that support world-building and storytelling. Enhance and iterate on pre-existing art to align with creative direction and production needs. Prepare and implement 2D artwork into the pipeline. Work closely with artists, designers, and engineers to ensure assets are optimized and production-ready. Support look development and visual consistency across scenes and interactive elements. Participate in reviews and iterate quickly based on feedback while maintaining quality. Qualifications & Skills: 1-3 years of professional or strong academic experience in concept art, illustration, or 2D game art. Strong portfolio demonstrating a range of styles-from characters and props to environments and mood pieces. Solid understanding of light, color, composition, and storytelling through visuals. Experience preparing art assets for implementation (animation, VFX, interactive use, etc.). Proficiency in tools such as Photoshop, Illustrator, and After Effects. Experience working with Gadot is a plus. Strong communication and collaboration skills in a cross-disciplinary production environment. Adaptable, proactive, and eager to support various aspects of art production. Must be based in Raleigh, NC-this is an on-site position with no remote option. Additional Information: This is a temporary position with the potential for extension based on project needs. Candidates must be legally authorized to work in the U.S. without the need for visa sponsorship. A portfolio showcasing relevant work is required for consideration. AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience. AGBO participates in E-Verify - English | Spanish The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
    $65k-112k yearly est. 59d ago
  • Lash Artist

    Alexandria 4.5company rating

    Technical artist job in Alexandria, VA

    Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world class service Sanitation and Industry standards Performing additional duties as required Requirements include: Willing to learn lash application technique specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during training period Discusses lash membership and product options to clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Is able to consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $43k-60k yearly est. Auto-Apply 60d+ ago
  • POOL - Simulation and Game Development Artist Instructor (Part-time)

    Fayetteville Technical Community College 3.6company rating

    Technical artist job in Fayetteville, NC

    First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised. The pool is continuous in order to develop a qualified pool of interested candidates. We invite applications to be submitted for potential openings. Qualified candidates will possess excellent computer skills and document 3D modeling experience. Duties Classroom/laboratory teaching of Simulation and Game Development classes including 3D modeling, animation, and 2D graphic design; days, evenings, and weekends, both on and off campus, online. Incorporate latest instructional & interactive learning technologies in course delivery. Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient in Microsoft Office (Access, Excel, PowerPoint, and Word). An Associate Degree with extensive experience directly related to the position duties, well documented in the application packet, may be considered in lieu of the bachelor degree requirement. Preferred Qualifications Teaching experience at the community college or four-year college. On-line teaching experience. Full or Part Time Part Time Special Instructions to Applicants Experience in Simulation and Game Development should be documented in the resume and cover letter. NOTE: All applicants under consideration for employment at Fayetteville Technical Community College will be required to complete a consent form that allows FTCC to conduct a criminal background check on your behalf so that you may be considered further for the position for which you have applied. Announcement Details EEO Statement The Fayetteville Technical Community College is an Equal Opportunity Educational Institution/Employer. Close Date
    $53k-69k yearly est. 60d+ ago
  • YourLiebherrCareer: Technical Illustrator

    Liebherr 4.6company rating

    Technical artist job in Newport News, VA

    The Technical Illustrator I lays out and draws illustrations for reproduction in reference works, brochures and technical manuals dealing with assemblies, installation, operation, maintenance, spare parts and the repair of components, tools and equipment Responsibilities Assists the Technical Documentation and Publication department with preparing drawings from blueprints, designs, electronic prints and mockups, photo-prints by methods and techniques suited to specified reproduction process for final use such as schematics, perspectives, orthographic, or oblique-angle (3D) views in order to depict function, relationship, and assembly sequence of parts and assemblies such as gears, engines, instruments and other mechanical, hydraulic and electrical assemblies. Shades-in or colors drawings to emphasize details or to eliminate undesired backgrounds, using drafting and illustration software, and to paste instructions and comments in position on illustrations. Prepares drawings from AutoCAD prints, engineering models, designs, blueprints, mockups, and photo prints. Inserts and arrange instructions and comments in position on drawing. Creates 3D illustrations from in-house drawings & vendor/supplier drawings. Works with vendor/supplier to obtain information needed to create isometric drawing and convey technical information and parts break-down in publications. Consults with technical team leads, Engineer Technicians, Service Technicians and other subject matter experts to ensure common understanding of publications and related materials to be produced and to understand and present technical materials and parameters of technical content and the presentation of such content. Assists in maintaining cataloging systems, records, files, electronic media and archiving of information for publications for business references. Assists in preparing material for technical seminars and business forums. Assists in maintaining content changes and updates to publications. Competencies Associate's degree (A.A.S.) in communications, publications, graphics and two years of practical experience or a Technical degree from an accredited institution in a related field with at least four years experience, or equivalent combination of education and experience. Knowledge of drafting tools or Computer-Assisted Design (CAD) or drafting equipment, 3D illustration, and Photoshop software. Ability to use Microsoft Office. Knowledge of BaaN system as it relates to truck Bill of Material (BOM) structure and inventory control. Ability to read and interpret documents such as safety rules, operating and maintenance manuals, and procedure manuals. Ability to work with mathematical concepts such as algebra, probability and statistical inference, and fundamentals of plane and solid geometry and trigonometry. Ability to apply concepts such as fractions, percentages, ratios, and proportions to practical situations. Ability to carry out instructions furnished in written, oral, or diagram form. Ability to deal with problems involving several concrete variables in standardized situations. Ability to write routine reports and correspondence. Expected to travel nationally and internationally up to 20% to customer or supplier sites. Ability to obtain and maintain mine certifications or safety training such as Mine Safety and Health Administration (MSHA) hazard training. Ability to obtain and maintain a valid driver's license and passport. Our Offer An interesting and ambitious role in a successful international company. We offer a secure work environment with a comprehensive benefits package that includes major medical, dental and vision insurance, 401K plan with company match, paid vacation and personal days and competitive salary. Have we awoken your interest? Then we look forward to receiving your online application. If you have any questions, please contact Nicole Alden. Liebherr-America, Inc. and its US affiliates are Equal Opportunity Employers. Employment decisions are made without regard to race, color, religion, national origin, gender, sexual orientation, gender identity, age, physical or mental disability, genetic factors, military/veteran status or other characteristics protected by law. If you are a California resident, please visit Liebherr USA, Co. Privacy Statement for more information regarding how Liebherr-America, Inc. and its US affiliates collect and process your personal information. One Passion. Many Opportunities. The company In line with its international growth, Liebherr's venture into the United States began in 1970. Within a couple of years, the company expanded and completed its production facilities in Newport News, Virginia, for its product line of hydraulic excavators. It was later converted into Liebherr's manufacturing facility for mining trucks and remains home to Liebherr Mining Equipment Newport News, Co. In addition to its production facility, Liebherr markets a wide variety of products and technologies its companies located across the United States. The companies are Liebherr-Aerospace Saline, Inc., Liebherr Gear Technology, Inc., Liebherr Automation Systems, Co., and Liebherr USA, Co., the umbrella company for eight divisions that are positioned across the United States. Location Liebherr Mining Equipment Newport News Co. 4100 Chestnut Avenue 23607 Newport News, VA United States (US) Contact Nicole Alden ************************* [Not translated in selected language]
    $33k-43k yearly est. Easy Apply 27d ago
  • Technical Illustrator

    Tcom, L.P 4.1company rating

    Technical artist job in Elizabeth City, NC

    Utilize CAD and standard illustration software to generate detailed illustrations of complicated parts and assemblies, hydraulic and electrical/electronic schematics/diagrams and civil engineering drawings. Develop DoD technical illustrations utilized in Interactive Electronic Technical Manuals (IETM). Illustrations must follow standard formats, those required by the DoD to be used in technical manuals and training materials, including S1000d, Mil-Std-40051. This role is for the Documentation and Training department. This opening is contingent on TCOM receiving US government authorization to proceed with work on a contract already awarded. Working Procedure: Interacting With Computers - Using computers and computer systems (including hardware and software) to set up functions, enter data, or process information. Use computer aided drafting and illustration software to generate illustrations Use computers to enter, access or retrieve data, and file data Illustration of different types of graphics used to generate detailed description, operation, and maintenance documentation for devices, assemblies, and equipment. Utilize CAD or standard illustration software to generate detailed illustrations based on engineering CAD models or other available data to generate customized 3-D views, illustrate assemblies, create exploded views, and generate illustrated parts breakdowns Ensure the accuracy and completeness of own work Getting Information - Observing, receiving, and otherwise obtaining information from all relevant sources. Read schematics & read technical drawings Obtain proper information for drawings from drawing systems manual, standard books, engineering reference handbooks, material and process specifications, supplier catalogs and information databases Interpret drawings including customer and vendor drawings to obtain information relative to assignment Adhere to DoD specifications, such as S1000D, Mil-Std-40051, or others Updating and Using Relevant Knowledge - Keeping up-to-date technically and applying new knowledge to your job. Follow manufacturing methods or techniques Use drafting and illustration techniques Keep abreast of advances in Computer Aided Design, Engineering, Manufacturing, and database application which may be used in the documentation of source data, filing and tracking of work products, and generation of illustrations Communicating with Supervisors, Peers, or Subordinates - Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person. Confer with engineering, technical or manufacturing personnel Recommend to and collaborate with database administrator, supervisory and engineering personnel on the development of standard parts, procedures, processes, and tools Documenting/Recording Information - Entering, transcribing, recording, storing, or maintaining information in written or electronic/magnetic form. Perform other duties and responsibilities as assigned. Education Requirement: Bachelor's degree in a related technical Engineering field or equivalent amount of education and experience. Related military training and/or experience is a plus. Experience Requirement: Minimum of five years' experience as a technical illustrator covering numerous engineering disciplines such as mechanical, electrical/electronic, civic and aeronautical. TCOM offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts/HSAs, EAP, tuition reimbursement, parental leave, paid time off (PTO), and company-paid holidays. The specific programs, options and eligibility may vary depending on date of hire, classification, and schedule type.
    $30k-44k yearly est. 19d ago
  • Lead 3D Game Artist

    Epoch Games 4.4company rating

    Technical artist job in Winston-Salem, NC

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. Job Description In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate) This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours. At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form. Qualifications Good Communication and Team-collaboration skills is a must Ability to manage others, especially 3D Game Artists Ability to work with and provide constructive criticism and feedback to 3D Models and Textures Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required. Knowledge of working with low-poly/game-ready assets required. Knowledge of Texturing (Diffuse, Normal, Displacement etc). A passion for game development Additional Information Recommended 3D Modeling Software (1 or more): Autodesk 3DS Max / Maya Blender Pixologic ZBrush / Mudbox Recommended 2D Image Software (either or both): Photoshop (CS4 and up) GIMP If you are missing any, we can help provide you with software. Also recommended experience with Unreal Engine
    $64k-115k yearly est. 60d+ ago
  • 3D Artist with CAD Mechanical Engineering Drafting Expertise

    Palace Petites

    Technical artist job in Springfield, VA

    There are two small projects that require 3D drawings to be developed from paper sketches that have been saved as .jpg files. 1. Wind Chime 2. Medical Supply The wind chime will be completed first, followed by the medical supply, if appropriate. These are works for hire with all copyrights and other intellectual property rights belonging solely to the company. An non-disclosure agreement will be necessary for the medical supply design. The estimated time to complete the wind chime is 3 hours. The estimated time to complete the medical supply drawing is 5 hours. Qualifications 3D Modeling , AutoCAD , Computer Aided Manufacturing (CAM) , 3D Rendering Additional Information Thank you for your interest! To Apply: Please enter in your work history into the online application, along with a cover letter and be certain to provide both an email and telephone number for contact. Your cover letter should include: Your name, address, telephone number, email address, the URL to your online portfolio, and a second page containing your professional references. In addition to your resume and cover letter, please submit a link to your online portfolio as an attachment and three (3) professional references. Include both a phone number and an email address for each of your references.
    $60k-107k yearly est. 1h ago
  • World Artist / Dungeon Mastermind

    AGBO

    Technical artist job in Raleigh, NC

    About the Company: Founded in 2017 by visionary directors Anthony and Joe Russo, AGBO is an artist-led, Academy Award-winning independent studio redefining global storytelling across film, television, and gaming. With 15 #1 openings and more than $7 billion at the box office, its hits include Marvel's highest-grossing film Avengers: Endgame , the multi-Oscar-winning Everything Everywhere All at Once , and Netflix blockbusters The Gray Man and Extraction . AGBO's Citadel universe has become a worldwide Prime Video sensation, while recent projects in post-production, include The Bluff (Amazon MGM) and The Whisper Man (Netflix). Upcoming releases include Citadel Season 2 and Marvel Studios' epic Avengers: Doomsday (2026) and Avengers: Secret Wars (2027), both directed by the Russo Brothers and produced by AGBO. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite -as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is seeking a “World Artist / Dungeon Mastermind” to join our Interactive team. This unique hybrid role blends the eye of an artist with the imagination of a tabletop dungeon master. You'll be responsible for implementing level design and environment art, adjusting and polishing world assets, and helping implement pipeline art. Beyond craft execution, you'll help shape the structure and flow of our interactive worlds - building maps, spaces, and dungeons that invite exploration and discovery. This is an opportunity for a creative world-builder who thrives at the intersection of art, design, and storytelling systems. While you won't be writing narrative content, you'll be shaping the stage on which those stories unfold, ensuring that environments, encounters, and spaces feel rich, alive, and narratively resonant. This role is based in Raleigh, NC, and candidates located in or willing to relocate to the area are highly preferred, as close collaboration with our technical and creative teams is central to the position. Key Responsibilities: Implement level design and world art in support of gameplay and interactive systems. Ensure incoming assets from IP are integrated smoothly and meet quality standards. Collaborate with designers, writers, and technical artists to ensure environments support narrative intent and gameplay goals. Act as a “world architect,” developing maps, layouts, and structures that create engaging spaces for story-rich experiences. Adjust and refine assets to improve cohesion, style consistency, and playability. Proactively identify opportunities to enhance the player's sense of exploration and immersion through level and environmental design. Maintain documentation, workflows, and best practices for asset integration and level creation. Implement using a variety of in-house tools built on top of the Godot Engine. Qualifications & Skills: 5+ years of professional experience in game development, with a focus on level design and/or environment art. A portfolio demonstrating both level design work and visual art contributions. Demonstrated ability to merge strong artistic execution with narrative design - ideally someone with experience leading RPG campaigns or creating immersive RPG storytelling, combined with the skills to deliver AAA-quality game art. Experience running in-game events and driving real-time world-building, with a focus on dynamic storytelling and live content creation-not just static environment setup. Experience working in game engines (Godot, Unity, Unreal, or equivalent). Strong artistic eye for composition, spatial design, and player readability. Excellent communication and collaboration skills, able to work across creative and technical disciplines. A passion for interactive storytelling and world-building. (Bonus) Experience as a tabletop dungeon master or running narrative-driven RPG campaigns. (Bonus) Prior work in isometric-level design or game spaces. (Bonus) Familiarity with Godot Engine content creation pipelines. AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience. AGBO participates in E-Verify - English | Spanish The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
    $46k-83k yearly est. 60d+ ago
  • Lead 3D Game Artist

    Epoch Games International

    Technical artist job in North Carolina

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. Job Description In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate) This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours. At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form. Qualifications Good Communication and Team-collaboration skills is a must Ability to manage others, especially 3D Game Artists Ability to work with and provide constructive criticism and feedback to 3D Models and Textures Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required. Knowledge of working with low-poly/game-ready assets required. Knowledge of Texturing (Diffuse, Normal, Displacement etc). A passion for game development Additional Information Recommended 3D Modeling Software (1 or more): Autodesk 3DS Max / Maya Blender Pixologic ZBrush / Mudbox Recommended 2D Image Software (either or both): Photoshop (CS4 and up) GIMP If you are missing any, we can help provide you with software. Also recommended experience with Unreal Engine
    $64k-109k yearly est. 1h ago
  • Lash Artist

    High Point 4.6company rating

    Technical artist job in Winston-Salem, NC

    Qualified candidates must have a current cosmetology or esthetician license. Eyelash certification is a plus! Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Main Responsibilities include: Lash Artistry and Tinting Upselling products and services Checking Clients in and out Engaging customers with world-class service Performing additional duties as required Requirements include: Willing to learn lash application techniques specific to Deka Lash Markets skills in the community and promotes Deka Lash Books lash models during the training period Discusses lash membership and product options with clients and maintains monthly sales goals Monitors client book and is prompt & present for appointments Is available to work weekends and evenings Shares with team in all studio cleaning activities Is willing to learn and grow and continues to develop and perfect skills Can consult and design appropriate lash designs based on client preference and need Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction Compensation: $20.00 per hour At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community. We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients. This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
    $20 hourly Auto-Apply 60d+ ago
  • Technical Illustrator

    Liebherr Mining Equipment 4.6company rating

    Technical artist job in Newport News, VA

    The Technical Illustrator I lays out and draws illustrations for reproduction in reference works, brochures and technical manuals dealing with assemblies, installation, operation, maintenance, spare parts and the repair of components, tools and equipment Responsibilities * Assists the Technical Documentation and Publication department with preparing drawings from blueprints, designs, electronic prints and mockups, photo-prints by methods and techniques suited to specified reproduction process for final use such as schematics, perspectives, orthographic, or oblique-angle (3D) views in order to depict function, relationship, and assembly sequence of parts and assemblies such as gears, engines, instruments and other mechanical, hydraulic and electrical assemblies. * Shades-in or colors drawings to emphasize details or to eliminate undesired backgrounds, using drafting and illustration software, and to paste instructions and comments in position on illustrations. * Prepares drawings from AutoCAD prints, engineering models, designs, blueprints, mockups, and photo prints. * Inserts and arrange instructions and comments in position on drawing. * Creates 3D illustrations from in-house drawings & vendor/supplier drawings. * Works with vendor/supplier to obtain information needed to create isometric drawing and convey technical information and parts break-down in publications. * Consults with technical team leads, Engineer Technicians, Service Technicians and other subject matter experts to ensure common understanding of publications and related materials to be produced and to understand and present technical materials and parameters of technical content and the presentation of such content. * Assists in maintaining cataloging systems, records, files, electronic media and archiving of information for publications for business references. * Assists in preparing material for technical seminars and business forums. * Assists in maintaining content changes and updates to publications. Competencies * Associate's degree (A.A.S.) in communications, publications, graphics and two years of practical experience or a Technical degree from an accredited institution in a related field with at least four years experience, or equivalent combination of education and experience. * Knowledge of drafting tools or Computer-Assisted Design (CAD) or drafting equipment, 3D illustration, and Photoshop software. * Ability to use Microsoft Office. * Knowledge of BaaN system as it relates to truck Bill of Material (BOM) structure and inventory control. * Ability to read and interpret documents such as safety rules, operating and maintenance manuals, and procedure manuals. * Ability to work with mathematical concepts such as algebra, probability and statistical inference, and fundamentals of plane and solid geometry and trigonometry. * Ability to apply concepts such as fractions, percentages, ratios, and proportions to practical situations. * Ability to carry out instructions furnished in written, oral, or diagram form. * Ability to deal with problems involving several concrete variables in standardized situations. * Ability to write routine reports and correspondence. * Expected to travel nationally and internationally up to 20% to customer or supplier sites. * Ability to obtain and maintain mine certifications or safety training such as Mine Safety and Health Administration (MSHA) hazard training. * Ability to obtain and maintain a valid driver's license and passport. Our Offer An interesting and ambitious role in a successful international company. We offer a secure work environment with a comprehensive benefits package that includes major medical, dental and vision insurance, 401K plan with company match, paid vacation and personal days and competitive salary. Have we awoken your interest? Then we look forward to receiving your online application. If you have any questions, please contact Nicole Alden. Liebherr-America, Inc. and its US affiliates are Equal Opportunity Employers. Employment decisions are made without regard to race, color, religion, national origin, gender, sexual orientation, gender identity, age, physical or mental disability, genetic factors, military/veteran status or other characteristics protected by law. If you are a California resident, please visit Liebherr USA, Co. Privacy Statement for more information regarding how Liebherr-America, Inc. and its US affiliates collect and process your personal information. One Passion. Many Opportunities.
    $33k-43k yearly est. 28d ago
  • Concept Artist / Illustrator

    Epoch Games 4.4company rating

    Technical artist job in Winston-Salem, NC

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 5 (UE5): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool). Job Description We are looking for a creative and passionate individual to join our team as a volunteer 2D Concept Artist! In this volunteer position, you will be asked to create a variety of high-quality concept art and/or illustrative work for The Lays of Althas: Sundered Order (LoA:SO). Interested applicants must be advised that this is a long-term volunteer project, and as such, you must be ready to contribute to the game on a long-term basis (however, as this is an unpaid position, full-time dedication is not expected). A variety of different concept types, such as characters, creatures, landscape, architecture, etc, may be required. For illustrative work, you may be asked to create illustrations that will be used as in-game paintings (and should replicate various medieval painting styles). Concept Art and Illustration should be created in a timely manner on demand; while there is no set amount of time that a team member should put into the project, it is expected for each work to be handled within a reasonable timeframe. Multiple applicants may be accepted; this job is not for a single position. Communication is key to a smooth and efficient working pipeline. Therefore, the ability to communicate clearly and effectively with other team members is essential. It is also important to not afraid to ask and discuss, and find out the solution should any problems arise. We are an English-speaking team, so proficiency in the English language is a must. What you'll be doing: Partner with the Art Director and other team members to pioneer the vision of the game. Design, create, and develop high-quality sketches and quick iterations digitally (you can do it on paper but the finished artwork must be digital). Create and develop original concepts of characters, environment, and props based on references or from scratch. Attend weekly meetings with the whole team on Slack (instant messaging software we use for communication). Present concepts and ideas to the team for further discussion. Creatively problem-solve and figure out efficient solutions to executing the look and feel of the character and environment. Achieve a balance between artistic aspects and technical constraints. Adjust the artwork styles to meet the game's art direction. Set your own reasonable deadlines, and make sure the work is done on time. Qualifications Minimum Requirements: Working knowledge of design and drawing programs such as photoshop, illustrator, procreate, or your program of choice. Excellent understanding of art fundamentals: lighting, composition, architecture, human anatomy, etc. Ability to create high-quality concept art and illustrations of characters, creatures, environments, architecture, and more. Ability to give and take feedback professionally and applies it to the art and design. Flexibility and adaptive capabilities. Able to collaborate and work as a part of the team. Fluency in English is a must. Recommended Requirements: Experience in game design or game developing industry. Shipped 1 or more video game titles. Educational background in art, design, or other related fields Experience in Unreal Engine 5
    $60k-110k yearly est. 56d ago
  • Concept Artist / Illustrator

    Epoch Games International

    Technical artist job in North Carolina

    Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: *************************************************************** Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 5 (UE5): ***************************** For more information about the game, please check out our IndieDb page: ************************************************************** NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool). Job Description We are looking for a creative and passionate individual to join our team as a volunteer 2D Concept Artist! In this volunteer position, you will be asked to create a variety of high-quality concept art and/or illustrative work for The Lays of Althas: Sundered Order (LoA:SO). Interested applicants must be advised that this is a long-term volunteer project, and as such, you must be ready to contribute to the game on a long-term basis (however, as this is an unpaid position, full-time dedication is not expected). A variety of different concept types, such as characters, creatures, landscape, architecture, etc, may be required. For illustrative work, you may be asked to create illustrations that will be used as in-game paintings (and should replicate various medieval painting styles). Concept Art and Illustration should be created in a timely manner on demand; while there is no set amount of time that a team member should put into the project, it is expected for each work to be handled within a reasonable timeframe. Multiple applicants may be accepted; this job is not for a single position. Communication is key to a smooth and efficient working pipeline. Therefore, the ability to communicate clearly and effectively with other team members is essential. It is also important to not afraid to ask and discuss, and find out the solution should any problems arise. We are an English-speaking team, so proficiency in the English language is a must. What you'll be doing: Partner with the Art Director and other team members to pioneer the vision of the game. Design, create, and develop high-quality sketches and quick iterations digitally (you can do it on paper but the finished artwork must be digital). Create and develop original concepts of characters, environment, and props based on references or from scratch. Attend weekly meetings with the whole team on Slack (instant messaging software we use for communication). Present concepts and ideas to the team for further discussion. Creatively problem-solve and figure out efficient solutions to executing the look and feel of the character and environment. Achieve a balance between artistic aspects and technical constraints. Adjust the artwork styles to meet the game's art direction. Set your own reasonable deadlines, and make sure the work is done on time. Qualifications Minimum Requirements: Working knowledge of design and drawing programs such as photoshop, illustrator, procreate, or your program of choice. Excellent understanding of art fundamentals: lighting, composition, architecture, human anatomy, etc. Ability to create high-quality concept art and illustrations of characters, creatures, environments, architecture, and more. Ability to give and take feedback professionally and applies it to the art and design. Flexibility and adaptive capabilities. Able to collaborate and work as a part of the team. Fluency in English is a must. Recommended Requirements: Experience in game design or game developing industry. Shipped 1 or more video game titles. Educational background in art, design, or other related fields Experience in Unreal Engine 5
    $61k-105k yearly est. 1h ago

Learn more about technical artist jobs

How much does a technical artist earn in Portsmouth, VA?

The average technical artist in Portsmouth, VA earns between $37,000 and $107,000 annually. This compares to the national average technical artist range of $57,000 to $141,000.

Average technical artist salary in Portsmouth, VA

$63,000
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