US - 3D Artist
Technical artist job in San Mateo, CA
Responsibilities:
Design and implement advocacy strategies for achieving policy goals with relevant state legislative, administrative, regulatory, and other governmental entities.
Provide strategic direction to guide the development and positioning of policy positions and advocacy priorities.
Qualifications:
15+ years of demonstrable leadership experience encompassing state government affairs and public policy in technology and / or media.
Comfortable working with governmental officials and understand the policy and decision-making processes used by legislative and regulatory bodies and non-governmental organizations in the U.S. at the federal and state level.
Successfully built partnerships with non-governmental organizations.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.$1-$2 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Auto-ApplyTechnical Artist
Technical artist job in Burlingame, CA
We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse.
**Required Skills:**
Technical Artist Responsibilities:
1. Design and develop systems, processes, tooling to validate, prototype, and implement new capabilities in partnership with cross functional teams
2. Implement runtime logic, tooling within a complex real-time environment with performance limitations in mind
3. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices
4. Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements
5. Document workflows, standards, and best practices to ensure consistency and scalability across teams
6. Communicate and advocate for the technical system's role in building a platform that serves billions of users
7. Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team
**Minimum Qualifications:**
Minimum Qualifications:
8. 6+ years of experience developing real-time experiences across different products
9. Experience in at least one low-level programming language (i.e. C++)
10. Understanding of architecture for complex tools and pipelines with a focus on content creators
11. Expertise with game/real-time profiling and optimization techniques
12. Demonstrated experience in communicating technical topics to non technical partners
13. Understanding of AI and ML concepts at a core level. (data collection, model training, deployment, runtime performance)
**Preferred Qualifications:**
Preferred Qualifications:
14. Proven experience designing and implementing real-time graphics technologies, and their corresponding authoring tools
15. Experience with performance profiling and optimizing assets within tight performance budgets
16. Proven experience validating rendering outputs to ensure shading consistency on various platforms
17. Experience with real-time lighting concepts, color science, color space, exposure, tone mapping, and post-processing effects
18. Experience partnering with a cross-functional teams of artists, designers and engineers to design end-to-end workflows and authoring tools
19. Experience in low level programming languages such as C or C++, in addition to scripting languages such as Python
20. Experience designing and implementing real-time graphics technologies, and their corresponding authoring tools
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Gaming Technical Artist Instructor
Technical artist job in Novato, CA
Who We Are
Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios are responsible for developing 2K's portfolio of world-class games across multiple platforms. Include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building, and acquiring exciting studios whose content continues to inspire millions of players around the world! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, problem solvers, and doers, are the professional publishing stewards of our growing library of critically acclaimed franchises such as NBA 2K, BioShock, Borderlands, Mafia, Sid Meier's Civilization, Tiny Tina's Wonderlands, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions. 2K is headquartered in Novato, California, and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
What We Need:
Are you an experienced video game Tech Artist and teacher who is organized, creative, a strong communicator with an interest and ability in mentoring? Do you want to work in a lively, creative and constantly evolving environment? If so, look no further!
Reporting into the Engineering & Tech Art Senior Manager, the Tech Art Instructor will be primarily responsible for the ongoing training and development of 10 junior Tech Artists who, as part of a Tech Art Graduate Program, will progress through a 21-month rotational program every 6 months. This program operates out of two base locations (Novato and Dublin). This program is designed to drive a constant influx of Tech Art talent into the 2K business.
This role will lead the technical training for the program, including being responsible for high-volume technical training, conducting in-depth reviews of each Tech Artists' performance, providing performance feedback, collaborating with senior leadership in program management, identifying permanent career paths for our graduates, and shaping the annual recruitment process.
The ideal candidate must thrive in an evolving environment. They must demonstrate inclusive behaviors, creativity, have program management expertise, be results-oriented and metric goal setting with a bias for action.
This is a full-time position. The working hours will require a high degree of coordination between the Novato and Dublin offices, with a significant investment in early working hours (07:00 am as the earliest). Hybrid working arrangements are available, but full-time onsite may be required during some periods (such as graduate orientation weeks). Some international travel will be required.
What You Will Do:
Partner with our Talent Acquisition team to develop, implement and track creative recruitment strategies and processes to ensure we target and recruit the best candidates and enhance the company's diversity.
Develop and continuously optimise the training syllabus for the 3-month Tech Art onboarding Training period.
Support rotation scope to ensure actionable goals are set for each grad at the start of each rotation.
Manage and proactively report on graduate performance and rotation experience to ensure a positive rotation experience.
Mentor graduates by providing timely and effective performance feedback and early career guidance.
Coordinate and support engaging, high-quality, innovative, and timely development opportunities (training, speakers, events, workshops).
Build relationships with partner teams, including Studio Partners, to ensure the successful delivery of the program.
Demonstrate operational excellence.
Who We Think Will Be A Good Fit:
Familiarity with real-time 3D pipelines and major content creation tools (e.g., Maya, Blender, Substance).
Experience with Game Engines (e.g. Unreal, Unity, in-house)
Foundational knowledge of Scripting languages (e.g., Python for tools) and their application in art pipelines.
Familiarity with performance analysis and debugging tools to diagnose common art performance issues.
Proven familiarity with 3D math (linear algebra) as it applies to shaders, rigging, and animation.
Familiarity with various technical art specializations, including VFX, complex material authoring, and advanced rigging.
Experience in designing, coordinating or executing high-quality technical training for junior Tech Artists.
Excellent communication skills, both verbal and written, capable of breaking down complex technical topics.
Proven ability to lead, develop and drive training programs from curriculum design to final delivery.
Effective time management, ability to multitask and prioritize concurrent mentorship and instructional duties.
Project management experience supporting programs developing early career talent and coordinating multi-month rotation schedules.
Preferred Qualifications:
Passionate video game enthusiast
Post-secondary degree/diploma in a relevant Tech or Art field such as Technical Art, Game Development, Computer Graphics, Computer Science, or 3D Art.
A desire to stay current with learning and development best pratices to elevate the program experience.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need a reasonable accommodation.
The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
Auto-ApplySenior 3D Artist
Technical artist job in San Mateo, CA
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Roblox is seeking a Senior 3D Artist with a focus on character animation and key art to join The Kitchen, our internal creative studio.In this role, you'll help bring Roblox's worlds, characters, and stories to life through cinematic animation, expressive posing, and high-impact visuals. You'll create both motion and still imagery that define how millions of players and creators experience Roblox across campaigns, trailers, and social moments This is a hands-on creative role that combines strong animation fundamentals with an expert eye for composition, lighting, and storytelling, helping craft the visual heartbeat of Roblox's marketing and brand experiences.
You will:
Animate characters, creatures, and props for cinematic sequences, gameplay trailers, and promotional content.
Develop expressive performances that convey personality, emotion, and narrative beats.
Rig, pose, and render characters for static compositions, delivering polished assets for posters, banners, thumbnails, and social campaigns.
Build and stage environments that enhance composition and visual storytelling.
Collaborate closely with designers, marketers, editors, motion designers, and producers to create striking imagery that communicates story, mood, and brand identity.
Optimize assets for both high-resolution print and digital platforms.
Iterate quickly based on feedback from creative leads, ensuring alignment with brand and project goals.
Maintain efficient file structures and workflows for smooth handoff and versioning.
You have:
7+ years of professional experience in 3D motion design, character animation, or video post-production.
Strong understanding of character rigging, anatomy, and motion principles.
Proven ability as a 3D character animator, with a demo reel showcasing expressive, polished animation.
A portfolio of key art / posed renders demonstrating strong composition, lighting, and storytelling.
Solid grasp of visual design fundamentals (composition, color, lighting, silhouette).
Proficiency in industry-standard tools and workflows (e.g., Cinema4D, Maya, Blender, ZBrush, Substance, Redshift), including preparing assets to be shared across Digital Content Creation applications.
Experience compositing or finishing renders in After Effects, Photoshop. etc.
Ability to adapt quickly to feedback and iterate in a collaborative environment.
Detail-oriented with a cinematic eye for storytelling.
Strong communication skills and are comfortable presenting work and receiving critique.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$143,840-$181,200 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
Auto-Apply3D Artist
Technical artist job in San Francisco, CA
As a 3D Artist your role will be both highly creative and technical. You'll be working closely with 3D Visualizers, Industrial Designers, and Program Managers to develop high fidelity 3D models and photorealistic 3D renderings to use across our brand marketing channels. You have comprehensive experience and knowledge using leading 3D modeling, rendering, and image editing programs. We are looking for someone who is self motivated and collaborative, able to work within tight deadlines, is creative, a great communicator, and a great technical problem solver. We're open to full time or contract opportunities.
Our lean and fast-growing team is composed of highly motivated creatives with a rigorous attention to detail. We hire for integrity, initiative, open mindedness, and willingness to learn.
Thuma's Headquarters is based in the historic Presidio neighborhood of San Francisco. The role involves three days in the office each week and occasional additional days as needed.
In recognition of the personal and professional benefits that team members gain from time spent together in person, we organize a range of events throughout each year designed to bring our entire team together!Key Responsibilities
Produce high fidelity complex 3D models including soft goods
Create photorealistic renders and animations for product detail pages as well as more immersive lifestyle imagery in line with the brand identity
Streamline post production workflows
Support product imagery storyboards and image lists
Support collaborations with vendors as needed
This Might Describe You
Detail oriented
Interested in design and architecture
Efficient and independent in the work
Always setting a high bar and pushing for quality
Enjoy working at a fast pace and possess perseverance, excellent problem solving, organization, and interpersonal skills
What You'll Need
Portfolio featuring world-class 3D modeling and rendering works
2+ years experience as a 3D Visualizer / CGI Artist
Advanced 3D modeling skills in programs such as Blender, Cinema 4D, Autodesk 3ds Max, Maya, Rhino or Alias
Advanced rendering skills in programs such as Houdini, V-Ray, Octane, Redshift, Corona, Marvelous,
Ability to design and execute captivating motion graphic projects
Proficiency with Adobe Creative Suite
Color editing and correction skills
Experience working on an Apple or PC computer and with a render farm
Ability to work to a brief and under the direction of Designers, meeting deadlines and keeping within the scope of projects
Experience running and leading end to end 3D and 2D production workflows and strong accuracy in assessing project turnaround time
$80,000 - $120,000 a year
Thuma provides an estimate of the compensation for roles that may be hired as required by state regulations. Compensation may vary based on (a) location, as Thuma factors in specific location when benchmarking compensation for most roles; (b) individual candidate skills and qualifications; and (c) individual candidate experience.
Additionally, Thuma leverages current market data to determine compensation, so posted compensation figures are subject to change as new market data becomes available. The salary, other compensation, and benefits information is accurate as of the date of this posting. Thuma reserves the right to modify this information at any time, subject to applicable law.
Why Join Us Equity/401k: Participation in employee stock option plan and our 401k program where we will match up to 6% of your contributions Benefits: Comprehensive medical, dental + vision coverage options with generous employer contributions Extras: 12 weeks of paid parental leave and company sponsored membership at One MedicalDream Setup: Apple Laptop, Airpod Pros, Magic Mouse, Magic KeyboardFlex Time: Run errands as needed, just get your stuff done Flexible PTO: We believe healthy, happy, relaxed people do better work Hybrid: Flexibility to work between your home and our office with everything you need to be successful in both Employee Discount: We provide an employee discount of 40% off all Thuma products Cell Phone Stipend: $100 per month to recognize that you will use your cell phone for work related things Commute Reimbursement: Up to $150 per month for your commute to our office Room Upgrade: A complimentary product credit when you start, worth up to $2,000
Who We AreThuma is a modern design company specializing in furniture and home goods. We believe simplicity is the ultimate luxury. That the details matter. And that good design is good hospitality.
We recognize that people come with a wealth of knowledge and are talented beyond the scope of a functional role. If this sounds like you, we encourage you to apply even if your experience doesn't precisely match our job description. We hire for integrity, initiative, collaborative spirit, open mindedness, and willingness to learn.
Thuma is dedicated to going above and beyond to bring people with diverse perspectives and unique experiences together to do great work. We strive to create a sense of belonging by creating an inclusive culture where everyone can be their authentic self and by treating each and every team member with kindness, equity, and respect, always.
Auto-ApplyTexture Artist (All Levels) - Expression of Interest
Technical artist job in San Francisco, CA
We are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Artist is responsible for creating high quality textures for both organic and hard surface assets used in production.
ILM strives to be an inclusive environment, and the DMS (Digital Model Shop) team embraces promising individuals with a variety backgrounds and experiences.
What You'll Do
Collaborate with the production team (VFX Supervisor, Senior Texture Artist) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments
Create high quality textures for both organic and hard surface assets used in production
Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
Work closely with VFX Supervisor, Modelers, and Look Development TD's in achieving desired look of Photo real models
Maintain or exceeds consistent level of efficiency while meeting scheduled targets and producing high-quality work
What We're Looking For
A minimum of three years of professional VFX experience and a college diploma or higher in computer graphics, fine arts, design, photography, or a related field are required; or five years of professional VFX experience may be substituted for education
A demo reel and/or portfolio showcasing painting, illustration, or design skills and experience is required
Familiarity with film production and computer graphics is expected
Detail-oriented and a quick learner, with the ability to readily absorb new information
Proficient in Mari, Substance, Zbrush, Photoshop. Experience navigating complex CG pipelines is essential
Strong organizational and interpersonal skills
You are a proactive and collaborative team member, eager to contribute your skills
Bonus points for modeling skills, Feature Animation experience, and an understanding of shaders and Renderman
The hiring range for this position in San Francisco, CA is $64,300 to $148,700 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Job Posting Segment:
ILM San Francisco
Job Posting Primary Business:
ILM San Francisco
Primary Job Posting Category:
Texture - Studios
Employment Type:
Full time
Primary City, State, Region, Postal Code:
San Francisco, CA, USA
Alternate City, State, Region, Postal Code:
Date Posted:
2025-10-10
Auto-ApplyTexture Artist (All Levels) - Expression of Interest
Technical artist job in San Francisco, CA
We are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Artist is responsible for creating high quality textures for both organic and hard surface assets used in production. ILM strives to be an inclusive environment, and the DMS (Digital Model Shop) team embraces promising individuals with a variety backgrounds and experiences.
What You'll Do
* Collaborate with the production team (VFX Supervisor, Senior Texture Artist) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments
* Create high quality textures for both organic and hard surface assets used in production
* Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
* Work closely with VFX Supervisor, Modelers, and Look Development TD's in achieving desired look of Photo real models
* Maintain or exceeds consistent level of efficiency while meeting scheduled targets and producing high-quality work
What We're Looking For
* A minimum of three years of professional VFX experience and a college diploma or higher in computer graphics, fine arts, design, photography, or a related field are required; or five years of professional VFX experience may be substituted for education
* A demo reel and/or portfolio showcasing painting, illustration, or design skills and experience is required
* Familiarity with film production and computer graphics is expected
* Detail-oriented and a quick learner, with the ability to readily absorb new information
* Proficient in Mari, Substance, Zbrush, Photoshop. Experience navigating complex CG pipelines is essential
* Strong organizational and interpersonal skills
* You are a proactive and collaborative team member, eager to contribute your skills
* Bonus points for modeling skills, Feature Animation experience, and an understanding of shaders and Renderman
The hiring range for this position in San Francisco, CA is $64,300 to $148,700 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Experienced Hair Artist
Technical artist job in Palo Alto, CA
Artist positions at JUUT include Hair Stylist, Hair Colorist, or Hair Stylist + Colorist The role of Juut hair stylist/hair colorist or hair generalist is to provide guests with an elevated hair salon experience. This role can provide hair cutting, styling, and/or coloring, extensions, or other chemical services. As the "Juut Artist" you will be educating our guests in areas of product knowledge, techniques, and after-care. Juut's guiding principles and beliefs in Daymaking and providing hair care services within our performance wheel of offerings which includes a Warm Welcome through a Five Star close with every guest.
Is Juut right for you?
A great fit for Juut is passionate hair stylists or hair colorists with a passion to grow and learn!
A great fit for you is strong earning potential and a place where you feel valued.
Daymaking:
* Know, believe in and follow through on Company purpose, mission, values, beliefs and guiding principles.
* Be passionate: always continue to learn, serve guests consistently, and always maintain integrity.
* Make a genuine connection, always be authentic, respectful, compassionate and fully present.
* Inspire an encore: always go above and beyond to give each guest an unforgettable experience and maintain enthusiasm and confidence.
Essential Minimum Job Functions:
* Provide exceptional customer service to each guest by educating them on all styling products and services offered in the applicable domain, i.e., hair.
* Recommend appropriate products available for sale in the salon to allow guests to duplicate results at home, as well as give the guest a complete experience.
* Keep workstations clean to include sanitizing all tools.
* Continue advanced education and training to stay current in products.
* Take advantage of educational opportunities provided by Juut, ensuring minimum education requirements as posted are met, in order to maximize potential and future growth and success.
* Be open to coaching and feedback from management and directors.
* Update and maintain customer information records, such as beauty services provided.
* Cleaning and upkeep duties of salon and spa as assigned by the Salon Manager.
* Work together as a team in a positive, respectful, and impactful way.
Educational Requirements:
* Current license in the state you will be working. (Required)
* Previous experience will determine level and technical interview.
Physical Requirements:
While performing the duties of this job, the employee will be required to:
* Walk, sit, bend and squat.
* Talk and hear.
* Grab, pull or bend items.
* Lift and/or carry up to 10 lbs.
* View items at a close or distant range
* Stand for extended periods of time.
Working Conditions:
* Retail salon environment
Note: Job Descriptions are not exhaustive lists of all skills, responsibilities, or efforts associated with a position. They reflect principal job elements essential for performing the job and evaluating performance. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
This document does not create an employment contract, implied or otherwise, other than as "at will" relationship.
Keywords: Hair Stylist, Hairdresser, Beautician, Stylist, Hair Colorist, Hair Generalist, Cosmetologists, Cosmetology, salon.
Concept Artist IV
Technical artist job in Menlo Park, CA
Our client, a leading innovator in the creative technology industry, is seeking a Concept Artist IV to join their dynamic team. As a Concept Artist IV, you will be supporting the creative development of cutting-edge XR experiences and visual storytelling projects. The ideal candidate will demonstrate creativity, adaptability, and excellent communication skills, which will align successfully within the organization.
**Job Title:** Concept Artist IV
**Location:** Remote (PST preferred)
**Pay Range: $55-$62 per hour (** duration 3 month contract with chance of extension)
**What's the Job?**
+ Create compelling pitch decks and visual presentations to communicate ideas and project concepts.
+ Produce high-quality concept art, videos, and 3D characters/environments using GenAI and traditional tools.
+ Refine and polish 3D outputs by reprocessing them through generative AI tools to produce final 2D images.
+ Collaborate proactively with cross-functional teams to visually communicate and iterate quickly.
+ Stay current with emerging GenAI tools and techniques for art, video, and 3D creation.
**What's Needed?**
+ Proven experience as a visual storyteller in industries such as games, film, marketing, or XR.
+ Strong portfolio demonstrating 2D art skills and visual storytelling.
+ Proficiency in 2D image manipulation software (e.g., Adobe Photoshop, Illustrator, Procreate, Krita, Clip Studio Paint).
+ Proficiency in 3D modeling software (e.g., Blender, Maya, ZBrush).
+ Proven ability to get extraordinary results from generative AI tools (e.g., Stable Diffusion, Midjourney, Gemini).
+ Ability to rapidly produce 2D concept art using GenAI tools.
+ Strong 3D skills, including modeling and integrating 3D elements into concept workflows.
+ Portfolio demonstrating realistic aesthetics (not stylized or "gamey" only).
+ Substantial character concept experience.
+ Ability to think beyond isolated assets and build cohesive visual narratives, story worlds, or product pitches.
+ Hybrid creative profile aligned with a "concept AI technologist" - blending traditional concept art, GenAI ideation, and 3D proficiency.
**What's in it for me?**
+ Opportunity to work on innovative XR projects that push creative boundaries.
+ Collaborate with a talented and diverse team of industry professionals.
+ Engage with the latest generative AI tools and techniques to enhance your skills.
+ Be part of a forward-thinking organization committed to creative excellence.
+ Competitive hourly compensation aligned with your expertise and experience.
**Upon completion of waiting period consultants are eligible for:**
+ Medical and Prescription Drug Plans
+ Dental Plan
+ Vision Plan
+ Health Savings Account
+ Health Flexible Spending Account
+ Dependent Care Flexible Spending Account
+ Supplemental Life Insurance
+ Short Term and Long Term Disability Insurance
+ Business Travel Insurance
+ 401(k), Plus Match
+ Weekly Pay
If this is a role that interests you and you'd like to learn more, click apply now and a recruiter will be in touch with you to discuss this great opportunity. We look forward to speaking with you!
**About ManpowerGroup, Parent Company of: Manpower, Experis, Talent Solutions, and Jefferson Wells.**
_ManpowerGroup (NYSE: MAN), the leading global workforce solutions company, helps organizations transform in a fast-changing world of work by sourcing, assessing, developing, and managing the talent that enables them to win. We develop innovative solutions for hundreds of thousands of organizations every year, providing them with skilled talent while finding meaningful, sustainable employment for millions of people across a wide range of industries and skills. Our expert family of brands -_ **_Manpower, Experis, Talent Solutions, and Jefferson Wells_** _-_ creates substantial value for candidates and clients across more than 75 countries and territories and has done so for over 70 years. We are recognized consistently for our diversity - as a best place to work for Women, Inclusion, Equality and Disability and in 2023 ManpowerGroup was named one of the World's Most Ethical Companies for the 14th year - all confirming our position as the brand of choice for in-demand talent.
ManpowerGroup is committed to providing equal employment opportunities in a professional, high quality work environment. It is the policy of ManpowerGroup and all of its subsidiaries to recruit, train, promote, transfer, pay and take all employment actions without regard to an employee's race, color, national origin, ancestry, sex, sexual orientation, gender identity, genetic information, religion, age, disability, protected veteran status, or any other basis protected by applicable law.
VFX Artist
Technical artist job in San Francisco, CA
Niantic's Art department is seeking a skilled VFX Artist to help realize compelling visual effects for both characters and UI. The VFX artist will work closely with the Art, Design and Engineering teams to create stylized visuals that set the bar for the next generation of AR and VR platforms.
We work with some of the world's most advanced AR technologies to design visually creative, ground-breaking mobile experiences for tens of millions of users worldwide, inspiring discovery, exercise, and meaningful social experiences.
Responsibilities
Build VFX across all areas of the game ranging from environmental and character related FX to User Interface FX.
Author Particle VFX and shaders in the Unity Game Engine whilst making sure they are optimum for mobile and VR platforms.
Demonstrate creative solutions to technically challenging VFX requests.
Collaborate with Art Design and Engineering teams, offering creative and efficient solutions to help solve performance related issues.
Maintain clean, organized VFX and Shader libraries.
Clearly communicate updates and communicate timely concerns to the production team.
Qualifications
BA in Fine Arts or equivalent skillset.
Minimum of 4 years industry or related experience.
A portfolio that demonstrates an advanced standard of realtime VFX across all areas of the game ranging from environmental and character related FX to User Interface FX.
Expert level skills with particle systems and node based shader creation.
Proficient with Photoshop, Maya, Max or Houdini.
Experience having published 2 or more games.
Self driven - actively improves skill set and abilities by keeping aware of industry trends and techniques, evaluating high-reaching products and learning new software packages.
Plus If…
You have experience on AAA console games or high profile mobile titles.
Your portfolio demonstrates VFX with a stylized visual aesthetic.
You have experience using the Unity game engine.
Experienced Hair Artist
Technical artist job in Palo Alto, CA
Artist positions at JUUT include Hair Stylist, Hair Colorist, or Hair Stylist + Colorist
The role of Juut hair stylist/hair colorist or hair generalist is to provide guests with an elevated hair salon experience. This role can provide hair cutting, styling, and/or coloring, extensions, or other chemical services. As the “Juut Artist” you will be educating our guests in areas of product knowledge, techniques, and after-care. Juut's guiding principles and beliefs in Daymaking and providing hair care services within our performance wheel of offerings which includes a Warm Welcome through a Five Star close with every guest.
Is Juut right for you?
A great fit for Juut is passionate hair stylists or hair colorists with a passion to grow and learn!
A great fit for you is strong earning potential and a place where you feel valued.
Daymaking:
Know, believe in and follow through on Company purpose, mission, values, beliefs and guiding principles.
Be passionate: always continue to learn, serve guests consistently, and always maintain integrity.
Make a genuine connection, always be authentic, respectful, compassionate and fully present.
Inspire an encore: always go above and beyond to give each guest an unforgettable experience and maintain enthusiasm and confidence.
Essential Minimum Job Functions:
Provide exceptional customer service to each guest by educating them on all styling products and services offered in the applicable domain, i.e., hair.
Recommend appropriate products available for sale in the salon to allow guests to duplicate results at home, as well as give the guest a complete experience.
Keep workstations clean to include sanitizing all tools.
Continue advanced education and training to stay current in products.
Take advantage of educational opportunities provided by Juut, ensuring minimum education requirements as posted are met, in order to maximize potential and future growth and success.
Be open to coaching and feedback from management and directors.
Update and maintain customer information records, such as beauty services provided.
Cleaning and upkeep duties of salon and spa as assigned by the Salon Manager.
Work together as a team in a positive, respectful, and impactful way.
Educational Requirements:
Current license in the state you will be working. (Required)
Previous experience will determine level and technical interview.
Physical Requirements:
While performing the duties of this job, the employee will be required to:
Walk, sit, bend and squat.
Talk and hear.
Grab, pull or bend items.
Lift and/or carry up to 10 lbs.
View items at a close or distant range
Stand for extended periods of time.
Working Conditions:
Retail salon environment
Note: Job Descriptions are not exhaustive lists of all skills, responsibilities, or efforts associated with a position. They reflect principal job elements essential for performing the job and evaluating performance. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
This document does not create an employment contract, implied or otherwise, other than as “at will” relationship.
Keywords: Hair Stylist, Hairdresser, Beautician, Stylist, Hair Colorist, Hair Generalist, Cosmetologists, Cosmetology, salon.
Auto-ApplyVideo Shot Annotation Artist
Technical artist job in San Francisco, CA
About AlignerrAlignerr works with AI labs that need high‑quality, human‑created descriptions of film and video. Our teams help models understand not just “what is on screen,” but how a scene is staged, paced, and emotionally framed. Role OverviewThe Video Shot Annotation Artist works at the shot level, breaking videos into discrete shots and describing camera angle, framing, movement, composition, and on-screen action.
This role blends visual literacy with structured labeling to support large-scale video annotation workflows.
What You'll Do- Segment video into individual shots and confirm boundaries - Annotate camera angle, shot size, and camera movement - Describe on-screen action in clear, concise terms - Apply stylistic tags when relevant (lighting style, visual tone, genre feel) - Use predefined taxonomies and labeling sets for consistency - Flag unclear shots or ambiguous transitions - Maintain speed and accuracy across high-volume annotation tasks What You BringMust-Have:- Strong visual literacy and ability to notice subtle shot distinctions - Familiarity with core film grammar (shot types, angles, movements) - Comfort working in labeling tools, spreadsheets, or structured interfaces - Strong attention to detail and ability to stay consistent across repetitive tasks Nice-to-Have:- Experience in editing, assistant editing, or similar post-production roles - Prior experience with annotation or dataset labeling
Auto-Apply67142-1 - Concept Artist/Creative Technologist (3D/XR/AI) - XR Tech
Technical artist job in Burlingame, CA
We are seeking a highly skilled and versatile Creative Technologist who excels at integrating generative AI into the creative process. The ideal candidate will be adept at producing 2D concept art, videos, and 3D models/environments, leveraging GenAI tools to push the boundaries of visual storytelling for XR experiences. This role requires rapid, proactive communication and the ability to grasp and visually communicate big-picture concepts within a collaborative, fast-paced team.
Responsibilities:
Create compelling pitch decks and visual presentations to communicate ideas and project concepts.
Produce high-quality concept art, videos, and 3D characters in environments using GenAI and traditional tools.
Refine and polish 3D outputs by reprocessing them through generative AI tools to produce final 2D images.
Collaborate proactively with cross-functional teams to visually communicate and iterate quickly.
Stay current with emerging GenAI tools and techniques for art, video, and 3D creation.
Minimum Qualifications:
Proven experience as a visual storyteller in games, film, marketing, XR, or related industries.
Strong portfolio demonstrating 2D art skills and visual storytelling.
Proficiency in 2D image manipulation software(e.g. Adobe Photoshop, Illustrator, Procreate, Krita, Clip Studio Paint, or similar.)
Proficiency in 3D modeling software (e.g., Blender, Maya, ZBrush).
Proven ability to get extraordinary results from generative AI tools. (e.g., Stable Diffusion, Midjourney, Gemini or similar).
Excellent communication and collaboration skills.
Strong problem-solving abilities and adaptability to new technologies.
Preferred Qualifications:
Hands-on experience developing or fine-tuning generative AI models for art creation.
Ability to present and articulate artistic vision and technical solutions to non-art stakeholders.
Auto-ApplySpecialty Artist - MAC
Technical artist job in Livermore, CA
Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful.
If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful.
GENERAL SUMMARY & SCOPE
The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge.
PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions)
The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned):
Performance
* Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty.
* Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries.
* Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services.
* Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards.
* Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand.
* Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store.
* Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store.
* Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests.
* Maintain prompt, regular attendance.
People
* Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served.
* Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor.
* Maintain and update an active clientele portfolio for MAC brand sales.
* Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program.
* Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions.
* Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance.
* Collaborate with managers and associates throughout the store to help grow the business.
Process
* Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards.
* Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed.
* Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards.
* Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area.
* Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices.
* Protect company assets by following loss prevention best practices and providing exceptional guest service.
* Execute other operational tasks as directed.
JOB QUALIFICATIONS
Education
* High school diploma is preferred
* Cosmetology or demonstrator license where required by state law
Experience
* Cosmetics artistry experience preferred
Skills
* Demonstrates significant competency in sales, products, and service.
* Ability to build and maintain strong customer relationships
* Ability to work independently and as part of a team
* Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment
* Strong verbal communication and interpersonal skills
SPECIAL POSITION REQUIREMENTS
* Work a flexible schedule to include days, evenings, weekends, and holidays
* Attend brand sponsored trainings
WORKING CONDITIONS
* Frequent mobility during shift
* Frequent standing, bending, reaching, pulling, pushing, and twisting during shift
* Continuous lifting and/or moving up to 10 lbs. during shift
* Continuous coordination and manipulation of objects during shift
If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job.
Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual.
The pay range for this position is $20.00 - $30.00 / Hour. Exact pay will be based on factors including, but not limited to relevant education, qualifications, certifications, experience, level, shift, geographic location, and business and organizational needs. Eligible associates may also earn overtime pay as required by applicable law. Full-time positions are eligible for paid time off, health, dental, vision, life, and disability benefits. Part-time positions are eligible for dental, vision, life, and disability benefits. For additional information concerning our benefits, visit our Benefits and Career Development page: *****************************
ABOUT
At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services.
We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
Theatre Artist
Technical artist job in Palo Alto, CA
Position Description: Palo Alto Children's Theatre seeks a Theatre Artist to support Children's Theatre Main Stage and Summer Outdoor productions as well as Outreach Theatre Productions that serve Palo Alto Unified School District (PAUSD) elementary schools. In the schools, the Theatre Artist will support the productions throughout rehearsals and performance period as a rehearsal assistant, teaching artist, backstage facilitator and props coordinator. On site at the Children's Theatre, the Theatre Artist will primarly support productions during dress rehearsals and performances as a wardrobe and makeup coordinator and backstage assistant. Additional duties supporting productions and classes may be assigned.
Work Hours and Schedule: This is an SEIU benefited position, authorized to work an average of 20 hours per week. Must have flexible afternoon, evening and weekend availability.
About Palo Alto Children's Theatre: Palo Alto Children's Theatre exists to nurture the intellectual, artistic, and personal development of youth through multi-arts education, performing opportunities, and extraordinary theatre experiences. At the Children's Theatre, the process and product are of equal importance in creating excellent theatre for young audiences. Through multi-arts education, the Children's Theatre develops lifelong skills such as critical and creative thinking, cooperation, and aesthetic sensitivity. A theatre and an educational institution, the Children's Theatre provides classes and programming designed to provide hands-on learning experiences for youth age 3 through high school. This invaluable teaching tool develops skills and provides an excellent opportunity to develop participants' theatrical knowledge. Performing arts education opportunities include onsite classes, camps and production experiences, as well as theatrical Outreach Productions (grades 3-5) and Dance In Schools classes (grades K-2) in all twelve PAUSD Elementary Schools.
* Teaching Artist leading theatre games and learning exercises for Outreach Production participants.
* Rehearsal Assistant for Outreach Productions, including staging/rehearsing scenes in coordination with the Production Director.
* Backstage supervision of participants during Outreach performances, including wardrobe support.
* Props Coordinator for Outreach Productions, in coordination with Props Supervisor, gathering props from theatre prop storage and restoring them at the end of the production.
* Wardrobe, Makeup and Backstage associate for Main Stage, Summer Outdoor and Summer Camp productions, overseeing participants backstage during rehearsals and performances, maintaining a safe and respectful enviroment, including support during dressing, putting on make up and arranging hair, wigs or other accessories. Minor costume repairs may be part of the duties from time to time, and/or tracking larger repairs for the Costume Supervisor.
* May include additional duties such as support of Children's Theatre classes and camps or other production-related tasks, as assigned.
This is an SEIU Hourly (limited-benefits) position that is budgeted to not exceed 1,000 hours per fiscal year. The number of hours per week and schedule will be determined based on assignment.
The Selection Process: Applicants are encouraged to apply early as possible. Applications will be reviewed promptly upon receipt and screenings and interviews will begin as soon as posting requirements are met and a sufficient applicant pool is found.
Our online application system is provided by NeoGov. If you have problems while applying online, please contact NeoGov'sLive Applicant Support at ************** between 6:00 AM and 5:00 PM Pacific Time, Monday - Friday.
The City of Palo Alto is an Equal Opportunity Employer. In compliance with the Americans with Disabilities Act, the City will provide reasonable accommodation to qualified individuals with disabilities and encourages both prospective and current employees to discuss potential accommodations with the employer.
3D Artist | Wearables Product Creative
Technical artist job in Burlingame, CA
Meta Wearables is looking for a 3D Artist to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The 3D Artist will be responsible for delivering 3D and animation assets for a wide range of in-product, game, and marketing-related projects for Meta's wearable products.
**Required Skills:**
3D Artist | Wearables Product Creative Responsibilities:
1. Create state-of-the-art imagery for category-defining fashion, augmented reality, and Artificial Intelligence products
2. Use a variety of Artificial Intelligence and 3D tools to achieve high craft at a fast pace
3. Help define the visual language of our brand through imagery
4. Conceive elegant, effective ways to showcase our products, highlight features, and inspire customers
5. Contribute to concept generation and align work with high-level creative direction
6. Synthesize feedback, quickly incorporating it into the work and strengthening outcomes
7. Work collaboratively with multiple cross-functional teams and disciplines across several programs
8. Self-manage projects, timelines and deadlines, and communicate updates to program managers and stakeholders
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years of experience in product rendering, 3D animation, 3D art or a related field
10. Demonstrated expertise in 3D art and product animation with a skill set ranging from concepting and storyboarding to final rendering
11. Domain experience in rendering process from polygon optimization through raytracing
12. Experience with a variety of 3D and animation tools, which could include Cinema 4D, Maya, Blender, After Effects, Lottie, and Unity
**Preferred Qualifications:**
Preferred Qualifications:
13. Experience rendering and lighting consumer electronics or wearable tech products
14. Experience working in a software product team
15. Experience working with 3D CAD data
**Public Compensation:**
$126,000/year to $175,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Texture Artist (All Levels) - Expression of Interest
Technical artist job in San Francisco, CA
We are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Artist is responsible for creating high quality textures for both organic and hard surface assets used in production.
ILM strives to be an inclusive environment, and the DMS (Digital Model Shop) team embraces promising individuals with a variety backgrounds and experiences.
What You'll Do
Collaborate with the production team (VFX Supervisor, Senior Texture Artist) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments
Create high quality textures for both organic and hard surface assets used in production
Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
Work closely with VFX Supervisor, Modelers, and Look Development TD's in achieving desired look of Photo real models
Maintain or exceeds consistent level of efficiency while meeting scheduled targets and producing high-quality work
What We're Looking For
A minimum of three years of professional VFX experience and a college diploma or higher in computer graphics, fine arts, design, photography, or a related field are required; or five years of professional VFX experience may be substituted for education
A demo reel and/or portfolio showcasing painting, illustration, or design skills and experience is required
Familiarity with film production and computer graphics is expected
Detail-oriented and a quick learner, with the ability to readily absorb new information
Proficient in Mari, Substance, Zbrush, Photoshop. Experience navigating complex CG pipelines is essential
Strong organizational and interpersonal skills
You are a proactive and collaborative team member, eager to contribute your skills
Bonus points for modeling skills, Feature Animation experience, and an understanding of shaders and Renderman
The hiring range for this position in San Francisco, CA is $64,300 to $148,700 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Job Posting Segment:
ILM San Francisco
Job Posting Primary Business:
ILM San Francisco
Primary Job Posting Category:
Texture - Studios
Employment Type:
Full time
Primary City, State, Region, Postal Code:
San Francisco, CA, USA
Alternate City, State, Region, Postal Code:
Date Posted:
2025-10-10
Auto-ApplyExperienced Hair Artist
Technical artist job in Palo Alto, CA
Artist positions at JUUT include Hair Stylist, Hair Colorist, or Hair Stylist + Colorist
The role of Juut hair stylist/hair colorist or hair generalist is to provide guests with an elevated hair salon experience. This role can provide hair cutting, styling, and/or coloring, extensions, or other chemical services. As the “Juut Artist” you will be educating our guests in areas of product knowledge, techniques, and after-care. Juut's guiding principles and beliefs in Daymaking and providing hair care services within our performance wheel of offerings which includes a Warm Welcome through a Five Star close with every guest.
Is Juut right for you?
A great fit for Juut is passionate hair stylists or hair colorists with a passion to grow and learn!
A great fit for you is strong earning potential and a place where you feel valued.
Daymaking:
Know, believe in and follow through on Company purpose, mission, values, beliefs and guiding principles.
Be passionate: always continue to learn, serve guests consistently, and always maintain integrity.
Make a genuine connection, always be authentic, respectful, compassionate and fully present.
Inspire an encore: always go above and beyond to give each guest an unforgettable experience and maintain enthusiasm and confidence.
Essential Minimum Job Functions:
Provide exceptional customer service to each guest by educating them on all styling products and services offered in the applicable domain, i.e., hair.
Recommend appropriate products available for sale in the salon to allow guests to duplicate results at home, as well as give the guest a complete experience.
Keep workstations clean to include sanitizing all tools.
Continue advanced education and training to stay current in products.
Take advantage of educational opportunities provided by Juut, ensuring minimum education requirements as posted are met, in order to maximize potential and future growth and success.
Be open to coaching and feedback from management and directors.
Update and maintain customer information records, such as beauty services provided.
Cleaning and upkeep duties of salon and spa as assigned by the Salon Manager.
Work together as a team in a positive, respectful, and impactful way.
Educational Requirements:
Current license in the state you will be working. (Required)
Previous experience will determine level and technical interview.
Physical Requirements:
While performing the duties of this job, the employee will be required to:
Walk, sit, bend and squat.
Talk and hear.
Grab, pull or bend items.
Lift and/or carry up to 10 lbs.
View items at a close or distant range
Stand for extended periods of time.
Working Conditions:
Retail salon environment
Note: Job Descriptions are not exhaustive lists of all skills, responsibilities, or efforts associated with a position. They reflect principal job elements essential for performing the job and evaluating performance. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
This document does not create an employment contract, implied or otherwise, other than as “at will” relationship.
Keywords: Hair Stylist, Hairdresser, Beautician, Stylist, Hair Colorist, Hair Generalist, Cosmetologists, Cosmetology, salon.
Auto-Apply3D Artist | Wearables Product Creative
Technical artist job in Burlingame, CA
Meta Wearables is looking for a 3D Artist to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The 3D Artist will be responsible for delivering 3D and animation assets for a wide range of in-product, game, and marketing-related projects for Meta's wearable products.
**Required Skills:**
3D Artist | Wearables Product Creative Responsibilities:
1. Create state-of-the-art imagery for category defining fashion, augmented reality, and Artificial Intelligence products
2. Use a variety of AI and 3D tools to achieve high craft at a fast pace
3. Help define the visual language of our brand through imagery
4. Conceive elegant, effective ways to showcase our products, highlight features, and inspire customers
5. Contribute to concept generation and align work with high-level creative direction
6. Synthesize feedback, quickly incorporating it into the work and strengthening outcomes
7. Work collaboratively with multiple cross-functional teams and disciplines across several programs
8. Self-manage projects, timelines and deadlines, and communicate updates to program managers and stakeholders
**Minimum Qualifications:**
Minimum Qualifications:
9. 2+ years of experience in product rendering, 3D animation, 3D art or a related field
10. Demonstrated expertise in 3D art and product animation with a skill set ranging from concepting and storyboarding to final rendering
11. Domain experience in rendering process from polygon optimization through raytracing
12. Experience with a variety of 3D and animation tools, which could include Cinema 4D, Maya, Blender, After Effects, Lottie, and Unity
**Preferred Qualifications:**
Preferred Qualifications:
13. Experience working with 3D CAD data
14. Experience rendering and lighting consumer electronics or wearable tech products
15. Experience working in a software product team
**Public Compensation:**
$95,000/year to $148,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Texture Artist (All Levels) - Expression of Interest
Technical artist job in San Francisco, CA
We are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Artist is responsible for creating high quality textures for both organic and hard surface assets used in production. ILM strives to be an inclusive environment, and the DMS (Digital Model Shop) team embraces promising individuals with a variety backgrounds and experiences.
**What You'll Do**
+ Collaborate with the production team (VFX Supervisor, Senior Texture Artist) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments
+ Create high quality textures for both organic and hard surface assets used in production
+ Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
+ Work closely with VFX Supervisor, Modelers, and Look Development TD's in achieving desired look of Photo real models
+ Maintain or exceeds consistent level of efficiency while meeting scheduled targets and producing high-quality work
**What We're Looking For**
+ A minimum of three years of professional VFX experience and a college diploma or higher in computer graphics, fine arts, design, photography, or a related field are required; or five years of professional VFX experience may be substituted for education
+ A demo reel and/or portfolio showcasing painting, illustration, or design skills and experience is required
+ Familiarity with film production and computer graphics is expected
+ Detail-oriented and a quick learner, with the ability to readily absorb new information
+ Proficient in Mari, Substance, Zbrush, Photoshop. Experience navigating complex CG pipelines is essential
+ Strong organizational and interpersonal skills
+ You are a proactive and collaborative team member, eager to contribute your skills
+ Bonus points for modeling skills, Feature Animation experience, and an understanding of shaders and Renderman
The hiring range for this position in San Francisco, CA is $64,300 to $148,700 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
**Job ID:** 10134302
**Location:** San Francisco,California
**Job Posting Company:** Industrial Light & Magic
The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, email Candidate.Accommodations@Disney.com with your request. This email address is not for general employment inquiries or correspondence. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.